Outward Definitive Edition: The Polarizing Souls-Like Survival Game

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  • เผยแพร่เมื่อ 25 ม.ค. 2024
  • Outward is an extremely challenging "souls-like" rpg survival game. It has a tendency to be either hated or loved by those who give it a try. Truly a diamond in the rough. It has extremely innovative and unique mechanics that can get lost in the rough edges of the game.

ความคิดเห็น • 385

  • @angrykouhai2053
    @angrykouhai2053 4 หลายเดือนก่อน +54

    I have played it for over 800 hours, its not a perfect game but its definitely worthwhile playing it. The lore of the game is AMAZING, the progression is fun once you understand what you need and when, exploring the different hidden dungeons (there are a lot of them) is so fun because every single one of them have their own secrets you need to find out to get special and unique rewards.
    Truly a beaultiful game with a atmosphere that is so rare nowadays.

    • @haydensevere4052
      @haydensevere4052 2 หลายเดือนก่อน +3

      here after seeing the outward 2 trailer so hype!!!

    • @JeffreydeKogel
      @JeffreydeKogel หลายเดือนก่อน +1

      Couldn't agree more. I played Outward for 1756 hours so far.
      Despite its flaws, Outward is one of my favorite games of all time, and I've been gaming for well over three decades.

  • @erikscott1049
    @erikscott1049 4 หลายเดือนก่อน +65

    Here are a few tips for new players.
    -Save your house on day one without paying. First, gather everything you can from the village. Two, make or find bandages. Third, talk to the gate guard while holding a weapon you want to use. He'll teach you a useful skill for that weapon. Fourth and most critical, turn around and go through the door under the cliff. It's a storage area, with some enemies. Run past them and leave through the back. Fifth, sneak along the beach until you see a fallen guy. Sneak up and give him the bandages, he'll give you a tribal favor. Use the map and run home, avoid hyenas. Give the tribal favor to the boss lady. Done. No more timers, until you join a faction.
    -Learn to make Pungent Paste and Fungal Cleanser. Pungent Paste is one of the best stat restorers in the game and Fungal Cleanser will help with some of the diseases found in the game.
    -Make Gaberry Tartines. Cook four Gaberries into jam and spread it on bread. This thing lasts for weeks in-game, keeps you warm, and is one of the best early-game energy restorers. Don't sleep on tartines.

    • @Wise-Man-Say
      @Wise-Man-Say 3 หลายเดือนก่อน +1

      anything else?

    • @saularmendariz1341
      @saularmendariz1341 3 หลายเดือนก่อน

      The guard doesn't give me a skill :/

    • @erikscott1049
      @erikscott1049 3 หลายเดือนก่อน +1

      @@saularmendariz1341 were you carrying a weapon?

    • @GabrielVez
      @GabrielVez 3 หลายเดือนก่อน

      one thing that might have happened is if you went in the storage area and leave the town it won't teach you the skill as you have already proven you can survive outside@@saularmendariz1341

    • @ernaldo1848
      @ernaldo1848 3 หลายเดือนก่อน +4

      You're literally ruining the game with the first info. The point of the first part of the game was exactly to let the players think that exploring the shore could solve the debt problem. The game gives you pieces of information about that and everyone can get there through simple reasoning, but with high satisfaction once done.

  • @gucciguy3408
    @gucciguy3408 5 หลายเดือนก่อน +54

    On a sidenote there is a tutorial mode that is separate. But yea if you want you can hop directly in the game.

  • @Allmyf4ult
    @Allmyf4ult 4 หลายเดือนก่อน +43

    Outward is a game I wanted to love, but due to many of the issues mentioned by other comments, I had to stop and put it to the side. Its a wonderful world/game but its just not meant for many people to be able to enjoy. Those that do, will absolutely treasure it.
    Edit: I should note that at the time of this video, outward is 85% off on steam and is only $5. If you've been curious for awhile, or this video made the game seem like it was worth trying, go do it! You may end up like me. But if you ended up enjoying it at all, you'll find one of your favorite games.

    • @dieaking6475
      @dieaking6475 4 หลายเดือนก่อน +1

      Nah this game is deff on spot 2 after Morrowind aside from the save system its a amazing game. i just thing classic is better gameplay wise.

    • @shuui_5295
      @shuui_5295 3 หลายเดือนก่อน +1

      Can't agree more! Bought it after a friend recommended it to me, saw a few reviews and assumed the risk. But now i can strongly say that it's one of my favourite games ever.

  • @zachb8012
    @zachb8012 5 หลายเดือนก่อน +132

    Outward is one of my favorite games of all time and the best couch co-op game I've EVER played. I think when everyone's first experience with the game is walking outside the town and getting stuffed by a couple of the basic bandit enemies, it immediately filters a big part of the potential audience. I was pissed and threw my hands in the air like, "why would someone make a game like this?" But the seeds of determination had already taken root. This game gets easier as the player's knowledge scales. That's an insanely difficult mechanic to implement but it makes the most rewarding experience. I love how complicated and nuanced this game is... and the lack of fast travel and minimap is both annoying and its strongest asset. It's a great game... for dads. But also I played this whole thing with my 8 year old daughter so it's not that crazy. We both played classes to stack all of the game's sigils and double-cast spells on top of the totems, trivializing most of the, "difficulty".

    • @gustenjakobsson8863
      @gustenjakobsson8863 4 หลายเดือนก่อน +1

      Why are people calling this a souls-like?

    • @colbyboucher6391
      @colbyboucher6391 4 หลายเดือนก่อน +8

      ​@@gustenjakobsson8863Similar controls, that's pretty much it. As someone who loves both calling it one seems a bit silly. (In fact I'm not sure I-frames are even a thing)

    • @gustenjakobsson8863
      @gustenjakobsson8863 4 หลายเดือนก่อน

      @@colbyboucher6391 yeh that's why I asked. Wouldn't call it one personally but oh well.

    • @AlmarWinfield
      @AlmarWinfield 4 หลายเดือนก่อน +4

      @@gustenjakobsson8863 On a fundamental level souls-like games are ones that require you to play a certain way. That playstyle is - never get hit and dodge almost everything. In other words, souls-like describes games where the mobs hit so hard and are so difficult that you are forced to play in a very specific way to beat them, just like dark souls.

    • @kgeo2686
      @kgeo2686 4 หลายเดือนก่อน +3

      I want to play it couch coop so badly. The wife says HECK NO! 😂

  • @keany1018
    @keany1018 5 หลายเดือนก่อน +25

    i love outward and im glad there is still content being made for it

  • @Drazyhaze
    @Drazyhaze 4 หลายเดือนก่อน +14

    This game captivated me unlike any game has in a long time. I was so insanely addicted to it. It gave me that traditional RPG exploration vibe, and was so fun in doing so. Nothing was explained well, but that added to the fun of the g ame. You had to experiment and figure things out and it was such a joy.
    The combat made me rather annoyed though. Sometimes it was a blast, other times it was janky and infuriating.
    Overall though,
    An absolute blast of a game that didnt get near the recognition it deserves. Developed by a small team that rivals AAA RPGs.

  • @knifemind
    @knifemind 4 หลายเดือนก่อน +16

    In my 40s and I think Outward is my favorite gaming experience in my life thus far.
    I nearly quit, too, but I stuck it out because I could see tiny bits of progress in myself, and somewhere in the 15-20 hour mark everything started jiving.

    • @Kinta02
      @Kinta02 3 หลายเดือนก่อน

      did you do it completely blind? I dislike it when a game expects me to read an entire wiki beforehand and some comments make it seem that this is this kind of game

    • @knifemind
      @knifemind 3 หลายเดือนก่อน +2

      @@Kinta02 Almost. I looked for some basic combat tips because I sucked really badly at first. I don't play a lot of action style games so it took me a long time to adapt. Everything else as far as story, quests, recipes, items, etc. I didn't. (I did on subsequent playthroughs though.).
      So, IMO, the thing is that a lot of gamers like to basically min-max everything or have perfect playthroughs, etc. And yes, Outward is almost impossible to play blind and have that kind of playthrough. But you don't need to, and the game does not require you to. Certain rewards will be exclusive to certain actions or quest outcomes, that sort of thing . But any of the main quest lines can easily be beaten with any combination of skills and any halfway decent equipment. No rewards that you might potentially miss out on are "the best" items, because gear does not really progress linearly. (Example: My first character beat the main quest wearing the armor from the first town. ). There's really only maybe 3ish tiers of gear, so while there are some items that are strictly better than others, once you move past the low tier gear, most equipment is a sidegrade in some way. Everything has its strengths and weaknesses, so you'll want to find equipment that compliments your personal play style, or your character's skills.

  • @makovapi
    @makovapi 4 หลายเดือนก่อน +16

    The only thing that prevented me from finishing the game was the insane amount of walking/running you have to do. Maybe one day Ill come back to it because it was fun.

    • @maidenmoar
      @maidenmoar 4 หลายเดือนก่อน +2

      You can farm certain enemies that drop an item that increases your movement speed. That plus armor that gives movement speed and passive skills that increase movement speed, you can literally zip across large areas in seconds.

  • @maboilaurence8227
    @maboilaurence8227 4 หลายเดือนก่อน +17

    I can get behind clunky controls and mechanics, but damn I'd be lying if I said the dialogues and quests didn't disappoint me quite a lot.

  • @Notsram77
    @Notsram77 4 หลายเดือนก่อน +9

    Spend time planning, preparing, adventuring...
    ...then getting stuck in a wall and eaten by a wendigo.
    Uninstall.
    Profit.
    It's the Outward experience.

  • @TylerB2024
    @TylerB2024 4 หลายเดือนก่อน +11

    With a bigger budget and heaps more polish this game could have been a GOAT. Despite it's flaws, I still love it though. It has the same charm to it as Morrowind did for me. The game has a soul.

    • @zeropolicy7456
      @zeropolicy7456 วันที่ผ่านมา +1

      This is basically what the sequel that was recently announced is. Better controls, better visiuals, polish on VA and quests.

  • @pixelmaster9964
    @pixelmaster9964 5 หลายเดือนก่อน +78

    I think there is something to be said about the mindless tedium that is playing outward.
    While I do absolutely love the game, running around region to region can bit a drag. Especially when quest lines have you going traveling multiple regions over, then coming all the way back.
    It’s extremely easy for newbies to mess up their build. Not helped by one of the worst skill trees being the first and only one you’re given access to in the beginning.
    Also I hear a ton of praise for the magic system in outward, but it really isn’t all that complex. You take 1-3 points of magic depending on how much mana cost reduction gear your wearing, and cast all the spells you want. There’s no give and take aspect to it when magic builds can easily achieve 80-100% cost reduction while sacrificing little to nothing. You actually take less mana the more you intend on casting, which seems a bit contrary to what the system was intending to do. There should’ve been a magic damage buff, and maybe unique spells tied to taking certain amounts of mana. Maybe better damage boosting gear for mages that offers little to no cost reduction, encouraging you to take more mana to make better use of the equipment.
    Outside of that, I don’t really have any major issues with the game, before the DLCs released anyways.
    Combat is a bit clunky, quest timers get a bit weird sometimes, but it’s all just little things you expect from an indie company.
    The DLCs are a bit of a mixed bag. I absolutely adore most things about the Soroborean DLC.
    The “fast travel” system is obviously shit and feel like an intentional fuck you to people rightly not wanting to walk everywhere.
    Enchanting is a great addition and really adds to build diversity. While in most cases, there 1 objectively right enchantment and a bunch of wrong ones, it does bring viability to a whole host of otherwise worthless weapons.
    The enemies and boss fights are all enjoyable, and and dungeons are all great to explore.
    Three brothers on the other hand…
    I absolutely hate three brothers, which is a bit of a shame, because there’s a lot of enjoyable content there.
    Addressing the biggest issue first, building is absolutely a shit addition, which was unforgiving on release. I played 20+ hours just walking around getting all the resources, trying to get the one item I needed to build the building a wanted with 0 success. Just put the game down for a while after that.
    Nowadays, you can send out for expeditions to get the rare resources you need, and the chances are much better in general. It definitely helps, and I’ve since completed the DLC multiple times, but it takes an unbelievably shit system to a somewhat bareable amount of shit.
    Three brothers also adds enemies that ignore significant amounts of your % defenses.
    This takes those big tank builds that have never really been viable anyways, and shoves them into the shitter. You have to play at a snails pace to reach significant physical defenses.
    So you could either invest everything into a defensive tank build, and come out to 80-100% physical resist, sacrificing a lot of offensive potential and stamina to get there. Now, a lot of the harder enemies can ignore up to 50% of your defenses. So you’ve invested everything into defensive only to come up to 30-50% resist.
    What reason would I sacrifice all offensive capability for a measly 30% resist, when I could instead focus offensive power and have a much better time. Tank builds used to enjoy the luxury of significantly easier fights at the cost of experiencing the worst of what outward has to offer significantly more than anyone else, and now they don’t even get that. It’s just downsides, which kills off a lot of build diversity.
    Not to mention the entire gameplay loop of three brothers is to run around, mine the rare resource nodes, and kill scarlet emissaries to get building materials. Would you rather be running around in your slow and clunky heavy armor, or put it in your bag at the cost of carrying anything else. Or would you just wear light armor and not have to worry about a thing.
    Running around place to place was already outwards weakest aspect, and the thing literally everyone cites as a complaint against the game. To build a dlc from the ground up purely, where the main gameplay loop is walking from place to place doing nothing is insane to me.

    • @colbyboucher6391
      @colbyboucher6391 4 หลายเดือนก่อน +11

      Agree about the tedium, Outward should've taken a queue from Morrowind and included some travel options like paying for caravans, teleportation circles, personal magic...

    • @Khaliljt
      @Khaliljt 4 หลายเดือนก่อน +2

      I disagree about it being easy for newbies to mess up their build. It doesn’t seem hard to make any combination of skill trees work at least for the base game. Spell blade isn’t that bad, just not as good as the others. Although, I do think it needs to be unnerfed

    • @eisenhorn5494
      @eisenhorn5494 4 หลายเดือนก่อน +2

      Agreed, the building killed it for me and I was running tank.

    • @Ignatius-ok5kv
      @Ignatius-ok5kv 4 หลายเดือนก่อน +11

      I don't think people praise the magic for it's "give and take" mentality but more so the actual mechanical casting itself.
      In most games, you press one button and magic happens. It's not particularly engaging. Dark Souls does this, Skyrim is just point and click, even Dragon's Dogma which I adore effectively boils spellcasting down to "hold button, make magic".
      Now, just to make sure I'm not being reductionist, in Souls, the magic works for the combat style and it's got plenty of unique spells beyond your basic Soul Arrow/Glintstone Pebble. And in Dragon's Dogma, positioning and timing is a key element to Sorcerer play.
      But compare all these to Outward. It's one of the few games I've played where it isn't just press a singular button. Runic Magic is obviously the standout portion of this, making you alternate two to four word castings which mechanically feels more magical/mystical imo. It gets the *feeling* of spellcasting right. Sigil magic too goes beyond that with the alchemy preparation you do beforehand. This is more so a feeling that comes early on in the game since by the end, you're swimming in fire stones and whatnot. But mechanically, what stands out to me about Outward is the feeling of casting magic being more than just "point and shoot" ala Skyrim.

    • @Chris____.
      @Chris____. 4 หลายเดือนก่อน +4

      I dont consider a Build with 100% Mana Cost Reduction a Mage ngl. Whittling the enemy poke by poke with 100 hits and 100 buffs, is more of a Peasant Practicioner way of killing things, than an Old, Experienced and Respectable ArchMagister. Not hating on the playstyle, I've done it myself, its definitely efficient and easy to do at the start of the game, but..
      Focusing all of your Armor into Damage Buffs, Changing Staffs/Lexicons for spells, and playing inside your Sigil with offensive & defensive spells, instead of running away while poking, is a truer experience for a Grand ArchMage in Outward.
      Also, like Ignatius above me mentioned, the process of Unlocking Mana, Crating RuneStones to use Sigils, Activating Totems across every Region to use spells, using 4 spells to create 8, using 1 Spell in combination of 3 others, and finding Each and Every single Sigil + Spell combination, THATS the real feeling of Magic and "learning Magic". No ingame Tutorials, No wiki, no Guides, just Reading Dialogue for hints and Spell Casting until you find all the combos, thats some fresh shit. Straight out of late 1990s RPG systems with No Handholding.
      Also x2, if you use a Melee attack as a Mage, thats just not a proper Mage innit. Thats just a Swordmaster with Assist Mana.

  • @jazz8000
    @jazz8000 4 หลายเดือนก่อน +5

    The community is sort of like a cult, their ferocity to protect th game from any non-dev ideas can only be matched by the Star Citizen cult.

  • @Spambot27374
    @Spambot27374 หลายเดือนก่อน +2

    An other thing to mention about the death mechanic is its not just based on who killed you and where but also on the total times youve died recently in the region the higher the amount more likely you are to bring brought back to the city

  • @projectprimatehd2017
    @projectprimatehd2017 4 หลายเดือนก่อน +2

    walking and spending a lot of time doing it is one of the things that i love about this game, because travel is a thing, you need to plan very well your decisions, the food, loot, etc. You dont know when you will return

  • @Shiningforceking
    @Shiningforceking 4 หลายเดือนก่อน

    Nice review.
    cant wait to see what you put out next

  • @DionesGasparini1
    @DionesGasparini1 4 หลายเดือนก่อน +2

    Outward is a game that I had a rough start with, but really really enjoyed while playing coop with a friend. It takes a while to get going, and is quite uncanny, but at the end of the day it's super fun. Loved how the video explained some of the reasons the game is so rough in some aspects, it's quite unique to say the least.

  • @donenglish7572
    @donenglish7572 4 หลายเดือนก่อน +3

    I keep coming back to outward and starting a new character despite the frustrations of the early game. The music and atmosphere are 2nd to none.

  • @Filaxsan
    @Filaxsan 19 วันที่ผ่านมา

    Thanks for the honest, in depth review! Really liked it! All the best 💪

  • @js100serch
    @js100serch 4 หลายเดือนก่อน +8

    My biggest issue with the narrative surrounding this game is that the conclusion always seems to be: "The game is fine, you are the problem", or "oh, this game is just not for you, that's fine".

    • @SunWukongSonGoku
      @SunWukongSonGoku 4 หลายเดือนก่อน +6

      I feel like issues people have like this stem from wanting to feel included/be included in/on "the fun thing", and I think having the drive to wish you could feel as passionately about it as others is good, but : some things, "aren't for you" - and that is also okay. I will never have an issue with my not enjoying sports, and telling people that, and having them respond "well I guess sports just aren't for you" - it's just *true*

    • @iluvmusicqwe
      @iluvmusicqwe 4 หลายเดือนก่อน +1

      Same thing with Elex and other Piranha Bytes games.

    • @thosebloodybadgers8499
      @thosebloodybadgers8499 4 หลายเดือนก่อน

      @@SunWukongSonGoku But at what point does it go from somebody not being the target audience to something being an issue worth discussing?
      What kind of criticism is valid then?
      This is all even assuming one can pinpoint what the target audience is. Is it "not somebody's thing" when they got drawn to it in the first place and gave it a shot, trying to enjoy themselves? What makes the enjoyment of those that enjoyed their experience more valid than a lack of it from those who didn't?
      Outward, after all, is a very niche game as is, not popular or talked about much at all. There's barely any journalism regarding it and its presence isn't exactly dominating any discussions. What exactly would one miss out on when the audience of the game doesn't penetrate into the larger infosphere of gaming?

  • @eastofwarden
    @eastofwarden 3 หลายเดือนก่อน +1

    I love Outward! Just saw the trailer for the second game, great video.

  • @jediwarlock1
    @jediwarlock1 หลายเดือนก่อน +1

    Protip: Focus on getting all the running speed gear early on, game changing, now its fun to run between zones.

  • @dramaticexit1965
    @dramaticexit1965 4 หลายเดือนก่อน +2

    Since you're inexperienced with magic you missed onene of the most interesting aspects of magic in this game: it flips the resting mechanic on its head. When you rest, you regain burnt health and stamina, but it burns your mana. In fact, having the tired status actually improves your spell casting abilities. It makes all your decisions about when to rest, and how much to rest, so much more in-depth and changes the way you interact with survival mechanics entirely. It gets even more interesting in co-op when you're sharing the guard duties and rest at camp.

  • @pablog.7603
    @pablog.7603 5 หลายเดือนก่อน

    Great vid! Liked and subbed! Keep it up

  • @aaronkirk5904
    @aaronkirk5904 5 หลายเดือนก่อน +2

    Great overview of the game! Thanks. Hope you keep up the great work with your channel. You're doing a great job so far and I think you'll grow huge if you stick with it. On a side note, where did you learn to edit? You're videos are really well done for a new channel. :)

    • @mrholotape8376
      @mrholotape8376  5 หลายเดือนก่อน +1

      Thanks for the kind words! I have a few year’s experience editing

  • @kiwiseed7563
    @kiwiseed7563 4 หลายเดือนก่อน +2

    an Outward vid in 2024? hell yeah!

  • @ryanm5291
    @ryanm5291 4 หลายเดือนก่อน +3

    This game has been on my radar for awhile but never pulled the trigger because souls-like (i hate this term also) games aren't my bag. But survival games are. And KCD is my favorite game of all time. I'm going to give it a shot now. Great video. Appreciate it!

  • @Terminarch
    @Terminarch 5 หลายเดือนก่อน +5

    I'll forgive you since you skimped on the magic... but it's important to note that magic and stamina are opposed to each other. You talked about trading capacity at the ley line, but it's deeper than that. Sleeping is the main way to restore health / stamina / mana. It also restores health max and stamina max but REDUCES mana max. There's also a sleep deprived debuff that is terrible for melee characters but actually buffs magic significantly. It's explained in-game that magic is (pretty much) letting go of reality. It's a neat system to help prevent characters from getting access to the best stuff in every category, since you just simply cannot be at peak melee and peak magic at the same time without consumables.

    • @SunWukongSonGoku
      @SunWukongSonGoku 4 หลายเดือนก่อน +2

      This was one of my favorite aspects of the game - there are so many niche parts of the mechanics that affect the way you play in it's entirety, and also restrict the possibilities completely

  • @yavok
    @yavok 4 หลายเดือนก่อน

    Great video! Never checked this game out before. Perhaps now i'll give it a go.

  • @PurgeEvilTV
    @PurgeEvilTV 5 หลายเดือนก่อน

    Great video, keep it up ⚔

  • @ctf9331
    @ctf9331 4 หลายเดือนก่อน

    I really enjoyed this review, well done!

  • @Texarmageddon
    @Texarmageddon 6 วันที่ผ่านมา

    To all new players… the single best thing you can do starting out even WITHOUT preparation….. strafe around your opponent in a circular motion …
    This will not only cause whatever you’re fighting to more than likely miss… for whatever reason it usually causes them to hesitate on attacking you allow precious stamina to refill.

  • @pestrusiariopaezmengoso2868
    @pestrusiariopaezmengoso2868 4 หลายเดือนก่อน

    Big love for talking about this absolute gem of a game.

  • @JustinKenward
    @JustinKenward 17 วันที่ผ่านมา

    OMGosh!!! Do I love this game. Outward is truly a call back to RPG's of old. Every moment was an adventure for me. At first I SUCKED and got trapped in the city as the bad guys where sitting at the gates waiting for me to come out. But then I set down and really looked at what I could do. Rest, eat and drink up. Grab some traps. Go out the back door. Set up like 10 traps. Used a bow and arrows to pull the bandits in to the traps. "Clink" one trap... "Clink" two traps... "clink, clink, clink" five traps go off, one bandit with a sliver of life left... "sword slash" and "girlish squeal." I did it... I killed the things... I AM AWESO.... And I was just killed by a pack of hyenas. Scar told me to be prepared. I was not. :P
    Look. So many RPG's today are needlessly linear and about as boring as point-and-click CD-ROMS. Outward though. Outward is magic and has so much replayability. My first playthrough I used a bow and pulled things in to traps. One of my playthroughs I was a fire knight with a two-handed sword and fire magic. My next playthrough I'm going to hit magic totems with a guitar and use the magic totems to attack monsters. How can you not love that.

  • @skycatlive1576
    @skycatlive1576 4 หลายเดือนก่อน

    this is one of the best reviews ive ever seen; i really loved what you said about how this wasnt a soulslike game. I just got this game for SIX bucks on steam, spent 60 on the ps4 some years ago. Great game =) too easy, but still truly great!

  • @nutterstattoos
    @nutterstattoos 4 หลายเดือนก่อน +5

    The deal breaker for me with this game was the lack of a jumping mechanic. Such a basic thing but not having it is super frustrating

  • @sonofode902
    @sonofode902 4 หลายเดือนก่อน +1

    Dork!!!!
    😁 same here. Walking to enjoy virtual scenery.

  • @czarkusa2018
    @czarkusa2018 4 หลายเดือนก่อน +2

    It's a game that feels like it should have more conversations. It's a Gothiclike without talking.
    Once you forgive it for that, it becomes a cool game about preparation.

  • @xorrozz5354
    @xorrozz5354 4 หลายเดือนก่อน

    I love this game, stoked to see new video on it

  • @alexdollesin300
    @alexdollesin300 3 หลายเดือนก่อน

    Really appreciate this review, its spot on

  • @PrinceofGotham777
    @PrinceofGotham777 19 วันที่ผ่านมา

    Its one of the best games Ive ever played. The game really doesnt tell you anything and does not hold your hand. This makes it confusing at first and seems almost boring, but the lore magic and survival mechanics are really deep, and every acheivement feels rewarding even if its surviving your first journey in the wilderness. It is unique and very much a breath of fresh air in a world of dumbed down cash grabs. This feels like an old school RPG and you pretty much be any kind of character you can imagine, (Wizard, SpellBlade, Tank, thief, etc)and each has a completely different playstyle. The whole feel of the game is charming, relaxing but also epic with intense moments barely surviving a journey or a dungeon. Be prepared to cook, brew, bandage, eat, sleep, craft, and most importantly... walk. Its a large world that you will hike with your trusty backpack in search of new secrets and adventures. Seriously play this game!

  • @littlestarshepherd
    @littlestarshepherd 4 หลายเดือนก่อน +3

    There is a tutorial, it's right there on the menu screen, right below "New Game" you have "Tutorial". But the issue is, just like Projet Zomboid, people tend to ignore tutorials when they show up on menu screens somehow. And it is a good tutorial btw, with pretty much everything you need to start the game and know what you should be doing.
    Outward is an RPG, and that's why it's not holding your hand. People tend to confuse "adventure games" (which tend to be linear and have tons of quests markers), with a RPG, a game that gives you the freedom to play it however you want. For instance, my personal favorite to pay back the debt don't actually require you to get out of the town much. I want it to be done quickly because if you miss the deadline even by a day, you lose the house. So I use an alternative route that means I don't need to give them any money, I just save one villager who was hurt on the beach near town (that can be access through their storage) who gives me a "tribal favor". Then with a mastery of the looting, crafting and trading system you can make all the money you need early without leaving Cierzo itself.
    Even though it could definitely be improve, Outward backpack mechanics are probably the best thing about this game. I'd like the death scenarios to be implemented in RPG but not having necessarily our life saved or stuff intact all the time. Because games can sometimes be buggy, I do like being able to save and reload when it happens.

    • @jmmywyf4lyf
      @jmmywyf4lyf หลายเดือนก่อน

      I always play tutorials first! And still did not know the overwhelming majority of the mechanics. I couldn't tell what the icons meant in the bottom of the screen, I couldn't figure out how to craft several things, and it just was not a fun experience.. I am someone eho enjoys old style, rpgs.. Im 40, and this is what I enjoy.. But it still needs to teach yhe basics for the player, and Outward fails, miserably, at thay

    • @Texarmageddon
      @Texarmageddon 6 วันที่ผ่านมา

      To be fair… RPGs generally have a ton of quest markers too.
      This just throw you out in the world and you look for it is a relatively new thing

  • @pajeetsingh
    @pajeetsingh 4 หลายเดือนก่อน

    Just wanna know Unreal/Unity or custom game engine?

  • @RauschenPauli
    @RauschenPauli 4 หลายเดือนก่อน +1

    honestly. outward does have the effect of either people hate the game or love it and i think thats good. outward gave me a feeling of nostalgia even tho its a rather new game. i absolutly love it for how rough and hard it is. its a game where the adventure is the goal. not the endgame.

  • @StormCancerGr
    @StormCancerGr 4 หลายเดือนก่อน +8

    Outward is just so unique. Its not the best game ever but try as hard as you can to find something similar (not even better) and you will find out that there is nothing truly out there that come close to what Outward offers as a package. And for that reason Outward is amazing. I really hope for an more polished and expanded Outward 2.

  • @Rawkit_Surgeon
    @Rawkit_Surgeon 4 หลายเดือนก่อน

    I love Outward so much.
    I fell in love with the buildcrafting aspect of the game.

  • @stoneythegoon2198
    @stoneythegoon2198 5 หลายเดือนก่อน +5

    i love that people are still playing and making videos about this game its amazing

  • @HWHY
    @HWHY 4 หลายเดือนก่อน

    Great review, you've got talent.

  • @Rook525
    @Rook525 4 หลายเดือนก่อน +2

    Honestly i love this game but it kicks my butt sometimes. I will say the ability to feel dope by dropping your backpack before a fight is a sensation i never knew i needed.

  • @corxiiifelinike2643
    @corxiiifelinike2643 หลายเดือนก่อน

    Outward 2 announced and combat is greatly improved in the pre-alpha preview. I’m so hyped for the future of this series.

  • @AhkmedTheLiving
    @AhkmedTheLiving 4 หลายเดือนก่อน +1

    Would love to see the devs make another. I still play this solo and coop, just enjoying the world and magic.

  • @ascended8174
    @ascended8174 3 หลายเดือนก่อน +1

    Anybody who complains about the amount of walking in Outward misses the point of the game, I think. The game simulates a true adventurer's life. The tedium and monotonous aspects included. Everybody watches Lord of the Rings and sees the orc battles, the nazgul ambushes, and the abandoned mines of Moria and thinks to themselves "Man, it must so fun and exciting to be an adventurer on a quest across the land". What they don't see in those movies is the miles and miles of walking, the stopovers to rest and eat, the general difficulties of surviving in the wild and managing your supplies, well-being, and equipment. Outward simulates adventure in all of its glory, even the ugly sides of it
    I can understand complaints about the bugs and glitches, but the experience is meant to be slow, difficult, daunting, frustrating at times, and dangerous. No other game has captivated me with its unique-ness like Outward has

  • @RPGAuthority
    @RPGAuthority 4 หลายเดือนก่อน

    great video

  • @pasninja6806
    @pasninja6806 4 หลายเดือนก่อน

    thanks for the great video

  • @MegaScrewyou
    @MegaScrewyou 4 หลายเดือนก่อน

    To all new players I recommend using caged armor boots as it gives a lot of movement speed and armor followed by finding a pearl bird mask and switching helmets when traveling

  • @mrcaptaincarlin
    @mrcaptaincarlin 4 หลายเดือนก่อน

    i loved this game and it was nice to see an honest video about it

  • @elisefarias3857
    @elisefarias3857 4 หลายเดือนก่อน

    i absolutely loved this game, played it co-op with my friend and it was a blast.

  • @pajeetsingh
    @pajeetsingh 4 หลายเดือนก่อน +1

    Great game designers got inspiration from KCD. This include Elden Ring and RDR2. It’s just the ideas they stole are subtle. KCD is a true RPG.

  • @SLCclimber
    @SLCclimber 4 หลายเดือนก่อน

    Man I want to like this game because the people who do just gush about it. I bounced off it pretty early for all of the reasons you mentioned, but I really appreciate this video and getting a chance to see what the other people saw in it, I've always been curious.

  • @MichoSchmidt
    @MichoSchmidt 4 หลายเดือนก่อน

    Outward is one of my favorite RPG games, from begin is a lot of death... when starting learn... its so fun.

  • @chaoswraith
    @chaoswraith 2 หลายเดือนก่อน

    Neat. This just randomly showed up for me. How do turkeys escape in the wild? Can they fly short distance like a chicken?

  • @MikeDeBleser
    @MikeDeBleser 4 หลายเดือนก่อน +1

    One of the best games I have played in 23 years of gaming

  • @andrew2272kag
    @andrew2272kag 4 หลายเดือนก่อน +1

    I bought this game because someone sold it to me as being along a similar vein as KC:D. As someone who doesn't look survival or souls games I wouldn't have bought it otherwise. Granted I'm still not sold on the game but it's definitely an experience and I don't regret buying it.

  • @ntecleo
    @ntecleo 4 หลายเดือนก่อน +1

    i put 57h into this game before definitive edition came out. although i actively avoided going into magic cause my method for combat relied heavily on stamina so i felt uncomfortable giving any of that up. it is definetly a great game to get immersed in.

  • @jadenbatt3158
    @jadenbatt3158 2 หลายเดือนก่อน

    The combat people don’t fully understand. The goal is to chip away at the enemies stamina by trading/blocking blows. Once the enemies stamina is below half then it can be staggered by every hit. Once you understand it then the combat makes more sense

  • @ZeremiasS
    @ZeremiasS 4 หลายเดือนก่อน

    I think Outward is my favorite game, I just love open world RPGs and this one, even with all its problems, just feels incredible to play.

  • @thomasbryans6547
    @thomasbryans6547 4 หลายเดือนก่อน

    I’ve been playing it on Steam Deck over the last few weeks and I even when I take breaks, I keep getting drawn back into it. Really fun game. Weirdly, I found that I had the most fun with it when I was following a guide, for the first quest at least. I had played through the game without a guide initially and it made the beginning hours much too difficult for me. But after using a guide just for a little help with the first quest, everything else I’m A-OK with figuring it out as I go

  • @SpartonWolf
    @SpartonWolf 4 หลายเดือนก่อน

    I think any fast travel beyond what they allowed in or mounts would have wrecked a lot of the magic of the game for me. The game is designed for people who don’t like that convenience and prefer to get to experience the journey and I think it does this really well. Add in fast travel and a lot of what makes it special is gone and it kind of needs that.

  • @sleepyiguess
    @sleepyiguess 4 หลายเดือนก่อน

    Been addicted to this game since release years ago

  • @blankcanvas6176
    @blankcanvas6176 4 หลายเดือนก่อน

    God, I own this game on PC and have yet to boot it up. This video is encouraging me to do so now.

  • @ShiryouOni
    @ShiryouOni 4 หลายเดือนก่อน +1

    Took me a few attempts through the years but the game finally "clicked" for me. You have to approach combat like monster hunter instead of a Souls game. Although I hate monster hunter games I like Outward. As for kingdom come, I don't think that game will ever click for me.

  • @jacobanderson7509
    @jacobanderson7509 4 หลายเดือนก่อน

    I loved outward from the first time I ever played it. Never got annoyed from it.

  • @zarekodynski9077
    @zarekodynski9077 4 หลายเดือนก่อน

    While I can appreciate the fact that you almost go through the journey that you go through when playing the game, I think that this video potentially comes off way too negatively for the first 75% of the video. And not everyone watches until the end.
    The game is actually really great, and after a pretty short amount of time in all honesty it really grows on you and you see the beauty of it. It is a true open world rpg where you figure things out as you go and experience the world for yourself. I think the vast and empty feel is what makes it feel real in a lot of ways. You wouldn’t constantly run into people or enemies in the real world if you lived in a medieval place like that. Something is so charming about it. And the game play is very enjoyable.

  • @jimbob6490
    @jimbob6490 หลายเดือนก่อน

    if the developers treat this new game opportunity well this could grow well beyond their imagination i think it has real potential whether or not anyone see it.

  • @villings
    @villings 4 หลายเดือนก่อน

    cool video, mr holotape _!_

  • @lovesmrjarrett
    @lovesmrjarrett 4 หลายเดือนก่อน

    All I got from this video is, "come-like" and I'm ok with that. Subbed to u

  • @leontran1852
    @leontran1852 2 หลายเดือนก่อน

    It’s one of the game that literally said “go hard or go home”
    It has unforgiving and hard-to-grasp combat since it has a lot of momentum with every movements. It’s not “unresponsive” like many people said, in fact, it’s very responsive, but your actions are locked behind momentum. You can’t cancel ur attack animation by dodging but you gotta wait until your attack is finished before you can move or dodge away. Why ? Cuz it’s punishing, “oh you swing at me and missed ? Too bad now your ass is wide open”, you need to try your best to make sure every hits count, or else the enemies gonna blast you so hard so see Jesus.

  • @Tsukasaelk10
    @Tsukasaelk10 4 หลายเดือนก่อน +1

    "wish more games would implement backpack weight systmes"... bro where have you been since 2010?

  • @lovewilcox6874
    @lovewilcox6874 4 หลายเดือนก่อน

    Outward is my comfort blanket game.

  • @Abhishek-nq3lq
    @Abhishek-nq3lq 13 วันที่ผ่านมา

    I played the game and one of my skills got bugged so the skill which shoots multiple arrows while strafing got the damage of snipe shot on each hit so I was hitting like a truck with 3 snipe shots while also dodging

  • @iluvgames717
    @iluvgames717 5 หลายเดือนก่อน +1

    I have this game, I played the hell out of it, until i had ever pack stuffed with ever weapon armor relic potion laying around every tent. I mastered every class, but my favorite is Speedster, paired with Dancer Armor and the Golems Rapier, imbued with Spiritual Varish and various potions, I dance around cutting anything down without getting hit. But the game is pretty short. I 100% it in just 3 weeks. I plan to replay it someday but there are other great games ive yet to chew on.

  • @bowshattersg7776
    @bowshattersg7776 5 หลายเดือนก่อน +1

    There's one severe downside to using Defeat Scenarios to fast travel, which is how it will cause food and ingredients to rot due to how much time was skipped. This is extremely noticeable on items with short decay times like Raw Meat, Raw Alpha Meat, all kinds of Raw Fish and certain alchemy ingredients.

    • @cherryrook8684
      @cherryrook8684 4 หลายเดือนก่อน

      Also the "not losing gear" thing is not entirely true. There are few scenarios that strip you completely naked. I had to walk through the swamp completely butt naked for like 10min and avoid lot of enemys to get my armor and gear back from some bandits . It certainly was an experience, but in the end i did enjoy having it

  • @user-ol9ck7ig2f
    @user-ol9ck7ig2f หลายเดือนก่อน

    Outward 2 is on the way!

  • @lionelarystar8746
    @lionelarystar8746 2 หลายเดือนก่อน

    Who else out here is hype about Outward 2? It is pre alpha stage now so the game probably come out in a year or two, i think.

  • @rodrigonm97
    @rodrigonm97 4 หลายเดือนก่อน

    There is a mod that lets you hire a carriage that can take you to the main cities in each region. I also recommend a mod that lets you add more quick bars. There's a lot of skills especially when doing magic that one quick slot bar feels limiting.

    • @jonwes8672
      @jonwes8672 4 หลายเดือนก่อน

      there is a mod to create sets of armor, I recommend this one to you friend, help a lot to face different situations, and you can let all armor in the stash to avoid carrying too much weight. Normally I create one preset to run fast and other to my main set.

  • @bealotcoolerifyoudid7217
    @bealotcoolerifyoudid7217 4 หลายเดือนก่อน

    'come-like' 😂😂
    Dude, you're really entertaining 🎉
    I see a great future fir your channel ❤
    By the way.. THIS GAME IS AWESOOOOMEEE ... 🎉🎉

  • @HorseBodyDogMind
    @HorseBodyDogMind 2 หลายเดือนก่อน

    It's basically Risen with Co-Op; there are times where it feels like a Piranha Bytes game.

  • @moster87654321
    @moster87654321 4 หลายเดือนก่อน

    “Come-like” made me laugh so unreasonably hard

  • @Jideaohn
    @Jideaohn 4 หลายเดือนก่อน +1

    It’s a running simulator, and the music is fucking amazing. Dude is diluted. Absolutely fantastic game, even better with a friend. Despite all the walking.

  • @RebirthOfHades
    @RebirthOfHades 4 หลายเดือนก่อน

    i know it’s a good ass game when i see the way the character holds the zweihander

  • @RPSamurai_Jon-Lynn
    @RPSamurai_Jon-Lynn 6 วันที่ผ่านมา

    I hear you on the preferring to use fast travel in games that often. Indeed if not for simple exploration and seeing the different game worlds beauty every nook and cranny can hold treasures of all kinds and other interesting things. Plus it just feels chill, and more immersive. Gotta say at first I was not terribly into Outward when I first tried it, going to give it a second shot though after watching your video here. Kudos~

  • @d.barrett578
    @d.barrett578 4 หลายเดือนก่อน

    I honestly beleive this game is hard to enjoy in the pkng term without downloading a few vital QoL mods. But eith those mods it really made the game shine in a way that the lack of QoL prevented at first.

  • @boobalooba5786
    @boobalooba5786 4 หลายเดือนก่อน

    Loved this game. I just wish it wasn't so easy to get the best backpack in the game in the first area though. Definitely one of the most fun games in the last 10 years though, way better than almost every single "AAA" game released recently too. This game also had the exact perfect amount of fast travel as well, as in none.

  • @EzioMineCrafter
    @EzioMineCrafter 4 หลายเดือนก่อน

    As a person who has more than 1k hours in this game, trust me when I say it but mods fix so much of how this game is played I would strongly recommend in to looking in to them, from simple QoL improvements to a complete skills overhaul.

  • @eobet
    @eobet 4 หลายเดือนก่อน

    Empty MMO was a good description! I want to play this but I’m old now so just as with Death Stranding, one could say that pacing is important but my time is too precious for that these days.

  • @mattsharp6708
    @mattsharp6708 4 หลายเดือนก่อน

    I'd say there isn't any other co op game that hit the same as this, one of my favorite games. Someone really needs to take this model and clean up all of its issues.

  • @diego6237
    @diego6237 4 หลายเดือนก่อน

    oh and the soundtrack!

  • @THELEMMONGRAFT
    @THELEMMONGRAFT 13 วันที่ผ่านมา

    i think the biggest thing you missed is probably the map, because you dont have any magical gps and actually have to use landmarks to find your way.

  • @SonySteals
    @SonySteals 5 หลายเดือนก่อน +3

    I appreciate this game a lot but I gave up at some point. After swamps I think. It’s too dated in many ways despite being published in 2019. I like a good challenge like the next guy but this was borderline unplayable experience for me. I have finished all Souls games + Gothic 1 and 2 back in the day (moat wooden game I ever experienced) but I had way more patience and way less games to play. The best way to describe how I feel about Outwards is.. - Exhausting.