ขนาดวิดีโอ: 1280 X 720853 X 480640 X 360
แสดงแผงควบคุมโปรแกรมเล่น
เล่นอัตโนมัติ
เล่นใหม่
In germany we would say: "Was eine macher Anleitung"!! Simple, to the point, effective. Thx so much!
exactly what I was looking for, thanks a lot!
I was doing so much wrong😭... Thanx for the tutorial so helpful
Easiest way to apply materials!!! Thank you for this!! also , is this compatible with Maya 2022?
Glad to be of help! And it is compatible with 2022.
I’m new to all these 3D stuff, may I ask where you got the different maps you used? Did you made them or downloaded them somewhere?
@@Defflin I made them I substance painter, but you can make them in any 3D texturing software.
Very awesome bro but I wish that if we can apply without ub map
I am not a huge fan of working with procedural materials in Arnold. You can do it, but I have found the hypershade menu to be prone to crashing. Which is why I prefer to work with substance painter and UV maps when I am working with objects in Maya.
Brother and what about displacement if we want it manually@@matthewdesaart
In germany we would say: "Was eine macher Anleitung"!! Simple, to the point, effective. Thx so much!
exactly what I was looking for, thanks a lot!
I was doing so much wrong😭... Thanx for the tutorial so helpful
Easiest way to apply materials!!! Thank you for this!! also , is this compatible with Maya 2022?
Glad to be of help! And it is compatible with 2022.
I’m new to all these 3D stuff, may I ask where you got the different maps you used? Did you made them or downloaded them somewhere?
@@Defflin I made them I substance painter, but you can make them in any 3D texturing software.
Very awesome bro but I wish that if we can apply without ub map
I am not a huge fan of working with procedural materials in Arnold. You can do it, but I have found the hypershade menu to be prone to crashing. Which is why I prefer to work with substance painter and UV maps when I am working with objects in Maya.
Brother and what about displacement if we want it manually@@matthewdesaart