Tears of the Kingdom - Classic Zelda Enemies Reimagined

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  • เผยแพร่เมื่อ 3 มิ.ย. 2022
  • How might Breath of the Wild 2 handle the return of classic Zelda enemies? Darknuts, ReDeads, Skulltula and more!
    ►Follow me on Twitter! / zeltik
    or Instagram: @zeltikinsta
    ► Music in this video:
    Nintendo
    Sources:
    Zeldawiki: zelda.fandom.com/
    Backgrounds for Skulltula, ReDeads, and Darknuts edited from stock photos from pixabay.com/
    Gameplay footage used:
    ZeldaMaster, ZorZelda
    ► Discord Link: / discord
    ► Intro music by: bit.ly/RuvenWegner
    ► Outro music by Clangon: • Zeltik Outro Theme (Wi...
    #Zelda #Nintendo #LegendofZelda
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ความคิดเห็น • 1.5K

  • @HoopsandHipHop
    @HoopsandHipHop 2 ปีที่แล้ว +1467

    Didn't know you did art like that, great work! Also love the idea for the Skulltula, they would honestly make great overworld bosses.

    • @wubbin
      @wubbin 2 ปีที่แล้ว +58

      Yeah, imagine coming across what looks like just a skull for it to rise out the ground as a giant spider

    • @keybae23
      @keybae23 2 ปีที่แล้ว +39

      @@wubbin nope nope nope nope nope

    • @The_Coffee_Man
      @The_Coffee_Man 2 ปีที่แล้ว +18

      Neat. I wasn't expecting to see a poketuber in the comments on a Zeldatuber. You guys both make fantastic content!

    • @Wolffman109
      @Wolffman109 2 ปีที่แล้ว +7

      @@keybae23 You're preaching to the choir.

    • @Harrymation-productions
      @Harrymation-productions ปีที่แล้ว +4

      I think we could actually see skulltulas in botw 2 due to the team being able to reuse those giant skulls

  • @jmw__
    @jmw__ 2 ปีที่แล้ว +612

    Can we appreciate the quality of zeltik’s writing? His description for each enemy is so professional and sounds as if it could actually be in the game. Well done man :)

    • @jacobramos2903
      @jacobramos2903 2 ปีที่แล้ว +11

      Yes we can I don’t know what it is, but zeltik reading off something always makes him sound like a professional writer or something it’s truly amazing.

    • @Arknautikore
      @Arknautikore ปีที่แล้ว

      I wish I had his writing skills

  • @Dragoryu3000
    @Dragoryu3000 2 ปีที่แล้ว +276

    I'd like to see Wolfos return, mostly so that snowy areas could have a more fitting humanoid enemy. More aquatic enemies and sea monsters would be nice, too.
    I also want to see some enemies reimagined as fantasy wildlife that function as normal parts of the ecosystem (but could still fuck you up if messed with, of course). Imagine Dodongos just hanging out in volcanic regions, giving more life to one of the most inhospitable environments.

    • @Wolffman109
      @Wolffman109 2 ปีที่แล้ว +11

      Well, the Hebra and Tabantha regions already have white wolves. Sure, they're not Wolfos, but they still count.

    • @Dragoryu3000
      @Dragoryu3000 2 ปีที่แล้ว +19

      @@Wolffman109 The wolf aspect isn't actually what I'm most interested in. I just want a Bokoblin/Lizalfos equivalent that's more thematic for cold regions.

    • @ethandement3921
      @ethandement3921 ปีที่แล้ว +13

      Right? The Ice Lizalfos thing seemed a little forced to me.

    • @bloopertrooper4452
      @bloopertrooper4452 ปีที่แล้ว +18

      Wolfos could be very easily explained away in the breath of the wild universe.
      They could just be regular wolves that have been infested by malice as it becomes wider spread throughout the kingdom, and twisted into a mockery of a humanoid.
      In fact, lots of the more animal based prior enemies could be explained if they wanted to add a line of enemies in this fashion, including kargarocs, ropes or even vire (a swarm of keese that has been fused together).
      Each zelda game does offer a different take on the respective enemies, after all.

    • @rorysearle5013
      @rorysearle5013 ปีที่แล้ว +6

      Like giant fish the size of medium-sized whales and big Octorocks in the sea. If Link were to be above the wave’s, those fish would leap out of the water to catch him with their large mouths.

  • @MeredithPhillipsWrites
    @MeredithPhillipsWrites 2 ปีที่แล้ว +468

    The Redeads were SO scary to me as a kid playing OoT and they’re still freaky! I’d love (and hate, haha) to see them in BOTW2. And the Lost Zora concept was _insanely_ good. Super creepy and mysterious!

    • @chrisdaily2077
      @chrisdaily2077 2 ปีที่แล้ว +12

      I just hope it's not with that design. Not that it's a bad design but what made Redeads scary was they could blend into the background if you weren't paying attention.

    • @Jason_Van_Stone
      @Jason_Van_Stone 2 ปีที่แล้ว +7

      I just want the old castle town back. I miss the interactions with the towns-people, the music, etc... I was bummed in wasn't (in a way) not in BOTW.

    • @Herlock_Sholmes
      @Herlock_Sholmes ปีที่แล้ว +5

      I swear whenever I saw the things and they screeched at me I got so scared until one day. I found out... They don't chase you if you walk slowly.

    • @katherinewren9906
      @katherinewren9906 ปีที่แล้ว +3

      I've actually been terrified of parasites my whole life because of the scarabs in The Mummy which I watched when I was really young. I'm also beyond terrified of zombies. So I started wondering if that was a carryover from childhood too. Then I booted up OoT again. And I aged up again. And I walked out into the Castle Town Plaza. Answer obtained.

    • @psuedonym9999
      @psuedonym9999 ปีที่แล้ว +1

      @@chrisdaily2077 maybe at first, they would be facing away from you so that you wouldn't see their face and notice them, but they'd turn around as they'd hear you walking by.

  • @JustaGr8GuyHere
    @JustaGr8GuyHere 2 ปีที่แล้ว +331

    I like the Lovecraftian look of the “Lost Zora”. It would make walking by the shores more cautious. In fact, with the ocean, why don’t we have a giant, aquatic octorock?

    • @meleefox3218
      @meleefox3218 2 ปีที่แล้ว +31

      You mean like the Wind Waker version of Big Octos?

    • @Itosalix
      @Itosalix 2 ปีที่แล้ว +25

      One of Zora monuments describes an encounter with a giant Octorock. It could be a thing.

    • @TimedRevolver
      @TimedRevolver 2 ปีที่แล้ว +8

      Would be cool to have a giant Octorok play a similar role to the King Zora from LttP.

    • @bergdismyntumjolk1517
      @bergdismyntumjolk1517 2 ปีที่แล้ว +8

      Sidon defeated it nearby Lurelin village, as written on one of the Zora tablets :D

    • @Itosalix
      @Itosalix 2 ปีที่แล้ว +5

      @@bergdismyntumjolk1517 I went looking for it in my first play-through. Bummed.

  • @vivacornholio9649
    @vivacornholio9649 2 ปีที่แล้ว +609

    Honestly, we need bosses like this for the sequel, along with dungeons for them to dwell in. Great concepts and art! This channel has managed to stay relevant and entertaining during the Zelda content drought-love the videos that revisit the old games.

    • @TheRepentersChamber
      @TheRepentersChamber 2 ปีที่แล้ว +2

      As a Mario Party fan I thought the dungeons in BOTW were perfect

    • @metaltom2003
      @metaltom2003 2 ปีที่แล้ว +10

      Imagine winding underground labyrinths with some reimagined classic bosses deep within, such as Gleeok or Aquamentus.

    • @anironfarm6056
      @anironfarm6056 2 ปีที่แล้ว +6

      I think it would be awesome if there was a dungeon boss inspired by those freaky early guardian concepts, like that mass of chains, eyes and spider legs. Perfect for a dark underground dungeon with redeads and the like

    • @nintendofan022
      @nintendofan022 2 ปีที่แล้ว

      @@metaltom2003 agreed

    • @Iosis6
      @Iosis6 2 ปีที่แล้ว

      @@TheRepentersChamber There were no dungeons in BOTW though

  • @aguy6298
    @aguy6298 11 หลายเดือนก่อน +9

    The closest thing we got to a helmasaur king is the frox

  • @d00mbr07
    @d00mbr07 2 ปีที่แล้ว +17

    Your idea for the ReDeads is like a perfect blend of medieval torture and technological guilt tripping, i love it. Your art slaps btw

  • @jolsensei
    @jolsensei 2 ปีที่แล้ว +120

    I love how dark is the concept of the reimagined ReDeads, I really hope they come back

    • @Hsjsndnskskaiajs
      @Hsjsndnskskaiajs ปีที่แล้ว +5

      Yeah it's so horrifying to be eternally stuck looming by your past mistakes

    • @sheek-uh
      @sheek-uh ปีที่แล้ว +3

      From what we saw yesterday, they're more bug like with mandibles

    • @dragonbornexpress5650
      @dragonbornexpress5650 10 หลายเดือนก่อน

      @@sheek-uh. Sort of; More insect elements have been added, but they're still somewhat humanoid at least for their base version.

  • @legomaster2538
    @legomaster2538 2 ปีที่แล้ว +109

    If evil Zora return in the sequel, I would love to see interactions between their leader and Sidon.

    • @bergdismyntumjolk1517
      @bergdismyntumjolk1517 2 ปีที่แล้ว +6

      He'd probably try to reason with them, knowing his gentle heart... Could make for a great rescue/escort mission!

    • @legomaster2538
      @legomaster2538 2 ปีที่แล้ว +4

      @@bergdismyntumjolk1517, just like Sidon’s Escort from Age of Calamity ;)

  • @darkknightredius9936
    @darkknightredius9936 11 หลายเดือนก่อน +11

    at least we got "redeads" in totk

  • @thatdudewiththeplant
    @thatdudewiththeplant ปีที่แล้ว +11

    Im so glad they returned the gleeok, ghoma, and gibdos!

  • @kirbyotaku
    @kirbyotaku 2 ปีที่แล้ว +444

    I was hoping to see a Skulltula! The idea you made for it is awesome~ Usually Gohmas are the giant arachnids, so it'd be fun to have a spider boss who's weakness isn't a big eye. Like having to get under it to slash it or tipping it over with explosives.

    • @Majora404err01r
      @Majora404err01r 2 ปีที่แล้ว +6

      i have an idea for skulltula, a spider that looks and acts similiar to how they do in OoT but instead of a humanoid skull exoskeleton, it's lynel skull shaped.

    • @Albatross0913
      @Albatross0913 2 ปีที่แล้ว +11

      I'd genuinely like to have to wear down it's legs or something, like the tower knight in demon's souls. The Ghoma in TP has my favorite design but it's stuck with the classic Zelda trope of "check out this massive eye, I wonder how you're supposed to hurt the boss" thing.

    • @majordangergundam
      @majordangergundam 2 ปีที่แล้ว +3

      Woah! Two of my favorite Zelda-Related youtubers in the same video. The internet is a wonderful place! lol

    • @mitchelltravis1187
      @mitchelltravis1187 2 ปีที่แล้ว +7

      ...Link enters a large underground cavern, music starts and he finds himself in another Goma fight.
      It goes a round or two, then goma is no longer a fearsome or difficult opponent when it suddenly panics Its single eye widely scanning the room, before it tries to flee; nearly trampling link who barely dives out of the way.
      As link begins to rise, suddenly a giant Skultulla crashes through the ceiling and pouncing on the helpless goma like a leapord in a lamb.
      Link watches in quiet horror as the goma struggles helplessly before it is savagely bisected by the massive arachni-form creature.
      Link rises quietly to flee, but as if by premonition it turns upon him with unreasonable quickness - he lets loose an Ancient arrow, blinded for a moment by the light in the dark cave...
      When his vision returns the skull-shaped carapace lies smoking on the ground for a moment, an uneasy sound and it quivers...
      ...all 8 legs slowly creep from under the impenetrable shell as it rises with the Skultula quiver and swings back and forth menacingly on its massive legs...
      ...Boss Text fades in "...Skultulla... Apex Subterranean monstrosity".
      It lunges forward...

    • @Envy_May
      @Envy_May 2 ปีที่แล้ว

      what about a stalgohmatula that's like a spider with a skull on its back and an eye on its belly

  • @mangojam4518
    @mangojam4518 2 ปีที่แล้ว +266

    It would be cool if Dark Nuts fought with Claymore's with durability like Link's weapons. It would give incentive to the player to defeat them quickly if they want the loot. And just like Link can deal double damage if he throws a weapon that's about to break so could the Dark Nuts before switching to a regular one handed sword to continue fighting

    • @phantompop3192
      @phantompop3192 2 ปีที่แล้ว +33

      That would be neat. Maybe they could throw it similar to their iterations from Twilight Princess.

    • @totoslay1871
      @totoslay1871 2 ปีที่แล้ว +20

      People would probably complain even more😆

    • @mendeta07
      @mendeta07 2 ปีที่แล้ว +14

      Imagine if they could also switch between weapons on the fly like the player, having a sort of changing AI

    • @theoaremevano3227
      @theoaremevano3227 2 ปีที่แล้ว +5

      @@totoslay1871 : It think, as someone not in love with weapon breaking, that it would be worth it if the weapon was absurdly strong, but very brittle even if you got it a max durability. There could also (somehow) be a limit to how many you can carry.

    • @boosiewoosie9215
      @boosiewoosie9215 2 ปีที่แล้ว +7

      Yes they should all wield two handed weapons, but being so large they can wield them with one hand. Claymores, great axes, war hammers, etc.

  • @stevenhicks7613
    @stevenhicks7613 ปีที่แล้ว +25

    Zeltik is crushing the TH-cam game going back and retitling old videos with new info

    • @furychromthereddeath571
      @furychromthereddeath571 ปีที่แล้ว +3

      Granted, the video was made when Breath of The Wild 2 didn’t have its name revealed yet.

  • @MrAGame
    @MrAGame 2 ปีที่แล้ว +134

    Amazing work! I love your content purely because you don't spin rumors as fact or anything like that, but still have such great knowledge to show ideas and theories that could legitimately be used in the future. GG well done :)

  • @chair3258
    @chair3258 2 ปีที่แล้ว +113

    You drew those? They're really good, man the helmasaur one. LOVE IT

    • @Tazerboy_10
      @Tazerboy_10 2 ปีที่แล้ว

      😀 - Those are impressive!

    • @jacintacapelety9600
      @jacintacapelety9600 2 ปีที่แล้ว +1

      He said at the beginning of the video that he drew them himself.

    • @NuiYabuko
      @NuiYabuko 2 ปีที่แล้ว +10

      @@jacintacapelety9600 I think they know. It was a statement of amazement not a question.

    • @UnfaithfulSalmon
      @UnfaithfulSalmon ปีที่แล้ว

      They’re amazing

  • @KindaGrayNgl
    @KindaGrayNgl 2 ปีที่แล้ว +103

    Dude, I've been watching you for years now and I can safely say this is one of the coolest bits of content you've ever put out. I love the direction of your presentations as well as the speculation and approach. Everything here was very carefully thought out and the amount of effort that went in definitely shows. I would love to see more stuff like this on the channel!

  • @BLAzinStRipePiPes10
    @BLAzinStRipePiPes10 2 ปีที่แล้ว +57

    I'd love to see a part two of this one. Your art is so good, I love how you modernized their concepts to fit botw, and there are so many enemies in the series that would be awesome in an open world game.

  • @haydes1285
    @haydes1285 2 ปีที่แล้ว +55

    One I’d like to see come back is the nejiron from Majora’s Mask, imagine seeing a goron traveller in the road, but as you get close, it looks a little off and starts to give chase, moving quicker than something it’s size should, and just as you finish it off, it explodes

    • @hooray4paradiddles
      @hooray4paradiddles 2 ปีที่แล้ว +2

      Good idea! It's a shame they never made more than that one brief appearance.

    • @mah1na
      @mah1na ปีที่แล้ว +3

      he reimagines them in the sequel to this vid and it's amazing

    • @acsound
      @acsound ปีที่แล้ว +1

      So...Goron YIGA. We *don't* need that... They'd be an interesting challenge, though.

    • @umukzusgelos4834
      @umukzusgelos4834 ปีที่แล้ว +4

      were those the weird head things near Icana Canyon?, those were really weird

    • @haydes1285
      @haydes1285 ปีที่แล้ว

      @@umukzusgelos4834 yeah

  • @user-dc5dc3qb7z
    @user-dc5dc3qb7z 2 ปีที่แล้ว +64

    I truly hope the Darknuts return. They're one of my -if not the most- beloved Zelda enemy.

    • @bradhedgehog12
      @bradhedgehog12 2 ปีที่แล้ว +2

      Dark Nuts? Man and Lynels wasn’t Bad Enough. Oh lordy

    • @user-dc5dc3qb7z
      @user-dc5dc3qb7z 2 ปีที่แล้ว +1

      @@bradhedgehog12 In what way are you using the word bad?

    • @bradhedgehog12
      @bradhedgehog12 2 ปีที่แล้ว

      @@user-dc5dc3qb7z As in If Lynels wasn’t bad enough We would battle Dark Nuts again

    • @user-dc5dc3qb7z
      @user-dc5dc3qb7z 2 ปีที่แล้ว +1

      @@bradhedgehog12 You mean that you don't like Darknuts and Lynels?

    • @bradhedgehog12
      @bradhedgehog12 2 ปีที่แล้ว +1

      @@user-dc5dc3qb7z Don’t like fighting them. But sadly I had no choice

  • @bubbles_plays
    @bubbles_plays 2 ปีที่แล้ว +55

    The artwork is really cool! All of it. And the descriptions, amazing.

  • @obamaorb7426
    @obamaorb7426 8 หลายเดือนก่อน +9

    Videos like this really put into perspective how little TotK actually did

  • @FierceDIO
    @FierceDIO 2 ปีที่แล้ว +28

    Considering the increased attention to aerial combat in the sequel, I'd love to see the aerolfos, the peahats and/or the skytails make a return.

    • @katelawyer3689
      @katelawyer3689 2 ปีที่แล้ว +5

      Aerolfos seem like a given to return perhaps as one of the main enemies of the sky biome

    • @sheek-uh
      @sheek-uh ปีที่แล้ว +1

      Well we got the yellow bat thingies that air drop Bokos now

  • @charlesdarwin9830
    @charlesdarwin9830 2 ปีที่แล้ว +24

    I'd love to see the return of more undead enemies, like Poes or even the Dead Hand

    • @soilthestillborn4949
      @soilthestillborn4949 2 ปีที่แล้ว +2

      YES, I love when Zelda feels more creepy and mysterious
      Poe's and more undead would make the overworld at night more atmospheric, creepy and make you more likely to rest at night
      The skeleton enemies were neat but they're all that really haunts the night other than other giant mobs that are awake during the night
      I really hope this lives up to the expectation they set of the game being more creepy than Majora's mask

  • @catocat9001
    @catocat9001 2 ปีที่แล้ว +31

    I kind of imagined Darknuts and Redeads would be part of the "Replicant Family" alongside the Wizzrobes, other members of this family would include Shadow Troopers, Odolwa, Gibdos, and Iron Knuckle.
    I'd also like to see the return of Goriyas, they'd function as an in-between of Moblin's strength, and Lizalfos' agility, they would primarily inhabit mountainous zones to take advantage of boomerangs and crossbows.

    • @WiseMysticalTree81
      @WiseMysticalTree81 ปีที่แล้ว

      I completely agree with this entire comment.
      I also have always thought of a potential BOTW-2 Goriya as a hulking beast capable of easily wielding a giant boomerang. Maybe even as a simple over world miniboss kinda like what you said. Neat to see someone else share my sentiment on one of my favorite Zelda enemies!

  • @joshgrant8881
    @joshgrant8881 ปีที่แล้ว +8

    The fact that he can not only come up with cool little explanations for the enemies but draw them out is just amazing to me

  • @sasathrowaway
    @sasathrowaway 2 ปีที่แล้ว +27

    as a professional artist and long-time zelda fan, this video makes me so happy !! the artwork is beyond amazing. i love the mass amounts of creativity in design and the way lighting is used to set each atmosphere. it’s great to see your artistic talents go hand in hand with your passion for the legend of zelda. so cool !!

  • @supersonic4863
    @supersonic4863 ปีที่แล้ว +12

    one of the things i feel breath of the wild lacked the most was actually water enemies and combat. almost every game prior had some form of water enemies that you had to fight in their own territory, be it in the water, or just outside. but the only ones in breath of the wild are found on land aswell. as much as people say that water dungeons and regions are unfun, i think theyre especially cool, and i feel they could be a great thing to explore, just as are caves. just imagine swimming into an underwater cave, only to find a group of ancient, aggresive zora, guarding treasure you could never find above the surface. its such an underexplored idea that felt especially left out in botw.
    i think caves are mostly the same, the caves in the zelda series are usually restricted to dungeons, or some goron mine. they could be such scary areas filled with creatures who dont act on sight.
    highly claustrophobic caves filled with hard to traverse, winding paths, where combat is tough and too large a weapon will get stuck on the cave walls. In such a situation stabbing with small blades is the only option when encountering an enemy.
    i can just feel the pressure of a tiny cave route, when suddenly it leads into the abandoned nest of some massive ground creature.

  • @Nazo-kage
    @Nazo-kage 2 ปีที่แล้ว +4

    Something to also consider is that the guardians in breath of the wild were conceived through the original intention of the Octarock enemies in the original legend of Zelda
    So The idea of the re-dead being designed using ancient Sheka technology really works with that in mind.

    • @NuiYabuko
      @NuiYabuko 2 ปีที่แล้ว

      Original intention? Aonuma just said that when he played the first Zelda he thought the Octorocks were giant, that's it.

    • @Nazo-kage
      @Nazo-kage 2 ปีที่แล้ว +1

      @@NuiYabuko yes but they were also used as the original inspiration for the guardians.
      In fact some of the concept art for the original idea for a guardian have them be more organic then technology,
      And they were freaky looking.

  • @amyturkharp
    @amyturkharp 2 ปีที่แล้ว +51

    Zeltik, this is awesome! It's so cool to see your artwork and your imaginative insights, I loved the Redead design especially! Hope you make more videos like this.

  • @AttackingTucans
    @AttackingTucans ปีที่แล้ว +37

    This was really good artwork! I hope we see a ton of old school bosses all around the over-world!

  • @anonymousfellow8879
    @anonymousfellow8879 2 ปีที่แล้ว +132

    “River” Zora aren’t inheritantly evil, though. There’s often neutral or friendly NPC versions (much like many, many “monster” enemies in Zelda), but the River Zora in particular even have their own sage in LBW
    It’s far more likely that they’re so hostile Because the Sea Zora drove them out (probably with the assistance of hylians), so they Fire Blast Now, Ask Questions Later
    Think about it-OoT/MM, WW, and TP zora are portrayed closer to sea fish instead of the more catfish-looking OG River Zora. In MM they flatout DO live in the Sea, same as the Sea Zora in Oracle of Ages (where both tribes exist and make this distinction.) And once JabuJabu Dies, Zora’s Domain freezes over in OoT…and JabuJabu is a WHALE that’s being kept in a very, very small cavern that it’s long outgrown.
    So if the River Zora return?
    Leas of a “they’re Evil Ganon Worshipers!” and more flatout territorial war with lore dropped for the player to piece together the Sea and River Zoras’ complicated history (which is painfully similar to the traditional conflicts between the Hylians and Gerudo ever since the Hylians shoved the Gerudo out into the desert following a civil war…and often “finishing the job” generations later, especially if the Gerudo retaliate. Or the divide between Sheikah and Yiga after being forced to abandon their heritage and culture after being subjegated into being the Hylian Kings’ attack dogs for much of their history.)
    Enemies with depth. Enemies that are incredibly *complicated* (and NOT inherently “evil.” Themes of questioning morality and everything Zelda and Link thought they knew as an Ancient Conflict stirs underground-literally.)

    • @TimedRevolver
      @TimedRevolver 2 ปีที่แล้ว +8

      They were also probably being controlled by Ganon. The castle guards were in LttP.

    • @whichcache2517
      @whichcache2517 2 ปีที่แล้ว +1

      It’s interesting to me, because Ocean Zora were extinct by Wind Waker, yet enemies similar to the River Zora appeared in Phantom Hourglass and Spirit Tracks.

    • @theawesomemepreussen
      @theawesomemepreussen 2 ปีที่แล้ว +1

      I really want to see that now. And it's giving me more of a reason to start Oracle of Ages again, I never finished it, because I didn't have enough skill as a kid. I want remakes of the Oracle series so bad. 🥺

    • @bergdismyntumjolk1517
      @bergdismyntumjolk1517 2 ปีที่แล้ว +1

      Nintendo should hire you ASAP

    • @anonymousfellow8879
      @anonymousfellow8879 2 ปีที่แล้ว +1

      @@theawesomemepreussen
      I’ve played the oracles to death!! No really, I got a 3DS just to buy them from the eshop since my games and GBCs are all trying to give up the ghost from age LOL
      My LEAST favorite part of Ages was all the stupid mandatory minigames just to progress. So uh. Fair warning. And just save before a minigame then reload-save your rupees!!
      And definitely don’t be shy about using Zelda Dungeon’s guide for Jabu Jabu’s Belly when you reach it. It is easily the hardest TopDown Labyrinth ever made (only Eagles Tower in LA and Ice Palace from LBW really come close to its complexity)

  • @floralfemme4700
    @floralfemme4700 2 ปีที่แล้ว +22

    I love this concept art! I think you should illustrate your concepts more often, this video was really fun.
    You have me excited for evil zora now

  • @madamplatypus313
    @madamplatypus313 ปีที่แล้ว +5

    When I heard “reimagined enemy Zora” I was expecting something like malice-corrupted regular Zora made into puppets, but holy crap, that Lovecraft-looking thing will haunt my dreams! I didn’t even know you could draw, let alone so amazingly!

  • @OverflowingWithIdeas
    @OverflowingWithIdeas ปีที่แล้ว +4

    Love that you renamed the video now that we know the new game’s name

  • @timdoesstuff4312
    @timdoesstuff4312 2 ปีที่แล้ว +13

    I would love to see a part two of this at some point. Those concepts were really good!

  • @superspider64
    @superspider64 2 ปีที่แล้ว +10

    While I'm imagining that they'll have Ganondorf return to hils full human form by the end of BoTW2 another idea I would love to see is a Redead Ganondorf, a sort of eldritch lich sorcerer that's not only fueled by Malice, but can control it and contort it into vile spells

    • @theoaremevano3227
      @theoaremevano3227 2 ปีที่แล้ว

      That could be Phantom Ganon too.

    • @theoaremevano3227
      @theoaremevano3227 2 ปีที่แล้ว

      @Wiley Midura : Actually, that seems more like Puppet Ganon, since that one was Ganon while Phantom is always a Ganondorf clone/shadow.

  • @BloodScorchedSun
    @BloodScorchedSun 11 หลายเดือนก่อน +5

    Damn the redead got a little dark.

  • @genesissabiox4475
    @genesissabiox4475 2 ปีที่แล้ว +3

    The artwork for these creatures is wonderful! I especially love the Redead and Skulltula concepts. I think seeing the glowing eye-like orbs on the masks of the Redeads wandering around all dark places (take Typhlo Ruins for example) would be a terrifying battle! I love it!

  • @airglow4684
    @airglow4684 2 ปีที่แล้ว +4

    You're an amazing creator. Your skills with narration and storytelling really shone in this video, but adding to that, your artwork was incredible! I would love to see more videos of this type.
    I really think you're onto something with the giant skulls being the remains of giant Skulltulas! I had never even considered this, but something really clicked here. Your concept for the Redeads is absolutely chilling as well! If you aren't secretly a writer/designer for the Zelda series, you deserve to become one.
    Excellent work!

  • @Lordcamilli
    @Lordcamilli ปีที่แล้ว +4

    Oh past Zeltik, you’re in for a ride

  • @MortonGoldthwait
    @MortonGoldthwait 10 หลายเดือนก่อน +2

    I'm very satisfied with what Nintendo brought to the table with new creatures. I especially love the Frox. It frightened the life out of me when I saw it appear out of the darkness for the first time.

  • @mike_in_cornwall
    @mike_in_cornwall ปีที่แล้ว +3

    Wow, really quick work on the title, Zeltik! Impressive

  • @bluebokoblin
    @bluebokoblin 2 ปีที่แล้ว +20

    To be honest, I think most of these ideas would be amazing to have in botw2, especially the redeads. They feel like something straight out of nintendo's drawing board.

  • @ianbutler24
    @ianbutler24 2 ปีที่แล้ว +19

    I'd love to see Gohma and Gyorgs back, even if they were just a variety of lesser enemies like the bokos.
    I also hope that some minibosses don't respawn like the quest related ones. Bugged me that people would give you a quest to eradicate an enemy for them to resawn after a blood moon.

  • @IAmEvilTree
    @IAmEvilTree 2 ปีที่แล้ว +8

    Zeltik, I had no idea you were such a great artist. Amazing work on these, really adds depth to the ideas and lore you explore.

  • @MrThaiTuber
    @MrThaiTuber 2 ปีที่แล้ว +6

    I'd love to see more "original" content like this from you, you seem to have a gift for concept artwork!

  • @user-we1fk4ul5o
    @user-we1fk4ul5o ปีที่แล้ว +3

    I had no idea you were such a talented artist. I’m truly blown away. I love every concept so much. The Redead is my absolute favorite, though that is a close win with Darknut, Skulltula, Lost Zora, & H.King in the running. I love the macabre & chilling descriptions you’ve conjured. Reminds me so much of Bloodborne. What I would PAY to see these Redead, Darknut, Zora revivals come to life. I would pay a LOT.
    If you ever decide to put these designs on a t-shirt, I’ll take 20.

  • @ecridemon7644
    @ecridemon7644 2 ปีที่แล้ว +4

    Wow those concept arts sure were incredible, didn't know you drew so well! Loved the Davy Jones/cthulu/deep sea Lost Zora, didn't expect that take at all! Also your backstory of the Redeads was horrifying! Skulltulas were my favourite enemy from Ocarina of Time, loved seeyin them reimagined as huge hulking beasts that wear freaking camps on their backs, that was crazy!
    I Hope Nintendo watches this video and uses it as inspiration for their designs.
    Super cool video, great work as always! :)

  • @Adrevenue1331
    @Adrevenue1331 ปีที่แล้ว +1

    I like the small asthetic detail, like how the little smoke chimney on king helmasaur's back has a ring of smoke like death mountain, and the Zora worship a dark God and bear the resemblance of cuthulu. Small things, but very essential

  • @jumponeverything
    @jumponeverything 2 ปีที่แล้ว +1

    The skulltula idea is awesome, it could also explain why we see a bokoblin stone talus camp instead of the usual skull camp in the trailer

  • @snakechu
    @snakechu 2 ปีที่แล้ว +6

    Dude, all of this art work is fantastic! I would love to see these in the sequel. My personal hope for a returning enemy is the Redead for the sole reason of I want to see how terrifying they can look in BotW's style. I also wouldn't mind seeing Dead Hand either because I'm sadistic like that.

  • @BullyPop
    @BullyPop 2 ปีที่แล้ว +9

    Absolutely brilliant!!! Loved every single concept. You’re a fantastic artist, I’ve been following for a while and wouldn’t have known

  • @Onisasu
    @Onisasu ปีที่แล้ว +3

    I really love your reimaginings of the enemies for TotK!! The redead lore incorporated with the sheikh tech and hyrule's dark history gave me chills 😱 really enjoyed all the stories you gave them! ^_^

  • @adlezof
    @adlezof ปีที่แล้ว +3

    this DID age well.

  • @dissension.14
    @dissension.14 2 ปีที่แล้ว +14

    I'd love to see some of these enemies!

  • @tevinsandoval1904
    @tevinsandoval1904 2 ปีที่แล้ว +5

    Really love the descriptions of the enemies adding lore into these makes this video top tier speculation!

  • @cro-magnoncarol4017
    @cro-magnoncarol4017 11 หลายเดือนก่อน +4

    Man, I'm kind of pissed these enemies weren't the game...

  • @jacobrempfer1589
    @jacobrempfer1589 7 หลายเดือนก่อน +4

    I would have much preferred Helmasaur king as the boss of the fire temple as opposed to Gohma, it would make just as much sense and would work the same mechanically due to the mask breaking. You could've had Yunobo roll to break his mask and do damage like that. Gohma could easily be moved to be the boss under the Deku Tree instead of another phantom Ganon, just make it an actual parasite instead of a lumb of rocks.

  • @Abegilr_Dragonrider
    @Abegilr_Dragonrider 2 ปีที่แล้ว +3

    You drew all this? It's amazing! My favorites are the Helmesaur king and the Redeads (the entire premise of them being tortured by their own crimes is fenomenal). I would like to see more content like this.

  • @Wolffman109
    @Wolffman109 2 ปีที่แล้ว +3

    I REALLY love the idea for the ReDeads.

  • @maxbowen8925
    @maxbowen8925 ปีที่แล้ว +2

    I'm very happy that you were right about the re-deads, as far as we know. I love how creative your take on them was

  • @7Write4This9Heart7
    @7Write4This9Heart7 ปีที่แล้ว

    DUDDDDDE! That Redead reimagining, especially the BACKSTORY for them?? DAMNNN! Love it! Love the Lost Zora and Skulltula idea/concept/art, too! Using the SKULLS around BOTW for their skulls?! DAMN! You're so good at this! (Not that that should surprise me, but yk, it's a good thing, lol)! :D

  • @cheaqle
    @cheaqle 2 ปีที่แล้ว +9

    Anticipating for when I get the time to watch this video! I hope BotW2 continues with reimagining and bringing back enemies from older games, I’d love to see like likes, darknuts and even the dead hands to make a return; could you imagine how they’d look in the semi-realistic style of BotW 😳

  • @desireemontalvo-dobao3411
    @desireemontalvo-dobao3411 ปีที่แล้ว +5

    Noticed you changed the title from breath of the wild 2 too tears of the kingdom

  • @twilightprincess2714
    @twilightprincess2714 ปีที่แล้ว +1

    Welp the redead are definitely back now. Awesome art, awesome writing. I will cry if I wander into a tunnel and a massive spider emerges despite how cool that would be.

  • @meanaikattack8701
    @meanaikattack8701 ปีที่แล้ว +2

    From an aqua phobic the Last Zora send a chill down my spine 4:58 T_T

  • @highspotplays
    @highspotplays ปีที่แล้ว +4

    Love this, and love the emphasis on a horror aesthetic. If I had to pick just one, I'd love to see the Redead return. I really want all of these in the game though!

  • @silverthehero1295
    @silverthehero1295 2 ปีที่แล้ว +3

    I’d love for Darknuts to be an over world boss similar to Lynels that act as commanders in Ganon’s army, on foot and on horseback.
    6:35 Darken the surroundings even more and you could make a poster of that.

  • @billybobjoe1335
    @billybobjoe1335 2 ปีที่แล้ว +1

    Your Lost Zora idea takes clear inspiration from the Deep Ones & Cthulhu from H. P. Lovecraft. I like it.

  • @micahvance8382
    @micahvance8382 2 ปีที่แล้ว +4

    Love it!
    I think you’re on the right track conceptually with many of these.. Nintendo and Zelda love to repurpose/reimagine enemies from within the series.
    I think, along with HG, that Aeralfos will make a return as well.
    The Lost Zora was: *chef’s kiss*.. How cool would that be to see a wayward people tow the line between monster and personage. 💯 If the devs/Nintendo really intend to embrace the darkness, ReDeads must return 👹

  • @tyedupinsmokestacey2935
    @tyedupinsmokestacey2935 2 ปีที่แล้ว +3

    FANTASTIC VIDEO DEFINITELY DO MORE OF THIS ILL WATCH THE HECK OUT OF IT

  • @theflyingfudgeman9118
    @theflyingfudgeman9118 ปีที่แล้ว +5

    Anyone else here rewatching the video after the release of TotK and finding just how many opportunities were missed by Nintendo by not adding enemies like these? Tell me how sick it would be if poes didn't just randomly float around the depths, but had to be gained by entering crypts inside the depths, too dark and too deep down for lightroots to illuminate them, and clearing them of the endless swarming redeads within them so the bargainer statues can shepherd their souls over to the great beyond. I think poes are too easily accessible anyway, that would have been a way to make getting them feel more rewarding, give more significance to the bargainers in terms of their purpose, and add more depth (no pun intended, even I'm at least above this low level of comedy) to the underworld of Hyrule.
    Actually here, I have a whole concept on darknuts and how to implement them in TotK, stop reading now if you don't like endless ramblings about what could have been:
    In the overworld, place ancient hylian ruins, previously buried, their entrances unearthed by the upheaval, which served the creation and training of darknuts, and make crucible arenas out of them. You will have the average darknut ranks of red, blue, black and silver and subtypes using either a halberd, a sword and shield, or a warhammer (all of these being within a unique darknut weapon tree, of course, darknut initiate weapons for red, darknut warrior for blue, darknut champion for black and darknut overlord for silver. If we ever get gold enemies again, make another darknut weapon tree called darknut archon for them). As always, while in armor, they're immune to attacks unless you use blunt weapons from the front or sharp weapons from the back, as well as all elemental damage except shock, but taking enough of the right damage to the right places drops their armor, first their chest, then their gauntlets and greaves, and finally their helmet. Without a chest, they lose their immunity to other damage types, but also their vulnerability to shock. Without gauntlets and greaves, their moveset changes to become faster and more aggressive. And without a helmet, they gain the ability to counter Link's parry, using the momentum of bouncing off his shield to redirect their strike to catch Link from the side of the opening the parry has created. They also learn to parry Link's flurry rush, still allowing him to perfectly dodge their attacks without punishment, but immediately striking back and cancelling the attempt if the player decides to flurry rush after the perfect dodge. Only singular strikes executed after a lot of quick maveuvers will even hit them, other attacks will usually just be blocked by them, so they effectively cannot be damaged through any conventional means when their armor falls. Their weakness is the third eye on top of their head. They don't get knocked over from a headshot, and it is very hard to land one in the first place because of how fast they get. But if you do shoot one into their third eye, it will close for a few seconds. This enrages them even further, making their attacks faster and more reckless, but they can't counter your parries and flurry rushes during this time. You can find singular darknuts guarding chests in the depths or wandering abandoned hylian sites, but they are most common in the newly unearthed proving grounds ruins on the surface, one in each region. The overseers of the proving grounds challenge Link to a series of duels. In each of these ruins, Link is stripped of all his equipment, the soldier's armor set is the only armor given to him, and he is given only a small selection of weapons, shields and bows to start with. With this, he fights a number of darknuts of increasing rank and equipment level, one after another. After every duel, he gets ten seconds to gather and fuse any items dropped by his last victory, and is given a choice afterwards: Give up, reset all progress, keep the darknut materials he has picked up so far and be rewarded with a chest containing random rewards based in type and quality on the location and the number of survived rounds, or fight an even bigger and meaner darknut with only what he's left with, without a chance to heal up first, and risk dying and losing all progress without any rewards.

    • @Aristocratic13
      @Aristocratic13 11 หลายเดือนก่อน

      In the depths we kind of got friendly Darknuts lol

    • @Zarkness25
      @Zarkness25 11 หลายเดือนก่อน

      There could also be some Overworld Darknuts, how you described them, just roaming. Maybe in all the ruins from past battles? Act sorta like Lynels, how there’s centralized places for them (like the coliseum), but also they can just be encountered.

  • @WubbinAllThings
    @WubbinAllThings 2 ปีที่แล้ว +1

    Gave me chills seeing the art and the description of these creatures 💀

  • @Rexcalibar
    @Rexcalibar 2 ปีที่แล้ว +1

    This video makes me realize just how much potential there is for even more horror aspects in Zelda, similar to the Dead Hand from Ocarina of Time or the Arbiter's Grounds as a whole in Twilight Princess.
    These are all solid concepts, though I feel like having the evil Zora essentially be a Cthulhu cult is a bit on-the-nose

  • @asc3nded397
    @asc3nded397 2 ปีที่แล้ว +3

    Two other enemies I would love to see again are gibdos and Dead Hand. The gibdos would fit perfectly along with redeads to expand the creepy enemies and Dead Hand is one of the most fascinating enemies in any game ever. I would love to see them finally return after Ocarina of time with updated and even creepier designs. (And before anyone comments about it, yes there are more than one dead hand. You fight one at the bottom of the well and another in the shadow temple, showing that it isn’t just a single monster)

  • @Le-Big-Makke
    @Le-Big-Makke 2 ปีที่แล้ว +4

    Zeltik, I really appreciate your massive talent and your constantly fantastic content over the past years. Keep it up! Best regards from Germany! Cheers!

  • @cadaeib65
    @cadaeib65 2 ปีที่แล้ว +2

    What an amazing video. The art, the search, the ideas, all narrated with your calming voice, masterpiece !

  • @slammbamm1977
    @slammbamm1977 ปีที่แล้ว

    Its nice to hear people talk about what they would like to see in future games, but actually give a bio and custom look is very impressive. good job, also good to see skulltula and evil Zora get some recognition.

  • @itsalwaysdarkestbeforethes1198
    @itsalwaysdarkestbeforethes1198 ปีที่แล้ว +3

    The redead one is so cruel and unusual I very much doubt Nintendo would do it lol

  • @edwardstanford7683
    @edwardstanford7683 2 ปีที่แล้ว +4

    This is so cool. Those concept art images look absolutely amazing. All of these would be great additions to BotW2

  • @DanielVCOliveira
    @DanielVCOliveira 2 ปีที่แล้ว

    The skulltula was the most terrifying thing I've ever seen related to zelda, and it was bone-chilling without even showing the design.
    Congratulations, you have come up with an idea so frightening that the concept itself induces fear. This is extremely difficult to do, I've only seen this being pulled off consistently in H. P. Lovecraft. Kudos.

  • @todd3143
    @todd3143 ปีที่แล้ว +3

    redeads are back baby!

  • @CyberCat3O
    @CyberCat3O ปีที่แล้ว +3

    you forgot to change the discription 👀

  • @jacobschwartz8175
    @jacobschwartz8175 2 ปีที่แล้ว

    The art really sells the ideas you came up with! And I personally love the idea of heading towards a boko skull camp only to realize that it's filled with a dark mass. Legs and a eight-eyed head emerge from the skull and it starts to crawl towards you. 😱

  • @noradosmith
    @noradosmith ปีที่แล้ว +1

    This entire video is amazing but the ReDesd explanation is brilliantly dark

  • @halt1931
    @halt1931 ปีที่แล้ว +3

    hella confused until I realized you probably just changed the old title lol

  • @assasinfire2978
    @assasinfire2978 ปีที่แล้ว +4

    redeads are confirmed now

    • @Supasmartguy
      @Supasmartguy ปีที่แล้ว +1

      I much prefer this design for them than the design we're getting.

    • @commenter5901
      @commenter5901 ปีที่แล้ว +1

      @@Supasmartguy I prefer the design for the one we're getting, but it's all just personal preference. They can't please everyone. The ones we're getting look more like actual undead creatures that are partially mummified and the sideways mouth is all kinds of terrifying. They look like they were inspired by Stranger Things. The thing is that you can make hundreds of versions of an enemy and different people will prefer different ones. They likely did many character designs before settling on the one they did.
      I like the story behind the redeads in this video, but the mask itself looks kinda cartoonish and the redead itself just looks like it's anorexic (as do many of the previous versions).

    • @Supasmartguy
      @Supasmartguy ปีที่แล้ว +1

      @@commenter5901 my main complaint with the design we're getting is the sideways mouth, if the redeads are reanimated corpses, they wouldn't have that.

    • @tezereth
      @tezereth ปีที่แล้ว

      It makes them more creepy to be frank, and redeads are known for munching on you so it fits

  • @gmaster2647
    @gmaster2647 2 ปีที่แล้ว

    I love these ideas! Especially the massive Skulltula idea, it gives added context for why there are giant skulls littered around the world.

  • @Froggard_Fazfrog
    @Froggard_Fazfrog ปีที่แล้ว +2

    *See, now that the latest trailer actualy shows ReDeads, I am confident this man predicts the future.*

  • @Truffle_Pup
    @Truffle_Pup ปีที่แล้ว +4

    Dude... Did you really just change your title as soon as TotK name drop came out?

  • @seantomlinson3320
    @seantomlinson3320 ปีที่แล้ว +4

    Tears of the kingdom three months ago? ARE YOU A WIZARD? Anyway, what an awesome, and incredibly dark, bunch of ideas. Especially the horrifying Re-Deads. Yikes.

    • @Supasmartguy
      @Supasmartguy ปีที่แล้ว +4

      He just changed the title.

    • @seantomlinson3320
      @seantomlinson3320 ปีที่แล้ว +1

      @@Supasmartguy ha. Thanks. I was so impressed.

  • @jadedisaster
    @jadedisaster 2 ปีที่แล้ว

    I love all of these!! major kudos to the worl put into the artwork and the ideas! I'd thoroughly enjoy seeing all of these in the game!

  • @Sarukana
    @Sarukana 2 ปีที่แล้ว +1

    That is the coolest concept for a redead I have ever seen

  • @maelakyte
    @maelakyte 2 ปีที่แล้ว

    Your concept for the new redeads is absolutely incredible.
    Metal as hell, but fitting perfectly in the lore.
    I love it so much!!

  • @delta0457
    @delta0457 ปีที่แล้ว +2

    Coming from TotK’s release, it’s interesting how they’ve remade some old enmities, and I am sad that there wernt more like you described

  • @michaeledwards2300
    @michaeledwards2300 ปีที่แล้ว +1

    This was a fantastic video! Would love to see more of your ideas!!

  • @RydCook
    @RydCook 2 ปีที่แล้ว

    Fantastic work Zeltik! It's super fun to imagine future Zelda enemies and their designs, and really cool to see yours envisioned. Your designs are beautiful. I'd love to see more videos like this. Keep up the awesome work. I watch every video.

  • @MidwestManMountain
    @MidwestManMountain 2 ปีที่แล้ว +1

    This is one of the best videos you’ve put out. I really dig your concept art and backstories. Well done!