Create Realistic Bottled Liquid in Blender [FULL TUTORIAL - Cycles/Evee - Nonphysical Approach]

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  • เผยแพร่เมื่อ 3 ก.ค. 2024
  • Creating bottled liquid with Blender can be a challenging task with many different approaches - both physical and non physical. In this video tutorial, we'll be exploring this non physical approach, compatible with both Cycles and Eevee in Blender 2.9.
    Timestamps:
    0:00 Intro
    0:15 Modeling the Bottle
    3:40 Making the Liquid Mesh
    5:48 Creating the Liquid Surface
    8:50 Setting up the Liquid Shader
    12:39 The Bubble Particles
    19:46 Animating the Bottle
    25:25 Surface Displace for Static Renders
    We Always Thought the Future Would Be Kind of Fun by Chris Zabriskie is licensed under a Creative Commons Attribution 4.0 license. creativecommons.org/licenses/...
    Source: chriszabriskie.com/darkglow/
    Artist: chriszabriskie.com/
    #blender #cycles #liquid #physics #eevee #render #tutorial #dev
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ความคิดเห็น • 70

  • @LoneDeveloper
    @LoneDeveloper  2 ปีที่แล้ว +68

    HEADS UP: It appears that the boolean modifier functionality has changed since making this video. Switch to the "Difference" calculation, and flip the normals of the surface plane to get the results shown in the video (select face -> alt+n -> Flip). You'll have to do this for the particle mesh too!
    Thanks for watching! Check out my Instagram to see completed Blender renders: instagram.com/lonedevrenders/

    • @Alcofribas
      @Alcofribas 2 ปีที่แล้ว

      thx man, great tutorial, exactly what i was looking for and besides you're updating it!

    • @omfgblondie
      @omfgblondie 2 ปีที่แล้ว +1

      It's Alt-N, or it can be found in Mesh -> Normals

    • @LoneDeveloper
      @LoneDeveloper  2 ปีที่แล้ว

      @@omfgblondie thanks for the correction, totally missed that!

    • @animaxboi
      @animaxboi ปีที่แล้ว

      thanks

    • @theinquisitor7191
      @theinquisitor7191 ปีที่แล้ว

      @@LoneDeveloper dead head Fred? Jar of pickles render?

  • @vrmsali
    @vrmsali 2 ปีที่แล้ว

    Amazing video. Thoroughly loved it. Will try to follow along next time when i sit on blender.
    Thank you.

  • @walterfory636
    @walterfory636 2 ปีที่แล้ว +1

    Muchas gracias, excelente tutorial!!!!👌

  • @davidpuentes
    @davidpuentes ปีที่แล้ว

    This is a master class

  • @danielroque1669
    @danielroque1669 3 หลายเดือนก่อน

    Nice job man, thanks

  • @christopherjamesfleming966
    @christopherjamesfleming966 7 หลายเดือนก่อน

    Just the tutorial I was looking for! Liked & Subscribed

  • @Luisa_Lu
    @Luisa_Lu ปีที่แล้ว

    WOW! THX!!! 🤩

  • @atthariqinsanulhaq4549
    @atthariqinsanulhaq4549 2 ปีที่แล้ว +1

    YOOOO THANKS BROOO

  • @rusta049
    @rusta049 2 ปีที่แล้ว +2

    Finally... his return...

  • @erhanozden6774
    @erhanozden6774 ปีที่แล้ว

    Very helpful Thanks a lot

  • @physicscom
    @physicscom ปีที่แล้ว

    wow brilliant I have only one gb card impossible to make liquid simulation with one gb card. but this trick is amazing . thank you "Lone" thank you soo much.

  • @Jack_______
    @Jack_______ 8 หลายเดือนก่อน

    very good an easy tutorial,now lets see if i can do it xd

  • @lunarpooch4398
    @lunarpooch4398 2 ปีที่แล้ว

    Good video

  • @WaddleQwacker
    @WaddleQwacker 5 หลายเดือนก่อน

    Tip: if like me you need this effect on something already animated with no easy way to start without rotation on the object: the plane's orientation needs to be aligned with the object. You can do this by adding a copy rotation constraint but with default settings and hitting Ctrl A over it to apply it. And then add the constraint as in the video.

  • @preciouscarecollection6204
    @preciouscarecollection6204 2 หลายเดือนก่อน +2

    cant fix the prb with boolen for liquid. difference shows opposite result than needed intersect doesnt show the liquid at all. Using 4.1 and tried many times. please help

  • @zackytravis4941
    @zackytravis4941 ปีที่แล้ว +1

    Hi, thanks for the tutorial, in switching the boolean from "difference" to "intersect", mine doesn't work like what i see on the video, the liquid isnt visible at all, if i rotate the plane, the liquid become like an unfilled cap

  • @colinparker2524
    @colinparker2524 10 หลายเดือนก่อน +2

    the copy rotation function is not working for me

  • @3b3zim
    @3b3zim 2 หลายเดือนก่อน

    Amazing idea, at the end did you make a collection instance for the 3 bottles??
    because that's what I'm trying to but the plane object rotates with the bottle, so the liquid is static in the collection instance

  • @lucasguzzi9329
    @lucasguzzi9329 ปีที่แล้ว

    Hey, I´m having an issue, the liquid's screenspace refraction doesn't work when the bottle is visible, the inside of the bottle just turns black...

  • @gdd8305
    @gdd8305 2 ปีที่แล้ว

    Where does the liquid mesh come from

  • @qyo
    @qyo ปีที่แล้ว

    😻🤩🤩

  • @FabioSai
    @FabioSai 6 หลายเดือนก่อน

    Nice job man, i love your theme can u share it?

  • @charlottebuchan
    @charlottebuchan ปีที่แล้ว

    hi my liquid goes white whenever i start to edit the nodes on the material... help

  • @gabrielpinto3918
    @gabrielpinto3918 2 ปีที่แล้ว

    Hello. great class.
    In this case I am creating a glass with beer. When clicking on the glass in Collision, it is not containing the bubbles. Do I need to do any specific configuration?

    • @LoneDeveloper
      @LoneDeveloper  2 ปีที่แล้ว +2

      Thank you! There could be a number of reasons why the bubbles aren't appearing, I suggest making sure your bottle's collisions are mesh-based and aren't a convex hull, which would immediately collide with and destroy the bubbles. Other than that try double checking your configuration to ensure particle emission is set up as shown in the video.

    • @gabrielpinto3918
      @gabrielpinto3918 2 ปีที่แล้ว

      @@LoneDeveloper understood. Thanks for the answer

  • @antoonsorg
    @antoonsorg 7 หลายเดือนก่อน

    Is the liquid actually a second bottle just scaled inwards ?

  • @danielalbano6905
    @danielalbano6905 3 หลายเดือนก่อน

    Would the liquid still move if the objects were rotated, within a game engine like Unity?

  • @nirmansarkar
    @nirmansarkar 2 ปีที่แล้ว +1

    The "plane" is not working as shown in the video when boolean is applied. When using 'intersect' with the plane and the water it is simple a flat layer of water. Plz explain

    • @LoneDeveloper
      @LoneDeveloper  2 ปีที่แล้ว +6

      Hi, thank you for bringing this to my attention - after opening up my soda scene in Blender it appears that the boolean modifier functionality has changed since making this video. Switch to the "Difference" calculation, and flip the normals of the surface plane (select face -> ctrl+n -> Flip). That should help.

    • @nirmansarkar
      @nirmansarkar 2 ปีที่แล้ว

      @@LoneDeveloper Thanks. Yah even i flipped the plane in Z axis and it works as intended. 👍

    • @saif0316
      @saif0316 ปีที่แล้ว

      @@LoneDeveloper it still done the intersection, where it only gives you what is common between them. Do you think this would work if the plane were a cube instead?

  • @DrovanStudios
    @DrovanStudios 2 หลายเดือนก่อน

    alguien que ,me ayude cuando agrego el nudo invert no me sale solo me sale el invert color ayuda para solucionar esto ya que no me deja poner la textura arriba solo me sale a los lados yes el nodo invert que no me sale estoy en blender 4.0 por favor

  • @Theone1p
    @Theone1p 3 หลายเดือนก่อน

    i can tell your eyes hurt just like mine when watchin 27min 10x time :D

  • @SvensContent
    @SvensContent ปีที่แล้ว +2

    Very great tutorial :) But one question. I'm using v3.3 and when aktivate Boolean -> Intersect, my liquid invisible completely. Has something changed in the version?

    • @LoneDeveloper
      @LoneDeveloper  ปีที่แล้ว +3

      Hey sorry for the late reply, my top pinned comment should have the solution to that issue.

  • @actiontamizhaa
    @actiontamizhaa ปีที่แล้ว

    boolean not working i tried many times... give some tips

    • @LoneDeveloper
      @LoneDeveloper  ปีที่แล้ว +1

      I posted about this functionality change in my top pinned comment - have you tried what I suggested there?

  • @sanscomics19
    @sanscomics19 7 หลายเดือนก่อน

    I don’t know what I’m doing wrong but the Boolean modifier isn’t working….the intersect part isn’t working as yours….any help please

    • @LoneDeveloper
      @LoneDeveloper  7 หลายเดือนก่อน

      Try the solution posted in the top comment.

  • @MrJuanrock89
    @MrJuanrock89 ปีที่แล้ว +1

    The liquid mesh is pretty important and for a novice it's impossible to know where it comes from or what he did, which is the point of a tutorial, completely stuck half way through.

    • @LoneDeveloper
      @LoneDeveloper  ปีที่แล้ว

      Hey sorry you're stuck, have you tried what I've suggested in the pinned comment? I know that since posting this tutorial the boolean modifier's functionality seems to have changed. If not let me know and I'll try to add another note aimed at getting things working again.

  • @Aquarius-xq3hw
    @Aquarius-xq3hw 2 ปีที่แล้ว

    Hey Lone Developer! What if the liquid is elongated because the bottle is more canteen shaped than coke bottle shaped?

    • @___dmsk
      @___dmsk ปีที่แล้ว +1

      hah I bet you thought this reply was going to answer the question

    • @Aquarius-xq3hw
      @Aquarius-xq3hw ปีที่แล้ว

      @@___dmsk 🤔

    • @thebloatedwalrusman6415
      @thebloatedwalrusman6415 ปีที่แล้ว

      @@___dmsk Chaotic evil

  • @haykvarosyan8256
    @haykvarosyan8256 4 หลายเดือนก่อน

    great thanks but it didn't work for me

  • @iwanfilming5386
    @iwanfilming5386 2 ปีที่แล้ว +3

    Hey, iam struggling with that boolean modifier, my liquid appears hollow when I move the plane up and down, the top side is only visible when the plane is at its top

    • @jonnydagg3247
      @jonnydagg3247 ปีที่แล้ว

      same here found a fix?

    • @vieuxmode7107
      @vieuxmode7107 ปีที่แล้ว

      Same here :c

    • @fredwallepse6787
      @fredwallepse6787 ปีที่แล้ว +3

      Maybe you can try to set the material of the plane to the same material as the liquid

    • @katiahophop
      @katiahophop ปีที่แล้ว

      @@fredwallepse6787 you saved me

    • @thebloatedwalrusman6415
      @thebloatedwalrusman6415 ปีที่แล้ว

      @@fredwallepse6787 Bravo mate, I was getting close to just quitting the tutorial, thanks

  • @physicscom
    @physicscom ปีที่แล้ว

    Lone can you help us to get "Flip Fluid" addon for free😁😁

  • @m3r7p9
    @m3r7p9 2 ปีที่แล้ว +1

    this tuto gave me cancer
    this background music gave me cancer
    i lost my mind
    mental breakdown
    please help

  • @caribbeanchild
    @caribbeanchild 2 ปีที่แล้ว

    That's not at all realistic dude.