Titanic Water&Physics Simulation Test - Unreal Engine 5

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  • เผยแพร่เมื่อ 28 ส.ค. 2024
  • Testing of Water&Physics for my upcoming Titanic project.

ความคิดเห็น • 573

  • @hermanjarl
    @hermanjarl  2 ปีที่แล้ว +364

    Hi.
    So, a lot of people seem to be ''confused'' as to what I'm showcasing here.
    - No, this is not fluid simulation
    - No, this is not photorealistic
    - Yes, the water looks like gel
    - Yes, it's a flat plane of water rising
    - And no, this has nothing to do with THG
    This is a water&physics TEST - ''test'' with big letters, but I should've worded myself differently.
    There's no fluid simulation (you can see that in my latest video), but in this video it is physics interaction by the water as in buoyancy, foam and collision with the furniture and environment, that's the simulation i was testing.
    I didn't worry about reflections, color and translucency of the water as that wasn't the point.
    Don't get me wrong, I love the feedback where I learn more on how to get a more proper result - but obviously when comparing the water visuals of this TEST to different AAA titles this is no winner, I'm highly aware of that.
    When I published this I had NO idea this would get over 130.000 views, this was merely a test for myself which I wanted to publish to my TH-cam because I thought it looked cool, not photoreal - but cool. I'm just a solo developer working on a Titanic project who likes to post bits and pieces here and there.
    Again, I love the feedback from you guys, but this is no benchmark of how UE5 can look.
    Thank you!

    • @Littlesegitiga
      @Littlesegitiga 2 ปีที่แล้ว +4

      Cookies 🍪

    • @timeTegus
      @timeTegus 2 ปีที่แล้ว +4

      When someone says whater physiks many think that u mean a water physiks simulation.

    • @hermanjarl
      @hermanjarl  2 ปีที่แล้ว +11

      @@timeTegus
      Buoyancy, foam generation and interaction with other physics objects is still water simulation, just not fluidity.

    • @timeTegus
      @timeTegus 2 ปีที่แล้ว +3

      @@hermanjarl I know. I just said that someone would think that.

    • @ericO141
      @ericO141 2 ปีที่แล้ว +5

      I think it's just a misunderstanding. Seeing you're a solo developer this work is great, not cool, but great and shockingly good. You can just change the title so something else so that people get the real idea what video is about. I clicked thinking that it was a fluid simulation. But seeing this comment I want to tell you congrats on your work, from a solo developer to another.

  • @k.k.michael2142
    @k.k.michael2142 2 ปีที่แล้ว +1282

    Gentlemen, it's been an honor gaming with you

    • @CAPEDCRUSADER3900
      @CAPEDCRUSADER3900 2 ปีที่แล้ว +54

      *Starts Playing Violins*

    • @Sirethic
      @Sirethic 2 ปีที่แล้ว

      *Makes a salute until he is completely submerged under water*

    • @LukTzeChing
      @LukTzeChing 2 ปีที่แล้ว +8

      and this is real in the past history

    • @eldiestro1990
      @eldiestro1990 2 ปีที่แล้ว +3

      That's not even UE 4!!

    • @SilentGaming-SG
      @SilentGaming-SG 2 ปีที่แล้ว +2

      Yeahs

  • @irecordwithaphone1856
    @irecordwithaphone1856 2 ปีที่แล้ว +517

    It must have been terrifying for anyone trapped inside the ships halls compared to the people on the upper decks

    • @thedragon12
      @thedragon12 2 ปีที่แล้ว +70

      Especially those knowing they had no choice but to stay downstair because all the boats were gone... like the mother who tucked her kids in beds or the old couple... scary

    • @_123Ackerman
      @_123Ackerman 2 ปีที่แล้ว +32

      and the water was cold

    • @lojkas8924
      @lojkas8924 2 ปีที่แล้ว +4

      @@_123Ackerman really?🤣🤣🤣

    • @Zach-eb1jd
      @Zach-eb1jd 2 ปีที่แล้ว +4

      Idk. If I was going to drown either way I’d rather be inside the ship.
      The thought of drowning out in open sea is the single most terrifying thing I can imagine, besides something happening to one of my children.

    • @thedragon12
      @thedragon12 2 ปีที่แล้ว +5

      @@Zach-eb1jd well not me... drowning is horrible it burns in the lungs. Atleast dying from the cold is like sleeping after a while

  • @foon-gee-us1884
    @foon-gee-us1884 2 ปีที่แล้ว +138

    Mad respect for the camera man, imagine what it must've been like standing in ice cold water just so we could see this

    • @chrome5725
      @chrome5725 2 ปีที่แล้ว +4

      it’s cgi☠️

    • @foon-gee-us1884
      @foon-gee-us1884 2 ปีที่แล้ว +20

      @@chrome5725 omg no way 💀

    • @davidf7485
      @davidf7485 2 ปีที่แล้ว +3

      Hope they got paid well!

    • @ICanSeeYou247
      @ICanSeeYou247 2 ปีที่แล้ว

      ​@@chrome5725 no shit Sherlock 🤦🏻‍♂️

    • @TastyMeat8675
      @TastyMeat8675 2 ปีที่แล้ว +4

      @@chrome5725 dude you need a medal or something for your genius level of intelligence on display

  • @raven5189
    @raven5189 2 ปีที่แล้ว +143

    Still filled me with dread. This would be absolutely terrifying in VR.

    • @mwyt345
      @mwyt345 2 ปีที่แล้ว +9

      Each play through you start in a different location of the ship as a different character. Race against time to get out/get on life boat and survive.

    • @Mikael._
      @Mikael._ 2 ปีที่แล้ว +3

      @@mwyt345 And then end up stuck behind the metal gates cause you started on lower deck... :(

    • @Serdrix
      @Serdrix ปีที่แล้ว +5

      @@Mikael._ In reality, that did not happen, third class was not locked below, they were able to access the lifeboats just as first class however it took them longer because they were so far down.

  • @flame23rt
    @flame23rt 2 หลายเดือนก่อน +1

    This is so.. realistic. I wouldn’t even know where to begin. And the water animations look so smooth and real. Excellent job!

  • @justterry6135
    @justterry6135 2 ปีที่แล้ว +226

    Amazing work, but I gotta say that TAA killed the water splash effect.

    • @Δ-Δ-Δ-Δ
      @Δ-Δ-Δ-Δ 2 ปีที่แล้ว +5

      TAA? What's that, mate?

    • @justterry6135
      @justterry6135 2 ปีที่แล้ว +39

      @@Δ-Δ-Δ-Δ It's temporal anti-aliasing, mate. It works badly in this case since the water splash involves a lot of fast particle movements and sampling too many frames under default TAA settings will make it over blurry. I bet the motion blur is probably also turned on for the water, which makes it even worse.

    • @Δ-Δ-Δ-Δ
      @Δ-Δ-Δ-Δ 2 ปีที่แล้ว +2

      @@justterry6135 So you mean the bubbly parts coming from the water? Pardon me, but I am witless when it comes to rendering digital stuff and the like.

    • @semalarde6289
      @semalarde6289 2 ปีที่แล้ว +3

      @@Δ-Δ-Δ-Δ I believe that's exactly what he's talking about, it really got weird

    • @Δ-Δ-Δ-Δ
      @Δ-Δ-Δ-Δ 2 ปีที่แล้ว

      @@semalarde6289 Meh, it looks normal to me.
      Not normal in the sense of resembling water, but I think that the overall animation was great.

  • @burnedraventales6030
    @burnedraventales6030 2 ปีที่แล้ว +62

    this was actually terrifying from an immersion stand point, just a fraction of the horror of what it must have been like on the titanic.

  • @melaniesmith1313
    @melaniesmith1313 2 ปีที่แล้ว +98

    As a testiment to your work, I freely admit I felt increasingly panicked watching this.

  • @davidpurple3698
    @davidpurple3698 2 ปีที่แล้ว +6

    My first thought - Titanic - without seeing your title. Great job

  • @forevergogo
    @forevergogo 2 ปีที่แล้ว +3

    Now that would make for a fun VR experience- reliving moments in history, in VR.
    Like being on the Titanic- or watching the Hindenburg crash. Maybe storming Normandy beach? Fleeing American firebombers in urban Japan.

  • @mattakudesu
    @mattakudesu 2 ปีที่แล้ว +3

    The water looks terrifyingly cool and refreshing

  • @thedatatreader
    @thedatatreader 2 ปีที่แล้ว +78

    For a physics simulation it looks good, but for a water material demonstration, it could use a bit more detail.
    I have no idea what Unreal 5 lets you do, but the water seems to rush in without any direction rather than originating at the doors and hallways. The particle effects in those places looks good, but they're very basic fountains with little structure other than minor spray. In real life, those smaller areas create currents, so at the very least, they should have some sort of direction and viscosity.
    Second, there are few to no caustic effects which is basically the easiest way to make water look more visually convincing. (Those squiggles of light that you can see inside of water which most game engine kits have in their shader settings)
    Lastly, the water needs a lot more reflectivity as it looks incredibly unrealistic without that extra detail. I know most Unreal dev kits have this capability and it could be as simple as boosting the reflective strength in the material.
    Also, yeah the TAA is seriously blurring any detail you have here, so maybe choosing a different AA in the rendering settings could help as well.
    That said, the buoyancy of the items looks good and the way you put the virtual camera into the water does make it look quite visually interesting.

    • @hermanjarl
      @hermanjarl  2 ปีที่แล้ว +13

      Hi! Thanks for the detailed feedback, it is as you said not a water material demonstration. At this point UE5 was still pretty new, and the way I made the water material it didn't reflect anything at all. This is not fixed and the surface looks much better.
      If you're interested I literally just posted another simulation short.
      Thanks again!

    • @thedatatreader
      @thedatatreader 2 ปีที่แล้ว

      Thanks for the link. It definitely looks better and it's nice to see the currents form as more water is let in.
      It'll be very interesting to see it all come together where the flowing water pulls the table and decorations into those spirals created by its inflow.

    • @AlexTuduran
      @AlexTuduran 2 ปีที่แล้ว

      Water physics is still a hard problem and often resolved offline. New papers with improved techniques come out fairly regularly, but it's not something you'll be able to drop in a scene and press play any time soon.

    • @theguy2watch4
      @theguy2watch4 2 ปีที่แล้ว

      I was gonna say this isn't unreal engine 5 maybe 4

    • @MrSpineduke
      @MrSpineduke 2 ปีที่แล้ว

      Thanks for putting it into words, I found a bit too simplistic (granted water simulation is massively complex) but this isn't really that special compared to whats been done before.

  • @pathora
    @pathora 2 ปีที่แล้ว +3

    The sound of water is beautiful yet terrifying.

  • @JLMetaMix
    @JLMetaMix 2 ปีที่แล้ว +2

    No jokes, was in the moment of seeing that water rise pretty fast was making my heart go faster.

  • @Aero3D
    @Aero3D 2 ปีที่แล้ว +10

    This would make a great historical VR experience

  • @TPau65
    @TPau65 2 ปีที่แล้ว +34

    Very nice physics effects!
    But water definetly need some more work. Especially at 0:13 where the water more "appears" than actually floating in and it's way too translucent.
    But for an early test very impressive nevertheless! 👍

    • @ramp7857
      @ramp7857 2 ปีที่แล้ว

      The pinned comment now clarifies some of this

  • @CerealKiller669
    @CerealKiller669 2 ปีที่แล้ว +2

    terrifying to witness this as your last moments and knowing it

  • @jonw952
    @jonw952 2 ปีที่แล้ว +1

    Man, imagine being in the ship when the lights went out as it was filling with water... That's a death sentence right there.

  • @Artofficial1986
    @Artofficial1986 2 ปีที่แล้ว +44

    I's almost unthinkable to imagine they thought it could be unsinkable.

    • @chichou7
      @chichou7 2 ปีที่แล้ว +5

      planned

    • @Sashazur
      @Sashazur 2 ปีที่แล้ว +7

      The press came up with that. I don’t think its designers or builders or owners made that claim, or at least not before the press did.

    • @drogon1644
      @drogon1644 2 ปีที่แล้ว

      hey that rhymes r u a rapper

    • @Artofficial1986
      @Artofficial1986 2 ปีที่แล้ว +1

      @@drogon1644 u know it, I'm a poet

    • @dingus6317
      @dingus6317 2 ปีที่แล้ว

      It was naturally unsinkable. They intentionally crashed it to create the federal reserve.

  • @dustingriffith7399
    @dustingriffith7399 2 ปีที่แล้ว +9

    This can be a true example of what happened to the R.M.S. LUSITANIA when she was sinking in 18 minutes after the German torpedo hit LUSITANIA! 18 minutes of sinking!

  • @Tbone272
    @Tbone272 2 ปีที่แล้ว +16

    Y'all remember when unreal showcases were static environments of red clay or rock? Man, it's come so far. Crazy.

    • @TheFalxY
      @TheFalxY 2 ปีที่แล้ว +1

      lol

  • @iNINJAgamer
    @iNINJAgamer 2 ปีที่แล้ว +1

    This would make one heck of survival game. “Escape the Titanic”

  • @dogeren0096
    @dogeren0096 2 ปีที่แล้ว +3

    I’ll be really excited if this becomes a fps game map like what battlefield 4 does. You playing while the ship are sunken and keeps changing the levolution of the map. That will be my life dream.

  • @DJBlueX
    @DJBlueX 2 ปีที่แล้ว

    0:58 “What could possibly be funny?”
    “I put the diamond in the coat, and I PUT THE COAT ON HER!”

  • @grand_vizier_of_chaos
    @grand_vizier_of_chaos 2 ปีที่แล้ว

    - How's your vacation?
    - I'm drowning in luxury.

  • @hargous
    @hargous 2 ปีที่แล้ว

    The sound effects is legendary. Mouth-watering for my ears, lovely sounds.

  • @yiman7370
    @yiman7370 2 ปีที่แล้ว +22

    Looks really, good, nice job. Only 1 problem, the lights were yellow to orange cuz 1st they didnt have led lights back then, and 2nd the electrical power of the ship was decreasing, so when this deck was flooding the bow was already under water and I do think it was this fast indeed since that big door on D deck was left open having more water coming in form the ocean 👌

    • @thoji215
      @thoji215 2 ปีที่แล้ว +1

      I agree with you, but the bow started flooding around the time after the reception room started flooding. The end of the room would have flooded when C-Deck was almost under. Also, the flooding would not have been as fast as you think because yes, the door was open, but the ship was not going down 10 centimeters per second.

    • @Sashazur
      @Sashazur 2 ปีที่แล้ว

      The lights would have been “warm white” like an incandescent light bulb from 10-20 years ago - certainly more yellow than shown here but not orange etc.

    • @thoji215
      @thoji215 2 ปีที่แล้ว

      @@Sashazur the power started to decrease around when the reception room was almost flooded (when the forecastle was under). The lights would have been slightly orange and as C-Deck would have began flooding, the lights would have been more orange. Eventually as B-Deck would flood the lights would have been much more orange like the survivors stated.

  • @gatla4695
    @gatla4695 2 ปีที่แล้ว +6

    It looks stunning, don't get me wrong, but I'm having a hard time really finding the major leaps from the peak of UE4 to UE5. Maybe it'll become more apparent as we learn how to utilize it better but as of now this still looks identical to Uncharted 4,TLOU2, or a mid-high performance PC game.

    • @rgerber
      @rgerber 2 ปีที่แล้ว

      I guess he's just one man, not a triple A game-studio

    • @gatla4695
      @gatla4695 2 ปีที่แล้ว

      @@rgerber obviously.

  • @np2118
    @np2118 2 ปีที่แล้ว

    just a reminder that it's a physics simulation test. It wasn't supposed to absolutely blow your mind visually. that said, still looks nice

  • @JamieMacgregor-9390
    @JamieMacgregor-9390 2 ปีที่แล้ว +12

    Absolutely amazing effect l like to say the UE 5 game engine as my favourite because games it tends to look / as close to the real thing as possible in my opinion

    • @eyewishwalrus
      @eyewishwalrus 2 ปีที่แล้ว +1

      besides actual renderers like arnold that look much better

    • @DSFXRENDER
      @DSFXRENDER 2 ปีที่แล้ว

      @@eyewishwalrus arnold octane you name it lad. PT is pog

    • @eyewishwalrus
      @eyewishwalrus 2 ปีที่แล้ว +1

      @@DSFXRENDER PT is pog?

    • @DSFXRENDER
      @DSFXRENDER 2 ปีที่แล้ว +1

      @@eyewishwalrus path tracing
      thought you'd be aware of the term pt as you quoted arnold

    • @eyewishwalrus
      @eyewishwalrus 2 ปีที่แล้ว +1

      @@DSFXRENDER Oh yeah i just hadnt heard the abbreiviation

  • @xenomorphlover
    @xenomorphlover 2 ปีที่แล้ว +3

    We need a freaking Titanic game...some of the major game studios has to invest millions and make a game where we can walk around this legendary ship...

    • @FordHoard
      @FordHoard 2 ปีที่แล้ว +1

      Look up Titanic Honor and Glory. There is a demo you can download. That's what this is from.

    • @sammcerlean
      @sammcerlean 2 ปีที่แล้ว +1

      @@FordHoard This isn't Titanic Honour and Glory, they confirmed that themselves.

    • @dingus6317
      @dingus6317 2 ปีที่แล้ว

      Have you played Roblox

    • @xenomorphlover
      @xenomorphlover 2 ปีที่แล้ว +1

      @@FordHoard I completely forgot about Titanic Honor and Glory which looks incredible.

  • @Meno_Maluco
    @Meno_Maluco 2 ปีที่แล้ว +2

    1:00 Candles that don't go out in water... 1912 had a very advanced technology... (sorry for the bad English, I'm using Google translator)

    • @Sashazur
      @Sashazur 2 ปีที่แล้ว

      They were electric bulbs. Some would still work for a short time underwater.

  • @stayretro310
    @stayretro310 2 ปีที่แล้ว +23

    Nice work, very impressive, how did you go about making the water material, any tutorials you could recommend?

  • @MrLarsalexander
    @MrLarsalexander 2 ปีที่แล้ว +2

    I just have to say this!
    110 years after the dissaster happened. We can now simulate that horrific evet with this quality. That it self is kind of horrific.
    Using VR and UE5, you can now place your self in the Titanic under the event it sank and took in water. This huge leap in technology is something i think should be mentioned in history books...
    WOOW! I know i thing or 10 about Unreal Engine. I just started to learn more about fluid simulation, and wow. This is the perfect scenario to test fluid sims to check if they hold up in realistic performance... I would sooo much like to get a copy of the titanic project to try out different fluid simulations to replicate how it was inside at that time..

    • @lojkas8924
      @lojkas8924 2 ปีที่แล้ว

      theres many simulation of that, not such a quality but acurate

  • @Ultrajamz
    @Ultrajamz 2 ปีที่แล้ว +1

    When you had too much mountain dew and skipped going to the bathroom too many times while gaming

  • @cheerfulturtlegirl
    @cheerfulturtlegirl 2 ปีที่แล้ว

    Nice relaxing water sounds.

  • @carpanojr
    @carpanojr 2 ปีที่แล้ว

    It should become a industry standard that all water simulations be made in a Titanic environment

  • @kremesauce
    @kremesauce 2 ปีที่แล้ว

    One guy they picked up in the water was literally so drunk he wasn’t bothered by the cold water and just kept swimming around

  • @kacywatson6314
    @kacywatson6314 2 ปีที่แล้ว

    Titanic the game based on the movie would actually be a very interesting concept.

  • @Cleptro
    @Cleptro 2 ปีที่แล้ว +1

    Wow, hopefully Honor and Glory takes a page out of your book! That water looks really good!

  • @sonofzeus837
    @sonofzeus837 2 ปีที่แล้ว +10

    The light is not natural for that time, it should be yellowish and not white as from LEDs. I would also like to play with shadows, but otherwise it didn't turn out badly.

    • @hermanjarl
      @hermanjarl  2 ปีที่แล้ว +3

      Yea thanks, this is mainly a physics and simulation test - i have not gone into photorealism here yet 😁

    • @sonofzeus837
      @sonofzeus837 2 ปีที่แล้ว +1

      @@hermanjarl We are waiting for the finished work .😊👍

  • @Aero3D
    @Aero3D 2 ปีที่แล้ว +1

    Next up, Chaos Physics making the walls buckle under pressure until the ship cracks in half *evil laugh*

  • @Greenpoloboy3
    @Greenpoloboy3 ปีที่แล้ว

    111 years ago tonight. this is very eerie

  • @NothingHereForYou
    @NothingHereForYou 2 ปีที่แล้ว

    Wowee wow I can't wait for none of these physics or water simulation to be used in games and for all the focus to still be on trees and textures and stuff.

  • @darkring2842
    @darkring2842 2 ปีที่แล้ว

    Unreal Engine 5 is the true next gen we have been waiting for!

  • @user-rr6jq4sl4u
    @user-rr6jq4sl4u 2 ปีที่แล้ว

    Imagine you get pissdrunk as hell at the bar, go down to your cabin, puke, piss, fell asleep and that's it. But everyone remember you as a victim of a great tragedy

  • @unwindgames4795
    @unwindgames4795 2 ปีที่แล้ว +1

    absolutely amazing simulation

  • @chavlaz
    @chavlaz 2 ปีที่แล้ว

    Cool to see this ol' clip ported to ue5!

  • @CreativeSteve69
    @CreativeSteve69 2 ปีที่แล้ว +1

    this is insanley incrediblely well done. I can't wait to make stuff like this in UE5 when I get enough practice. :)

  • @nuferusi
    @nuferusi 2 ปีที่แล้ว

    About 7 years ago, I watched a video about having a virtual trip inside Titanic.
    Now I see another showing it sinking.

  • @DylansPen
    @DylansPen 2 ปีที่แล้ว

    'History shows again and again
    how nature points out the folly of man'

  • @llamaknight
    @llamaknight 2 ปีที่แล้ว +1

    Meanwhile me having trouble adjusting the water level after watching 3h worth of tutorials about water XD

  • @BassKing69
    @BassKing69 2 ปีที่แล้ว +1

    “God can’t even sink this boat” they said. Boy were they wrong!

  • @Cwrigh25
    @Cwrigh25 2 ปีที่แล้ว +1

    Dude, the sounds of the water. the creaking of the ship, the sounds of the cups breaking. So surreal.

  • @brendanmurphy4684
    @brendanmurphy4684 2 ปีที่แล้ว

    A Titanic VR game where you're just a normal person would be terrifying

  • @mauriziobernaez1763
    @mauriziobernaez1763 2 ปีที่แล้ว +4

    Eerily realistic

  • @xRedxNinjax
    @xRedxNinjax 2 ปีที่แล้ว

    that looks like it would be a fun game to play

  • @sledgedragon2677
    @sledgedragon2677 2 ปีที่แล้ว

    I like the way the tables flip over to the leg side because of the air trapped under them.

  • @TheRealHusk
    @TheRealHusk 2 ปีที่แล้ว

    Bro if I were in this situation irl I’d 100% shit myself, water filled the room instantly.

  • @muhazhar3262
    @muhazhar3262 2 ปีที่แล้ว +2

    Wow very amazing. Next b deck

  • @Granny-Mods
    @Granny-Mods 2 ปีที่แล้ว

    Exited for this up coming game great looks nice job

  • @PrincessPink433
    @PrincessPink433 ปีที่แล้ว +3

    Well I can’t swim, so I would’ve been the first to die if hypothermia didn’t get to me before then.

  • @justaskinglol5935
    @justaskinglol5935 2 ปีที่แล้ว +1

    Honestly this is too good to be true I feel like you should be a building game or like simulation game with these water physics ngl it would be very famous

  • @DannoAviation
    @DannoAviation 2 ปีที่แล้ว +1

    I cannot put into words how much fear this video has put into me, so many fears rolled into one

  • @OliverSolorzano
    @OliverSolorzano 9 หลายเดือนก่อน

    Can’t wait for the submarine simulator

  • @stupor_mundi
    @stupor_mundi 2 ปีที่แล้ว

    This gave me anxiety, well done.
    If you killed the lights in the last moments it would be even creepier!

  • @badfish5447link
    @badfish5447link 2 ปีที่แล้ว

    I knew this was going to give me anxiety but I still watched it lol

  • @robertsturkey7656
    @robertsturkey7656 2 ปีที่แล้ว

    We need a survival horror take on the Titanic story.

  • @robertocurrlos7470
    @robertocurrlos7470 2 ปีที่แล้ว +1

    Imagine being there as the water fills the room up...scary...

  • @pstuddy
    @pstuddy 2 ปีที่แล้ว

    1:00 those are some special candle flames right there. they still dont go out even after being submerged

    • @Sashazur
      @Sashazur 2 ปีที่แล้ว

      They were light bulbs on the real ship that looked like candles. You can still get them. I think they’re called candelabra bulbs.

  • @VenturaDirector
    @VenturaDirector 2 ปีที่แล้ว

    It looks legit that’s for sure

  • @TheGlintJaw
    @TheGlintJaw 2 ปีที่แล้ว

    This reminds me of that ship set piece in Uncharted 3. But with graphics and physics that are lightyears ahead!

  • @blackheartgaming6121
    @blackheartgaming6121 2 ปีที่แล้ว +1

    It's kind of scary like the movie well done

    • @jemmi20
      @jemmi20 2 ปีที่แล้ว

      Or like the real life event

  • @Khyron9
    @Khyron9 2 ปีที่แล้ว

    UE5 just levelled the playing field. Wow!

  • @allclassgamingtv7295
    @allclassgamingtv7295 2 ปีที่แล้ว +1

    I love the new ue5

  • @nihylbaxter7396
    @nihylbaxter7396 2 ปีที่แล้ว

    it is tuff like this we need in next gen games. Give us more cool Physics stuff rather then top notch graphics

  • @thewolfofbelgium
    @thewolfofbelgium 2 ปีที่แล้ว

    This is really cool ! :)

  • @diligencehumility6971
    @diligencehumility6971 2 ปีที่แล้ว

    You can tell it's not real but it's really beautiful

  • @nestoralbeno8050
    @nestoralbeno8050 2 ปีที่แล้ว

    Well is getting closer to reality

  • @umpus
    @umpus 2 ปีที่แล้ว

    Idc how it looks. The sounds are *EERIE*

  • @Yea___
    @Yea___ 2 ปีที่แล้ว

    The ending could have been super impactful if you just lingered on the last shot for an uncomfortable amount of time

  • @cptairwolf
    @cptairwolf 2 ปีที่แล้ว +2

    Looks amazing but one thing that you should definitely add is a more murky appearance to the water. There would have been a tremendous amount of dust, dirt and other particulates in the water cause by the the torrent of destructor that it was causing in the ship and the natural particles already in the water itself. It would have been very difficult to see anything at all through the water.

    • @habs4life41
      @habs4life41 2 ปีที่แล้ว

      This video is after the 1999 movie In similarities for the water. I dont remember debri in the movie ?

    • @yiman7370
      @yiman7370 2 ปีที่แล้ว

      I doubt, remember the ship was new. The carpets and everything was clean and also the D deck door was open so I think it was happening this fast and more water was coming in from the ocean through that big door

  • @elFulberto
    @elFulberto 2 ปีที่แล้ว

    The water feels weirdly static. There's no current in it, it doesn't flow but just goes up like a plane that rises through the scene. There's also this thing about water in games that often bothers me where water does not make surfaces wet and dark so it's actually hard to see if it's even there until the water level rises high enough for the volumetric effects to kick in.

    • @hermanjarl
      @hermanjarl  2 ปีที่แล้ว

      Take a look at my recent video, shows exactly what you're looking for :)

  • @blackdragoncyrus
    @blackdragoncyrus 2 ปีที่แล้ว

    I'm looking forward to this confirmed 999 remake.

  • @gren509
    @gren509 2 ปีที่แล้ว

    Great work !

  • @markymark560
    @markymark560 2 ปีที่แล้ว

    I am of the view that it was the sister ship of the Titanic, the Olympic, that was sunk on purpose to get an insurance claim on her as she had been seriously damaged in a ship collision in a dock.

  • @Willghanistan
    @Willghanistan 2 ปีที่แล้ว

    Bruh, imagine being late to the deck and trying to push your way through all that... Dead, literally.

  • @thegrandestbazaar4800
    @thegrandestbazaar4800 2 ปีที่แล้ว

    Extremely good

  • @FoulBundy
    @FoulBundy 2 ปีที่แล้ว

    Just imagine... it fades to black... you're still alive for at least another 2 minutes...

  • @Loreathans
    @Loreathans 2 ปีที่แล้ว

    Thanks for the amazing nightmare material

  • @DerpyPossum
    @DerpyPossum ปีที่แล้ว

    I, too, downloaded that Reception room module pack, and it’s absolutely fantastic 👍
    Won’t be using it for anything as cool as what you’re doing, though :)

    • @hermanjarl
      @hermanjarl  ปีที่แล้ว +2

      It really is fantastic - cheap - and accurate enough!

  • @NotReallyLaraCroft
    @NotReallyLaraCroft 2 ปีที่แล้ว

    Looks impressive.Can't even imagine Tomb raider 4 grpahics&physics...

  • @dexterplanck5488
    @dexterplanck5488 2 ปีที่แล้ว

    👍 Brilliant work ! With the interior ready, we are waiting for the exterior simulation of the sinking of the Titanic..

  • @jimmiles33
    @jimmiles33 2 ปีที่แล้ว

    Holy cow. This is great.

  • @blueracer66
    @blueracer66 2 ปีที่แล้ว

    Going something like this ten years ago would have been... Unreal.

  • @Jimmyxsx
    @Jimmyxsx 2 ปีที่แล้ว

    Imagine playing this game in Sony’s new PSVR 2 headset🔥🔥

  • @lukkklukk7045
    @lukkklukk7045 2 ปีที่แล้ว

    Super cool!

  • @gmaulpker4765
    @gmaulpker4765 2 ปีที่แล้ว

    I love how the water teleports

  • @lessgrossman9050
    @lessgrossman9050 2 ปีที่แล้ว +1

    it's hard to call it a simulation, no swirls, no flows, and the water shader itself is very clean, I would call it a lazy simulation, it was possible to divide the simulation into 2 stages, 1 part - houdini miscalculation, then alembic export to the engine, part 2 - replacing it to a simple "float" for environment objects and resource saving