If you're looking to get some GE or a Premium, please use a creators link to support then and get a free decal. Here's mine: store.gaijin.net/catalog.php?category=WarThunder&partner=Oddbawz&partner_val=2bpa5qx4
What lead to this problem, before the volumetric system. If your rounds hit the gaps between armour. The armour thickness will be zero. Obviously, war thunder misses fix that gap between the cannon barrel and the mantle with 75mm HE rounds.
you're saying that as if Jumbo players are martial artists finely perfecting their craft of killing heavies on uptiers lmao. "one thousand pound mantlet strike technique"
@@johsmith2481 Tbf if you don't one shot a TOG (unless you are using solid shot) then you're either hitting the engine block or missing lmao. All that ammo is juicy stuff.
This works because of how overpressure works It works by seeing of shrapnel from an HE round hits and damages an internal module, if you look at the kill cam, whenever Odd hits the mantlet, the breech turns yellow which is counted as an internal module. Overpressure is a great mechanic that is totally better than Hull-break
honestly it is a bit better, Hull-Break was way worse. This will probably eventually be fixed, if not its an exploit that is pretty hard to re-create with vehicles youd actually want to abuse this with. Right not its the best we'll get to having useful HE until Gaijin makes non-russian HE, HESH, and HEAT shells actually work with their HE effect. Especially HE and HESH.
@@fire_drake12.arc.24overpressure has been shit from day 1, hull break at least made sense and never led to dying in a centurion because a tiger 1 shot your track
All of my fondest moments in WT are making friends. Ok course you get betrayed quite a bit, but once in awhile they don't shoot you. My latest friend was a BMP2 the transmission out on with an L3. He shook his turret and we chilled while he repaired then went off to different caps lol, it was fun
The interaction with the PT-76 was the most adorable thing ever!!! First the headpats and you driving off, only for them to then follow and help shoot at the TOG! That was just toooo cutie lol
Gaijin never ceases to amaze us with how crap their ballistics systems are. Just love how their response to hullbreak being broken was to basically give every vehicle in the game a worse version of hullbreak
@@spicygoomba4048 Most of the tanks would be loading either AP or APHE ammunition which would not have very much explosive filler inside it. Unless you plug the barrel that explosive force is going to take the path of least resistance which would be out the barrel. The breech is designed specifically to withstand explosions every time the tank fires a shell so it wouldn't magically explode just because the explosive was triggered
It works because the game treats broken module as empty and thus there is a massive hole in a mantlet where overpressure goes through and kills the crew, doesn't it?
Thats only a thing for spall liners and fuel tanks. The barrel is still there and can still be hit. The problem is that all the tanks in the game have tiny armor gaps all over. Overpressure activates when an HE fragment hits an internal module, and the gunbreach counts as an internal module. The tiny gap between the armor and the gunbreach allows the fragments to hit it, activating overpressure and killing them. This is why overpressure gives such silly kills like a fragment from arty turning ur engine yellow but your entire crew dies, it only takes the 1 fragment to overpressure.
This explains what happened in my last game. I got into a brawl with the king tiger, and in a split second, my heatfs shell killed the entire crew with a shot right on the barrel. But the replay showed an overpressure mechanic 😮
this also work for aphe especially from 90mm and above since there are more filler than them. you can actually kill the maus with the m82 shell by shooting the barrel near the turret (one shot using any thing at bigger caliber like the soviet 122mm). I suspect that the shell penetrate the barrel and the HE filler explode inside the barrel nuking the crew.
Yeah, it seems like the shell explodes against the breech and damages it, being an internal module, the game thinks the explosion broke the armour and counts it as overpressure
This still works 6 months later, too, and it’s not just jumbo Shermans that can do it, any tank that can fire the M48 HE round can do this and so far only one tank type I’ve tested has resisted it, the Panzer 4 short 75s
there is also a glitch with heat shells that allows you to perform this with one shot instead of two, I don’t know how how to replicate it though as it has only happened for me once.
I discovered this a while back using the Bkan 1c in a custom game against an Abrams, we were seeing where I could pen and I accidentally hit around the midpoint in the barrel after taking it out with another shell. It overpressured the tank and made no sense, but we didn't try it with any other tanks, just the Abrams vs. Bkan. This is absolutely hilarious to see on a Jumbo, though xD
Just to note, this doesn’t just work with the 75 jumbo, it works with any tank capable of firing that specific HE shell, including other Shermans and even the Churchill VII and Churchill Crocodile.
man i wish more people did silly lil fun things like u and that pt-76, people take the game wayyyyy too seriously, we need more wholesome memes lmaooo the game can be such a fun time if u let it be
I was the panther at 3:36 and tiger at 5:15 The reason you didnt get a reaction out of me was cuz I ragequit after that bs, I was hella mad bro ("another day in f*****g gaijin") :D
As always, you make it look so easy with 75 jumbo. For my self, 76 jumbo is much more enjoyable. Even if armor is not that effective at 6.3 as it is in 5.7. 76mm just feels so much better.
This might actually explain how I killed a Jagdtiger with HE from a T-34-100 when he "get down Mr. President'd" for a Nashorn. Figured I was screwed as the HE flew through the air and the Jagdtiger blew up to my utter bewilderment.
Dammit. I knew this fun secret wouldn't last forever. This has happened since the overpressure modeling change where it checks if an internal component is damaged and at some threshold it considers the explosion now inside the tank as well or something. If you can figure out a way to make HE initial damage model hit certain objects that are considered 'inside' the tank, then the explosion propagates damage inside the tank as well.
Nordern put up his 18th video of "War Thunder Antics" where he suffered some major Russian Bias. One of his friends (Moti I believe) had already killed a KA-50, with it confirmed by the in-game chat. But it didn't go down & even took three SABOT shells from Nordern in the Radkamfwagen 90, and it still killed both of them.
Good job Gaijin... - Then again, how long for ghost shells to be fixed ? - How long has active scouting been unreliably broken ? (scout thru rocks and houses but goes on cooldown on a fully visible tank stopped in the middle of your binos ?) - 11.3+ BR in itself can be considered broken I guess xD - Oh and while you can exploit HE shells, a 500+ pen long rod that bounces off an upper plate suddenly can't seem to be able to pen a 30mm thick turret right after it *cough* TAM 2IP *cough* - "The Volumetric Shells Bermuda Triangle" that makes APHE vanish on some complicated mantlet designs ? - etc.
Hey Odd, I tried this Idea with both the TOW & the HOT as well as the Automaticrocketpzr with it being 3 out of 10 on T-52,55 & 10 model of Russian tanks. the Missiles were less effective than the RPGs. They were 6 out of 10 on average.
Pretty sure this is a bug, introduced when they changed the armor model to ignore ‘destroyed’ modules. This was to fix fuel tanks and engines tanking shot after shot but in a typical Gaijin monkey-paw half arsed fix, it made it so that HE detonating against a ‘destroyed’ model would overpressure the crew, as if the vehicle was open topped. Let’s see how long it takes them to patch it, and introduce and even worse issue.
Its unreal, but this is my second time making an appearance in your videos, the first time was with the firefly in the battlepass bf109 video, this time I was flying the a6m6 in the last video.
There must be a nano-meter sized hole between the mantlet and the damaged gun model that lets it overpressure ANY tank, kinda like the hole the IS2 had in its UFP.
I accidentally found this out about a week or two ago in the T34 100, it works with shells using explosive filler sometimes as well since i was using the APHE and one shell to a jagdtigers barrel stopped against the mantlet but still killed the guy
I was wondering about this. A few days ago I got shot directly down the barrel with HEAT FS. It hit my muzzle, knocked out my gun then the fragments traveled down the entire length of the barrel, through the breach, and killed my crew.
Large caliber HE shells fired below the enemy barrel or around the lower mantlet has done the same thing in the past. Maybe it's not a bug, but just a skillful shot that takes advantage of the lack of armor on the top surface of most tanks.
75mm of HE doesn't have anywhere near enough pressure to overpressure a heavy tank like the King Tiger. If you go into the protection analysis, 75mm of HE won't do anything to the top of the turret or hull, except maybe damaging a machine gun or optic.
That only works when your shell has around 2 or more mm than the roof armor of enemy vehicles. Every closed top vehicle Oddbawz killed with HE had more then 10 mm of pen, so its a bug or something
Doing this before it gets patched because we all know it will because a "TH-camr" is bringing it up but if it was a normal player they will simply ignore it.
I have to agree with the 75mm suddenly pinning when it normally doesn’t. I was playing the Chaffee at 5.3 and was surviving and thriving way more than I should have. Since there isn’t a good USA light tank between 3.7 and 5.7. The Chaffee is it. But really suffers above 5.3.
Oh i am Glad to see that i am not the only one with this issiue. My 8.7 t55 got overpressured by this Things HE shell frontal through the comander cupola haha
Reminds me of when I found a glitch on a specific map with a specific mech in Mechwarrior Online. Anytime that you would take that mech out it would cause everyone not with that mech to disconnect from the game. I was also a very fast mech so you could run across the whole map and destroy the enemy team before they could reconnect. I started having fun with it and instead of destroying the enemy team I would run across the map and take out one leg of each mech and leave them alive. This would leave them walking at 15 kph for the entire match and the rage it caused when they finally reconnected, only to find they were legged, was incredible.
I was doing this all last night after seeing that reddit thread lol. Pretty cool how ppl figured this out. I'll enjoy it for a couple days before it gets patched 😂
saw something similar in another video. I believe the mechanic behind this is a false valuation in the code of the game, where it senses you shot a weakly armored part and because of that completly ignores the type of vehicle and just overpressures. You should try it with tracks maybe too, if the HE shell has more pen, it could work.
so i'm watching this video and sounds are pretty consistent with the environment (directionally i mean). when i get in the game, i can't get a sense of what's where, it's like i have mono in both speakers. it's driving me crazy, i wait for an enemy to come from one direction and he'll jump out from the opposite way altogether. i'm sick of it
If you're looking to get some GE or a Premium, please use a creators link to support then and get a free decal. Here's mine: store.gaijin.net/catalog.php?category=WarThunder&partner=Oddbawz&partner_val=2bpa5qx4
What lead to this problem, before the volumetric system. If your rounds hit the gaps between armour. The armour thickness will be zero. Obviously, war thunder misses fix that gap between the cannon barrel and the mantle with 75mm HE rounds.
Does this work for console players? i‘ll probably buy something next sale and would love that decal
oh moo....what about the maus / e100
Revisit of the M16/43 Celere Sahariano in the near future?
4th time asking you to play Sweden 8.7, just the entire lineup (including Saab 105 g)
nothing would fix this faster than another sound rework for the machine guns.
every single time
lmao the devs really show their braindead drunk Russian backgrounds with the way they prioritize things. Good as dirt.
Oh please don't, the guns are actually decent right now.
@@IceSki117 the .50s were perfect last update then they messed them up again. I swear every single update changes the .50 sounds....
Half the MGs in game sound like legitimate diarrhea now
Gajin: PERFECT EVIDENCE TO MAKE 75mm JUMBO 7.0, WE GOT 'EM BOYS
No😐
That'll be the only way german players will actually like fighting the jumbos😂
Actually, Jumbo sounds like something big, and big things are only in top tier. Send it to 12.7
@misterputin8898 it's only fair, the only way to balance something like this.
12.7
Jumbo players have leveled up their barrel shooting techniques so much they've unlocked a new ability.
Can't be more true lmao
Yes sir
you're saying that as if Jumbo players are martial artists finely perfecting their craft of killing heavies on uptiers lmao.
"one thousand pound mantlet strike technique"
Jumbo CBT has evolved
That PT-76 coming along and shooting the TOG was really cute. It's those interactions that make WT bearable.
Pt-76 can easily kill a TOG with its heat round. It isn't gonna be one shotting, but it can pen the Breach from the front pretty easily.
Honestly so toggers
@@johsmith2481 That's not the point. It was enemy on enemy anyway.
@@johsmith2481 Tbf if you don't one shot a TOG (unless you are using solid shot) then you're either hitting the engine block or missing lmao. All that ammo is juicy stuff.
Team colors are just Gaijin's opinion.
Gaijin: Changes a single audio file
War Thunder: Something completely different is now broken.
I think it’s because the files are like all interwoven
@getehrwolf6111 coconut.jpg
This works because of how overpressure works
It works by seeing of shrapnel from an HE round hits and damages an internal module, if you look at the kill cam, whenever Odd hits the mantlet, the breech turns yellow which is counted as an internal module.
Overpressure is a great mechanic that is totally better than Hull-break
honestly it is a bit better, Hull-Break was way worse. This will probably eventually be fixed, if not its an exploit that is pretty hard to re-create with vehicles youd actually want to abuse this with. Right not its the best we'll get to having useful HE until Gaijin makes non-russian HE, HESH, and HEAT shells actually work with their HE effect. Especially HE and HESH.
@@fire_drake12.arc.24overpressure has been shit from day 1, hull break at least made sense and never led to dying in a centurion because a tiger 1 shot your track
@@stephenallen4635that's where ure wrong. Hull break is horseshit, ass, useless.
@@stephenallen4635 And shooting an ASU57 with a Jagdtiger would kill it.
@@stephenallen4635Shoots Hellcat MG with IS2 AP. Hull breaks it.
It's generally a breath of fresh air seeing that guys become friends one match. Too many try hards in this game anymore. No fun allowed!!
The grind is too long and painful to actually try to have fun instead of getting a step closer to the desired tank asap sadly
fun was never allowed
All of my fondest moments in WT are making friends. Ok course you get betrayed quite a bit, but once in awhile they don't shoot you. My latest friend was a BMP2 the transmission out on with an L3. He shook his turret and we chilled while he repaired then went off to different caps lol, it was fun
war thunder player surprised when people playing a game where the goal is to kill enemies dont want to hold hands and be friends
If I were getting 20k+ RP per game I would also goof around. But it rarely is more than 8-9K even with premium so no
The interaction with the PT-76 was the most adorable thing ever!!!
First the headpats and you driving off, only for them to then follow and help shoot at the TOG!
That was just toooo cutie lol
i’ve said this before but this is the only way a jumbo is gonna kill a king tiger frontally, so yall better start taking notes
Who even spawns Jumbo in a full uptier 💀
cries in Tiger 2P cheeks
@@marocho129 Jumbo only at 6.3 like you don’t even need a full uptier to play against king tigers 💀 fre jumbo players fr
@@leflavius_nl5370 I only play the H 💪
@@teppygray4314 The Tiger 2P Is now 6.7
Gaijin never ceases to amaze us with how crap their ballistics systems are. Just love how their response to hullbreak being broken was to basically give every vehicle in the game a worse version of hullbreak
I love your vids man keep it up 🤘🏽
Overpressure was a good idea but terrible execution, they just need to only overpressure on fragments hitting crew instead of any internal module.
My though for this is that he is setting off the charge for the shell since it's explosive
@@spicygoomba4048doesn't quite make sense
@@spicygoomba4048 Most of the tanks would be loading either AP or APHE ammunition which would not have very much explosive filler inside it. Unless you plug the barrel that explosive force is going to take the path of least resistance which would be out the barrel. The breech is designed specifically to withstand explosions every time the tank fires a shell so it wouldn't magically explode just because the explosive was triggered
It works because the game treats broken module as empty and thus there is a massive hole in a mantlet where overpressure goes through and kills the crew, doesn't it?
Yep!
so does this work at any br?
So shooting the barrel out is a must then!
@@_invencible_ Any BR that has HEF rounds no heat or hesh, at least from my testing all the way to 10.3 with the Bhishma
Thats only a thing for spall liners and fuel tanks. The barrel is still there and can still be hit. The problem is that all the tanks in the game have tiny armor gaps all over. Overpressure activates when an HE fragment hits an internal module, and the gunbreach counts as an internal module. The tiny gap between the armor and the gunbreach allows the fragments to hit it, activating overpressure and killing them. This is why overpressure gives such silly kills like a fragment from arty turning ur engine yellow but your entire crew dies, it only takes the 1 fragment to overpressure.
This explains what happened in my last game. I got into a brawl with the king tiger, and in a split second, my heatfs shell killed the entire crew with a shot right on the barrel. But the replay showed an overpressure mechanic 😮
this also work for aphe especially from 90mm and above since there are more filler than them. you can actually kill the maus with the m82 shell by shooting the barrel near the turret (one shot using any thing at bigger caliber like the soviet 122mm). I suspect that the shell penetrate the barrel and the HE filler explode inside the barrel nuking the crew.
Yeah, it seems like the shell explodes against the breech and damages it, being an internal module, the game thinks the explosion broke the armour and counts it as overpressure
>Out of war thunder for a year
>Open it to see if somethings changed
>Jumbo at 5.7
>Leave
Atleast it wasn't 6.7....
As If it belonged anywhere near 4.7
5.3 5.7 is where that thing belongs
THIS EXPLAINS EVERYTHING that's been happening to me for about a month now. Nothing but barrel shots at me and I was trying to figure out why.
This still works 6 months later, too, and it’s not just jumbo Shermans that can do it, any tank that can fire the M48 HE round can do this and so far only one tank type I’ve tested has resisted it, the Panzer 4 short 75s
Always great when Odd uploads, this is such a gremlin goblin like exploit and I love it lmao!
This explains how I died in my Ferdinand in my last match. A bunch of tanks with no hope of killing me, then boom out of nowhere from a frontal hit.
there is also a glitch with heat shells that allows you to perform this with one shot instead of two, I don’t know how how to replicate it though as it has only happened for me once.
this is awesome I was just wanting a 75 jumbo video from OddBawZ around 5 days ago. Thanks Mr. BawZ, very cool 👍
Yeah, he accidentaly made a video “how is jumbo 75mm doing at 5.7?”
Aww, that pt76 interaction was so cute
I discovered this a while back using the Bkan 1c in a custom game against an Abrams, we were seeing where I could pen and I accidentally hit around the midpoint in the barrel after taking it out with another shell. It overpressured the tank and made no sense, but we didn't try it with any other tanks, just the Abrams vs. Bkan. This is absolutely hilarious to see on a Jumbo, though xD
so this potentially means this has been in the game for a good damn while, depending on how long ago your bkan test thing was
great job gaijin!!!
This explains some of my bkan and vidar kills as well. I just thought the shot on the barrel somehow penned the driver’s hatch.
Just to note, this doesn’t just work with the 75 jumbo, it works with any tank capable of firing that specific HE shell, including other Shermans and even the Churchill VII and Churchill Crocodile.
Making friends on the other team is one of my favorite things to do in WT, and mp games in general to a lesser degree.
seems that if the barrel is out, there is a gap in the armor at this moment and the overpressure works at this point
now i realize why i think 90% of the time my teammates are just enemies in disguise, they probably all have alliances all the time
man i wish more people did silly lil fun things like u and that pt-76, people take the game wayyyyy too seriously, we need more wholesome memes lmaooo the game can be such a fun time if u let it be
Gajin: has the ability to find out every military secret*
Also Gajin: won’t fix this Fucking bug
bro tamed the PT like if its just a stray cat
Its so wholesome to make freinds with the enemy in this game.
This happened to me so many times last 2 days. It was unreal to get rekt by HE exploding on maus barrel
they finally added the biblically accurate Jumbo
I was the panther at 3:36 and tiger at 5:15
The reason you didnt get a reaction out of me was cuz I ragequit after that bs, I was hella mad bro
("another day in f*****g gaijin") :D
As always, you make it look so easy with 75 jumbo.
For my self, 76 jumbo is much more enjoyable. Even if armor is not that effective at 6.3 as it is in 5.7.
76mm just feels so much better.
I am glad the Jumbo is getting a bit more attention,
Only for a bug supposedly
Jumbo stronk!
So that explains it.
I was driving in a Maus when I got hit by a HEAT-FS right in my secondary 75mm gun overpressuring my entire crew.
~~Turret wiggling intensifies~~
Oddbawz confirmed Reddit browser I saw this post as well how does gajin allow stuff like this to slip through lmao
Jan_Direction on Discord showed me! :)
I've seen his posts before but I forgot what his account was called
i saw this exploit on reddit a few days ago and immediately knew it was gonna be so toxic lol
Yeah I've already sent some footage to Gaijin about this exploit, hopefully it gets patched before Friday.
This might actually explain how I killed a Jagdtiger with HE from a T-34-100 when he "get down Mr. President'd" for a Nashorn. Figured I was screwed as the HE flew through the air and the Jagdtiger blew up to my utter bewilderment.
Spawncampathians... 🤣
You made my day, Bawz.
Gaijin: *Sees US tech tree players having fun* "That's fucking illegal"
Always glad to see attention brought to these kinds of issues to get fixes rolling.
They're gonna fix this bug and then move the Jumbo up to 6.0
Yay a reason to play the jumbo now
Gaijin: You players don't know everything.
Community:...
Dammit. I knew this fun secret wouldn't last forever.
This has happened since the overpressure modeling change where it checks if an internal component is damaged and at some threshold it considers the explosion now inside the tank as well or something. If you can figure out a way to make HE initial damage model hit certain objects that are considered 'inside' the tank, then the explosion propagates damage inside the tank as well.
Nordern put up his 18th video of "War Thunder Antics" where he suffered some major Russian Bias.
One of his friends (Moti I believe) had already killed a KA-50, with it confirmed by the in-game chat. But it didn't go down & even took three SABOT shells from Nordern in the Radkamfwagen 90, and it still killed both of them.
The KA-50 & KA-52 have been like that since they were introduced into the game back in either 2018 or 2019.
i think the shooting just a bit further down the barrel lets the HE travel through the turret machine gun port/view port
LOL that little spot you discovered is why im getting 10+kills on Stalingrad :D :D :D
This seems to also happent to HEAT or HEAT-FS. I did kill a panther while hitting his barrel directly(only fired 1 shot)
Good job Gaijin...
- Then again, how long for ghost shells to be fixed ?
- How long has active scouting been unreliably broken ? (scout thru rocks and houses but goes on cooldown on a fully visible tank stopped in the middle of your binos ?)
- 11.3+ BR in itself can be considered broken I guess xD
- Oh and while you can exploit HE shells, a 500+ pen long rod that bounces off an upper plate suddenly can't seem to be able to pen a 30mm thick turret right after it *cough* TAM 2IP *cough*
- "The Volumetric Shells Bermuda Triangle" that makes APHE vanish on some complicated mantlet designs ?
- etc.
I am so glad I chose to grind USA at the end of last year. Now with this trick Jumbo 75 will be even more fun that it already is!
Hey Odd, I tried this Idea with both the TOW & the HOT as well as the Automaticrocketpzr with it being 3 out of 10 on T-52,55 & 10 model of Russian tanks. the Missiles were less effective than the RPGs. They were 6 out of 10 on average.
Perfectly balanced, no exploits detected.
Hey man sorry for stealing your panther kill!😂 im honestly terrible with planes in the game. But cheers man glad to play a round with you!
Not every difficult and dangerous thing is suitable for training, but only that which is conducive to success in achieving the object of our effort.
Weird stuff seems to be happening with HE lately, i shot a achilles with the strv EH's 580 grams of HE and it only killed the driver
the one guy who might actually survive, gets killed. That seems right for WT
Directly hit a wiesel with a M60A2 HE shell and it only killed the driver for some reason
@@benbased7740pfft at least it did something, shot m60a2 Heat at a wiesel and it did fuck all
9:07 "You got a hole in your left wing🔥🔥🔥❗❗"
Thnak you for showing me this, indeed, the Jumbo is the best tank to do this
I've got my cup Yorkshire tea to hand, oh wait different youtuber.
Pretty sure this is a bug, introduced when they changed the armor model to ignore ‘destroyed’ modules.
This was to fix fuel tanks and engines tanking shot after shot but in a typical Gaijin monkey-paw half arsed fix, it made it so that HE detonating against a ‘destroyed’ model would overpressure the crew, as if the vehicle was open topped.
Let’s see how long it takes them to patch it, and introduce and even worse issue.
First they gotta fix a sound bug nobody noticed instead of a game-breaking bug💀
Its unreal, but this is my second time making an appearance in your videos, the first time was with the firefly in the battlepass bf109 video, this time I was flying the a6m6 in the last video.
There must be a nano-meter sized hole between the mantlet and the damaged gun model that lets it overpressure ANY tank, kinda like the hole the IS2 had in its UFP.
No body: oooh War Thunder is a super realistic game and some times soldiers playing it for practice
Oddbawz:😏
Good for scout tanks for suport and stuff. Like german 3.7 is good for long time because of the speed but later lacks in firepower.
9:33 LMFAO I say that everytime when playing lower BR ground
I accidentally found this out about a week or two ago in the T34 100, it works with shells using explosive filler sometimes as well since i was using the APHE and one shell to a jagdtigers barrel stopped against the mantlet but still killed the guy
*Escorting enemy nukes* : 😎
*shooting down enemy nukes* : unsavory hombres at best
lol
"This is so stupid."
WT in a nutshell lol
I was wondering about this. A few days ago I got shot directly down the barrel with HEAT FS. It hit my muzzle, knocked out my gun then the fragments traveled down the entire length of the barrel, through the breach, and killed my crew.
I found this out on accident the other day and I was like wtf
Large caliber HE shells fired below the enemy barrel or around the lower mantlet has done the same thing in the past. Maybe it's not a bug, but just a skillful shot that takes advantage of the lack of armor on the top surface of most tanks.
I'm thinking the same. Isn't it overpressure he shows us? 😂
the Tiger II has 40mm plates on top of the hull, the 10mm he shouldnt be penning that
75mm of HE doesn't have anywhere near enough pressure to overpressure a heavy tank like the King Tiger. If you go into the protection analysis, 75mm of HE won't do anything to the top of the turret or hull, except maybe damaging a machine gun or optic.
That only works when your shell has around 2 or more mm than the roof armor of enemy vehicles. Every closed top vehicle Oddbawz killed with HE had more then 10 mm of pen, so its a bug or something
And I already wondered how an IS-1 was able to HE overpressure me by shooting my mantlet in a King Tiger..
I guess this explains it..
Doing this before it gets patched because we all know it will because a "TH-camr" is bringing it up but if it was a normal player they will simply ignore it.
I’ve never seen someone do so good with the jumbo
I seen the old photo of this tank in Germany not long ago.
I think it's in bovington tank museum now.
I have to agree with the 75mm suddenly pinning when it normally doesn’t. I was playing the Chaffee at 5.3 and was surviving and thriving way more than I should have. Since there isn’t a good USA light tank between 3.7 and 5.7. The Chaffee is it. But really suffers above 5.3.
Hellcat? But, yeah, they could at least make Chaffee 3rd rank like in Italy/Japan
Abdullah's Revenge Kill wrath was heading for you but your .50Cal and the Stuka had other plans XD
Man, the Jumbo was braindead before but thats just next level.
There was a bug where regular calibre bullets would go through certain tanks like the front plate was paper so this doesn't surprise me
Seems to explain why I died a couple of times when VIDARs hit my barrel, with me being in a well armored tank.
war thunder is a completely balanced game with no exploits whatsoever
thats explains why my kv1e was being so easy to kill with mantlet shots
Nooooo!!! You saw that post too.
And man that PT i wish i had more players like that
same, love when that happens though its incredibly rare
The TOG kill made me laugh so much, this is so stupid! haha
I was in a match the other day and I saw a guy type mad in chat about over pressure bs, I now know why 😂
Pretty sure the M247 HE is borked too. Been getting overpreassured multiple times by that shell lately
HE overall seems to be broken, today i shot a achilles with 580 grams of HE from the strv EH and it only killed his driver
Oh i am Glad to see that i am not the only one with this issiue.
My 8.7 t55 got overpressured by this Things HE shell frontal through the comander cupola haha
Reminds me of when I found a glitch on a specific map with a specific mech in Mechwarrior Online. Anytime that you would take that mech out it would cause everyone not with that mech to disconnect from the game. I was also a very fast mech so you could run across the whole map and destroy the enemy team before they could reconnect. I started having fun with it and instead of destroying the enemy team I would run across the map and take out one leg of each mech and leave them alive. This would leave them walking at 15 kph for the entire match and the rage it caused when they finally reconnected, only to find they were legged, was incredible.
I was doing this all last night after seeing that reddit thread lol. Pretty cool how ppl figured this out. I'll enjoy it for a couple days before it gets patched 😂
The first tiger you got with the HE was also the panther you traded with a few minutes earlier
saw something similar in another video. I believe the mechanic behind this is a false valuation in the code of the game, where it senses you shot a weakly armored part and because of that completly ignores the type of vehicle and just overpressures. You should try it with tracks maybe too, if the HE shell has more pen, it could work.
Guess its time to play the french Jumbo
so i'm watching this video and sounds are pretty consistent with the environment (directionally i mean). when i get in the game, i can't get a sense of what's where, it's like i have mono in both speakers. it's driving me crazy, i wait for an enemy to come from one direction and he'll jump out from the opposite way altogether. i'm sick of it
To fix this they should add another naval premium
For US, because its obviously lacks them. And 10 Pt boats for everyone.
PreferBly with even more modern and effective AA missiles it can easily spam
YES IM STILL SALTY ABOUT THE DOUGLAS
If the he can pen it WILL overpressure
Tod Howard's is working on warthunder now 💀
Man cant wait for the next classified leak before this gets fixed