When Animators Get Paid Well - Zenless Zone Zero
ฝัง
- เผยแพร่เมื่อ 28 ก.ย. 2024
- Zenless Zone Zero Animators are Cooking
#ZZZ #Mihoyo #zenlesszonezero
Check Out The Game here - hoyo.link/1s3j...
About Meloo:
Meloo is a channel that produces Guides, Creative Edits, High Quality Lore Videos, Comparisons & Mods for new video game releases. In my videos I draw parallels, use Juxtapositions and other editing techniques to deliver my Gameplay in a transformative manner from the original narrative rather than full let’s plays. I usually focus on games for a more mature audience. All Gameplay is my own and is recorded and edited by me.
All Cutscene Animations th-cam.com/video/vRMrzMBnxCI/w-d-xo.html
Final Boss and Ending th-cam.com/video/566d5df-rB4/w-d-xo.html
This animation smooth af these animators are living the dream
Yes. Hoyo has managed to blend all those techniques from 2D animations into 3D, rendered in real time. Absolutely nailed it.
So all HSR and Genshin Funds have gone to zzz and the upcoming shooter game...
More like nightmare lol.
So much effort went on these.
@MasterSkye Well I've heard that Genshin Impact and HSR cutscenes are based on AI
I hope that they don't use AI to make Cutscenes on Zenless Zone Zero
(Genshin Impact Environment is also suggested by ai too...)
@MasterSkyeThey hire people based on the criteria of being weebs and spend hundreds of millions of dollars on their projects.
No way their own animators are underpaid for their work there. Also also, HoYo is constantly developing their own tools to help make their animations easier to produce and their content pipeline faster to dish out.
If you want to blame any issues at their workplace, it'd be overworking, but that is the norm in China. It does seem like HoYo's offices are rather comfy however.
This game is so fluid! Hoyoverse have such an amazung dev team to have Genshin, Honkai, and now ZZZ have such unique animations.
thats what you get when you have passion project + money + no bullshit stakeholder
Yea
But i swear to god why do i see you in every hoyo-related video
This dude is the heart of every comment section
@@Y_o_r_uI've been in many Hoyoverse content related comment sections too, WHY DO PEOPLE NEVER ACKNOWLEDGE ME???!!😢😢
and yet haters gonna hate
THIS GENUIENLY LOOKS LIKE SOMTHING A TH-camR WOULD ANIMATE AS A FAN PROJECT
Is that a compliment? lmao
@@ludvig3242It kinda depends on the fan animation. Cause if it’s like Rafer’s 10 anniversary geometry dash animation, then it’s a compliment. If its like those scratch animations kids make in a week, or one of my animations, then it’s criticism.
@@ragewireloki6213100% a compliment. I was more refering to like, how abunch of people reaninated those sonic cutscenes to be 100% better than the actual cutscenes cause they have passion.
@@ludvig3242 Not if it's a 50k beatbox video.
@@ludvig3242 Monty Oum --- I need not say more.
I love the bouncy / cartoony vibes of ZZZ. I see a lot of people complain about it, but I think it's a breath of fresh air from all the mocap in the industry
fr
this animation isnt good:
too much stretch and squash, giving me cancer when I notice how their modies, faces, and everything looks uncanny A LOT of the time)
feels like its sped up
above 24FPS (giving me aids due to sensory overload)
mouth sync (talk about this being japanese in the original, and I will slash your balls off, its still a mistake, idc about excuses, they are "paid well"
Oh same! I hardly ever get to see it but I absolutely love this kind of animation!
I think the complaints are actually for the game
@@chillbizz74Have you played the game?
"Are those scissors"
(In the distance) *"I'm fuckin invincible"*
mgrr reference 🔥🔥🔥
WHEN THE WIND IS SLOW AND THE FIRE IS HOT
@@luizotavio44 THE VULTURE WAITS TO SEE WHAT ROTS
OH HOW PRETTY ALL THE SCENERY
THIS IS NATURE'S SACRIFICE
From experience of playing 3 main games of Mihoyo, the quality of these CGs are really something else.
Absolutely!
*Laughs while tears stream down my face*
Never let you go, it's why I did them all....
@@gunnarschlichting9886 why bro 💀💀💀
@@gunnarschlichting9886for a chance at least, to live in your waaaay
@@phongtranngotan2499 personally I found the animation to be wayyyyy to jumpy and twitchy to the point it made me feel like having a seizure. I guess this is the kind of stimulation you younger folk need just to feel anything at all. Your kids will probably spend 10 hours a day in front of rapidly colour shifting flashing light while being stabbed by hundreds of rusty needles controlled by AI.
@@sparklesparklesparkle6318 Holy fuck, the amount of Cope in this comment is too much for my zoomer brain to handle. Please pull the plug from your life support, the fact that you can't handle snappy animation means your something 80 years old with a degenerating brain matter, I hope to god you trip on your own IV bag as you stand up, grandpa.
This is one of the few times a cat girl has genuinely been adorable to me, and it’s almost entirely because of this bubbly animation that I love. I also greatly enjoy the masked fellow’s reactions, as they fit the animation just like that cat girl does.
Masked dude has so much personality, he’s my fave so far.
Pretty sure that's his actual face, cuz he's a robot.
Billy is an actual robot.
😬
Same for me, her animations were cute asf.
Getting nostalgia for Ratchet and Clank. It's been so long since I've seen truly expressive 3D animation in a game.
Damn. Ratchet and Clank. The MUSIC!
I recognized it with the last guy and somewhat the girl. The quick movements do definitely resemble ratchet and clank.
this animation isnt good:
too much stretch and squash, giving me cancer when I notice how their modies, faces, and everything looks uncanny A LOT of the time)
feels like its sped up
above 24FPS (giving me aids due to sensory overload)
mouth sync (talk about this being japanese in the original, and I will slash your balls off, its still a mistake, idc about excuses, they are "paid well"
I feel the same with Ratchet & Clank and Jak & Daxter
But more with R&C
YES!! Specifically the scene where the masked guy is hiding behind the girl, I was like that's Ratchet and Clank right there! I love it, can't wait to play ZZZ when it comes out
My eyes were not prepared for such a high quality and big diversity of animations in one video...
damn this animation is smoother then my brain.
LOOOL
This comment made me lol
Ofc it would be smooth, there's no mentally stable or healthy humans who play gacha trash
No think no sad
0:00 she deadass has the same crappy spine as my mom
they capture the cat like movements of her character so damn well
It was perform by motion capture artist
what cat movements mate i think you on drugs
@Presiden_Rohingya That then exaggeration adjustments later, that's what i assume.
Otherwise, it's all handmade.
this animation isnt good:
too much stretch and squash, giving me cancer when I notice how their modies, faces, and everything looks uncanny A LOT of the time)
feels like its sped up
above 24FPS (giving me aids due to sensory overload)
mouth sync (talk about this being japanese in the original, and I will slash your balls off, its still a mistake, idc about excuses, they are "paid well"
@@Presiden_Rohingyawhoever it was just broke there back like 6 times.
This looks amazing, this entire game is so full of charm and love. Everything about it makes me want to play it right now
It won't come out until July 4th.
Not only the animators, the people behind those models did a solid job as well!
as a 3d animator, i want to kiss whoever rigged those models, so squeeshable and malleable
This looks like mocap though.
@@ezioauditore7636 while using mocap in conjunction with 3d animation is sometimes done, I doubt it's the case for this one, as the motions are heavily exaggarated.
@@ezioauditore7636 You still have to change alot after mocap
@@ezioauditore7636 its nothing like mocap, no human moves like this
Not just paid well but also no unrealistic time pressure from publishers, since hoyo is a self-publishing studio.
I'm glad to hear it !
Tbf ZZZ Dev is kinda new team in hoyo, usually hoyo game release every 4 years ( 2 years in making, 2 years waiting for licence and beta test)
But ZZZ team kinda impatient that they trade censorship with fast licence so you get the censorship, but with their newest Character demo or trailer, I think they still can produce 16+ content for future when the game release
God Billy never fail to entertain me 😂
Agreed, Billy is such a fun character. He steals basically any scene he’s in. Also the Deadpool esque narration while commenting on the bullet moving slow motion in his demo.
Billy is the new Itto, I remember when the Oni boi was revealed to also show the animation engines Hoyoverse started using in order for characters to express more emotions and idle animations.
didnt ask cringe
@@Anstreki323blud thinks the world revolves around him 💀🌍
💀💀💀@@crimsondemon6231
The cat girl is honestly so adorable, she honestly gives me vibes of those “scrungly” rescue kittens like tater tot
Another small minded american:
Sthu
keep yourself safe
to be honest, for me is cringe lol anyways, i like the character, only i hope the people of the community dont ruin them
@@Samu_Neko Well a bit too late
You know the 34th rule of the internet
Adding a fluid to the animation is a masterpiece.
"Yowsers, I thought that was gonna take my nose off" 🗣🗣🗣🔥🔥🔥💥💥💥
A catgirl that actually acts like a cat. Neat.
Also, Billy is such a trip lol
I'm loving how much personality are they giving to the characters through their cartoonish animations
POV: The Animators Forgot They Have a Budget
Now that I think about it, it feels like Mihoyo has one game for each side of their playerbase lol. Tears Of Themis for those who like males, Honkai 3rd for those who like females and now Zenless Zone Zero for furries💀
ZZZ for battle junkies
Why is this so true lol
to complete the list, look towards the genre:
Visual Novel = Tears of Thermis
Action RPG (Hack'n'Slash) = Honkai Impact 3rd
Open-world RPG = Genshin Impact
Turn-based = Honkai: Star Rail
Action RPG (Hack'n'slash), Rogue-like = Zenless Zone Zero
[Unconfirmed IP] FPS Game
they do know how to aim for a specific playerbase
The ZZZ team is at least having more creative freedom when it comes to character design.
I think that Mihoyo's other games (Genshin mainly) lose a lot of potential in this, since they present different races to us in the game universe (for exemplo, in Genshin we have Tengu, Oni, etc), but all the models are always ordinary humans with some extra parts just to make it look like they are a different race.
For a fictional universe, I think it's a lot of lost potential.
@@ceslefoxin that's what they are supposed to be humanoid creatures i pretty much prefer that to straight up a furry no offense also we now have melusines vishaps are also a race of intelligent soon to be dragons
God , if they did a complete game release of one of them they would make so much money.
if only they didn't censor the thighs and booba
You mean, as completed one-time-purchase game? No, sadly they never would've have gotten as much money as they get from f2p model.
a complete game release would be like.....1-2 months of revenue gacha on their slow banners.
Hoyo knows the formula and they're not gonna deviate away from free money.
@@kazukinowa true.
Of course , some people would get bored of so many gachas on that company , but Mahoyo is popular in China , so even if it gets a little bit less players there , it would still be millions of players and plenty of them been whales.
They likely wouldnt make 10th of what this game will make if its f2p.
Its like the animation fluidity came straight out of an early 2000s 3d platformer. Its awesome
@@mihd9874Even today, japan really can't into 3D animation, everything is so stiff and I'm pretty sure 95% of it is just mocap.
With the insane exception that is Arc System Works of course, they are in an entire new level of 3D animation.
Would I play it? Probably not.
Will I commend the animators for their work and watch this in appreciation? Yes. Yes I will.
The catgirl is so adorable and omg, the wolf-man...
Transspecies go brrrrrrrrrr
Daaaaaang, these animations are crazy. Back in the 80's I never would have dreamed I'd live to see anything this smooth.
Mfs put rubber hose animation in my fucking anime game
GOOD LORD! Everything about these animations are amazing! The subtle stretchy-ness to it, the facial expressions moving so fluidly AND FAST, the way they interact and move... IN GENERAL.
And it doesn't just stop with the cat girl, That red coat dude's exaggerated pointing and his entire body moving with his motions are just perfection, it actually makes me upset!!!
Ikr, it’s so expressive and lively and does a great job of conveying emotion.
Red jacket guy, Billy doesn’t even have an expression just a mask and yet his face still conveys a lot. I would highly recommend checking out the character demos which introduce characters and other cinematic. Unless you already have.
Japan: Bad work hours, worse pay
China (Of all fucking places): *COOK, NIGGA. COOK ME PRIME STEAK.*
its actually just hoyo, they stand out in comparison to lots of the worlds companies
China has terrible work culture to the point where it has a term for workers who burn out and stop working: lying flat.
This is just plain out wrong. Sorry to break it for you, but hoyo when it comes to their employees is exception, not a rule. Just like kyoani. Majority of animators are still overworked and payed like shit in China.
love how cartoony the animation is, makes the game feel more lively
I know the animation is really nice. But does anyone else feel that in ANY game with cutscenes and animations. That the pacing of the animation feels a little weird?
Like the part where the scissors get thrown at Nekomata was fine. Anby pulling her away was fine. But when Nekomata says "yeowsers, I thought that was going to take my nose off". Anby just instantly says "are those... scissors-- who's there?" like the camera feels like it jumps around sporatically and we don't really get to take in the stuff that just happened.
Yeah the dialogue can be slower and faster than it needs, probably due to difference in length of the VA between language
@@alvinvalentino5797 that's actually a really good point. Maybe in Japanese or a different language, the timing is what would be considered "perfect" and feels natural.
@@walkastray007I think Chinese is based language. So maybe try that if you want perfect feel
It wasn't Anby that said "Are those scissors?" It was the bangboo/proxy (The rabbit controlled by the player).
@@reivell3699 oh thanks for pointing that out! I mean either way whether it's still a little fast if it's the same person saying it or in the actual case, two different people. It's like God damn let us take it in.
I melted when Lycaon appeared, said his line with his deep beautiful voice and made his high quality and subtle animation movements~
First time in forever i might try en voice
@@bot7845 playing any hoyo game in anything other than English is just tryhard weeb shit and I like my subbed anime.
@@bot7845 I feel the same ^^
@@xSyn_ If it is try hard weeb shit why do you watch anime and subbed instead of dubbed?
@@xSyn_for me it’s when they go “JP is better” to any voice even when it’s equally or en sounds better for en viewers.
I don't think people care but gotta say it eitherway
Animation, either 3d or 2D is not as much about money (even tho they deserve a good payment)
It's about time
You can pay an animator 1 million per frame, if you give them 1 day to done full 24 minute animation, it'll be crappy
A weekly anime episode usually takes 3 months to produce
So just remember, animation is about time, not about how much they spend
Edit because a few people aren't too smart: I'm talking of animators as individual people, not as employees
Even if an individual animator is paid a lot, if the deadline is too close, it wouldn't be able to make a good animation
Yes, payment is important for a company, but I'm talking of animators not companies
Take "animator" as "person who animates something something in 2D or 3D for a living or for a hobby"
Not as "employee of a company that is paid to animate"
You saved me a comment, thank you.
Actually is about both
@@Sanakan.safeguardthat's what he said, he only emphasized that it was more about time than it was about money.
Alright but do they get paid well tho
@@troy2223 That is to say an animator's payment only impacts the quality of their living and not the quality of their work (even though someone could argue the two are bound), especially when they are not commissioned freelances and don't (couldn't) have to juggle through multiple jobs to pay rent and food.
It's just that this "animation budget" crap poisons discussion with unnecessary BS born due to ignorance when the real impacting factor for quality, as OP says, is the proper time and planning to do something good.
Damn, you can tell the animators are having fun with it too
Some of the bounciest, fun, and fluid animation I've ever seen in anything! Wow!
The VA of Enjoj (the chill abyss guy, I can’t remember how to spell his name) is amazing, he has so much personality in his voice
he voiced which character?
@@cestli4999 I think the robot guy, they sound really similar
@@magimariJY Dainsleif?
This could honestly pass for a movie or show with how fluid the animation is
this animation isnt good:
too much stretch and squash, giving me cancer when I notice how their modies, faces, and everything looks uncanny A LOT of the time)
feels like its sped up
above 24FPS (giving me aids due to sensory overload)
mouth sync (talk about this being japanese in the original, and I will slash your balls off, its still a mistake, idc about excuses, they are "paid well"
These animation are as smooth and fluid as old school cartoons.
Half of the time, probably more, crazy good animation isn't due to being paid well or even just enough, it's because they are truly passionate and dedicated.
Passion is crucial, but time and money are also very important. There's plenty of dedicated animators out there, but unreasonable schedules and crunch are still detrimental to their work and health. Passion can only get you so far if you can barely eat or sleep. Thinking otherwise contributes to issues like the whole 'karoshi' problem that Japan has.
Absolutely, but I was just pointing out that the complexity and quality of an animation don't always directly correlate with the compensation of animators. In this case, it seems like an assumption, but ultimately, he doesn't know for sure@@PollenEye
the way billy didn’t even try to catch her when she fell tho 😭😭
Probably has the best visual expressions I've ever seen in a 3D Mihoyo game, putting aside the stunning character animations, the compositions are very well executed.
I wonder how Mihoyo managed to scout these talented animators because none of other gacha game studio from China have this level of animation, like sure some are pretty close but not on this level. All of their game nail the animation better than anything Ive seen, they never miss too, every characters that come out from HSR and Genshin have these amazing animations unique to each of them.
a ton of them are bilibili's OG top tier content creator that has crazy talents in different fields, mhy scoped them up. sauce: a lot of them still has their bilibili account and changed their profile to working on ZZZ.
another fun fact, bilibili has its own game dev/publishing department with tons of games flopped and canceled. cn netzitizens are clowning on them for missing out on a goldmine right behind their backyard.
Its been there since HI3rd, HI3rd is just less goofy because the theme is different than ZZZ
Mihoyo didn't scout them, they made them, by having them work on the games they released in past years and giving them long deadlines. Generous animation budgets let even average animators produce work like this.
@@davidy22 I heard the team that made ZZZ was still fresh in the company
"Writer, when you said to make them shiver, how much shiver did you want to exaggerate?"
"I want you to shake 'em in their custom baby seal leather boots, I want you to shiver 'em deep in their timbers, I want that shit SEIZURING u heard?"
The adorable stretches 😂
It makes me wanna fkn stretch and idk why
stretching feels good man
animator: sir what's the budget?
director:"what's a budget?"
And then we have genshin where cutscenes are just MC having a staring contest with the NPC
I wasn't ready for those stretching noises man
I was full volume 😭
I fucking hope the person who lives with you heard that
@@mr.trollman. alright satan, come down
@@skipskip7737 come down?! Ya zesty as fuck
@@skipskip7737 Bro woke up ready to pray on yo downfall 😭🙏🏾
There's such a thing as over animation. When something moves too much and too fast for it to be reasonable. I think this is a perfect example.
ZZZ was already looking great in my eyes a while back but NOW
This might be my game of all time
Genshin and Star Rail really did give them so much money from gacha. The glow up is crazy... and the games already looked great.
Genshin alone made 1B iirc; so you know those animators were given the highest wages possible
@@ed_cmntonly Honkai Star Rail already gives more in month/year then Genshin Impact
Dang the 3D animation is really good :O
the entire allied nations couldn't pull me out of that cat girl
I would do unspeakable things given the chance
@@kirayoshikage1491 touch grass
😦
Please get a life@@kirayoshikage1491
I'm sure there's plenty of things the animators like about this scene
Ohmygod the furry walks in
0:47 OHH NO IT'S A FURRY
Wow the movements are all hand-made but to do it that fluid?? Impressive
I can already hear the howling in the distance of those who will see Lycaon on the release of this game LMAO
He is so YIFFABLE
I am starting to think that each game hoyoverse releases get progressively more cartoony. I am actually surprised these character have a bone structure with how wobbly and overexaggarated their movements are.
duuude the animation looks so smooth
They move like exaggerated and just has that feeling of an semi cartoonish movement
I really am interested in this game. I've been looking for something different to play.
Star rail was a huge step up from genshin in terms of animation and ZZZ is an even bigger leap compared to HSR. I am incredibly hyped.
Im so mad ....
Look at the INSANE tallent Mihoyo got under them
I cant stop wondering WHAT AN ACTUAL game
Not a F2P
BUT A real game u pay for and can FULLY experience would look like
Its insane ...
So much tallent
But its fucking Gacha AGAIN
Can u IMAGINE
A game u turn on
And u can just experience the story
Not being kinda forced to do all this extra stuff just to get whatever kind of currency taking u out of the story
Can u imagine JUST playing a title from 0-100 % WITH THIS MUCH STYLE
Its insane i cant stop thinking about that .... But nope Its Gacha AGAIN
Yea i know but can u imagine the kind of GAME ud be able to play as a full fledged title
With awesome style
Great charachters
And a STORY u could experience as a whole without having to wait for it to expand first
Sitting there waiting for new content
Not havin to worry about banners
Just a GAME u can play on ur couch in peace
Wise decision friend
And with you and many more stopping this shit whales can whale without the mass these games wont run
And one day the chinese market will realise it too
And maybe then we can get fully fledged out games realized in this world
Because those sell aswell
And gambling is toxic as hell
One step at a time
Stay strong friend
Gotspeed
One step at a time
you're frekin based bro
no, a real game isn't as profit-focused and exploitative of whales as a gacha game and mihoyo will probably need to crunch its workers very hard and pay them terribly for the animation to be good
@@offandsphere6788 well someone is using big boy words all by themselves to oversahdow they have no clue what they're talking about
Arnt they cute when they think they have it all figured out
There is one thing called over-animating and this is a good example. It is akin to over-acting in real life. When you have to convey an expression or an emotion, falling short is bad but adding excessive animation detracts from the interpretation, breaks the rythm and dilutes the narrative. It is curiosly more common in amateurs who want to show off so it is weird to find this in a game from a company with such an extense experience that has delivered amazing animations in their other projects.
its always a furry game when characters move like they a block of jello
there's such a thing as being overly animated. Some the movements don't sell the idea that the characters have weight behind them, and when they do that weight feels inconsistent. some idiots in this comment section will disagree however.
I think it's too much. When the cat girl stretches, it feels too fast. There's no time to actually feel the stretch because of how few of the frames she's actually stretching. That paired with the squash and stretch as well as the exaggerated movements makes it bad to look at. It would work with characters like Sonic, but not with anime-styled characters.
It’s fluid, but kinda weirdly shot and timed. Like the cat girl sure is moving and acting like a cat, but not in a way that looks natural but more like a highschool anime club girl trying to convince everyone she’s a cat at every possible moment. Also that voice direction: 2 dudes are completely normal and pleasant sounding, white hair girl is completely normal and pleasant sounding, cat girl is like if my tinnitus began talking to me and never stopped.
This video smells like a discord server
They get paid well because of my contributions in Genshin & Star Rail.
You're welcome
holy crap, those animations are in an entire new world
Not just paid well, but they also get enough time to do stuff.
holy its amazing the sketch and strech technique is perfect the corporal lenguage its...its...............¡¡¡¡¡¡¡¡¡¡¡¡¡¡¡
fREAKIN PERFEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEECT!!!!!!!!!!!!!!!!!!!
Dawg the swiftness is insane😭😭
And why is blud shivering in his timbers😭
I guess? Imo there's WAY too much going on here. Characters almost seem to be jiggling as if they're solid gelatin.
Yeah, I know it’s outta left field but GG Strive did the same thing and it irked me there too. Like it’s super fluid, and high fidelity, but it’s too busy and over animated. A character no longer just raises an arm to signal an attack, they have to do a 5 second little jig and they never stop like they have bugs in their socks or somethin.
The Movement and Face Expressions are so Fluid and smooth, and not Dry. The visuals are good to! I love it!
Did they Get paid better than Shibuya Arc Animators?.....
This looked like Pain's fight against Naruto, very fluid... distortions everywhere I thought it was exaggerated and ugly, apart from the fact that it seemed like everyone was made of gelatin, they had no bones.
This have more soul than genshin impact
The way the catgirl moves is so cute!
It's fitting that you have a catra profile pic
top voice acting + animation and smoothness.
"Are those scissors? "
My MGR:R brainrotted head: SUNDOWNER REFERENCE-
Am I the only one who think about Vash from Trigun while watching Billy?
Ok but this little cat girl is making me act unwise
?
The the the girls a miner
These are the animation i don't want to skip through in a gameplay.
they move too much for my taste, I don't enjoy it much. Glad you all are happy though.
I didn’t even know squash and stretch could be applied to 3D animation. This game’s cutscenes are bette than even the best CG anime out there
I recently got into ZZZ because of Billy Kid (he's so cool) and the ads, and I didn't realize that I remember watching this exact video 7 months ago.
Mappa finna steal hoyoverse employees for a 3D anime
Didn’t really get what you were talking about until the dilf wolf walked in, that’s when I really started to pay attention.
It’s probably real people making the animations like with their own movements in one of those tracking suits
When they get paid well they animate cringe?
what unlimited framerate does to a mf
If this game wasnt censored I'd play it
00:10 GOD i also felt that👻
Bro all the animation, the detail.... I wish anime was this freshen smooth. See this is cgi done right!
Good work on the animation but the overexaggerated movements and the catgirl licking herself were so fucking cringe that it hurts to watch.
The white wolf, red eyed, eyepatch wearing, cyberleg having, "highclass" furry with the pocketwatch at the end is in a league of its own cringe though come on
@@TheEbonyWarrior It's all cringe
The game's cutscene has more life than genshin's
Genshin cutscenes have life as well
tell me you never play genshin without telling me you never play genshin
nah, genshin is better
Holy shit that's the smoothest animation I've ever seen in my life
Ah yes. Bones made of jello equals better animation.
Anime fan: Anime cgi sucks
Zenless zone zero:
Edit: I wish anime cgi would be like this