A severe downgrade 14 years later...

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  • เผยแพร่เมื่อ 29 ส.ค. 2024
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ความคิดเห็น • 1.1K

  • @opulenthalo
    @opulenthalo  ปีที่แล้ว +958

    Tough Phone Cases + Desk Mat Sale! OpulentGaming.co.uk (link in bio) ✨

    • @TheRailfans-h6v
      @TheRailfans-h6v ปีที่แล้ว +2

      Yup

    • @user-rb5fw4ey2w
      @user-rb5fw4ey2w ปีที่แล้ว +8

      I do not get it. The sand has footprints and tire tracks? Where is downgrade?

    • @kyokusagani8869
      @kyokusagani8869 ปีที่แล้ว +40

      @@user-rb5fw4ey2w The tire tracks are the downgrade. They are completely misplaced in Infinite and it looks buggy.

    • @user-rb5fw4ey2w
      @user-rb5fw4ey2w ปีที่แล้ว +12

      @@kyokusagani8869 ah, I see. Well, deez nutz are misplaced and buggy. (Just kidding) but seriously, that is interesting.

    • @troywrzesinski9143
      @troywrzesinski9143 ปีที่แล้ว +10

      343 games have always lacked a layer of detail or two. 343 has never gotten the explosions, water or foliage physics right either. Like I said it's the little things like attention to detail that make a game iconic.

  • @_zoid
    @_zoid ปีที่แล้ว +3187

    Bungie cared a lot about the small details. That's what made the games feel immersive and gave them so much soul.

    • @Uriel.47AC
      @Uriel.47AC ปีที่แล้ว +31

      You got it

    • @decriper1097
      @decriper1097 ปีที่แล้ว +54

      But they ruined the assault rifle and the pistol in halo 3 lol

    • @Uriel.47AC
      @Uriel.47AC ปีที่แล้ว +64

      @@decriper1097 I disagree, both had great designs, I didn't care for dual wielding. Well the audio for the AR was a bit of a joke

    • @rreprah9515
      @rreprah9515 ปีที่แล้ว +59

      @@Uriel.47AC cmon bruh, halo 3 is absolutely fantastic but the magnum was mega neutered lol

    • @Uriel.47AC
      @Uriel.47AC ปีที่แล้ว +12

      @@rreprah9515 hell yeah, I loved H3 and yes the magnum was awful, not even good when dual wielding, lol

  • @keitou7709
    @keitou7709 ปีที่แล้ว +1546

    *Drives one cm in Infinite*
    The tire tracks: ⬅️↙️↙️↖️↙️➡️↘️↗️

    • @opulenthalo
      @opulenthalo  ปีที่แล้ว +53

      😂😂😂

    • @j.c.denton2312
      @j.c.denton2312 ปีที่แล้ว +46

      I had absolutely no idea they were that bad when I first played the game

    • @ohim6777
      @ohim6777 ปีที่แล้ว

      ➡️↘️⬇️↙️⬅️➡️hs

    • @Grobblemite
      @Grobblemite ปีที่แล้ว +25

      Infinite reminds me of a mobile game, campaign was Ight though no coop on launch made it one of the worst halos imo

    • @DarkEcho119
      @DarkEcho119 10 หลายเดือนก่อน +15

      What really makes that sting is the fact they explicitly promised that split screen co-op would be present on launch. Then that it would be added at a later date. Then that it would not be added at all. Not like it's a staple of the series or anything..@@Grobblemite

  • @K1ngfr3zno
    @K1ngfr3zno ปีที่แล้ว +1788

    It’s actually nuts how halo 3 is 16 years old yet still smacks new games out the park with how it looks and runs

    • @mrnohax5436
      @mrnohax5436 ปีที่แล้ว +58

      stop your making me feel old

    • @norvinosorio22
      @norvinosorio22 ปีที่แล้ว +17

      Yeah right white boy

    • @sirisaacthestraight
      @sirisaacthestraight ปีที่แล้ว +128

      @@norvinosorio22 Lmfao what

    • @TwoChin
      @TwoChin ปีที่แล้ว +114

      @@norvinosorio22 back to your NBA/Madden containment plz

    • @Xecnalxes
      @Xecnalxes ปีที่แล้ว +39

      @@sirisaacthestraight I also almost busted out laughing tryna figure out why he replied liked that lol

  • @inductivegrunt94
    @inductivegrunt94 ปีที่แล้ว +1316

    A massive downgrade. I miss the old landscape effects. This and the snow effects were great in Halo 3.

    • @jonathanz.9675
      @jonathanz.9675 ปีที่แล้ว +23

      It’s a wonder that games can be so bad despite having an army of people behind it and so much money

    • @Majorwindy
      @Majorwindy ปีที่แล้ว

      It’d be for performance reasons given the new game is free to play and so needs to scale to lower end machines

    • @jonathanz.9675
      @jonathanz.9675 ปีที่แล้ว

      @@Majorwindy won’t even let me play it on my pc. Too lo end. Plays master chief collection on all normal settings at 1080 though

    • @Ripa-Moramee
      @Ripa-Moramee ปีที่แล้ว

      ​@@jonathanz.9675 Dang didn't know tiny little details you don't even notice while actually playing the game like a normal human being instantly makes it "so bad". Guess I'll change my review, take out all the pros and just copy and paste that in and give it a half a star.
      Thanks 🙏
      Idiot, lol.

    • @pododododoehoh3550
      @pododododoehoh3550 ปีที่แล้ว +5

      I miss having more than one landscape in the campaign and it coming with a microtransaction free mp

  • @ElectricalSmith
    @ElectricalSmith ปีที่แล้ว +786

    Halo 3 sand also had sound effect sweeteners. You have to listen very closely but you can hear the sand falling back down after it has been kicked up.

    • @kiwidan2271
      @kiwidan2271 ปีที่แล้ว +78

      Marty's attention to detail was incredible.

    • @robtennant98
      @robtennant98 ปีที่แล้ว +1

      @@kiwidan2271 Marty?

    • @kiwidan2271
      @kiwidan2271 ปีที่แล้ว +71

      @@robtennant98 Marty O'Donnell. The main composer and audio director for Halo 3.

    • @robtennant98
      @robtennant98 ปีที่แล้ว +7

      @@kiwidan2271 I thought he only did the music

    • @WonderMePartyStrip
      @WonderMePartyStrip ปีที่แล้ว +35

      You can hear the same on CE. The dirt falling down and making noises on the ground.

  • @BryceEdwardBrown
    @BryceEdwardBrown ปีที่แล้ว +343

    Halo 3 is really timeless

    • @YRNBugatti
      @YRNBugatti ปีที่แล้ว +9

      Damn near perfection

    • @alexmorpheus6762
      @alexmorpheus6762 11 หลายเดือนก่อน +12

      The first Halo trilogy is timeless 💚💚💚

    • @primary2630
      @primary2630 9 หลายเดือนก่อน +3

      ​@@alexmorpheus6762yeah literally. Even if halo ce graphics have aged they still hold a charm. I love the halo 2 Anni graphics but the sound design wasn't as good as classic halo 2s sounds imo

    • @dondaythe4th73
      @dondaythe4th73 3 หลายเดือนก่อน +1

      And LFD 1-2, MW2, Halo 3-ODST, Battlefield Bad a company 2 and 3! Gears of war 2 and 3! Modded Xbox Lobbies and other classics it was such a great time in gaming and the memories dude I will never ever forget those times. Real ones remember The Tech Game forums

  • @TheFacelessStoryMaker
    @TheFacelessStoryMaker ปีที่แล้ว +771

    It's the same with the water physics in H3 and Infinite.

    • @onelongwordable
      @onelongwordable ปีที่แล้ว +51

      There is a fair bit of water in the Infinite campaign but they made sure you can never quite go underwater, I guess they didn't want to manage the screen effects? The kind of corners they cut in infinite would be laughable if it wasn't sad honestly

    • @Redspark77
      @Redspark77 ปีที่แล้ว +23

      @@onelongwordable ragdolls in halo 3 float in the water and go with the stream. Halo infinite has nothing like it.

    • @REALMARCHINADER
      @REALMARCHINADER ปีที่แล้ว +13

      @@Redspark77 to be fair the mjolnir armor is the weight of a damn warthog. I doubt a river could realistically carry it around like a floaty.

    • @IzaTheMendez
      @IzaTheMendez ปีที่แล้ว

      @@REALMARCHINADER Yeah, the armor of Spartan hare heavy as

    • @daBears06
      @daBears06 10 หลายเดือนก่อน +4

      ​@@REALMARCHINADERdon't add lore to gameplay..

  • @tpecky5835
    @tpecky5835 ปีที่แล้ว +267

    This is just AAA gaming as a whole sadly. Still doesn’t excuse halo infinite and 343.

    • @sirejester1155
      @sirejester1155 ปีที่แล้ว +10

      @Jeffrey dahmer vs Ted bundy ahhhh a man with intelligence i love single player games multi games are overrated good example cod

    • @perrytran9504
      @perrytran9504 ปีที่แล้ว +5

      @Jeffrey dahmer vs Ted bundy Honestly there's a lot of good games that came out over the years and unless you didn't have a job or school there's no way you would've been able to play them all as they came out. Even now I'd rather check out old games that had a good reputation than buy the nu slop that is released nowadays.

    • @Mugetsu2021
      @Mugetsu2021 ปีที่แล้ว +2

      Elden ring and God of war???

    • @ATP2555ify
      @ATP2555ify ปีที่แล้ว +1

      @Jeffrey dahmer vs Ted bundy Me too. I stay in the old days before developers started treating single player like a tutorial for multiplayer.

    • @wut-se8hz
      @wut-se8hz ปีที่แล้ว +2

      ​@Jeffrey dahmer vs Ted bundy don't fucking diss muffin man

  • @misterbanshee7992
    @misterbanshee7992 ปีที่แล้ว +407

    I like the halo 3 explosion effects , plasma decal marks on walls better then the newer games

    • @Tbaggrrr
      @Tbaggrrr ปีที่แล้ว +20

      Bruh even halo reach had good decals, and halo 4 , even 5 was pretty good

    • @misterbanshee7992
      @misterbanshee7992 ปีที่แล้ว +15

      @@Tbaggrrr reach was good game.

    • @randyquaid3381
      @randyquaid3381 ปีที่แล้ว +8

      ​@@misterbanshee7992 Reach is the best Halo fight me

    • @ItsOlDino
      @ItsOlDino ปีที่แล้ว +6

      Plus they have blood in the games.

    • @Chicky_Lumps
      @Chicky_Lumps ปีที่แล้ว +4

      ​@@ItsOlDino Which is funny because rating can't be the excuse for the worse decal system. Even if they're hellbent on keeping it T there are a million non gory ways to show damage to player armor to make weapons feel more impactful.

  • @Sundaiiz
    @Sundaiiz ปีที่แล้ว +102

    I wasn't thinking too much of it, but the way the tire tracks were left behind the warthog makes me believe that there has to be some sort of bug going on here.

  • @lveloxl
    @lveloxl ปีที่แล้ว +61

    you know what detail hasn’t been a halo game since CE? The Assault Rifle, Sniper Rifle & Shotgun i believe, you can see their bolts/actions cycle in 3rd person as it fires & ejects rounds. the best gun for this is the AR though as when You or Marines fire, the bolt goes to the rear as the rounds eject which is an amazing detail i’ve only seen in CE of All Halos

    • @MondySpartan
      @MondySpartan 7 หลายเดือนก่อน +7

      Not even Anniversary has the detail!

  • @ApolloWorks
    @ApolloWorks ปีที่แล้ว +105

    Halo is a lot like a divorced couple. At first it was two happy parents (Microsoft and bungie) who loved their child and gave the child everything they could ever dream. One parent gave the child toys and adventures (bungie) while the other funded everything (Microsoft) Then one day, one parent abandoned the family in pursue of a richer partner (bungie to activision). The now alone divorced partner (Microsoft) quickly remarried as an attempt to keep the kid happy because they don’t know how to do it themselves. Only problem is this 2nd parental figure (343i) is some trashy money hungry gold digger who not only pockets the money (Microsoft) gives them to make the kid happy, but also constantly scams the kid to make extra money on the side while (Microsoft) doesn’t really care because now they are making even more money.

    • @GallowayJesse
      @GallowayJesse ปีที่แล้ว +1

      "richer partner"
      wat

    • @nomus1172
      @nomus1172 ปีที่แล้ว

      More like Microsoft is money hungry considering they control everything in the shop

    • @JackFHerrera
      @JackFHerrera ปีที่แล้ว +6

      Holy shit haha nice

  • @leonidasxix4200
    @leonidasxix4200 ปีที่แล้ว +55

    I am just glad I wasnt the only one who noticed this, Reach was still using their techniques (mostly) but once 4 was release I could very much tell those quality pieces were dropped.

    • @TheN7Spartan
      @TheN7Spartan ปีที่แล้ว +3

      Yeah. I felt something was missing from 4 but couldn't really figure out what it was. I was hoping 343 would improve after their first try at making a Halo game. Boy was I wrong.

    • @yobro6053
      @yobro6053 ปีที่แล้ว +5

      Reach was a legit leap graphically over 3 , the engine received a huge overhaul whilst retaining the attention to detail/effects of 3. Artistically it was more gritty and less saturated which is down to the individual in terms of preference.

    • @TheRafark
      @TheRafark 10 หลายเดือนก่อน +1

      Reach was made by bungie.

    • @leonidasxix4200
      @leonidasxix4200 10 หลายเดือนก่อน

      Would have never known@@TheRafark

    • @leonidasxix4200
      @leonidasxix4200 10 หลายเดือนก่อน

      @@yobro6053 To me it was more about the shader system, their is something at least to my eye that seem lesser though I wonder if it is the saturation of color. Does make me wonder now if I can run it with something applying different saturation.

  • @graveyardghoul8482
    @graveyardghoul8482 ปีที่แล้ว +62

    I’ve been trying to tell people how well Halo 3 has aged for a decade. Every year it gets better.

    • @pyros.
      @pyros. ปีที่แล้ว +12

      I think lighting is still the games best asset. They definitely didn't slack there.

    • @_MaZTeR_
      @_MaZTeR_ ปีที่แล้ว +6

      They had to downgrade the Xbox 360 Halo 3's resolution by quite a lot due to all of the detail added to the game. Meanwhile Halo Infinite 15 years later looks only better just on the graphics side. Everything else is a severe downgrade.

    • @goyo_heh
      @goyo_heh ปีที่แล้ว +4

      @@_MaZTeR_I think infinite’s textures are really good looking and awesome, but they didn’t implement them well in any of its maps, the campaign was lacking in the lighting department and in variety of scenarios and basically made everyone feel like it looked bad.

    • @_MaZTeR_
      @_MaZTeR_ ปีที่แล้ว +5

      @@goyo_heh Halo Infinite's campaign consists of the Halo CE level "Halo" stretched over 6 hours or so, with occasional Forerunner caves plastered here and there and most of the times those too look the exact same.
      At least in Halo CE, almost all of the Forerunner cave section levels were unique, aside from Assault on Control Room and Two Betrayals where you're just going back and forth the same level, but even that feels better since the second time around, you're just trying to fight your way through the Covenant and the Flood.
      They have the literal Zeta Halo as the setting, which is very significant in the books regarding the time set before and during the Forerunner-Flood war. And there's absolutely 0 mention of the ancient human tribes living on the surface, the Primordial a.k.a THE proto-proto-Gravemind and finally the Palace of Pain and Mendicant Bias who together with the Primordial ran the Palace.
      They had 6 years to work on this game and basically wasted most of it, and in actuality they worked on the final build of the game maybe couple of years.

    • @goyo_heh
      @goyo_heh ปีที่แล้ว +3

      @@_MaZTeR_ yeah it’s pretty sad , the game could have looked and played great if 343 had managed it correctly.
      I’m not really knowledgeable in the lore but I do know a lot of stuff could have come into play in this entry and it just didn’t. I mostly just play the games but even the plot of the 343 games has been always like going back and forth with its premises and villains. Basically one big missed opportunity in all the technical and creative areas sadly, would love to see it make a comeback in the future but I’m kind of done with 343 halo. 6 years in the making and it was disappointing.

  • @Bl4nkshell
    @Bl4nkshell ปีที่แล้ว +13

    Always remember, 343 doesn't care about Halo because they didn't earn it, it was given to them without any effort.

    • @RandomBirblikesrape
      @RandomBirblikesrape 29 วันที่ผ่านมา

      And also remember Halo was never good

    • @ihad2reload
      @ihad2reload 4 วันที่ผ่านมา

      @@RandomBirblikesrape I like the cut of your jib 😂

  • @wesley3300
    @wesley3300 ปีที่แล้ว +21

    Bungie knew how to creatively work within their limitations

    • @Lou-yf1jo
      @Lou-yf1jo หลายเดือนก่อน

      No such thing as limitations

    • @RandomBirblikesrape
      @RandomBirblikesrape 29 วันที่ผ่านมา

      Halo was never good

    • @Khârn_the_Betrayer_18
      @Khârn_the_Betrayer_18 27 วันที่ผ่านมา

      @@RandomBirblikesrape I bet you buy the new call of duty every year, even though its the same exact game

  • @owendiaram3870
    @owendiaram3870 ปีที่แล้ว +21

    It reminds me of how Dark Souls 1 had a single area with snow, yet they added accurate footsteps and such to the map.
    Meanwhile, Skyrim has half of it's overworld map covered in snow... yet they didn't think to add footsteps

  • @Xecnalxes
    @Xecnalxes ปีที่แล้ว +24

    "Hey everyone! So, I have great news. 343 has just Tweeted that they're updating the footprints in Halo Infinite. I for one am very excited. We know there have been bumps in the road but 343 has been listening. Please like and subscribe for more Halo news, not content."
    - Mint Blitz

    • @falkonsrt6000
      @falkonsrt6000 ปีที่แล้ว +13

      THIS UPDATE WILL FIX THE GAME, 343 HAS A W, (click bait ai master chief image)
      -HALO FOLLOWER

    • @juicedbeetlejuice4572
      @juicedbeetlejuice4572 ปีที่แล้ว +3

      @@falkonsrt6000 HALO INFINITE IS DEAD 343 WAS FIRED MICROSOFT’S HEADQUARTERS BLEW UP AHHHH
      -Sean W

    • @OMGtheykilledKenny42
      @OMGtheykilledKenny42 ปีที่แล้ว +1

      If the lead developer that fixed up MCC is now in charge of Infinite maintenance..

    • @megaman37456
      @megaman37456 2 หลายเดือนก่อน +2

      @@OMGtheykilledKenny42 Doesn't matter, nothing can make Infinite a good game, especially when they keep jacking up the store prices. Glad I stuck to MCC and 5 not living in the delusion that Infinite will eventually be on par with either of those, spoiler: It won't.

  • @BiberandDolik
    @BiberandDolik ปีที่แล้ว +8

    Tbh this is nothing compared to how hard we got fucked on campaign and story...

    • @343EXTERMINOABUNGIE
      @343EXTERMINOABUNGIE ปีที่แล้ว +2

      Bungie os overrated and his games are ugly

    • @spartanjohn-1176
      @spartanjohn-1176 11 หลายเดือนก่อน

      ​@@343EXTERMINOABUNGIEagree

  • @Johnnyb167
    @Johnnyb167 ปีที่แล้ว +26

    I'm surprised no one has noticed this yet but in the OG (Halo: R, 1, 2, 3) series the gun on the classic warthog has sway on it when you turn as if it implies the gun is heavy weaponry that can move on its own. In infinite.....no such thing, go ahead and check I already did. I have no idea how 343 missed this.

    • @kornchip1880
      @kornchip1880 หลายเดือนก่อน +2

      They missed it cause they don't care

    • @Johnnyb167
      @Johnnyb167 หลายเดือนก่อน

      @@kornchip1880 Me at the 343 offices ⬆️➡️⬇️⬇️⬇️

  • @Bronson_07
    @Bronson_07 ปีที่แล้ว +7

    0:42 ok 343 that just looks terrible #fire343

  • @ravensailiata
    @ravensailiata 4 หลายเดือนก่อน +6

    I've noticed a lot of newer games have higher res textures and better graphics, but the visuals and artstyle are nothing more than flat. Halo Reach IMO had the best visuals and artstyle in the franchise. Halo 3 has the most details in any halo game. I have my issues with the bungie halo games and the 343 games, but Halo infinite looks higher resolution in textures and more polygons yeah, but the artstyle and visuals are just not there at all. It looks like every basic unreal engine 4 game or gimmicky project that has very little to offer in visuals other than high resolution, high poly count and ray tracing. It's a complaint I've had with GOD KNOWS how many ubisoft games in the past 8 or so years, it's plaguing games everywhere. Everyone's so obsessed with high graphical fidelity that visuals and artstyle just aren't there.

  • @kyokusagani8869
    @kyokusagani8869 ปีที่แล้ว +91

    The assault rifle got a massive upgrade , but the warthog skid textures got a massive downgrade. I'd say this is a 50/50.

    • @MelStaub
      @MelStaub ปีที่แล้ว +7

      In Halo 3 vehicles don't leave track marks

    • @xxfalconarasxx5659
      @xxfalconarasxx5659 ปีที่แล้ว +46

      @@MelStaub To be honest, I'd prefer not having track marks to having broken track marks that just break my immersion even further.

    • @kyokusagani8869
      @kyokusagani8869 ปีที่แล้ว +15

      @@MelStaub That was still better than the jarring square textures that don't match the vehicle at all, honestly

    • @onelongwordable
      @onelongwordable ปีที่แล้ว +13

      The textures are good in Infinite but the Reach model of Assault rifle is hideous and I don't know how so many people can like it at all

    • @GallowayJesse
      @GallowayJesse ปีที่แล้ว +6

      ​@@onelongwordable
      Yeah that assault rifle model is ass. Much prefer rhe thicc assault rifle from the other games

  • @endexe5169
    @endexe5169 ปีที่แล้ว +7

    Okay, so...
    Footsteps:
    *H3:* Round, for whatever reason? They look like enlarged bullet holes. Maybe that's what they are... Not very sand-looking.
    *Infinite:* Lacking depth and doesn't look like sand; but at least it's an actual FOOTprint.
    Bullet Impact:
    *H3:* Sand looks very coarse, more like gravel. Barely any dust.
    *Infinite:* Looks very dusty and sandy, as it's supposed to. However, particles disappear a little too soon, gives the sand slightly less substance. Only noticeable when REALLY paying attention to it.
    Grenades:
    *H3:* Don't bounce off of sand (more realistic), explosion creates more sand and dust, and leaves a clear stain on the ground; but it looks rather unspectacular.
    *Infinite:* Do bounce off of sand, makes sense for gameplay reasons and consistency, but not very realistic. Explosion is a lot more spectacular and fitting to the damage it does. Doesn't create a lot of dust during the explosion, but even more so shortly afterwards - something H3 doesn't do at all.
    Warthog:
    *H3:* Very little dust, no tire tracks.
    *Infinite:* Tires create a lot of dust, as it is fitting for sandy ground. And something's definitely wrong with the video. The tire tracks in Infinite are choppy, yes, but not completely random. They usually even look somewhat good, and unlike in H3; exist!
    "A severe downgrade 14 years later" - yeah, no. But alas, as I can see from the comments, if you present the content the right way, people will fall for the misleadings. It may not be an upgrade, but I'll be damned if it ain't at least on par. But hey, putting Infinite in a mildly positive light doesn't bring in any views, eh?

    • @crimsonlight4205
      @crimsonlight4205 ปีที่แล้ว +4

      There’s also the fact that there are no legs, the hog has basically no sound, the explosion from the grenade looks like it was added from Microsoft word, the gun on the hog doesn’t sway with the movement, and the fact that the actual graphics look almost exactly the same but with the brightness turned up to 11 even though it’s almost 15 years after h3 and a considerable amount of money was spent on it…

    • @endexe5169
      @endexe5169 ปีที่แล้ว +2

      @@crimsonlight4205 Infinite has legs, they just disappear above 78 FOV to avoid clipping. Microsoft word is a writing program, I don't know how that analogy even came to you. I don't think anyone ever complained about "Halo Infinite Warthog gun not swaying", maybe because it's so miniscule noone ever noticed it. Apart from that, as seen in the video, Infinite seems much more saturated that H3, having more contrast and visual clarity.

    • @crimsonlight4205
      @crimsonlight4205 ปีที่แล้ว +1

      @@endexe5169 so the game can’t even keep up with itself? That’s honestly worse. And that’s the point… you can add pictures and clips into Microsoft word btw. You missed the whole point and still didn’t know what you were talking about. And it most certainly does have more contrast, because the brightness is turned up as high as they could get it. It honestly almost hurts to look at the environment in the game because all of the colors stick out instead of looking like a natural blend. That’s the problem. All of that wouldn’t even be too bad if it wasn’t such a terrible obvious cash grab of a game. If it was an indie game it would be more than acceptable. But for something that tens of millions of dollars and nearly 6 years of development went into, it’s absolutely unacceptable.

    • @endexe5169
      @endexe5169 ปีที่แล้ว +2

      @@crimsonlight4205 Jesus dude, I can hear your hair falling out from all that malding. The only valid point is that yes, they could do a workaround to avoid the clipping, but they simply put their priorities elsewhere.
      And still, your Microsoft Word analogy makes barely any sense. I don't know why I need to explain this to you, but you can also add pictures from H3 into Word. Wow! So I guess H3 is straight from Microsoft Word, right? Apart from all that - Infinite's grenade explosions look better, and it shows, because "Microsoft Word" was the only counterargument you could find.
      And brightness doesn't inherently bring contrast with it - in fact, it reduces contrast. You're mistaking "brightness" for a wider, more dynamic color range. Because that's what Infinite has. And what the hell do you even mean by "sticking out"? You mean the foliage sticking out of the grass? The rocks out of the ground? the trees out of the forest? So another little fun fact for you: when colors "stick out", as you call it, and everything is not one, big blend of a mild arrangement of colors, it's probably to make objects and depths more distinguishable. I've never heard anyone complain about that, but here you are.
      Also, the Multiplayer is free, you can play the campaign over gamepass, and overall, you have to spend a laughably low amount of money to have fun hours upon hours with the game; and if you didn't have fun with it, then that's fine! But others do, and if that's a cashgrab to you, then you should probably lay off whatever you're smoking, and pass it to me, cause goddamn that shit must be hitting.

    • @CloneHomie
      @CloneHomie 10 หลายเดือนก่อน

      @@endexe5169bros secretly a 343 dev lmfao. Glazing all over them

  • @xtrstudios
    @xtrstudios ปีที่แล้ว +50

    343: we tested the impact of grenade physics on specific surface & determined that the readability isn't clear, we'll continue to monitor this closely.
    H3 Players: 🙃

    • @RandomBirblikesrape
      @RandomBirblikesrape 29 วันที่ผ่านมา

      Bungie: lets make worst game ever known as Halo

    • @RaceNinja
      @RaceNinja 16 วันที่ผ่านมา

      @@RandomBirblikesrape if you’re going to rage bait you have to be more subtle, no one will believe you if you just flat out say halo is the worse game ever

  • @pabletoday9782
    @pabletoday9782 ปีที่แล้ว +7

    I wouldn't say MASSIVE downgrade. More like stagnation. Both do the same

  • @colt1596
    @colt1596 ปีที่แล้ว +12

    My same problem with most games coming out. It feels like a block world with a skin over it.
    Riders republic really made me feel this way.

  • @jessicastoker8932
    @jessicastoker8932 ปีที่แล้ว +71

    This is a brilliant showcase as to why - if you did Halo in the Unreal engine, which has built-in and robust support for these kinds of effects, it would look and feel phenomenal. The sense of place would be powerful. The idea of seeing a room that looks like the "Lobby Scene" from The Matrix, only in Halo? That's incredible to imagine.

    • @Chicky_Lumps
      @Chicky_Lumps ปีที่แล้ว +3

      Yeah I think Unreal is generally optimized for 1st / 3rd person games. Though I know indie devs have major issues with it making strategy games MMOs etc. Seems like even the best game engines have limitations in genres it wasn't built for.

    • @randybutternubs5727
      @randybutternubs5727 ปีที่แล้ว +1

      You gave them crap with the unreal engine in halo 5, so they made a new one, and you’re still complaining

    • @jessicastoker8932
      @jessicastoker8932 ปีที่แล้ว +9

      @@randybutternubs5727 I mean, I never did. The Tiger Engine (used in Halo 5) is... okay. I personally think Halo Infinite is great. I wish it retained some of the physics and playfulness of Halo 3 and Reach, but it's great other than that.
      Unreal engine is just a very robust engine, with lots of people who know how to use it. It doesn't make sense for a company to build game engines these days, especially if they don't have the same work environment as other engines. It means you can't just hire someone - you have to train literally anyone you hire. So, slows down game development, costs money, it's just overall not a great idea... come to think of it, who complained that Halo shouldn't switch to Unreal who actually understand the industry involved in game development, asset generation, art application, and workflow management? I can't even imagine a casual fan saying, "Please no, I would cry if Halo on the 360 could have looked as pretty as Gears of War."

    • @natayaway
      @natayaway ปีที่แล้ว +1

      Unreal does not have built in support for any of these features except footstep sounds.

    • @natayaway
      @natayaway ปีที่แล้ว +9

      @@randybutternubs5727 unreal wasnt used for h5

  • @the_not_real_bigboss
    @the_not_real_bigboss หลายเดือนก่อน +3

    Literally unplayable -100000/10
    343 should be ashamed 😔

  • @probablegarbage2265
    @probablegarbage2265 ปีที่แล้ว +17

    actually disgusting to see.
    cant believe THIS was the future for games

  • @kadenbirch
    @kadenbirch ปีที่แล้ว +33

    You actually can see your leg model in infinite, but you need to decrease your FOV in the settings to do so. All in all, I'm not sure if I would say this is a "massive downgrade". There are lots of features I'd like out of infinite before they fix any of the issues shown in this video.

    • @Valkyrae123
      @Valkyrae123 ปีที่แล้ว +17

      Its a downgrade

    • @jackburton307
      @jackburton307 ปีที่แล้ว +17

      Unacceptable and lazy for the devs to not have fixed 1st person legs in over 90 fov. Infinite is so terribly unfinished!

    • @savathunthejudge914
      @savathunthejudge914 ปีที่แล้ว

      ​@@jackburton307L

    • @non1263
      @non1263 ปีที่แล้ว +8

      This stuff doesn’t really matter in the grand scheme of things, but it does beg the question: where did all the time, effort and money go? This isn’t just a Halo problem, but applies to many games where games made decades ago vastly surpass the overall quality of newer games. They had less money, less manpower and less time, yet created a far more wholesome game experience.
      343: “It’s impossible.”
      Microsoft: “Bungie was able to build this in a cave! With a box of scraps!”

    • @Valkyrae123
      @Valkyrae123 ปีที่แล้ว +1

      @@non1263 i think the majority of the money went into advertisements and the campaign, ive seen more advertisements for infinite than i have maps in the game

  • @catchwreck928
    @catchwreck928 ปีที่แล้ว +4

    i cant believe its been 14 years.. God i miss high school😭i miss the parties the petty drama the teachers, the fights,
    after school etc etc

  • @sevvforshort5597
    @sevvforshort5597 หลายเดือนก่อน +3

    Back then games were about story gameplay and detail. Now games are just how long can we keep scamming our consumers.
    They had limited resources so they couldn’t add everything but were able to add more detail to make up for the fact.

  • @LoungingBacon
    @LoungingBacon หลายเดือนก่อน +1

    Phantom explosions: 📉
    Physics: 📉
    Netcode: 📉
    Playerbase: 📉
    Creativity: 📉
    Continuity: 📉
    Rule of cool: 📉
    Scarabs: 0️⃣
    Map remakes: 📉
    Derpy ass looking brutes: 📈
    Greed: 📈
    Cliffhangers: 📈

  • @sanchezs7614
    @sanchezs7614 ปีที่แล้ว +10

    $500 million budget for Halo infinite btw 😂

    • @sanchezs7614
      @sanchezs7614 ปีที่แล้ว

      @Epic Not really what?

    • @ATP2555ify
      @ATP2555ify ปีที่แล้ว +1

      More like $5 million

    • @wut-se8hz
      @wut-se8hz ปีที่แล้ว

      ​@Epic they pretty much all spent it on the engine, and the engine can't do shot no matter how much money you pour into it if they don't have enough time to work on it.

    • @juicedbeetlejuice4572
      @juicedbeetlejuice4572 ปีที่แล้ว

      @@wut-se8hz There was no 500 Million dollar budget, that was a complete rumor started at Infinites pre-launch era it’s never been proven. Same thing with the “6 years development”.

    • @wut-se8hz
      @wut-se8hz ปีที่แล้ว

      @@juicedbeetlejuice4572 I know the 6 years of development is wrong, because 1. They would've still had been working on h5 and 2. There's prototypes showing they didn't make any major progress till years later. But I do know the budget was confirmed by Microsoft, could it have been a lie? Sure. But at the moment from the looks of it, it seems to be true.

  • @tylerelli6565
    @tylerelli6565 9 วันที่ผ่านมา +1

    It’s not a downgrade. Master chief learned the ability to deceive his enemy by creating fake footsteps with his mind.

  • @cristianroy21
    @cristianroy21 ปีที่แล้ว +8

    I LOVE when people take their time to point out the little details
    THANKS

  • @gang6009
    @gang6009 ปีที่แล้ว +3

    What do you expect? The people work in game studios probabyl wear a tail to work everyday.

  • @ShadowDragon-cw7wb
    @ShadowDragon-cw7wb ปีที่แล้ว +9

    When Halo 3 came out, I was blown away by the graphics!

    • @asianmanfromasia
      @asianmanfromasia ปีที่แล้ว

      It still looks good today!

    • @TheN7Spartan
      @TheN7Spartan ปีที่แล้ว

      And this game didn't make 720p in 2007. It goes to show that Bungie accomplished so much in the face of crazy circumstances.

  • @remipennel121
    @remipennel121 4 หลายเดือนก่อน +4

    Halo 3 just goated

  • @golferprice
    @golferprice ปีที่แล้ว +6

    Halo 3 holds up to this day with both visuals and gameplay. It’s crazy, mcc pc halo 3 is fun as hell and I still play it

  • @Kralkuscov
    @Kralkuscov 6 หลายเดือนก่อน +2

    I love how you can't even see your tootsies in halo inf but you can in any other bungie halo game

  • @IxXDOMINATORXxI
    @IxXDOMINATORXxI ปีที่แล้ว +11

    One of the side effects of a new engine is some extra detail stuff like this takes time to get back to that level of detail. Infinite is incredibly detailed on some areas and lacking in others. This is definitely an area where they're lacking. H4 and H5 in comparison didn't really have this issue

    • @r4wkst4r
      @r4wkst4r ปีที่แล้ว +5

      its not even new. turns out that was a complete lie

    • @crimsonlight4205
      @crimsonlight4205 ปีที่แล้ว +3

      Lmao it’s apparently not even a new engine. But they still blew a few million dollars on something, obviously not the engine.

  • @CCCSaxsonWarmonger
    @CCCSaxsonWarmonger ปีที่แล้ว +1

    They used to hire people that cared about making new and exciting game innovations. Now they care about hiring people that match a certain “academic” standard

  • @Scorchx169x
    @Scorchx169x ปีที่แล้ว +4

    Who gives a shit?
    The sand particles look better in infinite and the weapon audio is better too.

  • @Ken-zc5ow
    @Ken-zc5ow ปีที่แล้ว +8

    Literally was just testing this a day ago. If you shoot a light bridge it does nothing!

    • @bigsweetz7106
      @bigsweetz7106 ปีที่แล้ว +1

      Good God, they were so lazy and missed so much in this game...

    • @Knochensplitter
      @Knochensplitter 5 หลายเดือนก่อน

      @@bigsweetz7106The sound is also fucked :/

    • @gx3305
      @gx3305 16 วันที่ผ่านมา

      dude the sniper bullets don't even ricochet

  • @enofendl4667
    @enofendl4667 ปีที่แล้ว +8

    That’s not Halo 3 (2007) That’s Halo 3 upgraded for the Mcc but it’s clear what you’re saying for a certain point of view. Those details are important

    • @holaaamannn
      @holaaamannn ปีที่แล้ว +1

      What do you mean by "upgraded" because to my knowledge the only thing different is the resolution. All the textures are exactly the same.

    • @roflBeck
      @roflBeck ปีที่แล้ว +2

      @@holaaamannn Higher resolution, higher FOV, higher FPS, better controls. But other than that, yeah the same.

    • @TheJayson8899
      @TheJayson8899 ปีที่แล้ว +3

      None of the details shown here have been affected in any way since Halo 3 came to MCC

  • @kaceduffy3559
    @kaceduffy3559 ปีที่แล้ว +2

    Halos ruined now guys the sand isn’t as high detail

  • @TrinityInMe_3
    @TrinityInMe_3 ปีที่แล้ว +4

    I was watching the warthog tracks screaming in my head "no, god no please...no no NOOOO!"

  • @JustinTK416
    @JustinTK416 5 หลายเดือนก่อน +2

    I’m a believer that the little details AREN’T everything, not by a long shot.
    But when it persistently feels like something is missing on every front, sometimes looking at them can kind of summarize what’s wrong with the bigger picture.
    Halo Infinite was several steps in the right direction, but some of those were only because Halo 5 was so lost. I’m glad they at least _eventually_ made the multiplayer into something.
    I’d like them to try again. I mean, they kinda got their head halfway outta their holes, now just give another good tug and maybe we can hit as good or better than 4.
    (And I understand the camp that some are in that Infinite is better than 4, I just fundamentally disagree with it.)

  • @datseb997
    @datseb997 ปีที่แล้ว +4

    I mean I wouldn't say a severe downgrade but I completely agree that it should look far better than it does

  • @xsoundofsil3nc3x96
    @xsoundofsil3nc3x96 ปีที่แล้ว +3

    But a MASSIVE upgrade in overall graphics, terrain rendering, draw distances, texture detail, photo grametry and physically based rendering, anti-aliasing, lighting, particle effects, alpha effects, material rendering, reflections, physics, level of overall detail, size and scale, in game asset rendering, animates, resolution and framrate, and just about every other conceivable tech thing you can name. Channels like this are so desperate to hate on infinite, they make stupid ridiculous vids like this and think it’s some sort of victory.

    • @smercallberg
      @smercallberg ปีที่แล้ว

      thank you ily

    • @dylanhudec979
      @dylanhudec979 ปีที่แล้ว

      @@smercallberg I prefer doom over halo because of these halo fanboys are just so damn ungrateful

    • @dylanhudec979
      @dylanhudec979 ปีที่แล้ว

      @@smercallberg I prefer doom over halo because of these halo fanboys are just so damn ungrateful

  • @kennethmaschke9407
    @kennethmaschke9407 ปีที่แล้ว +3

    The tire tracks don't do that for me, as of now, although there's been a lot of updates since this video was uploaded, and the no body/legs thing is because, any FOV value above the default, disables them, due to a clipping issue that happens, when you look down you look through your character model, this has been an issue since the early flights, in the first flight for Halo Infinite changing the FOV value above the default value, didn't make the legs disappear like that, and instead allowed you to see the clipping issue when you look all the way down, I submitted a ticket, to 343 during that flight, in hopes they would address it, so when the second flight was released, instead of actually fixing the issue, they just covered it up, and disabling the body/legs then the FOV value is set to anything above the default value, I like to play with my FOV set to 90, and yes there's no body/legs for me, I hope they fix it at some point, because Halo: MCC's FOV setting works no problem, and Actually had this same issue, during their PC Flights, and 343 decided to properly fix it on those titles, but not for Halo Infinite not sure why that is, possibly because they keep adding more, and more content, and all the events, I just hope they'll get around to improving the smaller details, because all the small things add up, and help the immersion, and overall visual quality.

  • @Spyronox468
    @Spyronox468 2 หลายเดือนก่อน +2

    it doesn't make any sense. bungie had 3 years to develop Halo 3. 343 had 6 years.

  • @oofieRR
    @oofieRR ปีที่แล้ว +3

    Idk if you guys get this bug in halo infinite but sometimes the game won't load correctly and the graphics will be downgraded by like 70% and it looks terrible

  • @tologonkuruchbekov6073
    @tologonkuruchbekov6073 10 หลายเดือนก่อน +2

    Little detail in H3, if you throw grenade on soft surface (sand and ground), grenade won't bounce, if you throw hard surface (stone, metal and concrete) it will bounce. Amazing detail !

  • @Kaimerah
    @Kaimerah ปีที่แล้ว +4

    infinite feels like an early access indie game

  • @schnoz2372
    @schnoz2372 11 หลายเดือนก่อน +2

    At first i was like "how bad could it be" but wow. Severe is right.

  • @DFisher-de1dw
    @DFisher-de1dw ปีที่แล้ว +5

    I'm in disbelief looking at those tire tracks. I just can't understand how this got past QA.

    • @PyrotechnicProductions
      @PyrotechnicProductions ปีที่แล้ว

      Bro its just spamming decals,

    • @zxylo786
      @zxylo786 ปีที่แล้ว +1

      @PyrotechnicProductions QA means Quality Assurance or Assessment.

  • @hermitgreenn
    @hermitgreenn 11 หลายเดือนก่อน +2

    Halo 3 was brimming with excitement over the new hardware possibilities. Infinite is 343 struggling to make decals work.

  • @jackburton307
    @jackburton307 ปีที่แล้ว +2

    Footprints and tire tracks in Infinite are so bad that it would be better to get rid of them completely.

  • @HeiwaHero
    @HeiwaHero ปีที่แล้ว +3

    The difference between 343 Halo and Bungie halo
    343 halo - a game built by committee, following business trends, a machine trying to force golden eggs out of a goose
    Bungie Halo - A game built by passionate artists, with a desire to make something great that people will enjoy, improving and evolving on what they built before.

  • @Cryptorabbi69
    @Cryptorabbi69 5 หลายเดือนก่อน +2

    Crazy how many people let infinite slide because it kind of had the old art style

  • @user-mw2vn7pv8n
    @user-mw2vn7pv8n ปีที่แล้ว +4

    Wow, explosions still look absolutely awful. How have they not fixed that by now

    • @bruhgod123
      @bruhgod123 ปีที่แล้ว +4

      they would rather monetize the shit out of their game and ban good forge maps rather than make the game actually playable

  • @BLACKout_TF2
    @BLACKout_TF2 ปีที่แล้ว +2

    halo 3 will never be topped. 343 is a parody company making satire halo games

  • @MuscledRMH
    @MuscledRMH ปีที่แล้ว +4

    I do miss the attention to small details in games. It made them feel more alive

    • @TheN7Spartan
      @TheN7Spartan ปีที่แล้ว

      Yeah, the hell happened to it these days?

  • @christopheryoung2874
    @christopheryoung2874 ปีที่แล้ว +2

    OG Halo 3 is a masterpiece of gaming

  • @vedrisca
    @vedrisca ปีที่แล้ว +3

    Proof that you can't just throw money at a video game to ensure it's a good product. You need software engineers who know their engines well enough to simulate sand / snow trails and parallax textures, PBR, and other visual and physical effects. That, and not have a super buggy tire trail.

  • @mattstone4169
    @mattstone4169 หลายเดือนก่อน +2

    It’s a shame halo is what it now is I miss the days when a halo came out everybody got excited and it was a hit every time you could spend months playing those games finding new Easter eggs or running multiplayer

    • @bubz2422
      @bubz2422 หลายเดือนก่อน

      They should have waited and put more time and care into it, currently playing the campaign and it might look like halo but it just dont play and feel like halo. Feels like a ubisoft open world game with a halo skin on it

  • @tommyortiz6623
    @tommyortiz6623 ปีที่แล้ว +3

    They just needed to open the H3 anniversary world and expand on that and all fans would’ve been happy instead of the infinite crap we got

  • @TheSpartanL106
    @TheSpartanL106 ปีที่แล้ว +1

    343 has no excuses for this...
    Halo 3 was released in 2007
    Halo infinite released in 2021
    A decade and a half gap and this is the outcome?
    This should not be a reality

  • @ModernSpartan17
    @ModernSpartan17 ปีที่แล้ว +3

    This stuff and more instantly stood out to me. Modding H3, I was getting the same feel of the shooting mechanics before infinite came out, but with better looking explosions, bullets & tracers with drop, and decals from plasma. H3 was awesome. If they’d go back and redo the things you highlighted it would make a serious difference. It’s like crackdown level explosions and decals. Classic sounds from vehicles make a huge difference too.

  • @Chicky_Lumps
    @Chicky_Lumps ปีที่แล้ว +2

    I like Infinite's multiplayer but one of the biggest visual flaws is definitely the lack of reactivity. Many surfaces won't even display bullet holes, and on surfaces that do, the holes look to clean and disappear fast. No explosions make terrain look damaged and only a few add a soot decal that quickly disappears as well. Most noticeably of all, defeated players show 0 damage of any sort to their armor. Hardlight weapons do have their outright disintegration effect but anything else leaves bodies pristine.

  • @Halesky_official
    @Halesky_official ปีที่แล้ว +5

    For a game made in 2007 halo 3 looks amazing even to this day still deserves a remaster though

    • @somerandomidiot1333
      @somerandomidiot1333 ปีที่แล้ว +3

      This is halo 3.

    • @Halesky_official
      @Halesky_official ปีที่แล้ว

      ​@@somerandomidiot1333 yep I mistyped

    • @OMGtheykilledKenny42
      @OMGtheykilledKenny42 ปีที่แล้ว

      HDR on my QLED makes that game look even better! MCC on PC should get a native HDR patch, instead of relying on Auto HDR

  • @youngemu3949
    @youngemu3949 20 วันที่ผ่านมา +1

    This actually doesn’t seem that bad when other games would just straight up remove details

  • @Kodaiva
    @Kodaiva ปีที่แล้ว +4

    ill never get over the explosion effects, sound and visual wise

  • @kwolf506
    @kwolf506 ปีที่แล้ว +2

    Halo 3 was bungies love letter to their fans and we didn't even realize it.

    • @spartanjohn-1176
      @spartanjohn-1176 11 หลายเดือนก่อน +2

      Halo 3 is garbage, is halo 2 HD

    • @kwolf506
      @kwolf506 11 หลายเดือนก่อน +1

      @spartanjohn-1176 Lol don't be mad cause you sucked at Halo 3.

  • @madness0169
    @madness0169 ปีที่แล้ว +11

    We need a *Halo 3: Anniversary.* I want it so bad right now.

    • @r4wkst4r
      @r4wkst4r ปีที่แล้ว +2

      ^^100%^^

    • @OMGtheykilledKenny42
      @OMGtheykilledKenny42 ปีที่แล้ว +1

      Wait till 2027.

    • @madness0169
      @madness0169 ปีที่แล้ว

      @@OMGtheykilledKenny42 if they don't release a *Halo 3: Anniversary* by 2027, I'll be disappointed. Not angry, just disappointed. It needs to happen like how *Halo 2: Anniversary* was made with Blur Studios cutscenes, enhanced gameplay graphics and a slightly remastered soundtrack.
      If all of those elements were put into *Halo 3: Anniversary,* I would buy it on the spot.

    • @OMGtheykilledKenny42
      @OMGtheykilledKenny42 ปีที่แล้ว

      @@madness0169 20th Anniversary mark. Seems appropriate. It should be a stand-alone title with remastered graphics, audio, maps... but it doesn't even need the classic/anniversary toggle.

    • @madness0169
      @madness0169 ปีที่แล้ว

      @@OMGtheykilledKenny42 everyone has their own opinion.

  • @WiseChineseMan
    @WiseChineseMan 19 วันที่ผ่านมา

    The jump in graphical fidelity between halo 2 and halo 3 quite literally changed my life when I was growing up. My little peanut brain just couldn't comprehend how a game could look so beautiful and terrifying at the same time.
    Fast forward to today, and I'm still playing it, appreciating even more of the nuances that made it such a masterpiece.
    RIP halo. You were the childhood of many.

  • @Mote.
    @Mote. ปีที่แล้ว +3

    Halo 3 physics and details are awesome.

  • @AjTolly
    @AjTolly 2 หลายเดือนก่อน +1

    Man I hate the ''pro player'' excuse, not because a game is used for e-sports it means it has to be dull as shit, Halo 3 had the massive MLG and it wasn't a bad game with no physics and bad looks like Halo Infinite is.

  • @3_5_wP
    @3_5_wP 10 หลายเดือนก่อน +3

    I’m still holding onto my Xbox 360 with all my original halo games ☺️😮‍💨🥰

    • @homegrown6845
      @homegrown6845 9 หลายเดือนก่อน

      Rip 360 servers

  • @jordoneskridge2443
    @jordoneskridge2443 ปีที่แล้ว +2

    While it is still a downgrade, the reason the character’s legs aren’t appearing is because the FOV has been adjusted higher than the default setting. For some reason that is an issue with Halo Infinite but not the MCC.

  • @jalakor
    @jalakor ปีที่แล้ว +3

    Being fair, the footage we saw of Infinite (at least the warthog driving bit, I didn’t look at the other bits before typing this up) is from 2021, and I wanna say a few of the things were touched up a bit. The Warthog tracks were DEFINITELY touched up since then, they look nice as far as I’ve seen myself. I do miss the minor details Bungie took care to do, and it makes me wonder if 343 **genuinely** doesn’t care about that stuff, if the engine couldn’t handle it, mismanagement of the development, or if they’re just not thinking about that stuff. I suspect a great many of Infinite’s issues have to do with the upper management, and not a lack of creativity from the teams “in the trenches”.

    • @OMGtheykilledKenny42
      @OMGtheykilledKenny42 ปีที่แล้ว +1

      Microsoft/343 management being out of touch with how the rank-and-file workers need to actually LEARN to work with a proprietary engine. It takes time. If MS wants to please their shareholders, give more realistic deadlines so you can have a worthy finished product!

  • @kompst_tu
    @kompst_tu 5 หลายเดือนก่อน

    Sadly a common trope in the video game franchise industry. Ive noticed it in the cod franchise too. Older games tended to have more character in their textures and even had specular occlusion (look it up) Even though the graphics were dated, it made up for it in details. Newer games have all the graphics but totally lack the details. The Modern Warfare Remastered games are a good example.
    They toned down the jump height, added jumping animations to your guns that make you feel really heavy, added new walk animations that feel crunchy as oppose to the older, smooth swaying walk cycles, added really condensed sounding gun sounds in an attempt to make them sound realistic, and totally changed the way certain guns and animations looked. (Worst offender was the mp5k from mw2 remastered) The result, in my opinion, was a completely different game instead of just a simple touch up on the graphics.

  • @CHIEFLUKE101
    @CHIEFLUKE101 ปีที่แล้ว +3

    Man I miss the classic assault rifle look. I was never a fan of the Halo reach design.

  • @HS_Rick
    @HS_Rick 6 หลายเดือนก่อน +2

    One is built with passion
    The other, filled with greed

  • @dexter1009
    @dexter1009 4 หลายเดือนก่อน +3

    How does infinite still look like its in beta 3 years after release...

  • @gregwilliams4926
    @gregwilliams4926 หลายเดือนก่อน +1

    I lost it when i saw the-RANDOM GENERATED TIRE TRACKS!

  • @dootboot9703
    @dootboot9703 ปีที่แล้ว +13

    to be honest after seeing how they improved the VFX for the equipment and explosions I think they can fix this, not to excuse the lack of development at launch but you gotta admit the team has been on top of things lately.

    • @alifahm1991
      @alifahm1991 ปีที่แล้ว +7

      Honest opinion Halo Infinite isn’t that bad of a game when you learn to stop prodding it with the Bungie stick. Appreciate you taking the time to be positive instead of riding the hate train

    • @Systeror
      @Systeror ปีที่แล้ว +1

      @@alifahm1991 I agree with you, people shouldnt compare the game with it's older version, as everyone will see the old one with rose tinted glasses and believe all the old stuff was better

    • @goyo_heh
      @goyo_heh ปีที่แล้ว +6

      ⁠@@SysterorI respectfully disagree, I think it is normal to compare it with older games, as a consumer of course you expect your product to only get better and better with every entry and I feel like the series has been mishandled and the games 343 has put out have lacked a lot of stuff older halo games had. I’m really happy with how they have committed to fixing infinite tho, seeing progress is always good, new gamemodes and new stuff to unlock. I don’t play the game anymore but I’d like to see it make a comeback someday cause I’ve put in it like 400 hours.

  • @brandonlee7382
    @brandonlee7382 หลายเดือนก่อน +2

    Halo infinite visuals look really unfinished. Some maps look better than others. Halo infinite got so many wacky visual issues. The lighting looks awful in infinite.

  • @talleywa5772
    @talleywa5772 หลายเดือนก่อน +4

    You can't be so hard on Infinite guys. They only had 8 years of developments time.

    • @sabukuna
      @sabukuna หลายเดือนก่อน +2

      and a 500 million dollar budget

  • @CharliReef
    @CharliReef 28 วันที่ผ่านมา +2

    bro I would rather just not have the tire tracks 💀

  • @Ryxis
    @Ryxis 11 หลายเดือนก่อน +4

    So you’re just gonna ignore the fact that halo 3’s gameplay feels slow and thick as molasses
    Unlike the fluid and slick gameplay of infinite

    • @massid3774
      @massid3774 2 หลายเดือนก่อน

      Wrong

  • @michaelmerritt7406
    @michaelmerritt7406 หลายเดือนก่อน +1

    No one they cancelled physics collisions. They couldn't manage to make vehicles not drive like dog shit.

  • @CoffeePotGames
    @CoffeePotGames ปีที่แล้ว +4

    I think what hurts the most is to think about what the original Bungie could do with modern technology.

    • @xotl2780
      @xotl2780 ปีที่แล้ว +1

      In order, it would be
      1) Have a bunch of ambitious goals
      2) Waste a bunch of time
      3) Throw away 60% of their completed work
      4) Scratch together a playable-build in 6 months
      5) Split off into two different companies

  • @smh_240
    @smh_240 ปีที่แล้ว +2

    I’ve noticed a trend in modern day game series, they seem to be downgraded when compared to previous titles

  • @pyerack
    @pyerack 6 หลายเดือนก่อน +3

    343 invested everything into making the textures HD and nice but neglected everything else, it's actually kinda crazy.

  • @CR0WYT
    @CR0WYT ปีที่แล้ว +2

    I do believe the SlipSpace engine is what’s holding back Infinite, but it’s honestly not as bad as most people make it out to be.

    • @OMGtheykilledKenny42
      @OMGtheykilledKenny42 ปีที่แล้ว +2

      Microsoft wants to use a proprietary engine, but doesn't wanna spend money on long-term employees to learn the engine.. Microsoft wanting to cheap out..