@@RobertLovesGamesThis was interesting to see.I wish more people talked about Foxhole,but I rarely see videos about it.ESPECIALLY history videos like THIS one.I'm really curious about the previous 114 wars,& how MMO PvP can work is the way the devs created.
You had to mention the massive Warden onslaught that happened on the very last day of war then they attempted to push into Callahan's passage and the Moor. It was an epic and brutal fight, definitely a good way to end such an epic war imho.
All of those battles were really cool! Hoping next video for war 116 I can get more specific details from players to put in more little stories like that!
@RobertLovesGames Fort Viper, although it only lasted a few hours ultimately, was such a cool holdout that had no right being as successful as it was. I was there for the entire thing if you'd like to talk about it, but because it was so short in the grand scale of things, only so many events occurred
From my understanding, the group that snuck into Speaking Woods ( 7:49 ) wasnt trying to capture the point. The main goal was to take out the Mass Production Facility.
ohhhh! I didn't know that! The person that sent me that info had said they were going for the VP point. But that's good to know thanks for clarifying! This is the kind of details I need in the discord for the next war summary video :D
@@RobertLovesGames well it's the same, if u want to take out the MPF u have to tap the town. otherwise it's pointess to just snipe the mpf without the townhall, it will be rebuilt instantly.
I was part of the wave of home region people that spawned in once the world spawn came online and yes instruction was to mamooonrush the MPF, Refinery and then Factories in that order
I fought in the defense of Port of Rime. For several days in a row we were one solid 15 minute push from losing the town but hundreds of wardens came together to defend it despite it seeming hopeless. Never give up!
I was on the attacking side and everyone was impressed by how well you guys held out. The battle of the port of rime shows how a strong fighting spirit and sense of unity can turn what would have normally been a short siege into the ultimate last stand.
There may have been a random 15 minute longhook adventure into the seaport. After stopping by wellchurch and taking it with less supply than the 15 minutes at rime did.
I think it would make sense to point out that the Tine tap op goal for us was realistically never to hold the town, but more to destroy the Warden industrial capacity, and logistics supply (and open up the option of retaking it conventionally which would make it much easier than having unlimited logi in a seaport).
115 was a brutal but super fun war, I love the idea of doing retrospective videos like this and I'll be looking forward to the one for 116! The only things I'd have added to this video would have been a blurb about the fall of the concrete fortifications in southern Farranac Coast and at Prairie Bazaar and Fort Duncan in the Linn of Mercy. As someone who spent most of the war out West it really felt like the tide shifted once those massive bases went down. Also I have to give a shout-out to Fort SLAY and everyone that defended it, we'd have lost the Linn of Mercy so much faster if that hadn't been there. Great job as always Robert, keep up the great work!
Agreed! And glad to hear! I'm excited to work on the next one. I would love to add things like this but finding this information on my own is super tough. Hoping to have some people join my discord and give me details and stories like this for the next recap of the things they see and experience. Thanks for sharing that and the kind words!
Hello everyone! I am Spring, I was one of the 420st officers who lead the tanks zerg rushes at port of rime, I think the most tanks we got in a zerg rush was about 35(most were falchions loaded with 10 shells only). Was it cost effective? No. Was it cool? Hell yeah it was
I really like this game, especially with the crosstalk feature that is out.... Which for some reason it is a big deal to me. I like to roleplay my deaths: from being shot at, or gassed pretending that I am choking and also when I get burnt by a flamethrower: Just pretending I scream as if I am actually burning.
Glad to hear that! I love the proxy chat in Foxhole and the ability to talk with enemies! And I appreciate that you like to roleplay on the front I always like a good roleplayer on the front and doing it myself!
I had a really lovely chat with a warden near the end of the war. I was trying to find partisan routes and he spotted me and even tho i shot at him just said "hey, i just wanna talk". Unfortunatly my VC had the classic bug where it just stops workin after a bit of playing, but we still talked about the war and the current state with me typing. Really good feature.
Yeah I'll forever remember one of my first deaths in the game. I was covering an unmanned section of the line with my Ahti when three colonials run up and shoot me in the gut. I'm lying there bleeding out and they carry me behind a wall and scream at me "USE YOUR FACTION SWAP" lmao
Good video, but I need to say, that majority of key aspects, which turned tide of war weren’t mentioned. Destruction of border hotel in Westgate, struggle for CGate, 3(!) colonial RSC operations in three days, from Marban to CPass, battle for Allods, where wardens managed to tap whole (or almost whole) map, and colonials needed to defend t1 town-halls and relics around week, fall of Clastra, every time somehow tragic story for defending side and many others. Every breach and advance during this world conquest was a hard fought victory for both factions and they deserved to be mentioned.
I would say this was more of a "test" run for this kind of video. I'm hoping more players can DM me on Discord these type of stories like you mentioned for war 116 so I can have more events in the video and have more accurate information. The next recap should be much much better! Appreciate you talking about this though! Really cool to hear! Maybe if you are free you can message me cool stuff that happens in war 116 if you are playing for this war :D
Video feedback: I think this video is a lacking a bit of input on the strategic and game mechanics side. In late game large concrete fortresses and chokepoints matter more than individual towns and VPs, resetting tech on towns with well-placed logistics buildings, the full clear of hexes spawning border bases etc. For example the late war advance of the colonials through reavers pass and endless shore was only possible by the initial loss of the large concrete base defending Third chapter in Clahstra. This in turn spawned border bases into Stlican shelf and let the Clahstra division of colonials cut all logistics input into endless shore. Kind of hard to do solo but maybe a reddit post asking after the critical turning points of the war would allow you to highlight these. It seems there's enough people in this comments section that would love to help you out. (Maybe collab with Blue Laminate for his awesome animation work too) Love your work regardless keep it up ❤
I agree about the strategic side but not so much the game mechanic side. I think this kind of vid for sure needs more strategic talk but I don't want to get into the weeds about mechanics in this type of video. That is for other videos for players to learn about if that makes sense. I think I might start asking on reddit after each war for people to highlight parts of the war to make it easier for me to compile all the information. I already have people in my discord who are helping with this as well. I love his animations! Would be sick to have those but I bet that takes him a long time! And I don't have the budget to hire him :D And thank you for the kind words and feedback! Appreciate it!
WLL and another regiment came with a battleship to port of rime that definitely helped capture port of rime. If I remember correctly it was within 5-6 hours until the end. Was fantastic for my first war.
That's awesome to hear! Hopefully I can get more people to share details and reports like this in the discord for the next recap video. Thanks for letting me know about this! GGs!
I dumped so much public logi into Loch Mor and lost count on how many shirts i made in 115. Also Endless Shore fell because of the invasion into Stlican Shelf cut off the Warden logi lines from land, i took part in that invasion and it was an absolute steamroll until we reached Rime
lol nice! I've been on the Warden side doing that many many wars ago for Linn of Mercy. And never ending trips of bmats as well. And that's good to know! Thanks for sharing that. Hoping to get more details like this in my discord for the next recap video!
That is true, PoR held about one week or longer, until the colonials decided to attack PoR from western side once more, after concrete bases fell. There are no choke points from west, compared to the stone walls by intersection
The manacle hold was epic too. Warden knew industry tech is almost done so they threw everything at it. BS and arty shelling for hours and tanks rolling near TH at one point. In the end, Manacle still stands and the loot box was great.
Hell yeah!!! I've been looking for a high level analysis of the decisions and storylines for each Foxhole war, similar to how historians analyze real world wars. Great video Robert!
I really like this format. In fact I have been searching for this kind of videos. I'm new to the game and as a newby you it hard to see the big picture. So really appriciated, I hope others feel the same.
That's great to hear! I'm hoping to do this for every war now and get more and more details each war to talk about more specific events that take place. Thanks for the feedback!
Westgate was a brutal fight the entire war. Despite all the cheese thrown the Colonial's way, we still held strong and eventually broke our way through. Jade Cove falling the same night was unexpected. Shoutout to everyone in SOL and SOM for their dedication and unwavering moral in hex.
You introduced me to Foxhole about one or two weeks ago and I’ve decided to buy it tomorrow. I really hope I’ll have same kind experience as you portray in your videos!
I think the turning point for the Colonials was killing the border base at Farranac Coast. The general feeling I got, no matter what front I went to, was that the Wardens were going to suffer for building that base.
We did?!? I thought I was around for that battle quite a bit. It must have been pretty short lived if we did take Mercy's Wail. Thanks for letting me know about that! This is the kind of detail I need in the discord channel for the next war :D
@@RobertLovesGames yeah there were 2 major pushes into Allie’s that had success, the first took out mercy’s wail and tapped scurvy, the 2nd made it to Mercy’s Townhall and stalled. Very intense fighting, I did quite a bit of building to repair lost defenses east of Mercy’s
It could just be level of involvment this time, but I'd argue that Navy on bith sides had the highest value ever this war. The pushes into reavers made for high value defencive destroyer missions of shore bombardment. Then due to destroyers/frigates was difficult to ever push claustra (treasury). This took a week of daily BS missions to break. On the warden side the development of wolf-pack submarine deep strikes killed 2-3 'safe' bluefins and 1 battleship, really killing pushes before they began. Shoutout to CAF regiment who (as far as I know) got the first collie solo battleship kill with a sub - and used the 120 to finish the kill.
That's awesome to hear about! I don't hear about much navy unless they are involved in mainland battles. Otherwise the only place people talk about them are in their discords. Hoping I can get more levels of detail like this for the next recap. Thanks for sharing that!
3:35 the front kept shifting hands because of the bridges not the lack of em bridges kept the stalemate going in the east. wardens unable to push across at breakwater collies unable to push across in endless because of concrete behind the bridges. With all the towns being t1 or t2 all the time anything before the bridges is a east retake. Especially since the eastern front was very timezone intensive with a lot of wardens in EU and the 420st NA zerg both sides would in their respective timezone push with extra pop and easily retake towns and then stall because of bridges.
I was more talking about everything south of Saltbrook when making that comment. Thanks for sharing your side of it and explaining that! I need this kind of detail for the next recap video!
The last week of war 115 was when I got Foxhole and joined the Wardens. With the little frontline and logistic gameplay I had due to surgery recovery, the experience itself was fantastic, and I hopped on for the very start of the current war to see the starting rush first hand
I understand that 43 days of combat can't be summrized into a 10 minute video without cutting some parts out. Nonetheless I feel like a big focus was given on map changes and not what actually caused them.For example a lot of ground could only be gained due to the combined efforts of multiple coalitions and major regiments in setting up RSC Operations.These RSC ops were the deciding factor in actually breaking the stalemate in multiple regions. Also the chronology for endless shore was kinda off.8 Colonials didn't secure it day 2, they had it as starting territory and it didn't fall to an assault from the south, but instead fell because Stlican shelf was being attacked from the flanks cutting of endless shore completely. On the other hand some of the information felt very repetitive and could probably have been shortened.(E.g. just say:" Over the next few days territory in the north of reavers pass and the south of endless shore would frequently trade hands with no side being able to secure any further gains" instead of describing every instance of wardens pushing into reavers and colonials counterpushing. ) Additionally the focus of the video seems to be very lopsided tospecific lanes. Namely the far eastern and central part of the map. I cannot recall a single mention of any hex in the marban hollow lane and only a singular mention of the Kings Cage lane near the end of the video. Still I really enjoyed this video and I hope to see more like it in the future
This is the kind of information I'm hoping to get for future war recap videos. This was kind of the test video and now moving forward I hope to have more and more intel like this to add to the recap videos to make them more accurate. I'm having people join my discord to tell me when things happen and I'm utilizing some other discords as well. Well nothing ever happens in King's Cage for almost the entire war for most wars lol. If something major does happen it either gets taken over in a day or whatever major thing happened is taken back later that day. Kings Cage is a tricky one. And honestly I think that hex needs a rework. Thank you I appreciate that! I plan to improve on them and make them better I promise :D Thanks for the feedback!
I loved the video and I love the narrative approach.. I just wonder if there are any coordinated calls from generals or so, I would love to hear the tactical ideas or even the stealth mission for the last point as a more detailed story
Thank you! I would love to have more information like that as well! This was kind of a test run for the idea so I'm hoping people will join the discord and share their stories from each war so I can give higher detail like that. I'm only one person so I made need little help with this kind of project :D Thanks for the feedback!
What was truly insane was the sheer lack of anything from Wardens in Marban Hollow in the first half of the war. Both neighbors (Deadlands and The Clahstra) had something like 10x the casualty rate of Marban Hollow -- each! The regiments there built up conc bases and then -- nothing. Including missing out a free early tap on a T3 Lockheed (and also losing every border base).
That's crazy! I don't think I noticed that during the war! Thanks for sharing that! I've had to deal with a few of those groups as well in the past ha.
Taken a pretty long great since the last time I played. Really enjoyed first war with Naval combat and the Colonial 882nd Regiment was very friendly and we did a great job from stealing gunboats, manning a destroyer or doing early game raids with armored cars or tankettes. I should try and get back in, happy to see we won this war!
@@RobertLovesGames Definitely when I have multiple days off in a row, I should hop back in. Just love those epic team battles that come together naturally
Kind of omitted the fact alot of the territorial gain was due to RSC ops breaking concrete mega bases across from deadlands that faltered from combined arms to all across the map following
I wish I could have added that! This was my first war summary and I kind of just started making it last week so I didn't get a lot of stories. Hopefully moving forward people can report things like this to me as the war goes on and I can make sure they get added. Thanks for telling me about this though!
I wish more people talked about Foxhole,but I rarely see videos about it.ESPECIALLY history videos like THIS one.I'm really curious about the previous 114 wars,& how MMO PvP can work is the way the devs created.
Were you present at Nevish when the Collies passed through? I was watching foxholestats map and found it funny that the Collies just snaked along the border and didn't go through the middle of Nevish. I may not play the game, but you did well and gave a valiant fight. Good luck to in WC116! or maybe not. im a collie loyalist afterall
I was in The Moors when Nevish was being pushed in. There were some pretty hefty bases in Nevish as there usually use so makes sense for them to kind of skip over them to get the VP. Thank you! GGs to everyone!
The base and facility at Grief Mother was a serious thorn for all attempts to push into Nevish. I should also point out there was a lot of erosion of defenses leading up to the final push. Every day for the last week of the war, we'd push a little further into kill concrete, before a Warden frigate would be dispatched to annihilate Tomb Father, blow the bridge at blackburn canal, and cut logistics to stop the push and retake the hex. This is all to say, that major push through the hex, into Callum's, was only possible because we took the time to soften up that path through the hex beforehand.
I thought of a great concept that you could add. Everyone does TH-cam videos of battles that they had our special operation you could take their thumbnails in as you’re going through the timeline you could add the picture of the thumbnail on the map of where it happened and what day
I would love that! I would need them to message me about them because I don't think I could keep track of them all by myself. Hopefully I can build a pretty good community to get more information like this! Thanks for the suggestion!
The war was going nowhere until we won the Battle of Midway at Fisherman’s Row. We could feel the morale shift and we started to outlast the Wardens. In the late game of the war, what ends up mattering is the concrete strongholds built around important logi towns or storm cannons. As those started to fall on the Warden side, even if the land was lost for a day, you can’t just rebuild it all back. That’s how I knew we would win eventually. Early war is about who can claim the most ground, Mid war is about to can lay the most concrete, and Late war is about who can bust the most concrete. The Battle of Midway and the Colonial Bunker Busters ended the stalemate, in my opinion. I’d love to see more war recaps. 👍
It should be noted that a critical part of the defense in Reavers Pass as well as multiple repelled incursions into Allod’s Blight were due to Naval support from Colonial Gunboats. I feel the need to bring it up because there are people who think Naval Ships don’t *fo* anything or aren’t important to the greater war effort. But if not for some key destroyer actions on the East side of the map, Mercy’s Wail would have fallen, and the Cahlastra would have likely been rolled up as a result.
I think next time you do a recap video you should interview some prominent op leads or vets in general on the faction to get stories of key changing points of the war, as this video missed quite a lot.
the frontline started in stilcan shelf and they push al the way into endless shore so i dont understand when you said "succured endless" 1:00 when the wardens just pushed straight trough it. you forgot to mention shat endless was taken by a flanking attack not by the biomass pushing from ironjunction . the spitrocks incident was also pretty importent moral wise
I only reported the information I was given. This was sort of a "test" video. I'm hoping for future videos like this to have more details like you provided so the videos can be more accurate. If you or others have time feel free to join the discord and report on stories like these as the war goes on. Thanks for mentioning all this and clarifying! Appreciate it!
@@RobertLovesGamesi don't know how you get your informations so i may be wrong but the people who give you information give their own vision of the conflict. I heard that you saw 420st and they call themself "biomasse", how they defeat GLA by themself etc. I don't know if you saw other clan or coalition or Wardens fighting against in this front.
flanking was definitely important, but endless would have fallen to the biomass anyways, it should have been mentionned but it doesn't mean 420st didn't have impact on that
This is my first time playing the game and it’s so much fun. Played it for the first time today and I was shooting a 12.7mm push gun at the broken bridge and I killed so many people. I wanna try the logistics side of things next like making stuff and whatnot or like artillery.
Also Linn of mercy didn't belong to the colonials even when the hex was green.... lol... I don't mean to sound pithy here but like... leaving out a massive part of that story
I can say everyone who fought in the siege of Port of Rime called it Stalingrad. every minute ~40 or more people died there especially at the end of the battle.
So War 115 was my first but it was so tooth and nail I felt exhausted after it was done. I've so far only played a tiny bit in 116 but tomorrow I want to try doing some dedicated engineering work, I'll see if I can manage to do something in that regards
This honestly happens for a lot of players. You put a ton of time and effort into one war and then kind of relax or completely take a break the next war. Good to take breaks! Foxhole can be kind of demanding at times :D
@@RobertLovesGames it always made me wonder what happened during the war what were the key points? What were the key operations what sneaky things happened while I was asleep, watching this video let me know what has happen even at each tech
Ik the war was long but it actually gave me a chance to command my own battle tank unlike other short ones where you need to grind your own which I don't really have time for. Also i think devs need to add more modifications to tanks.
Nice! That's awesome to hear! I like late war for the free tanks as well. I don't have much time to gather and build my own most of the time as well. They kind of have modifications with facility stuff but yea more unique and specific ones would be cool!
Playing around Endless Shore in 115 as a Collie for the duration i can honestly say Wardens organised combined arms operations are amazing. Its when things decend in to chaos Biomass wins out. If Wardens had a 420st Biomass (or atleast the mentality sometimes) to throw at the walls, they'd do much better. Also, shout out to 420st Logi and fac guys. Biomass would have no steam without them.
i actually led the 420st arty seiges on iron junction when i was with them and a few other arty ops we were firing on iron junction for 4 hours straight with 8 120mm cannons others in 420 at the time did the same to saltbrooke and rime lmao war 115 was a insanely challenging and fun war ggs to the wardens the warden side seemed so cool i actually switched for this war and have rlly enjoyed it even with it being super low pop on warden side
I played the game back when tech and building upgrades required Fuses and U-parts and honestly I have only played Colonials cause I like thier asthetics. I do like the current differences in the factions however with that issue I can definitely see balance being an ever persistent problem but each tool and weapons just requires understanding on how and when to use them. My only gripe which has plagued the game since inception is shadow dancing, which honestly punishes people who take time to position themselves and those with latency issues. Its kind of ridiculous that a clown running around like maniac some how manages to dance around your shots then manages to hit you with his 1st round. While devs have tried to address this over the years I don't think it will ever see a permanent fix.
That sounds like it's before my time :D I honestly haven't seen anyone shadow dance for like the last 10 wars or something. I'm sure it's still going on but I rarely see it compared to wars 80s and 90s. Thanks for sharing your thoughts on this!
@@RobertLovesGames Hmmm, I'll have to come back again soon to see how much has changed. I haven't played the game since the factorio....errr i mean logistics update. I don't really join a regiment or clans so with the logistics update it kind of made doing individual logi almost redundant. I like to split my time between logi and combat so as not to be only a taker in the war effort.
After this fight I deleted game and gave my wife a parental control from steam. Otherwise I could lost my job and marriage. Very addictive game and I have no self control :) I will join again after cooldown.
You should mention the desperate fight at Iron's End & Calahan's Gate, it literally the "meatgrinder" of War 115 For both Warden & Colonial side, I had seen a lotttt of familiar face there, while all left and right of the map, people push and back - only in Deadlands - everyone seem so dedicated to take - that - damn - hex no matter the cost, everything is locked in a "complete stalemate" just a bit for Iron's End Relic Base and Warden would gain advantage to push into Abandoned Ward just a bit for Callahan's Gate Town Hall and Collies woud gain a path into Callahan's Passage But no, though both side do go back and forth, it all go back to the "middle" - and just like the name, it's a "deadland" - people just spam their shirt & bmats, hope for a "meter" I was with the collies, and even know the warden, as both side just want the other to "just give up dammit" - but none of either side want to, even how much drawn out they're in a single hex, for 2 consecutive weeks - and mannn, the joy we collies finally feel when Callahan's Gate finally fall for the last time and finally we can move into another battlefield - after weeks burried our legs at Iron's End & Callahan's Gate Kudos to Warden who fought at the "meatgrinder" Deadlands in War 115! #Zero_sold_the_World
These are the kind of events and details I need to know for my next recap :D Hope I get people to send me stories like this! Thanks for sharing all this! Appreciate it!
115 was epic, it was my first war since war 59 and for some reason it felt like a huge welcome back for me because the entire war felt epic
Nice! Welcome back! Thanks for sharing that!
@@RobertLovesGamesThis was interesting to see.I wish more people talked about Foxhole,but I rarely see videos about it.ESPECIALLY history videos like THIS one.I'm really curious about the previous 114 wars,& how MMO PvP can work is the way the devs created.
out of the 6m casualties 80% are 420st
lol probably! They were all over the place!
Our biomass is unrelenting
420st FOREVER BIOMASS WINS WARS
Never met a sentient 420st soldier
@SolarSoupYT we share 1 singular braincell to function
You had to mention the massive Warden onslaught that happened on the very last day of war then they attempted to push into Callahan's passage and the Moor. It was an epic and brutal fight, definitely a good way to end such an epic war imho.
All of those battles were really cool! Hoping next video for war 116 I can get more specific details from players to put in more little stories like that!
@RobertLovesGames Fort Viper, although it only lasted a few hours ultimately, was such a cool holdout that had no right being as successful as it was.
I was there for the entire thing if you'd like to talk about it, but because it was so short in the grand scale of things, only so many events occurred
From my understanding, the group that snuck into Speaking Woods ( 7:49 ) wasnt trying to capture the point. The main goal was to take out the Mass Production Facility.
ohhhh! I didn't know that! The person that sent me that info had said they were going for the VP point. But that's good to know thanks for clarifying! This is the kind of details I need in the discord for the next war summary video :D
@@RobertLovesGames well it's the same, if u want to take out the MPF u have to tap the town.
otherwise it's pointess to just snipe the mpf without the townhall, it will be rebuilt instantly.
I was part of the wave of home region people that spawned in once the world spawn came online and yes instruction was to mamooonrush the MPF, Refinery and then Factories in that order
Please more of these war recaps, I love them
That's great to hear! Thank you for this feedback! If you have any specific things you would like to see improved for the next one let me know :D
Agreed 💯
I fought in the defense of Port of Rime. For several days in a row we were one solid 15 minute push from losing the town but hundreds of wardens came together to defend it despite it seeming hopeless. Never give up!
I was on the attacking side and everyone was impressed by how well you guys held out. The battle of the port of rime shows how a strong fighting spirit and sense of unity can turn what would have normally been a short siege into the ultimate last stand.
There may have been a random 15 minute longhook adventure into the seaport.
After stopping by wellchurch and taking it with less supply than the 15 minutes at rime did.
Well done! Love how you all fought so hard! GGs!
yall were an absoultly INSANE fight tysm for the amazing memories war 115 was so damn fun looool
I hated it as a Colonial every time you threw the destroyers and frigates at us in Rime.
I think it would make sense to point out that the Tine tap op goal for us was realistically never to hold the town, but more to destroy the Warden industrial capacity, and logistics supply (and open up the option of retaking it conventionally which would make it much easier than having unlimited logi in a seaport).
Ahhh gotcha! That makes sense! Thanks for sharing that!
115 was a brutal but super fun war, I love the idea of doing retrospective videos like this and I'll be looking forward to the one for 116!
The only things I'd have added to this video would have been a blurb about the fall of the concrete fortifications in southern Farranac Coast and at Prairie Bazaar and Fort Duncan in the Linn of Mercy. As someone who spent most of the war out West it really felt like the tide shifted once those massive bases went down.
Also I have to give a shout-out to Fort SLAY and everyone that defended it, we'd have lost the Linn of Mercy so much faster if that hadn't been there.
Great job as always Robert, keep up the great work!
Agreed! And glad to hear! I'm excited to work on the next one.
I would love to add things like this but finding this information on my own is super tough. Hoping to have some people join my discord and give me details and stories like this for the next recap of the things they see and experience.
Thanks for sharing that and the kind words!
Hello everyone! I am Spring, I was one of the 420st officers who lead the tanks zerg rushes at port of rime, I think the most tanks we got in a zerg rush was about 35(most were falchions loaded with 10 shells only).
Was it cost effective?
No.
Was it cool?
Hell yeah it was
Dang nice! Well done! Who cares if it was cost effective it sounds fun :D Thanks for sharing that!
For the glory of the Great Khan Gator
I really like this game, especially with the crosstalk feature that is out.... Which for some reason it is a big deal to me. I like to roleplay my deaths: from being shot at, or gassed pretending that I am choking and also when I get burnt by a flamethrower: Just pretending I scream as if I am actually burning.
Glad to hear that! I love the proxy chat in Foxhole and the ability to talk with enemies! And I appreciate that you like to roleplay on the front I always like a good roleplayer on the front and doing it myself!
"Tell my kids... they're all disappointing." Is one of my go-to lines while bleeding out.
I too have fun with this lol
I had a really lovely chat with a warden near the end of the war. I was trying to find partisan routes and he spotted me and even tho i shot at him just said "hey, i just wanna talk". Unfortunatly my VC had the classic bug where it just stops workin after a bit of playing, but we still talked about the war and the current state with me typing. Really good feature.
Yeah I'll forever remember one of my first deaths in the game. I was covering an unmanned section of the line with my Ahti when three colonials run up and shoot me in the gut. I'm lying there bleeding out and they carry me behind a wall and scream at me "USE YOUR FACTION SWAP" lmao
Unreal war, brutal fighting from both sides. I would love a recap video for every war. Remembering the parts I was there for is awesome
That's awesome to hear! I will plan on making one for sure for war 116! Hopefully I can get some more stories from more players :D
Good video, but I need to say, that majority of key aspects, which turned tide of war weren’t mentioned. Destruction of border hotel in Westgate, struggle for CGate, 3(!) colonial RSC operations in three days, from Marban to CPass, battle for Allods, where wardens managed to tap whole (or almost whole) map, and colonials needed to defend t1 town-halls and relics around week, fall of Clastra, every time somehow tragic story for defending side and many others. Every breach and advance during this world conquest was a hard fought victory for both factions and they deserved to be mentioned.
I would say this was more of a "test" run for this kind of video. I'm hoping more players can DM me on Discord these type of stories like you mentioned for war 116 so I can have more events in the video and have more accurate information. The next recap should be much much better!
Appreciate you talking about this though! Really cool to hear! Maybe if you are free you can message me cool stuff that happens in war 116 if you are playing for this war :D
i also love games
Woo!!
Video feedback: I think this video is a lacking a bit of input on the strategic and game mechanics side.
In late game large concrete fortresses and chokepoints matter more than individual towns and VPs, resetting tech on towns with well-placed logistics buildings, the full clear of hexes spawning border bases etc.
For example the late war advance of the colonials through reavers pass and endless shore was only possible by the initial loss of the large concrete base defending Third chapter in Clahstra. This in turn spawned border bases into Stlican shelf and let the Clahstra division of colonials cut all logistics input into endless shore.
Kind of hard to do solo but maybe a reddit post asking after the critical turning points of the war would allow you to highlight these. It seems there's enough people in this comments section that would love to help you out.
(Maybe collab with Blue Laminate for his awesome animation work too)
Love your work regardless keep it up ❤
I agree about the strategic side but not so much the game mechanic side. I think this kind of vid for sure needs more strategic talk but I don't want to get into the weeds about mechanics in this type of video. That is for other videos for players to learn about if that makes sense.
I think I might start asking on reddit after each war for people to highlight parts of the war to make it easier for me to compile all the information. I already have people in my discord who are helping with this as well.
I love his animations! Would be sick to have those but I bet that takes him a long time! And I don't have the budget to hire him :D
And thank you for the kind words and feedback! Appreciate it!
War 115 was epic
It really was! I loved it!
The Wardens destroying their own sub with their own torp was the real moral boost that ended war 115 XD
What? I didn't hear about that!
lol! Oh no! I didn't hear about that one :D
I think this is one of your best videos yet I really enjoy the story side of foxhole can’t wait to see more!
Thank you for the kind feedback! Appreciate it! Already started planning out one for war 116!
WLL and another regiment came with a battleship to port of rime that definitely helped capture port of rime. If I remember correctly it was within 5-6 hours until the end. Was fantastic for my first war.
That's awesome to hear! Hopefully I can get more people to share details and reports like this in the discord for the next recap video. Thanks for letting me know about this! GGs!
I dumped so much public logi into Loch Mor and lost count on how many shirts i made in 115.
Also Endless Shore fell because of the invasion into Stlican Shelf cut off the Warden logi lines from land, i took part in that invasion and it was an absolute steamroll until we reached Rime
lol nice! I've been on the Warden side doing that many many wars ago for Linn of Mercy. And never ending trips of bmats as well.
And that's good to know! Thanks for sharing that. Hoping to get more details like this in my discord for the next recap video!
That is true, PoR held about one week or longer, until the colonials decided to attack PoR from western side once more, after concrete bases fell.
There are no choke points from west, compared to the stone walls by intersection
Fighting like a madman for a whole month on the eastern front was a nightmare, I havent had a fought war that brutal since 100
I bet! I only made it over there once and that battle for Allods was crazy! Seriously this was a crazy one!
The manacle hold was epic too. Warden knew industry tech is almost done so they threw everything at it. BS and arty shelling for hours and tanks rolling near TH at one point. In the end, Manacle still stands and the loot box was great.
That's awesome to hear! I want to add more little stories like this for the next recap. Thanks for sharing that!
Hell yeah!!! I've been looking for a high level analysis of the decisions and storylines for each Foxhole war, similar to how historians analyze real world wars. Great video Robert!
Thank you! This was kind of a "test"/rough draft for me so I am hoping to make the future ones even more detailed and even better!
Nice video mate, very much enjoying the Foxhole content, making me keen to get involved :)
Thank you so much! Let me know if you ever have any questions about Foxhole! Feel free to DM me on discord!
@@RobertLovesGames Top man mate appreciate it, joined the Discord ranks, ready for basic training... *queues playlist of RLG vids
I really like this format. In fact I have been searching for this kind of videos.
I'm new to the game and as a newby you it hard to see the big picture.
So really appriciated, I hope others feel the same.
That's great to hear! I'm hoping to do this for every war now and get more and more details each war to talk about more specific events that take place.
Thanks for the feedback!
Westgate was a brutal fight the entire war. Despite all the cheese thrown the Colonial's way, we still held strong and eventually broke our way through. Jade Cove falling the same night was unexpected. Shoutout to everyone in SOL and SOM for their dedication and unwavering moral in hex.
It really was! Well done on fighting through all that cheese! And yes I didn't think Jade Cove would fall so fast! GGs!
Your storytelling is always really great, thanks for your videos !
Thank you for saying that! Appreciate that!
You introduced me to Foxhole about one or two weeks ago and I’ve decided to buy it tomorrow. I really hope I’ll have same kind experience as you portray in your videos!
That's awesome to hear! Feel free to DM me on discord if you have any questions or need help with anything!
I think the turning point for the Colonials was killing the border base at Farranac Coast. The general feeling I got, no matter what front I went to, was that the Wardens were going to suffer for building that base.
I think so as well. Felt like the Colonials were stuck on that for long time and rightfully so because it was some bad cheesing.
Not sure when it happened, but wardens did break through in Allods taking the VP Mercy's and the refinery town
We did?!? I thought I was around for that battle quite a bit. It must have been pretty short lived if we did take Mercy's Wail. Thanks for letting me know about that! This is the kind of detail I need in the discord channel for the next war :D
they didn't take mercy if I remember well, but yeah it got tapped
@@RobertLovesGames yeah there were 2 major pushes into Allie’s that had success, the first took out mercy’s wail and tapped scurvy, the 2nd made it to Mercy’s Townhall and stalled. Very intense fighting, I did quite a bit of building to repair lost defenses east of Mercy’s
im excited to see recaps of each war this series sounds awesome keep up the great work rob
Great to hear! And thank you I will do my best :D
Love this recap of the war! It's so hard to get an idea of how it all played out in the big picture view.
Thank you! Glad you enjoyed it!
Looking forward to more recaps like this. Brought the war to life.
Thanks for the feedback! I'm excited to make more of them and make them better each time :D
Definitely top 5 wars oat
For sure!
It could just be level of involvment this time, but I'd argue that Navy on bith sides had the highest value ever this war. The pushes into reavers made for high value defencive destroyer missions of shore bombardment.
Then due to destroyers/frigates was difficult to ever push claustra (treasury). This took a week of daily BS missions to break.
On the warden side the development of wolf-pack submarine deep strikes killed 2-3 'safe' bluefins and 1 battleship, really killing pushes before they began.
Shoutout to CAF regiment who (as far as I know) got the first collie solo battleship kill with a sub - and used the 120 to finish the kill.
That's awesome to hear about! I don't hear about much navy unless they are involved in mainland battles. Otherwise the only place people talk about them are in their discords. Hoping I can get more levels of detail like this for the next recap. Thanks for sharing that!
3:35 the front kept shifting hands because of the bridges not the lack of em bridges kept the stalemate going in the east. wardens unable to push across at breakwater collies unable to push across in endless because of concrete behind the bridges. With all the towns being t1 or t2 all the time anything before the bridges is a east retake. Especially since the eastern front was very timezone intensive with a lot of wardens in EU and the 420st NA zerg both sides would in their respective timezone push with extra pop and easily retake towns and then stall because of bridges.
I was more talking about everything south of Saltbrook when making that comment.
Thanks for sharing your side of it and explaining that! I need this kind of detail for the next recap video!
As someone who fought in the Endless Shores and Reavers Pass wasteland from day 1-
i need to touch some grass after that.
lol! Make sure to give yourself a nice break! :D GGs!
I love this new video concept and look forward to this wars recap
That's great to hear! Thanks for the feedback :D
Shout out to my veterans who fought at the siege of the Port of Rimes
We also had the grand naval clusterfuck going on in nevish, with the "wars gonna end, fuck it we ball" ruleing supreme
Ha! That sounds really fun! Thanks for sharing that!
The last week of war 115 was when I got Foxhole and joined the Wardens. With the little frontline and logistic gameplay I had due to surgery recovery, the experience itself was fantastic, and I hopped on for the very start of the current war to see the starting rush first hand
Nice! Welcome to Foxhole! Glad you enjoyed your experience. Thanks for sharing that! :D
just gotten into foxhole and having alot of fun, look forward to future content like this ^^
That's awesome to hear! And glad to hear you liked this one! Plan to do one for war 116!
I understand that 43 days of combat can't be summrized into a 10 minute video without cutting some parts out. Nonetheless I feel like a big focus was given on map changes and not what actually caused them.For example a lot of ground could only be gained due to the combined efforts of multiple coalitions and major regiments in setting up RSC Operations.These RSC ops were the deciding factor in actually breaking the stalemate in multiple regions. Also the chronology for endless shore was kinda off.8 Colonials didn't secure it day 2, they had it as starting territory and it didn't fall to an assault from the south, but instead fell because Stlican shelf was being attacked from the flanks cutting of endless shore completely. On the other hand some of the information felt very repetitive and could probably have been shortened.(E.g. just say:" Over the next few days territory in the north of reavers pass and the south of endless shore would frequently trade hands with no side being able to secure any further gains" instead of describing every instance of wardens pushing into reavers and colonials counterpushing. )
Additionally the focus of the video seems to be very lopsided tospecific lanes. Namely the far eastern and central part of the map. I cannot recall a single mention of any hex in the marban hollow lane and only a singular mention of the Kings Cage lane near the end of the video.
Still I really enjoyed this video and I hope to see more like it in the future
This is the kind of information I'm hoping to get for future war recap videos. This was kind of the test video and now moving forward I hope to have more and more intel like this to add to the recap videos to make them more accurate. I'm having people join my discord to tell me when things happen and I'm utilizing some other discords as well.
Well nothing ever happens in King's Cage for almost the entire war for most wars lol. If something major does happen it either gets taken over in a day or whatever major thing happened is taken back later that day. Kings Cage is a tricky one. And honestly I think that hex needs a rework.
Thank you I appreciate that! I plan to improve on them and make them better I promise :D Thanks for the feedback!
these videos are awesome man keep it up
Thank you! I'm excited to make one for war 116 and make it even better!
You can add the major bb defences like the SLAY base in linn of mercy. Which hold very good even after all towns lost.
I would love details like that! Hopefully people can send me those type of stories for the next recap!
I loved the video and I love the narrative approach.. I just wonder if there are any coordinated calls from generals or so, I would love to hear the tactical ideas or even the stealth mission for the last point as a more detailed story
Thank you! I would love to have more information like that as well! This was kind of a test run for the idea so I'm hoping people will join the discord and share their stories from each war so I can give higher detail like that. I'm only one person so I made need little help with this kind of project :D
Thanks for the feedback!
always look forward to the war wrap ups at the end especially cause I can't be there for it all
Good! I'm glad this video could help recap it! Hoping to improve on this type of video for the next recap!
What was truly insane was the sheer lack of anything from Wardens in Marban Hollow in the first half of the war. Both neighbors (Deadlands and The Clahstra) had something like 10x the casualty rate of Marban Hollow -- each! The regiments there built up conc bases and then -- nothing. Including missing out a free early tap on a T3 Lockheed (and also losing every border base).
That's crazy! I don't think I noticed that during the war! Thanks for sharing that!
I've had to deal with a few of those groups as well in the past ha.
Taken a pretty long great since the last time I played. Really enjoyed first war with Naval combat and the Colonial 882nd Regiment was very friendly and we did a great job from stealing gunboats, manning a destroyer or doing early game raids with armored cars or tankettes. I should try and get back in, happy to see we won this war!
Always good to take a break and come back to Foxhole fresh! Wars are always going on so you can jump in any time :D
@@RobertLovesGames Definitely when I have multiple days off in a row, I should hop back in. Just love those epic team battles that come together naturally
Kind of omitted the fact alot of the territorial gain was due to RSC ops breaking concrete mega bases across from deadlands that faltered from combined arms to all across the map following
I wish I could have added that! This was my first war summary and I kind of just started making it last week so I didn't get a lot of stories. Hopefully moving forward people can report things like this to me as the war goes on and I can make sure they get added.
Thanks for telling me about this though!
@@RobertLovesGamesthe RSC ops were a big part of 115. NEP MSA and 141 worked together on them all
@@flaxtube6982 yep. those guys are amazing.
they are the scalpel that the biomass-hammer needs to chip away at the warden rock-solid defenses.
I’m sorry at 0:39 was that a logi truck being used as a battering ram into a infantry push lmao
lol yes! Sometimes it can be a useful strategy :D
Hey dude love your videos . Unfortunately I love them too much and watch them instead of revising for my mock exams
Oh no! School comes first! Stop watching and study!! My videos will always be here after exams!
you did forget about the 9 storm cannon battery in praire barzar and the epic fight to defend it
This is the kind of stuff I need players to send me on discord for the next war :D I didn't know about it lol. Thanks for sharing that!
115 was my first war and let me tell you, no better advertising than that.
It was a really great war! Loved it! GGs!
@@RobertLovesGames GG's
I wish more people talked about Foxhole,but I rarely see videos about it.ESPECIALLY history videos like THIS one.I'm really curious about the previous 114 wars,& how MMO PvP can work is the way the devs created.
Same! Such a great game! I'm going to keep making videos like this so more people can learn what happens each war :D
I was just playing this game. From the point where I was fighting on broken bridge last night and got back, we were still in a stalemate
Bridge battles tend to have long stalemates ha. Thanks for sharing that! Good luck out there!
I smile as i watch this.
Glad to hear :D
great idea for a series man!!!!!
Thank you!!! Was fun to make!
Were you present at Nevish when the Collies passed through? I was watching foxholestats map and found it funny that the Collies just snaked along the border and didn't go through the middle of Nevish.
I may not play the game, but you did well and gave a valiant fight. Good luck to in WC116!
or maybe not. im a collie loyalist afterall
I was in The Moors when Nevish was being pushed in. There were some pretty hefty bases in Nevish as there usually use so makes sense for them to kind of skip over them to get the VP.
Thank you! GGs to everyone!
The base and facility at Grief Mother was a serious thorn for all attempts to push into Nevish.
I should also point out there was a lot of erosion of defenses leading up to the final push. Every day for the last week of the war, we'd push a little further into kill concrete, before a Warden frigate would be dispatched to annihilate Tomb Father, blow the bridge at blackburn canal, and cut logistics to stop the push and retake the hex.
This is all to say, that major push through the hex, into Callum's, was only possible because we took the time to soften up that path through the hex beforehand.
0:38 who was driving the truck 😂
lol a mad lad!
A crazy hero?😂
I thought of a great concept that you could add. Everyone does TH-cam videos of battles that they had our special operation you could take their thumbnails in as you’re going through the timeline you could add the picture of the thumbnail on the map of where it happened and what day
I would love that! I would need them to message me about them because I don't think I could keep track of them all by myself. Hopefully I can build a pretty good community to get more information like this! Thanks for the suggestion!
The war was going nowhere until we won the Battle of Midway at Fisherman’s Row. We could feel the morale shift and we started to outlast the Wardens. In the late game of the war, what ends up mattering is the concrete strongholds built around important logi towns or storm cannons. As those started to fall on the Warden side, even if the land was lost for a day, you can’t just rebuild it all back. That’s how I knew we would win eventually.
Early war is about who can claim the most ground, Mid war is about to can lay the most concrete, and Late war is about who can bust the most concrete. The Battle of Midway and the Colonial Bunker Busters ended the stalemate, in my opinion.
I’d love to see more war recaps. 👍
Well said! Would have loved someone tell me something like this before making the video to add something like this :D
Thanks for sharing this!
@@RobertLovesGames Let me know, and we can do a collab or something.
It should be noted that a critical part of the defense in Reavers Pass as well as multiple repelled incursions into Allod’s Blight were due to Naval support from Colonial Gunboats. I feel the need to bring it up because there are people who think Naval Ships don’t *fo* anything or aren’t important to the greater war effort. But if not for some key destroyer actions on the East side of the map, Mercy’s Wail would have fallen, and the Cahlastra would have likely been rolled up as a result.
I think next time you do a recap video you should interview some prominent op leads or vets in general on the faction to get stories of key changing points of the war, as this video missed quite a lot.
That would be cool! Thanks for the suggestion! I will see who is available and what would work.
Also I wish you would have mentioned the massive failed warden naval landing on the fingers
Hopefully I can get these kind of details for the next recap!
the frontline started in stilcan shelf and they push al the way into endless shore so i dont understand when you said "succured endless" 1:00 when the wardens just pushed straight trough it. you forgot to mention shat endless was taken by a flanking attack not by the biomass pushing from ironjunction . the spitrocks incident was also pretty importent moral wise
I only reported the information I was given. This was sort of a "test" video. I'm hoping for future videos like this to have more details like you provided so the videos can be more accurate. If you or others have time feel free to join the discord and report on stories like these as the war goes on.
Thanks for mentioning all this and clarifying! Appreciate it!
@@RobertLovesGamesi don't know how you get your informations so i may be wrong but the people who give you information give their own vision of the conflict.
I heard that you saw 420st and they call themself "biomasse", how they defeat GLA by themself etc. I don't know if you saw other clan or coalition or Wardens fighting against in this front.
@@RobertLovesGamesif you want more information you can check with the press corps.
flanking was definitely important, but endless would have fallen to the biomass anyways, it should have been mentionned but it doesn't mean 420st didn't have impact on that
@@RobertLovesGames i do really like the concept of the video
the B-line down reavers pass was the first time ive felt committed to a war.
This is my first time playing the game and it’s so much fun. Played it for the first time today and I was shooting a 12.7mm push gun at the broken bridge and I killed so many people. I wanna try the logistics side of things next like making stuff and whatnot or like artillery.
That's great to hear! Glad you are enjoying it! Like I said in the other comment feel free to DM me and I can help you learn logi or artillery :D
Slaybase Held. For fourteen days under siege, we held.
Also Linn of mercy didn't belong to the colonials even when the hex was green.... lol... I don't mean to sound pithy here but like... leaving out a massive part of that story
Crazy! I need people to send me this kind of info for the next recap!
Please continue this series 🙏🙏
Thank you for the comment! I plan on doing it for the next war 116 and hopefully will refine it and make it even better :D
@@RobertLovesGames Thanks! I honestly don’t see how it can get any better than it is now.
I can say everyone who fought in the siege of Port of Rime called it Stalingrad. every minute ~40 or more people died there especially at the end of the battle.
Yea that battle looked crazy! Wish I could have joined but the que was to long every time I tried :D GGs!
115 was my first war with me Immediately being dropped into the chord and fighting in a siege
Sounds awesome and like a fun first fight! Thanks for sharing that!
I like this video, like a debrief. Fantastic.
Thank you! Appreciate the feedback!
I gotta get back to foxhole someday man, I miss it. Haven’t played almost all this year
Honey, It's time to QRF *everything* again!
lol!
So War 115 was my first but it was so tooth and nail I felt exhausted after it was done. I've so far only played a tiny bit in 116 but tomorrow I want to try doing some dedicated engineering work, I'll see if I can manage to do something in that regards
This honestly happens for a lot of players. You put a ton of time and effort into one war and then kind of relax or completely take a break the next war. Good to take breaks! Foxhole can be kind of demanding at times :D
it was awful, but the last weeks the Wardens really had a refired spirit and it was nice to see the devotion. def routed my burnout
I think a lot of players got burned out ha.
In the final day I'm pretty sure there was a huge naval landing in endless shore
Nice! I didn't hear about that. I know us Wardens kept trying to land near Port of Rime to try to take it back at the end.
yeah there was but the qrf was the greatest I ever seen, 20 tanks mobilized in 10 minutes, impossible to take gains there
Hell yeah that’s a great video
Thank you! Excited to make war 116!
@@RobertLovesGames it always made me wonder what happened during the war what were the key points? What were the key operations what sneaky things happened while I was asleep, watching this video let me know what has happen even at each tech
player driven lore battles are the best.
Agreed! Love the lore and stories that come from Foxhole!
GG's, that war was hella long, but it was fun with my regi and coalition
GGs! It really was! Glad you had a good time!
Looking forward to the 116 video!
Thank you! I'm looking forward to making it and hopefully having even more events and details :D
@@RobertLovesGames If anything exciting happens in my lane, I'll definitely let you know :)
the Westgate border base cheese was hard to break
It looked like it! I did not like that base. Glad the devs made some changes to hopefully prevent that.
No mention of the HMS good makes me sad
I didn't get any reports from anyone :( Hopefully for next war people can send me these kind of reports and details so I can add them :D
Cool game, I am playing it for a few days now and its such a good game :D
Nice! Welcome to Foxhole! Feel free to DM me on discord if you have any questions or need help learning anything!
Brilliant!
Thank you!
So far 116 is looking like a collie win
Possible! We have had a good start. We will see if we can hold these gains!
west gate on 116 is nuts right now
It really is! Glad those fuel silos are gone :D
Cant wait to try this out
Woo! Feel free to DM me on discord if you have any questions about the game!
@@RobertLovesGames thx for the opportunity 💓
Ik the war was long but it actually gave me a chance to command my own battle tank unlike other short ones where you need to grind your own which I don't really have time for.
Also i think devs need to add more modifications to tanks.
Nice! That's awesome to hear! I like late war for the free tanks as well. I don't have much time to gather and build my own most of the time as well. They kind of have modifications with facility stuff but yea more unique and specific ones would be cool!
@@RobertLovesGames idk if the devs watch your vids but hope they do
o7 for fellow defenders of the slay base in LoM
Playing around Endless Shore in 115 as a Collie for the duration i can honestly say Wardens organised combined arms operations are amazing. Its when things decend in to chaos Biomass wins out. If Wardens had a 420st Biomass (or atleast the mentality sometimes) to throw at the walls, they'd do much better.
Also, shout out to 420st Logi and fac guys. Biomass would have no steam without them.
Air power development would be so sick for this game
i actually led the 420st arty seiges on iron junction when i was with them and a few other arty ops we were firing on iron junction for 4 hours straight with 8 120mm cannons others in 420 at the time did the same to saltbrooke and rime lmao war 115 was a insanely challenging and fun war ggs to the wardens the warden side seemed so cool i actually switched for this war and have rlly enjoyed it even with it being super low pop on warden side
the regi TFV also joined us in the firing and had at one point 12 total guns firing LOL
Man It felt weird witnessing a civil war near my facilities backyard
I played the game back when tech and building upgrades required Fuses and U-parts and honestly I have only played Colonials cause I like thier asthetics. I do like the current differences in the factions however with that issue I can definitely see balance being an ever persistent problem but each tool and weapons just requires understanding on how and when to use them. My only gripe which has plagued the game since inception is shadow dancing, which honestly punishes people who take time to position themselves and those with latency issues. Its kind of ridiculous that a clown running around like maniac some how manages to dance around your shots then manages to hit you with his 1st round. While devs have tried to address this over the years I don't think it will ever see a permanent fix.
That sounds like it's before my time :D I honestly haven't seen anyone shadow dance for like the last 10 wars or something. I'm sure it's still going on but I rarely see it compared to wars 80s and 90s. Thanks for sharing your thoughts on this!
@@RobertLovesGames Hmmm, I'll have to come back again soon to see how much has changed. I haven't played the game since the factorio....errr i mean logistics update. I don't really join a regiment or clans so with the logistics update it kind of made doing individual logi almost redundant. I like to split my time between logi and combat so as not to be only a taker in the war effort.
Bloody love this game
Same!
After this fight I deleted game and gave my wife a parental control from steam. Otherwise I could lost my job and marriage. Very addictive game and I have no self control :) I will join again after cooldown.
Amazing recap o7
Thank you!!
You should mention the desperate fight at Iron's End & Calahan's Gate, it literally the "meatgrinder" of War 115
For both Warden & Colonial side, I had seen a lotttt of familiar face there, while all left and right of the map, people push and back - only in Deadlands - everyone seem so dedicated to take - that - damn - hex no matter the cost, everything is locked in a "complete stalemate"
just a bit for Iron's End Relic Base and Warden would gain advantage to push into Abandoned Ward
just a bit for Callahan's Gate Town Hall and Collies woud gain a path into Callahan's Passage
But no, though both side do go back and forth, it all go back to the "middle" - and just like the name, it's a "deadland" - people just spam their shirt & bmats, hope for a "meter"
I was with the collies, and even know the warden, as both side just want the other to "just give up dammit" - but none of either side want to, even how much drawn out they're in a single hex, for 2 consecutive weeks - and mannn, the joy we collies finally feel when Callahan's Gate finally fall for the last time and finally we can move into another battlefield - after weeks burried our legs at Iron's End & Callahan's Gate
Kudos to Warden who fought at the "meatgrinder" Deadlands in War 115!
#Zero_sold_the_World
These are the kind of events and details I need to know for my next recap :D Hope I get people to send me stories like this!
Thanks for sharing all this! Appreciate it!
All those deaths for a couple miles of land 👁️👄👁️
lol! And it all resets and we do it all over again :D
@@RobertLovesGames fr😂😂
Id like to know how many times we had to retake Kings Cage last war? everyday felt like "Here we go again..."
Way too many! I honestly think that hex needs a redesign.