I find that in foxhole videos its often not stressed enough how all of these facilities are player designed. All these rails, foundations, buildings and cranes, all manually placed. This is a very nice looking facility.
As someone who hasn't played the game yet and only watched a bunch of videos this is something i wonder everytime i see a structure in game. You're telling me EVERYTHING in the industry area, from the buildings to the train tracks and even the docks are built and placed by the players??? How the fuck do they have so much coordination? What about griefers? What if the other team just destroys the shipyard? Can they do that, or is it some unspoken rule that you can't do that? And what happens after a war ends? Do the structures remain or do they have to build everything from scratch every time?
They game has some basic buildings that are in certain cities that are a 1st step refinement and production building. Those are locked to the game as a mechanic. All of the other buildings outside of towns are built by players. Including multi step refinement and production, tanks, trains, train tracks, docks, shipyards, logistics yards. All of it. If something is destroyed you rebuild, move your factory, switch to another groups factory elsewhere etc. Griefers happen but game mechanics slow them down and people look out for them.
@nickeIdime in this video every single building you see is player designed and built. I estimate that this facility was built by a group of 20 active players maintaining it. And it built ships for about 250 players. If you lose the shipyard, you build a new one. There's 2 branches of industry in this game. The preplaced basic industry and the player built facilities. You have preplaced non player built towns in this game. These house the preplaced industry buildings such as refineries and factories. They are limited in amount. This makes them strategic points of interest to defend and conquer. It also is a factor in where you build player built facilities. Together with raw resource fields as seen at 5:11. Those are also preplaced. Then there is the player built facilities. They make other supplies than the preplaced industry. Both types of indsutry are needed to produce battleships and high tier tanks. At the end of a war it all vanishes and next war the preplaced industry and resource fields will be in new positions.
@@enstatite2479 Man, it's like they're playing a whole other game from the rest of the players. That dedication is insane, i need to hop on this game asap
Have commissioned ships from them before and I have to say they are some of most polite people I have ever met. Very easy to work with as-well and great communication
@@RobertLovesGames He's actually like 60 years old, and the reason people can't understand him very well is because he had throat cancer which led to his voice sounding the way it does. He's an amazing guy though, He made it to like the second highest position you can get to in the military, can't remember the exact specifics but man is a legend
Fun history fact: HCNS typically operates on the same site as the very first dockyard program, known as the Austriaca Naval Arsenal that was run in War 108 by FMAT and Sundial. I remember giving one of their guys a tour of our facility during the update war. It's crazy to see how far they've come and how well they've filled the shipyard role, building on the program we ran for the update war. I should pay their facility a visit some day and get a tour.
Oh that is a really fun fact! Thanks for sharing that! Seems like a really good place to do that kind of operation honestly. Mostly out of the way of everything else.
@@RobertLovesGames Yeah it was a great site in 108. Austriaca harbour isn’t used for anything else and freighters don’t travel though it so it’s a great spot for building and maintaining ships. I’m glad a group like HCNS emerged to fill the dockyard niche on the Warden side. It’s a really important role for the faction and while it was fun doing it for one war FMAT has other areas that we cut back on so we can run the dockyard program so I don’t think we could have done it long term.
Dude it literally convinced me to buy and play it. I’ve eyed it for a long time and thought I’d enjoy the more logistical side, but now I know the naval logistics side I know what I gotta do. Gonna submit to HCNS as a trainee in war 120. Learn the basics before it starts. Always thought being a yard workers
Its groups like these that make me wish (even more than I already do) that there were in-game medals/awards for players/regiments for accomplishing tasks such as these. A commend only goes so far. Players like these deserve more in-game recognition. Everyone should be able to take a look at one of their profiles and see that they produced X amount of ships in a single war. They deserve that.
That would be really cool! Personally I like that there are not set achievements in game. I kind of like the idea of players having to build their own objectives themselves. What would be cool is if you could earn certain titles though. If you do an activity enough you can have a title above your head "ship builder" or something like that.
@@RobertLovesGames i think introducing a medal system would be cool could be something small like a purple heart equivlent medal where you take out a certain amount of enemies while injured
@@RobertLovesGames I think a community nominated award system would be neat. Each faction has certain medals and a regi or person is nominated and voted on? Idk, it'd probably turn into more drama though lol.
Reminds me of the colonial CCF which also allows you to order ships if you provide the rares. Although they also do intel and coordination and are more a way for the colonial navy to effectively cooperate as it isnt actualy a regiment. Overall cool stuff, I like seeing this type of fun cooperation combined with efficient production.
@@CorrespondentHCNS Not really. About the only regi that is dedicated to a specific job is the The Black Flag Crew. They are big on the gun boat play. Otherwise CCF taskings are extremely mixed.
@@CorrespondentHCNSCCF is just a lot of random dudes with no specific regi for it I’m a member of our QRF team so if there is a warden ship I help to sink it I don’t touch the facility stuff CCFs discord has a team to run their fac and shipyard
@@mylesdrake2949 0 seconds ago I never Insinuated that, I merely said both sides have similar coitional type groups. HCNS being apart of CNI but is very much still Its own thing outside of it.
I would love to do them! I loved making this video and the container yard video and seeing how groups work together. If anyone out there is reading this and has something cool like this DM me on discord!
Agreed! It really does. I think that is something I really love about it. And I hope to make more of these videos as well! I have a few on my list that I will probably get started on in a month or so.
ha! That's great to hear! Feel free to DM me on discord any time if you have any questions about the game before getting it. Or if you end up getting it and need help learning!
It’s worth it but the grind is real. Sometimes feels like a second job because you’ve got other people relying on you and can make the game not fun, but the experience pays off when you realize a not insignificant portion of frontline battles are fought with shirts you made over the course of a week spending a few hours a night cooking in factories after real life work.
Ive seen, many people complaing about different groups haording stuff. And it made me think i want to open a base thats just free come and its what we do over here. And im happy to see other player shave had that same idea to share their stuff with the players
In my experience their are more groups that are willing to share resources and experience than groups that want to hoard materials. Awesome that you think that way as well!
Biggest feels bad moment though is when people try to muscle in and privative your public stuff for their own ends. I've certain well known problem regis fill up a public fac with private ques. Funnily enough, public facs were actually easier to do pre change since there was no private ques. I speak from the collie side of things btw.
Pretty cool to see what this looks like up on the warden side. I was impressed when I learned that on the collie side we have a very similar setup. And I was also really impressed when I learned there's a regiment alliance that does trains for free for anyone. It was really cool to be able to just request one for logi purposes.
@@RobertLovesGames Drachinifel is the most popular historical naval TH-camr on TH-cam, he covers everything from ships to doctrine and of course, construction of said ships.
I have never experienced the same sleep deprived delirium I did on the update war for facilities. Something about Foxhole just compels you to take it both 100% seriously, and not at all
I find it intriguing how in foxhole the logistics players have both corporatised and unionized. Really says something about human psychology as well as the nature of productivity itself. One man weak, many stronk. I'ma stop before I start speaking twentieth century Italian philosophy.
The psychology part of Foxhole is one of its best parts honestly. How all the players communicate and work together. I love your thoughts on this! Thanks for sharing!
These guys are genuinely the nicest group of guys, they build probably the majority of warden ships Wardens if you want a regiment consider any of the CSU affiliated regis they're all good people or HCNS especially if you tend to be more logi focused. But as they said in the video they do other stuff too!
@@josephjisa9788 my bad thought you were, could’ve sworn I saw yall in the coalition discord. Point still these guys are nice and produce a ton of warden ships. I edit the error out of the original comment.
Awesome video, had no idea of the complexity of the HCNS facility. Good to see some familiar names in the video too! This was a great mini documentary and very informative. I'm from WMC and spend a lot of time with the 19SSG regi. Great vid :)
So I play the game using only pigeon sounds, and I love how I log out, then log back in and EVERYONE remembers me. So few games I’ve played that an entire playerbase just remembers me for no reason
Great video Robert! I would love to see a video like this for the Colonials. Or at least a video highlighting regiments on the Colonial side and what they may offer
glad to have a look at the competition with a nice facility layout, hope HCNS and CCF can compare at the end of the war to both improve :D (anyway to make the facility grind lessened should be shared cross faction we need to work together to make the game more fun for both faction in that regard I feel)
I jus got 870 hours in game and I am a solo logi player who has been playing since 2017, but I have never gotten in two facilities and ship yards because it always seamed to much for me but now i may join and try it out, don't get me wrong I love how the game has expanded and added everything I wished for and more, it just feels a bit to much for a solo logi man. PS. Speaking of "getting everything I wished for in game" what are the things you want to see added to Foxhole besides changes to the current systems something new, for me right now I want to see Zeppelin air ships.
Yea a lot of this stuff is to much for solo logi which is what I like to do most of the time as well. Never bad idea though to join others even just for little bit to help them out. Zeppelin sounds crazy! I would like a specific logi que for active fronts. That would be my one big wish right now
Seems like a great group! UA on the Colonial side did a very similar thing with building/repair/rearm orders a few wars back but I think they got burned out from it. I haven't seen them do drydocks in a few wars now. CCF has a similar thing but it's not really their focus.
FMAT used to have an amazing depot at one point prior to combat boats and it was land to sea hub made with cranes to ship containers from trucks to boats. I spent days working there either driving trucks, working the cranes and as a ship captain.
honestly this recent war would have already been over without a powerful navy keeping us afloat (lol punz) with how much of an tactical advantage the colonials get on land with their terrain advantages (deadlands in their favor, baths, the great wall, flatter easier logi roads/backline building space) having a naval leg up was our only means of really holding on and being able to make the comeback we've been doing this recent war If the colonials also start to focus harder on the navy and it'll be a lot harder for the wardens next war
I accidentally mistook their facility dock for ours, so I had to give them 2 containers of coke for the 5 ambulances I've upgraded 10/10 service, would reccomend
Honestly I like the set up. It's a damn shame we don't have good protected bay locations like HC down south. Just a bunch of annoying river ways or completely exposed waters.
Its so far back that by the time howl county falls the war is only a day or 2 from ending anyway. HCNS doesnt operate on wars that start with howl county on the front
Love seeing people share and make things for free for the public ( even if it’s on the enemy side ) we need more Regis like this to many Regis horde too much on both sides
Same! From my experience playing with a bunch of different regiments I would say like 70-80% don't mind sharing stuff with the public and helping out the war effort as a whole. It's for sure a smaller bunch that hoard materials and things from my personal experience.
As someone looking to get in to foxhole (none of my friends play) one this is super impressive and interesting to me and two how would you guys recommend getting back into foxhole I played previously but just played as a random solider like two years ago
@@RobertLovesGames That would be awesome thank you so much! Could you possibly link your discord as I tried the one in your channel but it appeared to not work :(
@@lavamountain5642 we are currently getting a new player and new recruit system setup and we’d love to have you. We will teach anyone from the ground up. Or just show them our process if they’ve played a bit!
Nope. As this group said you can come and go as you please if you want to join them. You can play foxhole casually and still have a good time in my opinion. If you have any more questions about Foxhole feel free to DM me on discord and I'd be happy to answer them!
depends if you have an addictive personality and anxious thoughts. If so steer clear of this game entirely as it will consume your life and give you nothing in return.
I don't recommend it. the queue system is horrendous, the game is unbalanced (I played the 2 factions), the game system create toxic behaviour between clans, people buy multiple accounts to play the game so they remove the teamwork part and make the queues worse, logistics is boring tedious, building bunkers is done by the secondary accounts I talked earlier, you can literally automate everything with an autoclicker and the games requires a lot of free time. I play the game only for 2 reason the voice chat is funny as duck and clan teamwork.
was looking into buying foxhole for similar gameplay, being more a logistical support on the backend lol, but heard it was quite toxic; players logging into other accounts to drive vehicles into oceans, with all the ammo, and even moderators or devs that are heavily biased and nearly supportive of such toxic gameplay, if it benefits their side... might look into it again sometime, but still on the fence.
Like any video game there are going to be toxic players. Foxhole only has like 5% toxic players though. This game has a really positive and welcoming community. Especially the people that do logistics on the backend. Like 99% of those people are super friendly and always want to teach new players. The things you mentioned don't really happen any more because the devs have put things into place to catch these people that are causing harm. Feel free to DM me on discord if you have any more questions about the game or need help learning it!
@@RobertLovesGames hey I mean it, those logi boys are the reason any fun can be had with this game, without them there would be no tank battles, no frantic defences, no infantry charges, this game would be deader than halo infinite if it weren't for logistics players and for that they have my thanks
Best bring your brown pants and red shirts because we wouldn’t want to embarrass you during the fight. Boat boys off the fac leash are a different animal. 😏
I did the math the so called large guns on the battleship are actually small secendary and tertiary sized guns with the 120mm equaling a 4inch naval cannon and the 150mm equaling a 5inch cannon that are miain guns on light cruisers, destoryers of all types and frigates. Battleship main guns are 11inch and up. How?,just how?.
I find that in foxhole videos its often not stressed enough how all of these facilities are player designed. All these rails, foundations, buildings and cranes, all manually placed.
This is a very nice looking facility.
Thank you!
As someone who hasn't played the game yet and only watched a bunch of videos this is something i wonder everytime i see a structure in game. You're telling me EVERYTHING in the industry area, from the buildings to the train tracks and even the docks are built and placed by the players??? How the fuck do they have so much coordination? What about griefers? What if the other team just destroys the shipyard? Can they do that, or is it some unspoken rule that you can't do that? And what happens after a war ends? Do the structures remain or do they have to build everything from scratch every time?
They game has some basic buildings that are in certain cities that are a 1st step refinement and production building. Those are locked to the game as a mechanic.
All of the other buildings outside of towns are built by players. Including multi step refinement and production, tanks, trains, train tracks, docks, shipyards, logistics yards. All of it.
If something is destroyed you rebuild, move your factory, switch to another groups factory elsewhere etc. Griefers happen but game mechanics slow them down and people look out for them.
@nickeIdime in this video every single building you see is player designed and built. I estimate that this facility was built by a group of 20 active players maintaining it. And it built ships for about 250 players. If you lose the shipyard, you build a new one.
There's 2 branches of industry in this game. The preplaced basic industry and the player built facilities.
You have preplaced non player built towns in this game. These house the preplaced industry buildings such as refineries and factories. They are limited in amount. This makes them strategic points of interest to defend and conquer. It also is a factor in where you build player built facilities. Together with raw resource fields as seen at 5:11. Those are also preplaced.
Then there is the player built facilities. They make other supplies than the preplaced industry. Both types of indsutry are needed to produce battleships and high tier tanks.
At the end of a war it all vanishes and next war the preplaced industry and resource fields will be in new positions.
@@enstatite2479 Man, it's like they're playing a whole other game from the rest of the players. That dedication is insane, i need to hop on this game asap
Bro built an entire Naval Industrial Complex, like never seen before
It's amazing! Make sure to go check it out!
russia russia russia
@@snakeoo7ca Russias navy is trash? Lmao
@@snakeoo7cawhenever in combat Russian ships will immediately convert to unsealed and non pressurized submarines
"It was released Oct 2023" *me dying inside with how quickly my last year has passed*
It went so fast!! Crazy another major update is coming soon!
@@RobertLovesGames foxhole devs are the best devs in the world, constantly reworking the entire game and is one time pay game
@@RobertLovesGames is it planes?
@@yedyeddisonqj1 Maybe! But my guess would be probably not.
@@RobertLovesGames Glad you were wrong, lol!!
As a logistics player, seeing operations like this really floats my boat.
Lol I see what you did there and I love it!
@@RobertLovesGames Someone had to say it 😂 Great videos btw, would love to see more facility tours
Have commissioned ships from them before and I have to say they are some of most polite people I have ever met. Very easy to work with as-well and great communication
Nice! Thanks for sharing that!
as a proud resident of Howl County i am a huge fan of HCNS really cool dudes.
Agreed!
Cpt. Howie is literally one of the best humans I've ever met .
Howie is a machine! Every time I was there to get some footage Howie was there doing something!
@@RobertLovesGames He's actually like 60 years old, and the reason people can't understand him very well is because he had throat cancer which led to his voice sounding the way it does. He's an amazing guy though, He made it to like the second highest position you can get to in the military, can't remember the exact specifics but man is a legend
Fun history fact: HCNS typically operates on the same site as the very first dockyard program, known as the Austriaca Naval Arsenal that was run in War 108 by FMAT and Sundial. I remember giving one of their guys a tour of our facility during the update war. It's crazy to see how far they've come and how well they've filled the shipyard role, building on the program we ran for the update war. I should pay their facility a visit some day and get a tour.
Oh that is a really fun fact! Thanks for sharing that!
Seems like a really good place to do that kind of operation honestly. Mostly out of the way of everything else.
@@RobertLovesGames Yeah it was a great site in 108. Austriaca harbour isn’t used for anything else and freighters don’t travel though it so it’s a great spot for building and maintaining ships.
I’m glad a group like HCNS emerged to fill the dockyard niche on the Warden side. It’s a really important role for the faction and while it was fun doing it for one war FMAT has other areas that we cut back on so we can run the dockyard program so I don’t think we could have done it long term.
I've seen the HCNS tag around but I didnt know thats what they did, this is really cool!
Yep! Really awesome group! Highly recommend checking them out!
I don't hang around HCNS, been mostly in Clashtra and Weathered, but since I've been doing more backline logi I see HCNS more and more.
In the first minute I knew that this is exactly the kind of video the game needs, and the interviewee he got on this one is a lucky find
Thanks for the compliment! Really glad they had time to let me interview them :D Great group!
Dude it literally convinced me to buy and play it. I’ve eyed it for a long time and thought I’d enjoy the more logistical side, but now I know the naval logistics side I know what I gotta do. Gonna submit to HCNS as a trainee in war 120. Learn the basics before it starts. Always thought being a yard workers
Its groups like these that make me wish (even more than I already do) that there were in-game medals/awards for players/regiments for accomplishing tasks such as these. A commend only goes so far. Players like these deserve more in-game recognition. Everyone should be able to take a look at one of their profiles and see that they produced X amount of ships in a single war. They deserve that.
That would be really cool! Personally I like that there are not set achievements in game. I kind of like the idea of players having to build their own objectives themselves. What would be cool is if you could earn certain titles though. If you do an activity enough you can have a title above your head "ship builder" or something like that.
@@RobertLovesGames i think introducing a medal system would be cool could be something small like a purple heart equivlent medal where you take out a certain amount of enemies while injured
@@RobertLovesGames I think a community nominated award system would be neat. Each faction has certain medals and a regi or person is nominated and voted on? Idk, it'd probably turn into more drama though lol.
This is really impressive, not to mention a very efficent way to manage time and resources
Agreed! Very cool group!
Reminds me of the colonial CCF which also allows you to order ships if you provide the rares. Although they also do intel and coordination and are more a way for the colonial navy to effectively cooperate as it isnt actualy a regiment. Overall cool stuff, I like seeing this type of fun cooperation combined with efficient production.
Both Factions have similar groups, Wardens have CNI.
Im sure both CFF and CNI have Regis In them that dedicate themselves to certain work.
@@CorrespondentHCNS Not really. About the only regi that is dedicated to a specific job is the The Black Flag Crew. They are big on the gun boat play. Otherwise CCF taskings are extremely mixed.
@@CorrespondentHCNSCCF is just a lot of random dudes with no specific regi for it I’m a member of our QRF team so if there is a warden ship I help to sink it I don’t touch the facility stuff CCFs discord has a team to run their fac and shipyard
@@mylesdrake2949
0 seconds ago
I never Insinuated that, I merely said both sides have similar coitional type groups.
HCNS being apart of CNI but is very much still Its own thing outside of it.
Thats where the certain memehook that has been turning up and ramming into places then leaving came from.
I appreciate the two of you standing next to the things you're discussing as if you were actually doing an in-person interview. =)
Thanks! I liked doing that style for this video as well and will hopefully do it more for other videos like this :D Thanks for saying that!
All my homies love the hcns shipyard.
For sure!
@@RobertLovesGames all my homies are hcns lmao
@@SNAILFoxholecollie earth spotted
"Our sheet doesn't sink" would've been a plausible slogan
lol love it!
Really cool video! I would love to see more unique facility tours!
I would love to do them! I loved making this video and the container yard video and seeing how groups work together. If anyone out there is reading this and has something cool like this DM me on discord!
This game truly shows the beauty of human cooperation.
I hope we see more of these videos, they are truly inspirational.
Agreed! It really does. I think that is something I really love about it.
And I hope to make more of these videos as well! I have a few on my list that I will probably get started on in a month or so.
I've been loosely keeping up with this game for about a year and some and it's content like this that make me anxiously hover over that buy button
ha! That's great to hear! Feel free to DM me on discord any time if you have any questions about the game before getting it. Or if you end up getting it and need help learning!
For the cost I would say I've had my money's worth... 542 hours
It’s worth it but the grind is real. Sometimes feels like a second job because you’ve got other people relying on you and can make the game not fun, but the experience pays off when you realize a not insignificant portion of frontline battles are fought with shirts you made over the course of a week spending a few hours a night cooking in factories after real life work.
This is really cool. The spreadsheet bit made it look so official and professional.
They are a very professional group. Great at what they do!
lol our spreadsheet warriors will be happy to hear that Hostile built the base form.
Ive seen, many people complaing about different groups haording stuff. And it made me think i want to open a base thats just free come and its what we do over here. And im happy to see other player shave had that same idea to share their stuff with the players
In my experience their are more groups that are willing to share resources and experience than groups that want to hoard materials. Awesome that you think that way as well!
Biggest feels bad moment though is when people try to muscle in and privative your public stuff for their own ends. I've certain well known problem regis fill up a public fac with private ques. Funnily enough, public facs were actually easier to do pre change since there was no private ques. I speak from the collie side of things btw.
@robertLovesGames This video conviced me to get foxhole. Currently in the process of joining HCNS! Thanks for the video, hope to see you in game soon
I really like videos like this. As a random, I didn't know such regiments exist.
Thanks! I like making videos like this! And even as someone who plays quite a bit I don't know these things exist until someone reaches out to me :D
Pretty cool to see what this looks like up on the warden side. I was impressed when I learned that on the collie side we have a very similar setup. And I was also really impressed when I learned there's a regiment alliance that does trains for free for anyone. It was really cool to be able to just request one for logi purposes.
Yea these types of groups are the best and really highlight how great the Foxhole community is!
Drachinifel would be so happy if he can see the work that these guys put in to contribute to the war effort.
I don't know who that is but that sounds good :D
@@RobertLovesGames Drachinifel is the most popular historical naval TH-camr on TH-cam, he covers everything from ships to doctrine and of course, construction of said ships.
Nah these guys already making their own private military industrial complexes on a game
lol! They really are!
I have never experienced the same sleep deprived delirium I did on the update war for facilities. Something about Foxhole just compels you to take it both 100% seriously, and not at all
Aaaaagreeed
I agree! No other game like Foxhole and I love it!
I find it intriguing how in foxhole the logistics players have both corporatised and unionized. Really says something about human psychology as well as the nature of productivity itself.
One man weak, many stronk. I'ma stop before I start speaking twentieth century Italian philosophy.
The psychology part of Foxhole is one of its best parts honestly. How all the players communicate and work together. I love your thoughts on this! Thanks for sharing!
If you only hear the audio without seeing the video, it will sound like a real documentaries about a massive shipyard 😂
lol! That's awesome to know!
These guys are genuinely the nicest group of guys, they build probably the majority of warden ships
Wardens if you want a regiment consider any of the CSU affiliated regis they're all good people or HCNS especially if you tend to be more logi focused. But as they said in the video they do other stuff too!
That's awesome to hear! Thanks for providing your experience and sharing that about them!
We ARE NOT a part of CSU. We have no exclusive alignments. We do however love helping all wardens and cooperative groups!
@@josephjisa9788 my bad thought you were, could’ve sworn I saw yall in the coalition discord. Point still these guys are nice and produce a ton of warden ships.
I edit the error out of the original comment.
@@cjwhite8909we are in tons of coalition discords just to coordinate ops, boat orders, resource trading etc.
17:30 I swear I watched this clip with a different pov but I don't remember when and its still gold
Yep there was another POV that someone sent me for the community highlights I think two weeks ago! So you are not crazy for thinking that :D
Love being in the group and its great members (even if I don't own foxhole they still tried to make something work for me!) thx for making this video!
That's awesome to hear! And no problem! I had a lot of fun making it!
Awesome video, had no idea of the complexity of the HCNS facility. Good to see some familiar names in the video too! This was a great mini documentary and very informative. I'm from WMC and spend a lot of time with the 19SSG regi. Great vid :)
Thank you so much for the feedback and kind words! Really appreciate that! o7
FMAT member here, we love you guys
Woo! And we love FMAT! o7
What a press reporter! Great journalism
Thank you!!
Next time take a look at CCF on the colonial side! We would be happy to give you a tour
Sounds good! I'm going Colonial next war so maybe we can set something up! DM me on discord!
So I play the game using only pigeon sounds, and I love how I log out, then log back in and EVERYONE remembers me.
So few games I’ve played that an entire playerbase just remembers me for no reason
Building culture! I love it! Keep it up!
Always love seeing organised groups in this game, just so amazing the dedication of some people
Agreed! So cool to hear how they make every part of their production work!
As a collie this does scare me but this sounds similar to what UA does for us collies
That's awesome! I'm going Collie next war so I will have to check it out!
Love seeing stuff like this, people helping people. ❤
Same! What I love about Foxhole!
This was great! I love these types of videos.
Thank you!! I had fun making it!
I love naval history especially submarine warfare and seeing a large shipyard makes my tism for naval warfare go crazy. Its like crack.
Same! It's really cool how players can put this all together!
It reminds me of EVE Online, where the Big Corporations flex on how many battleships they can build.
Ha pretty much! Except the flex is giving these boats back to the public for anyone to use :D
Great video Robert! I would love to see a video like this for the Colonials. Or at least a video highlighting regiments on the Colonial side and what they may offer
This plays out like a proper production line documentary.
What a fun Video! My buddy Goldskis is in this! I heard he eats babies Tho....
Thanks! I had fun making it! And Goldskis is the one that reached out to me to highlight their operation :D
glad to have a look at the competition with a nice facility layout, hope HCNS and CCF can compare at the end of the war to both improve :D (anyway to make the facility grind lessened should be shared cross faction we need to work together to make the game more fun for both faction in that regard I feel)
That sounds like an awesome collaboration :D I love it!
Wonder what is considered the largest shipyard ever made in Foxhole to date. That'd be cool to see. Wonder if it's made by these guys. Who knows?
That would be cool to see! I'm not sure if anyone has an specific claim to fame with that as of yet but maybe some day!
Howl County Shipyards spit out ships at a rate, that would make even the most pessimistic admiral impressed.
Great to hear! Sounds like they got some new members for their shipyard :D
@@RobertLovesGames The running joke in my group is that they make Barrow-In-Furness look like rank amateurs...
Awesome video, this game never ceases to amaze me
Thank you! And same! After 1,500 hours I still find new and interesting things!
I jus got 870 hours in game and I am a solo logi player who has been playing since 2017, but I have never gotten in two facilities and ship yards because it always seamed to much for me but now i may join and try it out, don't get me wrong I love how the game has expanded and added everything I wished for and more, it just feels a bit to much for a solo logi man.
PS. Speaking of "getting everything I wished for in game" what are the things you want to see added to Foxhole besides changes to the current systems something new, for me right now I want to see Zeppelin air ships.
It’s a special kind of grind but made better with the right group and task.
Yea a lot of this stuff is to much for solo logi which is what I like to do most of the time as well. Never bad idea though to join others even just for little bit to help them out.
Zeppelin sounds crazy! I would like a specific logi que for active fronts. That would be my one big wish right now
Seems like a great group! UA on the Colonial side did a very similar thing with building/repair/rearm orders a few wars back but I think they got burned out from it. I haven't seen them do drydocks in a few wars now. CCF has a similar thing but it's not really their focus.
They are! And very cool! I may have to check out CCF's next war when I go Colonial. Thanks for sharing that!
FMAT used to have an amazing depot at one point prior to combat boats and it was land to sea hub made with cranes to ship containers from trucks to boats. I spent days working there either driving trucks, working the cranes and as a ship captain.
Ngl, these people would become the best irl naval manufacturer company
For real! So organized!
as someone who is Couris in this game and someone who works at a shipyard this is cool to see
Nice! This clan did a great job with how they build ships and get them out to the Wardens.
honestly this recent war would have already been over without a powerful navy keeping us afloat (lol punz)
with how much of an tactical advantage the colonials get on land with their terrain advantages (deadlands in their favor, baths, the great wall, flatter easier logi roads/backline building space) having a naval leg up was our only means of really holding on and being able to make the comeback we've been doing this recent war
If the colonials also start to focus harder on the navy and it'll be a lot harder for the wardens next war
These are very nice people indeed.
Agreed! HCNS is a great group to play with!
Enjoyed the insight into the ship building infrastructure and process, i left before this came online..Pity! Would have loved to work at the docks.
Glad to hear! They are recruiting new members any time! Go check them out if you ever get back on!
This is unbelievably optimized for something made entirely by players
It’s very impressive to see in game!
We mayyy or may not have previous military and logistics experience. And an engineer or two in our group. 😅
I accidentally mistook their facility dock for ours, so I had to give them 2 containers of coke for the 5 ambulances I've upgraded
10/10 service, would reccomend
lol nice!
*Garrison uniforms* should be a thing for logistics. Basically a field uniform with a soft cap.
Simple, yet distinct.
They really should!
You should do a playlist of the Wonders of Foxhole, so they can be easier to find.
Good call! Next time I make a wonders of Foxhole video I’ll add them all to a playlist. Thanks for the suggestion!
This is so cool!
Right?!? Such a great group!
I was there for that flamethrower run. I was like "What are they doing?!?!?!?!" JESUS!!!!!
lol! Looked like so much fun and it looked so cool!
Honestly I like the set up. It's a damn shame we don't have good protected bay locations like HC down south. Just a bunch of annoying river ways or completely exposed waters.
Agreed! Those river systems are awful!
this was brilliant! thank you
Thank you! Was fun to make!
These are my kinda guys, I gotta go scroop there sometime to help em out. Sounds like some great dudes
Do it! They are a really great group and really nice!
Always happy to have extra help. ;)
Factorio players start playing foxhole. Interesting.
lol! Now all we need are conveyer belts!
Seems like losing Howl County is a very painful situation in the losing wars
Yes it's very painful!
Its so far back that by the time howl county falls the war is only a day or 2 from ending anyway. HCNS doesnt operate on wars that start with howl county on the front
those battleships seem more like armored cruisers in armament.
For sure!
I dont now why, but TH-cam has flooded me with foxhole videos the past 2 days like never before.
And It's really tempting to get back in
Strange! If you decide to come back and need help learning anything feel free to DM me on discord!
HCNS is f*cking awesome. - A warden submariner
They sure are!!!
Love seeing people share and make things for free for the public ( even if it’s on the enemy side ) we need more Regis like this to many Regis horde too much on both sides
Same! From my experience playing with a bunch of different regiments I would say like 70-80% don't mind sharing stuff with the public and helping out the war effort as a whole. It's for sure a smaller bunch that hoard materials and things from my personal experience.
these guys are forsure why we lost our recent war
Ha! I got a detailed report from them and it showed they made 160+ large ships during war 117.
@ wow that is amazing
@@RobertLovesGames Dont forget the over 190 repairs we also did
By the way some of them go rarely to the frontline this guys are more like civilians 😅😂
Big love to all of them ❤
Lol the best logi civilians!
Варденская промышленность лучшая в мире! Даешь пятилетку за два месяца!
Agreed!
If they also plan on making airplanes during that update war I might consider asking to join.
This is the best kind of PR you can get in Foxhole.
Ha! They are getting a lot of new members right now. Hope I'm not causing them to much stress
@@RobertLovesGames lol we're managing
I love this kind of content. Thank you.
Glad you like it! I loved making it!
This is a logistics main wet dream.
It really is :D
This is a entity I want to play with!
Do it! HCNS is a great group!
@@RobertLovesGamesthey play as the wardens right?
Yep!
@@commonsense31we do and we are coming off break into war 120
As someone looking to get in to foxhole (none of my friends play) one this is super impressive and interesting to me and two how would you guys recommend getting back into foxhole I played previously but just played as a random solider like two years ago
That's awesome to hear! DM me on discord and I can help you find a role to get into to what fits your interest!
@@RobertLovesGames That would be awesome thank you so much! Could you possibly link your discord as I tried the one in your channel but it appeared to not work :(
@@lavamountain5642 we are currently getting a new player and new recruit system setup and we’d love to have you. We will teach anyone from the ground up. Or just show them our process if they’ve played a bit!
I cant wait to get into this game!
Woo! Feel free to DM me on discord if you ever have any questions about the game or need help learning it when you get it!
@@RobertLovesGames I will! thank you!
Let's go Wardens!
Woo!!
Epic
HCNS is an epic group!
If i buy foxhole will I have to play it a lot?
Nope. As this group said you can come and go as you please if you want to join them. You can play foxhole casually and still have a good time in my opinion.
If you have any more questions about Foxhole feel free to DM me on discord and I'd be happy to answer them!
It really depends you don’t have to play a ton if you don’t have time
depends if you have an addictive personality and anxious thoughts. If so steer clear of this game entirely as it will consume your life and give you nothing in return.
I don't recommend it. the queue system is horrendous, the game is unbalanced (I played the 2 factions), the game system create toxic behaviour between clans, people buy multiple accounts to play the game so they remove the teamwork part and make the queues worse, logistics is boring tedious, building bunkers is done by the secondary accounts I talked earlier, you can literally automate everything with an autoclicker and the games requires a lot of free time. I play the game only for 2 reason the voice chat is funny as duck and clan teamwork.
@@barsomians they have fixed the alt accounts
Finch needs a battleship,
He'll win the war...
- Finch
I believe!
KING regi is looking to be the biggest naval producer for the collies this war if you wanna keep an eye on that.
i saw you at weathered expanse last night i was in the BT mg that was suppressing collies to your left during the battle for foxcatcher lol
Nice! Was a fun battle! Should have a video out on it tomorrow ;)
was looking into buying foxhole for similar gameplay, being more a logistical support on the backend lol, but heard it was quite toxic; players logging into other accounts to drive vehicles into oceans, with all the ammo, and even moderators or devs that are heavily biased and nearly supportive of such toxic gameplay, if it benefits their side... might look into it again sometime, but still on the fence.
Like any video game there are going to be toxic players. Foxhole only has like 5% toxic players though. This game has a really positive and welcoming community. Especially the people that do logistics on the backend. Like 99% of those people are super friendly and always want to teach new players.
The things you mentioned don't really happen any more because the devs have put things into place to catch these people that are causing harm.
Feel free to DM me on discord if you have any more questions about the game or need help learning it!
Super cool! Who knows maybe I'll be a traitor and see what these guys are all about
You should! They are a great group to work with!
Does HCNS have any defences in place if a colonial raid happens?
Yep! They even have two strategic backup plans when Colonials are at there door. They are a very prepared group.
if it sank it wasn´t made by us 🤣
lol! Love it!
hey i love these guys, they provide plenty of targets for us colonial players! thanks for making sure we don't get bored boys!
lol! Savage!
@@RobertLovesGames hey I mean it, those logi boys are the reason any fun can be had with this game, without them there would be no tank battles, no frantic defences, no infantry charges, this game would be deader than halo infinite if it weren't for logistics players and for that they have my thanks
thats so awesome
Great group!
@@RobertLovesGames do they also provide logistic ships as well??
I love HCNS
Same!
Collies will see you next week HCNS lol
Best bring your brown pants and red shirts because we wouldn’t want to embarrass you during the fight. Boat boys off the fac leash are a different animal. 😏
Ha! We will push you back!
I did the math the so called large guns on the battleship are actually small secendary and tertiary sized guns with the 120mm equaling a 4inch naval cannon and the 150mm equaling a 5inch cannon that are miain guns on light cruisers, destoryers of all types and frigates. Battleship main guns are 11inch and up. How?,just how?.
lol dev magic? I don't know.
fire vid
Thank you!!
Do they actively recruit or are they a closed group?
They are currently recruiting as far as I know. You will want to join their discord to find out more.
@@RobertLovesGamesCheers bud, love your content btw 😊