Brush Masks for M Terrain plugin in Godot

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  • เผยแพร่เมื่อ 14 ม.ค. 2025

ความคิดเห็น • 20

  • @HuaXie-jl8us
    @HuaXie-jl8us ปีที่แล้ว +7

    thank you for giving us a beautiful tool on godot terrain.your works is great!

  • @adhdGameDev
    @adhdGameDev ปีที่แล้ว +5

    Yo, this is very close to the official Unity terrain tools! I am very excited for the future of your plugin!

    • @mohsenzare2511
      @mohsenzare2511  ปีที่แล้ว +2

      Thank you, I am working on this to make that more polish

    • @adhdGameDev
      @adhdGameDev ปีที่แล้ว

      @@mohsenzare2511 true hero. A true gentleman

  • @cmdrhunabku7569
    @cmdrhunabku7569 ปีที่แล้ว +1

    You going better And better❤

  • @VojtechLacina
    @VojtechLacina ปีที่แล้ว +1

    Great work, nice update. Terrains are something Godot realy need

  • @BloodPact
    @BloodPact ปีที่แล้ว +1

    Amazing work!

  • @gamecoder77
    @gamecoder77 ปีที่แล้ว

    Man you can help Godot 4 to grow keep it up

  • @pixelsamuel
    @pixelsamuel ปีที่แล้ว +3

    Very cool update! Is it possible to rotate masks in non-90 degree increments, and if not, is that a planned feature?

    • @mohsenzare2511
      @mohsenzare2511  ปีที่แล้ว +4

      I used Image class in Godot to rotate the Mask, and it only provide 90 degree rotation, But it is possible to rotate in other degree it just need a little bit more coding, By the way for now you can also duplicate the mask and rotate that with gimp or Photoshop inside brush_masks folder if it is really necessary, that is a temporary solution

  • @mōellctie
    @mōellctie ปีที่แล้ว +1

    Cool, nice discord server tho!