Alien Planet Terrain in Godot

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  • เผยแพร่เมื่อ 14 ม.ค. 2025

ความคิดเห็น • 17

  • @owdoogames
    @owdoogames ปีที่แล้ว +2

    Nice to see an alien planet actually look alien.

  • @gameprogramming6550
    @gameprogramming6550 ปีที่แล้ว +4

    Thanks for the demo project executables. People can test it without wasting time.

  • @vvvorlds
    @vvvorlds ปีที่แล้ว +2

    Nice progress as always. ✊ Juan is working right now on a SDFGL replacement, named HDDAGL. It should be much faster and have less artifacts. But still, it’s not on a ray trace level.
    I don’t see why someone will not move from 4.1 to 4.2. So there is no problem with moving on.

    • @mohsenzare2511
      @mohsenzare2511  ปีที่แล้ว

      Good to hear that they are working on something new!
      Yeah I think that we should move to 4.2 we will see about that

  • @so_easy23
    @so_easy23 ปีที่แล้ว +2

    lookin good

  • @mōellctie
    @mōellctie ปีที่แล้ว +3

    Nice!

  • @suop1234
    @suop1234 ปีที่แล้ว

    super cool system dude, once i become more acquainted with how godot works i'm super excited to try out your addon! also, what's the source of the music in the demo? it's super nice and fits the atmosphere really well

    • @mohsenzare2511
      @mohsenzare2511  ปีที่แล้ว

      This music come from TH-cam audio library, Thanks man, so hope to see you around later

  • @warsin8641
    @warsin8641 ปีที่แล้ว +2

    Can it have holes where it also puts a hole in the collision?

    • @mohsenzare2511
      @mohsenzare2511  ปีที่แล้ว

      read this article on github:
      github.com/mohsenph69/Godot-MTerrain-plugin/issues/3

    • @warsin8641
      @warsin8641 ปีที่แล้ว

      @@mohsenzare2511 thank you ❤

  • @carbon0704
    @carbon0704 ปีที่แล้ว +1

    kenshi?