Tile Maps - How GameBoy Graphics Work Part 2
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- เผยแพร่เมื่อ 29 ธ.ค. 2022
- Part 2 of a series explaining the basics of GameBoy graphics. This video covers tile maps, animations, tile addressing modes, and tile map swapping.
Part 1: • How GameBoy Graphics W...
Part 3: • Background Scrolling -...
Part 4: • The Window Layer - How...
support the channel by buying me a coffee on ko-fi: ko-fi.com/systemoflevers
If you want to play around with some of the demos in the video:
- Drawing with limited tiles: sandy-cherry-iguanadon.glitch...
- Changing the tile map to make pictures: sandy-cherry-iguanadon.glitch...
- Animating with tile maps: sandy-cherry-iguanadon.glitch...
The GameBoy style video of me was processed using ffmpeg and Python.
The intro music and sound effects were made with github.com/shamblesides/apu-l..., but it's played as an mp3.
Other music was made with GB Studio www.gbstudio.dev/
Pixel art was drawn using Pixel Studio / pixelstudioteam
The video was produced with OBS for screen capture, kdenlive for video editing, and audacity for audio editing.
twitter: @systemoflevers
bluesky: @jesse.dhrt.ca
website: systemoflevers.com - วิทยาศาสตร์และเทคโนโลยี
lol @ the power off at the end
I was wondering how many people would watch till the end to see it!
What a beautiful video! Thanks for uploading the tools as well. I had a lot of fun with the limited tile drawing system.
Thank you! I wasn't sure if anybody was actually playing with them. Good to know someone is!
Amazing visual representation!
Thank you!
Epic animations and layout!
Awesome! Thank you so much for the video
Amazing and inspiring way to present it
This is really incredible. Absolutely fantastic presentation -- well done. Excellent work!!
Thank you! Glad you enjoyed it!
this is super cool. subscribed!
Thank you for the great content, please keep going!
love the effort !
Great video!
Thanks!
amazing content!
Thanks!
good presentation
Please keep making these vids! Do you have a vid about how music works on the Gameboy system? If not please consider it.
I've thought about doing something on music but it's not a topic I have a good understanding of so I probably won't get to it soon. I'm still working on other content though!
I play around with github.com/shamblesides/apu. There's a demo of an older version: stackblitz.com/edit/gameboy-sound?file=index.js. It gives a slightly easier way to play around with the gameboy audio system (javascript instead of assembly).
I've used it to make some of the sound effects and the intro "music" for the videos.
5:25 I desperately tried coding something like this for a GB game made in GBDK2020 and couldn't figure out how 😭
Haha, yeah... It took me some work to get it right and I was programming it in JavaScript!
@@systemoflevers super impressive!