@@DevinPosey20The online game is technically the DLC. We got missions for Trevor and eventually we got Franklin in The Contract DLC. Agreed we could've had more for the story mode but we got more outta GTA 5 than RDR2.
I finally got around to this video and this line jumped out at me. Glad to see I'm not the only one... Falcon keep on keeping on. The corporate suits don't get it. The only way they learn is losing money.
Victim of Microsoft layoffs here... crazy part is that the reasoning for the layoffs I got caught up in were things that we had been screaming about for years. Pitiful upper management chasing dragons in the hopes of landing a windfall rather than focusing on a viable, valuable product. Most of them got to keep their jobs though, so that was nice.
Studios being bought out by massive companies has killed everything that made gaming what is used to be from the developer perspective to the consumer product. No job security for developers, rushed release dates, lack of creative freedom and expression, games being sold in whole without endless micro transactions or other dlc that would previously have been base game. Passion in gaming is pretty much dead and it can all be blamed on the mega corporations strangling both consumers and the passionate developers who made it all possible ):
You laid off game developers need to group up and form your own, new studios. Indies are where it's at now, and you folks have too much talent and imagination to let an immoral corporation end your dreams. We're all done with "AAAA" games. Studios like Larian are reminding everyone what creating an amazing game that everyone can enjoy (including the investors) is all about.
@@connergarcia2168I agree on virtually everything there except games being rushed out. That's been the way in gaming throughout my life. 20 years ago you could buy a game that was great then tell they ran out of money so the end was rushed and made no sense. Crunch was ever present I'd also disagree on passion. There are so many great indie games that are made with passion and devotion. Even at bigger studios there are examples, I'm pretty sure lots of Devs honestly hope their efforts turn out well. It must be demoralising making games never knowing if and when you will be laid off. Even if you do a good job you aren't safe, just look at Bungie this week.
Mobile gamers - Not paying 30$ for a full resident evil game because to expensive Also mobile gamers - Spending 10$ to upgrade their tier 1 base into a tier 2 base, spending 15$ on skins to make their level 1 troops look cool, spending 20$ to upgrade all of their tier 1 troops to tier 2, spending 300$ on 3000 gems to buy future season passes and to purchase the new unlockable collection event level that only costs 1500 coins.
Bruh i wouldn't even pay 1 dollars for that re4 game, it is sheet. Why would we pay 30 dollars for a dumb down console game with bad graphics when there are far many horror games that are made for mobiles without any dumb graphics. That game was f-ing bad i played it and tom scott even said it.
@TNTahir That's true! I was of course exaggerating but it's still crazy to think about it. Imagine there is 850 million people gaming on mobile world wide if the numbers are somewhat true and 1% of out these people are considered "whales" that would be 8,5 million people still! That is almost 10% of germany population LMAO! I mean I get the appeal of skins in video games and such. I think I have 17 seasons "worth" of cosmetics in apex legends on PC and played the game for well over 4000 hours at this point so I spent a lot of money actually but even I at some point realized that these skins have 0 value. If I could re-sell them like in CS:GO that would have been somewhat okay but now that money is gone forever. I rarely ever spent money on games and apex is the only game that I did it in since most of my friends are either pro players, streamers or content creators and most of them have more than enough money to spend it on skins and I just wanted to be part of that! Wich makes zero sense when I am also a top 0,1% player! And some of these mobile games are nuts when it comes to how they lure people into buying things! I watched a german streamer once play something on twitch wich literally was like my original comment said... All he did was wasting like 1000€ in that stream with little to no progress in that game... That would have been too much for me! Even in my glorious days when I had more than enough to spend on such things!
No RDR2 support was the big one for me. Can you imagine if we got Undead nightmare 2? And it was an actual sequel to the first one, where maybe Jack is the one that had to recover and return the jade mask again to save the world? HUGE missed opportunity by Rockstar ...
Undead Nightmare 2 would only make sense as a fully standalone spin off entry. As a RDR2 DLC it doesn't make any sense as it plays prior to RDR1 and for a potential storywise sequel to RDR1 it doesn't make any sense as DLC as it'd imply that it never happened at all and is just a fever dream. But ye, RDR2 support was cut short for obvious reasons, it doesn't really make sense to keep people updating a game where you scared away most of the possible customers for microtransactions when they noticed that there's 2 different currencies in online day 1 - kinda sad, but I get why - just makes more sense to have them on board for the next game/games at that point.
@@Unknown_Genius Damn man you're way off the rails. For one, Undead nightmare is a fever-dream...it's not canon. For two, it only makes sense as DLC because Rockstar would never make a new engine just for a spinoff game like Undead Nightmare. Third, you didn't fully comprehend my statement, as I said it would be a sequel to Undead nightmare and potentially have Jack saving the day by retrieving the jade mask AGAIN to save the world. It would have nothing to do with RDR2 story line, it would just use it's engine to make a modern sequel.
@@MUCKLEECH Ye, but you didn't get the point of it having to be a full spin-off title to make sense. Also what new engine? You do realize that they'd not have to make a new engine (and dont have to for every game) but could just use what's there from RDR2 without having to do it from scratch, right? A DLC at the end of the day with the detail Undead Nightmare 2 would need is the same as a spin off just that it's attached to the game itself, both would be the exact same amount of work and the exact same pricing. It'd generally just not make any sense to put a sequel to something attached to the prequel of the previous game.
@erickalear7609 I Love having physical copies of games but there are some games that I'm so excited to play that I buy digitally so I can pre-install and play it the minute it comes out.
EXACTLY!! I stopped buying anything on STEAM and deleted it from my PC when I realized the potential theft about 3 games in. If I can't have the install files or an install CD/DVD...I don't buy it.
Sorry to say but physical games will always be better compared to digital games. Owning your stuff and playing the way you want to is a necessity. You can not depend on corpos to to keep digital games available for you
Proper physical copies are always better. The whole reason they started doing day one patches or not loading a full game in, was to use that as a way to downplay physical in the hopes to drive people to full digital. This is why I will make a physical copy backup of EVERY modern game I own, because it gets around those artificial roadblocks.
Fortnite is the current future of digital gaming, they are moving towards a "ready player one" type of world(s) with characters from every possible IP all in one place with unlimited amounts of worlds to visit play and create
The thing is, when you buy anything that came out in the last 10-15 years, you need to download patches. When we all collect physical games that came out on PS4/5 Xbox One and X, will patches be traded on USB sticks. Probably.
exactly. I literally got completely locked out of and lost my Microsoft account that had thousands of dollars in digital games. never buying xbox again. ever. I'll stick to pc and use steam, blizzard, and epic games for digital stuff. and I'll buy a playstation with a disc drive so I can just own games for good.
@@ekkogames4926 Be prepared that the PS disc drive is a huge pain in the ahh. 1. You're still installing the game from disc to console instead of playing it from disc, as you did in the first versions of the console. 2. After you install the game from the disc to your console, you still need to keep the disc in the drive to play the game and don't forget to take it out if you go to another game. And then stick it back when you come back to the disc game.
I got the Kinect in a bundle and never used it once. I wanted it but Xbox never gave me a reason to use it. I'm pretty sure Microsoft and the government used it to spy on me but whatever 🤷🏻♂️
Because idiots keep buying them. I have friends that are microtransaction addicts. They openly admit what they are doing is hurting them economically, both in the short and long term. But it's like talking to a heroine addict. "Why do you play these games?" "Because they are there..." 😳
@@williamyoung9401 they are not idiots asmongold already discussed this that they are working adults who come home tired to even care abt the game industry, they just want to play the game after a hard day. Most of them are blue collar labourers
@@2-BIT_OfficialGameDEVWorking hard for my money makes me value it even more. I can't imagine blowing it on microtransactions for the same game every year.
@@2-BIT_OfficialGameDEV I've seen that video too, and I have to disagree. There's apathy, and then there's laziness. Do you know how easy it is for me to boot up Steam and click 'Play' for a decent game after I get home from work?
Same. There’s WAY too many fucking disadvantages yet it’s becoming the norm. If the online stores go down you’re never seeing that game you bought and love again. If you want a certain game and it’s gone forever you’re screwed, since if there’s no physical copy you’re never playing it again. Then there’s the fact it can be yoinked away from you whenever. This is why I stand by physical dying as pure evil.
In the all digital future, you will never truly own anything. You will never get bargains or value for money as there will be no competition for your cash with a single storefront who can charge whatever they want & we will have to accept it. I will remain an advocate for physical media for as long as it remains an option.
@@gaminggoof1542that’s why you download your games to a hardrive genius…. I’ve got over 500+ games on 2 hard drives and I’ll have them until the day I die🤷♂️ not a hard work around bud
Physical games >>> Digital games Pros: You could sell it, let a buddy borrow it, toss the disk like a frisbee Cons: Physical could break, could lose it, takes up precious living space!
I think the real tragedy is the fading single player games. So many want to just follow a forced multiplayer experience that they forget how to make a good quality single player game. I think it's why Fromsoft really hits it out of the park with their games. People miss the experiences that they find on their own as they adventure through the game. Yes, there's co op, but it's OPTIONAL. I can't think of any other developers that solely focus on single player adventures that have great game play these days. There's aren't too many imo but I'd be happy to be proven wrong.
While of course not strictly a sinle-player company, I've come to realize that over the last decade, I have sustained myself almost strictly on modern Square Enix titles. The Kingdom Hearts series (minus a few games and their horrible, horrible decision to put important content in a frickin mobile game 😖. KH3 suffered badly from that), Nier: Automata, which I've yet to finish even once but am slowly making my way through, and Final Fantasies XV, Remake, XVI, and Rebirth. I just got Lies of P, though (which isn't from Square Enix, of course) and it's already scaring me with the difficulty and just how different it is from anything I've just listed, but I'm going to try my best. But yeah, so long as SE stays away from pretty much everything that isn't a JRPG, they're good. They keep wanting to do other things and it's become abundantly clear that's not their strength.
Single Player games are not fading away. They are larger than ever. Baldur's Gate 3, Manor Lords, The Outer Worlds, Total War series, Mechwarrior 5 (with the DLCs...), Resident Evil series; I'll even say Elden Ring, even though I hate it. The list goes on and on, depending on your preferences. Everyone sees the disaster of live-service and the niche of ultras who can solo-wipe everyone else on the map in FPSs'. Indie studios are taking over again, and as right they should be. Because the small studios are the true fans; not the corporate suits or the shareholders in a now publicly traded enterprise.
@BewareTheLilyOfTheValley lies of p is fantastic. They copied the souls genre but in their own way. Ff games I've drifted away from since they aren't turn based any more and so heavily focused of cgi. That could be a bad move on my part. Can anyone make a good game that doesn't copy Fromsoft models?
Honestly, I say the biggest tragedy is that Ubisoft completely forgot about their best mascot: Rayman. No remaster of Rayman 2 Revolution or Rayman 3 hoodlum havoc(my favorite game). Not even a new game. They just keep focusing on assassins creed way too much. I really miss that character.
What they did to RDR2 online is the biggest tragedy. RDR2 is one of the greatest games ever made regardless of genre and they just butchered online. Yes the cheaters are a big issue even though there are ways around them. It’s just insane how poorly done the story is, the ridiculous grind they expect for such little reward, rampant bugs, tedious gameplay loops… you get the idea. The fact that this mess was the only addition to one of the greatest games is a travesty. I recently (finally) got a friend to play RDR2 and he’s loving it and wanted to play together. So I hopped into online giving it yet another chance. Even with my expectations in the gutter, it’s just heartbreaking how poorly done this crap is.
I tell you man, the first bit about Xbox, hit home so true. Remember how much fun gaming was on Xbox 360? You put a game in, you played it. You had fun. You didn't have to sign away your life to ask to play a game you BOUGHT.
What I love about 360 is burning my CDs to it and playing games with a custom soundtrack. For the longest time I had never heard Oblivions actual in game music lmao. It wasn't until the NPC memes came out that I finally heard it 😂
I'd argue Gears of War not changing the formula is exactly what fans like. Sometimes not changing up a franchise works in their favour. Gears of War has a feel to it. The 'issues' with the recent Gears of War games was not gameplay.
Just to add to the the number 1 topic of layoffs in gaming. TV and film face similar problems. Studios have invested heavily into streaming and they massively accelerated during Covid, and assumed infinite growth, after the pandemic. Now there's massive layoffs just like gaming. There's one additional thing that faces TV, film and gaming though. Studios are massively investing in AI because they don't want to fix the structural problems based on their decisions that led to the layoffs. They want to paper over those structural problems by reducing labor costs, with AI. It's sad seeing so many people out of work, and also that they may potentially not have jobs going forward because studios don't respect the work we do, the content we create, they just consider our labor costs a necessary evil that can now be addressed by AI. And this thinking is going to spread to other industries, it's already happening in accounting and the hospitality industry. Everyone knows about the WGA and SAG strikes last year for AI protections. Barely anyone knows about the Culinary Union strike over AI around the same time last year. We need regulations.
Norwegian here. I think some of the issues with the US TV and film industry suffering is because for a long time you had close to a monopoly on it. Most places in the world movies and series was a US thing. Since Covid and Netflix, (atleast here in Norway) alot of foreign films and series from Asia, or locally in Europe has gained alot of traction. Especially on streaming sites. They often contain alot less agenda than American series and focus on entertainment and storybuilding aswell...
@@garryfromwallmart4263 No. Theres always been a foreign market out there, that isnt anything new. Its 100% of suits constantly job hopping, with incredibily short sighted goals, just to pad their own portfolio. Money was good for entertainment industry during covid, so financially natural course of action is to invest more into it. Unfortunately with these megacorporations, that time has passed, and its time to downsize again, but with the mechanics of free market economy, it means that projections go down, and the value goes down. It might sound kinda insignificant, but it really is not. it doesnt matter if youre going up or down, the most likely direction youre about to go, is the same. thats one of, like, key tennents of finance. and now that most of the entertainment is going down, it will keep going down a long time. why? because most of business work on leverage. You need leverage to do stuff on a corporate level, when youre on a downward spiral, your capacity to do things lessens constantly. And when your capacity to produce is lessened, you will make less (money and product). So unless something happens, be it internal or external, its all a self fulfilling prophecy. But with these megacorporations, they essentially always make money anyway, the task is to just ironically flatten the curve of the until the pendulum swing again, and we're back on that glorious track of infinite growth. Thats why the world, at least for now, financially, is very unstable. Everyone with big bucks who saw green during covid, doubled down, because it would be stupid not to, since no one knew how long that would last, and now theyre all coming down. And no one can really do anything about it currently. Everybody in corporate knows it, and everybody on a personal level just hopes that their position is the one that manages to hold, until the post covid equilibrium. and just to add, it doesnt need to be only entertainment. This can happen to any industry that experience sudden, uncertain if permanent, major, growth. If business is smart, it doesnt use temporary increased income to upsize, since the income isnt sustainable, but its also unwise, to not capitalize on major growth. No one just knew during covid that what things were, or were not, permanent. Also also, currently AI in general is shaking more or less every industry into some very unclear waters. Some may upscale like crazy with the sudden temporary profits, and crash, or not, and some may be more conservative about it, and experince less, but more stable growth, or they may be left behind in progress. No one really knows yet.
0:24 Number 10 The Decline of Xbox 5:03 Number 9 The Plight of Game Studios 7:38 Number 8 The Downfall of Physical Games 10:02 Number 7 The Failure of Live Service Games 13:02 Number 6 The Loss of Community in Matchmaking 15:35 Number 5 Rockstar's Neglect of Red Dead Redemption 2 17:59 Number 4 The Decline of Sports Games 19:57 Number 3 Sega's Exit from the Console Market 22:10 Number 2 The Disappointment of Mobile Gaming 24:21 Number 1 The Industry's Mass Layoffs 27:00 Bonus Titanfall 2's poor release timing and Shenmue's unfinished story
I will always support the physical media of games. The only time I buy digital games is for old games I love. But for new ips, sequels, or new games I love, I'll always buy physical
TBH you'd be better off investing in functioning consoles/PC builds that will play the physical media of older titles as most of the current physical copies over the last ten years or so are only a portion of the actual game and or it's lease of license to activate the digital download which also copies a built in lockout if the Dev/publishers decide to end it's access. If it's a PS3/Xbox360 title keep the console offline and try to load the game and see how that goes for you that's when I figured out what they were doing and where the industry was headed. As for PC/current console game downloads if it doesn't have an offline play option skip it no mater how good the game looks/plays/is it put's you entirely at the mercy of them being able to take it from you at any time.
I think Hideo departing from Konami was a blessing in disguise. He's wanted to do something else besides the MGS series for a long time now and he's finally free to create his own vision without the Konami overlords peering over his shoulder telling him what he "has to do" for them to make money instead of making art. Here's to Hideo and all the new IPs he's been working on now that he's been freed from the Konami gaming prison.
@@Unseen420what you said was beautiful, I Hope Hideo can make a game to get Keifer as the main role in action game, since I thought Metal Gear v was phenomenal. IMO 👍🏻
I think a huge barrier to mobile games is the touchscreen. It lends itself well to certain types of games, but for the most part it's just not going to work for any serious console port experience. At least the dedicated portable systems of the past had some kind of physical controls made for gaming
Physical Game Collector here : Its worse than just not making the CDs anymore. They make cuts on CD productions making them die sooner, harder to read, and I read some where that they make disc work on multiple systems which makes it hard for them to be read.
The disc contains the broken, unpatched v1.0 of the game. What use is that to anyone? They systematically killed physical discs over a decade ago and placated people with an illusion of physical ownership. The ONLY consumer friendly model is GOG.
Don't even scratch that wound, it's still fresh. Science Disco Elysium... I mean, I still enjoy gaming. But it's just not the same. It's like you touched perfection, and now you are afraid nothing will ever match it.
Server browsers were the shit. Because of them, I met some of the best friends I've ever had to this day, even 17 years later. Happened to join a clan server on Sven-Coop, an entmod server (basically primordial Garry's Mod). You often had to earn "ent privileges" on those servers, so my master plan was to note who was part of their clan. Once he left, I changed my display name to that guy's, clan tag and all, and pretended my ent privileges just weren't working. They went ahead and "reinstated" them, but little did I know they knew I wasn't him, because they saw my SteamID was different. They just wanted to see what I'd do with it. We had a great few hours hanging out before they confronted me on being an imposter, which I fessed up, but they let me stay. We had a great few years hanging out together after that, playing on that server and chatting on XFire. Over time, life just got complicated and we lost contact bit by bit. I've really wished I could figure out how to regain contact and see how all those guys were doing though. But none of that would've been possible if automatic matching had been the default.
Yeah... And with matchmaking came other issues, like online-only... Pretty sure you can still play all those Source-games and -mods if you wanted too... But all those modern games that lack server browsers shut down for good after a few years... I only just reached number 6 in the video, dunno if these nuances are being mentioned.
For #8, I think the smart thing to do (if consoles and PCs still have disc drives) is to start selling physical copies and collector's versions of games when the digital version sales slow down enough. Companies would not only sell well and conveniently digitally, but when a game stops selling, they can allow customers to finally own a copy of their own while also gaining one last burst of revenue before moving on. I believe this would please everybody. Besides, companies could potentially double their sales if enough people who bought digitally want a physical copy, and MANY people still do.
I know some would say "But it costs money to make physical stuff" and blah blah blah, but so does everything else. They would NOT lose money doing what I suggest, especially if they do it near the end of a game's life rather than the beginning of it.
22:10 I remember back in like 2010 when Infinity Blade came out, I was ready for mobile gaming to improve from there but it still holds up as one of the best mobile games I've played and its sad that nothing really tried to compete.
Another thing from XBox One that created a huge outrage at least within the military community was always having to be connected to the internet to use it. Many troops were taking an xbox with them on deployments for a way to decompress and when asked about this someone from xbox had said that there was another console (xbox 360) that they could use without the internet.
While deployed in Taji Iraq in 05. We lived in trailers and we ended up with our on little network by hard wiring dozens of Xboxs and had massive Halo bsttles in the evening.
@@jsmith3946 Long time ago but wasnt it an easy hardware piracy too, very easy to do, like connect a disc that reads the DRM then just swap in the pirated disc?
The thing that could benefit digital games is if more games were backwards compatible, then it'd be more worth it to me. Like why isn't LEGO LotR not on Playstation Store? What about Assassin's Creed 1? Skate? There's lots of PS1-PS3 classics that are unavailable that could possibly available digitally, but aren't at the moment.
12:52 - That right there defines the modern video game. You use to pay your money and get everything, you were purchasing a game. Now, you’re basically paying for an entry fee.
On #6. I feel like call of duty’s DMZ mode that came with mw2 was one of the few games as of recently that had that community aspect. It’s still up but not supported and they took away the option to party up with another team (yeah ig 6man was a lil op). Every match felt like a real team, communicative, helpful, idk if it was the same for everyone but for me it was a breath of fresh air
Number 5 has me reeling. How are you going to say "It's unlike Rockstar to leave something unfinished" in regards to RDR2? They canceled GTA 5's DLC, and handed off the port of their 3 legacy games to fucking mobile devs because they couldn't be bothered. Leaving shit unfinished cause it's not making money is their ENTIRE MO at this point, and Im genuinely surprised people can even muster up any enthusiasm for GTA 6 has me scratching my head. Id put money on it either IMMEDIATELY getting turned into the new GTA online, or everyone sticking to GTA 5 online so much that they just drop it.
They’ve given up on RDR2, they never gave up on GTA5. They’ve literally milked the hell out of GTA Released it on 3 different generations of platforms. It’s ridiculous
that doesn't address any of their points. the single player dlc never came out and the hd remale of the original trilogy was handed off to someone else. @@keithbryantjr.3020
@@Mamba4Life707 if it gave me fucking rocket cars and hoverbikes, im sure I would have. Im pretty sure everyone would love to fuck with sci-fi stuff in singleplayer without hundreds in shark cards, but okay
The funny part about people not wanting to pay for mobile games is that free to play games make crap tons of money because people pay more money to get a single item or character in those games than the price of a full console game.
For me, the biggest tragedy is how much really good gaming IP is locked away, because of developer acquisitions by companies that will never do anything with that IP.
Matchmaking - Forgot to mention Activision Blizzard Patenting the rigging of matchmaking. They will matchmake you against better players until you spend money in the cash shop at which point you will get matchmade with players lower than you for a few matches before it reverts back to matchmaking you against better players. All to make players spend more and more money in the cash shop.
Red dead 2 breaks my heart. It was the first game where I built and online community and made friends from out of state. And then everyone stopped playing cuz there were no updates cuz Rockstar abandoned it. Eventually I left. I miss the game so much
There was nothing like belonging to a server of around 30 regulars who show up every day or every other day to play.. Like joining a server on Counter Strike or a channel on SC1 lol.
The Kinect was not that bad lol I was here for it. Majority of us knew it didn’t work and didn’t really care lol. It was just more of a flex to have one
I remember Harry Potter Deathly Hallows had a side mode for the Kinect and it was surprisingly a lot of fun. Ironically it played better than the main game AND the actual HP Kinect game lol
I used to love thr voice commands. Being able to yell 'next episode' or 'volume down' at night was awesome. The Skype app was great too. The thing would follow you around and zoom, and then unzoom if someone else entered the room to show both people. Although that part made me invest in the lens cap thing.
@lawrencetalbot8346 Now that I'm thinking about it, they could easily make an extension of the Xbox app for smartphones to handle the voice commands and such. I know some games like fallout let you run your map on the phone.
The lack of communication with randos in gaming is actually a huge part of why I cant enjoy gaming as much. I dont play call of duty at all anymore despite being a huge fan as a teenager and even smaller games such as dead by daylight, nobody is even willing to join a random party with someone who is in their lobby. I find it weird that so many who game have actually turned to the extremely reclusive antisocial behavior synonymous with the incorrect outside view that we want to be locked away in a room with our eyes glued to the screen. I don't. I want to make friends and memories and have a blast chatting/screaming no matter what I am doing. I want to do stupid stuff and make people laugh. Mining a whole chunk down to bedrock with stone tools, unlocking all camos with thousands of headshots, grinding my way to an inventory full of nonsense items or leveling every character to the max doesnt mean much to me if I cant show it off to anyone. Luckily, my 5 and 6 year old think my effort is amazing and the oldest has gotten some skill with lining up double kills in Jack and Daxter, so there is definitely still hope. Games are playgrounds and making friends while you take turns on the slide sometimes means there is someone there when you fall off the monkey bars. Make friends for a day, kick sand around, and tell your mom about the coolest rock you found.
There are games that you can still do that with though most of them are 6-10 years old now and still pretty popular all around games. From DayZ to the Arma series even Palworld to an extent Skyrim is still up on some public/private servers too where you can play with others online. Give it a try Make new connections and build new memories.
The Vita taught me how important physical copies of games are. Some of its stupid memory cards already had problems, corrupting some game files, either causing them to freeze or making it already impossible to even start. The solution would be to delete and re-download them. No chance with most of those games already deleted from the store.
You missed a KEY point with the PS2 success over the DreamCast and even the Xbox that came later. It was the 1st readily available and cheap DVD player that hit the market! People bought PS2 to play DVDs not even using it as a game console. Lol. Also it was the earlier console to feature digital optical output capability. Love them or hate Sony PlayStation in it’s heyday was ALWAYS willing to innovate and push the boundaries of what a game console is capable of, with ease of use and access.
The (admittedly, still sad) silver lining of RDR2 not getting DLC or RDO attention is that we have a 1-take, full effort, incredibly well produced/written, very replayable game that legitimately will hold up forever. Never the potential of being spoiled by iterative additions/subtractions, a true finished game which is incredibly rare now.
This is going to sound crazy but I can’t help feeling like the best way to get Halo back on track would be a game that isn’t about Master Chief. Give us a new perspective. Maybe a different Spartan or do something crazy like make it about a marine, or even follow one of the other major factions and show the darker side of the UNSC. You don’t have to scrap Master Chief entirely. You could have him as a supporting character, maybe make a story about him becoming a mentor to the new protagonist. I just feel like moving away from him might be the best way to bring something new to the series.
Halo Reach proved that Halo can be good with no Master Chief. ODST too, why MS backtracked and forced the MC angle in Infinite…I’m sure it was just a marketing thing even though the actual story of Infinite was boring and didn’t contribute to the overall universe in a meaningful way.
I don't know what you were talking about at 21:47 - The Dreamcast price was too high? The PS2 was cheaper? What? The PS2 launched at $299, while at the same time the DC was half that price - $149 (it launched at $199, but got a $50 price cut pre-PS2 launch). Then by just February 2001, Dreamcast was priced at $100 brand new! I'm not sure why you thought it was too expensive or that the PS2 was cheaper, but that definitely wasn't the case.
True. I remember back in the day not having money to get a GameCube or PS2 and my friends suggested getting a Dreamcast for $50-$75 at the time. Console died before I had a chance to pull the trigger so I ended up saving for a PS2 in that generation.
What's really s*** about Activision is they never lower the prices on the older CoD's even when they're no longer supported, and in some cases allegedly have huge security leaks. It's pretty hard to argue that people don't want physical games when you literally can't buy physical games. The last copy of Fallout I bought had a piece of cardboard in it with a key code on it. I don't feel bad about 9000 people losing their jobs because the gaming market is FULL of terrible games and the AAA games are full of bugs. They should be getting rid of the incompetents.
The problem is that it's not competition anymore. It's feudal warlordism. They each engaged in monopolization warfare to carve out their kingdoms, gobbling up devs, and it literally did nothing of value for consumers, the products or the industry in the process.
To me, the biggest tragedy is that we have trailers for battlepasses and bundles and microtransactions now. The fact that this somehow got accepted and established is incomprehensible. This and the whole mentality that stands behind the monetization machinery is the worst catastrophe in modern gaming.
@@Dustfired According to Jason Schreier after speaking to sources that couldn’t be named: "The Dead Space series is on ice again and that this decision was made in Spring 2023 - a few months after the Dead Space remake’s launch. Sales allegedly didn’t meet EA’s expectations (shockingly), and while Motive reportedly looked into some ideas for a new entry in the series, nothing was greenlit."
People complain when big companies don't take risks anymore, but then they don't actually buy games like Prince of Persia: The Lost Crown, or Immortals Fenyx Rising
People always complain no matter what. Same as people always defend everything no matter what, can be a product from a well known scammer yet they defend it until they realize they got scammed or swim in delusion for 5 more years.
for me, the BIGGEST gaming tragedy is the rise of live service games, so many games nowadays have daily chores... err daily missions, battle passes, loot boxes, RNG upon RNG, FOMO, casino mechanics etc. slapped onto games that didn't need them, devs are making all these features to "influence" players into playing daily when all they needed to do was to make a fun game that people will want to play daily! went and replayed Left 4 Dead 2 and it felt so refreshing wanting to play a game daily because i just want to! because it's fun! NOT because I have to do a boring daily quest to get some rare in-game currency.
1. I’m really glad you brought up the fact that competition is good for everyone when you touched on Xbox. I see idiots online wishing for their collapse so they can finally play the very same games that they shit on. Look what happens when Sony is dominating, they release the PS3, a $500-$600 console, which then took years to produce any decent games for it. The success of the Xbox 360 led to a new strategy with the PS4, and it was a way better product. 2. I love this video format and length, it’s nice to see y’all go more in depth for each subject!
Another thing to add about the mobile game thing, it didn’t do any favors when so many companies just ported over games that didn’t really fit mobile for one reason or another. So many just didn’t work on a touch screen phone. Things like fighting games, Mega Man, Devil May Cry, Rayman etc just weren’t adapted well enough for mobile. Try any kind of fast paced or high precision game on mobile, WITHOUT a controller, just touch screen. You can see where more casual people tried or saw those and were like ‘Hell no!’
I miss fun online shooters. It seems like everything nowadays is too freaking serious. Team Fortress 2 was peak multiplayer online gaming to me. There was deep strategy, but the game was designed so that people didn't necessarily need to take it so seriously. Anyone could feel useful playing any class that they felt they were good at, whether they wanted to charge right into battle, or play a more supportive role. There were updates, new game modes, new items, special holiday themed events that kept the game fun. Different items allowed various loadouts of the same class to play very differently. People make fun of the hats, but you could make your character your own with customization. But seriously, it encouraged lighthearted cooperation and lots of silliness. It kind of reminded me of playing Halo on original xbox with friends on split screen, playing seriously but also happy to mess around and have fun. Online shooters nowadays are either too isolating or way too serious.
Abandoning Red Dead Redemption 2 will always hurt my soul
And not getting a gta 5 dlc
Not just red dead online, if they simply did a next gen 60 fps update, it would have made them so much more cash.
Mine too, me and my brother played since day one online until they gave all the players the middle finger.
Red dead 2 should have been number 1 on this list
@@DevinPosey20The online game is technically the DLC. We got missions for Trevor and eventually we got Franklin in The Contract DLC. Agreed we could've had more for the story mode but we got more outta GTA 5 than RDR2.
My biggest gaming tragedy is when I didn't eat a pork bun in Sleeping Dogs, and the vendor questioned my manhood.
😆
I mean yeah what kinda man refuses a pork bun? 😂 Absolutely love sleeping dogs
we're all questioning it now
Man who no eat pork bun is never whole man!
YOU LOOK LIKE YOU COULD USE A PORK BUN
Happy 10th anniversary on Gameranx, Jake!
🤣🤣
Thats falcon
Jake runs the channel and sees the comments.
@@thepandabirdz so. Still would have made more sense to put it on a jake video
10 years and we still haven't gotten our pizza from Jake!
"Publishers took the safest path imaginable into an open coffin." What a well-said (and sad) statement.
I finally got around to this video and this line jumped out at me. Glad to see I'm not the only one... Falcon keep on keeping on. The corporate suits don't get it. The only way they learn is losing money.
Your live service take hits the nail on the head.
"Playing with trends they didn't understand"
"took the easiest path into an open casket"
👌
Victim of Microsoft layoffs here... crazy part is that the reasoning for the layoffs I got caught up in were things that we had been screaming about for years. Pitiful upper management chasing dragons in the hopes of landing a windfall rather than focusing on a viable, valuable product. Most of them got to keep their jobs though, so that was nice.
Studios being bought out by massive companies has killed everything that made gaming what is used to be from the developer perspective to the consumer product. No job security for developers, rushed release dates, lack of creative freedom and expression, games being sold in whole without endless micro transactions or other dlc that would previously have been base game. Passion in gaming is pretty much dead and it can all be blamed on the mega corporations strangling both consumers and the passionate developers who made it all possible ):
You laid off game developers need to group up and form your own, new studios. Indies are where it's at now, and you folks have too much talent and imagination to let an immoral corporation end your dreams. We're all done with "AAAA" games. Studios like Larian are reminding everyone what creating an amazing game that everyone can enjoy (including the investors) is all about.
@@connergarcia2168I agree on virtually everything there except games being rushed out. That's been the way in gaming throughout my life. 20 years ago you could buy a game that was great then tell they ran out of money so the end was rushed and made no sense. Crunch was ever present
I'd also disagree on passion. There are so many great indie games that are made with passion and devotion. Even at bigger studios there are examples, I'm pretty sure lots of Devs honestly hope their efforts turn out well. It must be demoralising making games never knowing if and when you will be laid off. Even if you do a good job you aren't safe, just look at Bungie this week.
@@williamyoung9401who tf is we, check the numvers
It’s always the terrible managers. And above them, they don’t recognize what makes a leader cuz they aren’t 😅
Mobile gamers - Not paying 30$ for a full resident evil game because to expensive
Also mobile gamers - Spending 10$ to upgrade their tier 1 base into a tier 2 base, spending 15$ on skins to make their level 1 troops look cool, spending 20$ to upgrade all of their tier 1 troops to tier 2, spending 300$ on 3000 gems to buy future season passes and to purchase the new unlockable collection event level that only costs 1500 coins.
Bruh i wouldn't even pay 1 dollars for that re4 game, it is sheet. Why would we pay 30 dollars for a dumb down console game with bad graphics when there are far many horror games that are made for mobiles without any dumb graphics. That game was f-ing bad i played it and tom scott even said it.
@@2-BIT_OfficialGameDEV"Bruh", it was not re4 game, OP meant RE7. So you're just showing the average level of mobile gamer, I guess.
@@sunderland69The RE4 mobile port is the one they talked about in the video at that price point, so no, probably not.
@TNTahir That's true! I was of course exaggerating but it's still crazy to think about it. Imagine there is 850 million people gaming on mobile world wide if the numbers are somewhat true and 1% of out these people are considered "whales" that would be 8,5 million people still!
That is almost 10% of germany population LMAO!
I mean I get the appeal of skins in video games and such. I think I have 17 seasons "worth" of cosmetics in apex legends on PC and played the game for well over 4000 hours at this point so I spent a lot of money actually but even I at some point realized that these skins have 0 value.
If I could re-sell them like in CS:GO that would have been somewhat okay but now that money is gone forever.
I rarely ever spent money on games and apex is the only game that I did it in since most of my friends are either pro players, streamers or content creators and most of them have more than enough money to spend it on skins and I just wanted to be part of that! Wich makes zero sense when I am also a top 0,1% player!
And some of these mobile games are nuts when it comes to how they lure people into buying things! I watched a german streamer once play something on twitch wich literally was like my original comment said...
All he did was wasting like 1000€ in that stream with little to no progress in that game...
That would have been too much for me!
Even in my glorious days when I had more than enough to spend on such things!
Your comment is way too detailed….sounds like you’re talking about yourself.😆
No RDR2 support was the big one for me. Can you imagine if we got Undead nightmare 2? And it was an actual sequel to the first one, where maybe Jack is the one that had to recover and return the jade mask again to save the world? HUGE missed opportunity by Rockstar ...
Undead Nightmare 2 would only make sense as a fully standalone spin off entry.
As a RDR2 DLC it doesn't make any sense as it plays prior to RDR1 and for a potential storywise sequel to RDR1 it doesn't make any sense as DLC as it'd imply that it never happened at all and is just a fever dream.
But ye, RDR2 support was cut short for obvious reasons, it doesn't really make sense to keep people updating a game where you scared away most of the possible customers for microtransactions when they noticed that there's 2 different currencies in online day 1 - kinda sad, but I get why - just makes more sense to have them on board for the next game/games at that point.
@@Unknown_Genius Damn man you're way off the rails. For one, Undead nightmare is a fever-dream...it's not canon. For two, it only makes sense as DLC because Rockstar would never make a new engine just for a spinoff game like Undead Nightmare. Third, you didn't fully comprehend my statement, as I said it would be a sequel to Undead nightmare and potentially have Jack saving the day by retrieving the jade mask AGAIN to save the world. It would have nothing to do with RDR2 story line, it would just use it's engine to make a modern sequel.
Arthur had a dream about becoming a zombie because he knew he was dying. Very simple to make a story like that.
@@MUCKLEECH Ye, but you didn't get the point of it having to be a full spin-off title to make sense.
Also what new engine? You do realize that they'd not have to make a new engine (and dont have to for every game) but could just use what's there from RDR2 without having to do it from scratch, right? A DLC at the end of the day with the detail Undead Nightmare 2 would need is the same as a spin off just that it's attached to the game itself, both would be the exact same amount of work and the exact same pricing.
It'd generally just not make any sense to put a sequel to something attached to the prequel of the previous game.
@@NukeCaulfield Very true, there's plenty of room for creativity. Sadly we will probably never see it.
Having an actual hard copy of anything that you value is the always the wisest and best format.
I'd been telling my kids that for 10 years to eye rolls. They aren't rolling their eyes now that my "prediction" came true.
@erickalear7609 I Love having physical copies of games but there are some games that I'm so excited to play that I buy digitally so I can pre-install and play it the minute it comes out.
@@erickalear7609 how did it bcuz games u like are gone, they dgaf
Yeah I found a working 360 and have been buying up games for it. I'm happy to play them instead of the modern garbage being made
EXACTLY!!
I stopped buying anything on STEAM and deleted it from my PC when I realized the potential theft about 3 games in.
If I can't have the install files or an install CD/DVD...I don't buy it.
Sorry to say but physical games will always be better compared to digital games. Owning your stuff and playing the way you want to is a necessity. You can not depend on corpos to to keep digital games available for you
Proper physical copies are always better. The whole reason they started doing day one patches or not loading a full game in, was to use that as a way to downplay physical in the hopes to drive people to full digital. This is why I will make a physical copy backup of EVERY modern game I own, because it gets around those artificial roadblocks.
Fortnite is the current future of digital gaming, they are moving towards a "ready player one" type of world(s) with characters from every possible IP all in one place with unlimited amounts of worlds to visit play and create
The thing is, when you buy anything that came out in the last 10-15 years, you need to download patches. When we all collect physical games that came out on PS4/5 Xbox One and X, will patches be traded on USB sticks. Probably.
exactly. I literally got completely locked out of and lost my Microsoft account that had thousands of dollars in digital games. never buying xbox again. ever. I'll stick to pc and use steam, blizzard, and epic games for digital stuff. and I'll buy a playstation with a disc drive so I can just own games for good.
@@ekkogames4926 Be prepared that the PS disc drive is a huge pain in the ahh.
1. You're still installing the game from disc to console instead of playing it from disc, as you did in the first versions of the console.
2. After you install the game from the disc to your console, you still need to keep the disc in the drive to play the game and don't forget to take it out if you go to another game. And then stick it back when you come back to the disc game.
I loved the Kinect for 2 reasons, "Xbox On" and dieing in Alien Isolation because it heard my Mom yell dinner is ready.
The Xeno heard your mom say dinner was ready and he said "bet" 😆
Well, she wasn't wrong in a way.
The same way it happens in nature
What made kinect worth it was the video of a guy's username being Xbox-off and him trolling people turing off their xboxs
I got the Kinect in a bundle and never used it once. I wanted it but Xbox never gave me a reason to use it. I'm pretty sure Microsoft and the government used it to spy on me but whatever 🤷🏻♂️
I honestly can't comprehend how Activision still makes millions of dollars off of releasing the same game basically every year
Possibly for the same reason FIFA and other sports games keep existing
Because idiots keep buying them. I have friends that are microtransaction addicts. They openly admit what they are doing is hurting them economically, both in the short and long term. But it's like talking to a heroine addict. "Why do you play these games?" "Because they are there..." 😳
@@williamyoung9401 they are not idiots asmongold already discussed this that they are working adults who come home tired to even care abt the game industry, they just want to play the game after a hard day. Most of them are blue collar labourers
@@2-BIT_OfficialGameDEVWorking hard for my money makes me value it even more. I can't imagine blowing it on microtransactions for the same game every year.
@@2-BIT_OfficialGameDEV I've seen that video too, and I have to disagree. There's apathy, and then there's laziness. Do you know how easy it is for me to boot up Steam and click 'Play' for a decent game after I get home from work?
Personally I care about physical copies way more than digital copies in my opinion.
Same. There’s WAY too many fucking disadvantages yet it’s becoming the norm. If the online stores go down you’re never seeing that game you bought and love again. If you want a certain game and it’s gone forever you’re screwed, since if there’s no physical copy you’re never playing it again. Then there’s the fact it can be yoinked away from you whenever. This is why I stand by physical dying as pure evil.
In the all digital future, you will never truly own anything. You will never get bargains or value for money as there will be no competition for your cash with a single storefront who can charge whatever they want & we will have to accept it. I will remain an advocate for physical media for as long as it remains an option.
@@gaminggoof1542 I can agree with that.
@@gaminggoof1542that’s why you download your games to a hardrive genius…. I’ve got over 500+ games on 2 hard drives and I’ll have them until the day I die🤷♂️ not a hard work around bud
@@joet6434if you download all your games into your own hard drives you will have your games forever buddy….
Physical games >>> Digital games
Pros: You could sell it, let a buddy borrow it, toss the disk like a frisbee
Cons: Physical could break, could lose it, takes up precious living space!
RDR2 > ANY GTA. I said what I said.
Hell yeah! Preach it!
Ma boi
Yeah GTA 4 > SA
The most truthful truth!
Truth!!
I think the real tragedy is the fading single player games. So many want to just follow a forced multiplayer experience that they forget how to make a good quality single player game.
I think it's why Fromsoft really hits it out of the park with their games. People miss the experiences that they find on their own as they adventure through the game. Yes, there's co op, but it's OPTIONAL.
I can't think of any other developers that solely focus on single player adventures that have great game play these days. There's aren't too many imo but I'd be happy to be proven wrong.
I could be wrong but isn't ATLUS solely single player?
While of course not strictly a sinle-player company, I've come to realize that over the last decade, I have sustained myself almost strictly on modern Square Enix titles. The Kingdom Hearts series (minus a few games and their horrible, horrible decision to put important content in a frickin mobile game 😖. KH3 suffered badly from that), Nier: Automata, which I've yet to finish even once but am slowly making my way through, and Final Fantasies XV, Remake, XVI, and Rebirth.
I just got Lies of P, though (which isn't from Square Enix, of course) and it's already scaring me with the difficulty and just how different it is from anything I've just listed, but I'm going to try my best. But yeah, so long as SE stays away from pretty much everything that isn't a JRPG, they're good. They keep wanting to do other things and it's become abundantly clear that's not their strength.
@@richardjenkins4277 never heard but now I'll look into it
Single Player games are not fading away. They are larger than ever. Baldur's Gate 3, Manor Lords, The Outer Worlds, Total War series, Mechwarrior 5 (with the DLCs...), Resident Evil series; I'll even say Elden Ring, even though I hate it. The list goes on and on, depending on your preferences. Everyone sees the disaster of live-service and the niche of ultras who can solo-wipe everyone else on the map in FPSs'. Indie studios are taking over again, and as right they should be. Because the small studios are the true fans; not the corporate suits or the shareholders in a now publicly traded enterprise.
@BewareTheLilyOfTheValley lies of p is fantastic. They copied the souls genre but in their own way. Ff games I've drifted away from since they aren't turn based any more and so heavily focused of cgi. That could be a bad move on my part. Can anyone make a good game that doesn't copy Fromsoft models?
Honestly, I say the biggest tragedy is that Ubisoft completely forgot about their best mascot: Rayman. No remaster of Rayman 2 Revolution or Rayman 3 hoodlum havoc(my favorite game). Not even a new game. They just keep focusing on assassins creed way too much. I really miss that character.
they made a whole show where hes a villain because hes been forgotten
Ray man sucked balls, so did Jak and Dexter
Yeah sadly the only relatively recent Rayman thing that happened is the Rayman DLC for Mario + Rabbids: Sparks of Hope.
For me it's Beyond good and Evil. And no I have zero hope in part 2 now that the lead creative guy left.
Rayman is trash lmao no one liked rayman
What they did to RDR2 online is the biggest tragedy. RDR2 is one of the greatest games ever made regardless of genre and they just butchered online.
Yes the cheaters are a big issue even though there are ways around them. It’s just insane how poorly done the story is, the ridiculous grind they expect for such little reward, rampant bugs, tedious gameplay loops… you get the idea. The fact that this mess was the only addition to one of the greatest games is a travesty.
I recently (finally) got a friend to play RDR2 and he’s loving it and wanted to play together. So I hopped into online giving it yet another chance. Even with my expectations in the gutter, it’s just heartbreaking how poorly done this crap is.
I tell you man, the first bit about Xbox, hit home so true. Remember how much fun gaming was on Xbox 360? You put a game in, you played it. You had fun. You didn't have to sign away your life to ask to play a game you BOUGHT.
Im about to hit you with another one. The best games were already made.
What I love about 360 is burning my CDs to it and playing games with a custom soundtrack. For the longest time I had never heard Oblivions actual in game music lmao. It wasn't until the NPC memes came out that I finally heard it 😂
And there was no "ALWAYS ONLINE" requirement!!!
@@Detman101 Yes!!
I’ve got both consoles I still only play the ps exclusives on PlayStation Xbox is still a better console for some things imo
Love it how you delivered the Sledgehammer lyrics, such passion 😂 and afterwards obviously trying not to laugh
I'd argue Gears of War not changing the formula is exactly what fans like. Sometimes not changing up a franchise works in their favour. Gears of War has a feel to it. The 'issues' with the recent Gears of War games was not gameplay.
Gameranx has literally been the only reason I'm up to date with gaming media, Lucky to have Falcon and Jake
9 uploads in one week??? Gameranx doesn’t miss
rent's due and quarter end 🤡
Well if others sound AI generated or poorly edited, that'd explain it.
Just to add to the the number 1 topic of layoffs in gaming. TV and film face similar problems. Studios have invested heavily into streaming and they massively accelerated during Covid, and assumed infinite growth, after the pandemic. Now there's massive layoffs just like gaming. There's one additional thing that faces TV, film and gaming though. Studios are massively investing in AI because they don't want to fix the structural problems based on their decisions that led to the layoffs. They want to paper over those structural problems by reducing labor costs, with AI. It's sad seeing so many people out of work, and also that they may potentially not have jobs going forward because studios don't respect the work we do, the content we create, they just consider our labor costs a necessary evil that can now be addressed by AI. And this thinking is going to spread to other industries, it's already happening in accounting and the hospitality industry. Everyone knows about the WGA and SAG strikes last year for AI protections. Barely anyone knows about the Culinary Union strike over AI around the same time last year. We need regulations.
Norwegian here. I think some of the issues with the US TV and film industry suffering is because for a long time you had close to a monopoly on it. Most places in the world movies and series was a US thing. Since Covid and Netflix, (atleast here in Norway) alot of foreign films and series from Asia, or locally in Europe has gained alot of traction. Especially on streaming sites. They often contain alot less agenda than American series and focus on entertainment and storybuilding aswell...
@@garryfromwallmart4263 No. Theres always been a foreign market out there, that isnt anything new. Its 100% of suits constantly job hopping, with incredibily short sighted goals, just to pad their own portfolio. Money was good for entertainment industry during covid, so financially natural course of action is to invest more into it. Unfortunately with these megacorporations, that time has passed, and its time to downsize again, but with the mechanics of free market economy, it means that projections go down, and the value goes down. It might sound kinda insignificant, but it really is not.
it doesnt matter if youre going up or down, the most likely direction youre about to go, is the same. thats one of, like, key tennents of finance. and now that most of the entertainment is going down, it will keep going down a long time. why? because most of business work on leverage. You need leverage to do stuff on a corporate level, when youre on a downward spiral, your capacity to do things lessens constantly. And when your capacity to produce is lessened, you will make less (money and product). So unless something happens, be it internal or external, its all a self fulfilling prophecy. But with these megacorporations, they essentially always make money anyway, the task is to just ironically flatten the curve of the until the pendulum swing again, and we're back on that glorious track of infinite growth.
Thats why the world, at least for now, financially, is very unstable. Everyone with big bucks who saw green during covid, doubled down, because it would be stupid not to, since no one knew how long that would last, and now theyre all coming down. And no one can really do anything about it currently. Everybody in corporate knows it, and everybody on a personal level just hopes that their position is the one that manages to hold, until the post covid equilibrium.
and just to add, it doesnt need to be only entertainment. This can happen to any industry that experience sudden, uncertain if permanent, major, growth. If business is smart, it doesnt use temporary increased income to upsize, since the income isnt sustainable, but its also unwise, to not capitalize on major growth. No one just knew during covid that what things were, or were not, permanent. Also also, currently AI in general is shaking more or less every industry into some very unclear waters. Some may upscale like crazy with the sudden temporary profits, and crash, or not, and some may be more conservative about it, and experince less, but more stable growth, or they may be left behind in progress. No one really knows yet.
0:24 Number 10 The Decline of Xbox
5:03 Number 9 The Plight of Game Studios
7:38 Number 8 The Downfall of Physical Games
10:02 Number 7 The Failure of Live Service Games
13:02 Number 6 The Loss of Community in Matchmaking
15:35 Number 5 Rockstar's Neglect of Red Dead Redemption 2
17:59 Number 4 The Decline of Sports Games
19:57 Number 3 Sega's Exit from the Console Market
22:10 Number 2 The Disappointment of Mobile Gaming
24:21 Number 1 The Industry's Mass Layoffs
27:00 Bonus Titanfall 2's poor release timing and Shenmue's unfinished story
I will always support the physical media of games. The only time I buy digital games is for old games I love. But for new ips, sequels, or new games I love, I'll always buy physical
👍🏼
TBH you'd be better off investing in functioning consoles/PC builds that will play the physical media of older titles as most of the current physical copies over the last ten years or so are only a portion of the actual game and or it's lease of license to activate the digital download which also copies a built in lockout if the Dev/publishers decide to end it's access. If it's a PS3/Xbox360 title keep the console offline and try to load the game and see how that goes for you that's when I figured out what they were doing and where the industry was headed. As for PC/current console game downloads if it doesn't have an offline play option skip it no mater how good the game looks/plays/is it put's you entirely at the mercy of them being able to take it from you at any time.
The Kojima Konami fallout and all the lost potential that came with that still hurts
I think Hideo departing from Konami was a blessing in disguise. He's wanted to do something else besides the MGS series for a long time now and he's finally free to create his own vision without the Konami overlords peering over his shoulder telling him what he "has to do" for them to make money instead of making art. Here's to Hideo and all the new IPs he's been working on now that he's been freed from the Konami gaming prison.
@@Unseen420what you said was beautiful, I Hope Hideo can make a game to get Keifer as the main role in action game, since I thought Metal Gear v was phenomenal. IMO 👍🏻
Really love these longer videos. Especially the “deep dive” style format. Keep it coming!
I think a huge barrier to mobile games is the touchscreen. It lends itself well to certain types of games, but for the most part it's just not going to work for any serious console port experience. At least the dedicated portable systems of the past had some kind of physical controls made for gaming
Physical Game Collector here : Its worse than just not making the CDs anymore. They make cuts on CD productions making them die sooner, harder to read, and I read some where that they make disc work on multiple systems which makes it hard for them to be read.
The disc contains the broken, unpatched v1.0 of the game.
What use is that to anyone?
They systematically killed physical discs over a decade ago and placated people with an illusion of physical ownership.
The ONLY consumer friendly model is GOG.
No sequel or another game in same universe of Disco Elysium is my personal tragedy nr. 1.
Don't even scratch that wound, it's still fresh. Science Disco Elysium... I mean, I still enjoy gaming. But it's just not the same. It's like you touched perfection, and now you are afraid nothing will ever match it.
Server browsers were the shit. Because of them, I met some of the best friends I've ever had to this day, even 17 years later.
Happened to join a clan server on Sven-Coop, an entmod server (basically primordial Garry's Mod). You often had to earn "ent privileges" on those servers, so my master plan was to note who was part of their clan. Once he left, I changed my display name to that guy's, clan tag and all, and pretended my ent privileges just weren't working.
They went ahead and "reinstated" them, but little did I know they knew I wasn't him, because they saw my SteamID was different. They just wanted to see what I'd do with it.
We had a great few hours hanging out before they confronted me on being an imposter, which I fessed up, but they let me stay. We had a great few years hanging out together after that, playing on that server and chatting on XFire.
Over time, life just got complicated and we lost contact bit by bit. I've really wished I could figure out how to regain contact and see how all those guys were doing though.
But none of that would've been possible if automatic matching had been the default.
Yeah... And with matchmaking came other issues, like online-only... Pretty sure you can still play all those Source-games and -mods if you wanted too... But all those modern games that lack server browsers shut down for good after a few years... I only just reached number 6 in the video, dunno if these nuances are being mentioned.
Another day, another Gameranx video. I love life
For #8, I think the smart thing to do (if consoles and PCs still have disc drives) is to start selling physical copies and collector's versions of games when the digital version sales slow down enough.
Companies would not only sell well and conveniently digitally, but when a game stops selling, they can allow customers to finally own a copy of their own while also gaining one last burst of revenue before moving on.
I believe this would please everybody. Besides, companies could potentially double their sales if enough people who bought digitally want a physical copy, and MANY people still do.
I know some would say "But it costs money to make physical stuff" and blah blah blah, but so does everything else. They would NOT lose money doing what I suggest, especially if they do it near the end of a game's life rather than the beginning of it.
22:10 I remember back in like 2010 when Infinity Blade came out, I was ready for mobile gaming to improve from there but it still holds up as one of the best mobile games I've played and its sad that nothing really tried to compete.
Another thing from XBox One that created a huge outrage at least within the military community was always having to be connected to the internet to use it. Many troops were taking an xbox with them on deployments for a way to decompress and when asked about this someone from xbox had said that there was another console (xbox 360) that they could use without the internet.
While deployed in Taji Iraq in 05. We lived in trailers and we ended up with our on little network by hard wiring dozens of Xboxs and had massive Halo bsttles in the evening.
Oh no the POGs are upset.....
@@garyhall2770 we did similar things in Afghanistan.
And that WAS NEVER A THING
The biggest tragedy is someone at call of duty thinking skins and emotes were good. They literally turned into a 40 year old acting like 20.
That DVD player on the PS2 killed the Dreamcast
I loved the Dreamcast was ahead of its time, just think the rest of technology at the time didn’t catch up
No piracy is what didn't the system was easy to pirate so they where not making money on game sales
No it was piracy it was easy to pirate on that system so they didn't get money from game sales
@@jsmith3946 Long time ago but wasnt it an easy hardware piracy too, very easy to do, like connect a disc that reads the DRM then just swap in the pirated disc?
You could totally pirate PS as well. I had friends who did.
7:30 Nice Pink Floyd reference
I was scrolling through the comments wondering if I was hearing him correctly or not.
The thing that could benefit digital games is if more games were backwards compatible, then it'd be more worth it to me. Like why isn't LEGO LotR not on Playstation Store? What about Assassin's Creed 1? Skate? There's lots of PS1-PS3 classics that are unavailable that could possibly available digitally, but aren't at the moment.
Nice Pink Floyd reference
Came here to make this comment. The man has impeccable music taste, as do you my friend.
was looking for this comment lol
Looks like I’m not the only one to pick up on that.
Loved it
Gentlemen, ladies…
Nice to see we likeminded folks have found one another.
12:52 - That right there defines the modern video game. You use to pay your money and get everything, you were purchasing a game. Now, you’re basically paying for an entry fee.
Now you’re basically paying for a Costco card to get the right to buy the actual stuff.
On #6. I feel like call of duty’s DMZ mode that came with mw2 was one of the few games as of recently that had that community aspect. It’s still up but not supported and they took away the option to party up with another team (yeah ig 6man was a lil op). Every match felt like a real team, communicative, helpful, idk if it was the same for everyone but for me it was a breath of fresh air
Falcon: Over 9000 people lost their jobs.
Vegeta: Nah, it was 1006. Oh wait, I had the scouter upside down. It's over 9000.
Thank you for mentioning Raven. What they have been reduced to is genuinely tragic.
Number 5 has me reeling. How are you going to say "It's unlike Rockstar to leave something unfinished" in regards to RDR2? They canceled GTA 5's DLC, and handed off the port of their 3 legacy games to fucking mobile devs because they couldn't be bothered. Leaving shit unfinished cause it's not making money is their ENTIRE MO at this point, and Im genuinely surprised people can even muster up any enthusiasm for GTA 6 has me scratching my head. Id put money on it either IMMEDIATELY getting turned into the new GTA online, or everyone sticking to GTA 5 online so much that they just drop it.
They’ve given up on RDR2, they never gave up on GTA5. They’ve literally milked the hell out of GTA Released it on 3 different generations of platforms. It’s ridiculous
that doesn't address any of their points. the single player dlc never came out and the hd remale of the original trilogy was handed off to someone else. @@keithbryantjr.3020
DLC is a fucking joke anyways. No one was gonna go back to play gta DLC
@@Mamba4Life707 if it gave me fucking rocket cars and hoverbikes, im sure I would have. Im pretty sure everyone would love to fuck with sci-fi stuff in singleplayer without hundreds in shark cards, but okay
Those that study history are doomed to watch others repeat it.
What Rockstar did to their own Red Dead Redemption 2 game will forever stain the gaming world.
but you are all still going to buy gta six.
The funny part about people not wanting to pay for mobile games is that free to play games make crap tons of money because people pay more money to get a single item or character in those games than the price of a full console game.
For me, the biggest tragedy is how much really good gaming IP is locked away, because of developer acquisitions by companies that will never do anything with that IP.
I was not prepared for Falcon to throw down some lyrics from Pink Floyd in this video
Appreciate the Dark Side of the Moon reference!
Makes sense to me. He's a 40 something year old bird.
Matchmaking - Forgot to mention Activision Blizzard Patenting the rigging of matchmaking. They will matchmake you against better players until you spend money in the cash shop at which point you will get matchmade with players lower than you for a few matches before it reverts back to matchmaking you against better players. All to make players spend more and more money in the cash shop.
Man I hate those days when you get a bonus tragedy.
The Titanfall series was my favorite fps man. Holding out hope for a sequel.
Red dead 2 breaks my heart. It was the first game where I built and online community and made friends from out of state. And then everyone stopped playing cuz there were no updates cuz Rockstar abandoned it. Eventually I left. I miss the game so much
There was nothing like belonging to a server of around 30 regulars who show up every day or every other day to play..
Like joining a server on Counter Strike or a channel on SC1 lol.
You get this with older games. And a reason why people are playing older games.
The Kinect was not that bad lol I was here for it. Majority of us knew it didn’t work and didn’t really care lol. It was just more of a flex to have one
I remember Harry Potter Deathly Hallows had a side mode for the Kinect and it was surprisingly a lot of fun. Ironically it played better than the main game AND the actual HP Kinect game lol
I liked it a lot. Beautiful piece of Tech too. Still have it, still worked last I checked
I used to love thr voice commands. Being able to yell 'next episode' or 'volume down' at night was awesome. The Skype app was great too. The thing would follow you around and zoom, and then unzoom if someone else entered the room to show both people. Although that part made me invest in the lens cap thing.
@lawrencetalbot8346 Now that I'm thinking about it, they could easily make an extension of the Xbox app for smartphones to handle the voice commands and such. I know some games like fallout let you run your map on the phone.
Falcon is like the Deadpool of gameranx..... It's so much fun to hear him yap😂
The lack of communication with randos in gaming is actually a huge part of why I cant enjoy gaming as much. I dont play call of duty at all anymore despite being a huge fan as a teenager and even smaller games such as dead by daylight, nobody is even willing to join a random party with someone who is in their lobby. I find it weird that so many who game have actually turned to the extremely reclusive antisocial behavior synonymous with the incorrect outside view that we want to be locked away in a room with our eyes glued to the screen. I don't. I want to make friends and memories and have a blast chatting/screaming no matter what I am doing. I want to do stupid stuff and make people laugh. Mining a whole chunk down to bedrock with stone tools, unlocking all camos with thousands of headshots, grinding my way to an inventory full of nonsense items or leveling every character to the max doesnt mean much to me if I cant show it off to anyone. Luckily, my 5 and 6 year old think my effort is amazing and the oldest has gotten some skill with lining up double kills in Jack and Daxter, so there is definitely still hope. Games are playgrounds and making friends while you take turns on the slide sometimes means there is someone there when you fall off the monkey bars. Make friends for a day, kick sand around, and tell your mom about the coolest rock you found.
There are games that you can still do that with though most of them are 6-10 years old now and still pretty popular all around games. From DayZ to the Arma series even Palworld to an extent Skyrim is still up on some public/private servers too where you can play with others online. Give it a try Make new connections and build new memories.
The Vita taught me how important physical copies of games are. Some of its stupid memory cards already had problems, corrupting some game files, either causing them to freeze or making it already impossible to even start. The solution would be to delete and re-download them. No chance with most of those games already deleted from the store.
Strange not to include the huge NCAA 25 release when talking about sports games.
Cause it’s not doing much different from madden lol
You missed a KEY point with the PS2 success over the DreamCast and even the Xbox that came later. It was the 1st readily available and cheap DVD player that hit the market! People bought PS2 to play DVDs not even using it as a game console. Lol. Also it was the earlier console to feature digital optical output capability. Love them or hate Sony PlayStation in it’s heyday was ALWAYS willing to innovate and push the boundaries of what a game console is capable of, with ease of use and access.
I got my Xbox one the first year it came out and it decided for three years to not connect to the internet...
Xbox one does not connect online on a 56k modem. That’s why.
The (admittedly, still sad) silver lining of RDR2 not getting DLC or RDO attention is that we have a 1-take, full effort, incredibly well produced/written, very replayable game that legitimately will hold up forever. Never the potential of being spoiled by iterative additions/subtractions, a true finished game which is incredibly rare now.
07:32 nice floyd reference :)
I'm early Hi falcon 😁👍
Hey
This is going to sound crazy but I can’t help feeling like the best way to get Halo back on track would be a game that isn’t about Master Chief. Give us a new perspective. Maybe a different Spartan or do something crazy like make it about a marine, or even follow one of the other major factions and show the darker side of the UNSC.
You don’t have to scrap Master Chief entirely. You could have him as a supporting character, maybe make a story about him becoming a mentor to the new protagonist. I just feel like moving away from him might be the best way to bring something new to the series.
Halo Reach proved that Halo can be good with no Master Chief. ODST too, why MS backtracked and forced the MC angle in Infinite…I’m sure it was just a marketing thing even though the actual story of Infinite was boring and didn’t contribute to the overall universe in a meaningful way.
I don't know what you were talking about at 21:47 - The Dreamcast price was too high? The PS2 was cheaper? What?
The PS2 launched at $299, while at the same time the DC was half that price - $149 (it launched at $199, but got a $50 price cut pre-PS2 launch). Then by just February 2001, Dreamcast was priced at $100 brand new!
I'm not sure why you thought it was too expensive or that the PS2 was cheaper, but that definitely wasn't the case.
Facts.
True. I remember back in the day not having money to get a GameCube or PS2 and my friends suggested getting a Dreamcast for $50-$75 at the time. Console died before I had a chance to pull the trigger so I ended up saving for a PS2 in that generation.
What's really s*** about Activision is they never lower the prices on the older CoD's even when they're no longer supported, and in some cases allegedly have huge security leaks.
It's pretty hard to argue that people don't want physical games when you literally can't buy physical games. The last copy of Fallout I bought had a piece of cardboard in it with a key code on it.
I don't feel bad about 9000 people losing their jobs because the gaming market is FULL of terrible games and the AAA games are full of bugs. They should be getting rid of the incompetents.
The problem is that it's not competition anymore. It's feudal warlordism. They each engaged in monopolization warfare to carve out their kingdoms, gobbling up devs, and it literally did nothing of value for consumers, the products or the industry in the process.
gameranx you guys should make your own console and kick up the console war into overdrive
good one 😅
The joke is, he's half serious. 🧐
@@williamyoung9401 i just want someone to maybe Mr Beast could he's got some CraZy turn over
SIR GIDEON OFNIR , THE ALL KNOWING
Good video
Thanks
To me, the biggest tragedy is that we have trailers for battlepasses and bundles and microtransactions now. The fact that this somehow got accepted and established is incomprehensible. This and the whole mentality that stands behind the monetization machinery is the worst catastrophe in modern gaming.
I absolutely resonate with the feeling. Red Dead Redemption 2 is indeed 'Once in a Generation' kinda game!
Where's the the end of e3
Here's another bonus tragedy: Dead Space getting killed for the second time. :(
Oof too soon rip
EA canceled DS2 and DS3 remakes?
@@Dustfired
According to Jason Schreier after speaking to sources that couldn’t be named:
"The Dead Space series is on ice again and that this decision was made in Spring 2023 - a few months after the Dead Space remake’s launch. Sales allegedly didn’t meet EA’s expectations (shockingly), and while Motive reportedly looked into some ideas for a new entry in the series, nothing was greenlit."
What is lenny kravitz doing here 0:05
Hey Falcon, loved the Pink Floyd lines dropped at the end of #9! You have good taste in games and music, RESPECT
Rockstar barely puts out games and still couldn’t be bothered to support one of their biggest successes. Pathetic.
Hello, Falcon!!
Hey
Hi Everyone !
Hey
Dad?
Hii from Denmark!
Greetings traveler!
People complain when big companies don't take risks anymore, but then they don't actually buy games like Prince of Persia: The Lost Crown, or Immortals Fenyx Rising
People always complain no matter what.
Same as people always defend everything no matter what, can be a product from a well known scammer yet they defend it until they realize they got scammed or swim in delusion for 5 more years.
Lost crown is bs. Give us a real pop game
Fenyx is a goated game! I won't forgive ubi for the cancelling the sequel.
Awesome video, as always! My two cents on owning physical games purely comes down to price.
for me, the BIGGEST gaming tragedy is the rise of live service games, so many games nowadays have daily chores... err daily missions, battle passes, loot boxes, RNG upon RNG, FOMO, casino mechanics etc. slapped onto games that didn't need them, devs are making all these features to "influence" players into playing daily when all they needed to do was to make a fun game that people will want to play daily!
went and replayed Left 4 Dead 2 and it felt so refreshing wanting to play a game daily because i just want to! because it's fun! NOT because I have to do a boring daily quest to get some rare in-game currency.
Hi.
Hey
@@gameranxTVThank you so much Gameranx:)
Rdr2 > all of gta except san Andreas. Thats a tie.
I loved the gang territory system. There was that one area that was just an underpass that was so hard to actually start a conflict.
The Kinetic wasn't about motion controls, it was about putting a camera in every living room/bed room.
Imagine having terrible or no internet, buying a "physical" edition without paying attention and getting home to have it just be a code.
1. I’m really glad you brought up the fact that competition is good for everyone when you touched on Xbox. I see idiots online wishing for their collapse so they can finally play the very same games that they shit on. Look what happens when Sony is dominating, they release the PS3, a $500-$600 console, which then took years to produce any decent games for it. The success of the Xbox 360 led to a new strategy with the PS4, and it was a way better product.
2. I love this video format and length, it’s nice to see y’all go more in depth for each subject!
❤
Am I the only one who can't stand mobile gaming? Gaming with touch screen is like having sex with a condom, just no feeling to it
Lol facts
Weeeeeee
This was a great video. I mean, all your videos are good, truly, but this one was very interesting and well put!
07:30 Thanks, Falcon, for the Pink Floyd reference! Truly appreciated!
Great video, really top notch!
Falcon talking about mobile games gave me flash backs to when gameranx had a video series on new mobile games to play each month.
Another thing to add about the mobile game thing, it didn’t do any favors when so many companies just ported over games that didn’t really fit mobile for one reason or another. So many just didn’t work on a touch screen phone. Things like fighting games, Mega Man, Devil May Cry, Rayman etc just weren’t adapted well enough for mobile. Try any kind of fast paced or high precision game on mobile, WITHOUT a controller, just touch screen. You can see where more casual people tried or saw those and were like ‘Hell no!’
I miss fun online shooters. It seems like everything nowadays is too freaking serious. Team Fortress 2 was peak multiplayer online gaming to me. There was deep strategy, but the game was designed so that people didn't necessarily need to take it so seriously. Anyone could feel useful playing any class that they felt they were good at, whether they wanted to charge right into battle, or play a more supportive role. There were updates, new game modes, new items, special holiday themed events that kept the game fun. Different items allowed various loadouts of the same class to play very differently. People make fun of the hats, but you could make your character your own with customization. But seriously, it encouraged lighthearted cooperation and lots of silliness. It kind of reminded me of playing Halo on original xbox with friends on split screen, playing seriously but also happy to mess around and have fun. Online shooters nowadays are either too isolating or way too serious.
Dropping in a Pink Floyd Easter egg like we wouldn’t notice 😂 Nice one Falcon