Interesting to say the least, we'll see how these will perform. At least they are more promising than the upcoming USN BB line. Also was kinda blown away by how popular my discord has become as a chatting place, you are all more than welcome to join in, we got channels for basically everything there! Discord: discord.gg/Flamu Stream: www.twitch.tv/flamuu Insta: instagram.com/flamugram/ Twitter: twitter.com/flamuchz
@carlos Rivas if you talk about iowa and her sisters, they still have function as escorting carrier and shore bombardment tho.... This new chonk usn bb line is full of scraped idea and rejected, vermont is what we call Tillman Battleship
Thanks for making an effort on pronunciation Flolo. Really appreciate it, instead of being those generally American people who just screw it and say they speak in whichever way they "laaaaaahyke"
@@drakeconsumerofsoulsandche4303 i highly doubt you could get that many on a target due to killing it out right with bb damage, the most i have been rewarded was 12 in one salvo but i used an Atlanta vs a Fiji this was at about 2 km range
God imagine seeing a smoke screen in a Des Moines, you pop your radar thinking it's a destroyer. Then going brown alert as that destroyer is in fact a C. Colombo
Historical: Veneto 15in/50, has the longest range of any naval artillery in ww2, even outrange Yammy anime gun by 800 metres and Iowa democracy dispenser by over 4000 metres. WeeGee: The best I can do is 18 kilometres.
@@coderbert3996 _my Montana gets shatters off that things broadside It’s literally made of stafuckinglinnium_ You are probably getting some really bad rolls or odd angles. You shouldn't be having much trouble punching through. In real life, however, it was another story, with the 70 mm decapping plate on the outer belt armor, being proof even against 18,1" shells.
@@kagakai7729 And G.K. is farmed through superstructure. Also, Venezia 203mm =/= 381mm. (shocking I know) On Venezia to start htting deck at angle where you stop autbounce you have to be only 13km, while you have much better accuracy.
Ironic that the pronunciation of dante alighieri and conte di cavour was PERFECT and after you said "i know, flawless italian" everything turned into shit lmao
I miss the good old days when only DD's had smoke and only BB's had healing, when AA was somewhat effective, when Radar and CV's didn't make DD's borderline useless, and there were no cancer ships spamming 16 HE shells every 4 secs....ah good times
The game turned on a dime when they added Russians. Every Russian line was OP at certain tiers on arrival, DD’s were broken in 8, 9 and 10 especially on arrival, Khabarovsk need what, 5 nerfs? Buddyony, Dimitri and Moskva were all differently overpowered, when all that could fight something like Donskoi was a Baltimore or Ibuki! Then their DD line split and the initial Grozevoi, which was shredding planes invisibly until it got massively nerfed! Then Russian Battleships, where the most optimistic of designer stats were the stats they ran with (a lesson they should have learned on the Khaba). To me, the Russian bias is all too real as they’ve dominated on every release, meanwhile, name any other nation which has done so well? Perhaps French battleships on release when the tier 9 Alsace was pre-nerf better than most tier 10’s with her 12 railguns? The Lion and Conqueror pre-nerf where they weren’t glass shotguns that miss every shot and take damage like it’s going out of fashion?
God I also miss the shima walls of skill, hell back in the day I saw 2 triple shima divisions do walls of skill everywhere. Fun times. At least carriers could be played properly and skill mattered, and aa could actually do something, such as any usn cruiser is essentially a no fly zone (Cleveland especially)
Oh i remember that, back when wargaming's games were somewhat historically accurate, when the only thing a battleship had to fear was torps because cruisers had long reloads except for the des moines, mogami and maybe cleveland. Back when nations had identities, like japanese ships had big guns with long range and powerful torps and more squads on the carriers, but shit AA and less aircraft per squad, USA ships had lots of AA, hard hitting AP shells and more planes per squadron, but had slower shells, close range slow torps and less squadrons, then russian dd's and german cruisers were added, the russian dd's were fast, had shit torps and good guns, german cruisers had low range slow torps, low damage on HE but high penetration and fire chance and low penetration on AP but high damage. Since that day, the only new line that made sense was the german BB line, but they've ruined it by adding HE spammers and killing secondary builds so it doesn't count anymore. Today there's very little left from that arcade naval battles game that had one of the most amazing concepts and implementation i've ever seen, it was easy to learn, and the grind wasn't that bad, but each ship line had it's caracteristics and playstyle, it's experience was made even more unique with commander builds and modules. If that game was a shell, it would've absolutely be a citadel hit.
4 sinc droped divs from one high ranking clan (one of each per div encase they were split of course) and its the one time your side isn't radar central...and no cvs
@Stavros Stamelos As I said it will happen when you have no radar. Will also probobly only happen when you only have bad torp botes flinging fish as well.
Andrea Dòria, Fracesco Caràcciolo, Vittorio Vèneto, Lèpanto, Cristòforo Colòmbo. I wrote the accents so now you now how to pronounce them well, C or CC (except for the t10) sometimes in italian are read like Ch (Cheshire for example) and we pronounce every single letter in a word (not like english and french), good vid and thank you for the info 💪🏻👍🏻 Ps. They looks very good, t10 is the most beautifull ship in game in my opinion
It's not "usually": there's a rule. ca, co, cu -> like eConomy ci, ce/cie -> like Chesire indeed cia, cio, ciu -> like Chesire also che, chi -> like eConomy again Whether or not you read the "i" is complicated: you read it "farmacia" (pharmacy), but not "faccia" (face). CC makes the sound heavier/longer, but the same rules apply
@@2fame4name24 I don't care about pan Asian ships, he wandered the right pronunciations and he had them You forgot also one thing: pan Asian ships aren't all Chinese
Interesting and informative, plus a lot of kudos for the excellent pronunciation of Dante Alighieri. Edit : In fact, massive kudos for bothering to try and learn the proper pronunciation of all those objectively not easy names.
@@supervesko you can't one shot dds at +10km. And if a dd yolos an italian cruiser they deserve to be blapped. Also SAP can't pen when a kremlin or GK angles, of course they will pen the crap out of your superstructure if you are broadside
@@AlwinSV also, a venezia gives up all the utility (hydro, radar, concealment) to have a great rudder and that firepower. If a dd gets spotted by a venezia it deserves to be blapped
Just a thought: secondary build, you rush the enemy team while in smoke without firing, and let the secondaries do the work, then you turn your butt around before the duration of the smoke ends and start kiting away... while firing SAP
It's not even the range, 90mms? Those can barely pen DD superstructures, and you only have 6 152s actually doing work per side if you can even use them all
I am pretty disappointed that they just reused the Roma Model for Veneto as historically the Roma was larger and Veneto had a more flat/boxy bridge design.
Both Littorio and Vittorio Veneto were around 3 Meters(9FT) shorter and had Wider and Boxier superstructures that all had their own unique look as well as weighing roughly 2,000 tons less (though that it reflected in HP at least). I can understand the AL Littorio being a Roma clone since it was just for a Collab but they really should have the official tech tree ship look the part.
1:00 Francesco, pronounced Fran-che-sco In italian if the c is followed by a E or an I it is pronounced as -ch, if followed by an anything else it is pronounced as a -k
@@davidandmartinealbon3155 Then you should know that only CE and CI are pronounced as "CH", while CA, CO and Cu are Ks, CHI and CHE are also K and to say CHA,CHO and CHU you have to write "CI" and not "C"
@@_undefined_n i know, I usually write these comments fast, so i usually get something wrong. and now I have edited it, so nobody else will recive wrong information
Another point with 90mm secondaries is that they only have like 16mm HE pen so you can damage a DD's superstructure and that about it, and they have woeful fire chance.
Players: "What is the C for in C. Colombo?" WG: "Well you see, we heard you like italian BBs, so we will be adding A. Colombo and B. Colombo in the game later as premium T9 and T10 ships."
Italian 381 mm guns suffered from a really poor quality control practice: Munitions factories would be warned of tests and produce specially consistent powder charges, which then yielded amazingly accurate results... which weren't replicated in production batches. Not only did this hurt the performance of the ships, but showed how good these guns could have been.
Still, the real difference in accuracy between guns, problems or not, was no way as wide as WG show it in game. If every gun of the game had real dispersion WOW would be unplayable.
Like the fr bb line, the italian t10 bb makes no sense. All the line is agile bb with correct (or good reload with the 28 for t8), and then suddenly, get some random 4 tube guns, gigantic turning circle and 38s reload. As well, they had a correct deck armor (i saw 26 and 32mm, which is standard) to then get this 55mm. I just don't get it... (Also, basically, no bb can angle against it? even the armored deck of carriers can't)
The french BB line more or less makes sense. The real outlier is the Lyon with its 16 guns. The Rep is an Alsace upgraded with bigger guns, bigger secondaries, and the hull 180'd (2x 152mm secs pointing forward). You lose a turret so you're a touch worse at bow in, but your reload becomes bananas to make up for it. Alternatively, it's just a fatter Gascogne.
@@orangedream267 the Lyon was a real design, and was basically a normandie with one more quadruple turret that the French already imagined. The fr bb line is about speed, quadruple turrets and big amount of barrels. Richelieu has 2 x 4 380mm, Alsace has 3 x 4 380mm, so it would make sense for the t10 to have 4 x 4 or 2 x 4 with a bigger caliber like 450mm that was really developed by the french (not the bullshit fully fictionnal 430), and put them in a frontal position, like with the richelieu or the Jean Bart. Although I like the republique, it just makes no sense in the line. Actually, bourgogne being the researchable t10 and république a premium or a research bureau would be more logical. But I'm not a game developer nor a cc. Same for the Italian t10 bb, it just has weird big differences with the rest of the line, and my most critical point being where the fuck do those quadruple Italian turrets come from? Did they really conceive them? If yes I never heard of them.
@@leorodrigues7368 there were some designs made from Adm. Ferrati for a battleships with quadruple turrets BUT they're from 1915(!). And they had much less armor! They were basically studies! Yep. Ridicolous design The tier X is loosely based on the G design: stefsap.wordpress.com/2015/11/26/general-ferratis-1915-battleship-g-series-designs/
@@leorodrigues7368 you're welcome. By the way, I suspect the tier IX will be based on the design D''', the last picture shown here stefsap.wordpress.com/2015/11/10/general-ferratis-1915-battleship-d-serie-designs/
The range of the secondaries are bad *now*, but they did say most battleships would get increased secondary range in the future so they're probably gonna get better at some point.
@@MrDanielosama Christopher Columbus was kind of a dick. They Renamed Ludendorff to Pommern so I could see this name changing aswell if people complain enough. Think of that what you want.
It doesn't make sense for a Mussolini era capital ship, and it was also in use in the 40's. Just like the Venezia's original name, WG has no idea how Italian names work.
built for the Mediterranean. Gigantic lake... have to be maneuverable. Great White shark that hunts cruisers that expose broadsides. Use Islands for cover, and pounce.....
I wonder if you could use the smoke, spotter/fighter and 30s turret traverse to close the distance, pop smoke, pop aircraft and if the situation permits violently reposition to attack on the enemy's blindside? They would obviously eventually clock that the smoke isn't moving in a straight line but it might be enough to give an advantage. Obviously massively dependant on who you are facing
So running some mental math... Colombo can potentially just drop 74k SAP volleys into the bow/stern/upper hull plating on other battleships with improved penetration angles. If (and it is a big "if") dispersion doesn't screw you. These are striking me as ridiculously powerful if rngesus blesses your shells, but inconsistent and frustrating any other times. Guess it's one of those compromises designed to leave everyone mad.
"No Tier 3" So we have to miss out on historical ships which did exist and fought battles. But we get *quad-barrelled* fantasy crap on high tiers. Good thing i already told my clanmates not to count on me next season since i lost intererest in this 2D-spaceshooter a while ago.
The Italians do not have a viable Tier 3 historically. Even the last pre dreadnought is... well let's say special. It was a ship with 2x1 12" guns, and 6x2 8" guns. Though, I think, I would be ok, if they would just use the concept of Cuniberti's "Ideal battleship", which was one of the first theoretical dreadnought concepts.
You won’t be able to cit most cruisers or battleships because they won’t have an exposed citadel. My bet is it is like conquer, just load AP when you get perfect broadside but default to SAP
@@drakeconsumerofsoulsandche4303 potential SAP avg +20k damage per salvo vs AP 5k damage,20k if you got citadel. AP is obselete in italian BB and with that shell speed AP effective only in mid to long range but SAP is effective in any range.
@@that1connor583 Fuck then. I was really looking forward to it. It is ship that existed irl and that was designed to hunt Mogador/Fantasque class DDs with extremely high speed.
Heard a story a long time ago about the Native Americans thinking the sails on the clipper ships were clouds because they didn’t have the frame of reference when Christopher Columbus arrived. Doubtful that it’s true but kinda made me chuckle to think of a cruiser hitting radar on a previously unspotted tier 10 BB in a “cloud”.
I don't get why WG is so insistent on lowering the gun range of the Italian 381mm/50cal. Roma guns had the longest range of any naval gun in ww2, at 42.5km (500m more than Yamato 460mm). I get wg needs to lower the range, because the shell dispersion is so atrocious it probably won't hit anything past 24km. But they could at least set it somewhere at 20-22km. However, understanding the usual Italian bb armour scheme (aka what russian bbs literally copy pasted for their armour) I guess they wanna set it for brawling ranges.
I also don't get it. With the terrible accuracy they have decided the italian ships must have, it would be ok to give them long range. It would be very difficult to hit something anyway
The Italian 381mm having atrocious dispersion is rather "historically accurate", the italians were willing to trade the poorer dispersion for terrifying short range penetration and excellent long range ballistics with the insane 850m/s shell velocities. It's just wg deciding not to give the italian bbs the same exception and buffs they gave to the russian bb dispersion (despite russia literally copy pasting the high shell velocity railguns and long range gunnery they learnt from italy, so in reality russian bbs should have attoricous dispersion like the italians).
@@la_potat6065 as I said, the difference in reality is much less than you think. Just think about this: the British BBs fought against the italians BBs on almost equal terms at the battle of Calabria, Punta Stilo and Cape Gaudo shortly before Matapan. Considering that in all of these engagements the British fired more shots than the Italians (faster rate of fire), if the difference in accuracy was as drastic as you think the British would have every time crushed the Italian fleet, but the bitish big guns didn't make the difference. Instead, most and the worst of the damage the italians suffered was almost invariably caused by air attacks or torpedoes. This is true also if you include the hit that the HMS Warspite inflicted to the Giulio Cesare at the distance of 24 km, which set a world record, and which was considered by the british themselves, Cunningham included, (and still the historian consider today) a very lucky hit. On the other hand the italian 381mm showed to be accurate in its best moments: at the Second Sirte Battle the Littorio was able to inflict splinter damage to difficult targets as the british destroyers, and also probably damage a light cruiser. The worst performance was at Gaudo. At the battle of Calabria the inflicted splinter damage was similar between the British and the Italians, and Cunningham himself wrote in his diary that the gunnery of the Italians wasn't so much different from that of the British, for this reason he was surprised when the Italians acted with excessive prudence during the battle. The british hit hard at Matapan, but that was a peculiar situation: a night ambush fith the guns fired at 2600 - 3500m, practically point blank range, and almost without any return fire. The accuracy of the guns wasn't really something that would have changed anything. Again, big guns are accurate during the Bismark chase. But again, the situations are very peculiar: first the fight with the Hood happens at medium/short range, both the British and the Germans surprising each others out of the fog. Then the Bismark herself is shoot by basically all the Home Fleet while being a sitting duck. Accuracy isn't actually needed with so many salvos to sunk her.
@@albertorepetto2909 Indeed, while dispersion plays role on accuracy, it is not the only main factor, the other main factor being fire control systems. Generally faster shell velocities like those found on Bismarck or Scharnhorst resulted in worst dispersion (but when ships in the Atlantic fight at closer ranges, opting for high shell velocity for amazing short range penetration is worth the buck for the trade off in dispersion). With that said however Scharnhorst earned herself with the second longest range confirmed hit by striking glorious only a few km short of Warspites record - and this was done by her back turret with the only functioning aft radar (after the forward main radar got blown by Belfast's HE rounds before hand). Japanese ships were noted for their tighter shell groupings, but non of that really matters when they lacked radar, and ended up with the lowest hit rates on average (because the lack of radar firecontrol meant they're optics to fire were useless at night or bad weather). So yeah - Dispersion is one thing, but Fire Control is the bigger of the 2 factors here. Obviously in wows, we pretty much see spotted ships as clear as day, with the exception of cyclones that lower spotting distance and radar here and there, so the factor of good firecontrol is eliminated when its the same for all ships. Meanwhile dispersion however plays a bigger role in the game well for battleships anyway.
@@la_potat6065 right as you say, which is why I think it's way too much inaccucy for the italian guns. After all, the guns used by the URSS where based on italian models, so why the accuracy of the italian guns have to be so much worse from them in game?
People complain about the sap dmg but they forgot about the dispersion. In a bb with 1.6 sigma u will be lucky if at 15km u hit 3 salvos on 16 guns. Most of the time u will hit only 1 salvo with a reload of 33.4 sec..
From what I gather, the Roma vs Veneto difference is mainly that Roma has 1.8 sigma vs Veneto's 1.6. Seems fair to me, gotta give up something for the smoke and sap.
There is a reason why there are a Lot of class repeats here. The Italiens didnt build a Lot of classes. To give an idea they went straight from Conte De Cavours class (Conte, Andrea, Giulio) to the Vittorio Veneto class (Vittorio, Littorio, Roma)
The only reason I went down the Italian line at first was because the ships looked good. But like many an Italian car, the performance and reliability lead me to much regret that decision.
Wow, I might have actually cared about this branch if they'd been added years ago (like, before the Kremlin line). I still follow all the Wows CCs because I like their channels and want to support them but I just can't find myself caring about this stuff, which is sad because pizza pasta BBs were always a line I wanted to see in game :(
forgot to mention the t6 is a fast BB, so in even matchup it will be fighting dreadnoughts with all or nothing scheme, so that SAP will absolutely melt everything at it's tier.
I wast thinking: "WoW, for once they did a reasonable job putting together a credible line for the RM, because I must say I like the choice they made for the ships... ...then I got down to the stats... ... ... ...these guns have extremely short range and sigma 1.60 "WITH" old school German dispersion, "AND" non overmatching AP at tier VI: to put all of this in perspective, we have the whole "Asshole Family" from spaceballs operating the gun systems on your ship. Imagine Something like a "Fuso", but unable to hit the side of a barn form the inside both at long and at point blank range (Japanese BBs are much more precise when shooting above half their gun's range). This will be like playing a tier IV ship at tier VI in terms of accuracy, except you are shooting 320mm guns instead of 381mm (Like Bayern before German accuracy improvement) You'll be spamming SAP hoping to his "something" "somewhere" in a generic direction and see them bounce on angled ships. The story will be the same trying looking at your puny 381mm SAP bouncing harmlessly on tier X armour if you are wondering. and at tier VIII you'll have Glacierly slow gun reload to "compensate" for having SAP. To add injury to the joke, imagine a ship bristling of secondary guns like Andrea Doria, which is like a GC but with almost the same volume of fire of a Roma (135mm instead of 152mm, but with much higher RoF and AA abilities), except... Except that you have tier IV scondaries and AA range at tier VI !!! @___@ I really can't decide if at WG are just "idiots" or playing Trolls with the playerbase! If you want a brief summary of how these ships will play it this: All luck and no skill involved: Sacrifice to RNG and you won't have to replace your monitor after every single game. You see a CV, shce sees you and you know you are dead if you are playing above tier VI. Thanks god they messed up while tinkering with Giulio Cesare and were stopped while trying to kill it for real by a player's uprising. Why we even waited for this line thinking it could bring something worth playing? They just give out insanely OP ship (the whole BB tree + premiums) when they are "Soviet enough" BTW Vittorio Venetro is just a ROMA model: they didn't even bother changing the whole bow section in to a more appropriate shape " >___>
Interesting to say the least, we'll see how these will perform. At least they are more promising than the upcoming USN BB line. Also was kinda blown away by how popular my discord has become as a chatting place, you are all more than welcome to join in, we got channels for basically everything there!
Discord: discord.gg/Flamu
Stream: www.twitch.tv/flamuu
Insta: instagram.com/flamugram/
Twitter: twitter.com/flamuchz
:)
New USN BB already obsolete and power creeped even before they release it lol
@carlos Rivas if you talk about iowa and her sisters, they still have function as escorting carrier and shore bombardment tho....
This new chonk usn bb line is full of scraped idea and rejected, vermont is what we call Tillman Battleship
Thanks for making an effort on pronunciation Flolo. Really appreciate it, instead of being those generally American people who just screw it and say they speak in whichever way they "laaaaaahyke"
Omahas will be sent back to port faster than ever before.
Ritual pensa back to port. I can see it now
20 Omaha’s vs 1 Kurfürst secondaries only. Poor Omaha
@@drakeconsumerofsoulsandche4303 Given that an Omaha would be dead after just 4 citadels from Lyon, this seems unlikely?
@@drakeconsumerofsoulsandche4303 i highly doubt you could get that many on a target due to killing it out right with bb damage, the most i have been rewarded was 12 in one salvo but i used an Atlanta vs a Fiji this was at about 2 km range
drake consumer of souls and cheese strings ill take things that never happened because they cannot possibly happen for 400, alex
Italy: What if we had two Richelieus?
Mussolini: I sleep.
Italy: ON ONE HULL.
Mussolini: REAL SPAGHETTI?
One long massive fucking shotgun! This thing's more American than the American BBs! Lol!
@@beh.r_co-mando.1374 Not quite MORE American, given she isn't dummy thicc.
@@nil525
That's true bro.
@@beh.r_co-mando.1374 not as THICC as US latest BB line
If it was actually Mussolini, he would pronounce it as P O S G H E T T I!!!!
God imagine seeing a smoke screen in a Des Moines, you pop your radar thinking it's a destroyer. Then going brown alert as that destroyer is in fact a C. Colombo
PANIC
"It ok he has 15 inch guns"
"O NOOOO IT SAP"
Ok but then ur map awarness is really trash lol
@@fanatik2134 map awareness is not a common trait in most games
You see a smokescreen coming closer: Panic
You are a radar cruiser: Calm
It's one of the new italian BBs: Panic
Edit: spelling
So what you're saying is my Kurfurst is going to triple division with two Colombos to smoke our way into the opposing spawn? Perfect.
O my God.. Im already scared. Well at least they won't camp
at 5km, angry italian man jumps on the enemy ship and dump pizza sauce on them.
and shame their rations causing psychological damage
Just don't put ketchup on spaghetti and we'll be OK.
Historical: Veneto 15in/50, has the longest range of any naval artillery in ww2, even outrange Yammy anime gun by 800 metres and Iowa democracy dispenser by over 4000 metres.
WeeGee: The best I can do is 18 kilometres.
@@KillYourIdols1488 my Montana gets shatters off that things broadside. It’s literally made of stafuckinglinnium.
Yeah, and the dispersion at that range wouldn't even be within the same postcode...
@@coderbert3996 _my Montana gets shatters off that things broadside It’s literally made of stafuckinglinnium_
You are probably getting some really bad rolls or odd angles. You shouldn't be having much trouble punching through. In real life, however, it was another story, with the 70 mm decapping plate on the outer belt armor, being proof even against 18,1" shells.
The New T10 is basically gonna be a Shotgun
Tier 10 Lyon with SAP?
That 38 second reload tho 😬
Heh, like every other BB I sail. The only one that I have that is accurate it the Iowa, all the others throw shells everywhere.
@@ShadowOfMachines I guess you don't have Yamato then. Damn thing is an actual sniper
@hvymtal Yamato? I guess you don’t have Balans BBs.
The tier ten looks strong. Also, 96mm of SAP pen means that these things will not be fun for angled Stalingrads, Kremlins, or Smolensk citadels.
>Kremlins
laughs in 150mm side belt.
To not (guarantee) bounce from the deck you'll need at least 15km range.
@@Poctyk you do know that Kurfurst has that literal exact same upper belt, right
And we usually play ships like this at *17* km
good point
I'm all for ships that counter the RU stranglehold on competitive, ie MvR, and Veny
They do penetrate deck armor, but you'll have to be lucky to do so, considering the ballistics of Italian BB shells
@@kagakai7729 And G.K. is farmed through superstructure.
Also, Venezia 203mm =/= 381mm. (shocking I know) On Venezia to start htting deck at angle where you stop autbounce you have to be only 13km, while you have much better accuracy.
Timestamps:
0:00 Overview of the features
2:13 Andrea Doria
5:57 F. Caracciolo
9:40 V. Veneto
14:40 C. Colombo
Thank you.
Ironic that the pronunciation of dante alighieri and conte di cavour was PERFECT and after you said "i know, flawless italian" everything turned into shit lmao
I miss the good old days when only DD's had smoke and only BB's had healing, when AA was somewhat effective, when Radar and CV's didn't make DD's borderline useless, and there were no cancer ships spamming 16 HE shells every 4 secs....ah good times
i.e. you missed alpha
The game turned on a dime when they added Russians. Every Russian line was OP at certain tiers on arrival, DD’s were broken in 8, 9 and 10 especially on arrival, Khabarovsk need what, 5 nerfs? Buddyony, Dimitri and Moskva were all differently overpowered, when all that could fight something like Donskoi was a Baltimore or Ibuki! Then their DD line split and the initial Grozevoi, which was shredding planes invisibly until it got massively nerfed! Then Russian Battleships, where the most optimistic of designer stats were the stats they ran with (a lesson they should have learned on the Khaba). To me, the Russian bias is all too real as they’ve dominated on every release, meanwhile, name any other nation which has done so well? Perhaps French battleships on release when the tier 9 Alsace was pre-nerf better than most tier 10’s with her 12 railguns? The Lion and Conqueror pre-nerf where they weren’t glass shotguns that miss every shot and take damage like it’s going out of fashion?
God I also miss the shima walls of skill, hell back in the day I saw 2 triple shima divisions do walls of skill everywhere. Fun times. At least carriers could be played properly and skill mattered, and aa could actually do something, such as any usn cruiser is essentially a no fly zone (Cleveland especially)
Oh i remember that, back when wargaming's games were somewhat historically accurate, when the only thing a battleship had to fear was torps because cruisers had long reloads except for the des moines, mogami and maybe cleveland. Back when nations had identities, like japanese ships had big guns with long range and powerful torps and more squads on the carriers, but shit AA and less aircraft per squad, USA ships had lots of AA, hard hitting AP shells and more planes per squadron, but had slower shells, close range slow torps and less squadrons, then russian dd's and german cruisers were added, the russian dd's were fast, had shit torps and good guns, german cruisers had low range slow torps, low damage on HE but high penetration and fire chance and low penetration on AP but high damage. Since that day, the only new line that made sense was the german BB line, but they've ruined it by adding HE spammers and killing secondary builds so it doesn't count anymore. Today there's very little left from that arcade naval battles game that had one of the most amazing concepts and implementation i've ever seen, it was easy to learn, and the grind wasn't that bad, but each ship line had it's caracteristics and playstyle, it's experience was made even more unique with commander builds and modules. If that game was a shell, it would've absolutely be a citadel hit.
Flamu make it sound like these BB's being able to citadel smolensks consistently is a bad thing.
Was about to say that... it's nice that we get a consistent counter to the cancerensk
Not sure why people still have a issue citadeling it with he/ap from bb's^^ regularing citadeling it with my shikishima, aiming low enough^^
@@jonathan.w1498 you can citadel smolensk with HE in almost every BB
it will be fun for the enemy to guess what will pop out of the smokescreen, Colombo, Venezia, or Emilio. Or maybe 3 of them!!!
4 sinc droped divs from one high ranking clan (one of each per div encase they were split of course) and its the one time your side isn't radar central...and no cvs
Italian div scares me. Its just death to the enemy
@Stavros Stamelos As I said it will happen when you have no radar. Will also probobly only happen when you only have bad torp botes flinging fish as well.
The Italian battleships look so damn gorgeous what the hell
They're super sexy
Basically Ferraris
We are kings in design, no question
All the Italian ships do
I love the Roman legion cameo - gives the ships a centurion red plume
They're celebrating 500 years of Beretta/Benelli/Franchi excellence in shotguns with the Christophoro Columbo. Mama mia.
Andrea Dòria, Fracesco Caràcciolo, Vittorio Vèneto, Lèpanto, Cristòforo Colòmbo. I wrote the accents so now you now how to pronounce them well, C or CC (except for the t10) sometimes in italian are read like Ch (Cheshire for example) and we pronounce every single letter in a word (not like english and french), good vid and thank you for the info 💪🏻👍🏻
Ps. They looks very good, t10 is the most beautifull ship in game in my opinion
Uh okay now i gonna teach him chinese cause i get offended, if he pronounces pan-asian ships wrong!
Caràcciolo*
@@2fame4name24 hahahahaha
It's not "usually": there's a rule.
ca, co, cu -> like eConomy
ci, ce/cie -> like Chesire indeed
cia, cio, ciu -> like Chesire also
che, chi -> like eConomy again
Whether or not you read the "i" is complicated: you read it "farmacia" (pharmacy), but not "faccia" (face).
CC makes the sound heavier/longer, but the same rules apply
@@2fame4name24 I don't care about pan Asian ships, he wandered the right pronunciations and he had them
You forgot also one thing: pan Asian ships aren't all Chinese
Interesting and informative, plus a lot of kudos for the excellent pronunciation of Dante Alighieri.
Edit : In fact, massive kudos for bothering to try and learn the proper pronunciation of all those objectively not easy names.
Oh come on, he doesn't even know Columbus' first name! :D
I can’t wait for people to complain about SAP being more broken than it is now
its like it is not ? A good player with Venezia smack my G.K. with every salvo is about 7-9k damage. Every salvo. And 1shot DDs.
@@supervesko you can't one shot dds at +10km. And if a dd yolos an italian cruiser they deserve to be blapped. Also SAP can't pen when a kremlin or GK angles, of course they will pen the crap out of your superstructure if you are broadside
@@Federicox6 at T10 I've seen plenty Venezias do 15k damage to dd's at roughly 15km. That is close to a oneshot.
@@AlwinSV have you played a venezia?
@@AlwinSV also, a venezia gives up all the utility (hydro, radar, concealment) to have a great rudder and that firepower. If a dd gets spotted by a venezia it deserves to be blapped
I wont lie, I'm SUPER excited for this. A new playstyle for BB's has been much needed for quite some time!
Lets be honest guys we are not here for the performance, we are here for their designs 😬
I’m here for their performance. Rather disappointed with the tier X
Thats litteraly the regina marine in a nutshell
Lyon has been dethroned by the tier X
Thanks for showing us the Italian battleships early!
Italian Battleship HYPE!
These look fun. Can't wait to try them out.
a year later just asking how do u like them
RIP Smolensk you will not be missed
Just a thought: secondary build, you rush the enemy team while in smoke without firing, and let the secondaries do the work, then you turn your butt around before the duration of the smoke ends and start kiting away... while firing SAP
the secondaries on these ships are just not worth, there is no excuse
The secondaries on the ship exist just for the ship to have secondaries , not to be good.
@@renown6386 exactly
>and let the secondaries do the work
5% fire chance 4 sec reload (Venezia) 15mm pen secondaries?
In 45 sec of smoke they'll do approximately nothing
It's not even the range, 90mms? Those can barely pen DD superstructures, and you only have 6 152s actually doing work per side if you can even use them all
He said who's going to yolo battleships
and I instantly raise my hand🤣😂🤣
16 guns... I you got into brawling, it is either success or die in one reload.
I can see it now, triple Colombo divs will be the new 48 gun bb trolldiv, firing nothing but sap and using engine smoke to creep around the map
I am pretty disappointed that they just reused the Roma Model for Veneto as historically the Roma was larger and Veneto had a more flat/boxy bridge design.
Ikr, venetto still literally has the name badge "roma" on the back if you look at the 3D model without the camo
The bow was also different
Glad i'm not the only one sperging out over that.
Both Littorio and Vittorio Veneto were around 3 Meters(9FT) shorter and had Wider and Boxier superstructures that all had their own unique look as well as weighing roughly 2,000 tons less (though that it reflected in HP at least).
I can understand the AL Littorio being a Roma clone since it was just for a Collab but they really should have the official tech tree ship look the part.
@Bull Reeves, WG does this with allot of ships. Not an excuse but nothing new: Flint and the premium Cleveland are prime examples.
Honestly I don’t even care how they perform. I just want my Andrea Doria.
ma 1st love ship on Navyfield-times xD
@@Stingray200192 YUP!!! Same. Probably not going to be as good as Navyfield's version but I am still getting it.
Ya, can't wait to put my hands on grandpa's ship ❤️
Navyfield? Because i'ver had that exact same reaction. i could not care less for the top tiers, as bad Accuracy on BBs is hell, but i want my AD back
In terms of design, they are going to be my favourite
Traitor to the imperial navy
Italian BBs: Exist
Smolensk captains: Confused horror and joy
1:00 Francesco, pronounced Fran-che-sco
In italian if the c is followed by a E or an I it is pronounced as -ch, if followed by an anything else it is pronounced as a -k
Are you Italian?
@@Peddochiddo No, but I speak Italian fluently
@@davidandmartinealbon3155 Then you should know that only CE and CI are pronounced as "CH", while CA, CO and Cu are Ks, CHI and CHE are also K and to say CHA,CHO and CHU you have to write "CI" and not "C"
@@_undefined_n i know, I usually write these comments fast, so i usually get something wrong.
and now I have edited it, so nobody else will recive wrong information
they look good to me, we'll see.
I will be humbly awaiting for Flambass to do the triple C.Columbo troll moving smoke division like he did with Venizia.
Assuming the "C" in front of the Colombo is for "Chistoforo" -- Christopher Colombus' name in Italian...
Another point with 90mm secondaries is that they only have like 16mm HE pen so you can damage a DD's superstructure and that about it, and they have woeful fire chance.
6:20 "Franchesco Caracholo" 😂😂😂 in spanish that sounds pretty funny
jajajajajaj. Lo único que objetar sobre estas máquinas de guerra es que le han robado el nombre a los posibles navíos españoles que llegasen después.
Players: "What is the C for in C. Colombo?" WG: "Well you see, we heard you like italian BBs, so we will be adding A. Colombo and B. Colombo in the game later as premium T9 and T10 ships."
Italian 381 mm guns suffered from a really poor quality control practice: Munitions factories would be warned of tests and produce specially consistent powder charges, which then yielded amazingly accurate results... which weren't replicated in production batches. Not only did this hurt the performance of the ships, but showed how good these guns could have been.
Still, the real difference in accuracy between guns, problems or not, was no way as wide as WG show it in game. If every gun of the game had real dispersion WOW would be unplayable.
Like the fr bb line, the italian t10 bb makes no sense. All the line is agile bb with correct (or good reload with the 28 for t8), and then suddenly, get some random 4 tube guns, gigantic turning circle and 38s reload. As well, they had a correct deck armor (i saw 26 and 32mm, which is standard) to then get this 55mm. I just don't get it...
(Also, basically, no bb can angle against it? even the armored deck of carriers can't)
The french BB line more or less makes sense. The real outlier is the Lyon with its 16 guns. The Rep is an Alsace upgraded with bigger guns, bigger secondaries, and the hull 180'd (2x 152mm secs pointing forward). You lose a turret so you're a touch worse at bow in, but your reload becomes bananas to make up for it. Alternatively, it's just a fatter Gascogne.
@@orangedream267 the Lyon was a real design, and was basically a normandie with one more quadruple turret that the French already imagined.
The fr bb line is about speed, quadruple turrets and big amount of barrels. Richelieu has 2 x 4 380mm, Alsace has 3 x 4 380mm, so it would make sense for the t10 to have 4 x 4 or 2 x 4 with a bigger caliber like 450mm that was really developed by the french (not the bullshit fully fictionnal 430), and put them in a frontal position, like with the richelieu or the Jean Bart. Although I like the republique, it just makes no sense in the line. Actually, bourgogne being the researchable t10 and république a premium or a research bureau would be more logical. But I'm not a game developer nor a cc.
Same for the Italian t10 bb, it just has weird big differences with the rest of the line, and my most critical point being where the fuck do those quadruple Italian turrets come from? Did they really conceive them? If yes I never heard of them.
@@leorodrigues7368 there were some designs made from Adm. Ferrati for a battleships with quadruple turrets
BUT
they're from 1915(!). And they had much less armor! They were basically studies! Yep. Ridicolous design
The tier X is loosely based on the G design: stefsap.wordpress.com/2015/11/26/general-ferratis-1915-battleship-g-series-designs/
@@albertorepetto2909 thx for the infos and the link!
@@leorodrigues7368 you're welcome. By the way, I suspect the tier IX will be based on the design D''', the last picture shown here stefsap.wordpress.com/2015/11/10/general-ferratis-1915-battleship-d-serie-designs/
That T7 has a bad case of ugly compared to the rest of that line.
Its like italian cars. There are beautifull Ferrari, Lamborghini etc and then there is the Fiat Multipla...
I'm sure their natural counters are the heavily armored BBs like the Russian and Germans who have upler armor belts thicker that the SAP pen value
Can’t wait to see Rusev running secondary spec Colombo
“Eat DD’s alive” if that stays and gets to the live server I’ll have to come back just for that.
The range of the secondaries are bad *now*, but they did say most battleships would get increased secondary range in the future so they're probably gonna get better at some point.
Good point
So they basically welded two Jean Barts together and made it tier X?
"C. Colombo"
from all the possible names for the most "badass" fictional italian battleship WG chooses THIS name.....
To be fair, I think it'll be a good meme "Just One more thing..." (causally loads the SAP rounds)
What's the problem with it?
It's a real name, allocated to the third Francesco Caracciolo class BB, and was laid down in 1915, but scrapped on the ways post-WW1
@@MrDanielosama Christopher Columbus was kind of a dick. They Renamed Ludendorff to Pommern so I could see this name changing aswell if people complain enough. Think of that what you want.
It doesn't make sense for a Mussolini era capital ship, and it was also in use in the 40's. Just like the Venezia's original name, WG has no idea how Italian names work.
Drachinifel has made a good 'How to pronounce guide on Italian battleships' if somebody needs any reminder about the pronunciation.. ;)
th-cam.com/video/6SO7Q95OyF0/w-d-xo.html
Italian's have the best looking ships period.....!!!Greetings from Greece brothers!!!
Yes you are right, greetings from Italy bro
built for the Mediterranean. Gigantic lake... have to be maneuverable. Great White shark that hunts cruisers that expose broadsides. Use Islands for cover, and pounce.....
Royal Navy: heavy breathing intensifies
With the gun layout and the style the Andrea Doria looks a bit like a T6 Giulo Cesare with SAP, right?
okay, sorry, I should have watched until the end... ;)
I don't use battleships as much as cruisers or destroyers cause of how slow they are and end up being killed through volume of fire
As we all know, the most important aspect of a warship is how good she looks, so these are good ships, period.
NOOO RIP my secondary Georgia
And they said Montana had a devastating broadside
Perfect to disengage these Italian ships. I already started to farm free XP
"You're a shotgun who reloads slowly." Still 2 seconds faster than the split USN battleships and SAP will FEAST upon them.
I wonder if you could use the smoke, spotter/fighter and 30s turret traverse to close the distance, pop smoke, pop aircraft and if the situation permits violently reposition to attack on the enemy's blindside? They would obviously eventually clock that the smoke isn't moving in a straight line but it might be enough to give an advantage. Obviously massively dependant on who you are facing
Honestly as Pommern has taught us, low sigma falls before the sheer number of guns. I’m excited for this line.
The sexyness of the ships will make the enemies distracted then you blap them with your shotgun and pop your ninja smoke and disappear
*Stares at cruisers with lust*
With the tier IX and X having 381mm guns should we expect the 406mm super Littorio to be released as a premium?
Is it me or does the tier x have a superstructure that looks similar to Montana?
So running some mental math... Colombo can potentially just drop 74k SAP volleys into the bow/stern/upper hull plating on other battleships with improved penetration angles. If (and it is a big "if") dispersion doesn't screw you. These are striking me as ridiculously powerful if rngesus blesses your shells, but inconsistent and frustrating any other times. Guess it's one of those compromises designed to leave everyone mad.
Now we need Italian DD line and maybe CV line and finally complete the tech line.
where is the switcheru consumable, which lets me switch to enemy team when my team is losing the match
Congratulation to WG: a new record has been set: Vittorio Veneto will be the only regular Tier VIII ship BETTER than the equivalent Premium...
i hope buff Roma
I guess this is the way WG encourages close quarter combat...
"No Tier 3"
So we have to miss out on historical ships which did exist and fought battles.
But we get *quad-barrelled* fantasy crap on high tiers.
Good thing i already told my clanmates not to count on me next season since i lost intererest in this 2D-spaceshooter a while ago.
High tier fantasy ships, when there were either real plans or concepts that could have fit and been more realistic...
The Italians do not have a viable Tier 3 historically. Even the last pre dreadnought is... well let's say special. It was a ship with 2x1 12" guns, and 6x2 8" guns.
Though, I think, I would be ok, if they would just use the concept of Cuniberti's "Ideal battleship", which was one of the first theoretical dreadnought concepts.
Light Cruiser pops radar/hydro *Italian BB pops up at 10km*
*il vento d'oro starts playing*
*Arrivederci*
so is it the tier 4 CA that we need to get and start putting points on?
they gonna get nerf hard especially with that concealment
also ap seems useless because SAP gonna do better damage and never overpen
You won’t be able to cit most cruisers or battleships because they won’t have an exposed citadel. My bet is it is like conquer, just load AP when you get perfect broadside but default to SAP
@@drakeconsumerofsoulsandche4303 potential SAP avg +20k damage per salvo vs AP 5k damage,20k if you got citadel. AP is obselete in italian BB and with that shell speed AP effective only in mid to long range but SAP is effective in any range.
@@willv2746 AP have more damage than HE but SAP is better than AP the only time you want use AP when you brawling with BB like yamato.
I wonder if they'll change Roma/AL Littorio, and Guilo Cesare once this line gets released.
What happened to the DD Paolo Emilio?? Been in testing for years.
Hopefully Gone, reduced to not being added ever because of how, let's be honest...
absolutely garbage it'll turn out to be...
@@that1connor583 Fuck then. I was really looking forward to it. It is ship that existed irl and that was designed to hunt Mogador/Fantasque class DDs with extremely high speed.
They still cannot decide on Italian DD general gimmick.
I been waiting for these ships for 5 years
Heard a story a long time ago about the Native Americans thinking the sails on the clipper ships were clouds because they didn’t have the frame of reference when Christopher Columbus arrived. Doubtful that it’s true but kinda made me chuckle to think of a cruiser hitting radar on a previously unspotted tier 10 BB in a “cloud”.
Is it just me or is this just a sap conqueror?
They are gonna have serious paddling power, The monty and 420 Gks have 162k alpha, new vermont has 189k and the C.Columbo is gonna have 224k, jeepers!
Still 38s reload. GK and Monty will fire more constantly
I don't get why WG is so insistent on lowering the gun range of the Italian 381mm/50cal. Roma guns had the longest range of any naval gun in ww2, at 42.5km (500m more than Yamato 460mm).
I get wg needs to lower the range, because the shell dispersion is so atrocious it probably won't hit anything past 24km. But they could at least set it somewhere at 20-22km.
However, understanding the usual Italian bb armour scheme (aka what russian bbs literally copy pasted for their armour) I guess they wanna set it for brawling ranges.
I also don't get it. With the terrible accuracy they have decided the italian ships must have, it would be ok to give them long range. It would be very difficult to hit something anyway
The Italian 381mm having atrocious dispersion is rather "historically accurate", the italians were willing to trade the poorer dispersion for terrifying short range penetration and excellent long range ballistics with the insane 850m/s shell velocities.
It's just wg deciding not to give the italian bbs the same exception and buffs they gave to the russian bb dispersion (despite russia literally copy pasting the high shell velocity railguns and long range gunnery they learnt from italy, so in reality russian bbs should have attoricous dispersion like the italians).
@@la_potat6065 as I said, the difference in reality is much less than you think. Just think about this: the British BBs fought against the italians BBs on almost equal terms at the battle of Calabria, Punta Stilo and Cape Gaudo shortly before Matapan. Considering that in all of these engagements the British fired more shots than the Italians (faster rate of fire), if the difference in accuracy was as drastic as you think the British would have every time crushed the Italian fleet, but the bitish big guns didn't make the difference. Instead, most and the worst of the damage the italians suffered was almost invariably caused by air attacks or torpedoes. This is true also if you include the hit that the HMS Warspite inflicted to the Giulio Cesare at the distance of 24 km, which set a world record, and which was considered by the british themselves, Cunningham included, (and still the historian consider today) a very lucky hit. On the other hand the italian 381mm showed to be accurate in its best moments: at the Second Sirte Battle the Littorio was able to inflict splinter damage to difficult targets as the british destroyers, and also probably damage a light cruiser. The worst performance was at Gaudo. At the battle of Calabria the inflicted splinter damage was similar between the British and the Italians, and Cunningham himself wrote in his diary that the gunnery of the Italians wasn't so much different from that of the British, for this reason he was surprised when the Italians acted with excessive prudence during the battle.
The british hit hard at Matapan, but that was a peculiar situation: a night ambush fith the guns fired at 2600 - 3500m, practically point blank range, and almost without any return fire. The accuracy of the guns wasn't really something that would have changed anything.
Again, big guns are accurate during the Bismark chase. But again, the situations are very peculiar: first the fight with the Hood happens at medium/short range, both the British and the Germans surprising each others out of the fog. Then the Bismark herself is shoot by basically all the Home Fleet while being a sitting duck. Accuracy isn't actually needed with so many salvos to sunk her.
@@albertorepetto2909
Indeed, while dispersion plays role on accuracy, it is not the only main factor, the other main factor being fire control systems. Generally faster shell velocities like those found on Bismarck or Scharnhorst resulted in worst dispersion (but when ships in the Atlantic fight at closer ranges, opting for high shell velocity for amazing short range penetration is worth the buck for the trade off in dispersion). With that said however Scharnhorst earned herself with the second longest range confirmed hit by striking glorious only a few km short of Warspites record - and this was done by her back turret with the only functioning aft radar (after the forward main radar got blown by Belfast's HE rounds before hand).
Japanese ships were noted for their tighter shell groupings, but non of that really matters when they lacked radar, and ended up with the lowest hit rates on average (because the lack of radar firecontrol meant they're optics to fire were useless at night or bad weather).
So yeah - Dispersion is one thing, but Fire Control is the bigger of the 2 factors here.
Obviously in wows, we pretty much see spotted ships as clear as day, with the exception of cyclones that lower spotting distance and radar here and there, so the factor of good firecontrol is eliminated when its the same for all ships. Meanwhile dispersion however plays a bigger role in the game well for battleships anyway.
@@la_potat6065 right as you say, which is why I think it's way too much inaccucy for the italian guns. After all, the guns used by the URSS where based on italian models, so why the accuracy of the italian guns have to be so much worse from them in game?
People complain about the sap dmg but they forgot about the dispersion. In a bb with 1.6 sigma u will be lucky if at 15km u hit 3 salvos on 16 guns. Most of the time u will hit only 1 salvo with a reload of 33.4 sec..
From what I gather, the Roma vs Veneto difference is mainly that Roma has 1.8 sigma vs Veneto's 1.6. Seems fair to me, gotta give up something for the smoke and sap.
Could be high skill cap ship. Interesting and unique concept for sure and unlike submarines a welcome one.
Quick question, does SAP take overmatch into account? If yes, the t7 and t8 should be brutal against 26mm plating...
Cristoforo Colombo = Christopher Columbus
No shit Sherlock?
wow
Veneto is pronounced with the stress on the first syllable
question is are they going to replace roma useless he with sap
No they will not
There is a reason why there are a Lot of class repeats here. The Italiens didnt build a Lot of classes. To give an idea they went straight from Conte De Cavours class (Conte, Andrea, Giulio) to the Vittorio Veneto class (Vittorio, Littorio, Roma)
Lyon has 16 guns with sigma 1.5 and it is one of the best BB's at tier 7 with great firepower. C.Colombo is going to be god-tier.
Technically we are going to have 4 Roma's. Roma, AL Littorio, V Veneto, and Imperio
6:34 A Colorado-Class that spent to much time eating Shibufu Pasta.
Colombo: When the Italians capture two M4 Sherman's and build the M4 Tipo.
The only reason I went down the Italian line at first was because the ships looked good.
But like many an Italian car, the performance and reliability lead me to much regret that decision.
Wow, I might have actually cared about this branch if they'd been added years ago (like, before the Kremlin line).
I still follow all the Wows CCs because I like their channels and want to support them but I just can't find myself caring about this stuff, which is sad because pizza pasta BBs were always a line I wanted to see in game :(
forgot to mention the t6 is a fast BB, so in even matchup it will be fighting dreadnoughts with all or nothing scheme, so that SAP will absolutely melt everything at it's tier.
Out of TT, the only AoN armor is in New Mexico. Although obviously you'll still pen more then poor Trento
I wast thinking: "WoW, for once they did a reasonable job putting together a credible line for the RM, because I must say I like the choice they made for the ships...
...then I got down to the stats...
... ... ...these guns have extremely short range and sigma 1.60 "WITH" old school German dispersion, "AND" non overmatching AP at tier VI: to put all of this in perspective, we have the whole "Asshole Family" from spaceballs operating the gun systems on your ship. Imagine Something like a "Fuso", but unable to hit the side of a barn form the inside both at long and at point blank range (Japanese BBs are much more precise when shooting above half their gun's range). This will be like playing a tier IV ship at tier VI in terms of accuracy, except you are shooting 320mm guns instead of 381mm (Like Bayern before German accuracy improvement) You'll be spamming SAP hoping to his "something" "somewhere" in a generic direction and see them bounce on angled ships.
The story will be the same trying looking at your puny 381mm SAP bouncing harmlessly on tier X armour if you are wondering. and at tier VIII you'll have Glacierly slow gun reload to "compensate" for having SAP.
To add injury to the joke, imagine a ship bristling of secondary guns like Andrea Doria, which is like a GC but with almost the same volume of fire of a Roma (135mm instead of 152mm, but with much higher RoF and AA abilities), except...
Except that you have tier IV scondaries and AA range at tier VI !!! @___@ I really can't decide if at WG are just "idiots" or playing Trolls with the playerbase!
If you want a brief summary of how these ships will play it this: All luck and no skill involved: Sacrifice to RNG and you won't have to replace your monitor after every single game.
You see a CV, shce sees you and you know you are dead if you are playing above tier VI.
Thanks god they messed up while tinkering with Giulio Cesare and were stopped while trying to kill it for real by a player's uprising.
Why we even waited for this line thinking it could bring something worth playing? They just give out insanely OP ship (the whole BB tree + premiums) when they are "Soviet enough"
BTW Vittorio Venetro is just a ROMA model: they didn't even bother changing the whole bow section in to a more appropriate shape " >___>
I know sigma and dispersion is king but I'll admit I'm a sucker for 16-gun BB bukkake shotgun memes
Oh my god, 380mm sap shells. That will be the worst nights for dd players.
Then after everyone complains that these are OP, Wargaming releases the Handcuff consumable in order to counter the Italian BB line
?
You must pronunciate like Aldo Raine in Inglourious Basterds. I think the italians will love it.
"Gorlami"