re: the "Press the button in a timely manner when landing" thing on Stage 4 and 7, there's a 2-frame window in which you have to press any of the buttons to make the monster land on his feet, and the game rewards you with a 1-Up. There's a 4 frame window before that where the monster will bounce off the ground and you get a consolation prize of 1000 points. This 4 frame consolation window doesn't exist for late presses, only early - so a lot of times you just get nothing since you don't have much time to react to the monster appearing on screen for it.
First AES game I ever bough (Well, that and World Heroes)t! I never knew the grapples were pre-determined though, but its annoying that you have to essentially cheese the game to win, as youll never win them after a certain level. Same as 3 Count Bout. >.>
I've watched the entire Neo Geo playlist up until this point. Thanks so much for this series! I have only one complaint. The playlist is backwards. I had a lot of work in ordr to watch the videos in the right order, it worth it, but it was still a chore.
Thanks for watching! Yeah, I know what you mean. Most playlists on TH-cam are like that. The reason is if you leave it this way TH-cam auto-sorts it each time you add a video. If you want your playlist to start from the beginning you have manually set up the order for the whole thing. I still find the playlists useful though to make sure I watch every video in a series, even if it won't auto-play in order.
@@BasementBrothers I've found a solution "Improve TH-cam!" add-on, I felt it a bit heavy but at least this allows you to reverse the playlist. It would be better to have it already on youtube but I guess it does the job. My bad was not to search about it before. Your work in giving us the background in that era is great. Thanks so much and keep up with the awesome work!
i LOVED the SNES release! I tried playing rhe arcade version at one point and was so confused as to why it was more difficult. To see both games side by side now, it looks like the SNES port really did thr homework of improving the original
The arcade version was way better. Of course it was harder, they were designed to steal your money, but they were much more powerful better games with way better graphics. Had to be dulled way down for snes.
I love King of the Monsters 2 Alec. I remember playing this game and enjoyed destroying the enemy bosses. Man, the design of the hideous looking creatures use to scare me and the final bosses use to terrify me with nightmares bro. Welp, SNK sure did an outstanding job spooking the bejeezus out of me with this gem of a title. Thank you for sharing this with us Alec. Always a pleasure seeing your material you share bro. 8^) Anthony..
Same, but the game should have had selectable bosses in vs mode and unlockable bosses in campaign mode (like Ninja Combat had). Game also needs more animation frames for basic moves as they are bare minimum in frame count. While I like the art and designs of the kaiju in this one, the simple gameplay, weak mode choices, and lack of unlockable characters really hold it back. A hack version could fix alot of this game's shortcomings tho.
Excited to see another episode. Thanks for putting these together. As someone who really had no interest in playing the Neo Geo either back then or today, the fact I've watched every episode multiple times speaks to the quality of the content.
In the falling sequences you must press the button with correct timing to land perfectly. Very hard to do, but you land successfully you're awarded an extra life (it appears as a G-Mantle icon).
22:11 The grappling in this one isn't about tapping the button as fast as you can, but tapping it once, at the right time. You rock back and forth in a grapple, you got to tap the button at the right frame of animation (I forget which, it's been a while since I played it: either when you are back or forth). There are 2 phases to grappling too: a winning & losing phase (see 8:57) Woo starts the grapple winning (he's shaking the boss) then he is in the losing phase (the boss is shaking him, due to tapping the button at the wrong frame of animation) then Woo loses the losing phase and has the wrestling done on him by the boss. It seems the wrestling moves do the most damage and would move the game along faster, but they are hard to execute and win. So, I never use them; the risk isn't worth the reward. It seems this game was made for 2-players and the difficulty wasn't scaled down for 1-player. This would have been a much better game without the boss rush at the end, for that, the 1st game is my favorite of the 2.
I always thought the grappling was based on taking turns. The player usually wins the first 2, then the boss wins 2-3 in a row before shifting back to the player. If you die, the turns are reset to the player. The tapping aspect certainly is interesting, will have to do some tests. If it's true and mastered it really does make the game a lot easier.
Yep, grappling usually happens when the bosses charges at you or you charge at them. Sometimes to win it, you get lucky to get the right frames, or if you happen to not push any button (including movement) your character may start to win the grapple, that's where you push the button, but moving will make you lose the grapple. Least that's what happens to me. I never grapple anymore, as soon as I see the boss charging close, I go for jump attacks.
theres no logic with the grapples, you can do it twice with you current life, then you lose all other grapple sttempts, losing a life resets the 2 grapple limit
It’s funny how unlike say the movie industry. Sequels are better on games than the originals usually. Due to technology and feedback on problems with the first game in a new series. Its just unique and interesting
A mega-sized video for a mega-sized game. Swimming mechanic in a beat'em up, that's kinda cool. Probably more fun than the platforming in Double Dragon on the N.E.S.
Hopefully we get more Neo Geo Generation videos on a regular basis, I love this series and I'm looking forward to getting to the later releases on the system.
It wasn't meant that way. MVS carts used to be the cheapskate option. Most of the games were bought in Japan for $30 or less, there were only a select handful that cost more (maximum was about $200). I'm not responsible for today's ridiculous prices.
I agree about the wasted potential, this is very emblematic of "this just needed one more iteration" from SNK. Oh, I think I can FINALLY tell you and Mr. Jakes apart. Barely.
Awwww yeah, Neo-Alec is back with a vengeance! I've been waiting for this one ever since I saw the first game's review. Interesting that they added beat-'em-up elements, but I likewise think this was for the best. Kind of a shame they cut the cast down to three. Kinda hardcore how they explained that the other three a) got eaten by Geon, b) their brains were used to help build Cyber Woo and c) Atomic Guy, being based on Ultraman, probably killed them. As for quarter-munching, it does seem standard for fighting games back in the day, sadly. And as with beat-'em-ups to this day, I do find that flying solo is a bigger challenge than bringing at least one friend along with. Let alone about an hour being the length to complete one. But that boss rush in practice, yikes. Still, seems like a decent enough time, and I'm glad one of the home console ports lets you play as all but the final boss. Weird side note. The death animations for Atomic Guy and especially Geon caught me off-guard. I can see Atomic's happening, but what's with Geon and that frog boss both partly melting into big mounds of goo? Is that a Godzilla reference or something? Kinda disturbing.
I'd love to see a KotM 3 someday, but I definitely think it would be a full-on fighting game by now, so I just figure I'll play Gigabash or War of the Monsters (PS2 Classic on PS3 and PS4) and enjoy those while giving props to Atomic Guy. Speaking of, I loved Neo Geo Battle Colosseum and got WAY into it on the PS2 (never got quite as good during the XBLA HD re-release though), and never knew until now that the new characters Yuki and Ai could turn into Atomic Guy! Thanks for showing off that little tidbit! Time to fire up NGBC on my Series X and see if I can figure this whole thing out 😄
My local corner store had kotm 2, super baseball 2020, fatal fury 2, and I think aero fighters (which I didn't like much) as the 4 games on their neo geo cabinet. I'd travel around town and see others but those ones I could at least "look at" every day, if my parents wouldn't give me any coins. Lol. KOTM 2 was probably the most mesmerising, but also the most difficult.
Very good indepth review of King of the Monsters 2! I thoroughly enjoyed it! It's good to know that 1 and 2 play differently and that 2 is the better of the 2 games. I happen to own the Super Nintendo port of it so that is a win for me!
Fun fact, most monsters in KoTM 2 either carry their foe into the air & drop them or suplex them after a grapple. Except for Super Geon, he's the only one strong enough to straight up throw the other monsters into the sky. 🐉
Yep, that ending is good for humanity, but from the perspective of the game (where you play as the monster) it's the bad ending, because you as the player have failed in your task.
I played KotM on my genesis all the time, ugh! I'd also get jealous when kids on Nick Arcade got to play it on a cab. I never quite clicked with the second, though. I don't know why. It has everything I wanted from a sequel but maybe it was too much or something.
It was the only "wrestling" game I liked cause of all the Godzilla references including maser cannon. Never played the sequel so this video is lit despite it being NEO GEO original rather than the TAKARA licence.
@@blackcurtains4710 Yeah, I never liked wrestling games but KOTM was the exception and I felt that style of gameplay complimented a Kaiju theme VERY WELL. Like, KotM2 looks and sounds beautiful but the vibes weren't the same.
@@rotini_croissant Now I think about it some of the enemy monsters in KotM2 look a like sprites from SEGAs ALIEN STORM either arcade or home consoles. That with a side scroller there could be a connection. Definitely not a lot of Kaiju references.
Hahaha, I'm with HG101 in this one, the Mega Drive version is the best because transforms it into a full fighting game like the first one: "The version for SNES, developed by Genki, is a disaster - even though you've been given the ability to block, it doesn't work well enough to make the game any fairer. Combined with poor control responsiveness, this version is nothing short of a frustrating mess, although at least it's a bit easier to win grapples. Another port was released for Genesis, with several modifications made to it, as it was ported by a different company, a small outfit called Betop. The most noteworthy changes are that the pre-boss fight sections have been removed entirely, you can select every character in the game except for Famardy, the matches are in a best-two-out-of-three format, and most of the levels have been replaced with levels from its predecessor. Grapples are also a tad easier to win, so it's a bit fairer. There are extra moves for each character, and the commands for projectiles have been changed to Street Fighter II-style controller motions - meaning that the CPU can, and will, spam projectiles like crazy. Still, with all of its changes, the Genesis port is definitely the best version of the game."
Me and my little bro beat the brakes off the SNES version. Never had issues grappling either. The genesis version of the ost is atrocious, and that's coming from not only a lover of vgm but FM synthesis as well. To each their own, though.
Cutting in half an already tiny roster is just... lame. No "graphical fidelity" is worth it. Worse yet, they deleted 3 more-less original creations in favor of Godzilla, Mecha-Kong and Ultraman rip-offs.
th-cam.com/video/_Uca6fY7AOg/w-d-xo.htmlsi=HG6jt_s3ZT3QC4dy&t=29 What's happening here on the left side of the screen? Is this some kind of widescreen hack?
Nope, not a hack. That's the overscan area. It's not visible on an old CRT screen, but it's there in the original game. The game is loading in the background in separate pieces as sprites (the Neo Geo has no background layer; only sprites). You can see the same thing happening in Top Players Golf, to name just another. I choose not to crop it off in my videos, and allow the game's original nature to shine through. That footage you're looking at is from King of the Monsters 1, so go check out the KotM1 video for more of that.
Avoid grappling, they often don't go in your favor. Using the specials to get the boss caught in a loop is often the fastest way, but timing the charge is crucial. The grappling bonus game against the CPU is impossible to win just by tapping, it's just not fast enough. The only guarantee is with autofire.
Well, the title is asking what went wrong? Why's it so unfun to play? They didn't stick the landing. My answer is they got greedy gobbling arcade quarters, and unfortunately that strategy worked.
re: the "Press the button in a timely manner when landing" thing on Stage 4 and 7, there's a 2-frame window in which you have to press any of the buttons to make the monster land on his feet, and the game rewards you with a 1-Up. There's a 4 frame window before that where the monster will bounce off the ground and you get a consolation prize of 1000 points. This 4 frame consolation window doesn't exist for late presses, only early - so a lot of times you just get nothing since you don't have much time to react to the monster appearing on screen for it.
I was told this and I chose to ignore it. Thanks for clarification.
The music in the SNES version terrified me as a child. The laughter in the background really creeped me out for some reason.
First AES game I ever bough (Well, that and World Heroes)t! I never knew the grapples were pre-determined though, but its annoying that you have to essentially cheese the game to win, as youll never win them after a certain level. Same as 3 Count Bout. >.>
Hellooo yooo.
Hope you are doing ok my guy. Keeping a beady eye on your channel.
As for 3 count... i can't even get passed the 2nd wrestler!
I've watched the entire Neo Geo playlist up until this point. Thanks so much for this series! I have only one complaint. The playlist is backwards. I had a lot of work in ordr to watch the videos in the right order, it worth it, but it was still a chore.
Thanks for watching! Yeah, I know what you mean. Most playlists on TH-cam are like that. The reason is if you leave it this way TH-cam auto-sorts it each time you add a video. If you want your playlist to start from the beginning you have manually set up the order for the whole thing. I still find the playlists useful though to make sure I watch every video in a series, even if it won't auto-play in order.
@@BasementBrothers I've found a solution "Improve TH-cam!" add-on, I felt it a bit heavy but at least this allows you to reverse the playlist. It would be better to have it already on youtube but I guess it does the job. My bad was not to search about it before.
Your work in giving us the background in that era is great. Thanks so much and keep up with the awesome work!
i LOVED the SNES release! I tried playing rhe arcade version at one point and was so confused as to why it was more difficult.
To see both games side by side now, it looks like the SNES port really did thr homework of improving the original
Aqua Slug was called Sack Eyes in the SNES version
The arcade version was way better. Of course it was harder, they were designed to steal your money, but they were much more powerful better games with way better graphics. Had to be dulled way down for snes.
I love the first stage music so much it makes me wish I liked the game more
I always thought it was a big missed opportunity that SNK never did many sequels to pre-Neo Geo games like Beast Busters or Athena for the Neo Geo.
Same with Crystalis! Probably one of the best Zelda knockoffs out there for the NES/SFC lol
Ditto.
@@kwizzeh Holy crap, Crystalis was made by pre-SNK devs? :o
@@raziyatheseeker it was made by SNK.
Was Made by snk pre-neo Geo.
So glad Neo Geo Generation is back!!!
I love King of the Monsters 2 Alec. I remember playing this game and enjoyed destroying the enemy bosses. Man, the design of the hideous looking creatures use to scare me and the final bosses use to terrify me with nightmares bro. Welp, SNK sure did an outstanding job spooking the bejeezus out of me with this gem of a title.
Thank you for sharing this with us Alec. Always a pleasure seeing your material you share bro. 8^)
Anthony..
Same, but the game should have had selectable bosses in vs mode and unlockable bosses in campaign mode (like Ninja Combat had). Game also needs more animation frames for basic moves as they are bare minimum in frame count. While I like the art and designs of the kaiju in this one, the simple gameplay, weak mode choices, and lack of unlockable characters really hold it back. A hack version could fix alot of this game's shortcomings tho.
Hell yeah been waiting for this review.
Ditto
Ah yes, I loved my last trip to American City.
Did you tour around in an American Truck?
Neo geo generation is back lets gooooo
Excited to see another episode. Thanks for putting these together. As someone who really had no interest in playing the Neo Geo either back then or today, the fact I've watched every episode multiple times speaks to the quality of the content.
In the falling sequences you must press the button with correct timing to land perfectly. Very hard to do, but you land successfully you're awarded an extra life (it appears as a G-Mantle icon).
Growing up I had this game for SNES. I never saw it for Sega as a kid, pretty cool you can play as the boss monsters in that version.
i rented the SNES version as a kid, and had fun with it playing with my brother. it was jank but we had fun
This game is still very visually appealing
Finally Neo Geo Generation is back!🎉🎉
22:11 The grappling in this one isn't about tapping the button as fast as you can, but tapping it once, at the right time. You rock back and forth in a grapple, you got to tap the button at the right frame of animation (I forget which, it's been a while since I played it: either when you are back or forth).
There are 2 phases to grappling too: a winning & losing phase (see 8:57) Woo starts the grapple winning (he's shaking the boss) then he is in the losing phase (the boss is shaking him, due to tapping the button at the wrong frame of animation) then Woo loses the losing phase and has the wrestling done on him by the boss.
It seems the wrestling moves do the most damage and would move the game along faster, but they are hard to execute and win. So, I never use them; the risk isn't worth the reward.
It seems this game was made for 2-players and the difficulty wasn't scaled down for 1-player.
This would have been a much better game without the boss rush at the end, for that, the 1st game is my favorite of the 2.
I always thought the grappling was based on taking turns. The player usually wins the first 2, then the boss wins 2-3 in a row before shifting back to the player. If you die, the turns are reset to the player.
The tapping aspect certainly is interesting, will have to do some tests. If it's true and mastered it really does make the game a lot easier.
@@jackylee5850 It's really hard to time it right.
I don't doubt it, this is '90s SNK we're talking here, if that 2 frame window button press minigame is any indication
Yep, grappling usually happens when the bosses charges at you or you charge at them. Sometimes to win it, you get lucky to get the right frames, or if you happen to not push any button (including movement) your character may start to win the grapple, that's where you push the button, but moving will make you lose the grapple. Least that's what happens to me.
I never grapple anymore, as soon as I see the boss charging close, I go for jump attacks.
theres no logic with the grapples, you can do it twice with you current life, then you lose all other grapple sttempts, losing a life resets the 2 grapple limit
It’s funny how unlike say the movie industry. Sequels are better on games than the originals usually. Due to technology and feedback on problems with the first game in a new series. Its just unique and interesting
Great work as always, truly preserving what made this game special
A joy to watch this episode! Well summarised and reviewed! I love this game, but it is a total credit muncher!
I played this when I was a kid and I had no problems with playing 1 player but it was on the SNES
I played it on my NG Mini...and it's hard af..very cool and informative video btw!
A mega-sized video for a mega-sized game.
Swimming mechanic in a beat'em up, that's kinda cool. Probably more fun than the platforming in Double Dragon on the N.E.S.
I played this with my cousin when I was a little kid and could not remember the name. Holy crap THANK YOU!!!
I got this game on SNES because it has co-op like the neo geo, one example where the Sega version was inferior
Hopefully we get more Neo Geo Generation videos on a regular basis, I love this series and I'm looking forward to getting to the later releases on the system.
I'm glad it's not just me sucking at the game and other people also think it's too hard for its own good.
I use to love king of the monster for the snes. We would have tournaments in it. Good times
That Neo Geo collection is quite the flex.
It wasn't meant that way. MVS carts used to be the cheapskate option. Most of the games were bought in Japan for $30 or less, there were only a select handful that cost more (maximum was about $200). I'm not responsible for today's ridiculous prices.
@@BasementBrothers oh I just meant that it was awesome and I might be jealous. Cool collection whatever the case.
Hurray for the triumphant return of Neo Geo Generation! 🎉 Why don't you do them more often?
Very limited schedule, and they take many hours to make.
@@BasementBrothers That's a shame. They usually are the most fun and intriguing videos from this channel to me.
@@BasementBrothers I get excited when I see a new Neo Geo Generation.
I like all the videos tbh, these guys cannot do wrong.
Great review
I really enjoyed this video! Great stuff! 😀👍
Sequel Madness Episode 1 Done! Hope Episode 2 isn't far behind!
That’s a rather impressive library. Wow!
Heck yeah, a new Neo Geo Generation video. I'll be watching this later, but in the meantime please accept this preemptive like and comment
I agree about the wasted potential, this is very emblematic of "this just needed one more iteration" from SNK.
Oh, I think I can FINALLY tell you and Mr. Jakes apart. Barely.
BASEMENT BROTHERS!
Awwww yeah, Neo-Alec is back with a vengeance! I've been waiting for this one ever since I saw the first game's review.
Interesting that they added beat-'em-up elements, but I likewise think this was for the best. Kind of a shame they cut the cast down to three. Kinda hardcore how they explained that the other three a) got eaten by Geon, b) their brains were used to help build Cyber Woo and c) Atomic Guy, being based on Ultraman, probably killed them.
As for quarter-munching, it does seem standard for fighting games back in the day, sadly. And as with beat-'em-ups to this day, I do find that flying solo is a bigger challenge than bringing at least one friend along with. Let alone about an hour being the length to complete one. But that boss rush in practice, yikes. Still, seems like a decent enough time, and I'm glad one of the home console ports lets you play as all but the final boss.
Weird side note. The death animations for Atomic Guy and especially Geon caught me off-guard. I can see Atomic's happening, but what's with Geon and that frog boss both partly melting into big mounds of goo? Is that a Godzilla reference or something? Kinda disturbing.
I'd love to see a KotM 3 someday, but I definitely think it would be a full-on fighting game by now, so I just figure I'll play Gigabash or War of the Monsters (PS2 Classic on PS3 and PS4) and enjoy those while giving props to Atomic Guy. Speaking of, I loved Neo Geo Battle Colosseum and got WAY into it on the PS2 (never got quite as good during the XBLA HD re-release though), and never knew until now that the new characters Yuki and Ai could turn into Atomic Guy! Thanks for showing off that little tidbit! Time to fire up NGBC on my Series X and see if I can figure this whole thing out 😄
It's great to see another Neo Geo update!
My local corner store had kotm 2, super baseball 2020, fatal fury 2, and I think aero fighters (which I didn't like much) as the 4 games on their neo geo cabinet. I'd travel around town and see others but those ones I could at least "look at" every day, if my parents wouldn't give me any coins. Lol. KOTM 2 was probably the most mesmerising, but also the most difficult.
Very good indepth review of King of the Monsters 2! I thoroughly enjoyed it! It's good to know that 1 and 2 play differently and that 2 is the better of the 2 games. I happen to own the Super Nintendo port of it so that is a win for me!
Fun fact, most monsters in KoTM 2 either carry their foe into the air & drop them or suplex them after a grapple. Except for Super Geon, he's the only one strong enough to straight up throw the other monsters into the sky. 🐉
Call me biased, but I think the one where the monsters all die is the objectively good ending. :D
Yep, that ending is good for humanity, but from the perspective of the game (where you play as the monster) it's the bad ending, because you as the player have failed in your task.
Sengoku 2 next, oh yeah!
I played KotM on my genesis all the time, ugh! I'd also get jealous when kids on Nick Arcade got to play it on a cab.
I never quite clicked with the second, though. I don't know why. It has everything I wanted from a sequel but maybe it was too much or something.
It was the only "wrestling" game I liked cause of all the Godzilla references including maser cannon. Never played the sequel so this video is lit despite it being NEO GEO original rather than the TAKARA licence.
@@blackcurtains4710 Yeah, I never liked wrestling games but KOTM was the exception and I felt that style of gameplay complimented a Kaiju theme VERY WELL. Like, KotM2 looks and sounds beautiful but the vibes weren't the same.
@@rotini_croissant Now I think about it some of the enemy monsters in KotM2 look a like sprites from SEGAs ALIEN STORM either arcade or home consoles. That with a side scroller there could be a connection. Definitely not a lot of Kaiju references.
@@blackcurtains4710 Interesting. I'm a big MAME beat 'em up guy but never played Alien Storm. I'll check that out when the mood strikes.
This show has made me realize just how many bitchin games are on neogeo
That last boss takes the p1ss!
I do agree it is better than the first one.
Hahaha, I'm with HG101 in this one, the Mega Drive version is the best because transforms it into a full fighting game like the first one:
"The version for SNES, developed by Genki, is a disaster - even though you've been given the ability to block, it doesn't work well enough to make the game any fairer. Combined with poor control responsiveness, this version is nothing short of a frustrating mess, although at least it's a bit easier to win grapples. Another port was released for Genesis, with several modifications made to it, as it was ported by a different company, a small outfit called Betop. The most noteworthy changes are that the pre-boss fight sections have been removed entirely, you can select every character in the game except for Famardy, the matches are in a best-two-out-of-three format, and most of the levels have been replaced with levels from its predecessor. Grapples are also a tad easier to win, so it's a bit fairer. There are extra moves for each character, and the commands for projectiles have been changed to Street Fighter II-style controller motions - meaning that the CPU can, and will, spam projectiles like crazy. Still, with all of its changes, the Genesis port is definitely the best version of the game."
Me and my little bro beat the brakes off the SNES version. Never had issues grappling either. The genesis version of the ost is atrocious, and that's coming from not only a lover of vgm but FM synthesis as well. To each their own, though.
Love me some NEO•GEO goodness ☺
maybe rampage get inspired by this game
Rampage franchise came out before King of The Monsters franchise.
😊 oh so much fun
there we Are. 🚬🕶️✊
we are so Back. 🕶️👌
You recording this one sick, Mr Jakes? You sound smoky, mysterious.
LOL, I guess that's my brother for you. The more smokey, mysterious version of me. :) - Mr. Jakes
26:26 what did he mean by this?
It means the sound is so bad it doesn't even sound close enough to be a recreation of the music from the NeoGeo version.
never forget 😔
Is it possible to 1cc this game?
LordBBH has a 1CC run on TH-cam
Seriously? Without assistance?
You forgot to mention if B button (I think) was held down, the character would charge up and unleash the special move from the previous power level
I mentioned the three buttons could be used. I didn't feel it was necessary to go further in-depth. The video is already long and wordy enough.
A SNK Monsters 👻
The Simpsons clips are evolving into Simpsons edits!
It wasn't the first, and it won't be the last.
Cutting in half an already tiny roster is just... lame. No "graphical fidelity" is worth it.
Worse yet, they deleted 3 more-less original creations in favor of Godzilla, Mecha-Kong and Ultraman rip-offs.
Kom was a fun game. Kom2 was good too but it could have been soo much more.
Neo geo made too many fighting games
Tekken 8 Story: The Dark Awakens.
If you dig King of Monsters (1 or 2), check out Dawn of the Monsters. It was originally supposed to be King of the Monsters 3.
th-cam.com/video/_Uca6fY7AOg/w-d-xo.htmlsi=HG6jt_s3ZT3QC4dy&t=29
What's happening here on the left side of the screen?
Is this some kind of widescreen hack?
Nope, not a hack. That's the overscan area. It's not visible on an old CRT screen, but it's there in the original game. The game is loading in the background in separate pieces as sprites (the Neo Geo has no background layer; only sprites). You can see the same thing happening in Top Players Golf, to name just another.
I choose not to crop it off in my videos, and allow the game's original nature to shine through. That footage you're looking at is from King of the Monsters 1, so go check out the KotM1 video for more of that.
@@BasementBrothersInteresting. Thanks for explaining that.
Avoid grappling, they often don't go in your favor. Using the specials to get the boss caught in a loop is often the fastest way, but timing the charge is crucial.
The grappling bonus game against the CPU is impossible to win just by tapping, it's just not fast enough. The only guarantee is with autofire.
Your first paragraph is right, but like I said in the video, the bonus game is very doable.
Whatever happened to King of the Monsters 2???? Well, it got released, and people played it. What's up with this title?
Well, the title is asking what went wrong? Why's it so unfun to play? They didn't stick the landing. My answer is they got greedy gobbling arcade quarters, and unfortunately that strategy worked.