@Zer0Main43 I think the big problem with the game is the same problem with any open world game. After a couple of runs, you know where the stuff you want to use is, you know strats for things you didn't at first. You're not discovering anymore. Most of the game will boil down to "I need to spend ten minutes riding over here to get this ash, then 15 going through this dungeon for the weapon to put it on, then 20 getting the upgrade materials." Instead of wondering what's around the corner, you just want the thingy so you can beat the boss.
@@jacobhumphrey3535 I agree, the exploration and spectacle was a lot more engaging when I didn’t see it coming, although my main issue with the game after ~10 playthroughs is that most of it is tedious, a completely cakewalk or just irritating for the sake of being irritating, but not in a charming way like King’s Field or Dark Souls, if that made any sense at all, I don’t really know, I can’t pinpoint exactly why a lot of the same things that make me like prior games just piss me off in Elden Ring
Thats been my argument since i got the platinum. Incredible and unforgettable first playthrough, but by the 3rd or 4th, its EXACTLY what you said@jacobhumphrey3535
He might be the most miserable, and entertaining, dude I've come across on YT. Better to be miserable and entertaining than goofy and sniffing horseshit.
You know what? This reminded me of my first impressions of the Siofra River area. Few things in any game have ever come close to matching how I felt finding a random lift in a forest (in an attempt to find refuge from all the big ass bears) and riding it down expecting a dungeon only to find the lift was still going...and going...and oh hell this is a DEEP elevator shaft....and then my first view of the underground domain, complete with its own starry sky somehow. Completely unforgettable.
Big Toe - The king of toes, often well-proportioned and stands out due to its size and prominence. Second Toe - Sometimes longer than the big toe, which can give it an elegant and distinctive appearance. Middle Toe - A nice middle ground, often symmetrically pleasing and contributing to the overall aesthetic balance of the foot. Fourth Toe - Generally nondescript but maintains the symmetry and balance of the foot's appearance. Little Toe (Pinky Toe) - Small and cute, though often hidden or overshadowed by its larger counterparts.
To be fair to the Mogwhyn Palace Map, for a lot of players the entrance is not where the portal spits you out but where the Knight Medallion warps you to, which the map is right next to. Really the map is for navigating the outskirts rather than navigating the Palace. The original intent was probably to have it closer to the portal destination but when they put in the early game access point for the area they realized that players would want access to the map ASAP and moved it.
I realized Caelid felt out of place when I forced my way to the divine tower and realizing the Godskin Apostle drops like 90k runes, and the rune drops by deathbirds and night cavalry. Not even Leyndell royal bosses gave that much runes (I think).
@@xDOLPHINTV I like those drakes because I can refight them as much as I want. I just find Caelid a bit dreary but not as unwelcoming and foreboding as you people. The first time I went to Caelid was from the chest trap in dragon-burnt ruins and so I didn't get that introduction.
You max out the crimson flask way before you get to that zone, both on charges and healing granted. The game has more tears and seeds than you need before you even hit NG+
East Liurnia is great and you're wrong. You get the Church of Vows which has the best spell merchant in the game, the 2 best early-game incantation books, 2 easy mausoleums, Jarburg for flower farming, and the Crystal Cave where you pick up your first smithing stone bearing. One of my favourite parts of the game for setting up a solid faith build.
It’s boring and full of repeat content and enemies much like many of Elden rings areas. Getting those items is always such a slog for me but if you like it I guess I can’t tel you you’re wrong.
@@whateverthisis8101not only do we need video on DLC weap, spells and armor ranking, we need a full length one COMBINED with the main. Dude's gonna work overtime lol
16:24 I feel like quite a few people found this place via teleporter trap. The fact you were trapped in that high level cave and after so long finally thought you were going to see the sun, only to be spat right into hell made the experience extra special
@@Lyendith It wasn't like that for me. I had known about Caelid from before and as I finished all the enemies I was starting to get an inkling of where I was, I was like "am I in Caelid(?), um, yeah, I-I am definitely in Caelid, yeah yeah I am-I am definitely in Caelid right now."
He shouldn't have mentioned the enemy list. Now it WILL haunt him forever.... Also 90% he's working on it, knows it will take a while, so is mining the wait time for engagement. Honestly if so I respect the hustle.
I understand this was a bit more comedy than anything, but I still have to add that loot carried just a bit too much value in the evaluations. I get that you can't re-discover what's already been discovered, and that after playing through the game many times it can feel like the loot is 90% of an area's value, but open-world discovery really is about that first time and I don't think that should be forgotten. Also, East Liurnia has the Frenzy Tower, Village, and Vyke invasion; Carian Study Hall, which I think is vey cool with its dual nature; the Grand Lift; the lift that takes you to Ainsel; the overground Uhd Ruins, and the things you mentioned, especially the soldier vs spirit battle (mage tower guarded by the spirits and lone mage included, which is a cool little setpiece) which I personally think have some pretty good environmental and mechanical worldbuilding.
Yeah East Liurnia is PACKED with attractions and things to discover. And the atmosphere alone of the whole Liurnia Lake is one of the best in the game. I mostly agreed with his list here, but had an issue with his hatred of East Liurnia.
My favorite was discovering the Isolated Divine Tower and seeing Faram Azula and having no idea what it was. Either that or seeing the Haligtree wayyyy off in the distance from the Windmill Village.
Getting to Caelid via the trap chest to Sellia Crystal Tunnel is quite a reveal, too. I'd never played a Soulsborne game before, and was low level. Repeatedly dying trying to get out of there only to be met by a horrifying red fungus swamp was seriously memorable. Especislly the mad dash to find a grace because I misunderstood how fast travel worked.
I find that the enemies in Caelid aren't too tough and are just the right level to be fun to fight. That's how I found it too and I also later took the teleporter behind the Third Church of Marika to Dragonbarrow.
I've barely started Elden Ring, and despite never playing a Souls game before, I can confidently say West Limgrave is one of the best opening experiences I've ever had in a game. It does an amazing job teaching new players how to approach the game; overwhelming but avoidable challenge right out of the gate, easy farming areas, a bunch of isolated dungeons with nice rewards and good lessons, rewarding exploration opportunities... West Limgrave is fantastic.
1. The Cloister grace after the Lake of Rot with a million bloodstains around it, specifically designed so you can see it mocking you from a distance while you make a desperate run for it 2. The rooftop one in Farum Azula hidden just past the roided up Crucible Knight after a brutally long runback from the dragon temple 3. That central room with the fireplace in Stormveil that connects to everything else, it’s not sadistic like the others but it reminds me of DS1 and I like it
How many crucible knights are there in total in the game? Those are the my most favorite enemies. They are like an evolution of Black Knights from dark souls.
Yeah, I was confused at first, because that's how I got to that area. I'm glad FromSoftware had patched the quest to allow me and my fellow offline players to do Varre's quest to get the medallion. I think I was level 74 or something when I got there, lol. Beating Mohg at level 78 or 79 without a maxed out weapon and with a broken arm (I couldn't use my left hand beyond controlling my character) is still the best feeling this game has given me. It gave me the same feeling that finally killing the Nameless King and the Orphan of Kos both gave me. No other Elden Ring boss fight has come close to it for me.
@@lakeofrot4198 People who know better than to kill FromSoftware NPCs on their first run of the game (or even second). I'm doing a second run with a faith-based character and I did opt to kill Gostoc this time around because I got sick of him stealing my runes and I'll have more than enough Ancient Dragon Smithing Stones that I won't need to buy the one he sells near the end of the game. I still didn't kill Varre, because I want to get to Mohg early again.
@@hornplayerchris Probably forgot. Who knows. Same way I bet most players get to Volcano Manor by either the Abductor Virgin or the invitation. I went via the invitation, because I'd had enough of Raya Lucaria at that point and couldn't be arsed to go find the right one to get abducted by. I seriously skipped like half the Academy because of those shitty mages.
@@dingo1547 Just because the portal to get to them are in those areas doesn't make them part of the area, otherwise limgrave and north caelid would be the same place because of the teleporter near the church.
Best video ever, finally a youtuber who doesnt spoil items, gives thought through talking points like from a high school English assessment powerpoint presentation. And manages to make it funny. Visual work is on point cutouts of the maps and freecams are a work of art. Hope the algo spits money at you.
7:45 The sauron tower and the frenzied flame village were pretty good. That’s also where the best dog is as well as where almost all of Hyetta’s questline takes place. You can also find Flame cleanse me there, a must have for Caelid and the lake of Rot, as well as some of the best vistas in Liurnia.
For north Liurnia, you said the only things worth stopping and looking at were on the western side if the map while showing the minor erdtree from the eastern side. The eastern side also has the black knife catacombs and a ton of mausoleums
I love this arc for this channel. After managing to emerge for a while after Elden Ring for stuff like Armored Core 6, we get to watch a man slowly try to stuff his way backwards into the rabbit hole he'd left in preparation for the DLC.
East liurnia makes me mad because the palace ruins section doesn’t resemble the actual area in the LEAST. There’s a castle wall on the map that DOESNT EXIST.
@@FubukiTheIcyKing I think the approach they took to the map design genuinely involves making the map more similarly to how a stupid midevil cartographer would, and the ended up sacrificing some accuracy in the process. There are multiple places where similar "mistakes" are made, adding details that dont exist, or omitting ones that do.
@@MorriganFinkel They actually updated the map a bunch of times in the various patches. Some of the mistakes might outright be from old versions of the game where something was actually different there originally.
@@robbybevard8034 Unfortunately they still haven't fixed the palace ruins section, to the point that there's a bunch of messages complaining about a part that on the map is clearly traversable, but is a cliff in the actual game
I think he's played so much Elden Ring or made so much content on it that he just doesn't enjoy it anymore lmao. He's complaining about how weeping peninsula is a chore to explore but of course it's not going to be fun to explore if you've already been there.
15:20 There's a 3rd entrance, which involves getting munched on by the iron virgin thingy under Raya Lucaria and getting sent to the Volcano Manor. If, instead of heading into the manor, you instead go deeper into the volcano, and kill the duo boss at the end of the cave, you pop out at the base of Mt. Gelmir, where the Seethwater River meets Altus... right next to another f'ing Tibia Mariner. The view is... okay, but IIRC you can't actually see Leyndell from there.
imo the area I had the most fun with was Mt. Gelmir. You knock the wild enemy variety but I loved it. It makes it feel like a true battle of the fittest where all these weird groups are just hashing it out the hard way. Very consistent with the ideals of the Volcano Manor but the manor itself is full of actual people and even though they are aggressive personalities (for the most part) they show you nothing but courtesy and kind of emphasize the divide between the crucible's chaos and the Golden order's humanity... but tbh the reason why I thought it was so fun was because there's no wrong way to do it. There's multiple ways to get there, whether you're going up or down, it will feel like a hectic adventure.
This was amazing and really well put together. I found your channel through the armor core melee weapon video and I've really enjoyed your elden ring ranking videos even if I don't play the game. I would love another armor core video, ranking the missions or other weapons, but I'll still be excited to watch any video you post even if I don't understand everything your talking about.
It's part of the consecrated snowfield map. And it's not somethng that would add positive points since the tree part sucks and the city is very straightforward and just full of rough enemies. Outside of a couple late game items at Millenia's doorstep like the last ghost bell or the best shield talisman its a net negative..
I remember walking into that big boss room in Ainsel with the dead guy on the throne - I was very underleveled, struggling to kill the trash mobs, and saw him sitting there and just "nope'd" out of there, afeared it was going to be another of those Star monsters, except on steroids, that I barely killed on the other side of the map~
Man, hopping back into Elden Ring in preparation for the DLC, I was once again struck by how absolutely massive the world is. Like, that's months worth of exploration... and we're getting another Limgrave's worth of new area! God bless Miyazaki and his masochistic tendencies. It's so encouraging that not every triple A developer hates my guts. At least, not the Japanese ones.
21:00 lol Dang it Rusty, you got this wrong in that quiz with Lost too. Bernahl is indeed in the place you're showing in the footage, but that is the Warmaster's Shack. Stormhill Shack is where you find Roderika and is down the road towards the east. Unless I'm missing an in joke.
Rusty forgot about Miriel, the artists shack with lightning spear (goated) some underground ruins but above ground this time, frenzy flame village, the entrance to big ant river. East liurnia is goated.
Radhan slamming the map is now actually made apparent by a pop up in game and I hate it. I loved the moment I was riding through Limgrave on my first playthrough when I stopped and had to ask myself if those rocks had always been floating there. Then when I found a location I’d been searching half the game for I was so hype.
THANK YOU! My first playthrough was magic when Blaidd says to search Limgrave, so I'm thinking I'll have to look hard, but I see it in the distance and i know something is different. It was so great. The only time the map should be marked is when a character wants you to go to a specific place they already know about.
What I loved about Nokstella, is that during one portion you look over the edge, see that big guy sitting in his chair and you're looking down at the arena you fought in.
As a faith player since dark souls, being in East Liurnia actually became really exciting when I got that lightning spear incantation there. Even the Leyndell Knight set looked cool enough for me to try farming that guy for it (I gave up after I got the chest piece)
Even after I've done everything to do in Liurnia, I still always want to go back to it and the Academy. The most beautiful landscape fromsoft has ever made.
Just got Elden Ring a couple days ago and the bit about West Limgrave is so on point, It's by far my favorite area to be in and I think its a shame that some of the other areas didn't get the same kind of love because they weren't in the trailers. Also the part about Godrick made me laugh, spent the entire day getting my shit rocked by all the other bosses in Limgrave only to try Godrick once before going to bed and I just slapped him around the arena for 15 minutes till he died.
"Decent Items" Brother, East Liurnia has: Ice-Spear, Electryfie Armament, Winged Sword Insignia, Miners-bellbearing and last but least VYKES FCKN WARSPEAR (if it's still your Number 1 Pick)
00:10 Damn, I hadn't even considered I could make my character dummy thicc. This is off to a good start. That crystal rapier is pretty good, I used it for awhile with my dex character. It shines in pvp because players don't expect the extra reach with your heavy attack initially and it really comes in handy.
Dude, I actually subbed because of the 308 weapon ranking video... That was so fucking appropriate for my brain... I can never find thorough content that just rips the bandage off... It almost made me sick too, to realize that I sold an S-tier weapon because I had no idea it was so rad...Your #3 on the list... Raptor Talons... Yeah... That you find in one spot... That I sold... Because I already had "plus 8" hooks... Goddamn it... I've been playing this game for 70 hours and already I've been through the ringer and It's everything I love about games... So disappointing and fun and sometimes enraging, and absurd, like that Radahn guy on that horse that was so fucking lame and yet creepy and sad enough to fit... Anyway... These videos are excellent...
I took the third way to the Altus Plateau: that iron virgin thing in Raya Lucaria. It kinda felt like I'd gotten there the "wrong" way, which made it feel cooler.
Another thing that makes Leyndell so great is that on my first playthrough I realized, and have since tried it failed to disprove is that there's not a single spot where you can get stuck and forced to fast travel. No janky fence, house, statue or anything you'd expect to get stuck near like in any other game ever does that
While I understand the grievances of Goadfroy, but I always found it to be an interesting bit of storytelling. It makes Godrick look even more pathetic, because he didn't even lead the attack against Leindell, he was just following another person, and subsequently fled and took leadership as soon as things went south
You can't just say that the rewards Gurranq gives are worthless when he gives bestial vitality, the most FP efficient regen incantation that is available for every class just by swapping to a talisman
Holy shit, your comments on deeproot depths actually happened to me. I assumed there was nothing there based off the map and completely missed fortissax. Gonna have to get him on my next playthrough
In defense of East Liurnia (N°14) : Haima! The Cannon and the Gavel! There is also that Mausoleum Knight guarding that cool catacomb with a BK Assassin in it, and that tree avatar with some of the most useful tears in the game.
@jarlwhiterun7478 yeah, for example, Lake of Rot. It was just a wet fart. I was pumped getting all the way down there, and it ends up just acres of nothing and one building. No way that was the original layout. Think you're right, they took their time with Shadow, it seems. It'll probably be much bigger than The Old Hunters DLC I would imagine, after 2 years of effort.
@@jarlwhiterun7478 the mountaintops and the snowfields aren't great, but I think Farum Azula and the Haligtree/Elphael are pretty good (the latter could have some new enemies, admittedly). I think the mountaintops could have been much better if it was a more funnelled experience, like Mt. Gelmir, with diverging paths leading to the points of interest, instead of so much wasted space with the oversized graveyard next to castle sol or the area next to the magic tower, and maybe with a frozen lake half the size.
How you not gonna mention the fake mohg in leyndell catacombs as a reward for actually progressing through that damn labyrinth. That shit is so cool. Especially on a first play through if you traverse through all that shit before going to mogywn palace. You’re like oh shit yeah this guy is still in prison under this city. Then you get to mogwyn palace and you’re like ohhhh you cheeky boi.
The map menus are awsome. You can configure a list of all your favorite sites of grace making fast travel a breeze. They've essentially turned the homeward bone item from previous games into a series of button combos.
I'm 3 minutes in and I can't watch anymore. All of the cussing and complaining is annoying. Just rank them in honesty and stop yammering and make a good list.
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Get a patreon brother. I will pay.
I got a video idea. A list rating the Dark souls style mini bosses (npc enemies that don’t respawn and may have a red name tag) in the game.
Promotion Skip Button: 2:08
I'd be super interested in seeing your builds, my rusty dude. Would be a wonderful take on your perspective.
OK but seriously, we need MELONIE the rot blade!
Make it happen FromSoft!
The all enemy ranking is calling you rusty. Let it happen
I think that's one we'll get after we see all the DLC enemies
Let it Hapee-en !
let bro rest. he just dropped this
Nah, expectations
Yes.
Rusty at launch: This game is awesome, I love it.
Rusty now: I like 5 things in Elden Ring, and even that's being generous.
As they say, familiarity breeds contempt.
I can totally relate, the more I experience like 90% of the game, the more I wish it just wasn’t there
@Zer0Main43 I think the big problem with the game is the same problem with any open world game. After a couple of runs, you know where the stuff you want to use is, you know strats for things you didn't at first. You're not discovering anymore. Most of the game will boil down to "I need to spend ten minutes riding over here to get this ash, then 15 going through this dungeon for the weapon to put it on, then 20 getting the upgrade materials."
Instead of wondering what's around the corner, you just want the thingy so you can beat the boss.
@@jacobhumphrey3535 I agree, the exploration and spectacle was a lot more engaging when I didn’t see it coming, although my main issue with the game after ~10 playthroughs is that most of it is tedious, a completely cakewalk or just irritating for the sake of being irritating, but not in a charming way like King’s Field or Dark Souls, if that made any sense at all, I don’t really know, I can’t pinpoint exactly why a lot of the same things that make me like prior games just piss me off in Elden Ring
Thats been my argument since i got the platinum. Incredible and unforgettable first playthrough, but by the 3rd or 4th, its EXACTLY what you said@jacobhumphrey3535
This is what no DLC does to a mf
LMFAO
22 days to go...
He might be the most miserable, and entertaining, dude I've come across on YT. Better to be miserable and entertaining than goofy and sniffing horseshit.
Cornball quit counting @@elias.t
must… resist… hollowing…
You know what? This reminded me of my first impressions of the Siofra River area. Few things in any game have ever come close to matching how I felt finding a random lift in a forest (in an attempt to find refuge from all the big ass bears) and riding it down expecting a dungeon only to find the lift was still going...and going...and oh hell this is a DEEP elevator shaft....and then my first view of the underground domain, complete with its own starry sky somehow. Completely unforgettable.
Going down to siofra river feels like finding new londo in ds1
now rank all of rennalas toes form worst to best
To short,rank ALL the toes
From*
Also Sellen
So real 😭💯
Big Toe - The king of toes, often well-proportioned and stands out due to its size and prominence.
Second Toe - Sometimes longer than the big toe, which can give it an elegant and distinctive appearance.
Middle Toe - A nice middle ground, often symmetrically pleasing and contributing to the overall aesthetic balance of the foot.
Fourth Toe - Generally nondescript but maintains the symmetry and balance of the foot's appearance.
Little Toe (Pinky Toe) - Small and cute, though often hidden or overshadowed by its larger counterparts.
"Illusionary wall at frenzy flame Proscription leading back into deeproot."
Hold up, WHAT?!
It's real. Surprise!
I cannot believe this - what the hell!!
@@lactofermentation I had no idea
It hits you hard the first time you found that entrance. The whole sewers while hard as fuck to navigate (survive) is so freaking rewarding.
What the fuck. I have like 700 hours in the game and have watched so much content on it and never knew about this
The grand finale for Rusty's channel will be ranking the ranking videos.
God I hope so
Good for fuck sake i dont that that one coming xD
Tag this mf in the comments so he definitely sees it
Rank each of your breaths since birth
To be fair to the Mogwhyn Palace Map, for a lot of players the entrance is not where the portal spits you out but where the Knight Medallion warps you to, which the map is right next to. Really the map is for navigating the outskirts rather than navigating the Palace. The original intent was probably to have it closer to the portal destination but when they put in the early game access point for the area they realized that players would want access to the map ASAP and moved it.
Yeah this 100%. I got there the first time through the medallion, and was really thankful to have the map as soon as I did.
Caelid was the only place in the entire game that ever made me feel "i shouldnt be here.." no matter my level. Just...unsettling
For real my first time there just seeing dragons as regular enemies I immediately wanted to leave. Now it’s just dread but in an annoying way
I realized Caelid felt out of place when I forced my way to the divine tower and realizing the Godskin Apostle drops like 90k runes, and the rune drops by deathbirds and night cavalry. Not even Leyndell royal bosses gave that much runes (I think).
@@xDOLPHINTV you really feel like you go from The Sound of Music straaaaight to The Sound of Silence once everything goes red and cancer-y
@@xDOLPHINTV I like those drakes because I can refight them as much as I want. I just find Caelid a bit dreary but not as unwelcoming and foreboding as you people. The first time I went to Caelid was from the chest trap in dragon-burnt ruins and so I didn't get that introduction.
What rot does to a mf
"Sacred Tear I don't need"
In a game where 1900 hp still gets you slapped to death in 3 hits I'm taking all of the healing I can get.
You max out the crimson flask way before you get to that zone, both on charges and healing granted. The game has more tears and seeds than you need before you even hit NG+
@@alphadron4073seeds yes tears no you need 12 to reach max and you can get exactly 12 in a ng play through
@@alphadron4073there’s only 12 in each ng, you need every single tear to max it before ng+
@@liancao7163 I'm 97% sure I have at least 1 spare tear after all the upgrades in ng.
And 5 or 6 seeds too.
@@Mucky_Muck seeds yes, tears no
*_"Now rank all the pixels on Marikas fractured corpse..."_* 💀 💀 💀
Who are you quoting
@MADeline4223 maybe a comment? 😮
East Liurnia is great and you're wrong.
You get the Church of Vows which has the best spell merchant in the game, the 2 best early-game incantation books, 2 easy mausoleums, Jarburg for flower farming, and the Crystal Cave where you pick up your first smithing stone bearing.
One of my favourite parts of the game for setting up a solid faith build.
It’s boring and full of repeat content and enemies much like many of Elden rings areas. Getting those items is always such a slog for me but if you like it I guess I can’t tel you you’re wrong.
I still haven't found jarburg
@@AKOverkill its below a cliff on the east. ya gotta jump down.
Flame Cleanse Me is there right? That alone would make it a top 5 area. Essential.
Thats kinda funny, everything you listed was like my least favorite things, idk maybe its just me
Rusty is starving for the DLC content
He's not the only one
Is he truly? Bc that new weapon ranking video is gonna be DEMANDED
@@whateverthisis8101 i mean... For someone who just said that he might as well be ranking comments proves that he's ready for the dlc content
@@whateverthisis8101not only do we need video on DLC weap, spells and armor ranking, we need a full length one COMBINED with the main. Dude's gonna work overtime lol
@@MyrtDFY lowkey the free views from a reupload with the new weapons added on the end would be genius
16:24
I feel like quite a few people found this place via teleporter trap. The fact you were trapped in that high level cave and after so long finally thought you were going to see the sun, only to be spat right into hell made the experience extra special
Yep, it was both a nasty and wonderful surprise. Fuck those centipedes, though. XD
@@Lyendith It wasn't like that for me. I had known about Caelid from before and as I finished all the enemies I was starting to get an inkling of where I was, I was like "am I in Caelid(?), um, yeah, I-I am definitely in Caelid, yeah yeah I am-I am definitely in Caelid right now."
He shouldn't have mentioned the enemy list. Now it WILL haunt him forever.... Also 90% he's working on it, knows it will take a while, so is mining the wait time for engagement. Honestly if so I respect the hustle.
Do you even like this game bro
🤣
That's debatable
None of us do, we just hate ourselves
No. No one who loves this game likes it.
This game is incredible. I hate it beyond comprehension.
Its ok. It wont be long until the DLC come out
That alone will give him 2 whole years of content ideas
And then it's time to redo every previous video now with added DLC content
be assured the DLC resteth close at hand...
I understand this was a bit more comedy than anything, but I still have to add that loot carried just a bit too much value in the evaluations. I get that you can't re-discover what's already been discovered, and that after playing through the game many times it can feel like the loot is 90% of an area's value, but open-world discovery really is about that first time and I don't think that should be forgotten.
Also, East Liurnia has the Frenzy Tower, Village, and Vyke invasion; Carian Study Hall, which I think is vey cool with its dual nature; the Grand Lift; the lift that takes you to Ainsel; the overground Uhd Ruins, and the things you mentioned, especially the soldier vs spirit battle (mage tower guarded by the spirits and lone mage included, which is a cool little setpiece) which I personally think have some pretty good environmental and mechanical worldbuilding.
Yeah East Liurnia is PACKED with attractions and things to discover. And the atmosphere alone of the whole Liurnia Lake is one of the best in the game. I mostly agreed with his list here, but had an issue with his hatred of East Liurnia.
I feel like most people didnt see the ledge at the end of ainsel that overlooks the lake of rot, that was my favorite moment of exploration
That spot is really cool. Gave me the same vibes as the view of Ash Lake from Tomb of the Giants
The lake of rot looked so much prettier from up there. Was kinda let down once I actually got down there.
Lmao I remember coming across that and being so confused on how tf I was supposed to get down there… I wish I’d never found out.
My favorite was discovering the Isolated Divine Tower and seeing Faram Azula and having no idea what it was. Either that or seeing the Haligtree wayyyy off in the distance from the Windmill Village.
23:11 I love Morgott, he is an Honest Boss, what you see is what you get, and you lose because you're bad
MIRIEL IS IN EASTERN LIURNIA
True, and it isn't even "hahah funny turtle" he's the best npc to give your prayerbooks and scrolls to since he doesn't move or fucking die later
I was looking for this!!! Name one thing cool in east liurnia? Dog priest!!!!
Getting to Caelid via the trap chest to Sellia Crystal Tunnel is quite a reveal, too.
I'd never played a Soulsborne game before, and was low level. Repeatedly dying trying to get out of there only to be met by a horrifying red fungus swamp was seriously memorable.
Especislly the mad dash to find a grace because I misunderstood how fast travel worked.
To be fair,youcan't fast travel in dungeons til you defeat the boss
I find that the enemies in Caelid aren't too tough and are just the right level to be fun to fight. That's how I found it too and I also later took the teleporter behind the Third Church of Marika to Dragonbarrow.
The giant crow at the start of Caelid is fantastic. It's a great intro to hell
Caelid is NOT hell at all(!), it's actually very nice there.
I think the dragon flying in and greeting you just when you think you’re good, is a perfect introduction to Altus 15:31
Rusty the type of guy to jump up and click his heels when he’s excited.
Don't insult him, he's not irish
Hey I do that
I've barely started Elden Ring, and despite never playing a Souls game before, I can confidently say West Limgrave is one of the best opening experiences I've ever had in a game. It does an amazing job teaching new players how to approach the game; overwhelming but avoidable challenge right out of the gate, easy farming areas, a bunch of isolated dungeons with nice rewards and good lessons, rewarding exploration opportunities... West Limgrave is fantastic.
1. The Cloister grace after the Lake of Rot with a million bloodstains around it, specifically designed so you can see it mocking you from a distance while you make a desperate run for it
2. The rooftop one in Farum Azula hidden just past the roided up Crucible Knight after a brutally long runback from the dragon temple
3. That central room with the fireplace in Stormveil that connects to everything else, it’s not sadistic like the others but it reminds me of DS1 and I like it
The Cloister bloodstains are some of the best videogame comedic sequences I've ever seen
How many crucible knights are there in total in the game? Those are the my most favorite enemies. They are like an evolution of Black Knights from dark souls.
Here's a freebie king: Ranking all 7 letters in the title of Elden Ring
Huh is English not englishing???
@@Bananajoe-c2jE and N appear twice.
@@olivergoodman865 I know Elden Ring's got a problem with copy and pasting but this is ridiculous.
That medallion Varre gives you takes you right to where the map is
Yeah, I was confused at first, because that's how I got to that area. I'm glad FromSoftware had patched the quest to allow me and my fellow offline players to do Varre's quest to get the medallion. I think I was level 74 or something when I got there, lol. Beating Mohg at level 78 or 79 without a maxed out weapon and with a broken arm (I couldn't use my left hand beyond controlling my character) is still the best feeling this game has given me. It gave me the same feeling that finally killing the Nameless King and the Orphan of Kos both gave me. No other Elden Ring boss fight has come close to it for me.
There are people who don't beat his face in immediately?
@@lakeofrot4198 People who know better than to kill FromSoftware NPCs on their first run of the game (or even second). I'm doing a second run with a faith-based character and I did opt to kill Gostoc this time around because I got sick of him stealing my runes and I'll have more than enough Ancient Dragon Smithing Stones that I won't need to buy the one he sells near the end of the game. I still didn't kill Varre, because I want to get to Mohg early again.
Does Rusty really not realize that like 90% of players enter Mohgwyn Palace through the medallion?
@@hornplayerchris Probably forgot. Who knows. Same way I bet most players get to Volcano Manor by either the Abductor Virgin or the invitation. I went via the invitation, because I'd had enough of Raya Lucaria at that point and couldn't be arsed to go find the right one to get abducted by. I seriously skipped like half the Academy because of those shitty mages.
Every enemy in the game tier list when (I mean every single individual enemy, like godrick soldier number one and godrick soldier number 2)
YO. RUSTY. You forgot HALIGTREE AND FARUM AZULA. Wtf
It’s canon now, they don’t actually exist
They’re part of consecrated snowfield, and eastern mountain tops respectively.
@@dingo1547 Just because the portal to get to them are in those areas doesn't make them part of the area, otherwise limgrave and north caelid would be the same place because of the teleporter near the church.
They don't have maps, my dude. 🤷
@@whiskeyhound I don’t care about the portals. I’m talking about how the map fragments include those areas in their maps.
Best video ever, finally a youtuber who doesnt spoil items, gives thought through talking points like from a high school English assessment powerpoint presentation. And manages to make it funny. Visual work is on point cutouts of the maps and freecams are a work of art. Hope the algo spits money at you.
7:45 The sauron tower and the frenzied flame village were pretty good. That’s also where the best dog is as well as where almost all of Hyetta’s questline takes place.
You can also find Flame cleanse me there, a must have for Caelid and the lake of Rot, as well as some of the best vistas in Liurnia.
I would more say least awful dog then best dog. Best dog belong to either Lobo, Mirriel, Blaidd, or Maliketh.
Entering #1 on your list for the first time was the peak of my Elden Ring experience. Such a beautiful area
Rate every day till the DLC
Imagine not thinking Jarburg is literally the best little side area in the whole game?
Who hurt you Rusty?
Was going to comment this exact thing. It's a little levity in a dark and sad world.
The place get’s massacred
Name one happy ending in a Fromsoft game tho
Their whole philosophy on npc's is basically "enjoy it while it lasts" lol
For north Liurnia, you said the only things worth stopping and looking at were on the western side if the map while showing the minor erdtree from the eastern side.
The eastern side also has the black knife catacombs and a ton of mausoleums
3 of those mausoleums in Liurnia all together
And Turtle Pope
I love this arc for this channel. After managing to emerge for a while after Elden Ring for stuff like Armored Core 6, we get to watch a man slowly try to stuff his way backwards into the rabbit hole he'd left in preparation for the DLC.
East liurnia makes me mad because the palace ruins section doesn’t resemble the actual area in the LEAST. There’s a castle wall on the map that DOESNT EXIST.
The map design guy and level design guy were in different buildings clearly...
@@FubukiTheIcyKing I think the approach they took to the map design genuinely involves making the map more similarly to how a stupid midevil cartographer would, and the ended up sacrificing some accuracy in the process. There are multiple places where similar "mistakes" are made, adding details that dont exist, or omitting ones that do.
@@MorriganFinkel They actually updated the map a bunch of times in the various patches. Some of the mistakes might outright be from old versions of the game where something was actually different there originally.
Well, where did you think your ruin fragments came from?
@@robbybevard8034 Unfortunately they still haven't fixed the palace ruins section, to the point that there's a bunch of messages complaining about a part that on the map is clearly traversable, but is a cliff in the actual game
Do you... Like this game?
He likes complaining about it.
I think he's played so much Elden Ring or made so much content on it that he just doesn't enjoy it anymore lmao. He's complaining about how weeping peninsula is a chore to explore but of course it's not going to be fun to explore if you've already been there.
He plays it for a job, so
@Mystic-Midnight No enjoys the empty maps but dense normies.
Probably similar to how I feel, first couple of times were great but because it is so big it becomes stale to do everything over and over after that.
I see, I see it now.
You're waiting for the DLC to rank all graces.
Brave tarnished
15:20
There's a 3rd entrance, which involves getting munched on by the iron virgin thingy under Raya Lucaria and getting sent to the Volcano Manor. If, instead of heading into the manor, you instead go deeper into the volcano, and kill the duo boss at the end of the cave, you pop out at the base of Mt. Gelmir, where the Seethwater River meets Altus... right next to another f'ing Tibia Mariner. The view is... okay, but IIRC you can't actually see Leyndell from there.
Bro really needs this DLC soon😭
imo the area I had the most fun with was Mt. Gelmir. You knock the wild enemy variety but I loved it. It makes it feel like a true battle of the fittest where all these weird groups are just hashing it out the hard way. Very consistent with the ideals of the Volcano Manor but the manor itself is full of actual people and even though they are aggressive personalities (for the most part) they show you nothing but courtesy and kind of emphasize the divide between the crucible's chaos and the Golden order's humanity... but tbh the reason why I thought it was so fun was because there's no wrong way to do it. There's multiple ways to get there, whether you're going up or down, it will feel like a hectic adventure.
I think that's because the other groups were attempting to invade the manor during the shattering.
The ad transitions are always gold
This is like a ranking wombo-combo, half of it is shitting on the map fragment, and the other half is shitting on the actual location itself.
Man’s going to start ranking his videos
This was amazing and really well put together. I found your channel through the armor core melee weapon video and I've really enjoyed your elden ring ranking videos even if I don't play the game. I would love another armor core video, ranking the missions or other weapons, but I'll still be excited to watch any video you post even if I don't understand everything your talking about.
No mention of the Miquella's Haligtree?
S N U B B E D B O Y S
Yeah I was wondering the same.
It's part of the consecrated snowfield map.
And it's not somethng that would add positive points since the tree part sucks and the city is very straightforward and just full of rough enemies. Outside of a couple late game items at Millenia's doorstep like the last ghost bell or the best shield talisman its a net negative..
Someone didn't read the title🤦♂️
@robbybevard8034 He didn't even include it in the consecrated snowfield map. Plus I think we can all agree it is it's own area.
In the lake of rot you forgot the scarlet rot ulcarated tree spirit, one of the most fun and unique enemies to fight in the whole game!
Is that sarcasm?
@@based-ys9um no
@@darkenedblade2585oh, you're afflicted by the Frenzied Flame, I see
@@heyfell4301 no I actually was kidding. Stooping that low would be bad
I appreciate how you always bring the energy even for something that requires so little comment
I am so excited to see Rusty to do any dlc related rankings video. Be it weapons, enemies, talismans, or spells you name it.
oh... I thought he was gonna talk about the areas, not the map items... lmao
i think he did…both?
It's moreso areas but he's organizing them by the map fragments
I remember walking into that big boss room in Ainsel with the dead guy on the throne - I was very underleveled, struggling to kill the trash mobs, and saw him sitting there and just "nope'd" out of there, afeared it was going to be another of those Star monsters, except on steroids, that I barely killed on the other side of the map~
Man, hopping back into Elden Ring in preparation for the DLC, I was once again struck by how absolutely massive the world is. Like, that's months worth of exploration... and we're getting another Limgrave's worth of new area! God bless Miyazaki and his masochistic tendencies. It's so encouraging that not every triple A developer hates my guts. At least, not the Japanese ones.
Wow you sound so angry and fed up in this video. Usually it's a lot more lighthearted jabs. Anyway thanks for the vid!
21:00 lol Dang it Rusty, you got this wrong in that quiz with Lost too. Bernahl is indeed in the place you're showing in the footage, but that is the Warmaster's Shack. Stormhill Shack is where you find Roderika and is down the road towards the east.
Unless I'm missing an in joke.
Rusty, you could rank anything and I'd watch it, but you know what the people want
Rusty forgot about Miriel, the artists shack with lightning spear (goated) some underground ruins but above ground this time, frenzy flame village, the entrance to big ant river. East liurnia is goated.
Radhan slamming the map is now actually made apparent by a pop up in game and I hate it. I loved the moment I was riding through Limgrave on my first playthrough when I stopped and had to ask myself if those rocks had always been floating there. Then when I found a location I’d been searching half the game for I was so hype.
THANK YOU! My first playthrough was magic when Blaidd says to search Limgrave, so I'm thinking I'll have to look hard, but I see it in the distance and i know something is different. It was so great. The only time the map should be marked is when a character wants you to go to a specific place they already know about.
To be fair, it was put in a very arbitary place of limgrave
@@eightcoins4401 But you can just see it from miles away.
What I loved about Nokstella, is that during one portion you look over the edge, see that big guy sitting in his chair and you're looking down at the arena you fought in.
Rusty you know you can't just keep procrastinate a video about best grace location ranking from worst to best
Id put Altus above Lyndell, like Lyendell second, and Altus first, but that entire region in genral is just AWESOOMEE!
Still waiting on ranking how comfy it would be to rest at all graces (one day you will be desperate enough)
As a faith player since dark souls, being in East Liurnia actually became really exciting when I got that lightning spear incantation there. Even the Leyndell Knight set looked cool enough for me to try farming that guy for it (I gave up after I got the chest piece)
TH-camrs above 100k and complaining about their fan base.
Name a more iconic duo.
Even after I've done everything to do in Liurnia, I still always want to go back to it and the Academy. The most beautiful landscape fromsoft has ever made.
Now, rank all your ranking videos 💀
Just got Elden Ring a couple days ago and the bit about West Limgrave is so on point, It's by far my favorite area to be in and I think its a shame that some of the other areas didn't get the same kind of love because they weren't in the trailers. Also the part about Godrick made me laugh, spent the entire day getting my shit rocked by all the other bosses in Limgrave only to try Godrick once before going to bed and I just slapped him around the arena for 15 minutes till he died.
Rank your Nord VPN sponsorship transitions
6:48 honestly, I kind of think the mausoleum having artillery is kind of funny
I want to be ranked in a "guy who asked to be ranked" category
Rusty. Please, don't say there isn't a quest line in East Liurnia (or however you spell it). Hyetta's questline is one of my favorites
"Decent Items"
Brother, East Liurnia has:
Ice-Spear, Electryfie Armament, Winged Sword Insignia, Miners-bellbearing and last but least
VYKES FCKN WARSPEAR (if it's still your Number 1 Pick)
00:10 Damn, I hadn't even considered I could make my character dummy thicc.
This is off to a good start.
That crystal rapier is pretty good, I used it for awhile with my dex character.
It shines in pvp because players don't expect the extra reach with your heavy attack initially and it really comes in handy.
Plant ranking when?
Casually forgets about One-Eyed Shield in the eastern mountaintop boss drop
Tree tierlist when?
Dude, I actually subbed because of the 308 weapon ranking video... That was so fucking appropriate for my brain... I can never find thorough content that just rips the bandage off... It almost made me sick too, to realize that I sold an S-tier weapon because I had no idea it was so rad...Your #3 on the list... Raptor Talons... Yeah... That you find in one spot... That I sold... Because I already had "plus 8" hooks... Goddamn it... I've been playing this game for 70 hours and already I've been through the ringer and It's everything I love about games... So disappointing and fun and sometimes enraging, and absurd, like that Radahn guy on that horse that was so fucking lame and yet creepy and sad enough to fit... Anyway... These videos are excellent...
"Do you remember how much I loved these caves when the game first came out?"
Kind of surprised you didn't hate them immediately.
I took the third way to the Altus Plateau: that iron virgin thing in Raya Lucaria. It kinda felt like I'd gotten there the "wrong" way, which made it feel cooler.
bro has so much hate in his heart for maps
Another thing that makes Leyndell so great is that on my first playthrough I realized, and have since tried it failed to disprove is that there's not a single spot where you can get stuck and forced to fast travel. No janky fence, house, statue or anything you'd expect to get stuck near like in any other game ever does that
While I understand the grievances of Goadfroy, but I always found it to be an interesting bit of storytelling. It makes Godrick look even more pathetic, because he didn't even lead the attack against Leindell, he was just following another person, and subsequently fled and took leadership as soon as things went south
You can't just say that the rewards Gurranq gives are worthless when he gives bestial vitality, the most FP efficient regen incantation that is available for every class just by swapping to a talisman
Okay, *now rank youtube sponsorships*
Holy shit, your comments on deeproot depths actually happened to me. I assumed there was nothing there based off the map and completely missed fortissax. Gonna have to get him on my next playthrough
Vike with vuck your vass......put some respect on his name
In defense of East Liurnia (N°14) : Haima! The Cannon and the Gavel! There is also that Mausoleum Knight guarding that cool catacomb with a BK Assassin in it, and that tree avatar with some of the most useful tears in the game.
What is the cape at 5:17
Nomadic Merchant Cloak
I mean a lot of what I'm getting here is "the exploration-based game isn't as fun when you know where everything is"
A lot of the end game areas feel unfinished. Safe to say they sped toward the release date and left tons of shit on the cutting room floor.
I hope the DLC makes up for it. Mountaintops and everything afterwards was a huge step down
@jarlwhiterun7478 yeah, for example, Lake of Rot. It was just a wet fart. I was pumped getting all the way down there, and it ends up just acres of nothing and one building. No way that was the original layout. Think you're right, they took their time with Shadow, it seems. It'll probably be much bigger than The Old Hunters DLC I would imagine, after 2 years of effort.
@@jarlwhiterun7478 the mountaintops and the snowfields aren't great, but I think Farum Azula and the Haligtree/Elphael are pretty good (the latter could have some new enemies, admittedly).
I think the mountaintops could have been much better if it was a more funnelled experience, like Mt. Gelmir, with diverging paths leading to the points of interest, instead of so much wasted space with the oversized graveyard next to castle sol or the area next to the magic tower, and maybe with a frozen lake half the size.
How you not gonna mention the fake mohg in leyndell catacombs as a reward for actually progressing through that damn labyrinth. That shit is so cool. Especially on a first play through if you traverse through all that shit before going to mogywn palace. You’re like oh shit yeah this guy is still in prison under this city. Then you get to mogwyn palace and you’re like ohhhh you cheeky boi.
I don’t think you actually like the game…
Womp womp
The map menus are awsome. You can configure a list of all your favorite sites of grace making fast travel a breeze. They've essentially turned the homeward bone item from previous games into a series of button combos.
I'm 3 minutes in and I can't watch anymore. All of the cussing and complaining is annoying. Just rank them in honesty and stop yammering and make a good list.
Grow balls
Yeah agreed, the negativity is just offputting. Like, I can tell he's trying to do comedy and be funny, but it just comes off kinda try-hard.
your script writing is so good, love the vids
Promotion Skip Button: 2:08
Imagine not having skip sponsorship plugin
@@beh256Use that on mobile.
@@dragonlord4898Imagine not having Revanced
'Bitxh! I'll start ranking comments if I have too." 😂 Rusty is just the name. This man is as sharp as a Nagakiba