I turned a BANNED MOVEMENT TECH into a New Apex Legend.

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  • เผยแพร่เมื่อ 28 ก.ย. 2024

ความคิดเห็น • 894

  • @Mokeysniper
    @Mokeysniper  ปีที่แล้ว +157

    Play War Thunder now with my link, and get a massive, free bonus pack including vehicles, boosters and more: playwt.link/mokeysniper [SPONSORED]

    • @יעקבכהן-ו3מ
      @יעקבכהן-ו3מ ปีที่แล้ว

      so much punching sound like a Headache. (:

    • @slendermen6667
      @slendermen6667 ปีที่แล้ว +1

      i love war thunder thx

    • @darkrolf7185
      @darkrolf7185 ปีที่แล้ว

      If this Legends would come in to the game, or any other movementlegend, octane should get a nerfed kind of wallrun, and horizon nerfed kind of double-jump

    • @M0n4rc
      @M0n4rc ปีที่แล้ว

      i acc like her tactical but the passive, the main point of this video, is the weak point of the whole thing for me, its not very cool, i think there are ways it could be implemented better, like a Kick-boost instead of a punch, and have it be on a double jump instead. that way you have a small leap/double jump ability, you can still make it high skill by making it require a precise hit and maybe change the numbers based on the surface its used on.

    • @M0n4rc
      @M0n4rc ปีที่แล้ว

      with my idea you could void the annoying need to always be looking behind you to use her passive

  • @TheMacroShow
    @TheMacroShow ปีที่แล้ว +1875

    Mokey, make a game RIGHT NOW!!

    • @ironic_ghost62
      @ironic_ghost62 ปีที่แล้ว +39

      MACROOOOOOOOO MAKE ANOTHER CUSTOM LEGEND VIDEO WHICH INCLUDES THE NEW LEGEND ROLES

    • @riley8291
      @riley8291 ปีที่แล้ว +3

      I was thinking the exact same thing.

    • @AtreuS-ii4ol
      @AtreuS-ii4ol ปีที่แล้ว +16

      Ngl I read that as Monkey 💀💀and if you read my name it goes a long way

    • @thepolishtech1552
      @thepolishtech1552 ปีที่แล้ว +1

      Collab!

    • @Pinkmusak
      @Pinkmusak ปีที่แล้ว +5

      SOURCE 2 TITANFALL BASED FAN GAME

  • @2xenn
    @2xenn ปีที่แล้ว +1392

    This legend actually being added to the game would be a dream come true.

    • @boxbird5723
      @boxbird5723 ปีที่แล้ว +7

      Typically if a legend has an ability that can counter another legend, it is balanced by reducing the frequency you can use it and also the range of legend abilities it counters (e.g. mad maggie, crypto ult). Her gauntlet tactical, a hard counter to basically the entire controller class, is a resource that she gets fairly frequently, and her ultimate hard-counters an even wider range of legend abilities in the game for a sustained period of time. The ultimate with arguably the most similar ability to counter a wide range of abilities, maggies wrecking ball, is a one use ability that does not last for a sustained period of time.
      Her ultimate would be meta-defining in higher level play because it denies other teams the ability to use seer and gibby dome, wattson gen, catalyst, rampart and newcastle wall, and important rotation abilities like jumppad, all portals, and pathy zipline. If her teammates can still place abilities inside her ult, she can ironically make a building fortified by a defense legend on her team even more difficult to push. If teammates can't, having a para on your team is a death sentence for all controller legends and then some, and she would have awful synergy with a lot of the roster.
      I love her skill expression with her punchboost passive and repositioning ability and I really think more legends with high skill ceiling abilities should be added to the game, but the way that the rest of her kit is designed around hard-countering other legend abilities would reduce the level of skill expression other players can have with their abilities, and also make her absolutely miserable to play against for a significant chunk of the legend roster.
      If she is to be added to the game, I think the movement abilities are a blast and can remain the way they are, but there needs to be changes to her tactical and ultimate to at least not make the entire controller class unplayable.

    • @savamax33
      @savamax33 ปีที่แล้ว +3

      ​@@boxbird5723 bro its only op if u r close, u'd get killed easily

    • @giovannigiordano8366
      @giovannigiordano8366 ปีที่แล้ว +2

      in don't think the tactical and the ultimate fit apex well. this character seems more an overwatch one imo

    • @quincywinning8997
      @quincywinning8997 ปีที่แล้ว

      Game would break

  • @Atzmn
    @Atzmn ปีที่แล้ว +3721

    The only issue with this legend is that she seems fun

    • @mikkelens
      @mikkelens ปีที่แล้ว +146

      too fun for apex D:

    • @Scythra
      @Scythra ปีที่แล้ว +135

      Respawn: Fun? We don't do that here

    • @JayDeeFrm7400
      @JayDeeFrm7400 ปีที่แล้ว +43

      Shhh that’s prohibited around these parts🤠

    • @thegreatsmol
      @thegreatsmol ปีที่แล้ว +57

      ​@@Scythra new respawn. Titanfall respawn was a different thing

    • @BPR_Blurry5639
      @BPR_Blurry5639 ปีที่แล้ว +8

      The problem is that this character is way too op. Her ultimate ability is too big and she has two abilities that basically have no counter. I think that would be better if the shockwave were the ultimate and if this causes around 100 damage to everyone inside the area. You could still combine the ultimate with her second, but not too often. Also, the punch boost could have a speed limit, like 800, to avoid the gameplay be too broken. And for last, the animation of the shockwave could be a dive punch, like Doomfist's ability (from Overwatch), instead of a simple punch. The rest I think is great.

  • @Pixel420
    @Pixel420 ปีที่แล้ว +413

    I miss punchboosting

  • @-BearW
    @-BearW ปีที่แล้ว +493

    hey Mokey, you should host some R5 matches with your community using your movement based legends
    I think that would be super fun 😊

    • @-BearW
      @-BearW ปีที่แล้ว +11

      @@slenshye9876 Yeah, no cash prize.

    • @BlameAimAssist1717
      @BlameAimAssist1717 ปีที่แล้ว +3

      This would be fun

    • @DkZeria
      @DkZeria ปีที่แล้ว +2

      @@slenshye9876 it would also incentivize cheating

    • @prinlerdsri405
      @prinlerdsri405 ปีที่แล้ว

      TRUE

    • @Javi_the_n00b
      @Javi_the_n00b ปีที่แล้ว +2

      @Slenshye respawn doesn't care about R5 but if they make a revenue then its when they call it quits

  • @raiderng
    @raiderng ปีที่แล้ว +14

    I absolutely love that people came together to not only create a fun character but to design her lore name and look, this is actually amazing

  • @cookeisan
    @cookeisan ปีที่แล้ว +71

    As a game design student this video was a treat to watch, truly an amazing concept and great work as always mr Mokey

    • @marethyu9103
      @marethyu9103 ปีที่แล้ว +5

      @@borko883 ?

    • @skinnybuggo
      @skinnybuggo ปีที่แล้ว

      ​@@borko883 sup miyazaki

  • @Viralbutnotyet
    @Viralbutnotyet ปีที่แล้ว +18

    idk if everyone realizes how much work it took to make this video but the hours were many. truly awesome, thank you for such dedication to the game. Nobody out here doing this accept Mokeysniper!!

  • @KuroTheDesigner
    @KuroTheDesigner ปีที่แล้ว +2

    seeing you punch boost off a building to gain distance and chain punch boosts with wall jumps made me remember just how much i loved that tech, it was so damn versatile. These days i have my hands full with mastering lurch tech but punch boosting was the first movement tech that i really explored my creativity with

  • @MentallyLatent
    @MentallyLatent ปีที่แล้ว +3

    Very cool idea, I think however having 2 placeable object deny tools is a bit too targeted against certain characters, similar to people making fun of the crypto "off the grid" passive. There are a lot of characters that do place stuff. Id almost want to see something like, tapping tactical makes her immediately ground pound and do a small amount of damage and a slow to enemies around the impact area, or charge to super punch boost, 1 charge overall, then the ult is the area denial bubble.

  • @jacobschultz-zo5xe
    @jacobschultz-zo5xe ปีที่แล้ว +8

    I can already see Faide going crazy with that legend the possibilities with his movement are endless!!!

  • @ArthurChen
    @ArthurChen ปีที่แล้ว +6

    If Shroud and Mokey teamed up to design an fps game, Shroud handling gunplay and Mokey handling movement, that'd be one HELL of a game.

  • @corvax8644
    @corvax8644 ปีที่แล้ว +2

    There was literally no reason to take out punch boosting when tap strafing exists, which is much less controller friendly if that’s how they’re judging what movement tech to keep

  • @RevenantMain1
    @RevenantMain1 ปีที่แล้ว +1

    Gauntlets function as a backwards facing rev shadow pounce
    Respawn watched, respawn learned, respawn adapted

  • @DennDenn1004
    @DennDenn1004 ปีที่แล้ว +7

    I would love to hear some thoughts from the Devs on that one

  • @BMathiesen
    @BMathiesen ปีที่แล้ว +3

    Man this is a REALLYYYY Freaking great idea!! could you imagine a 10,000 hour Pera and their Aim? all the back and forth looking from punch/kicking the ground/objects to flicking back to aim at people. It would be INSANE. Im speaking more of a Movement player type of game play style but either way, this would make for some CRAZY Clips!

  • @Dyzpatch
    @Dyzpatch ปีที่แล้ว +3

    the repositioning part of her tac is literally just revs new tac but facing backwards haha makes me wonder if they drew any inspiration from this

  • @TheIckyKoala
    @TheIckyKoala ปีที่แล้ว +1

    It might be cool if her tactical worked kind of worked like the devotion where it starts slow but gets faster so if you could do a quick jump to safety but if you wanted to do a big jump it wouldn't take a whole 4 seconds. (a small jump would take like 1 second but a big jump would be like 3-3.5 seconds and something in the middle would take like 2.25 seconds)

  • @fabicastillobb
    @fabicastillobb ปีที่แล้ว +3

    respawn: nah ah, imagine our loved baby camper players getting anihilated by a movement enjoyer... less players, less money

  • @monkeyclub2100
    @monkeyclub2100 ปีที่แล้ว +15

    This video made me sad man… punch boosting was so cool and has so much potential for skill expression….
    Also, I feel like a legend who’s abilities are to counter other abilities is inherently flawed. I feel there is potential to make her ult something more interesting and useful on its own without needing enemies to place abilities

  • @Mars45444
    @Mars45444 ปีที่แล้ว

    If Newcastle can jump to teammates (I don't know if that's still possible, I haven't played in a bit), you can use the shockwave to boost over, then place the area of denial. At the same time, you fly over; while they can't have some shields to protect them, you'll have Newcastle come to your rescue to set up and play from a new angle. In contrast, the third teammate, if alive, can fight from the previous angle/ flank them or come to the two on the other side.

  • @theapexman7405
    @theapexman7405 ปีที่แล้ว +3

    Mokeys videos are the most distinguishable in the apex scene

  • @biggestenjoyerofthebiggest7796
    @biggestenjoyerofthebiggest7796 ปีที่แล้ว

    tbh I feel like having the tactical emp turn into more of a shockwave-y sort of ability that "shakes the ground" (keeping the ability the same just changing the description of it) would make her tactical more consistent with the explanations on how it works rather than being something that somehow propels you backwards while also being able to emit an electromagnetic pulse, also making the ult into some sort of seismic activity which makes deployables implacable would be able to keep her consistent across all abilities however the current ult idea would still work well enough and could give her a lot of character types she could be for example she could be a scientist that mainly works as a geologist but also makes her own gadgets or she could be just a girl who's angry at defensive legends for "being too scared to fight"

  • @michaelpomeisl6056
    @michaelpomeisl6056 ปีที่แล้ว +11

    love your content as always, what a unique mind

  • @Merc_507
    @Merc_507 ปีที่แล้ว +1

    I think the ult should give you like a charged version of the tacticals combined heres my idea when you click ur ult you charge your gloves if you shockwave it creates a zone thats constantly schockwaved and acts a bit like the area of denial but in pulses and if you do the punch boost you have like another schockwave that damadges enemy's for like 100 on hit and 30 on schockwave hit but after the hit it would do a little animation cooldown and you are launched in the air

  • @BonelessXJager
    @BonelessXJager ปีที่แล้ว +13

    I love this concept, If we ever get to add a community made legend to the game para should come into the games. She would be so fun and she would be a game changer for final rings

  • @MyTealium
    @MyTealium 11 หลายเดือนก่อน +2

    When you realize respawn watched this and took the the idea of the cooldowns on the punch boosting and translated it to revenant reborn

  • @nicoalderson8076
    @nicoalderson8076 ปีที่แล้ว +3

    Bro your passion for this game is immeasurable

  • @walnutdbd5724
    @walnutdbd5724 ปีที่แล้ว

    7:44 shockwave into reposition should add a charge speed bonus after successful destruction of enemy buildings

  • @randyohm3445
    @randyohm3445 ปีที่แล้ว +3

    This looks super fun to play.

  • @citgodumb
    @citgodumb ปีที่แล้ว +2

    that ultimate is an insane idea

  • @Karma_035
    @Karma_035 ปีที่แล้ว

    Damn, you guys really thought about everything, passive- Taktic- and ultimate abilities, possible downpoints, a backstory, an awesome Design and everything else.
    She would also be the first legend ever whos abilities revolve around specific Essential (movement) skills in the game outside of offensive attacts.
    I really hope respawn makes this concept come to life.
    Greatings from Germany :)

  • @ryduann
    @ryduann ปีที่แล้ว

    best tactical recarge method imo for balancing would be 2 charges on a 10 second cooldown of the break so you have another chance but still have no ability to run away, and the power jump taking 2 charges, meaning needing to choose one or the other otherwise have to wait a long time to get back online

  • @kingsiracha4565
    @kingsiracha4565 ปีที่แล้ว

    The character overall is great! My main issue though is the ability denial object. While it only denies abilities which place things, ability denial can be pretty annoying in games centered around characters having unique abilities. I like the idea of a defensive counter but I don’t think it should go as far as to invalidate all of their kits in a radius

  • @Anarcaeful
    @Anarcaeful ปีที่แล้ว

    This is such a creative legend really well done mokey your balancing seems sensible too. This would play so well out on the edge in competitive play

  • @loicklutin2293
    @loicklutin2293 ปีที่แล้ว

    That's a really good work here, I love the kit of this legend except the passive, which is too strong for me. Especially for respawn , they don't want a legend who's too fast. That's why pathfinder had hard time before getting buffed this season. But it's the passive that makes you create this character. But it would be really interesting to see a legend with this tactical and ultimate to get rid of camping building meta and give solution for pushing a building hold by a watson, rampart or caustic.

  • @kido3925
    @kido3925 ปีที่แล้ว

    In my opinion, a cool gadget that you could use instead of heatshields or a mobile respawn beacon, would be a device that allowes you to activate your jetpack mid-air as if you used a jump tower. That would also give you great escape possibilities with your Legend concept. Great video👍

  • @SpudRusset
    @SpudRusset ปีที่แล้ว

    My issue with this is someone moderately good would be able to get 3.4 nautical miles away from you when you almost finish their team and be an absolute nightmare to chase

  • @hyperdiamond6086
    @hyperdiamond6086 ปีที่แล้ว

    I feel like it would be a Cullum going in the direction that she punch, punch up Cullum only goes up, punch down Cullum only goes down,etc

  • @alexoudre68
    @alexoudre68 ปีที่แล้ว

    Actually that looks like a very good legend, I would be really hyped for her coming into the games, I mean, it’s been a long long time that we don’t had a really good comp legend, useful for many seasons and not even for the beginning of the season, that legends is like defensive and mobile at the same time, that silk be really interesting
    And your video had so much work behind it, but the result is so interesting and damn good, keep doing stuff like this and respawn will add you into the development team
    Lov you man

  • @Synchronist
    @Synchronist ปีที่แล้ว +1

    This is actually an insanely good concept, were this to be implemented into the game I would have a new main almost immediately

  • @LawnFlamingoPoop
    @LawnFlamingoPoop ปีที่แล้ว

    Everything was so well thought out and this seems like a dream come true as a pathfinder/octane main. I really wanna say they should hire you but they'd nerf this to hell and would just be holding you back if you didn't have full creative freedom. We need a kickstarter or something for a mokey game. It could even start super simple like a basic tdm with basic graphic, just insane movement

  • @RellyYu
    @RellyYu ปีที่แล้ว

    the lore would be so cool as right now octane is defending characters for making fun of lifeline, making lifeline love him even more then suddenly a new fan of his who is just like him comes and snatches him away😂

  • @recreaclowncaucasienconsci2671
    @recreaclowncaucasienconsci2671 ปีที่แล้ว

    Now that Revenant reborn is what he is, I think this charcater is even more relevant than before.
    I think this is the kind of movement legend that could make it into the game, yous should try to talk to a dev like you did with Zentra.

  • @kamikazehoshuko
    @kamikazehoshuko ปีที่แล้ว

    Wb having two charges for your tactie (one for each arm) and you can use the super jump only when u have both charged. But if you have both charged up you can also do the shockwave on each arm (2)

  • @rhipeinik9375
    @rhipeinik9375 ปีที่แล้ว +1

    Ultimate seems to targeted against defensive legends i think it should be this:She punches the ground really hard and launches her opponents up in the air without the ability to air strafe.

  • @Megatron.15yago
    @Megatron.15yago ปีที่แล้ว +1

    Punch boost on kings canyon was slept on

  • @nukedude2433
    @nukedude2433 ปีที่แล้ว

    Another good tactical idea is combining the gauntlet boost and shockwave so they both happen at the same time. If you gauntlet boost it also destroys any placed abilities and doors nearby

  • @e3.14c4
    @e3.14c4 ปีที่แล้ว

    Ultimate economy idea: start the game with your ultimate, and it's 1 use, but you can use ult accels to recharge it, meaning it's ready availability + need for resources to recoup it would make for an interesting ability, only problem people would spam it on hot drops, and it wouldn't be played by the majority of controller players.

  • @oofm0nger
    @oofm0nger ปีที่แล้ว +3

    Why does the tactical sound so much like rev reborn pounce

  • @THlSGUY-
    @THlSGUY- ปีที่แล้ว +1

    Imagine being the only team to get a gibby bubble end game by throwing bubble and Pera ult at the same time. Pretty interesting

  • @00vargarv
    @00vargarv ปีที่แล้ว

    you still can use the punch boost, if oyu time it right, but only if you're falling 2 to 3 feet can make you fall softer or do a slight dash

  • @yourissues
    @yourissues ปีที่แล้ว

    Respawn taking notes like: yeah we could never let them have that much fun

  • @raoayden6818
    @raoayden6818 ปีที่แล้ว

    the fact that pera actually is such a cool concept is amazing

  • @eekajmoneybaby9309
    @eekajmoneybaby9309 ปีที่แล้ว

    Honestly this could be a awesome fuse rework as they are hinting a reworking Rev, plus the big robot arm gotta be quite robust. That or Maggie since she is a rebel warlord having a unorthodox approach to war would make sense plus the combo with her ult speed boost would make her a insane movement tech legend plus wasn't punch boosting discovered the same season she was released.
    Edit: But also remember jester how he was able to place traps on walls that could explode. What if that was a feature of that trap that it could throw and damage enemies but also be used as a single use jump pad as some players already shoot their own pads to avoid ops chasing them. I'm just speculating would be interesting if they gave that bad to octane instead that way you would still get jump pad but also its sound would be a lil harder to pick up on as you would have to determine if that was a actual grenade used in a gun fight or if you're suddenly being pushed by a team. Obvious you would get 3 to drop so you could also chain jump like octanes sometimes do time to time but also be able to set up your teammates.i could also see it being some what flexible as a mix of octane/fuse where you could drop it at your feet get high air then launch the other 2 charges on enemies.

  • @xddggez5129
    @xddggez5129 ปีที่แล้ว

    Imagine you were just chilling but then hearing multiple puch towards you. As your face is shrieking, you've already know what coming. Then suddenly you saw a person turning backward an forward heading towards you. When you tried to shoot her, she dodges all of them. After you ran out of bullet, you have nothing to do but accept your fate and get beamed. Lmao

  • @shocker_103
    @shocker_103 ปีที่แล้ว +9

    Ok, we need this legend. Send it to Respawn immediately

    • @TehHuskeydood
      @TehHuskeydood ปีที่แล้ว

      Nope. Respawn wouldn't approve this at all

  • @Novarcane2
    @Novarcane2 ปีที่แล้ว +1

    PLEASE MAKE THIS A SERIES

  • @aDSdl_l
    @aDSdl_l ปีที่แล้ว

    I love that punch boosting being patched is part of the lore

  • @baronviggo3292
    @baronviggo3292 ปีที่แล้ว

    What a piece of art!. . .the Mona Lisa needs to count it’s days!!

  • @galahad38
    @galahad38 ปีที่แล้ว +1

    You're getting much better at Legend design, Mokey! :D I think Fuchs is way too overpowered in theory, but I think Pera could become viable with some tweaking and balancing. :D

  • @MAJ.PROBLEM841
    @MAJ.PROBLEM841 ปีที่แล้ว +1

    the passiv needs some kind of cooldown seeing as it would be one of the two only legends to have an active movement based passive
    the tactical ability is good but should not work through walls because i think like it would make mad maggie's tactical next to useless
    her ult should be destructible like seers
    i do wanna hear the cooldowns u had planned for the abilities, and i like the character, but make it so Mad Maggie ins't useless if she got released. although i am also a caustic/valk main so might be biased here.

  • @emanuelsinclair4095
    @emanuelsinclair4095 ปีที่แล้ว +1

    What a man

  • @JskuII
    @JskuII ปีที่แล้ว

    Well. Im not sure about her taking out a power core and throwing it cuz it seems like that would seem like its an essential part of her gauntlets, so it wouldn't make sense she had infinite cores.
    So what if it was she overcharged her gauntlets with an animation through the cores and she now she can just like double hammer fist or punch the spot she wants to activate causing an emp like thing and leaving an electrically charge area in which the abilities or otthers don't work.

  • @tobiasladdarn1959
    @tobiasladdarn1959 ปีที่แล้ว

    I mean the passive and jump seems balanced and doable. And really fucking cool. The ult and tactical shockwave would probably be way to strong combined with the rest of the kit although the ideas are fantastic. Making the ult limited time for a “timing attack” would be a work around to balance it. See some similarities with the Q and Vi in LOL but hopefully not an issue cause the idea is great.

  • @NAHK
    @NAHK ปีที่แล้ว

    that ultimate would completely deny all defensive legends. Would be so unfair for me as a rampart having 0 abilities vs a stimming octane end circle

  • @Astro-vt3bx
    @Astro-vt3bx ปีที่แล้ว

    I love this idea of this legend she seems really fun, and the fact to get better at her is to be creative with her kit it seems so cool

  • @leoLorenzi
    @leoLorenzi ปีที่แล้ว

    bro just casually made a comp meta legend. great work

  • @Red_24
    @Red_24 ปีที่แล้ว

    God how I would enjoy stunning a player playing her as wattson. Fun lil rivalry between defensive characters and her would be super fun in lore and most likely by players.

  • @aloof258
    @aloof258 ปีที่แล้ว +3

    Fun & strong abilities that synergies nicely to create a great legend. Man I wish more in game legends had kits like this, but at this point in apex that's too much to ask & too much for top players to handle.

  • @FreddyOnAir
    @FreddyOnAir ปีที่แล้ว

    This bro has invested more braincells into apex then the whole respawn team together

  • @gonjabanana3259
    @gonjabanana3259 ปีที่แล้ว +1

    This seems incredibly well made. I hope to see her in game someday

  • @TehLude
    @TehLude ปีที่แล้ว

    Since shroud just announced he's making a game maybe one day you could make your own movement shooter with characters like this one and Fuchs. Keep grinding mokey, your creativity is amazing.

  • @edikit8818
    @edikit8818 ปีที่แล้ว +1

    Honestly would think this would be a viable great legend idea if it wasn’t for her passive probably being a little too tricky for most controller players, would love to see this in the game

  • @samuelwhyte8302
    @samuelwhyte8302 ปีที่แล้ว

    This is literally the greatest legend concept I've ever seen

  • @thet5961
    @thet5961 ปีที่แล้ว +1

    Love the ultimate even as a defense character main, the passive though not so much especially as a console player.
    I’m only seeing two situations though.
    It’s buffed for console players due to it being harder to turn back and forth, thus making it op on pc because she can just zoom around at an uncatchable pace.
    Or, it being decent on pc and not boosting you too far for too long, but console players won’t ever be able to make it to that ‘too long’ without having to max out their sensitivity.

  • @llVeysonll
    @llVeysonll ปีที่แล้ว +1

    Would be hard to play on contrôler but she seems way too fun and I think it is genius to take a remove glitch as a character

  • @cokaconda
    @cokaconda ปีที่แล้ว

    The fact that fan-made legends and heirlooms are way better then the actual stuff in the game is hilarious

  • @toyuyn
    @toyuyn ปีที่แล้ว

    I think the punchboost is still missing a lore-friendly explanation because simply punching/kicking the ground behind you to get a momentum boost makes no sense in-universe and having to constantly do 180-degree turns looks really weird/goofy gameplay-wise (especially with the current animations).
    Adding a new animation and sound effect of the gauntlets impacting (or exploding?) against terrain would tie everything up nicely, but the effect might get obnoxious when spammed so perhaps an ammo/charge system is needed.

  • @ninjoboss3948
    @ninjoboss3948 ปีที่แล้ว

    I love this legend! you make a great point too by needing a legend that can destroy defense legends abilities.

  • @TysonASMR
    @TysonASMR ปีที่แล้ว

    I still try and punch boost sometimes in hopes that it will magically work lol

  • @DonutMonkey
    @DonutMonkey ปีที่แล้ว +1

    I would main her for the punch boosting alone!

  • @LoKoudouovoh
    @LoKoudouovoh ปีที่แล้ว

    I have never been more happier to see a legend, she's great for the game and wish they give her a shot at joining the game. @mokeysniper what can the community do to make this a dream come true?

  • @ph-1012
    @ph-1012 ปีที่แล้ว +1

    I don't think people have realised this yet but... this would be near impossible to use properly on console unless you have very high sensitivity levels.

  • @Coalskii
    @Coalskii ปีที่แล้ว

    this is truly worth a try.. respawn should take this concept and pay you for it

  • @spliffsforbreakfast
    @spliffsforbreakfast ปีที่แล้ว

    Bro really said hey Apex.. this is how you make a fucking legend.
    And properly pay a team to do it.

  • @PriksonG
    @PriksonG ปีที่แล้ว +5

    Both the legend's design and abilities are astonishing!!!!! Perhaps you should try and convince the r5 reloaded developers to integrate her into their version of the game

  • @Real_Octopus_Prime
    @Real_Octopus_Prime ปีที่แล้ว +1

    I love the idea as I am a movement player but it's gonna be hard on defensive legends as it's a big counter to them and the pick rate for them is already low .

    • @foodfrogs6052
      @foodfrogs6052 ปีที่แล้ว

      Lol yeah, the destructive tactical alone sounds like hell for most controller/support legends (imagine being Newcastle and having 2/3 of your kit entirely countered and wasted thanks to another legend's tactical) and the ult seems to lack counterplay and could very easily be used to grief teammates mid-fight. Maybe the ult could be destructible? Or not destructible, but entirely LOS based (relative to the core) and only lasting for a brief period? Or maybe it'd just need to be incredibly small, like Gibby dome size or smaller.
      I really dunno what I'd do with the bunker-busting thing, it really feels like one of those things you'd have to test out in an actual competitive environment before any meaningful suggestions could be made.
      The movement-related bits are _perfect_ tho.

  • @clxckb4it340
    @clxckb4it340 ปีที่แล้ว +1

    balance wise this is pretty balanced but also already made
    tactical is a worse crypto emp + vantage tac
    ult is just a better rev tactical

  • @aaronacosta9398
    @aaronacosta9398 ปีที่แล้ว

    Honestly what great idea like just turn banned movement tech or bugs into legends

  • @comectekkers2265
    @comectekkers2265 ปีที่แล้ว

    This legend will never happen. The minute they nerfed Vantage’s instant dash you could do was when I lost all hope in fun legends bar pathfinder.

  • @aidanalls1275
    @aidanalls1275 ปีที่แล้ว

    I've always wanted a grenade jumping character. I imagine the passive could be that you don't take damage from your own grenades, so you could nade jump, but maybe also stick yourself with an arc star and rush someone. I imagined the tactical similar to this vid, where you launch yourself very directly somehow. I don’t know what the ult would be, but I'm interested to hear what other ppl think of the passive. Would taking 0 dmg from your own nades be op? maybe depending on how many ppl the nade dmgs, you take more dmg, For example, if it hits nobody you take 0 (for nade jumps :D), 1 person 50% reduced, 2 ppl 25% reduced, etc... maybe its dumb but nade jumping seem so fun

    • @aidanalls1275
      @aidanalls1275 ปีที่แล้ว

      I hope other ppl brainstorm abilities for this character bc seeing Mokey bring to life a new type of movement would be so cool

  • @yourstrulli9089
    @yourstrulli9089 ปีที่แล้ว

    I think the only thing that is absolutely broken in her kit is the ability to completely deny placement abilities, that basically just counters basically every single legend, although revenant can do that with every legend so I suppose it wouldn’t be that bad.

  • @mattw6705
    @mattw6705 ปีที่แล้ว

    Im more impressed with the fact you can create and test your own legends.

  • @Servlng
    @Servlng ปีที่แล้ว

    It’s actually unreal how people that aren’t even game devs that has the best ideas

  • @TRE1351
    @TRE1351 ปีที่แล้ว

    lowkey reminds me of Vi from league so much, especially with the gauntlets from arcane too, could have a skin collab thatd be dope!

  • @brandonsantana5981
    @brandonsantana5981 ปีที่แล้ว

    Vantage passive is also just wall hacks. You can see through any kind of smoke or obsticles that can be shot through and even catalyst ults

  • @imnot9923
    @imnot9923 ปีที่แล้ว +2

    Was my immediate thought when they removed it, would love a punchboost legend.

  • @jackcarter9681
    @jackcarter9681 ปีที่แล้ว +1

    why dont they just make a 4th game mode to go with control, gun run and tdm that is where every legend has wall run and double jump ability