Confirmed 2.3 Geometry Dash Features

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  • เผยแพร่เมื่อ 18 ม.ค. 2024
  • In this video I will be showing some features that were confirmed by robtop to be on Geometry Dash 2.3, also there are some cool memes and levels. I hope you'll enjoy it!
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ความคิดเห็น • 1.1K

  • @DailyDoseOfGeometryDash123

    Join if you wanna submit a clip to appear in the next video:

  • @JerameelGD2.2

    I'll wait until RobTop Release 2.21 on Mobile phone

  • @EggsAreGreatGD

    we will never be able to comprehend how much rob is cooking for 2.3

  • @Epilex.
    @Epilex.  +213

    We had wave in 1.9, robot in 2.0, spider in 2.1, swing in 2.2 and another in 2.3, thats 5 in a row lol

  • @Tradegmd
    @Tradegmd  +31

    HELP IM IN THE BASEMENT THERE WAS NO CANDY

  • @user-zb1nh5ss6e

    Maybe the 2.3 features are the friends we made along the way

  • @fatyoshi696

    ngl one feature the game would hugely benefit from is the ability to give editor access to your levels to other people, so you can work on it simultaneously like a google doc, it would be massively helpful for collabs so people don't have to constantly send each other copies and it would make giving the level to someone else for verification way easier

  • @APPLP1E

    Yeah, it's officially confirmed, 2.3 will take another 5 years!

  • @gatopetyt
    @gatopetyt  +194

    i feel like rob is going to cook up some community suggestions in 2.3, the icon kit feature is going to be very very nice, and im glad platformer is getting its own unique gamemodes!

  • @truth8526

    I don't care if Robtop takes 7 more years. Tell him to add an OOP high level programing language, an actual video editor, and an actual video and image importer for GD levels.

  • @Flame_Offical101

    I’ve been trying to learn platformer recently, and I beat 2 easy demons today! Platformer is really fun and I’m happy it got added.

  • @someperson7491

    2.3 would revive fire in the hole

  • @LetusbegoingOfficial

    honestly I love how rob is constantly interacting with ppl now instead of jus vague statements

  • @wryventmd-gaming9647

    One idea I think would be good is a object that replicates the player's current icon so level makers can easily animate the cube, ship or whatever as they please.

  • @thedinosaurz

    robtop needs "save on exit" option for checkpoints

  • @PollarisTheGD

    I once had an idea for a trigger for 2.3: the Swap Trigger. What it could do is basically input multiple groups into it and when it's activated, objects with those groups will swap properties (position, layer, color, opacity, the Extras from 2.2 etc.). It could also have a function where you can specify which group is gonna swap with which (e.g. You have 4 groups. You set 1 and 4 to swap positions and 2 and 3 to swap groups (like 3 is on a Move Trigger that is looping, so when they swap, 3 stops and 2 starts to move instead)).

  • @TheRealMushroomGD

    Imagine he does an A.I that does automaticly feature level, it would be great if he does that

  • @jetswim3327

    One thing I want BADLY is a locker randomization option. Like a little button that will randomize your available icons + colors

  • @Jetaru
    @Jetaru  +8

    0:33