There is plenty of innovation in open worlds. Baldur's gate 3 is as much an open world as we're the old Assassins creed. You basically have 3 acts. 3 large maps. A very reactive story and combat system like nothing you've seen, except in previous open world Larian like Divinity Original sin. Then you have Infamous second son that gave us incredible traversal and cool gimmicks like the way you tag walls with a paint sprayer. You have Elden ring that made the Lands Between an amazing exploration experience. Just watch the video and you'll see more examples.
Yes Elden ring evolved the open world, I would say games like Baldur's Gate 3 evolved RPGs but not so much open world, for context I was referring to games like Ark Survival Ascended, open world sandbox games haven't really been advanced or evolved in awhile
Open world games are definitely stuck, no innovation and stagnation are rampant
There is plenty of innovation in open worlds. Baldur's gate 3 is as much an open world as we're the old Assassins creed. You basically have 3 acts. 3 large maps. A very reactive story and combat system like nothing you've seen, except in previous open world Larian like Divinity Original sin.
Then you have Infamous second son that gave us incredible traversal and cool gimmicks like the way you tag walls with a paint sprayer.
You have Elden ring that made the Lands Between an amazing exploration experience.
Just watch the video and you'll see more examples.
Yes Elden ring evolved the open world, I would say games like Baldur's Gate 3 evolved RPGs but not so much open world, for context I was referring to games like Ark Survival Ascended, open world sandbox games haven't really been advanced or evolved in awhile
is this an ai voice