7 DEVS Make a GAME without COMMUNICATING!

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  • เผยแพร่เมื่อ 9 มิ.ย. 2024
  • Replica Studios: replicastudios.com/downloads
    LEARN GAME DEV: www.gamedevrocket.com/
    PLAY: www.blackthornprod.com/star-s...
    ---------------------
    Made by:
    Blackthornprod: www.youtube.com/@Blackthornpr...
    Jelle Vermandere: www.youtube.com/@JelleVermand...
    ButWhyLevin: www.youtube.com/@ButWhyLevin/...
    • I Made A Game Without ...
    AIA: www.youtube.com/@AIAdev/videos
    Airidas - Moonleaf Studio: / @moonleafstudio2710
    Daitli: www.youtube.com/@Daitli/videos
    Games Plus James: www.youtube.com/@gamesplusjam...
    ---------------------
    7 game developers create a video game without communicating using Unity. Discover what we make, how we did it, and the many challenges, struggles and successes along the way!
    ---------------------
    0:00 - Intro
    0:23 - Blackthornprod
    1:26 - Replica Studios
    2:12 - Jelle Vermandere
    4:15 - ButWhyLevin
    6:27 - GameDev Rocket
    7:07 - AIA
    9:34 - Airidas - Moonleaf Studio
    11:13 - Dailtli
    13:51 - Games Plus James
    15:41 - Reactions
  • เกม

ความคิดเห็น • 813

  • @farbencut
    @farbencut ปีที่แล้ว +5988

    I like how dev 2 was like “I spent so much time making the sheep move across the planet”
    And then dev 3 was like “The sheep no longer move”

    • @Topher2k8
      @Topher2k8 ปีที่แล้ว +261

      I was going to say that too haha, you beat me to it!

    • @skeleton-bullfrog
      @skeleton-bullfrog ปีที่แล้ว +47

      beat me to it

    • @BlackoutCreatively
      @BlackoutCreatively ปีที่แล้ว +52

      Haha ran to the comments to look for this comment 😅

    • @BobBob-zu2dt
      @BobBob-zu2dt ปีที่แล้ว +87

      rip dev 2

    • @ButWhyLevin
      @ButWhyLevin ปีที่แล้ว +143

      oops...

  • @marymikel9193
    @marymikel9193 ปีที่แล้ว +3814

    Lol, love that instead of being salty and grumpy he fed into the *Centipede Addiction* joke. He can still do a centipede based game so he can go wild.

    • @tobytragen4363
      @tobytragen4363 ปีที่แล้ว +209

      Ye glad he used it as positive feedback

    • @LavroseRovender
      @LavroseRovender ปีที่แล้ว +58

      he has done a game where it revolves around a centipede

    • @pengui3050
      @pengui3050 ปีที่แล้ว +7

      Yeah

    • @dacolib
      @dacolib ปีที่แล้ว +53

      Centipede game jam when?

    • @victorcash158
      @victorcash158 ปีที่แล้ว +97

      I'm still sad that he ruined that game with his centipede lol, it was going in such an interesting direction until then. But it definitely made me laugh to hear him joke about it.

  • @bomberbosses4707
    @bomberbosses4707 ปีที่แล้ว +1266

    The outlines for the sheep should’ve been kept, it was more effective in knowing where your sheep were all the time and I can imagine sheep particles flying at the screen could get annoying.

    • @blizyon30fps86
      @blizyon30fps86 ปีที่แล้ว +94

      Yeah I honestly preferred the game pre dailtli

    • @-uglyhag-5000
      @-uglyhag-5000 11 หลายเดือนก่อน

      @@blizyon30fps86that’s mean

    • @bingusdingus8239
      @bingusdingus8239 11 หลายเดือนก่อน +75

      ​@@-uglyhag-5000it's an opinion and it wasn't mean at all

    • @XxBigJohnxX
      @XxBigJohnxX 10 หลายเดือนก่อน +17

      I liked all his work on the project tbh by the exception of that lol the rocket sheep, launch pad and trees definitely made the project better we need more devs that polish like him

    • @doursen
      @doursen 7 หลายเดือนก่อน +1

      ⁠@@blizyon30fps86dialtli did the most work lol

  • @Schoritzobandit
    @Schoritzobandit 11 หลายเดือนก่อน +767

    Removing the sheep having to dodge the UFOs seemed to be unintentional but it really changed the game from "oh man this looks fun" to "there's not much going on here"

    • @dodo-ux4po
      @dodo-ux4po 8 หลายเดือนก่อน +92

      Yes now it’s just a paint the sphere simulator

    • @zarpela
      @zarpela 5 หลายเดือนก่อน +8

      turbo makes games effect

  • @ShorteDev
    @ShorteDev ปีที่แล้ว +2647

    It was hilarious to see the same stuff getting added and removed all over again :D
    Thanks for having me guys, it was an awesome experience!

    • @ChuckSploder
      @ChuckSploder ปีที่แล้ว +85

      it was painful tbh

    • @guylikesbananas3986
      @guylikesbananas3986 11 หลายเดือนก่อน

      .

    • @MinimaAmoralia
      @MinimaAmoralia 8 หลายเดือนก่อน +2

      shout out lietuviams developeriams

    • @-Seek-17
      @-Seek-17 6 หลายเดือนก่อน

      ​@@ChuckSploder😂

  • @DreadKyller
    @DreadKyller ปีที่แล้ว +1304

    The self-awareness with the giant centipede boss skit was quite funny.
    Though a little disappointed the sheep were changed to not care about the abductions in the end, it was intended to be the core mechanic and was just stripped out suddenly for seemingly little reason. Maybe the dev just didn't notice the sheep getting abducted and thus didn't add it in when creating the new structure/prefab, because they didn't even mention it in their segment, despite it being a massive change to the gameplay. Such things are inevitable when not communicating, but still, always a bit saddening to see a mechanic that existed from the start, and was iterated on by others, get removed half way through and completely alter the way the game plays, and thus the balancing.

    • @xaius4348
      @xaius4348 ปีที่แล้ว +132

      Part of the fun of the format.
      R.i.p. pathing system.

    • @JD-wv1yi
      @JD-wv1yi ปีที่แล้ว +82

      yeah it wasn't really the same game by the end. the planet was even changed to the moon just so the sheep could walk around everywhere. the abductions were removed as a mechanic completely which then voids the reason for there to be ufos to begin with, the enemies could've been any enemy circle at that point. by the end most features were not carried over between devs so the game lacked a lot of depth. just paint the planet ig cuz there's really not that much else to do. overall i do think it's part of the format but i wish some of these devs weren't so eager to delete features.

    • @crumblinggolem6327
      @crumblinggolem6327 ปีที่แล้ว +60

      I think it was just a bug that happened when changing the model from sheep to sheep pen, then the next dev just saw that the pens were ignoring the ufos and removed the shield. I don't think it was intentional especially since the person that changed the sheep also worked on the shield (which wouldn't make sense if the sheep were invincible). It's still a bummer to lose the feature but at the same time it's kind of the point of the project, things are lost due to miscommunications.

    • @siraaron4462
      @siraaron4462 ปีที่แล้ว +2

      Noa Noa'd the game up again - alright thanks for letting me know to skip this video

    • @nightowl6055
      @nightowl6055 ปีที่แล้ว +29

      @@siraaron4462 They didn't this time, Noa made a joke about adding a giant centipede at the beginning of the video, but he didnt add it

  • @AIAdev
    @AIAdev ปีที่แล้ว +718

    This game really needed a giant boss.
    Lol it's so funny to see all of the work that gets lost and/or redone by no one being able to communicate.

    • @MrElectorium
      @MrElectorium ปีที่แล้ว +72

      specifically a centipede

    • @spaceturtle8889
      @spaceturtle8889 ปีที่แล้ว +60

      Man this game was such a missed opportunity smh, wish there was a giant centipede at the end as some kind of boss 😔

    • @Fluffernater
      @Fluffernater ปีที่แล้ว +15

      I think it would've been cooler if it was closer to the original game. You place buildings on earth that defend from oncoming ufos.

    • @Swaxol
      @Swaxol ปีที่แล้ว +5

      aia

    • @AIAdev
      @AIAdev ปีที่แล้ว +7

      @@Swaxol swaxol

  • @koraoyadondon5142
    @koraoyadondon5142 11 หลายเดือนก่อน +148

    Honestly the dev who really takes the time out to do bug fixes and polishing are always the heroes for these challenges. Truly goes to show how the smallest changes can make all the difference sometimes.

  • @TheArixe
    @TheArixe ปีที่แล้ว +156

    I wonder how it would look if ech dev could mark one thing they added as "not to delete". Probably it would force the devs to be more adaptable and creative about how to make this work insted of getting rid of it

    • @The_Spooky_Boi
      @The_Spooky_Boi 4 หลายเดือนก่อน

      Ok but it wouldn't rlly be "without communicating" then

    • @ilya2226
      @ilya2226 10 วันที่ผ่านมา

      ​@@The_Spooky_Boi☝️🤓

    • @The_Spooky_Boi
      @The_Spooky_Boi 9 วันที่ผ่านมา +1

      @ilya2226 I don't think that's a 🤓 moment, the concept that this person is suggesting, I agree it would be really good but the NAME of the series is without communicating so then there would be no point.

    • @ilya2226
      @ilya2226 9 วันที่ผ่านมา +1

      @@The_Spooky_Boi Sometimes entire features get lost in these challenges because of a lazy developer that didnt properly go throught the code and just couldnt find something. So it would be great to add a readme file that would contain an entire list of all features that were done by all developers

  • @uniisnor
    @uniisnor ปีที่แล้ว +803

    I think I prefer the pass the game challenges where people get two rounds with the game. Things end up pretty frantic with this style and its sad to see so many things get lost along the way.

    • @relentless5723
      @relentless5723 ปีที่แล้ว +27

      I guess it would also be better to not have so much developers on the project. As later they get into the project as less they can actually do. Usually they fix bugs or flesh out animations, unless they change large chunks of the gameplay over and over again as it was done here.

    • @MegaAlchemist123
      @MegaAlchemist123 ปีที่แล้ว +36

      ​@@relentless5723 fixing Bugs and fleshing out Animation is always necessary. I would even say that there are not enough Devs for the games, because they're feeling a bit empty sometimes at the end. Especially this one spider-game if you remember that or the Titan fight game.
      So yeah I personally would say 2 cycles with 7 or 8 game devs.

    • @SwagSwagSenate
      @SwagSwagSenate ปีที่แล้ว +3

      ​​@@MegaAlchemist123 they could make a triple-A game with so many devs lol

    • @MegaAlchemist123
      @MegaAlchemist123 ปีที่แล้ว +1

      @@SwagSwagSenate perfect

  • @cheesymcnuggets
    @cheesymcnuggets ปีที่แล้ว +1137

    I'm glad you were able to acknowledge and even joke about some our feedback from previous episodes. A lot of the comments were quite harsh so It's amazing that you responded so positively and you were even able to make me giggle with the "boss addict" part

    • @sheep4483
      @sheep4483 ปีที่แล้ว +102

      yeah I was honestly a little worried because a lot of them were really just completely unnecessarily brutal lmfao I'm glad he was able to take it so well, a lot of people wouldn't have, he's earned some respect from me

    • @1Higgs0Boson1
      @1Higgs0Boson1 ปีที่แล้ว +64

      To be fair, he did take some very creative ideas from like 5 ppl and made them into unnecessary generic boss battles. Why even do this whole project if you're gonna throw everyhing you received out of the window? The inverted stealth game for example was insanely fun to play around with, and it got turned into the most standard top down shooter for no reason. Making a joke about it is not the way to handle the disrepect shown to your colleagues and viewers, as simply discarding great and interesting ideas being worked up from others' can't be described in any way but disrespectful of their effort and time. A great solution is simply going first, and that worked really well for this one. So kudos for that!

    • @zeyface6366
      @zeyface6366 ปีที่แล้ว +40

      ​@sheep4483 I think the reason people were so brutal was because he had done it so many times and even acknowledged the bad feedback before then gone right back to doing it
      I'm glad he didn't take it too harshly while also not going back but it was starting to feel a bit respectless to the other devs

    • @otallono
      @otallono ปีที่แล้ว +3

      @@zeyface6366 Ah I didn't get why people were mad, had no idea he did it more than once lol

    • @Sutos01
      @Sutos01 ปีที่แล้ว +31

      He isn't really acknowledging the feedback. The centipedes themselves weren't really the problem. The problem is that he would completely change the game as the last developer by making the game about a boss fight in multiple videos. Ironically, the centipedes would have been fine this time since there wasn't a basically fully functioning game that he would have replaced with those centipedes.

  • @HelperWesley
    @HelperWesley ปีที่แล้ว +399

    I just can't pass over one of these videos. They're so much fun to watch.

    • @1z34t7
      @1z34t7 ปีที่แล้ว +6

      Same

    • @KarnationKarnage
      @KarnationKarnage ปีที่แล้ว +2

      You & me both buddy

    • @selena2875
      @selena2875 ปีที่แล้ว +7

      Seriously. I hope this series stays forever

    • @no-cf5of
      @no-cf5of ปีที่แล้ว +3

      I see what you did there. Was that intentional?

    • @SPACEFUNERAL
      @SPACEFUNERAL ปีที่แล้ว +1

      hi Wesley

  • @varuniepoo
    @varuniepoo ปีที่แล้ว +201

    its so fun seeing their reactions at the end, and they see how much the game improved

  • @lars_larsen
    @lars_larsen ปีที่แล้ว +294

    If you're going to add a giant boss when developing like this, I think adding it as early as possible is good. This is because then the other devs will see it as a game involving a giant boss, and act accordingly.
    If, however, you add it right at the end... then none of the other devs will have made a game where a giant boss fits in!

    • @siraaron4462
      @siraaron4462 ปีที่แล้ว +5

      So Noa Noa'd the game up again. Thanks for the warning. Gonna skip this one

    • @bomberbosses4707
      @bomberbosses4707 ปีที่แล้ว +38

      @@siraaron4462 no he didn’t he went first this time

    • @fullmana4211
      @fullmana4211 ปีที่แล้ว +19

      @@siraaron4462You should watch this. There is a skit in it revolving around him always adding giant bosses at the end

    • @siraaron4462
      @siraaron4462 ปีที่แล้ว +7

      @@fullmana4211 lampshading an ongoing problem doesn't remove the problem

    • @braydengraves4655
      @braydengraves4655 ปีที่แล้ว +20

      @@siraaron4462 He actually STARTED the game this time, so that wasn't even a possibility.

  • @ElliottDev
    @ElliottDev ปีที่แล้ว +354

    gonna cry if he turns it into a boss battle game again

    • @endziosirsangria9928
      @endziosirsangria9928 ปีที่แล้ว +60

      He cant because he is first :D

    • @ThePenguinMan
      @ThePenguinMan ปีที่แล้ว +60

      this comment made me realize every game they’ve made is just a boss battle game

    • @CreativeThrone1
      @CreativeThrone1 ปีที่แล้ว +1

      Same 😂

    • @maxgamer-on3jj
      @maxgamer-on3jj ปีที่แล้ว +1

      Same lol

    • @Robyamdam
      @Robyamdam ปีที่แล้ว +1

      I think you need better problems

  • @NerdWithABeard
    @NerdWithABeard ปีที่แล้ว +64

    I'm really glad Prod took the critiques well, despite a bunch being really harsh. It was also fun seeing the separate menu slowly get implemented into the screen UI, only to then get slapped back into a separate menu XD

    • @zeyface6366
      @zeyface6366 ปีที่แล้ว +9

      To be fair it took him quite a while to listen
      I think he sensed that doing it one more time would have gone badly

    • @danielhobbyist
      @danielhobbyist 11 หลายเดือนก่อน +1

      ​@@zeyface6366there's a reason you have 0 likes lol

    • @petrikhorr
      @petrikhorr 10 หลายเดือนก่อน +1

      @@danielhobbyist ain't no way

  • @HonkChamp
    @HonkChamp ปีที่แล้ว +305

    3rd time requesting you guys to make a tree where it splits off into 2 different directions and the community gets to compare them at the end. Each one of you could also manage each side of the project and also be the start of the split!

    • @narc2.036
      @narc2.036 ปีที่แล้ว +26

      love concept they might even be doing it but might take a bit more time and figuring out editing

    • @Blackthornprod
      @Blackthornprod  ปีที่แล้ว +165

      Coming very soon

    • @ThePenguinMan
      @ThePenguinMan ปีที่แล้ว +20

      @@Blackthornprod HEY ITS THE GUY

    • @AiSard
      @AiSard ปีที่แล้ว +4

      Ooh, that could be interesting! Though you'd have to eyeball when to do the split, so there's just enough to survive til the end to be compared, but not too late that the end game becomes overly similar.
      A comparison of two similar games that branched off from one another, vs two essentially different games, or the same game with different polish, etc.

    • @Venom_1462
      @Venom_1462 ปีที่แล้ว +3

      @@Blackthornprod That sounds awesome!

  • @DenerWitt
    @DenerWitt ปีที่แล้ว +49

    The game at the end was pretty good but I realy think it could've been improved further by adding a giant centipede as a boss or something.

  • @Stefan-xt5sk
    @Stefan-xt5sk ปีที่แล้ว +23

    While the details were surprising, I knew immediately that the idea of a "minimalist and chill basebuilding game" was never going to stay until the end. It always pivots to action, highscores and chaos. xD

  • @Tarodev
    @Tarodev ปีที่แล้ว +103

    The centipede bit had me cackling. Great episode!
    This instalment really shows the difficulty of not communicating 🤣

    • @AIAdev
      @AIAdev ปีที่แล้ว +19

      Everyone one of these I'm in... I think... "What would Tarodev do?"

    • @Tarodev
      @Tarodev ปีที่แล้ว +21

      @@AIAdev You've got the Tarodev approval on this one

    • @AIAdev
      @AIAdev ปีที่แล้ว +7

      @@Tarodev 🥲

    • @kingbling7571
      @kingbling7571 ปีที่แล้ว +3

      Man I wish Tarodev to be in every single one of em. He just adds in 500% more awesomeness to the game somehow >.>

    • @Tarodev
      @Tarodev ปีที่แล้ว +2

      @@kingbling7571

  • @Narutokunie5
    @Narutokunie5 ปีที่แล้ว +162

    We love seeing character development from content creators who listen to their audience. Having the creators at the start gives them the ability to point the game in a general direction, with other devs building onto it. Lovely vid!
    Hey, maybe after a few more vids you can leave a variable called 'centipede' in the code as an easter egg and see if any of the other devs catch it use it for their own ideas if you really wanna keep the centipede idea tied to your video series. Great video, can't wait to see more! ❤

  • @brooklynrobbo764
    @brooklynrobbo764 ปีที่แล้ว +53

    Huge respect for how you took the centipede criticism on the chin and laughed it off

  • @GoopyGoopers
    @GoopyGoopers ปีที่แล้ว +23

    I really hope we one day get a joke version of this concept: 7 devs communicating without making a game

  • @Daitli
    @Daitli ปีที่แล้ว +185

    Removing the shield and focusing on painting the planet was definitely the best way to go about it, bummed out my shield didn't make the end but it works out better this way.
    Thanks for having me guys, it was super fun. Much love

    • @danielshrekoderbanner
      @danielshrekoderbanner ปีที่แล้ว +20

      You don't need my validation but I think you did great work.

    • @Swaxol
      @Swaxol ปีที่แล้ว +1

      cheese

    • @onlyproskills1
      @onlyproskills1 ปีที่แล้ว +11

      I prefer shield tbh

    • @TBH_Inc
      @TBH_Inc ปีที่แล้ว +10

      Sad, the shield you made was so good!

    • @Noahtheorigianl
      @Noahtheorigianl ปีที่แล้ว +4

      Shield was sick

  • @NorthernDruid
    @NorthernDruid ปีที่แล้ว +36

    Now, at some point you're gonna have to make one of these that starts out with just a Centipede sprite labeled boss with a bunch of animations and see what comes of it.

  • @monkeycorpz7982
    @monkeycorpz7982 ปีที่แล้ว +7

    I wish the devs didn't remove massive amounts of content when it's there turn. It's not a challenge when you can wipe the slate clean. It's the iteration on work by previous devs that's interesting.

  • @kurichan142
    @kurichan142 11 หลายเดือนก่อน +26

    "And I also changed to the planet to a moon. Because, you know, sheep can't swim."
    the delivery here KILLED ME.

  • @marcboss
    @marcboss ปีที่แล้ว +95

    My favorite series on youtube, thanks for creating this video!

    • @Blackthornprod
      @Blackthornprod  ปีที่แล้ว +18

      Thanks for watching!

    • @user-sv5kt8qz3v
      @user-sv5kt8qz3v ปีที่แล้ว +3

      @@Blackthornprod np

    • @sammycain
      @sammycain ปีที่แล้ว +3

      @@Blackthornprod Have to agree as well, not sure how much you see praise for this, but your videos are the most unique and fun stuff in the game dev area that I've seen in quite a while

  • @Hietakissa
    @Hietakissa ปีที่แล้ว +50

    hah, I liked the self awareness with adding bosses. Great one as always!

  • @0ozymandias641
    @0ozymandias641 ปีที่แล้ว +31

    It really is very mature of Noah to turn all the criticism against him not only into a lesson to improve these devlogs but into a joke to make fun of himself.

  • @vexed832
    @vexed832 ปีที่แล้ว +14

    Ykw Noa playing into the whole centipede addiction thing is actually funny as hell and I respect it

  • @st.altair4936
    @st.altair4936 ปีที่แล้ว +15

    The amount of polish added by @Daitli is insane.

    • @wolfydraws8942
      @wolfydraws8942 ปีที่แล้ว +3

      Yeah it was honestly one of my favorite parts

  • @HeisenbergFam
    @HeisenbergFam ปีที่แล้ว +29

    1:00 you know its deadly serious when bro says "all games have giant centipedes", I wonder what type of games he plays in spare time

    • @elbowjuiced
      @elbowjuiced ปีที่แล้ว +5

      Everywhere I go, I see his face.

    • @niil047
      @niil047 ปีที่แล้ว

      shut up bot

    • @flaminblaster
      @flaminblaster ปีที่แล้ว

      What videos have centipede bosses

    • @Naudran
      @Naudran ปีที่แล้ว +3

      It's in reference of another collab with other devs that they did, where he basically (as the last dev) swept aside a lot of the previous developers work and changed it totally, adding a centipede. Lots of comments on the video saying that it was a bad move.
      This is the video:
      th-cam.com/video/odnWVzCBYL0/w-d-xo.html
      He obviously took the feedback to heart and this was just a tongue in cheek reference to it.

    • @lordmike9331
      @lordmike9331 ปีที่แล้ว +1

      last vid he also added a centipede

  • @oscarv6907
    @oscarv6907 ปีที่แล้ว +8

    Thank you for reading our feedback and changing the rules so you go first and also thank you for leaving aside the centipedes aside for a bit (you can still use them in some episodes, it is simply the fact that some viewers prefer to explore different ideas in each video). I really like this video, I’ll leave my like and hope for future similar content with your always great production production.

  • @dodopie3577
    @dodopie3577 ปีที่แล้ว +7

    I love this series so much and am very happy with your decision to leave it to the other creators for big design changes. I feel like it shows a lot of maturity as a developer and I think this series still has so so much potential for greatness (I mean it already is amazing).

  • @enoch4392
    @enoch4392 ปีที่แล้ว +6

    Love that you listen to the feedback and improve the series to become better and better. Idk why but since watching this series from the beginning i feel like a proud dad watching a kid grow up! :)

  • @TheFireFix
    @TheFireFix ปีที่แล้ว +99

    He finally listened… no more GOD DAMN CENTIPEDES

    • @Blackthornprod
      @Blackthornprod  ปีที่แล้ว +56

      never again

    • @Sekai17
      @Sekai17 ปีที่แล้ว +2

      Yippie! 🎉

    • @hercar20xx5
      @hercar20xx5 ปีที่แล้ว +1

      Thank you!

    • @maxgamer-on3jj
      @maxgamer-on3jj ปีที่แล้ว +1

      ​@@Blackthornprod THANK YOU lol

    • @Muskar2
      @Muskar2 ปีที่แล้ว +1

      @@Blackthornprod So what are you going to do if you're handed a bug-based horror game with boss battles? 😅

  • @bzas11
    @bzas11 ปีที่แล้ว +14

    I hate the fact that the sheeps could not be obducted in the final version :(

    • @AlexDim007
      @AlexDim007 ปีที่แล้ว +3

      Deiltli really made the game worse in my opinion

    • @ScaryPhilosophy
      @ScaryPhilosophy ปีที่แล้ว +8

      Well he said it didn’t work anymore but yeah would probably have been nicer if he had fixed that bug instead of going for a completely different loose condition. This took away a lot of strategic choices. But that’s just how it is when there is no communication between devs.

    • @DarkAlice
      @DarkAlice ปีที่แล้ว +8

      @@ScaryPhilosophy Yeah, not really sure on his intention there. "Oh, a feature that I can tell was attempted to be implemented and no longer works? Let me remove that entirely!"

    • @thejesterbox4096
      @thejesterbox4096 ปีที่แล้ว

      Well I hate you! ):

  • @williammiketon5413
    @williammiketon5413 ปีที่แล้ว +2

    i like this one alot actually. It feels exactly like what you would expect if 7 different people worked on a game without talking, a little bit of back and forth on ideas reverting and converting but overall going in one general direction. Really cool to watch thanks Blackthornprod

  • @thatokperson
    @thatokperson 5 หลายเดือนก่อน +1

    Wow this one actually came out well and all the developers actually tried to be helpful for the next. Best one so far!

  • @tzor_182
    @tzor_182 ปีที่แล้ว +3

    The amount of creativeness with each game is honestly insane, love this series!

  • @overrideFunction
    @overrideFunction ปีที่แล้ว +5

    Just a minute in and already laughing over the centipede bit😂

  • @yessirge
    @yessirge 8 หลายเดือนก่อน +1

    Dailtli was so close and yet so far :D When he turned single sheep into herds with roofs, I really hoped the sheep would gradually get sucked into space once the roof was destroyed, making you lose HP. This way, I don't really understand the need for sheep at all 🤔

  • @ryanpatton4394
    @ryanpatton4394 ปีที่แล้ว +5

    died laughing at the centipede bit lmao

  • @arikrinberg3203
    @arikrinberg3203 ปีที่แล้ว +2

    Idea for pass the game: use 8 devs and a tree structure. Oen dev passes the same game to two devs, and each one of them passes to two more. You can compare the final outcomes.

  • @rkhannahstudios6500
    @rkhannahstudios6500 ปีที่แล้ว +2

    I love this content and see how the game goes! Also thank you for being a youtube that sees their fans' comments about what they disliked and why, and acknowledging them in a way that fits your content, not many youtube I see really do this, so thank you for making the centipede a joke and making me smile and laugh at something that truly upset when it first happened. Keep doing what you do!

  • @Formoka
    @Formoka ปีที่แล้ว +1

    Loved him joking about his Centipede addiction. This run through went really well! The art design stayed consistent, the gameplay worked really well, the instructions for the game were clear; it turned out great!!!

  • @NateKeplinger-oq9ic
    @NateKeplinger-oq9ic ปีที่แล้ว +5

    can’t wait for the course to drop!

  • @davidmikan7925
    @davidmikan7925 ปีที่แล้ว +2

    I think it's a great change to have you go first, that way you can set up a cool base direction for the next devs while letting their individual contributions shine more!

  • @Muskar2
    @Muskar2 ปีที่แล้ว +1

    Love this series so much I can't miss one.
    And while I definitely enjoy the quantity, I'd also love some more quality ones with more time for each dev, two rounds and allowing passing on one word (or alternatively ~50 characters), instead of "no communication".

  • @LaScienceMusicale
    @LaScienceMusicale ปีที่แล้ว +6

    Wow, this video is amazing! , the game they created was simple but fun, and the development process was fascinating to watch

  • @LineOfThy
    @LineOfThy ปีที่แล้ว +3

    I've been saying this forever, take the devs who can do a lot with a little time and make them go first so they can build up a strong foundation.

  • @not_dragonz9770
    @not_dragonz9770 ปีที่แล้ว

    Always a treat to watch one of these videos. I love to see how the game is changed from start to end with each developer adding their own changes

  • @bappoinR
    @bappoinR ปีที่แล้ว +3

    Will there be themes for the hollidays?

  • @nolamo1496
    @nolamo1496 ปีที่แล้ว +1

    this idea is so unique, and the visuals are really cohesive!

  • @jesse7977
    @jesse7977 ปีที่แล้ว +4

    Love this content guys! Great job!

  • @foldupgames
    @foldupgames ปีที่แล้ว +1

    Legit thank you Noa for being humble and doing a cool setup.
    This game went...differently really fast.

  • @salahu-dinkhalifah1734
    @salahu-dinkhalifah1734 ปีที่แล้ว +1

    I love these “No communication series” plz make as many as you can!!!😊

  • @wheatana
    @wheatana ปีที่แล้ว

    I love these videos so much please keep making more. I love the reactions at the end I just wish they each had a second round to work on it like the last one. It would be cool to see everyone attempt another multiplayer game.

  • @moocowp4970
    @moocowp4970 ปีที่แล้ว

    i love these videos, and yay for reactions! definitely lots of interesting twists and turns but it came out really cool in the end anyway!

  • @kanethedev
    @kanethedev ปีที่แล้ว

    I love this series and how each dev leaves their mark on the final results

  • @jobietench
    @jobietench ปีที่แล้ว

    Thank you so much, i feel like i'm really gonna enjoy this series now :D

  • @LavroseRovender
    @LavroseRovender ปีที่แล้ว

    I’m absolutely addicted to these!! I think I’ve watched every video where people do this concept on TH-cam and I need more

  • @collinbates2276
    @collinbates2276 ปีที่แล้ว

    Keep making these! I always go to these videos when I'm bored and they're very entertaining.

  • @Icie145
    @Icie145 ปีที่แล้ว

    love this so much, glad ur continuing with this man :)

  • @hamzahawash3063
    @hamzahawash3063 ปีที่แล้ว +5

    One day ......
    I am gonna be a dev
    Maybe i won't be able to get in these challenges with yall
    But i am gonna do my best

  • @christianholland
    @christianholland ปีที่แล้ว +2

    I'm really glad he realized how much people disliked him adding the centipede boss, and had a little fun with it. Great job guys!

  • @amine8689
    @amine8689 5 หลายเดือนก่อน

    AIA is so good, everytime he gets a project, it gets 10x better when it’s his turn

  • @Lazerface800
    @Lazerface800 ปีที่แล้ว +1

    The centipede joke was actually super funny nice

  • @xaius4348
    @xaius4348 ปีที่แล้ว +6

    I think I have an interesting perspective on the whole centipede boss thing as someone who does improv. There are a lot of similarities I've noticed between this challenge and Improv comedy. In improv, it may look like you do a lot of communicating, but you actually have to make a lot of decisions based on what you believe the other person is thinking and communicating subtlely, as you are both busy being in character.
    First, making bold decisions is a good thing. You want to make decisions that will push the scene/game forward for the next person, and you also want to end with a bang. Where it becomes an issue is actually found at a deeper level, as adding a centipede boss is in no way a bad thing.
    Improv has a well known rule referred to as "Yes, and." The idea that you should validate what has already been said/done before, and build on it. A giant centipede boss where it doesn't belong is subtely (or maybe not so subtely in this case) denying what was already established. And breaking this rule is often a result of breaking the first rule of Improv, "listen." You have to understand what was said/done before, or else it becomes difficult to validate it with your own actions, which can be tricky in this format.
    I guess all I'm saying is BlackthornProd should take some Improv classes.

    • @Muskar2
      @Muskar2 ปีที่แล้ว +1

      I agree, it's not the centipedes, it's the lack of "yes, and" and realizing the last dev slot is for polishing, not for making dramatic changes

  • @Bartholom
    @Bartholom ปีที่แล้ว

    Vous êtes des boss ! Une grosse source de motivation pour se lancer dans la création de jeux !

  • @JustA_RandomNoob
    @JustA_RandomNoob ปีที่แล้ว +1

    I feel bad for jelle he spent so long to make the sheep move

  • @shoulderoforion115
    @shoulderoforion115 3 หลายเดือนก่อน

    I love how in all of these no communication videos theres always 2 or 3 devs who work super hard on making a bunch of cool features, textures, animations, just for the next dev to remove all of it and change the entire game. Its super funny to see the last dev in this video just completely remove buildables because he didnt understand how they worked lol

  • @cozyProgramm5883
    @cozyProgramm5883 ปีที่แล้ว

    Love these series ♥. The reactions of developers make this so interesting, like you feel the progress other developers made.

  • @user-bl9hq2gf6i
    @user-bl9hq2gf6i 3 หลายเดือนก่อน

    watching the whole backlog in order, nice to see the blackthornprod guys learnt from the last video :-) love the series!

  • @progress_games
    @progress_games ปีที่แล้ว

    So awesome having Jelle on this challenge! I love his videos!

  • @bd_asian
    @bd_asian ปีที่แล้ว

    This series is great. Don't stop producing games and the videos

  • @henrydumont5470
    @henrydumont5470 ปีที่แล้ว

    I'm really loving this series man, keep it up. I gotta say though, I think you should give the devs a bit longer for the sake of the games, ideally I feel like a whole day for each dev would allow them to do something cool but at least give them like 12 hours, 6 is just too little.

  • @JollySpider
    @JollySpider 11 หลายเดือนก่อน +2

    To summarize the video:
    "So I added a shield."
    "So I removed the shield."
    "So I added a shield."
    "So I removed the shield."
    "So I added a shield."
    "So I removed the shield."

  • @mktwinsmovies
    @mktwinsmovies ปีที่แล้ว

    Really great series and tutorial content. Consider a version where each dev can pass along one single word to the next dev.

  • @mattchstick
    @mattchstick 2 หลายเดือนก่อน

    The best part of these is one dev spending a bunch of time working on something and the next one going "...so I removed that."

  • @itr-dev
    @itr-dev ปีที่แล้ว +1

    It's fun how much this game changed in the early iterations this time

  • @fort-t70
    @fort-t70 ปีที่แล้ว +1

    Love watching your vids! Keep up the good work!!!❤❤

  • @hcmercy6786
    @hcmercy6786 ปีที่แล้ว

    as an aspiring game dev.. you guys inspire me. keep up and im waiting on that course

  • @Famously5518
    @Famously5518 11 หลายเดือนก่อน +2

    feels like you really want to make human centipede kinda game

  • @jonathanaspeling9535
    @jonathanaspeling9535 ปีที่แล้ว

    The "Babe!" DM really got me ROFL 🤣🤣 Great series and great episode - amazing!

  • @Kio_Kurashi
    @Kio_Kurashi 10 หลายเดือนก่อน +1

    The first 3 devs were definitely not on a similar wavelength with this one XD

  • @christaltaylor473
    @christaltaylor473 11 หลายเดือนก่อน

    i like how you got these chill developers and then your suddenly jumpscared with AIA

  • @BigBroccoli_
    @BigBroccoli_ ปีที่แล้ว

    Man these games always turn out so well I love this series

  • @munopaishekutiwa4222
    @munopaishekutiwa4222 ปีที่แล้ว +4

    Amazing content keep it up , your one of the hardest working youtubers

  • @JubulusPrime
    @JubulusPrime 9 หลายเดือนก่อน

    I like how it is almost like some of the devs are batteling each other changing the idea of the game

  • @LuckyBird551
    @LuckyBird551 ปีที่แล้ว

    I've been binge watching all these Pass the Game challenge, and playing the resulting games, and I have to say I love it. I really think this form of game developing would be perfect for a Game Jam. Have you considered starting a "Pass the Game Challenge Game Jam" where a group of 6 people, without communicating, have to develop a game in 6 days by working on it one day each and passing it on?

    • @nightowl6055
      @nightowl6055 ปีที่แล้ว

      The problem is that this would be really easy to cheat in

  • @badazzmuffin5781
    @badazzmuffin5781 5 หลายเดือนก่อน

    I really like how accountable and light Noa is with the centipede 😂

  • @Floky
    @Floky ปีที่แล้ว

    Really like this series... It's just filled with creativity :O

  • @christo-j5507
    @christo-j5507 ปีที่แล้ว

    Bro your tutorial is amazing and your voice is so powerful!!!!

  • @thinkublu
    @thinkublu 10 หลายเดือนก่อน

    Would be interesting to see more of the dev reactions and also mayybe their reaction to the development process and how things changed

  • @Sky-._
    @Sky-._ 11 หลายเดือนก่อน +1

    Dev 3 making the sheep not move anymore was so disappointing lol

  • @neco5740
    @neco5740 ปีที่แล้ว +1

    Damn spending all that time to make the sheep move just for them to be immediately made stationary

  • @Basuko_Smoker
    @Basuko_Smoker ปีที่แล้ว

    This gotta be one of the dopest programming collabs

  • @Eleiber
    @Eleiber ปีที่แล้ว +1

    Haven't seen the video yet but I hope no centipedes, bosses or red monsters are added in the last segment.