My theory is that Nintendo learned that striped socks are associated with something negative/insulting in a certain part of the world so they decided that it would be easier to just not show them. Similar to how Transformers media stopped having the bots say slag (as in the waste material leftover when smelting metals) as a curse word because in England it is also used as a slur against women.
The amount of times I either pressed B to have Luigi do nothing or pressed A on the attack because I'm not used to switching buttons like that has been brutal. I got used to it now but that really is such an unnecessary change. That and Luigi jumping automatically in the overworld (you can make him jump manually with B but it's rarely ever required) makes me think the new developers reeeeaaallly weren't a fan of the A=Mario and B=Luigi thing. It almost feels more like they want to assign Luigi to L entirely.
@@tielmaster7879Luigi working more like an NPC instead of the other half of your controlled set in a game where it’s literally about connecting and their bond. A story with little to nothing for anyone over the age of 13. And performance issues out the wazoo when docked.
People care about this way too much. So much that they are ignoring all of the good review scores from other sites. IGN will never become irrelevant when fans still act like they killed their family when their favorite game gets a bad score from them
Thing is, it is a problem when it's such a devastating score, people are being apprehensive about the game because of this one review. It's nothing but insulting to an objectively rich and polished experience.
@Name_and_Address_Withheld never said that shouldn't be a thing, it's just that the game is not even close to other games IGN gave a similar score, so I can't really call it a fair review.
I got the game and its standard MnL fare, its a little slow to get going but after a bit you kick into high gear and enjoy a great RPG, im not done yet but im not expecting a falloff in quality The main thing that this does well is CREATIVITY, dream team was the last game to just run with a unique premise and build a world around it, and this game finally did it again. Its worth it
I’d definitely say so. There’s a lot of good stuff here, just that it takes probably 3 hours to get to where it should be at hour one. But either way, having fun with a solid M&L title
@@ctpp64 I'd argue it's on the lower side of M&L, alongside Paper Jam and Partners in Time. It has great ideas, and it has a new world to explore but a lot of the islands are designed very samey (which is also an issue in PiT), and rarely use the Bros. moves meaning that you can get around most of the game by just jumping, which is a bit dull. I'd argue Paper Jam, even if visually looks less interesting, has a better designed world than Brothership's bite-sized islands. A lot of IGN's criticisms are valid, but people only focus on the number score, which is something I feel is rather outdated because of this emphasis people have on the number. It's not a bad game mind you, it's just very flawed and held back by some design choices.
@@DarkkirbyKRPG yeah I actually liked paper jam's gameplay, even if the world was dull. sounds like this game has the reverse issue. nice that at least the environments look new
I have actually found the tutorial sections to be the best M&L has ever been; previously all of the tutorials were baked into the game, making them _very_ clunky and obtuse to skip or avoid, and now they're just pop-ups that vanish when I spam A. Honestly never felt quicker.
It's nice that the tutorial text is generally quicker to mash through, but the game still has the Nintendo problem of "stopping time to have the camera slowly pan to show you exactly what to do, then having your little floating companion explain it to you again in case you didn't get it from visuals alone". It honestly feels a bit ridiculous that they still rely on this so much. It's not the late 90s or early 2000s anymore - people understand how to navigate 3D space in games, and in the case of games like Brothership, the camera always shows you everything you need to see anyway. I'm glad that the newer Zelda games have at least mostly ditched this, but it's still lingered in other series.
the only issues I have with the game are A. it feels like Luigi lags behind a bit since he was programmed to be able to go off on his own this time around instead of how in the previous games the Bros were pretty much attatched at the hip as a single unit, and B. Because of said surgical hip removal it feels kinda like the only times you actually do anything with Luigi's buttons is in specific overworld and battle prompts. Other than that I'm having a blast with the game Also Luigi's shell attack should have a green lightning effect instead of the green fire to reference his old Thunderhand ability! I will die on this hill
one big issue for me is the game just feels like it starts way toooo slow no bosses, hammer, bros attacks, bros moves until a few hours in and there is so. much. text. i don't necessarily mind a lot of text but every time you get from an island or side quest you have to go through a bunch of text and it kills the flow imo otherwise, really enjoying it, and it's a pretty small gripe in the grand scheme of things
@@chambo_binkleston are you aware that you actually can skip? Just hold B during any cutscene and also mash A during text if you don't want to see it. Has already saved me like an hour!(23 hours played)
@@octavius3800 yes .. its not too big a help when the stopping is constant. but i should be approaching a point where the cut ins are slowing down so the experience should improve !!
I think the school system influences the way people think about these review scores. People see a 5 and they don’t think "oh, it's average" they think "that's an F."
To be fair, most reviewers do use scores that way. Generally if a reviewer doesn't adhere to that format, it's explicitly mentioned since that's not standard.
That's a structural issue with the gaming review system. Of course, most games tend to be good, but still. So in theory, a 79 is still a very good score.
I think it's less about school and more a question of whether it's a raw score or a curved score. If it's a raw score, then a 5 suggests roughly equal amounts of good and bad, and an average game from a major developer is around a 7 or 8. Hence, a 5 is a bad score. It's only on a curved score-where instead of being judged directly on its own merits, a game is judged against the hypothetical "average game"-that a 5 is average. Personally, I find raw scores more useful in reviews, but others may feel differently.
That's unfortunately the standard these days. Personally I would prefer a 4 or 5 star scale like they did with movies, but this is what we're stuck with. I don't know how long this particular reviewer has been in the business, but I find it hard to believe they actually believe a 5 is considered average.
I was VERY disappointed with the bad reviews before playing it myself, but after actually playing it pretty much every criticism people have had is such a small or nonexistent issue that it makes me question why people even listen to IGN. To anyone that hasn't played the game yet and think it looks fun, ignore the few negative reviews because chances are you won't agree with them.
Literally this. There are so many people saying "who even listens to IGN" who don't seem to realise A LOT of people listen to IGN. Most people who look for a review are gonna see that as top result, and many of these people will avoid buying the game. Many people who don't even see the review will _hear_ that it's "bad" and that's enough for them. This game is freaking amazing and I would recommend it to everyone
It’s fun, creative, I hate that Luigi is controlled by a in the menu, muscle memory for playing the originals hundreds of times is making it hard to memorize, and making me feel dumb, but outside of that it’s good.
@@e1iteyoshi998mostly because 1) there are too many people reviewing these games to just call them all “IGN,” but that’s how it is. 2) there’s a financial incentive to inflate the scores of certain bad AAA games
im 33 hours into the game, basically almost finished and its genuinely incredible, the review does bring up issues yes but they’re so minor in comparison to everything else this game does correctly, the world is great, story’s great, characters are fun and memorable its obvious they wanted to make their own superstar saga with how “back to basics” this game feels and they succeeded with flying colors
It's obvious you are projecting. Every thing you point out as a positive, was pointed out as a negative in the review. Just accept that other people have other opinions and don't always do stuff for a malicious agenda. You know, like an adult.
@@KanalDerGutenSache Im not saying there's an agenda. I AM saying a 5 wasnt exactly good for discourse. Has the score been a 7, I dont think people worry. The game is great and doesnt deserve this reaction. Its a very outlier score that sadly reached a broad audience
I personally give the game a 7 overall. That stems from how the game looks, the world is great, battle mechanics are great, story is eh, characters I could care less about, and it is rather slow not many bosses.
Agreed. I don't understand how he can say he's disappointed when he hasn't even played the game yet. Especially since I've heard lots of people say that they really enjoyed the game. He seems to be only focusing on the criticism, and letting it tamper his view of a game he hasn't even tried yet.
Yeah, people give too much Credit too random online reviewers. They can Not Tell you what you like, so just ignore them. If you want listen to online reviewers, try to find people who actually share your gaming interests, Like Arlo sharing my Personal taste. IGN are just some random anonyme reviewers, so there is no point in Reading their reviews
@@magic2546Arlo does have the problem of letting other people's opinions influence his review. He did the same with Echoes of Wisdom, calling the game bad despite admitting he only played half way through the game.
This is what I did with pokemon violet and later shield. They had problems, sure (*ahem*, lag lake in Scarlet/Violet) but were nowhere near the "unplayable buggy mess" the internet seemed to claim they were.
Ngl, it left a bad first impression on me, but the game picks up like crazy and I've been obsessed with it these past few days lol. I think you're putting way too much stock into what some people are saying. You should really just take that leap dawg, no hesitation!
I would be upset if we don't get another M&L game because of IGN. I love this series to death, and I don't want to lose it again. People are taking IGN seriously because the person who wrote the review for Brothership played the previous M&L games. I'm 15 hours in, and the review is full of BS. Two things I'll agree on are the pacing and removed roulette bonus, which takes out replayabillity.
The only way that happens is if people keep giving the review a platform, like even Arlo is doing with this video. Most people familiar with game reviews know that IGN is inconsistent at best when it comes to their scoring, and they have become a meme for it before. ("Too much water, 7.8/10")
I don't even mean this negatively about ign but nobody really gives a fuck about ign man. mario is like mickey mouse. kids love that shit and will play the game. do kids know what ign is? no.
The biggest problem with the IGN review is the way people reacted to it. People got so defensive, immediately (before the game had even released) that it's now impossible to tell genuine praise for the game from people who are just trying to shout down any criticisms. Like I genuinely can't tell if it's a good game or not cause of how everyone decided to reactively glaze the hell out of it
I was as worried as you were Arlo, I’ve felt these things about old M&L games, but after getting past the tutorial island I’m enjoying it more than the reviews led me to believe
This feels like an overreaction based on a middling IGN review and some drama because fans don't like hearing criticism The game has had great reviews across the board, and the sales seem fine. I don't think there's anything to worry about tbh
@@LordFawful90 Who tf cares about Dustborn? I would have never heard of it if it wasn't for chuds like you. Y'all just took a small, average (meaning pretty bad) indie game that would have flew under the radar and just dragged it through kilometers of shit. And the reason IGN has inconsistent review scores is because objective video game reviews are non-existent. IGN is made of lots of different people who review games differently, some are too easy on small games, some have expectations most games can't meet.
Yeah I've gotta say, unless they can really sell me on Luigi at some point later in the game, that full 10/10 is gonna have to stay out of reach. Easy 9/10 tho!!
“Too long” is a really valid complaint that we need to talk more about in this modern gaming landscape. There’s not enough time or money for how overlysized and expensive so many modern games are.
But be careful, because there is nothing good about a 4 hour game with no replayability being sold for full price. Filler is bad, but even worse is asking the moon financially for less than a weekend of enjoyment.
@tomoaries nah the game is like 35-60 hours long depending on how many side quests and battles you do. Personally my completed save file is about 50 hours and I actually think it's a pretty good length (especially for an RPG), with most of the slower pacing being at the start. I wouldn't really say this game is too long because it kept me engaged right until the end.
A 7 is actually very fitting for concord. The game itself wasn’t bad, it was just terribly generic and $40 while its competitors were more interesting and free And also yeah what the other commenter said, they’re reviews written by completely different people. IGN is not a hive mind
The hand holding and tutorials are basically nonexistent. The story and characters in my opinion are some of the best and most compelling characters in the Mario and Luigi series. It is probably my favorite Mario rpg in general, such an amazing experience that I will play again and again!
I think where Arlo hasn't played the game yet, he's getting this point confused. You're right that the game isn't super hand-holdy with tutorials and stuff for the most part. But the pacing early on is still pretty rough. It takes a good couple of hours before you even get the Hammer ability, and then a few extra hours after that before you get your first Bros. Move. So it feels very repetitive at first because your combat options are so limited and you only have one or two moves to choose from. I think Nintendo heard the feedback about the games being too hand-holdy, and they tried to correct this by giving you more time with one single thing at a time to figure it out for yourself. It tries to teach things to the player intuitively instead of having a bunch of text boxes, but it fails at that because the game treats you as if you need several hours of practice before you're ready for the next thing. Breath of the Wild was a positive step forward and felt very un-Nintendo in that it trusts the players' intelligence. I think that's part of the reason the game is so revered; it's designed in a way that players are able to make mistakes and then learn from them. Nintendo doesn't need to patronize their audience. They could give you your jump and your hammer and your first Bros. Attack within the first 30 minutes of the game, and it still wouldn't be nearly as overwhelming as playing a Xenoblade game for the first time. It's the polar opposite of Xenoblade 2 where instead of starting you with too much, it starts you with too little. That said, it picks up. I enjoy what I've played so far, so I'm not hating on the game. It's good, but definitely a little boring at first in combat.
See this is kind of crazy for me to read. Coming off the heels of the Super Mario RPG and Thousand Year Door remakes, the writing in this game absolutely does not seem as sharp or clever as either of those games. Like there is a noticeable downgrade in the writing quality. I’m still having fun, don’t get wrong, but I’d absolutely agree with those putting this around the 7 rating quality rather than a 9/10 like SMRPG and TTYD are.
I mean that was a silly phrase to write, but I felt that Too Much Water was a fair critique of the world design of ORAS. Though the other main criticism was Too Many HMs, and if Too Much Water memed to death I feel like people would also realize that ORAS indeed has too many HMs. That said review scores are stupid and dropping the score by 2.2 for those complaints is understandably rageable. But again, review scores are DUMB.
What? This Sonic game is less than a 9? Clearly the reviewers are biased and dumb for saying this game is the same score Sonic fans give every Sonic game more than 3 but less than 15 years old!
Let me just say, everyone I’ve talked to, myself included, absolutely love it. Haven’t really noticed too many performance dips, and I love the humor and the story I’ve seen so far is very promising.
as someone who wasn’t planning on buying this game and just had an extra voucher, I am pleasantly surprised with this game and think it’s up there in the series.
I'm maybe halfway through the game, and I was flabbergasted when I saw the IGN score. I honestly have thought the game is charming and pretty fun so far. I have a few qualms, but so far it easily gets a 8 for me. This is my first M&L game, but I'm a big old-school Paper Mario fan, and I think this is a great Nintendo RPG. More enjoyable to me than Origami King and certainly way better than Sticker Star or Color Splash. The combat is fun, with plenty of variability in how you approach your battle strategy. The game is nice and long, with plenty to do, so I feel like I'm getting my money's worth, though I could see how trying to finish a long game quickly could irk a reviewer. My only downsides are that the dialogue is on the chatty side, I get annoyed with how difficult the enemies are to avoid, and the loading in and out of battles is a little long. But I'm a hardcore PC gamer and have noticed no hugely distracting dips in framerate. The controls between Mario and Luigi weren't difficult for me to get used to, but I've never played a M&L game before. I wish there was a better system in place at IGN for reviewing games, rather than just letting a single salty guy crap all over it because it wasn't what that one dude wanted/expected. Also Arlo, you good my guy? I feel like every other video in the years I've been watching you you're sick.
It starts slow but picks up considerably later in the game. I feel like most people are complaining a lot because they haven’t gotten past the slow start yet. It’s not without flaw but I highly recommend making your judgement after you get later into the game.
People will always argue about IGN scores. When you’re a company made of dozens of different reviewers and you’re as old and as popular as IGN you’re bound to piss some people off with every review
If a game score is too high, they are just corporate shills who shouldn't be taken seriously, and when a game reviews badly, they are just haters who don't know how to play a game, so they shouldn't be taken seriously, but if the score is in the middle, like a 7 or 8, they are just playing it safe so obviously they have to be both corporate shills AND are haters too, so they shouldn't be taken seriously 😂
IGN does have a history of being very harsh on spinoffs, and disliking many RPGs. They just seem to have a problem of not having a taste variety in their "dozens of different reviewers". To be hyperbolic, you don't tell the guy who only plays Madden and CoD to review Pikmin or Kirby.
@@GKplus8 and the guy who made this review (logan plant), has only really reviewed nintendo games (or games that appeal to a similar audience like plucky squire). he gave ttyd a 9/10, he gave mario party jamboree a 9/10. he also seems like he's fairly new to ign, his first review was in january for another code recollection
@DoodleDonkey45 this isn't really the problem though and is working way too hard to excuse them. The problem here is a 5/10 (especially on the IGN scale) is completely unreasonable. I think anywhere from 7-10 would have had much less pushback. Like 7 is too low, sure, but can be explained by some expected bias from the reviewer. But a FIVE? you can't just explain away that with "some bias". They are just straight up wrong there. If this was _some guy_ you could say "well that's just his opinion, he has different taste", but this is IGN we are talking about. We are expecting something that reflects the views of most people as objectively as reasonably possible, and it's clear from other reviews that that's not even close to the case.
I don’t get ANY of the hate this game is getting. Being a hardcore fan of Mario and Luigi, this game is AMAZING. It’s baffling the negativity it’s getting from one bad review
If you do read the comments of these, I do want to say that I have played up until the first boss fight. However because of the bad pacing, it took me 3 hours to unlock the Hammers and 5 hours to unlock my first Bros Move. This is stuff you unlock within the FIRST hour in Bowsers Inside Story. So far this isn’t my favorite M&L game, but I’ll see how my mind changes as it goes on.
So far I think it has a lot of potential, but it’s been a real grind to get going. I don’t know why Nintendo hasn’t evolved past this insane level of slow handholding by now. It’s not a complicated rpg and doesn’t need hours of tutorials to get going.
My progress was pretty slow but mostly cause I wanted to get the No Equipment challenge out of the way. Fortunately the game is also really easy for the series' standards, and I haven't had a single brother KO'd up to the first boss and beyond.
I will say…this game (more than others in the series) takes time to get good. But when it gets good it gets GOOD! Edit: Keep in mind as well, these journalists have very strict deadlines to put out a review the SECOND embargo releases. As with any game, if you rush it- that will put a stain on any experience, not even just with RPG’s. I had to sleep on this game my first one or two play-sessions before it clicked. EDIT EDIT: ok I’ve gotta admit…really not enjoying this game. It’s become a slog. I’m about 2/3rds of the way through and ready for it to be over. :(
@@caydenzmyers The first 5-6 hours of this game are almost unforgivably slow. I’m having a lot more fun now that I’ve done my first great lighthouse, but the fact that I was 6 hours into the game and hadn’t even seen the main villain of the game or even interacted with one of the primary battle mechanics (plugs) is wild. And having to go back and forth between the 3 starting islands so many times is just insane padding. I don’t blame anyone for being upset with the pacing for the first part of this game, I’m really surprised they didn’t go back and tighten that up. The game is already long AF
@@jasoncporter I tend to agree with you honestly. I still don’t like the new npc character designs. It feels even less inspired to me than the npc’s in Super Paper Mario (which says a lot) Dream Team is still my absolute favorite in the series.
I'm too old and too busy to play through 5-6 hours of downright boring in the off chance it might get good eventually though. And that's a perfectly valid criticism for a lot of people.
Y’all gotta just enjoy the game. This type of drama is partly the reason why we had to wait so long for this game. It’s been years since M&LBIS remake and M&LPJ.
As someone who is 15hrs in the game, this rating is bogus. As someone who has played through all the games except Partners in Time, this game fits right in with the rest of them.
Honestly I'm 5 hours in and I'm really enjoying it. I don't personally like it as much as Bowser's inside story and dream team so far. But I want to keep playing it. I think it's a "play it for yourself and get your own opinion" situation
@charlestrudel8308 actually Superstar Saga and Bowser's Inside Story are both tied for the highest rating at 90, Dream Team Bros actually has a lower rating than Partners in Time which had an 86 compared to Dream Team Bros' 81.
So I can only speak to my experience, but I have no idea what people are talking about in terms of hand holding and the game stopping you to practice something. At every chance they have to do that, you have an option to skip. I’ve not done a single tutorial so far in 7 hours. It’s weird that they said that. Additionally, you can straight up fast forward or skip cutscenes and dialogue. That’s blissful for this series and will probably make this infinitely easier to replay.
I like how he says that the tutorials are too handy hold but dude, have you even played the older games? This one has only a pop up screen, fast and simple. The other ones had stuff like a character stopping you and saying "M Red blocks are for Mario"
I am 23 hours into the game. I am having a great time. There is some handholdy stuff, the biggest offender being that there is a gate-opening and gate-closing cutscene EVERY TIME. I really dont get the dialogue critiques though. I absolutely LOVE all the electricity and cord puns, Snoutlet is the least annoying sidekick ive seen from M&L, and the new reoccurring characters have personality and actually help you and do important things. Sure, they always leave it to the brothers for the most important things, but the "..." that M&L do where you know theyre looking at the character like "c'mon bro, you said you had this. Fine i guess." Sends me every time still! As of right now im on the 3rd sea and they are still adding more aspects to the world traversal and combat! I saw someone comment that the Bros. Moves (for traversing the overworld) arent used much, that person has definitely not put more than 10 hours in. 8/10 so far, dont let other people tell you a game isnt for you!(also dont let others tell you a game IS right for you, these are all my opinions for you to judge yourself.)
It's always kind of fun when a game receives reviews this all over the place. Some people love it, some people hate it, and you may not know what camp you fall into until you play it yourself. That's some fun discussion. I'll probably get it. For me, an RPG's combat is far more important than any other factor, so the fact that everyone seems to agree that the combat is good gives me a lot of hope.
I'm so confused. Like, aside from the IGN review, I can't really think of anything out of the ordinary in this game. "Too much talking?" Like...an RPG? These are the octopath developers here. They... talk. In RPGs. "Frame Rate drops." I checked the one Digital Foundry video. It's an Epic engine issue? One that shouldn't be there, but plagues the Octopath Traveler games? I've ran into it once. Hammer minigame, where the hand-holding was gone. There's a weird hit-box there, and when the frame drops, you can miss the timing as it speeds up. Everywhere else? Super generous timings! "The not-a-pig won't stop talking about not being a pig." 4 times. I've gotten through a little over the first 1/5th of the ocean, and 4 times. The NPC brought it up, and then shut up about it. They're also not aggressively irritating to other NPCs, like previous games. And one time? One time, they were called out as being a pig... and only an animation. *No other reaction!* Should I be angry that the game wasn't as annoying as I expected it to be? "So much waiting for the next island." True, I hit this once. And then the game just *handed me a speedup*. You can just... *go faster.* Version 1.0.0. I am so confused. Like, I was bad at marketing pre-orders for this game at GameStop since: it's an RPG. RPGs traditionally aren't for everyone. 6 preorders? Not bad for an RPG. Better than most at our store! Just... 8/10 is fine. I'm so confused. I hope you enjoy the game when you do play it. ^-^ I think it's very smart you're not rushing into it. Never good to rush things. But when the game decides to go: "Wait, instead of silly goofy Mario & Luigi antics, we're gonna toss Octopath Traveler writing in here", like... is there a way I'm *supposed* to feel about it? I'm so, so confused.
Until you put that food in your mouth you won't know" So play the game before giving commentary! "Review scores are stupid, so don't pay attention to them!" But your letting it affect when you play the game.
no, he’s not letting the *score* affect him. he’s letting the specific *complaints* ,especially those of people who otherwise thought highly of the game, inform his decision to play or not play. yknow. like how reviews work
Don't criticize a product you have not purchased, or trust reviews on a product you have not purchased, just buy product, engage with product, then buy next product.
@@aprinnyonbreak1290 No one has to buy anything. But yeah, no one should criticize a product they have not experienced. It defeats the purpose of criticizing it.
I can promise you that this game is NOT as hand-holdy. I remember the old games having these long, tedious tutorials... but Brothership does not have those at all, and I don't even understand where people are getting that impression from. The tutorials are very quick and snappy. Most of the information is point-blank told to you through a little menu. Straight to the point, back to the game in no time at all. I think a lot of people were let down because they had ridiculously high hopes. It's not the best game ever conceived, but it's still really good.
Must just be an individual basis thing then, cause as someone who also grew up with the Superstar Saga, Partners in Time and Bowser's Inside Story... it feels like home. Solid, clean and fun whilst also still having that witty charm and expression I remember. Sure, I can say it's odd that the framerate is inconsistent, maybe it'll get patched or run better on the newer system perhaps? That's my only problem, otherwise it's amazing.
I’m enjoying the game but it has a very slow start. The biggest grip was how long it took to get the first bros move. I played for 4 hour before I unlocked them.
Same here, literally took 4 hours just to fight the first boss. Before all that it definitely gets boring as you’re literally just jumping on enemies, I feel like the start could’ve been handled better for sure
I think people are either underselling this game or over hyping the past games. No Mario and Luigi game has ever had a super good story. It's always been more about the vibes and characters than the actual plot. This game lives up to and surpasses many of the old games in this regard. The story isn't anything special, but that's normal. The writing is still the goofy, punny, and cheesy writing we all fell in love with since Superstar Saga.
yeah I'm enjoying the side characters in this more then PiT or Dream Team (PiT overall had the better premise but still) the only story heavy Mario RPGs were TTYD and SPM the rest have been either silly adventures running into weirdos or just really boring (SS-CS-OK-Paper Jam)
I’m about 3 hours in. It’s had a slow start but everything I have played I’ve enjoyed so far and I’m a long time fan. If the game opens up more from where I am at I think I’ll be happy and I really hope the fans of the original games cool it on the criticisms because it’s unrealistic to expect this to immediately be as amazing as those old games. It’s a new look, a new developer, and most importantly a new system and I think this game is a great opportunity for the series to be reinvigorated in the modern generation. Don’t listen to the critics just try the game for yourself.
I wouldn't say one mediocre review would make the launch go "not smoothly" especially when based on other reviews the 5/10 is a pretty big outlier. Though I think it is justified for a lot of longtime fans to go into Brothership with a lot of skepticism considering the state of Mario RPGs lately and the fact that Brothership has almost entirely fresh faces working on it this time. Overall though, really liking the game so far!
What makes me more than sad is people inherently DO take IGN's score as some final mark of a games' product. I have genuinely heard people in person say they were majorly excited for this game, bash and not care once IGN gave their opinion, and makes me sad cause people just cant form their own opinions anymore it seems. I dont wanna wait another 10 years for a sequel to the Mario and Luigi series because IGN bashed. Sure, its not perfect, Luigi being A button instead of B is diabolical and framerate issues are odd, but its still got its shine, emotion and fun wittiness the series always had, or well.... before the 3DS titles. Please, if you read this and love lite RPG's, you'll love this game whether a veteran in this series or new.
A review score of 5 is not a "medium", even though it should be. In "professional" reviews, a 5 means awful, 6 means pretty bad, 7 means mediocre, 8 means pretty good, 9 and 10 mean the reviewer was paid off by the game's publisher. Anything below a 5 is typically reserved for bottom-of-the-barrel shovelware. There's some weird corporate reason why it's done this way, but the point is, IGN giving the game a 5 means they absolutely hated it. I don't know why people care so much what IGN thinks, considering anyone with a functioning brain knows they're a bunch of hacks that we all should have stopped paying attention to back in the 2000s.
I'm just going to say it, if they held all Triple A titles to the same strict standards as they did here with Brothership, we'd be seeing a lot more 7s and 6s across the board.
The frame pacing issue is really disappointing. That marks both Brothership and Sonic Generations to release on Switch recently with poorly implemented framerate caps.
Honestly, I'm not sure about your Switch, but SxSG to me kept it's 30 fps frame rate extremely well, maybe outside of like one or two minor occurrences. The game was far better optimized than Frontiers.
@@thunderx456 Poor frame pacing caused by a bad cap doesn't result in frame drops. Just makes a game feel less smooth than it should at 30 (or whatever the cap is)
@@bradaloop Ah, sorry. Guess I don't entirely know what the term means. Even so, I sadly haven't been able to play a 3D Sonic game in 60 fps, so I probably wouldn't fully understand either way. Even so, in comparison to Brothership, I think SxSG is allowed to be a little lest strict in that considering it was a 3rd party game intended to be on current gen consoles. And it somehow looks good on Switch, compared to a 1st party game with heavy Nintendo involvement.
I don’t care what anyone says, my twin brother and I have been playing the whole game in co-op with half a joycon pair each with re-mapped controls and it’s been the most fun thing ever!
Ngl I haven't finished the game but istg if the final boss ends up being Bowser for no apparent reason, this is going with Paper Jam at the bottom of the M&L tier list
I'm really sensitive to frame pacing issues so I feel your pain. I need that flat frametime graph and smoothness otherwise I'm going to have a bad time even if the game runs at 60. Sad to see developers not care about it
The game was amazing. I absolutely loved it, it was everything people want in a Mario RPG, great story, lovable and charismatic characters, charming humor, the whole package, so things like this just baffles me.
"People treat a 5 out of 10 like it may as well be a zero. It's medium." The problem is that we've been conditioned to think otherwise thanks to the school grading system. If I got a 50% on a test, that's an F. On an A, B, C, D, F scale, a C is like a 70%. That would be "medium." The average person--myself included--looks at it this way. If Nintendo Life were to give a game a 5/10, it's likely a janky, broken mess with little to no redeeming qualities. Maybe a 5 means something different to IGN, I don't know. I think there needs to be a standardized agreement across the board of what these scores mean. But it's too open to interpretation, and when most of us have been in the school system for 12+ years and are accustomed to getting 6 out of 10 questions right on a test and it still being a failing grade despite being over half, that's how people are going to interpret review scores as well.
Yeah, but there's a difference here. Unless they are semi important games in the cultural sphere, IGN or any of these other game websites aren't reviewing any of the actual slop games that would actually land below a 5. You see, IGN isn't reviewing any of the near daily crap that lands on the eShop because there is no point to rate a game that is so clearly garbage. Because of this, the rating scale for games that actually make the list is more like 5 - 10 with 7.5 being the average of the actual quality games. That's why a 5 is a bad score. It's the lowest of the actually reviewed games.
With IGN, if the score is under a 7 it means its a bad grade. The person above me explains it pretty well, at least as far as American school is concerned.
This is what we call the four point scale. Anything below a 7 is basically a 0. Only a 7 to 10 is acceptable to most. This is why you need a 1-5 or even a 1-3 score system.
Just recently finished the game myself, and while some of the issues like the pacing at the start and some performance hiccups are somewhat valid, everything else is a minor nitpick at best. The story's fun and engaging, Concordia's a fun concept as a world with good world building, there's ton of quirky original characters, the art style's gorgeous, the animation is expressive and fluid, Peach has something of an active role in the story than just being the damsel in distress, Luigi feels a lot more respected as a hero (though he still has his clumsy moments, which is just part of his character), Mario continues to be a good older brother, and the combat is just as fun as it's ever been. In addition to the Mario + Rabbids games, it's refreshing for another Mario RPG to be this full of charm and enjoyment after about 12 years of a decline in quality from the genre since Paper Mario Sticker Star and onwards. Plus, Kevin Afghani has really improved as the voices for Mario & Luigi. He really let loose in Brothership the same way Charles Martinet did with Mario in Sunshine.
It wasn't the score itself that made that a meme, it was the specific "too much water" critique. The meme wasn't just "7.8/10" it was "7.8/10, too much (insert thing here)"
@@AshyMuted which was dumb because it's a good critique. Water in classic Pokemon is just cringe, it's basically sunny caves, and caves fucking suck in Pokemon. It's unfun to explore, the routes are lame, the water routes are the worst part of the game and it makes up a lot of the last third.
@@internetguy7319 Complaining about caves/water in Pokémon games with classic-style encounters is beyond dumb. Ever since I was a kid I just used repels lmao, not sure why a lot of people didn't
@ihatealderney The fact that the game gives you an item to circumvent its bad design doesn't make the design less bad. And having to constantly stay stocked on repels, and go into your inventory to use them, is tedious.
I've seen enough of professional gaming journalism to know that it's only 'professional' in the sense that the people involved are getting paid for it.
how many big nintendo games in the past few years have you known to get a 5? you can rationalize what 5 means all you want, but it still stands that mostly everyone's first reaction to seeing that score is "oh that's not good"
This video has convinced me to get it rn. I’m gonna give it a chance, Mario and Luigi past games were my childhood favorite series getting them on christmas. Even if it’s not the best game ever, I want to experience the return of my favorite series
So far it feels like home. The characters have the most wholesome personalities. The load times after most fights are like 3 seconds lol, don’t worry. The whole select with A then attack with B for Luigi is a little strange to get used to, but it’s not experience ruining
This game wasn't in my main game radar, but due to recent events I was under a lot of stress and anxiety. Then I remembered that this game came out. So I bought it and I am enjoying it! My mom always told me that it's important to have your own opinion to stuff. I avoided reviews and played it for myself. The critiques are valid! It is a little slow paced and I also don't like the hand-holding approach. But the gameplay is nice and I love characters. I will admit I find myself preferring to play Princess Peach Showtime due to the more fast paced gameplay. But I think Brother ship is a charming Mario and Luigi game!
I just finished the game, but the performance noticeably dips a lot in the final third part of the game. There are even moments where NPCs pop into view unexpectedly, which can be a bit distracting. But I still really like this game.
I think it’s a good game and I’m glad I got it. It has a couple of issues but it was fine and no lag on my end. I don’t trust a lot of review sites with scores
I don’t know why people are saying the dialogue and story is bad. I love these characters so far. Not every NPC is like an Undertale NPC, but there are plenty of characters with fun dialogue and jokes. Also Mario and Luigi’s brother dynamic is the best it has ever been. The game is super charming
No mnl has had a great story, but the characters were generally fun and worth following through with. I hate all these gormless block creatures and none of them are funny.
Playing it myself, I think the issues are overblown. Yeah the writing isn't quite on the level of paper mario, but I'm still having plenty of fun with it and it's wonderful seeing so many new character designs in a mario rpg again (literally been over a decade since the last time). My biggest gripe with the game is just the fact that there's this massive missed opportunity to have it be the first mario rpg with a co-op option. Like I think it would've been sick if you could just have a second player play as Luigi, especially since they already did most the work to have that happen.
My biggest issue is the humongous diagloge and the WORST part is that they removed the level roulette. Idk who came up with this, but the person got no idea what made fighting and leveling fun in this game. Back than, it was alaways fun to fight ever enemy since it was worth leveling up and getting to chose your personal build. Now I don't care about fights at all and the new System is just terrible. Normaly I'm very picky with lags, personally I haven't got much lag, but also I stopped playing after 5 hours since I can't stand the shit ton of diaglouge.
@aliasella488 and paper jam is by far the worst paper mario, so this doesn't help your point since it doesn't matter. Why would you copy the worst parts of a game instead of doing it the right way
@@Cedrinya I don't know, I wasn't saying it was good. I'm just saying that, for *some* reason it was already a thing. I did not say anything about wether it was good or not.
Whats the point of this video? You're just adding to the negative dialogue about a game you havent even played(!), mainly because of one particularly bad review by a games reviewing company (IGN), that arent even respected (except by you apparently).
Yeah that'a a good mindset to have, as it kinda is a reboot, style-wise anyway. Not having Alphadream kinda forced that, but also opened them up to having more stylistic range.
At the risk of sounding like a fanboy bitch, yeah that's the issue. I didn't want a reboot, I wanted a sequel to some of my favorite games of all time.
It’s funny. I was not impressed by the trailers that I saw of the game, frankly, at all. But I’m about halfway through it now, and I’ve been enjoying it so much more than I could have expected, and honestly, I’ve been having more fun than I’ve had with M&L since I was a little kid. I still think it’s far from an absolutely immaculate game, but even still, the game fits my taste well.
Genuinely I have had none of these issues. The tutorials are barely forced and are put into an optional menu for you to review whenever. In fact if anything I think there is a noticeable lack of minigames. Like there’s a basic rhythm game like the paper peach dance in ttyd but I’m in world 4 doing a completionist playthrough and haven’t notice much. Oh there is also hammer rally but I don’t think that even had a tutorial. I think any major performance issue or long load times is more an issue with these individuals’ switchs but at least with the next console that should be fixed. And I still don’t know why people complain about reading in rpg games especially jrpgs. Like “oh no, this story driven game with deep world building and a large cast has a large story with lots of world building details and character interactions”. Oh I suppose the luigimation gimmick wears off super quick but they slow it down overtime.
Here’s a way that critique can make sense: the story isn’t interesting enough to justify all that text. If it’s like Paper Jam and is a whole lot of nothing, then almost all time reading is just a waste of the player’s time. I imagine it is a step up from Paper Jam, but the same principle could still apply.
I understand the concerns but I was never expecting this game to be this perfect M&L RPG game, I'm playing this because it's FUN - that's literally it. My expectation have been set to very standard depending from game to game but I'm enjoying it. I've just noticed as we've just become more doom and gloom with everything now it's just worrying and sad as a society. No wonder everyone is depressed and having mental issues. I'm not gonna let other people's weird and stupid opinions ruin things for me. Fuck that.
The game is honestly pretty good so far. I think you're right that maybe some of these reviewers are new, because it has about the same pacing as dream team and there are some really funny moments.
I'm playing the game and that review was so off base and, because we are simple creatures, that reviews nitpicks are going to plant seeds in everyone's heads for things to look for that they wouldn't have noticed otherwise.
Arlo I'm starting to worry about your puppet immune system
What puppet? Arlo is a blue monster…
@caydenzmyers He is Clearly a Muppet pretending to be a Monster! I fear moths are Eating him from the inside
Puppet??
been subbed to him for years he is sick like every other week kinda concerning
I hope he doesn't have some kind of immune deficiency or or some kind of autoimmune problem that would suck@@TCGToad
this could all have been avoided if they'd just let Luigi show off his cool socks
The strangest part was them _censoring_ his socks in the remake.
Yeah, it's kinda silly how by Dream Team they changed their designs to fit in better with the mainline games.
My theory is that Nintendo learned that striped socks are associated with something negative/insulting in a certain part of the world so they decided that it would be easier to just not show them. Similar to how Transformers media stopped having the bots say slag (as in the waste material leftover when smelting metals) as a curse word because in England it is also used as a slur against women.
@@AuraKnightStar Wait... wut? What on Earth are "striped socks" associated with that's insulting to _anyone?_
@@Wendy_O._Koopa i think striped socks can have some kind of meaning in some culture out there but I doubt it's an insulting thing
Making A the button for choosing Luigi's action command, and then switching to B for doing his action command, is actually diabolical lol
The amount of times I either pressed B to have Luigi do nothing or pressed A on the attack because I'm not used to switching buttons like that has been brutal.
I got used to it now but that really is such an unnecessary change. That and Luigi jumping automatically in the overworld (you can make him jump manually with B but it's rarely ever required) makes me think the new developers reeeeaaallly weren't a fan of the A=Mario and B=Luigi thing. It almost feels more like they want to assign Luigi to L entirely.
Absolutely and don't understand why they made that silly change.
This would be a great thing for a patch to fix! Just drop it in the options menu.
It's so annoying, I don't understand why they changed it.
That i hate but i got used to it quick
Not the first time people got upset over an IGN score, certainly won't be the last.
Didn't read the article, did they complain about "too much water"?
Not exactly but the “brothership” is a genuine issue
@@Surkk2960 No but it would've been ironically funny. And since nobody played Spirit Tracks, everyone assumed it'd play like The Wind Waker.
@@tylerharper5306 Guess they should've subtitled it "Bothership" am I right?
@@Surkk2960 they complained about performance and how boring boating is, there were other stuff but i don't remember rn
It’s amazing how one bad review can change the entire conversation around a game
I think Arlo is refering to more than just ign feedback. More user scores are coming out for better and worse.
Yeah, and many people have been complaining about similar issues. Excessive hand holding, bad pacing and not many bosses.
@@tielmaster7879Luigi working more like an NPC instead of the other half of your controlled set in a game where it’s literally about connecting and their bond. A story with little to nothing for anyone over the age of 13. And performance issues out the wazoo when docked.
@@masteroflag yeah the Luigi thing is a major issue.
@@BoliLelly The user scores are very postive overall.
People care about this way too much. So much that they are ignoring all of the good review scores from other sites. IGN will never become irrelevant when fans still act like they killed their family when their favorite game gets a bad score from them
It gets a 9 from me.
That’s the internet for ya
But then again, all the good scores are *why* IGN’s stands out so much 🤷🏻♀️
Thing is, it is a problem when it's such a devastating score, people are being apprehensive about the game because of this one review.
It's nothing but insulting to an objectively rich and polished experience.
@Name_and_Address_Withheld never said that shouldn't be a thing, it's just that the game is not even close to other games IGN gave a similar score, so I can't really call it a fair review.
@@Fiery_F_Flare DigitalFoundry showed the unstable framerate and long loading times, I wouldn't call that an "objectively polished experience"
I got the game and its standard MnL fare, its a little slow to get going but after a bit you kick into high gear and enjoy a great RPG, im not done yet but im not expecting a falloff in quality
The main thing that this does well is CREATIVITY, dream team was the last game to just run with a unique premise and build a world around it, and this game finally did it again. Its worth it
so, it's basically typical M&L but with the sailing to add more creative stuff?
I’d definitely say so. There’s a lot of good stuff here, just that it takes probably 3 hours to get to where it should be at hour one. But either way, having fun with a solid M&L title
@@ctpp64 I'd argue it's on the lower side of M&L, alongside Paper Jam and Partners in Time. It has great ideas, and it has a new world to explore but a lot of the islands are designed very samey (which is also an issue in PiT), and rarely use the Bros. moves meaning that you can get around most of the game by just jumping, which is a bit dull. I'd argue Paper Jam, even if visually looks less interesting, has a better designed world than Brothership's bite-sized islands.
A lot of IGN's criticisms are valid, but people only focus on the number score, which is something I feel is rather outdated because of this emphasis people have on the number. It's not a bad game mind you, it's just very flawed and held back by some design choices.
@@DarkkirbyKRPG yeah I actually liked paper jam's gameplay, even if the world was dull. sounds like this game has the reverse issue. nice that at least the environments look new
The dialogue could of used some creativity.
its so bland, safe and corporate.
I have actually found the tutorial sections to be the best M&L has ever been; previously all of the tutorials were baked into the game, making them _very_ clunky and obtuse to skip or avoid, and now they're just pop-ups that vanish when I spam A. Honestly never felt quicker.
If it's one criticism I really have not understood, it's the tutorials. They really are just "Window shows up explaining thing, click through, done."
That’s good to hear! Those types of tutorials I have never been a fan of.
@@theivoryguy2476windows are needlessly intrusive, imo.
It's nice that the tutorial text is generally quicker to mash through, but the game still has the Nintendo problem of "stopping time to have the camera slowly pan to show you exactly what to do, then having your little floating companion explain it to you again in case you didn't get it from visuals alone". It honestly feels a bit ridiculous that they still rely on this so much. It's not the late 90s or early 2000s anymore - people understand how to navigate 3D space in games, and in the case of games like Brothership, the camera always shows you everything you need to see anyway. I'm glad that the newer Zelda games have at least mostly ditched this, but it's still lingered in other series.
@MochaRitz And forced gameplay demonstrations aren't? That crap killed the pace all the way back in partners in time.
the only issues I have with the game are A. it feels like Luigi lags behind a bit since he was programmed to be able to go off on his own this time around instead of how in the previous games the Bros were pretty much attatched at the hip as a single unit, and B. Because of said surgical hip removal it feels kinda like the only times you actually do anything with Luigi's buttons is in specific overworld and battle prompts. Other than that I'm having a blast with the game
Also Luigi's shell attack should have a green lightning effect instead of the green fire to reference his old Thunderhand ability! I will die on this hill
one big issue for me is the game just feels like it starts way toooo slow
no bosses, hammer, bros attacks, bros moves until a few hours in and there is so. much. text.
i don't necessarily mind a lot of text but every time you get from an island or side quest you have to go through a bunch of text and it kills the flow imo
otherwise, really enjoying it, and it's a pretty small gripe in the grand scheme of things
@@pineaxolotl not being able to skip the text is killer. fun game but dang is it constantly stopping you from playing ..
@pineaxolotl that's every ML game starting out really slow. seems like a running theme in the series
@@chambo_binkleston are you aware that you actually can skip? Just hold B during any cutscene and also mash A during text if you don't want to see it. Has already saved me like an hour!(23 hours played)
@@octavius3800 yes .. its not too big a help when the stopping is constant. but i should be approaching a point where the cut ins are slowing down so the experience should improve !!
I think the school system influences the way people think about these review scores. People see a 5 and they don’t think "oh, it's average" they think "that's an F."
To be fair, most reviewers do use scores that way. Generally if a reviewer doesn't adhere to that format, it's explicitly mentioned since that's not standard.
to be fair it's different with IGN, who almost always stick to seven or above... A five from another reviewer wouldn't feel as shocking personally
That's a structural issue with the gaming review system. Of course, most games tend to be good, but still. So in theory, a 79 is still a very good score.
I think it's less about school and more a question of whether it's a raw score or a curved score.
If it's a raw score, then a 5 suggests roughly equal amounts of good and bad, and an average game from a major developer is around a 7 or 8. Hence, a 5 is a bad score.
It's only on a curved score-where instead of being judged directly on its own merits, a game is judged against the hypothetical "average game"-that a 5 is average.
Personally, I find raw scores more useful in reviews, but others may feel differently.
That's unfortunately the standard these days. Personally I would prefer a 4 or 5 star scale like they did with movies, but this is what we're stuck with.
I don't know how long this particular reviewer has been in the business, but I find it hard to believe they actually believe a 5 is considered average.
I was VERY disappointed with the bad reviews before playing it myself, but after actually playing it pretty much every criticism people have had is such a small or nonexistent issue that it makes me question why people even listen to IGN. To anyone that hasn't played the game yet and think it looks fun, ignore the few negative reviews because chances are you won't agree with them.
Literally this.
There are so many people saying "who even listens to IGN" who don't seem to realise A LOT of people listen to IGN.
Most people who look for a review are gonna see that as top result, and many of these people will avoid buying the game.
Many people who don't even see the review will _hear_ that it's "bad" and that's enough for them.
This game is freaking amazing and I would recommend it to everyone
IGN reviews are never consistent.
User score on Metacritic is about 8..2 now or something; the _actual Gamers_ are hitting back at the rotten !gN koopas!
It’s fun, creative, I hate that Luigi is controlled by a in the menu, muscle memory for playing the originals hundreds of times is making it hard to memorize, and making me feel dumb, but outside of that it’s good.
@@e1iteyoshi998mostly because
1) there are too many people reviewing these games to just call them all “IGN,” but that’s how it is.
2) there’s a financial incentive to inflate the scores of certain bad AAA games
im 33 hours into the game, basically almost finished and its genuinely incredible, the review does bring up issues yes but they’re so minor in comparison to everything else this game does correctly, the world is great, story’s great, characters are fun and memorable
its obvious they wanted to make their own superstar saga with how “back to basics” this game feels and they succeeded with flying colors
It's obvious you are projecting. Every thing you point out as a positive, was pointed out as a negative in the review. Just accept that other people have other opinions and don't always do stuff for a malicious agenda. You know, like an adult.
@@KanalDerGutenSache You're not him, buddy.
You're not him.
Preference! @@KanalDerGutenSache
@@KanalDerGutenSache Im not saying there's an agenda. I AM saying a 5 wasnt exactly good for discourse. Has the score been a 7, I dont think people worry. The game is great and doesnt deserve this reaction. Its a very outlier score that sadly reached a broad audience
I personally give the game a 7 overall. That stems from how the game looks, the world is great, battle mechanics are great, story is eh, characters I could care less about, and it is rather slow not many bosses.
I ignored the review and got the game and I'm having so much fun. I personally think you didn't need to make this video until you tried it.
Agreed. I don't understand how he can say he's disappointed when he hasn't even played the game yet. Especially since I've heard lots of people say that they really enjoyed the game. He seems to be only focusing on the criticism, and letting it tamper his view of a game he hasn't even tried yet.
Yeah, people give too much Credit too random online reviewers. They can Not Tell you what you like, so just ignore them. If you want listen to online reviewers, try to find people who actually share your gaming interests, Like Arlo sharing my Personal taste. IGN are just some random anonyme reviewers, so there is no point in Reading their reviews
Someone didn't finish the video before commenting
@@magic2546Arlo does have the problem of letting other people's opinions influence his review. He did the same with Echoes of Wisdom, calling the game bad despite admitting he only played half way through the game.
This is what I did with pokemon violet and later shield. They had problems, sure (*ahem*, lag lake in Scarlet/Violet) but were nowhere near the "unplayable buggy mess" the internet seemed to claim they were.
Ngl, it left a bad first impression on me, but the game picks up like crazy and I've been obsessed with it these past few days lol. I think you're putting way too much stock into what some people are saying. You should really just take that leap dawg, no hesitation!
Exactly. The game does take way too long to get going, but once it does, it becomes a total blast.
Arlo's been having a streak of bad opinions lately I noticed lol.
Not the end of the world, just find myself disagreeing with him more and more.
My biggest fear is IGN singlehandedly causing people to not buy the game. I don't wanna have to wait a decade for the next one 💀
Or worse, never get a new one after this
I would be upset if we don't get another M&L game because of IGN. I love this series to death, and I don't want to lose it again. People are taking IGN seriously because the person who wrote the review for Brothership played the previous M&L games. I'm 15 hours in, and the review is full of BS. Two things I'll agree on are the pacing and removed roulette bonus, which takes out replayabillity.
The only way that happens is if people keep giving the review a platform, like even Arlo is doing with this video. Most people familiar with game reviews know that IGN is inconsistent at best when it comes to their scoring, and they have become a meme for it before. ("Too much water, 7.8/10")
I don't even mean this negatively about ign but nobody really gives a fuck about ign man. mario is like mickey mouse. kids love that shit and will play the game. do kids know what ign is? no.
The biggest problem with the IGN review is the way people reacted to it. People got so defensive, immediately (before the game had even released) that it's now impossible to tell genuine praise for the game from people who are just trying to shout down any criticisms. Like I genuinely can't tell if it's a good game or not cause of how everyone decided to reactively glaze the hell out of it
I was as worried as you were Arlo, I’ve felt these things about old M&L games, but after getting past the tutorial island I’m enjoying it more than the reviews led me to believe
This feels like an overreaction based on a middling IGN review and some drama because fans don't like hearing criticism
The game has had great reviews across the board, and the sales seem fine. I don't think there's anything to worry about tbh
Is not that they praised dustborn and that game flopped massively after two weeks then Mario and Luigi comes out they butchered it..
@@LordFawful90 Who tf cares about Dustborn? I would have never heard of it if it wasn't for chuds like you. Y'all just took a small, average (meaning pretty bad) indie game that would have flew under the radar and just dragged it through kilometers of shit. And the reason IGN has inconsistent review scores is because objective video game reviews are non-existent. IGN is made of lots of different people who review games differently, some are too easy on small games, some have expectations most games can't meet.
I mean, the IGN review read like a 0/10, they clearly absolutely despised the game.
@@aminehsu6629 no it really doesn't
@@LordFawful90 not the same reviewer
The game Is great... Though Luigi acting like a NPC kind of hurts.
To me, it's bittersweet.
What are you talking about?
Yeah I've gotta say, unless they can really sell me on Luigi at some point later in the game, that full 10/10 is gonna have to stay out of reach. Easy 9/10 tho!!
he literaly is but also I get what you mean this is why the last series dipped in quality tho so I don't believe you when you say this one is good
@@PerfectKirbyusing luigi to do tasks automatically, probably. i do miss in the old games when you could switch between them.
“Too long” is a really valid complaint that we need to talk more about in this modern gaming landscape. There’s not enough time or money for how overlysized and expensive so many modern games are.
But be careful, because there is nothing good about a 4 hour game with no replayability being sold for full price. Filler is bad, but even worse is asking the moon financially for less than a weekend of enjoyment.
There does exist a middle ground, you know.
I think it’s reasonable to be skeptical after a game hits the 20-hour mark. That’s ten movies right there.
@ is this game 4 hours long!?!?!?
@tomoaries nah the game is like 35-60 hours long depending on how many side quests and battles you do.
Personally my completed save file is about 50 hours and I actually think it's a pretty good length (especially for an RPG), with most of the slower pacing being at the start.
I wouldn't really say this game is too long because it kept me engaged right until the end.
@@DodgeThatAttack Probably even longer if you want to get and do everything
Ign is basically the only place with a somewhat negative review. The average critic score is about 8/10 with a user score of 8.5/10
reminder the IGN reviewer logan gave STICKER star an 8.3 so and a lower score to dream team DONT LET IGN NOT DRIFT YOU FROM BUYING PEAK
Yeah, I can't trust anyone who gives Brothership a 5 while giving Sticker Star 8.3
One of the worst designed games I've ever played in my life -o-
missed opportunity not saying it wasn’t smooth sailing.
It’s not that they gave it a 5. It’s that they gave Concord a 7.
Another reviewer gave Concord a 7.
They also gave veilguard a 9
And people still care about what IGN says for some reason 😭😭
A 7 is actually very fitting for concord. The game itself wasn’t bad, it was just terribly generic and $40 while its competitors were more interesting and free
And also yeah what the other commenter said, they’re reviews written by completely different people. IGN is not a hive mind
Why are people mad that ign was finally honest and gave a mediocre game a mediocre score??? this is 100% a 5/10 game.
different reviewers you dummy
The hand holding and tutorials are basically nonexistent. The story and characters in my opinion are some of the best and most compelling characters in the Mario and Luigi series. It is probably my favorite Mario rpg in general, such an amazing experience that I will play again and again!
That's probably the only game you played in your entire life. Nothing you said is close to accurate.
I think where Arlo hasn't played the game yet, he's getting this point confused. You're right that the game isn't super hand-holdy with tutorials and stuff for the most part. But the pacing early on is still pretty rough. It takes a good couple of hours before you even get the Hammer ability, and then a few extra hours after that before you get your first Bros. Move. So it feels very repetitive at first because your combat options are so limited and you only have one or two moves to choose from.
I think Nintendo heard the feedback about the games being too hand-holdy, and they tried to correct this by giving you more time with one single thing at a time to figure it out for yourself. It tries to teach things to the player intuitively instead of having a bunch of text boxes, but it fails at that because the game treats you as if you need several hours of practice before you're ready for the next thing.
Breath of the Wild was a positive step forward and felt very un-Nintendo in that it trusts the players' intelligence. I think that's part of the reason the game is so revered; it's designed in a way that players are able to make mistakes and then learn from them. Nintendo doesn't need to patronize their audience. They could give you your jump and your hammer and your first Bros. Attack within the first 30 minutes of the game, and it still wouldn't be nearly as overwhelming as playing a Xenoblade game for the first time. It's the polar opposite of Xenoblade 2 where instead of starting you with too much, it starts you with too little.
That said, it picks up. I enjoy what I've played so far, so I'm not hating on the game. It's good, but definitely a little boring at first in combat.
I can agree on this 🙏
See this is kind of crazy for me to read. Coming off the heels of the Super Mario RPG and Thousand Year Door remakes, the writing in this game absolutely does not seem as sharp or clever as either of those games. Like there is a noticeable downgrade in the writing quality. I’m still having fun, don’t get wrong, but I’d absolutely agree with those putting this around the 7 rating quality rather than a 9/10 like SMRPG and TTYD are.
@Wally_McLoufyyes.
7.8/10: Too much water
me when having water environments affects the pacing of the game
But genuinely
I mean that was a silly phrase to write, but I felt that Too Much Water was a fair critique of the world design of ORAS. Though the other main criticism was Too Many HMs, and if Too Much Water memed to death I feel like people would also realize that ORAS indeed has too many HMs.
That said review scores are stupid and dropping the score by 2.2 for those complaints is understandably rageable. But again, review scores are DUMB.
@@guguy00 it's ORAS, the game is about the balance between oceans and land.
maxxie was right
Welcome to the Sonic the Hedgehog community for the past twenty years.
What? This Sonic game is less than a 9? Clearly the reviewers are biased and dumb for saying this game is the same score Sonic fans give every Sonic game more than 3 but less than 15 years old!
Let me just say, everyone I’ve talked to, myself included, absolutely love it. Haven’t really noticed too many performance dips, and I love the humor and the story I’ve seen so far is very promising.
as someone who wasn’t planning on buying this game and just had an extra voucher, I am pleasantly surprised with this game and think it’s up there in the series.
I'm maybe halfway through the game, and I was flabbergasted when I saw the IGN score. I honestly have thought the game is charming and pretty fun so far. I have a few qualms, but so far it easily gets a 8 for me. This is my first M&L game, but I'm a big old-school Paper Mario fan, and I think this is a great Nintendo RPG. More enjoyable to me than Origami King and certainly way better than Sticker Star or Color Splash. The combat is fun, with plenty of variability in how you approach your battle strategy. The game is nice and long, with plenty to do, so I feel like I'm getting my money's worth, though I could see how trying to finish a long game quickly could irk a reviewer. My only downsides are that the dialogue is on the chatty side, I get annoyed with how difficult the enemies are to avoid, and the loading in and out of battles is a little long. But I'm a hardcore PC gamer and have noticed no hugely distracting dips in framerate. The controls between Mario and Luigi weren't difficult for me to get used to, but I've never played a M&L game before. I wish there was a better system in place at IGN for reviewing games, rather than just letting a single salty guy crap all over it because it wasn't what that one dude wanted/expected.
Also Arlo, you good my guy? I feel like every other video in the years I've been watching you you're sick.
It starts slow but picks up considerably later in the game. I feel like most people are complaining a lot because they haven’t gotten past the slow start yet.
It’s not without flaw but I highly recommend making your judgement after you get later into the game.
I got past the first sea and started the 2nd sea I said to myself, "I don't think the ign reviewer got here yet 😅"
People will always argue about IGN scores. When you’re a company made of dozens of different reviewers and you’re as old and as popular as IGN you’re bound to piss some people off with every review
If a game score is too high, they are just corporate shills who shouldn't be taken seriously, and when a game reviews badly, they are just haters who don't know how to play a game, so they shouldn't be taken seriously, but if the score is in the middle, like a 7 or 8, they are just playing it safe so obviously they have to be both corporate shills AND are haters too, so they shouldn't be taken seriously 😂
@@DoodleDonkey45With that logic, nobody gets their points across.
IGN does have a history of being very harsh on spinoffs, and disliking many RPGs. They just seem to have a problem of not having a taste variety in their "dozens of different reviewers".
To be hyperbolic, you don't tell the guy who only plays Madden and CoD to review Pikmin or Kirby.
@@GKplus8 and the guy who made this review (logan plant), has only really reviewed nintendo games (or games that appeal to a similar audience like plucky squire). he gave ttyd a 9/10, he gave mario party jamboree a 9/10. he also seems like he's fairly new to ign, his first review was in january for another code recollection
@DoodleDonkey45 this isn't really the problem though and is working way too hard to excuse them.
The problem here is a 5/10 (especially on the IGN scale) is completely unreasonable.
I think anywhere from 7-10 would have had much less pushback.
Like 7 is too low, sure, but can be explained by some expected bias from the reviewer.
But a FIVE? you can't just explain away that with "some bias".
They are just straight up wrong there.
If this was _some guy_ you could say "well that's just his opinion, he has different taste", but this is IGN we are talking about.
We are expecting something that reflects the views of most people as objectively as reasonably possible, and it's clear from other reviews that that's not even close to the case.
I don’t get ANY of the hate this game is getting. Being a hardcore fan of Mario and Luigi, this game is AMAZING. It’s baffling the negativity it’s getting from one bad review
If you do read the comments of these, I do want to say that I have played up until the first boss fight. However because of the bad pacing, it took me 3 hours to unlock the Hammers and 5 hours to unlock my first Bros Move. This is stuff you unlock within the FIRST hour in Bowsers Inside Story. So far this isn’t my favorite M&L game, but I’ll see how my mind changes as it goes on.
So far I think it has a lot of potential, but it’s been a real grind to get going. I don’t know why Nintendo hasn’t evolved past this insane level of slow handholding by now. It’s not a complicated rpg and doesn’t need hours of tutorials to get going.
My progress was pretty slow but mostly cause I wanted to get the No Equipment challenge out of the way. Fortunately the game is also really easy for the series' standards, and I haven't had a single brother KO'd up to the first boss and beyond.
I will say…this game (more than others in the series) takes time to get good. But when it gets good it gets GOOD!
Edit: Keep in mind as well, these journalists have very strict deadlines to put out a review the SECOND embargo releases. As with any game, if you rush it- that will put a stain on any experience, not even just with RPG’s. I had to sleep on this game my first one or two play-sessions before it clicked.
EDIT EDIT: ok I’ve gotta admit…really not enjoying this game. It’s become a slog. I’m about 2/3rds of the way through and ready for it to be over. :(
@@caydenzmyers The first 5-6 hours of this game are almost unforgivably slow. I’m having a lot more fun now that I’ve done my first great lighthouse, but the fact that I was 6 hours into the game and hadn’t even seen the main villain of the game or even interacted with one of the primary battle mechanics (plugs) is wild. And having to go back and forth between the 3 starting islands so many times is just insane padding. I don’t blame anyone for being upset with the pacing for the first part of this game, I’m really surprised they didn’t go back and tighten that up. The game is already long AF
@@jasoncporter I tend to agree with you honestly. I still don’t like the new npc character designs. It feels even less inspired to me than the npc’s in Super Paper Mario (which says a lot) Dream Team is still my absolute favorite in the series.
I'm too old and too busy to play through 5-6 hours of downright boring in the off chance it might get good eventually though. And that's a perfectly valid criticism for a lot of people.
@@robofistsrevenge3288100%- although that’s nothing new for the M&L series as a whole. Just moreso here.
@@caydenzmyers super paper mario has incredible character designs wym
If Luigi said “That’s Mama Luigi to you, Mario!” In the game, maybe it would have gotten a good score
The ship system is so creative
Y’all gotta just enjoy the game. This type of drama is partly the reason why we had to wait so long for this game. It’s been years since M&LBIS remake and M&LPJ.
As someone who is 15hrs in the game, this rating is bogus. As someone who has played through all the games except Partners in Time, this game fits right in with the rest of them.
Honestly I'm 5 hours in and I'm really enjoying it. I don't personally like it as much as Bowser's inside story and dream team so far. But I want to keep playing it.
I think it's a "play it for yourself and get your own opinion" situation
i think the only 2 games in the series with a better average than 80 are these 2 you mention, so you are in line with the average.
@charlestrudel8308 actually Superstar Saga and Bowser's Inside Story are both tied for the highest rating at 90, Dream Team Bros actually has a lower rating than Partners in Time which had an 86 compared to Dream Team Bros' 81.
This is proof that Nintendo doesn't bribe IGN.
Unlike Disney who bribes any and everyone to love there content to maintain their brand to earn more and more money.
nintendo hates M&L and metroid tho
@@valentds(Looks at Metroid Dread, Prime 1 Remastered, and soon-to-be Prime 4.)
Suuuure they do.
So I can only speak to my experience, but I have no idea what people are talking about in terms of hand holding and the game stopping you to practice something. At every chance they have to do that, you have an option to skip. I’ve not done a single tutorial so far in 7 hours. It’s weird that they said that. Additionally, you can straight up fast forward or skip cutscenes and dialogue. That’s blissful for this series and will probably make this infinitely easier to replay.
I like how he says that the tutorials are too handy hold but dude, have you even played the older games? This one has only a pop up screen, fast and simple. The other ones had stuff like a character stopping you and saying "M Red blocks are for Mario"
I am 23 hours into the game. I am having a great time. There is some handholdy stuff, the biggest offender being that there is a gate-opening and gate-closing cutscene EVERY TIME. I really dont get the dialogue critiques though. I absolutely LOVE all the electricity and cord puns, Snoutlet is the least annoying sidekick ive seen from M&L, and the new reoccurring characters have personality and actually help you and do important things. Sure, they always leave it to the brothers for the most important things, but the "..." that M&L do where you know theyre looking at the character like "c'mon bro, you said you had this. Fine i guess." Sends me every time still! As of right now im on the 3rd sea and they are still adding more aspects to the world traversal and combat! I saw someone comment that the Bros. Moves (for traversing the overworld) arent used much, that person has definitely not put more than 10 hours in. 8/10 so far, dont let other people tell you a game isnt for you!(also dont let others tell you a game IS right for you, these are all my opinions for you to judge yourself.)
It's always kind of fun when a game receives reviews this all over the place. Some people love it, some people hate it, and you may not know what camp you fall into until you play it yourself. That's some fun discussion.
I'll probably get it. For me, an RPG's combat is far more important than any other factor, so the fact that everyone seems to agree that the combat is good gives me a lot of hope.
Talking about issues with the game without playing any of it is crazy 😂
Yeah kinda pointless video imo
I'm so confused. Like, aside from the IGN review, I can't really think of anything out of the ordinary in this game.
"Too much talking?" Like...an RPG? These are the octopath developers here. They... talk. In RPGs.
"Frame Rate drops." I checked the one Digital Foundry video. It's an Epic engine issue? One that shouldn't be there, but plagues the Octopath Traveler games? I've ran into it once. Hammer minigame, where the hand-holding was gone. There's a weird hit-box there, and when the frame drops, you can miss the timing as it speeds up. Everywhere else? Super generous timings!
"The not-a-pig won't stop talking about not being a pig." 4 times. I've gotten through a little over the first 1/5th of the ocean, and 4 times. The NPC brought it up, and then shut up about it. They're also not aggressively irritating to other NPCs, like previous games. And one time? One time, they were called out as being a pig... and only an animation. *No other reaction!* Should I be angry that the game wasn't as annoying as I expected it to be?
"So much waiting for the next island." True, I hit this once. And then the game just *handed me a speedup*. You can just... *go faster.* Version 1.0.0.
I am so confused. Like, I was bad at marketing pre-orders for this game at GameStop since: it's an RPG. RPGs traditionally aren't for everyone. 6 preorders? Not bad for an RPG. Better than most at our store! Just... 8/10 is fine. I'm so confused.
I hope you enjoy the game when you do play it. ^-^ I think it's very smart you're not rushing into it. Never good to rush things. But when the game decides to go: "Wait, instead of silly goofy Mario & Luigi antics, we're gonna toss Octopath Traveler writing in here", like... is there a way I'm *supposed* to feel about it? I'm so, so confused.
Until you put that food in your mouth you won't know" So play the game before giving commentary! "Review scores are stupid, so don't pay attention to them!" But your letting it affect when you play the game.
Right?
no, he’s not letting the *score* affect him. he’s letting the specific *complaints* ,especially those of people who otherwise thought highly of the game, inform his decision to play or not play.
yknow. like how reviews work
Don't criticize a product you have not purchased, or trust reviews on a product you have not purchased, just buy product, engage with product, then buy next product.
@@aprinnyonbreak1290 No one has to buy anything. But yeah, no one should criticize a product they have not experienced. It defeats the purpose of criticizing it.
I can promise you that this game is NOT as hand-holdy. I remember the old games having these long, tedious tutorials... but Brothership does not have those at all, and I don't even understand where people are getting that impression from. The tutorials are very quick and snappy. Most of the information is point-blank told to you through a little menu. Straight to the point, back to the game in no time at all.
I think a lot of people were let down because they had ridiculously high hopes. It's not the best game ever conceived, but it's still really good.
In (American) school 70(75) is passing a 5(50) would be failing. I think that's the logic behind it.
2:19 as someone who's played these games for decades and has had this one for nearly a week, I have not gotten used to it
Must just be an individual basis thing then, cause as someone who also grew up with the Superstar Saga, Partners in Time and Bowser's Inside Story... it feels like home. Solid, clean and fun whilst also still having that witty charm and expression I remember. Sure, I can say it's odd that the framerate is inconsistent, maybe it'll get patched or run better on the newer system perhaps? That's my only problem, otherwise it's amazing.
I’m enjoying the game but it has a very slow start. The biggest grip was how long it took to get the first bros move. I played for 4 hour before I unlocked them.
Same here, literally took 4 hours just to fight the first boss. Before all that it definitely gets boring as you’re literally just jumping on enemies, I feel like the start could’ve been handled better for sure
I think people are either underselling this game or over hyping the past games. No Mario and Luigi game has ever had a super good story. It's always been more about the vibes and characters than the actual plot. This game lives up to and surpasses many of the old games in this regard. The story isn't anything special, but that's normal. The writing is still the goofy, punny, and cheesy writing we all fell in love with since Superstar Saga.
100% agree! So far, like 17 hours in, the game is a solid 8 for me- really good, but not the best game ever or anything
yeah I'm enjoying the side characters in this more then PiT or Dream Team (PiT overall had the better premise but still)
the only story heavy Mario RPGs were TTYD and SPM the rest have been either silly adventures running into weirdos or just really boring (SS-CS-OK-Paper Jam)
@@TwilightYonder720Origami King never had a boring story
The vibes and characters are bland. Seriously, the dialogue is so generic.
@@randomjar6934 yeah but that's a different series
I’m about 3 hours in. It’s had a slow start but everything I have played I’ve enjoyed so far and I’m a long time fan. If the game opens up more from where I am at I think I’ll be happy and I really hope the fans of the original games cool it on the criticisms because it’s unrealistic to expect this to immediately be as amazing as those old games. It’s a new look, a new developer, and most importantly a new system and I think this game is a great opportunity for the series to be reinvigorated in the modern generation. Don’t listen to the critics just try the game for yourself.
"I will chew up Mario & Luigi"
please don't eat the bros
I wouldn't say one mediocre review would make the launch go "not smoothly" especially when based on other reviews the 5/10 is a pretty big outlier. Though I think it is justified for a lot of longtime fans to go into Brothership with a lot of skepticism considering the state of Mario RPGs lately and the fact that Brothership has almost entirely fresh faces working on it this time.
Overall though, really liking the game so far!
feel like the response hasn’t been that bad, it has a 79 critic score and 8.4 user score
What makes me more than sad is people inherently DO take IGN's score as some final mark of a games' product. I have genuinely heard people in person say they were majorly excited for this game, bash and not care once IGN gave their opinion, and makes me sad cause people just cant form their own opinions anymore it seems. I dont wanna wait another 10 years for a sequel to the Mario and Luigi series because IGN bashed. Sure, its not perfect, Luigi being A button instead of B is diabolical and framerate issues are odd, but its still got its shine, emotion and fun wittiness the series always had, or well.... before the 3DS titles. Please, if you read this and love lite RPG's, you'll love this game whether a veteran in this series or new.
A review score of 5 is not a "medium", even though it should be. In "professional" reviews, a 5 means awful, 6 means pretty bad, 7 means mediocre, 8 means pretty good, 9 and 10 mean the reviewer was paid off by the game's publisher. Anything below a 5 is typically reserved for bottom-of-the-barrel shovelware. There's some weird corporate reason why it's done this way, but the point is, IGN giving the game a 5 means they absolutely hated it. I don't know why people care so much what IGN thinks, considering anyone with a functioning brain knows they're a bunch of hacks that we all should have stopped paying attention to back in the 2000s.
7.8/10 "Too much water"
5 is "mediocre" according to IGN's own words. I guess below of 5 is broken
I'm just going to say it, if they held all Triple A titles to the same strict standards as they did here with Brothership, we'd be seeing a lot more 7s and 6s across the board.
Don't care, I love the combat the animations are amazing this game is awesome I love it lol
i remember that ad lol
The frame pacing issue is really disappointing. That marks both Brothership and Sonic Generations to release on Switch recently with poorly implemented framerate caps.
The worst I've seen regarding performance was it did chug a little during the opening cinemaitc. Otherwise it's running perfectly fine to me
@HypeVoiceActing it's chugging always. It's like 29.xyz - 31.xyz FPS instead of 30 locked as it should be.
Honestly, I'm not sure about your Switch, but SxSG to me kept it's 30 fps frame rate extremely well, maybe outside of like one or two minor occurrences. The game was far better optimized than Frontiers.
@@thunderx456 Poor frame pacing caused by a bad cap doesn't result in frame drops. Just makes a game feel less smooth than it should at 30 (or whatever the cap is)
@@bradaloop Ah, sorry. Guess I don't entirely know what the term means. Even so, I sadly haven't been able to play a 3D Sonic game in 60 fps, so I probably wouldn't fully understand either way. Even so, in comparison to Brothership, I think SxSG is allowed to be a little lest strict in that considering it was a 3rd party game intended to be on current gen consoles. And it somehow looks good on Switch, compared to a 1st party game with heavy Nintendo involvement.
I don’t care what anyone says, my twin brother and I have been playing the whole game in co-op with half a joycon pair each with re-mapped controls and it’s been the most fun thing ever!
Ngl I haven't finished the game but istg if the final boss ends up being Bowser for no apparent reason, this is going with Paper Jam at the bottom of the M&L tier list
Ur gonna be really happy with the final boss 😉
@@MrCraigLama YOOOO ITS NOT BOWSER?! LETS GOOOOO
@@StaticNuggetit’s shrowser
@@StaticNugget yep and it’s so much cooler than just bowser
I'm really sensitive to frame pacing issues so I feel your pain. I need that flat frametime graph and smoothness otherwise I'm going to have a bad time even if the game runs at 60. Sad to see developers not care about it
The thing about 5 is that as much as my college self wishes it was a sign of goods and bads, it is objectively a failure.
This is my first Mario & Luigi game, and I've grown up with the classic Paper Mario games, and I love this game
Arlo you’ve been sick for a whole year it feels like….. I know it’s just a starting sentence for the video, but as a huge fan makes me worry.
The game was amazing.
I absolutely loved it, it was everything people want in a Mario RPG, great story, lovable and charismatic characters, charming humor, the whole package, so things like this just baffles me.
people really hate the game over someone else’s opinion on the game instead of trying it for themselves💀
“Arlo sick in bed” is becoming a sub-genre for this channel.
I didn’t even know there were viruses that targeted puppets!
"People treat a 5 out of 10 like it may as well be a zero. It's medium."
The problem is that we've been conditioned to think otherwise thanks to the school grading system. If I got a 50% on a test, that's an F. On an A, B, C, D, F scale, a C is like a 70%. That would be "medium."
The average person--myself included--looks at it this way. If Nintendo Life were to give a game a 5/10, it's likely a janky, broken mess with little to no redeeming qualities. Maybe a 5 means something different to IGN, I don't know.
I think there needs to be a standardized agreement across the board of what these scores mean. But it's too open to interpretation, and when most of us have been in the school system for 12+ years and are accustomed to getting 6 out of 10 questions right on a test and it still being a failing grade despite being over half, that's how people are going to interpret review scores as well.
Yeah, but there's a difference here. Unless they are semi important games in the cultural sphere, IGN or any of these other game websites aren't reviewing any of the actual slop games that would actually land below a 5. You see, IGN isn't reviewing any of the near daily crap that lands on the eShop because there is no point to rate a game that is so clearly garbage.
Because of this, the rating scale for games that actually make the list is more like 5 - 10 with 7.5 being the average of the actual quality games. That's why a 5 is a bad score. It's the lowest of the actually reviewed games.
With IGN, if the score is under a 7 it means its a bad grade. The person above me explains it pretty well, at least as far as American school is concerned.
This is what we call the four point scale. Anything below a 7 is basically a 0. Only a 7 to 10 is acceptable to most. This is why you need a 1-5 or even a 1-3 score system.
IGN actually does have a one word description next to the number. For 5, it's mediocre. Which I think is fair for the points they made.
C is 77% on a 7 point scale. (Which we used when I was a kid)
F = 0-69%
D = 70-76%
C = 77-84%
B = 85-92%
A = 93-100%
The story is fantastic. Idk what everyone else was smoking.
Just recently finished the game myself, and while some of the issues like the pacing at the start and some performance hiccups are somewhat valid, everything else is a minor nitpick at best.
The story's fun and engaging, Concordia's a fun concept as a world with good world building, there's ton of quirky original characters, the art style's gorgeous, the animation is expressive and fluid, Peach has something of an active role in the story than just being the damsel in distress, Luigi feels a lot more respected as a hero (though he still has his clumsy moments, which is just part of his character), Mario continues to be a good older brother, and the combat is just as fun as it's ever been.
In addition to the Mario + Rabbids games, it's refreshing for another Mario RPG to be this full of charm and enjoyment after about 12 years of a decline in quality from the genre since Paper Mario Sticker Star and onwards.
Plus, Kevin Afghani has really improved as the voices for Mario & Luigi. He really let loose in Brothership the same way Charles Martinet did with Mario in Sunshine.
This is just ORAS 7.8 all over again. Who wants to bet that this will be a meme too?
It wasn't the score itself that made that a meme, it was the specific "too much water" critique. The meme wasn't just "7.8/10" it was "7.8/10, too much (insert thing here)"
@@AshyMutedThis.
@@AshyMuted which was dumb because it's a good critique. Water in classic Pokemon is just cringe, it's basically sunny caves, and caves fucking suck in Pokemon. It's unfun to explore, the routes are lame, the water routes are the worst part of the game and it makes up a lot of the last third.
@@internetguy7319 Complaining about caves/water in Pokémon games with classic-style encounters is beyond dumb. Ever since I was a kid I just used repels lmao, not sure why a lot of people didn't
@ihatealderney The fact that the game gives you an item to circumvent its bad design doesn't make the design less bad. And having to constantly stay stocked on repels, and go into your inventory to use them, is tedious.
I've seen enough of professional gaming journalism to know that it's only 'professional' in the sense that the people involved are getting paid for it.
how many big nintendo games in the past few years have you known to get a 5? you can rationalize what 5 means all you want, but it still stands that mostly everyone's first reaction to seeing that score is "oh that's not good"
This video has convinced me to get it rn. I’m gonna give it a chance, Mario and Luigi past games were my childhood favorite series getting them on christmas. Even if it’s not the best game ever, I want to experience the return of my favorite series
So far it feels like home. The characters have the most wholesome personalities. The load times after most fights are like 3 seconds lol, don’t worry. The whole select with A then attack with B for Luigi is a little strange to get used to, but it’s not experience ruining
This game wasn't in my main game radar, but due to recent events I was under a lot of stress and anxiety. Then I remembered that this game came out. So I bought it and I am enjoying it! My mom always told me that it's important to have your own opinion to stuff. I avoided reviews and played it for myself. The critiques are valid! It is a little slow paced and I also don't like the hand-holding approach. But the gameplay is nice and I love characters. I will admit I find myself preferring to play Princess Peach Showtime due to the more fast paced gameplay. But I think Brother ship is a charming Mario and Luigi game!
You definitely need to try it for yourself, as a fan of the series I really love it.
I just finished the game, but the performance noticeably dips a lot in the final third part of the game. There are even moments where NPCs pop into view unexpectedly, which can be a bit distracting. But I still really like this game.
My favorite internet trend is people losing their minds over a review score about a game they haven't played
I think it’s a good game and I’m glad I got it. It has a couple of issues but it was fine and no lag on my end. I don’t trust a lot of review sites with scores
At the very least, it's miles better than Origami King.
I don’t know why people are saying the dialogue and story is bad. I love these characters so far. Not every NPC is like an Undertale NPC, but there are plenty of characters with fun dialogue and jokes.
Also Mario and Luigi’s brother dynamic is the best it has ever been. The game is super charming
have you played the other Mario and Luigi games? The characters here are a big downgrade.
@@lotus_flower2000 I have played Paper Fucking Jam
No mnl has had a great story, but the characters were generally fun and worth following through with. I hate all these gormless block creatures and none of them are funny.
@lpnp9477 wdym, Dream Team brocks are peak Chara-design (mainly because I loved broque monsieur as a child)
Playing it myself, I think the issues are overblown. Yeah the writing isn't quite on the level of paper mario, but I'm still having plenty of fun with it and it's wonderful seeing so many new character designs in a mario rpg again (literally been over a decade since the last time). My biggest gripe with the game is just the fact that there's this massive missed opportunity to have it be the first mario rpg with a co-op option. Like I think it would've been sick if you could just have a second player play as Luigi, especially since they already did most the work to have that happen.
My biggest issue is the humongous diagloge and the WORST part is that they removed the level roulette. Idk who came up with this, but the person got no idea what made fighting and leveling fun in this game. Back than, it was alaways fun to fight ever enemy since it was worth leveling up and getting to chose your personal build. Now I don't care about fights at all and the new System is just terrible. Normaly I'm very picky with lags, personally I haven't got much lag, but also I stopped playing after 5 hours since I can't stand the shit ton of diaglouge.
The level roulette was already removed back in Paper Jam. I don't know why, but it's not a Brothership-only thing.
@aliasella488 and paper jam is by far the worst paper mario, so this doesn't help your point since it doesn't matter. Why would you copy the worst parts of a game instead of doing it the right way
@@Cedrinya I don't know, I wasn't saying it was good. I'm just saying that, for *some* reason it was already a thing. I did not say anything about wether it was good or not.
Amazing how much power IGN still has over the industry.
Whats the point of this video? You're just adding to the negative dialogue about a game you havent even played(!), mainly because of one particularly bad review by a games reviewing company (IGN), that arent even respected (except by you apparently).
Arlo kinda just does that
I just beat the game, but I will say I LOVED the game, I wouldn't listen to other people, you need to experience it yourself
if you treat this game more as a reboot rather than a sequel, it helps you get passed the luigi npc claims and the overall experience
Yeah that'a a good mindset to have, as it kinda is a reboot, style-wise anyway. Not having Alphadream kinda forced that, but also opened them up to having more stylistic range.
At the risk of sounding like a fanboy bitch, yeah that's the issue. I didn't want a reboot, I wanted a sequel to some of my favorite games of all time.
Believe nothing until you play it yourself. I’m still curious enough to put it on my Christmas wishlist
It’s funny. I was not impressed by the trailers that I saw of the game, frankly, at all. But I’m about halfway through it now, and I’ve been enjoying it so much more than I could have expected, and honestly, I’ve been having more fun than I’ve had with M&L since I was a little kid. I still think it’s far from an absolutely immaculate game, but even still, the game fits my taste well.
Aaaah here's the problem with your health, you have a human arm inside you
Genuinely I have had none of these issues. The tutorials are barely forced and are put into an optional menu for you to review whenever. In fact if anything I think there is a noticeable lack of minigames. Like there’s a basic rhythm game like the paper peach dance in ttyd but I’m in world 4 doing a completionist playthrough and haven’t notice much. Oh there is also hammer rally but I don’t think that even had a tutorial.
I think any major performance issue or long load times is more an issue with these individuals’ switchs but at least with the next console that should be fixed.
And I still don’t know why people complain about reading in rpg games especially jrpgs. Like “oh no, this story driven game with deep world building and a large cast has a large story with lots of world building details and character interactions”.
Oh I suppose the luigimation gimmick wears off super quick but they slow it down overtime.
Here’s a way that critique can make sense: the story isn’t interesting enough to justify all that text. If it’s like Paper Jam and is a whole lot of nothing, then almost all time reading is just a waste of the player’s time. I imagine it is a step up from Paper Jam, but the same principle could still apply.
love your cultural commentary arlo you're honestly so smart and needed
I understand the concerns but I was never expecting this game to be this perfect M&L RPG game, I'm playing this because it's FUN - that's literally it. My expectation have been set to very standard depending from game to game but I'm enjoying it. I've just noticed as we've just become more doom and gloom with everything now it's just worrying and sad as a society. No wonder everyone is depressed and having mental issues. I'm not gonna let other people's weird and stupid opinions ruin things for me. Fuck that.
The game is honestly pretty good so far. I think you're right that maybe some of these reviewers are new, because it has about the same pacing as dream team and there are some really funny moments.
People focus so much on the score, and skip the meat and bones in the writing.
>nintendo game
>having meat and bones in their writing
Pick one
@@grthjryrd7552 You can absolutely have both
@@grthjryrd7552 writing of the review
@@CosmicNebula444 you can but nintendo doesnt want to, they would rather have you buy bing bing wahoo disney did it 2 electric boogaloo
@@grthjryrd7552 I can play Majora's Mask, a Xenoblade game or a Fire Emblem game in order to pick both.
One review. ONE REVIEW!!!
I'm playing the game and that review was so off base and, because we are simple creatures, that reviews nitpicks are going to plant seeds in everyone's heads for things to look for that they wouldn't have noticed otherwise.