Im glad it feels that way tbh. Its supposed to feel a bit like ur not really meant to be there. I asked Bayl for eerie/dreamy music to go together with the mood of this, and I think it turned out quite nicely for being only vertex textured and relatively empty.
The oldest and the largest. Snow No really is the grandfather of CB2 mods. It's just gotten better with age, like a fine wine. Looking forward to the release of the modpack! It's shaping up to be an epic!
This color palette, along with lighting and custom yellow path, are cursed. Really gives "something is wrong here" uneasy vibes, with all these strange details like Uka Uka in background. Hope it stays like this, because it`s insanely atmospheric. It`s in the spirit of old videogame creepypastas (not guro ones), like Godzilla NES, with all these somewhat crude, yet fully working custom zones and details. Moment at 13:07 is especially unsetting, it`s like game itself doesn`t know what to do and frantically tries to generate new challenge for player. With this strange music. Damn, even Polar is waiting for Crash, because he`s supposed to be here, but nope. 10/10.
i dont think its gonna be changing visually anymore i never thought about the level like this tbh, im gonna see whether it feels like that for me some time
this is insane. its legit like a fever dream. it totally looks impossible to beat and then you show that it isnt. the length and variety are amazing. it really feels like a hopeless journey at some points but then you keep going forward and you know youre making real progress. this might just be the craziest modded levels ive seen. what. a. challenge. the way you run through the level brings me that feeling of really mastering the controls of a game so you feel like an untouchable master. great fucking video.
11:11 - Coming back from that weird world and I'm like "dude, did that actually just happen?". I remember when Crash-mods were just simple, clever placement of boxes. This is light-years beyond that. Unreal how far the community has come.
I LOVED the yellow gem path, how dreamy and yet unnerving it is xD Well, the whole level is like a dream version of the snow levels, switching often from the normal scenario to the nightmarish moments in the dark :P
Love the gem path! It’s so eerie and ominous, it feels wrong. I really enjoyed the creepy vibe some of the levels in Crash 1 gave off and you totally nailed it there. You really took it a step further. It’s like the game is cursed and it’s generating levels to keep the player engaged for as long as possible. As you keep playing it just keeps becoming more and more bizarre. You could make a lot of cool levels with that aesthetic. Well done!
this is absolutely beautiful! i honestly dont even know what to say...the evolution of your snow no mod is incredible, as i still remember your old snow no - im genuinely impressed. absolutely love the dark effect as well, really fits the theme/vibe. btw, this is jamiefletcher53 from a different account. i havent modded at all since the fall of 2017, and subsequently, i drifted away from the community due to irl things as well as creative burnout from modding. upon reflection, i realised that i sucked at modding, or at least my old mods sucked...anyway that doesnt matter now. however, ive been really wanting to come back recently and see what people are up to, and here i am. i did download crashedit, to try modding again for fun, and its been so long that i can barely remember what im even doing lol! although, i did just finish a gee wiz mod, and while its nowhere near as epic as yours, im very happy with it and glad that i proved myself wrong. its been so long that i cant remember how to fix lags either, but theres only like 2 or 3 throughout the entire level, so not too bad. i messed around with the settings and even added my own time trial too! keep up the good work! and hope youre well!
Hey dude, nice mod! Well I just saw that there's two clocks in this level at 0:18 and 13:16, I just wanna say this to you but I think you already fixed that by now. This Crash 2.5 is impressive, you and airumu nailed it! :)
Watching you continuously fall down holes to reveal more hidden paths that would then give way to even more hidden paths in a level with 700+ crates gave me so much anxiety lmao impressive work!
I have always been into crash speedruns and stuff, but now seeing how cool it is to mod it and how well some of those mods are made, i just found a new passion.
My Slovakia friend always ahead of its time, good job as always! i still have mouth open what you are able to do with the game damn :D keepitup ! StaysafeTakeCare!
You two did an awesome job on this, it always makes me go "whoa!" when i see these levels and everything that has been put into them, done. It's super impressive!
This is SO rad, oh my goodness. I'm glad you didn't listen to people like me who would have settled for spooky music and fog from one of the earlier builds!
The yellow gem path feel unreal,eerie,dreamy and somehow the static im the bg made me feel nostalgia,and seeing Crash 1 and 3 things in there feelt pretty much unfinished,like it was gonna be part of the game but it doesn't feel like it. Good job Aversatrix,hope you release Snow no fully :).
I'm so impressed with the notable changes of this level. I was wondering if it's possible to add the firework effect to the collectables (crystal, gems, relics)?
The idea of a traditional crash level where you get the coloured gem just for breaking all the boxes, because of how ridiculously hard it is, is actually pretty neat
that music of all three Aku's...THe memories of Holding L1 and R1 then pressing Left Triangle Right Left Circle Right Down Down for unlimited masks...R.I.P Crash Team Racing...
you ever read the manga Blame! ? Entire thing takes place inside a dyson sphere and the main character spends countless years climbing up and out of this thing, and it seems like the end is never in sight, there's these beautifully rendered panels of gigantic open concrete spaces with metal pipes and electrical components lining the walls, hallways that haven't been occupied in ages, communities that have minimal contact with other parts of the dyson sphere due to its size. Every new plot thread and every panel reinforces this uneasy feeling of being small, insignificant, and lost. this level makes me feel the exact same way that manga does
Interesting. Ive not read it, but i read something similar to what you described, Incarceron iirc. Well it is big, but i promise way through it is always the same, albeit lengthy
What drugs did you take for the section at 9 minutes. This whole thing to watch was haunting with the distorted soundtrack, different colour palette etc. Bravo for making this but this was such a weird watch. Pleasurable and stressful video lol
I really like the blue crystal too. Yeah its meant to look like the lab ass fires them, this is probably the closest I can get it without modding the lab ass animation.
This is fantastic. My childhood is still seemingly alive. It’s like Crash 4 on PS1- a dream come true. Can someone please explain how to attain this? I use PS1 ROMs on my Android handheld with an emulator but I have no idea how to add or customize levels but I would kill for this kind of challenge once again in my favorite game.
That yellow gem path looks like something out a fever dream. I can't describe how amazing it looks.
That custom yellow gem path though...
That's very impressive... I dig the unsettling existential aesthetic of it.
dude yeaah, it has such a vibe
Im glad it feels that way tbh. Its supposed to feel a bit like ur not really meant to be there. I asked Bayl for eerie/dreamy music to go together with the mood of this, and I think it turned out quite nicely for being only vertex textured and relatively empty.
@@Aversatrix It reminds me of the "In The Dreamtime" sequence from Ratchet and Clank Size Matters, if you ever played it.
ur gross
The oldest and the largest. Snow No really is the grandfather of CB2 mods. It's just gotten better with age, like a fine wine.
Looking forward to the release of the modpack! It's shaping up to be an epic!
This color palette, along with lighting and custom yellow path, are cursed. Really gives "something is wrong here" uneasy vibes, with all these strange details like Uka Uka in background.
Hope it stays like this, because it`s insanely atmospheric. It`s in the spirit of old videogame creepypastas (not guro ones), like Godzilla NES, with all these somewhat crude, yet fully working custom zones and details. Moment at 13:07 is especially unsetting, it`s like game itself doesn`t know what to do and frantically tries to generate new challenge for player. With this strange music. Damn, even Polar is waiting for Crash, because he`s supposed to be here, but nope.
10/10.
i dont think its gonna be changing visually anymore
i never thought about the level like this tbh, im gonna see whether it feels like that for me some time
I'd honestly won't want the custom segment to be left like that. It's just wasted potential and work
Yep, this definitely has “haunted cartridge at a garage sale” vibes
Was the part at 13:07 is even intentional? It would fit the yellow gem path more IMO, since it's just random obstacles put together.
@@lyonvensa 7
9:28 This is like a lost dream I had.
Star Fox 64's warp zone basically.
Imagine doing all that and miss one box
crash 4 vibes with this comment
@@TheGrassanaytor absolutely!!
@@TheGrassanaytor Cold Hard Crash (Crash 2) vibes
@@zecarrinho4940 Un-bearable vibes
funnily enoigh, aversatrix did exactly that
That white dreamscape is straight from Spyro. So beautiful
È vero❤ ma allo stesso tempo parecchio difficile 😶
this is insane. its legit like a fever dream. it totally looks impossible to beat and then you show that it isnt. the length and variety are amazing. it really feels like a hopeless journey at some points but then you keep going forward and you know youre making real progress. this might just be the craziest modded levels ive seen. what. a. challenge. the way you run through the level brings me that feeling of really mastering the controls of a game so you feel like an untouchable master. great fucking video.
Why does this feel like a regular level from crash 4 its about time?
I was about to say that lol
maybe Toys For Bob were inspired by all the mods made for the PS1 games
and in return we have this gem in 13:28
Way too hard + way too many boxes 👍
Obscenely long levels perhaps
Yea they kinda also went with the long level route. Idk tho i havent played c4
11:11 - Coming back from that weird world and I'm like "dude, did that actually just happen?". I remember when Crash-mods were just simple, clever placement of boxes. This is light-years beyond that. Unreal how far the community has come.
10:53 lmao Crash is like "I'm tripping balls man!"
9:29
Remember, kids, when N. Brio hands you a potion to drink, just say no.
That's NO GOO- Shit, wrong series.
This was my childhood imagination when the coloured gem is a box gem.
That white section was amazing!
This custom level makes Sunset Vista, Stormy Ascent, and Cold Hard Crash look short and easy in comparison.
I LOVED the yellow gem path, how dreamy and yet unnerving it is xD Well, the whole level is like a dream version of the snow levels, switching often from the normal scenario to the nightmarish moments in the dark :P
Its incredible to see after all these years this game still gets the love it deserves. These mods are so impressive
Love the gem path! It’s so eerie and ominous, it feels wrong. I really enjoyed the creepy vibe some of the levels in Crash 1 gave off and you totally nailed it there. You really took it a step further. It’s like the game is cursed and it’s generating levels to keep the player engaged for as long as possible. As you keep playing it just keeps becoming more and more bizarre. You could make a lot of cool levels with that aesthetic. Well done!
This looks absolutely nightmarish to beat.
its a bit much for deathless yea
Thats outright sadistic
this is absolutely beautiful! i honestly dont even know what to say...the evolution of your snow no mod is incredible, as i still remember your old snow no - im genuinely impressed. absolutely love the dark effect as well, really fits the theme/vibe.
btw, this is jamiefletcher53 from a different account. i havent modded at all since the fall of 2017, and subsequently, i drifted away from the community due to irl things as well as creative burnout from modding. upon reflection, i realised that i sucked at modding, or at least my old mods sucked...anyway that doesnt matter now. however, ive been really wanting to come back recently and see what people are up to, and here i am.
i did download crashedit, to try modding again for fun, and its been so long that i can barely remember what im even doing lol! although, i did just finish a gee wiz mod, and while its nowhere near as epic as yours, im very happy with it and glad that i proved myself wrong. its been so long that i cant remember how to fix lags either, but theres only like 2 or 3 throughout the entire level, so not too bad. i messed around with the settings and even added my own time trial too!
keep up the good work! and hope youre well!
Hey dude, nice mod! Well I just saw that there's two clocks in this level at 0:18 and 13:16, I just wanna say this to you but I think you already fixed that by now. This Crash 2.5 is impressive, you and airumu nailed it! :)
This just made me imagine how truly terrifying a Super Mario Maker type Crash game would be
That bonus level with the giant lab assistant is dope af
The triple mask mashup sounds lit. I guess Airumu did his work again
yep
I thought Airumu was a she
Her*
Watching you continuously fall down holes to reveal more hidden paths that would then give way to even more hidden paths in a level with 700+ crates gave me so much anxiety lmao impressive work!
Lmao. Well there are arrows above pits that lead to other segments so I think its fine.
@@Aversatrix definitely, my monitor has trouble brightening so I missed a lot of the arrows hahaha still well done man love the content
Dude... The work you must have put into this blows my mind lol
Imagine getting to the end and seeing 729/730
This level changed a lot since I last saw it. Looking better than ever, especially the unnerving as hell Yellow Gem path.
I have always been into crash speedruns and stuff, but now seeing how cool it is to mod it and how well some of those mods are made, i just found a new passion.
This is going to sound kinda weird but i'm WAY too sure than i once dreamed a level like this.
deja vu moment
Love how there’s both JP and NA tnt crates
we hope the J tnts together with the higher brightness communicate well that they are 1s tnts
It's surreal, as expected of your work.
Good job, friend.
I see the change you made with that dark second area...
That changes it COMPLETELY! And in my opinion, for the better.
MUCH better.
Thanks. Yea i think its way better now. I couldnt do the fast revisit thing with the old layout, but it being off the main path makes it possible.
Looks more like Croc in that open segment located somewhere outside.
Too many crates just like Crash 4, this man was ahead of its time lmao
This is crazy, I love the effort in these levels visually and mechanic wise
This is what i wanted since i was a kid, the modding community is amazing
Pure meglio di altri livelli originali a parere mio❤
My Slovakia friend always ahead of its time, good job as always! i still have mouth open what you are able to do with the game damn :D keepitup ! StaysafeTakeCare!
This mod/level is chaos incarnated
Everyone's talking about how amazing the yellow gem route is, but no one has noticed how cool the Snow levels look at night.
I absolutely adore that you used the CTR invincible mask theme with the levels instruments
I cannot wait to finally get my hands on this modpack!!
Been following for years now!
How much more can there be before it's ready!
Me too its a amazing work
impressive as always.
Beautiful art
That gem route was scary af! Great work
Good lord. This looks like something that would show up in a dream about finding a secret, super long level in Crash 2
The funny thing is that I have dreamed several times of crash levels that don't exist
yee
I'm really glad I found the flag and camera properties for the stars
You two did an awesome job on this, it always makes me go "whoa!" when i see these levels and everything that has been put into them, done. It's super impressive!
@@timmytacoburrito Thanks!
yea i watched an older video and the segment and especially transition looked so plain without it
Looks amazing! Can't wait to play it man.
I loved it, they put the trilogy together on that level!
Found you thrue the TAS bro this looks soo badass gg bro.
I can only say one thing....thank you for this masterpiece
This is SO rad, oh my goodness. I'm glad you didn't listen to people like me who would have settled for spooky music and fog from one of the earlier builds!
After this masterpiece, you must be awarded the Videogame Award 😮
*730 Crates*
Caddicarus will have a heart attack!
2:36 That sync of the music with the foot steps 👌
The yellow gem path feel unreal,eerie,dreamy and somehow the static im the bg made me feel nostalgia,and seeing Crash 1 and 3 things in there feelt pretty much unfinished,like it was gonna be part of the game but it doesn't feel like it.
Good job Aversatrix,hope you release Snow no fully :).
I'm so impressed with the notable changes of this level. I was wondering if it's possible to add the firework effect to the collectables (crystal, gems, relics)?
This mod was one wacky adventure.
Omg, the yellow gem path is like a criogenesis, not a regular snow go and that's awesome.
13:07 who made that song Airumu or bay?
bayl iirc
@@Aversatrix Well sounds pretty good, one part of that song reminds me to bears repeating
I wonder how many times i will die on my first run lol, masterpiece
I thought crash 4 kicked the crap out of me. This is something else. Very impressive!
Imagine in future we got something like SMWCentral for Crash Hacks
God a death route after all that?!
Cool!
Now I understand where the Crash 4 staff got ideas from
Wot magik iz this 😲
Also love the quiet and creepy but heaven looking level 😁
It's like a metriodvania with the number of paths and crates to find.
The idea of a traditional crash level where you get the coloured gem just for breaking all the boxes, because of how ridiculously hard it is, is actually pretty neat
Yea it made sense here. We have just one more level like that, where box gem is similarly cumbersome
You, Jamie, Airumu... Why aren't you working on new Crash games? How come nobody hired such great talents yet?..
Or am I wrong?
Supreme gaming
very console gaming
that music of all three Aku's...THe memories of Holding L1 and R1 then pressing Left Triangle Right Left Circle Right Down Down for unlimited masks...R.I.P Crash Team Racing...
Blowing up Nitro boxes is always satisfying!
this level seems like an endurance run if you wanna get everything but god it does look fun
the new crate types are fascinating too
7 years, 7 YEARS.
Woah!! Eso sí es un verdadero reto!
Me puedes explicar qué onda, no entiendo nada
@@JoJoLoPe 😅😅😅😅
you ever read the manga Blame! ? Entire thing takes place inside a dyson sphere and the main character spends countless years climbing up and out of this thing, and it seems like the end is never in sight, there's these beautifully rendered panels of gigantic open concrete spaces with metal pipes and electrical components lining the walls, hallways that haven't been occupied in ages, communities that have minimal contact with other parts of the dyson sphere due to its size. Every new plot thread and every panel reinforces this uneasy feeling of being small, insignificant, and lost.
this level makes me feel the exact same way that manga does
Interesting. Ive not read it, but i read something similar to what you described, Incarceron iirc. Well it is big, but i promise way through it is always the same, albeit lengthy
What drugs did you take for the section at 9 minutes.
This whole thing to watch was haunting with the distorted soundtrack, different colour palette etc. Bravo for making this but this was such a weird watch. Pleasurable and stressful video lol
this is like a weird memory from a long time ago or like i dreamed this existed
Absolutely sick
So this seems really technically impressive.
But goddamn if it isn't a mindfuck.
Imagine that when you reach the end you are missing 1 single box
I love how the level just went from Normal Ice level
Into just ....void
Бро, это было просто шикарно! Хотелось бы самому пройти этот уровень и прочувствовать всю боль и сложность)))
Blue Crystal and just everything in this level looks so amazingly bizarre!
Was that giant Lab Assistant the one firing those energy shots?
I really like the blue crystal too. Yeah its meant to look like the lab ass fires them, this is probably the closest I can get it without modding the lab ass animation.
This looks like hell. Probably a pain to beat. Good mod!
13:28 Countdown crate from crash bandicoot 4. Nice
please download link 🙏
This is fantastic. My childhood is still seemingly alive. It’s like Crash 4 on PS1- a dream come true. Can someone please explain how to attain this? I use PS1 ROMs on my Android handheld with an emulator but I have no idea how to add or customize levels but I would kill for this kind of challenge once again in my favorite game.
its not out yet
when its out its gonna be playable the same way regular ps1 roms are
@@Aversatrix Thanks so much. I’ve noticed several videos like this. Are you making a project with many customized level? That’s very exciting.
There are some whispers of a modpack in other comments!
@@2401blue ye
Stormy Ascent : "I'm the most difficult stage in Crash Bandicoot!"
Snow No : "Hold my beer!"
That was incredible.
Great work, I'd love to play this when it's done.
730 crates holy cow.
Oh hell snow.
The yellow gem path is undescribable so as the idea of the off and on boxes hope activision takes notes
Very impressive!!!!
When will this Modpack be released? Can't wait to try it out!
Psychologist: All dreams have a meaning.
My Dreams: 9:28
Wow that’s looks awesome bro thumbs up
Cold Hard Crash on steroids.