Gamings Most ADDICTIVE Movement Mechanic

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  • เผยแพร่เมื่อ 22 ธ.ค. 2024

ความคิดเห็น •

  • @CreemSmile
    @CreemSmile  ปีที่แล้ว +1684

    If I had the power, I'd make every game have soldiers rocket jump, but hey that's just me.
    I hope I didn't miss any ULTRA satisfying rocket jumps from cool indie games...

    • @retribusion
      @retribusion ปีที่แล้ว +161

      excuse me do you have change?
      🪙🪙🪙🪙🪙🪙🪙🪙🪙🪙🪙🪙🪙🪙🪙🪙🪙🪙🪙🪙🪙🪙🪙🪙🪙🪙🪙🪙🪙🪙🪙🪙🪙🪙🪙🪙🪙🪙🪙🪙🪙🪙🪙🪙🪙🪙🪙🪙🪙🪙🪙🪙🪙🪙🪙🪙🪙🪙🪙🪙🪙🪙🪙🪙🪙🪙🪙🪙🪙🪙🪙🪙🪙🪙🪙🪙🪙🪙🪙🪙🪙🪙🪙🪙🪙🪙🪙🪙🪙🪙🪙🪙🪙🪙🪙🪙🪙🪙🪙🪙🪙🪙🪙🪙🪙🪙🪙🪙🪙🪙🪙🪙🪙🪙🪙🪙🪙🪙🪙🪙🪙🪙🪙🪙🪙🪙🪙🪙🪙🪙🪙🪙🪙🪙🪙🪙🪙🪙🪙🪙🪙🪙🪙🪙🪙🪙🪙🪙🪙🪙🪙🪙🪙🪙🪙🪙🪙🪙🪙🪙🪙🪙🪙🪙🪙🪙🪙🪙🪙🪙🪙🪙🪙🪙🪙🪙🪙🪙🪙🪙🪙🪙🪙🪙🪙🪙🪙🪙🪙🪙🪙🪙🪙🪙🪙🪙🪙🪙🪙🪙🪙🪙🪙🪙🪙🪙🪙🪙🪙🪙🪙🪙🪙🪙🪙🪙🪙🪙🪙🪙🪙🪙🪙🪙🪙🪙🪙🪙🪙🪙🪙🪙🪙🪙🪙🪙🪙🪙🪙🪙🪙🪙🪙🪙🪙🪙🪙🪙🪙🪙🪙🪙🪙🪙🪙🪙🪙🪙🪙🪙🪙🪙🪙🪙🪙🪙🪙🪙🪙🪙🪙🪙🪙🪙🪙🪙🪙🪙🪙🪙🪙🪙🪙🪙🪙🪙🪙🪙🪙🪙🪙🪙🪙🪙🪙🪙🪙🪙🪙🪙🪙🪙🪙🪙🪙🪙🪙🪙🪙🪙🪙🪙🪙🪙🪙🪙🪙🪙🪙🪙🪙🪙🪙🪙🪙🪙🪙🪙🪙🪙🪙🪙🪙🪙🪙🪙🪙🪙🪙🪙🪙🪙🪙🪙🪙🪙🪙🪙🪙🪙🪙🪙🪙🪙🪙🪙🪙🪙🪙🪙🪙🪙🪙🪙🪙🪙🪙🪙🪙🪙🪙🪙🪙🪙🪙🪙🪙🪙🪙🪙🪙🪙🪙🪙🪙🪙🪙🪙🪙🪙🪙🪙🪙🪙🪙🪙🪙🪙🪙🪙🪙🪙🪙🪙🪙🪙🪙🪙🪙🪙🪙🪙🪙🪙🪙🪙🪙🪙🪙🪙🪙🪙🪙🪙🪙🪙🪙🪙🪙🪙🪙🪙🪙🪙🪙🪙🪙🪙🪙🪙🪙🪙🪙🪙🪙🪙🪙🪙🪙🪙🪙🪙🪙🪙🪙🪙

    • @roiwelboren9302
      @roiwelboren9302 ปีที่แล้ว +152

      Prepare thyself 🪙🪙🪙🪙🪙🪙🪙🪙🪙🪙🪙🪙🪙🪙🪙🪙🪙🪙🪙🪙🪙🪙🪙🪙🪙🪙🪙🪙🪙🪙🪙🪙🪙🪙🪙🪙🪙🪙🪙🪙🪙🪙🪙🪙🪙🪙🪙🪙🪙🪙🪙🪙🪙🪙🪙🪙🪙🪙🪙🪙🪙🪙🪙🪙🪙🪙🪙🪙🪙🪙🪙🪙🪙🪙🪙🪙🪙🪙🪙🪙🪙🪙🪙🪙🪙🪙🪙🪙🪙🪙🪙🪙🪙🪙🪙🪙🪙🪙🪙🪙🪙🪙🪙🪙🪙🪙🪙🪙🪙🪙🪙🪙🪙🪙🪙🪙🪙🪙🪙🪙🪙🪙🪙🪙🪙🪙🪙🪙🪙🪙🪙🪙🪙🪙🪙🪙🪙🪙🪙🪙🪙🪙🪙🪙🪙🪙🪙🪙🪙🪙🪙🪙🪙🪙🪙🪙🪙🪙🪙🪙🪙🪙🪙🪙🪙🪙🪙🪙🪙🪙🪙🪙🪙🪙🪙🪙🪙🪙🪙🪙🪙🪙🪙🪙🪙🪙🪙🪙🪙🪙🪙🪙🪙🪙🪙🪙🪙🪙🪙🪙🪙🪙🪙🪙🪙🪙🪙🪙🪙🪙🪙🪙🪙🪙🪙🪙🪙🪙🪙🪙🪙🪙🪙🪙🪙🪙🪙🪙🪙🪙🪙🪙🪙🪙🪙🪙🪙🪙🪙🪙🪙🪙🪙🪙🪙🪙🪙🪙🪙🪙🪙🪙🪙🪙🪙🪙🪙🪙🪙🪙🪙🪙🪙🪙🪙🪙🪙🪙🪙🪙🪙🪙🪙🪙🪙🪙🪙🪙🪙🪙🪙🪙🪙🪙🪙🪙🪙🪙🪙🪙🪙🪙🪙🪙🪙🪙🪙🪙🪙🪙🪙🪙

    • @himself2009
      @himself2009 ปีที่แล้ว +25

      check out destiny 2 movement mechanics as well, its unique

    • @geurworx8164
      @geurworx8164 ปีที่แล้ว +57

      yo man thanks for the ultrakill refernces it is me fav gam and tf2

    • @beats_exe
      @beats_exe ปีที่แล้ว +20

      NAAAIIILLLLSS

  • @elmaxoTF2
    @elmaxoTF2 ปีที่แล้ว +5809

    Included Overwatch movement slander, would be criminal not to automatically like the video.

    • @somakrd
      @somakrd ปีที่แล้ว +18

      honored

    • @nguyenngocnhi297
      @nguyenngocnhi297 ปีที่แล้ว +11

      @@somakrd Sandvich

    • @Freegame4.
      @Freegame4. ปีที่แล้ว +72

      Man the poor OW devs, however that movement does suck so ya and while im a little more biased to tf2 it simply does have way better movement (the only thing i dont like is soldiers complaints like stfu and take my rocket)

    • @Enderpanda24
      @Enderpanda24 ปีที่แล้ว +27

      Oh look it's elmaxo, the TH-camr with 1 million views commenting on a video made by a guy with 1k views that generally makes good editing

    • @martagoncharles16
      @martagoncharles16 ปีที่แล้ว

      damb

  • @sloppingfish946
    @sloppingfish946 ปีที่แล้ว +935

    wow the transition at 2:00 is so cool and more people should talk about it.

    • @wildaNpc
      @wildaNpc ปีที่แล้ว +18

      true, i just like "dafuq" then reply it

    • @SynergyGaming112
      @SynergyGaming112 ปีที่แล้ว +14

      Replayed if like 3 times when I saw it. Cant just made a clean transition and expect people not to notice

    • @SmashPhoenixX
      @SmashPhoenixX ปีที่แล้ว +14

      @@SynergyGaming112 it was so clean thats why not many people noticed it lol

    • @fieryspy6414
      @fieryspy6414 ปีที่แล้ว +4

      Dont tell me what to do

    • @fried3517
      @fried3517 ปีที่แล้ว

      ifkr it caught me offguard real good

  • @ravels700
    @ravels700 ปีที่แล้ว +444

    Demoman has the most versatile way of moving in space of any character and games mentioned at the cost of an absurdly difficult learning curve. As long as he has stickies he can move to any environment without any support unlike soldier, it's like a virtual jetpack

    • @johncronk8867
      @johncronk8867 ปีที่แล้ว +41

      Trimping plus cannon jumping are also tools he has, which lets him literally go at Mach speeds

    • @TwiliPaladin
      @TwiliPaladin ปีที่แล้ว

      @@johncronk8867 Pair it with the Caber, and you become a human missile.

    • @gladoseon4117
      @gladoseon4117 ปีที่แล้ว +6

      I prefer soldier (mainly because he feels easier to me and also Beggar’s Bazooka is fun), but I will admit that Demo is simply better

    • @lamptowel
      @lamptowel ปีที่แล้ว +16

      this is technically true but demo doesn't have gunboats and a lot of map geometry isn't favorable to him, the arm time is also an issue
      demo jumping definitely has a higher skill floor

    • @PowerPawaa
      @PowerPawaa ปีที่แล้ว +2

      @@lamptowel can use the sticky jumper but your only source of rang dmg would be your primary.

  • @gigganigga-od5vd
    @gigganigga-od5vd ปีที่แล้ว +7

    2:00 uhhhhhh that transition was fking dope

  • @DerkDurski
    @DerkDurski ปีที่แล้ว +156

    It's interesting that there are mechanics like Pharah and Junkrat jumps in Overwatch that are so limited when Lucio exists in the same game. He hits all 4 of the requirements really well in my opinion (taking them as requirements for general movement tech rather than just rocket jumping). He's one of the main reasons I play the game at all, the wall riding is just so fun and satisfying.

    • @zuckergolf4442
      @zuckergolf4442 ปีที่แล้ว +9

      Because giving them the same movement you have in titanfall 2 or with tf2 soldier would break the game.

  • @MarkusArtemis
    @MarkusArtemis ปีที่แล้ว +772

    Is no one gonna mention the fact that the transition at 2:00 was actually fucking god-tier? You for sure got a new sub from that alone and the rest of the vid was great! Hope to continue seeing you grow for the forseeable future

    • @chillyred4181
      @chillyred4181 ปีที่แล้ว +62

      fr, i had to do a double take just to make sure i wasnt going insane

    • @MarkusArtemis
      @MarkusArtemis ปีที่แล้ว +6

      @@chillyred4181 Saaaame

    • @Vyyy290
      @Vyyy290 ปีที่แล้ว +15

      bro when i saw that my jaw actually fucking dropped and had to go to the comments to see if anyone else spotted it, after re watching it about a dozen times of course

    • @blueberry........
      @blueberry........ ปีที่แล้ว

      I was looking for this comment like hooly

    • @no_shoes6706
      @no_shoes6706 ปีที่แล้ว +3

      Paused and came here to comment about it holy shit that was awesome and so smooth

  • @macapacca
    @macapacca ปีที่แล้ว +1107

    Titanfall 2 had hands down the best movement I’ve ever experienced. The way it flows as well as how you can chain different mechanics together is so well done.
    Would love to see a video on your take when exploring what’s possible (when the live servers aren’t getting hacked lmao)

    • @notfonz9055
      @notfonz9055 ปีที่แล้ว +45

      I back this, the movement creates a good skill gap and makes the game that much more fun.

    • @archercoombs6135
      @archercoombs6135 ปีที่แล้ว +3

      AGREAD EZ AGRE MENT

    • @jaskalabomba9526
      @jaskalabomba9526 ปีที่แล้ว +2

      absolutley true

    • @Alekss88765
      @Alekss88765 ปีที่แล้ว +3

      Yeah and apex

    • @wooshoo229
      @wooshoo229 ปีที่แล้ว +53

      @@Alekss88765 nah, you just can't compare apex movement to Titanfall 2 movement

  • @Mokeysniper
    @Mokeysniper ปีที่แล้ว +510

    Contender for video of the year already. Holy is this a well written, paced and produced video on a topic i'm super hyped about. Well done. 11/10

    • @jjohns4170
      @jjohns4170 ปีที่แล้ว +9

      Didn’t mention apex though

    • @levietanh9650
      @levietanh9650 ปีที่แล้ว +21

      ​@@jjohns4170 me when people try to mention Apex inferior movement system instead of the chad source Titanfall 2 ☠️

    • @komisan1337
      @komisan1337 ปีที่แล้ว +12

      @@levietanh9650 Apex movement is basically Titanfall 2 but toned down to dirt ☠

    • @SlothLord452
      @SlothLord452 ปีที่แล้ว +1

      Ayyy Mokey is here

    • @itsArridian
      @itsArridian ปีที่แล้ว +1

      @@komisan1337 Perhaps because they are in the same universe.
      Titans in overwatch when

  • @scepify
    @scepify ปีที่แล้ว +326

    Raze is so fun to play, her satchels really makes her character S-tier.

    • @StarboyAngel
      @StarboyAngel ปีที่แล้ว +3

      Her ult is op too

    • @ukasikkk
      @ukasikkk 8 หลายเดือนก่อน +1

      the ult aces😌

  • @sambaeq6166
    @sambaeq6166 ปีที่แล้ว +34

    For overwatch I think the most addictive movement mechanic is Lucio without a doubt. Since he uses the walls around him it can be used in so many different ways and even after playing him for a while there’s a lot left to be desired in my movement compared to some other players. there are also studios maps in the game made by players that test your level for maneuvering around a map. Would definitely enjoy a video diving into this topic and your personal thoughts on it

  • @llamaeatsramen5769
    @llamaeatsramen5769 ปีที่แล้ว +727

    This man is criminally underrated. Top tier editing.

    • @chairwood
      @chairwood ปีที่แล้ว +7

      who is supposed to be arrested

    • @savamax33
      @savamax33 ปีที่แล้ว

      ​@@chairwood youtube algorithms

    • @Se3bxcio
      @Se3bxcio ปีที่แล้ว +1

      Totally agree I need to leave a sub just after watching first 5 minutes of the video

    • @Sebsob75_
      @Sebsob75_ ปีที่แล้ว +1

      i was about to say the same thing

    • @ericjanis1570
      @ericjanis1570 ปีที่แล้ว +1

      Was shocked when i saw the subscriber count

  • @hgjfhgjh
    @hgjfhgjh ปีที่แล้ว +416

    This video looked like a high end production, so i was surprised to see how small of a creator you were!
    Great job man!

    • @artonix365
      @artonix365 ปีที่แล้ว +5

      jaw dropped when I looked at the subs

    • @spiderjerusalem8505
      @spiderjerusalem8505 ปีที่แล้ว +2

      Stop leaving this comment everywhere oh my god

    • @SyenPie
      @SyenPie ปีที่แล้ว

      WTF after reading ur comment i only then realized he only has 7k subs??! yeah this channel insanely underrated

  • @echo8210
    @echo8210 ปีที่แล้ว +103

    i was surprised during the overwatch segment that there was no mention of lucio, lucios wallriding/wallrunning has alot of really deep tech in it and its also really satisfying when you hit a rollout perfectly which is one of the only reasons why i play that game. Theres also alot of skill involved which separates a bad lucio from a good lucio in terms of them whiffing a wallrun. Amazing video by the way this is some really high quality stuff

    • @somedude4087
      @somedude4087 ปีที่แล้ว +19

      true but...this is about explosive jumps
      suppose he could get a honorable mention

    • @echo8210
      @echo8210 ปีที่แล้ว +6

      my mistake i forgot to mention that even though this was a video about explosion jumping lucio should get a mention about some movement in overwatch, thanks for the comment

    • @somedude4087
      @somedude4087 ปีที่แล้ว +3

      @@echo8210 creem did mention in other comment that he might go over movement in games in general
      we got something to be excited for

    • @Calvin-uk8po
      @Calvin-uk8po ปีที่แล้ว +1

      Same with doomfist

    • @knyt0
      @knyt0 ปีที่แล้ว

      and wrecking ball, doomfist or even mercy

  • @GheeseEmpty
    @GheeseEmpty ปีที่แล้ว +28

    I will say that pharah's concussive blast actually offers a decent bit of that freedom that is missing elsewise. Angle and distance from impact matters, and I had always found the ability satisfying to use.

  • @AlsoJEV
    @AlsoJEV 10 หลายเดือนก่อน +6

    In Junkrat's defense (as someone who has several thousand hours on him): his movement is clunky at first, and I won't deny that it's janky AF, but once you learn it properly you can do some crazy things and it becomes quite fun. My favorite example is a jump on Nepal Sanctum. You can utilize four mines to do a kind of neo jump around the entire map boundary, going from your spawn to the enemy spawn right as they enter the building, allowing for a devastating flank.
    Basic tutorial:
    Throw one mine at the top left corner of the spawn door, then wait for the cooldown while the match is starting.
    As the ramp reaches about 15 degrees, jump forwards and right, detonating the mine as you pass over the top line of the door.
    Face the corner of the sanctum and immediately throw a second mine directly behind you and detonate it ~0.5 seconds after it's out.
    Wait four seconds, then throw a mine directly back, detonating it as soon as it's out. You have to be almost frame perfect on this one to get enough distance.
    As soon as it comes off cooldown (should be ~3.5 seconds if you timed everything right), throw another mine in front of you and right, then detonate it as it completes its first revolution (about 0.3 seconds). That will shift your momentum dramatically, sending you at a 90 degree angle into the enemy courtyard.
    The rollout takes ~10 seconds from doors opening to landing, which happens to be the same time most teams will reach the little enclosure in front of the sanctum. This is perfect, because they'll be grouped up in a predictable position, facing away from you, and not expecting you to be there. Ideal situation for Junkrat to cause havoc.
    I've gotten several team kills with this, although more often than not you'll only end up making a 2-1 trade, heavily damaging the rest of the team, and identifying their comp early, which is still basically a guaranteed first fight win if you've got a competent team. Unless they have a fucking baptiste, in which case you might as well just jump in the pit and be done with it.

  • @FT-bj9hn
    @FT-bj9hn ปีที่แล้ว +39

    The editing is completely out of the league for your channel size, can't wait to see this hit the algorithm to see how far you develop the other aspects of videography to be at a similarly high level. Would be interesting to see you cover the aspects of titanfall2 that aren't just surface level like nade boosting, timing grav stars, etc.

  • @Nerd_Sauce
    @Nerd_Sauce ปีที่แล้ว +67

    As a person that loves editing, this video is amazing!!! I truly do have admiration and inspiration for people like you that spend countless hours working on a couple of seconds of video so let me reassure you that this video was totally worth it. I mean hell, even the thumbnail looks absolutely gorgeous! Not to mention that I am absolutely engorged in the concept of high skill ceiling movement in video games. I know I sound like I'm fan boying right now but seriously, thank you so much for this video! ❤

    • @bmprimer7809
      @bmprimer7809 ปีที่แล้ว

      "i love editing!" 🤖

  • @MewZe
    @MewZe ปีที่แล้ว +10

    Wow. This video is masterfully edited. Great work!

  • @chewygamerz2
    @chewygamerz2 ปีที่แล้ว +1

    I don't see anyone talking about how FUCKING SMOOTH the transition from practice to real gameplay at 1:52 is, as well how visually relevant it is to the topic at hand of practicing something and then putting it into a real game. That must have been a lot of work just to get that to work, let alone basically frame perfect. Huge props dude.
    Edit: holy fucking shit the entire video is that good too
    subbed. amazing informational video that is consistently visually and audibly interesting.

  • @sophiejenkins98
    @sophiejenkins98 ปีที่แล้ว +76

    dude this video is super well made, i can see the amount of time and effort you have put into this. thanks for spending hours to make something i can watch for 10 minutes.

    • @CreemSmile
      @CreemSmile  ปีที่แล้ว +3

      Thank you as well! Means a lot

  • @strive908
    @strive908 ปีที่แล้ว +105

    You should definitely make a part 2 and include ultrakill in it you could spend half the video talking about the movement alone

    • @rainwaiv
      @rainwaiv ปีที่แล้ว +21

      ultrakill movement is wild as fuck and somehow not the most interesting part of the game

    • @WhiteKnuckleRide512
      @WhiteKnuckleRide512 ปีที่แล้ว +3

      Ultrakill is a great game but the movement is not a highlight.

    • @Iqbal1808
      @Iqbal1808 ปีที่แล้ว

      @@rainwaiv haha coin go pew pew

    • @JotaroKujo-ip5wb
      @JotaroKujo-ip5wb 5 หลายเดือนก่อน

      @@WhiteKnuckleRide512you’re so wrong it’s hilarious

  • @furkiking8323
    @furkiking8323 ปีที่แล้ว +264

    Lucio is the only movement character in Overwatch which is not oversimplified, fun to learn, rewarding and has the ability to dart from one end of the map to other.

    • @martonnagy8939
      @martonnagy8939 ปีที่แล้ว +17

      You forgot about doomfist

    • @lonkbonk5859
      @lonkbonk5859 ปีที่แล้ว +1

      @@martonnagy8939ehhh not as much, he uses his movement for damage and attacking more than getting from point A to point B

    • @martonnagy8939
      @martonnagy8939 ปีที่แล้ว +5

      @@lonkbonk5859 this is true about his rocket punch, but the pros use his slam for movement.

    • @SleepyChadder
      @SleepyChadder ปีที่แล้ว

      fake fake! (real)

    • @fuscello
      @fuscello ปีที่แล้ว +13

      Yeah and pharah’s isn’t even supposed to be a rocket jump, because she literally can rocket jump

  • @osaloniolufemi1684
    @osaloniolufemi1684 ปีที่แล้ว +7

    A few mistakes, Pharah and Soldier 76can rocket jump with their rockets, junkrat and bastion san do so as well with their grenades

  • @Toxiccorrosive
    @Toxiccorrosive ปีที่แล้ว +5

    The ultra kill coin sound at 8:50 perfection

  • @susanoaguirre5820
    @susanoaguirre5820 ปีที่แล้ว +25

    This was quite the video that I didn't expect to enjoy. The relatable feelings and humor just hit every spot perfectly, definitely a sub well deserved 🔥

  • @pro_noob6124
    @pro_noob6124 ปีที่แล้ว +13

    Great vid! The editing was great and including ultrakill into some parts was nice too

  • @EreNyn3
    @EreNyn3 ปีที่แล้ว +14

    One of the most videos for the most movement tech ever. Liking your vibe mate; keep up the clean work

    • @CreemSmile
      @CreemSmile  ปีที่แล้ว +2

      Thank you! Love your work as well, big fan.

    • @EreNyn3
      @EreNyn3 ปีที่แล้ว +1

      @@CreemSmile cheers!

  • @Real_Nutella
    @Real_Nutella ปีที่แล้ว +1

    I will say, there are some interesting techs with Junkrat's mines that people don't realize until they play him a lot.

  • @Jurs9000
    @Jurs9000 ปีที่แล้ว +1

    1:58 AH THAT TRANSITION WAS SOO SMOOOOOTH

  • @flushedface
    @flushedface ปีที่แล้ว +4

    With the eye-catching thumbnail and title, I honestly expected this to have more views than it does right now. What a great video! It entertains the whole way through, leaving no dead space. It feels like every second of the video has a purpose, and the editing really helps with that.

  • @tazzan
    @tazzan ปีที่แล้ว +16

    This video goes so hard; you absolutely nailed the execution and I'm a sucker for good sound effects
    Keep up the good work! ❤

  • @darcmatter7560
    @darcmatter7560 ปีที่แล้ว +26

    Slight correction: Rocket Jumping was an intended mechanic in Quake and Doom of all games. One of the secrets in Doom was designed around you needing an invulnerability sphere and a rocket's splash knockback. Other than that, video's well put together

    • @fnutek3720
      @fnutek3720 ปีที่แล้ว +7

      Not in doom one. So its still an unintended mechanic. ID Software just saw it and designed it into doom 2

    • @dsdom2
      @dsdom2 ปีที่แล้ว

      @@fnutek3720 i just feel like you have to be lying to yourself if you think the developers didn't realize that you could move yourself faster with rockets. what an outlandish take

    • @fnutek3720
      @fnutek3720 ปีที่แล้ว +2

      @@dsdom2 ? You couldnt even jump. And the way you closed gaps were with z40 or z50. It was absolutely not intended in doom 1 lmao. 1 rocket would instakill you and give you a 0.1 second faster time if you were speedrunning unless you were closing a gap (theres none of that in doom 1, only in doom2 where its not intended lol)

    • @davebathgate
      @davebathgate หลายเดือนก่อน

      ​@@fnutek3720 exit leading to the secret level in episode 3 in mount erbius is accessed via rocket jump.

  • @nanimo_null
    @nanimo_null ปีที่แล้ว +1

    5:05 Blizzard, where is this man's check? Pay Him!!!

  • @carlossaliba3478
    @carlossaliba3478 ปีที่แล้ว +1

    THE TRANSITION AT 1:58 WAS SO SMOOTH WOAHH

  • @BigMilo0
    @BigMilo0 ปีที่แล้ว +4

    I seriously thought bro was like a 1m+ subs channel, the editing alone in this video is sick enough to deserve it but couple that with insightful commentary and a down to earth guy, you did great, please make more i want more more more

  • @swandrews73
    @swandrews73 ปีที่แล้ว +5

    my brain hurts right at this part from the transition 1:53

  • @Pirateer5
    @Pirateer5 ปีที่แล้ว +43

    This is like an unreal high-quality video for 10k subs, do you have any specific editing guides that you used to learn how to edit like this? Would love to practice and come anywhere near what you're doing! Congrats in advance when you hit 100k subs by the end of the year with this quality

    • @CreemSmile
      @CreemSmile  ปีที่แล้ว +9

      Thank you! I appreciate it. And no, no guides. Mostly just learning new things every video, even the one I'm working on right now has a bunch of new techniques in terms of edits. I think of something I wanna make then search up how to make it. Just do that over and over and over again for 4 ish years I'm sure that'll help. And I spose I also take quite a lot of inspiration from youtubers I like so do that too.

    • @0ctov1us
      @0ctov1us ปีที่แล้ว

      @@CreemSmile sweet! you might be my inspiration now

    • @AleK0451
      @AleK0451 9 หลายเดือนก่อน +1

      unreal more like quake amirite

  • @1Rhaast
    @1Rhaast ปีที่แล้ว +1

    The best feeling in OW is playing junkrat and placing a mine on the door before the game starts and triple jumping

  • @UntitledBeanie195
    @UntitledBeanie195 ปีที่แล้ว +1

    1:56 bro that is such a DIRTY TRANSITION

  • @n1kiguess
    @n1kiguess ปีที่แล้ว +3

    "OM GOYU ABLSOLUTELY HAVE TO PLAY ULTRAFART ITS SOOO GOOD THE EXPLOSIVE JUMP IT IS SO GOOD O" 8:56 lol

  • @nart2670
    @nart2670 ปีที่แล้ว +13

    Editing fit perfectly with my rapidly declining attention span. Glad to hear it was fun making this, the last thing I want is for videos to start becoming a chore so make what you want my guy and hope that the algorithm does something.
    Also if you hit share and copy link to boost you are a cool guy, you become a true creemer

  • @zaidkidwai7831
    @zaidkidwai7831 ปีที่แล้ว +15

    Best movement shooter of all time IMO has to be Titanfall 2.

  • @shookcanuk7255
    @shookcanuk7255 ปีที่แล้ว +1

    Fun fact in OW you can double mine jump as junkrat it gives you control over height and direction, you can go over buildings and turn corners

  • @rydrisk2760
    @rydrisk2760 6 หลายเดือนก่อน +1

    5:16 oh boy do i have to tell you something

  • @PanTF
    @PanTF ปีที่แล้ว +5

    The deceleration rate in OW can be altered and it currently exists on Lucio. I feel like there shouldn't be a deceleration rate at all. Imagine Cassidy rolling off an edge and maintaining that momentum until he lands, or Soldier 76 jumping out of sprint and maintaining that momentum until he lands. Pharah and Junkrat would benefit so much from maintaining velocity at a cost of losing health from jumps and having some of their kit reworked. I hate how OW handles this, but I also love Lucio's movement.
    Terrific video by the way.

    • @CreemSmile
      @CreemSmile  ปีที่แล้ว

      Ohhh that's a really good point. I feel like what you said would be really great for the game ngl. Just add that little bit more depth.
      And thank you, I appreciate the kind words :)

    • @OPwLXBL
      @OPwLXBL ปีที่แล้ว

      Pharah would be broken if she had more velocity

    • @pon39490
      @pon39490 ปีที่แล้ว

      pharah’s movement is slow and predictable by design

  • @DrJigglebones
    @DrJigglebones ปีที่แล้ว +6

    Man, imagine an Overwatch where Pharah's jump jets launch her in the direction she's looking, and Junkrat's mines blast him directly away rather than just up.

    • @Lavanozekew
      @Lavanozekew ปีที่แล้ว +3

      this was literally added like 2 weeks ago, in mid season patch

    • @olix182
      @olix182 ปีที่แล้ว

      Bruh

    • @knyt0
      @knyt0 ปีที่แล้ว +1

      she's slow in the sky for a reason

  • @cordster
    @cordster ปีที่แล้ว +3

    these transitions are crazy smooth just like the overall editing man im really looking up to you

  • @dakshbains9538
    @dakshbains9538 ปีที่แล้ว +1

    damn the transition at 1:58 . TOO GOOD

  • @Spleen2ween
    @Spleen2ween ปีที่แล้ว +1

    First time viewer here, in a relationship you’ve gotta learn what you’re willing to sacrifice and what you’re not, plus what you want your partner to sacrifice, and have open and honest communication with the partner to see if your priorities match well enough to avoid resentment in the long term

  • @xsomili5501
    @xsomili5501 ปีที่แล้ว +19

    Raze is just SUCH a satisfying character to play. Her skills ceiling is high too

  • @1jorko
    @1jorko ปีที่แล้ว +4

    ur so talented at what you do. amazing editing, sound mix and video arrangement. keep goong and ull be huge i promise 💕

  • @sebbss
    @sebbss ปีที่แล้ว +4

    You are criminally underrated with this high quality content you just created. You deserve more!

  • @phoenix-vfx
    @phoenix-vfx ปีที่แล้ว +1

    transition at 1:59 was the smoothest thing ive ever seen

  • @euanescalada9323
    @euanescalada9323 8 หลายเดือนก่อน +4

    2024 they added horizontal jump for pharah

  • @solgerWhyIsThereAnAtItLooksBad
    @solgerWhyIsThereAnAtItLooksBad 5 หลายเดือนก่อน +5

    0:12 Instant terraria, instant peak

  • @robinbosch2931
    @robinbosch2931 ปีที่แล้ว +15

    Phara is not quite as bad as you make her look. She can rocket jump with a timed left click on the ground + boost and end up way higher. She can also blast jump (boost + blast), propelling her very fast forwand and upward.

  • @Gustavo_K11
    @Gustavo_K11 ปีที่แล้ว +1

    i swear i thought this channel had 1 million or more subs
    the quality of the vid is just AMAZING

  • @ernestmendoza4469
    @ernestmendoza4469 ปีที่แล้ว +2

    i was genuinely spacing at around 1:30 and that totally caught me off guard and then i was locked in lol

  • @Actinjsh
    @Actinjsh ปีที่แล้ว +12

    Great video dude! I just started playing Overwatch and I agree that explosive jumping in that game isn't that good / is very limited, but other movement mechanics are so great, maybe you could do a video on those.

    • @CreemSmile
      @CreemSmile  ปีที่แล้ว

      Not a bad idea, I'll keep that in the ol brain.

    • @gaspardjarrossayclerc9670
      @gaspardjarrossayclerc9670 ปีที่แล้ว +1

      @@CreemSmile to put in the box as well "take a look at lucio". He's without much doubt the most advanced hero in terms of movement thanks to his wallride, speed and amped speed, and offers a nice control along with the most reliable way to have speed in that game

    • @seanlim832
      @seanlim832 ปีที่แล้ว +1

      ​@@CreemSmile then theres the rabbit hole of (old) doomfist movement techs that were so satisfying. im rly gutted they ended up removing those

    • @knyt0
      @knyt0 ปีที่แล้ว

      @@seanlim832 i mean his seismic slam + block can do so much more now

  • @Enoi217
    @Enoi217 ปีที่แล้ว +4

    I particularily enjoyed the part where the Demoman disrupted his voiceover and he had to shush him.

    • @CreemSmile
      @CreemSmile  ปีที่แล้ว +1

      I thought it was quite rude but if you say so

  • @lexydrow
    @lexydrow 11 หลายเดือนก่อน +5

    you're wrong, the best movement tech is titanfall 2's airstrafed grapple slinghot. change my mind

  • @lilac_real
    @lilac_real ปีที่แล้ว

    2:00 had the BEST transition, i didnt even realize you switched it!

  • @remuds
    @remuds ปีที่แล้ว +1

    Another example of explosive jumps is windbombing in Zelda Breath of the Wild. It's a glitch and not an intended mechanic, but still super fun to do.

  • @gnr8jj
    @gnr8jj 11 หลายเดือนก่อน +50

    wait till he discovers apex legends/titanfall

    • @mrcat4969
      @mrcat4969 6 หลายเดือนก่อน +1

      stim go crazy

    • @Springtrap-wg3px
      @Springtrap-wg3px 4 หลายเดือนก่อน

      Titan fall is my favorite game

  • @lachlanculligan3265
    @lachlanculligan3265 ปีที่แล้ว +3

    pharah feels a lot better if you shoot the ground when you press shiftto boost you further in the air, also they did improve it for ow2 by giving it more direction

  • @jobo1799
    @jobo1799 ปีที่แล้ว +4

    As a Pharah main in Overwatch since 2016, you have no idea how satisfying it was when Wrecking Ball launched years later, with actual movement techs, velocity that carries over, and one of the highest skill caps in the game. Movement is so fun in video games, and Ball's whole kit is dependent entirely on how well he can move and retain speed. He just feels like such a step up from every other character except maybe Lucio.

  • @MadValraven
    @MadValraven ปีที่แล้ว +1

    okay dude, cmon, you didnt need to go that hard on the OST for Raze, but you did it anyway and I FUCKING LOVED IT, Crabulon theme started playing i got hyped with the video.

  • @Biddybud
    @Biddybud ปีที่แล้ว +1

    Absolutely massive props for this amazing video! What makes me even happier is the usage of raving rabbids tv party music. But yeah, I'll keep swininging around to see what's cookin'!

  • @soluchifidel8588
    @soluchifidel8588 ปีที่แล้ว +5

    As a Raze main, love the appreciation for the satchels. They're just so fun!

  • @iSuckAtGamesGG
    @iSuckAtGamesGG ปีที่แล้ว +4

    the reason why they dont let junk and phara move like that is because they would be way to good, which is why they let lucio and doom keep their movement

    • @itzplant3196
      @itzplant3196 ปีที่แล้ว +1

      That's the thing for me. It's a good video and really interesting, but for overwatch specifically if you gave Junk & Phara control the way he's saying: distance, & speed. Would absolutely make the characters "too good". A good pharah or junk is already tough, almost untouchable sometimes. But thats the thing, sometimes. Their limitations in movement give them balance in a game that's already busy enough visually and mentally.

    • @iSuckAtGamesGG
      @iSuckAtGamesGG ปีที่แล้ว +1

      @@itzplant3196 yeah, overwatch is different from team fortress. comparing team fortress to overwatch makes about as much sense as comparing cod to battlefield. they are similar enough to compete with eachother but not enough to compare to eachother

  • @purpysage5835
    @purpysage5835 ปีที่แล้ว +3

    is any one gona talk abnout the thumbnail?

    • @ukasikkk
      @ukasikkk 8 หลายเดือนก่อน

      i just realized 😭😭😭

  • @justjakes187
    @justjakes187 ปีที่แล้ว

    1:20 got me, I was snoozing off and you grabbed my attention again

  • @whale_spy
    @whale_spy ปีที่แล้ว +1

    Fun fact that Creem missed in the video: The first instance of rocket jumping was in the first DOOM game, but it's purpose was for forwards momentum, not upwards momentum!

  • @maxamazing2145
    @maxamazing2145 ปีที่แล้ว +6

    bro does NOT know how to use junk

  • @MeikiVT
    @MeikiVT ปีที่แล้ว +1

    this editing style tickled my brain so much that i subscribed halfway through the video

  • @teo4232
    @teo4232 ปีที่แล้ว +1

    everyones talking about the cut at 2:00 but nobody is talking about the way the pngs have shadows at 5:08. insane attention to detail

  • @Greesher
    @Greesher 6 หลายเดือนก่อน

    9:52 😂😂😂 “making it through this video might have been tough”
    Yeah I’m subbing you’re funny asf

  • @noahaagren5708
    @noahaagren5708 5 หลายเดือนก่อน

    1:58 holy shit i d idnt even notice at first. Extremely smooth transition love it :D

  • @lonelyfox7424
    @lonelyfox7424 ปีที่แล้ว +1

    If you hadn't shown the Subway Surfers gameplay at the end, I would have needed to play it by myself, while watching Tiktok.

  • @zanzabarosu
    @zanzabarosu ปีที่แล้ว +1

    the fact that this video starts off with a sudden burst of energy is very fitting

  • @ratking67
    @ratking67 6 หลายเดือนก่อน

    I love that Blizzard added (aside from angled jumps) exactly the pharah change you requested

  • @dashthatonedude
    @dashthatonedude ปีที่แล้ว

    This video's editing is so good holy shit. Not to mention how entertaining it is, good stuffs, im subscribing

  • @Graphik
    @Graphik ปีที่แล้ว +1

    your editing is so modern and easy to look at (amazing aounds too)
    THANKS FOR PLEASING MY EYES AND EARS

  • @Hix1605
    @Hix1605 ปีที่แล้ว

    2:00 is probably the best and cleanest transition I've seen in a while

  • @foreign_objective2855
    @foreign_objective2855 ปีที่แล้ว +2

    This makes me think about the sliding/surfing/dashing and then jumping to launch yourself up in video games. Like when you use Moira's 'Fade' and you jump to give yourself that big boost forward or like Sojourn's 'Power Slide'. It's also similar to when you use Widowmaker's grapple and press space to jump right before you reach your location and it just boosts you towards the direction you're going. Also more on the surfing part, like Lucio's movement, or counter strike surf.

  • @Vintenuthewizard
    @Vintenuthewizard ปีที่แล้ว

    as someone who used to play junkrat quite a bit in overwatch i have to say something, if you put a mine at the start of the match right at the spawn door, then as soon as the game started you detonate that, and do 2 midair explosions for extra distance, you could get halfway across the map and usually to the point if it was a control point map, which allowed you to get an advantage on the enemy team

  • @shashwatgupta3191
    @shashwatgupta3191 ปีที่แล้ว

    1:58 is the best transition i have seen in a while, rewinded it atleast 5 times

  • @shadow_eagle4521
    @shadow_eagle4521 ปีที่แล้ว

    1:49 holy i just finished my calamity playthrough and the crabulon boss theme is so nice.
    Also im a Raze main, mainly because i love movement in every game great video

  • @silecalamaru2922
    @silecalamaru2922 ปีที่แล้ว

    2:02 thats one of the best transitions i've seen in a while

  • @parvdeepdeswal9407
    @parvdeepdeswal9407 ปีที่แล้ว

    1:56 HOLYYYY that transition was the cleanest thing ive ever seen

  • @omg_its_h
    @omg_its_h ปีที่แล้ว

    we are on a well edited, well written, WELL PACED, WELL EVERYTHING TH-camR STREAK THIS YEAR DAAAMMNNN.
    you sir are added to my collection of "the good guys" (some others (that you may know) include, but are not limited to: FUNKe, Noodle, Yamaleev, uh and the rest I forgot. but great fucking job loved the video keep it up LOVED THE EDITING and eagerly waiting for the next vid

  • @swagmather
    @swagmather ปีที่แล้ว

    Any game that makes you feel like spiderman flying around in some type of way is usually an amazing experience

  • @Blorfus4394
    @Blorfus4394 ปีที่แล้ว +2

    Pharah has a "real" rocket jump. There's a somewhat more skilled rocket jump you can do as pharah where you you shoot a missile downward, fall onto it, and then activate jump jet at the same time that the missile explodes. It is still limited to her jump jet's set vertical angle, but drastically increases her velocity. Pretty much every pharah player uses this constantly.

  • @anonmovement2717
    @anonmovement2717 ปีที่แล้ว

    First of all, great video! Its always crazy to see such high end production on a criminally underrated channel, especially one that makes content revolving around probably the most fun aspect of several games! I fell in love with movement in games after watching cs:go surf videos waaay back in 2014, but since my computer was a literal calculator that could only run roblox on 4 fps, I didnt really have many options. I upgraded to a laptop my grandmother got which made so much difference. I ended up playing surf mods on roblox and grinding for thousands of hours, now with a pretty decent skill cap for any movement related game. Recently in 2021, I got a gaming computer and since then I've dumped thousands of hours (again) into several games, trying to perfect movement. Most notably; Raze satchels and Jett's speed in valorant, Lucio's insane capabilities on overwatch, hitting consistent bhops in cs:go (peaked at supreme), and most recently the insanely addictive nature of Neon White, probably the best indie game Ive played in the past couple years. Seeing this kind of representation from a generally overlooked part of core game mechanics is always a blessing! Keep up the great content man, and I would definitely recommend giving Neon White's speedrunning and peculiar movement a look. The intricate time skips are absolutely crazy, even further beyond considering the game creators pushing for the fastest achievable times by adding secret rewards!

  • @deepuuuu2608
    @deepuuuu2608 10 หลายเดือนก่อน +1

    1:53 Thats was the smoothest transition i ever seen

  • @ferret8187
    @ferret8187 ปีที่แล้ว +1

    1:58 this cannot be real. I just watched the worlds nastiest transition in a video game.

  • @unspkblfish
    @unspkblfish 5 หลายเดือนก่อน +1

    As a raze main, and a rollerblader, I can confirm everything makes sense now

    • @CreemSmile
      @CreemSmile  5 หลายเดือนก่อน

      LMAO

  • @joevent
    @joevent ปีที่แล้ว +1

    Your ability to captivate my attention as a first time viewer was amazing. Great vid

  • @mfivstudio5706
    @mfivstudio5706 ปีที่แล้ว

    This video was straight up a fact compilation, I would really like a video talking about why are big companies afraid of making good competitive heroshooters