You are a life saver 👍🏾. I've looked everywhere for a guide on day to night transition and no material on that, but I ran into this video looking for something else entirely and I'm grateful for it. Thanks a lot ✨
I Already had this dynamic sky addon turned on but didn't know how to make it nighttime, But thanks to your tutorial now I can make it exactly as I wanted it to look ❤
You also can add #frame/250 in the Mix Shader FAC value field and hit tab to animate the day/night sky transition. Lower numbers after the slash will give you a fast transition. Thank you by the tutorial.
That sounds strange. This setup does not affect any object in the scene, it only works with the world texture. Can you send me a blend file at 5minblender@gmail.com that has this issue so that I can check it?
Yes it works in 4.2 as well without any change. I opened the same file in 4.2 and it was looking the same. Two things you may need to adjust that I did. In 4.2 Eevee a new option is added for Ray-Tracing, you need to enable this option. And under that option the Max Roughness has to be set to 0.85 - that's all! We have discussed these settings in another tutorial (for correct lighting in 4.2 Eevee) you may check 👉 th-cam.com/video/8YtA9ve3GsY/w-d-xo.html
We are doing everything in Object mode only, we did not Edit something 🤔 So I guess I could not get what you said, can you please clarify it little more for me?
Please check if your viewport and render have separate settings. For example, the light (sun) may be disabled in the viewport but accidentally enabled for render. Try to figure out the source of the extra light in the rendered scene.
𝐋𝐞𝐚𝐫𝐧 𝐚𝐛𝐨𝐮𝐭 𝐬𝐮𝐛-𝐬𝐮𝐫𝐟𝐚𝐜𝐞 𝐬𝐜𝐚𝐭𝐭𝐞𝐫𝐢𝐧𝐠 👉 th-cam.com/video/0qG07PZwLLw/w-d-xo.html
You are a life saver 👍🏾. I've looked everywhere for a guide on day to night transition and no material on that, but I ran into this video looking for something else entirely and I'm grateful for it. Thanks a lot ✨
Awesome, thank you for watching! 😊💝💝
I Already had this dynamic sky addon turned on but didn't know how to make it nighttime, But thanks to your tutorial now I can make it exactly as I wanted it to look ❤
Happy to hear that ☺️ Glad I could help!
Thanks , you have actually saved me
Glad it helped! 😊💝💝
It's very useful. Thank you!
Thank you too 💝💝
Clear as usual, thanks!
Thank you so much 💝💝
amazing Jeet, it is very helpful for me , thank you ❤
Glad to hear that 😊
You are the best bro!
Thank you so much bro 😊💖💖
Very well explained, thank you😇👍
I'm glad to know that you liked it!
You also can add #frame/250 in the Mix Shader FAC value field and hit tab to animate the day/night sky transition. Lower numbers after the slash will give you a fast transition. Thank you by the tutorial.
Oh wow 😲😲 Amazing, smart use of a driver! Thanks 👍
Thank you for this
Thank you, 👍
Thank you Sir
Sir please make a video in 2023 on this topic. How to make the dynamic sky in the updated version. thank you
i appreciate you
Thank you so much bro 😊💖💖
After I made these changes, my day night cycle works, but i can't add keyframes to other objects anymore. How do i fix this?
That sounds strange. This setup does not affect any object in the scene, it only works with the world texture. Can you send me a blend file at 5minblender@gmail.com that has this issue so that I can check it?
does this work in 4.2 LT?
bc i cant get it to work
Yes it works in 4.2 as well without any change. I opened the same file in 4.2 and it was looking the same. Two things you may need to adjust that I did. In 4.2 Eevee a new option is added for Ray-Tracing, you need to enable this option. And under that option the Max Roughness has to be set to 0.85 - that's all! We have discussed these settings in another tutorial (for correct lighting in 4.2 Eevee) you may check 👉 th-cam.com/video/8YtA9ve3GsY/w-d-xo.html
@@5MinutesBlender thanks I’ll try it. What’s happening is that when I hit create it doesn’t give me any options like you had
how do you add some stars on the night sky
..i have tried with voronoi texture but i dont know how to link them
thank you
Good question. We can combine these two for a beautiful result. Let us come back with a tutorial on this, might be difficult to explain here.
@@5MinutesBlender also you could include a sunrise gradient to make the tranzition between night and day more realistic
thank you
Sir can you please tell me from where you record this type of audio ?
I don't know if it is used here, but Balabolka is a free text to speech tool with many options and voices.
@@E.T.S. Thank you so much Sir.
can we make it rain?
Raining can be done, but not in this way. We need to use some particles and physics for that. We will come up with a tutorial for the same.
Sir please make on how to use dynamic sky in object mode
We are doing everything in Object mode only, we did not Edit something 🤔 So I guess I could not get what you said, can you please clarify it little more for me?
When I render image it is not as dark as the viewport
Please check if your viewport and render have separate settings. For example, the light (sun) may be disabled in the viewport but accidentally enabled for render. Try to figure out the source of the extra light in the rendered scene.
@@5MinutesBlender thank you, it unchecked some light sources which were hidden in my scene and this seemed to fix it
but there is no moon or sun
Yep, maybe you can add them separately 😊