ROGUE CLASS GUIDE - PATHFINDER 2E

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  • เผยแพร่เมื่อ 13 เม.ย. 2021
  • The Rogue in Pathfinder Second Edition is easily the most complicated iteration of the class in any system. In this class guide, I'll go over everything from class features to feat from level 1-20. Strap in, because this is a long one.
    The music in this video was provided by "Tabletop Audio"! They make incredible music, ambience, and soundboards that you can use to enhance the immersion at your table!!
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ความคิดเห็น • 391

  • @elsewhereprince3969
    @elsewhereprince3969 3 ปีที่แล้ว +76

    I made an Int Rogue Gnome who at level 1 was not only was trained in 15 skills, but also knew 12 languages. I really like the rogue.

  • @Dorask
    @Dorask 3 ปีที่แล้ว +265

    Lol Nonat, your "sabotage" trolling was awesome.

    • @brutusthecat6044
      @brutusthecat6044 3 ปีที่แล้ว +31

      I was listening in the background, I had to do a double take.

    • @billeth0
      @billeth0 3 ปีที่แล้ว +28

      I was watching it on TV and had to pull this up on my phone for the comments to make sure it was a troll.

    • @gman1515
      @gman1515 3 ปีที่แล้ว +40

      It caused me physical discomfort

    • @ElaraDreamstar
      @ElaraDreamstar 2 ปีที่แล้ว +9

      The totally straight face while trolling.....

    • @XHobbiesPrime
      @XHobbiesPrime ปีที่แล้ว +4

      I knew he was trolling and I was still enraged the ENTIRE TIME.

  • @Sysyphony
    @Sysyphony 3 ปีที่แล้ว +190

    Nonat, dropping a new video: “GIVE ME AN HOUR OF YOUR LIFE”
    Me, watching this a second time: “I can only give you two”

    • @Nonat1s
      @Nonat1s  3 ปีที่แล้ว +26

      Deal

    • @SigurdBraathen
      @SigurdBraathen 2 ปีที่แล้ว +14

      I think I'm back here for the fourth time now.
      Thank you, mr. "2 to 20".

  • @greenhillmario
    @greenhillmario 3 ปีที่แล้ว +94

    Still haven’t played an actual game of pf2e but theory balance wise giving dex to damage to only one class really helps get rid of “dex god stat” situations that happen

    • @laki7480
      @laki7480 3 ปีที่แล้ว +16

      I really dislike dnd 5e for automatically giving dex to damage, making str or dex usually a "dump stat" instead of wanting both, and dex just being so much more useful overall

    • @greenhillmario
      @greenhillmario 3 ปีที่แล้ว +24

      @@laki7480 dex just being infinitely more versatile than str is the biggest issue because str builds still need dex but dex builds can drop str. Shit sucks

    • @amiablereaper
      @amiablereaper ปีที่แล้ว +2

      I'd still say that Dex is the best stat in 2e. There's actually dex to damage for a wide variety of martial classes, but there's still no way to get str to ac.

    • @kevinbarnard355
      @kevinbarnard355 ปีที่แล้ว +4

      @@amiablereaper You can get STR to AC. That's the point of heavy armor. While your stat isn't applied, it's what allows you to have the same or better armor class than Dex to AC.

    • @AdamDavidDunlop
      @AdamDavidDunlop ปีที่แล้ว

      @@amiablereaper What other ways can you get Dex to damage?

  • @LondrieGirl
    @LondrieGirl 3 ปีที่แล้ว +47

    The different books in every frame was great for the intro

    • @Nonat1s
      @Nonat1s  3 ปีที่แล้ว +10

      Nice perception check 😉

    • @JacksonOwex
      @JacksonOwex 3 ปีที่แล้ว +1

      I REALLY liked the Starfinder one, another game I have been looking into recently

    • @davy0209
      @davy0209 3 ปีที่แล้ว +1

      @@JacksonOwex How is Starfinder? Do you know what the biggest differences to Pathfinder are (besides the setting, obviously)? I‘m also interested but not too sure what to expect

    • @RancidPandemic
      @RancidPandemic 3 ปีที่แล้ว +1

      I noticed this when I caught a glimpse of the starfinder book and went back too far when going back to rewatch it.

    • @malkyn9998
      @malkyn9998 3 ปีที่แล้ว +1

      @@davy0209
      It's an interesting bridge between PF1 and PF2, hews a bit closer to 1e. PF2 is great because it let Paizo fully finishing losing the shackles of 3.5.

  • @Nonat1s
    @Nonat1s  3 ปีที่แล้ว +73

    Hey, you. Thanks for watching! I hope you enjoyed me talking for an HOUR about this awesome class. Don't forget to leave a like, subscribe, and maybe check out my patreon for some cool homebrew content. You rock! www.patreon.com/Nonat1s

    • @nugsnotdrugs7717
      @nugsnotdrugs7717 3 ปีที่แล้ว +2

      Hey Hey You You, Thank you all for watching!
      No Way No Way, Don't forget to Subscribe!

    • @silhudepol6939
      @silhudepol6939 3 ปีที่แล้ว

      Rogue it is, Nonat "Patrick" 1s!

    • @Vawk20
      @Vawk20 3 ปีที่แล้ว

      As a newcomer to the system, I'd really like a mini video on common ways to get the enemy flat footed

    • @justincampbell5987
      @justincampbell5987 3 ปีที่แล้ว

      Why do you say sabotage the way you do. As I finish that sentence you address it. Mad respect. I was going to break down the proper enunciation. I'm awful sorry

  • @StarkMaximum
    @StarkMaximum 3 ปีที่แล้ว +46

    I want to take a moment to defend the "oh, I actually do have this item" feats. I know you complained about them in the Investigator video, but they crop up again here and I just want to go to bat for them.
    It's just a different playstyle. The rogue and the investigator are both trying to appeal to the same character fantasy; the always-prepared clever scoundrel who always has just the right item for the situation. Problem: Adventuring gear can cost a lot of money, especially when runes and magic items are also monopolizing your valuable gold. It's not the end of the world if you don't have climbing gear when you suddenly happen upon a sheer cliff, but it can be annoying when you concept your character as "I'm prepared for anything, and I've got a tool for every situation!", and then the GM keeps throwing you into the situations you haven't prepared for. This allows you to worry less about "hmm, do I need FOUR of these items or can I get away with only three" and worry more about investing in the runes that Pathfinder 2e literally expects you to keep up to date on.
    I'd like to use an example from the current game I'm GMing. I'm running a 5e game with some friends. Two of them are completely new to DnD, one is a bit of a space-case and forgets things easily, and the last is a little frazzled from essentially being the team dad and sometimes being the only one who knows what he's doing (bless him). These players have so much to worry about that I really don't want to grill them over their inventory. Every time they run into a situation, they look down at their inventory, they see nothing that actually helps them, and then they just sit there and wonder why they're carrying around all this useless shit. It feels upsetting to feel like you picked all the wrong items, especially when you're new and you don't even realize those can be important. Not only that, but these players...they tend to forget they have shit a lot. Like, a LOT. Like, as in I gave them a really fancy and cool magic item from a dungeon with a neat name, they discussed it over the course of the next week as to who should get primary dibs on it, and then come next session I asked "so what are you guys doing with (magic item)?", and one of the players just asked me "what (magic item)?"
    So I implemented a new house rule: the Inventory Die. Essentially I removed their inventories and instead assigned each class an Inventory Die. Any time my players want to use a mundane item that would help them that they can reasonably explain to me why they'd have it, they get to pull it out and they roll their inventory die. If they roll above a 2, they're fine, nothing happens. If they roll a 1 or a 2, their inventory die goes down a step. So a character with a d8 inventory could suffer 3 total failures on their inventory roll before they're spent (d8 fails into d6, d6 fails into d4, d4 fails into an empty backpack). The larger your inventory die, the more readily you can dig into your pack for random items before you start to run out of supplies. If you have a lower die size, you may want to try to find other ways to solve your problems before you end up completely spent. They don't have to track an inventory they don't fully understand, they don't run into problems where they forget the shit they already have, and they get to solve problems creatively on the spot rather than trying to preemptively solve every problem in the store before the adventure happens, which also means when they do go shopping, it's for very flashy things that have impact rather than "i need more fukken caltrops". I run cinematic games, so I'm less concerned with tracking everything in their backpacks and more concerned with seeing someone pull out a clutch item at just the right moment and save the day.

    • @NemisCassander
      @NemisCassander ปีที่แล้ว +4

      That Inventory Die idea is genius. I'd be very interested in knowing how you assigned them to the different classes.

    • @kythian
      @kythian ปีที่แล้ว +1

      @@NemisCassander I want to say I've seen the inventory die somewhere before, some system that worked to simplify certain of the more tedious aspects of RPGs, but I can't recall where.
      However, one alternative would be to charge the characters a set amount of money to "buy" an inventory die, or increase the level of the die. Perhaps something like 5gp (or as appropriate for the economy of your game and table) to buy a d4 Inventory Die. Each additional level adds another 5gp, so that a d6 would be 10gp, d8 costs 15gp, and so forth, to a max of a d12. I'd need to play test something like this before being comfortable with it, but I think the idea of an Inventory Die could be implemented in a number of ways.

    • @seileen1234
      @seileen1234 ปีที่แล้ว

      I will try that

  • @RekijanGaming
    @RekijanGaming 3 ปีที่แล้ว +20

    You know why Watch your Back is also good?
    First action watch your back, second action Scare to Death, which they now take a -2 to.

    • @Nonat1s
      @Nonat1s  3 ปีที่แล้ว +7

      Absolutely brutal XD

  • @milanmarkovic2721
    @milanmarkovic2721 3 ปีที่แล้ว +45

    00:00 Intro
    1:30 Key ability and proficiencies
    3:15 Rogue racket(subclass)
    3:55 Ruffian racket
    5:44 Scoundrel racket
    6:55 Thief racket
    8:10 Eldritch trickster racket
    9:28 Mastermind racket
    10:30 Sneak attack(1st level)
    11:15 Surprise attack(1st level)
    11:50 Rogue skill feats progression
    12:25 Rogue skill increase progression
    12:46 Deny advantage(2nd level)
    13:00 Weapon tricks(5th level)
    13:25 Debilitating strike(9th level)
    14:38 Double debilitation(15th level)
    15:03 Master strike(19th level)
    16:38 1st level Rogue feats
    21:30 2nd level Rogue feats
    25:50 4th level Rogue feats
    32:33 6th level Rogue feats
    37:04 8th level Rogue feats
    39:20 You can go nyah
    44:08 10th level Rogue feats
    47:12 12th level Rogue feats
    50:33 14th level Rogue feats
    53:29 16th level Rogue feats
    54:59 ASMR
    59:13 18th level Rogie feats
    1:02:45 20th level Rogue feats

    • @natanoj16
      @natanoj16 3 ปีที่แล้ว +3

      You forgot one really important timestamp: 39:28

    • @milanmarkovic2721
      @milanmarkovic2721 3 ปีที่แล้ว +1

      @@natanoj16 Sorry. I'll add it.

    • @AlossFS
      @AlossFS 3 ปีที่แล้ว +1

      Ando 54:55 for the ASMR

    • @milanmarkovic2721
      @milanmarkovic2721 3 ปีที่แล้ว

      @@AlossFS Added

  • @nugsnotdrugs7717
    @nugsnotdrugs7717 3 ปีที่แล้ว +18

    24:51 there is *kinda* a thrown build, Lost Omens Pathfinder Guide added Fane's Fourberie Where you can fight with playing cards and treat them as knives or darts

  • @lothesven3236
    @lothesven3236 2 ปีที่แล้ว +16

    Just a minor precision here for "Steal spell" feat: it says "when you use Lengendary thief", which is a 1 min activity, preventing to steal spell while in combat. But you can exhaust spells from a sleeping spellcaster that way, stealing them and wait 4 rounds each time to let the stollen spell been lost, not using it to remain hidden.

  • @robinbernardinis
    @robinbernardinis 3 ปีที่แล้ว +19

    43:11 Tactical Entry lets you trade being hidden for a free action and a chance to use Surprise Strike. You can only use it if you beat your enemies in initiative, so Surprise Strike is guaranteed, and in most cases you are going to blow your cover in the first round anyway.

  • @daenemarker9027
    @daenemarker9027 3 ปีที่แล้ว +42

    Comment for the algorithm! Rogues are great and the way they are done in Pathfinder 2E is just awesome. This class has so many kinds of flavors that feel totally different. Great video as always, looking forward to your Ranger deep dive.

    • @Nonat1s
      @Nonat1s  3 ปีที่แล้ว +10

      The algorithm thanks you. (And I do too!)

  • @DJchilcott
    @DJchilcott 3 ปีที่แล้ว +7

    "I told you guys! You don't fuck with our barbarian. She's crazy! Oh shit, and now she's got her eyes on you. I'd say run, but that won't help!"

  • @fruitzpunch7721
    @fruitzpunch7721 3 ปีที่แล้ว +28

    I love how you announced it on stream as a joke and chat bullied you into actually doing it lol. Gonna have a blast watching this one!

    • @Nonat1s
      @Nonat1s  3 ปีที่แล้ว +14

      They threw money at it me and it bruised my wallet. They made me do it!!!

    • @nothingelsetodoZ
      @nothingelsetodoZ 3 ปีที่แล้ว +3

      @@Nonat1s I mean, this is one of the best instances of bullying I guess.

    • @danielkrona4091
      @danielkrona4091 3 ปีที่แล้ว +4

      @@Nonat1s Perfect use of plant evidence, right there.

  • @JustAnotherJames3
    @JustAnotherJames3 2 ปีที่แล้ว +9

    Upon hearing of the Eldritch Trickster, I immediately went to the Summoner Archetype to see if it had Basic Spellcasting features, which it did, because I realized that that would be a really easy and effective Aladdin build.
    But then I remembered that there's no Genie Eidolon. Guess a Demon has to do.

  • @DeadlyD8
    @DeadlyD8 3 ปีที่แล้ว +29

    Hot take: Rogues are the "main character" of classes. They're just good at everything, have a million ways you can build them, and are all about showing off. Source = currently playing one now and it's my favorite class.

    • @qwertyasdf9290
      @qwertyasdf9290 3 ปีที่แล้ว +3

      Oozes

    • @laki7480
      @laki7480 3 ปีที่แล้ว +2

      I could say the same for investigators and even perhaps swashbucklers. And please try the slithering adventure, you will hate it.
      A final hot take: Valeros is more main character than Merissiel

  • @Kingneo0053
    @Kingneo0053 3 ปีที่แล้ว +9

    Wow.
    A lot of ideas going through my head.
    Like:
    1) Play with the Free Archetype Rule. Play Rogue. Eldritch Trickster. Choose Wizard for Eldritch Trickster. Pick up the Alchemist Archetype feats with the optional rule.
    You're the closest thing to Batman (Prep).
    Insane stealth, thievery, athletics, acrobatics, and investigation. A utility belt of abilities (arcane spells, potions, mutagens, poisons, bombs) that you can customize based on what you're dealing with. High knowledge in a lot of areas (base skills + high intelligence for additional skills). Precision damage on strikes

  • @Slowride75
    @Slowride75 3 ปีที่แล้ว +23

    You could actually loosen the pommel of a long sword using Sabotage. When the enemy attempt to use it, the blade would fly free from the handle and go off into space. The DM must be mindful in the instance of the use as to what might actually be able to be sabotaged and what not.

    • @elwayfan01
      @elwayfan01 2 ปีที่แล้ว +6

      Was totally expecting an "end the enemy rightly" joke there.

    • @BobertTheThirdson
      @BobertTheThirdson ปีที่แล้ว +1

      Except the feat specifically calls out swords as ineligible. Also a pommel, under normal circumstances, is not a moving part, it is a part for sure, but it is snugly secured and stays immobile during operation. This skill is doing something quick and easy like cutting a bow or crossbow string (or possible just unstringing them) or detaching the chain of a Morningstar, something that could feasibly be done easily in a single action with only a simple hand trick. To remove a pommel typically requires bracing the sword against something, and using a percussive instrument to hammer off the pommel, usually requiring multiple strikes to dislodge it, which would require full control of the weapon, it's not something you could do while it is in an opponent's possession, not without magic, and this feat is not a magical one. You could argue that the opponent may have a poorly maintained sword and the pommel is extremely loose, but that would be highly situational and not something the feat would trigger, because again, it would require magic to make it so every opponent you face somehow has a loose pommel.
      The sabotage you're talking about is something that would occur before a battle. like sneaking into an enemy camp's armory and sabotaging all the weapons before the battle the next day, this is something any character can do, but it requires full control of the weapons and time to do it. It's not this rogue feat which is going to typically be used mid-battle or possibly shortly before while the enemy is alert and is possession of their weapon, with extreme finesse, not brute force.

  • @Slowride75
    @Slowride75 3 ปีที่แล้ว +12

    This GREAT! Having played D&D since 78 I decided yesterday to pick up Pathfinder 2e Core Rules, Adv Players Guide, Bestiary and some PC sheets. Diving in because more is better. Played a Rouge PC my entire life and can’t wait for my first IRL at the table with a P2e Rogue.

    • @Nonat1s
      @Nonat1s  3 ปีที่แล้ว +5

      Rogues in 2e are absolutely my favorite of any system! They're the ULTIMATE skill monkey!

  • @derplecornucopia5912
    @derplecornucopia5912 3 ปีที่แล้ว +11

    Predictive Purchase; because how else does Batman know to pack Shark Repellant in his utility belt?

    • @Nonat1s
      @Nonat1s  3 ปีที่แล้ว +2

      You got me there.

  • @AndrewFullerton-vo3wp
    @AndrewFullerton-vo3wp ปีที่แล้ว +2

    We commonly refer to the Rogue as "The Alpha Class" at our weekly PFS sessions. But I made a Gnome Tiefling Rogue who is a Scoundrel and Captivator Dedication, she is essentially a low-powered Dandasuka now.

  • @bokajon
    @bokajon 3 ปีที่แล้ว +12

    There ARE builds for thrown-weapon rogues :D They got a lot of thrown-weapon-love in the APG (so did the fighter and barbarian). Combine it with the Dual-Weapon Warrior archetype and you can go absolutely crazy with thrown weapons!
    Awesome video as always!
    Edit: Oh sorry, I hadn't watched til the end when writing the comment =D

    • @radred609
      @radred609 3 ปีที่แล้ว +2

      To be fair, NoNat was also speaking too early x'D

  • @willswanson1840
    @willswanson1840 3 ปีที่แล้ว +20

    "I encourage all my players to take Prescient Planner and use it every time it becomes available." - nonat

  • @thecourtjester1410
    @thecourtjester1410 3 ปีที่แล้ว +9

    25:03
    NoNat: there are not really and thrown weapons builds in PF2E
    My ruffian javelin thrower: I'm about to end this mans whole carrier

    • @gm9460
      @gm9460 3 ปีที่แล้ว +1

      What is the build?

  • @lordcirth
    @lordcirth 3 ปีที่แล้ว +5

    A point about Overextending Feint - you can Feint twice, and take a different effect each time.
    Unbalancing Blow; some enemies have All-around Vision or Deny Advantage, etc.

  • @FirstLast-wk3kc
    @FirstLast-wk3kc 3 ปีที่แล้ว +1

    31:00
    "Predictable!" is a really good thing from narrative perspective. I really love it!

  • @Maxwell6535
    @Maxwell6535 3 ปีที่แล้ว +7

    You should make some builds of the classes you cover too. I'd love to see you building a rogue, specialy an Eldritch trickster.

  • @jerryb6485
    @jerryb6485 3 ปีที่แล้ว +3

    One thing you missed with swift elusion. It's not in the feat itself but synergy. Legendary sneak, you're always sneaking. If you've got invisibility or hidden paragon. Baddy seeks moves rogue from undetected to hidden, success, 2nd action stride up to rogue, reaction stride to a different stay adjacent square. Guess who's undetected again in a different square. Not better than blank slate but amazing.

  • @heyfell4301
    @heyfell4301 2 ปีที่แล้ว +4

    I think the big reason why Rogues have such a low armor proficiency is to compensate for Nimble Dodge. Since Rogues don't have lots to do with their reaction, this is basically a feat that you can pick to increase your AC to +2. Granted, it's only against a single attack, but still, that's pretty good for 1x1.

  • @Jessie_Helms
    @Jessie_Helms ปีที่แล้ว +1

    My first ever PF2e character I made is for an upcoming campaign.
    Eldritch Trickster Rogue, variant Human. I don’t have access to my chacarse sheet atm but I think I choose Witch as the spell casting source too.
    Basically my character is going to be an NPC from my own 5e Curse of Strahd campaign.
    The party’s rogue killed their friend in front of them, blamed an enemy, and everyone believed him on a 29 deception roll cause he was around a corner. Then Nimir (my character) got mauled by a fiendish Spirit Guardians but survived- a commoner that made their save against what would have been 7 damage, halved to 3- thus gaining some dark magic.
    The line from my campaign that’ll always haunt them?
    After the rogue killed their friend he disappeared. Then he came from around a corner to backstab an enemy, rolling a 25 Intimidation to keep Nimir quiet.
    After he successfully Sneak Attacked he said, “Good job, screaming is for the weak” before dying himself 2 rounds later.
    I’m so excited to play Nimir

  • @Tentites
    @Tentites ปีที่แล้ว +2

    Important to note for the Ruffian, if you want heavy armor you can just take the Sentinel dedication and you immediately gain heavy armor proficiency that scales at the same rate as your medium armor. I play a Ruffian Rogue Orc, front lining with a mace and a shield in full plate armor.

  • @rickbau7476
    @rickbau7476 3 ปีที่แล้ว +6

    well, another class in the list of ones i want to try (actually all classes are on that list). best rackets are mastermind and eldritch trickster

    • @Nonat1s
      @Nonat1s  3 ปีที่แล้ว +6

      EVERY time I make one of these videos I get like 3 new character ideas I want to play

    • @rickbau7476
      @rickbau7476 3 ปีที่แล้ว +1

      @@Nonat1s yeah, and there are tons of options to explore

  • @Momoryuto
    @Momoryuto 3 ปีที่แล้ว

    Hey! My names there! Thanks a bunch for the video!! Been super looking forward to a rogue deep dive! Glad to have it so early!!!

  • @Wolfmin39
    @Wolfmin39 3 ปีที่แล้ว +2

    Awesome video dude, I don't know how easy it'll be to convince my players to watch a full hour to learn Rogue but this was super helpful for me who also wants to learn how to craft a Rogue myself.

    • @Nonat1s
      @Nonat1s  3 ปีที่แล้ว +3

      I want to make shorter versions of these class guides in the future. Namey, I want to remake my super old "Beginner's Guide" videos where I explain the whole class in less than 15 minutes. (in far less detail)

    • @Wolfmin39
      @Wolfmin39 3 ปีที่แล้ว +1

      @@Nonat1s I can see how those would be helpful. Kinda gel it down to "if this sounds neat, you'll love the nitty gritty of the full class stuff."
      I personally love these super long videos so thank you for making it cause it really helped me see what kind of stuff this class is capable of and what makes it unique.

  • @biggrumpygamer7388
    @biggrumpygamer7388 3 ปีที่แล้ว +3

    Cheeky Sabotage trolling
    Quick thing for Mastermind Rogues, I think playing around with Additional Lore (auto leveling lore skills always handy), Assurance and Automatic knowledge could be fun. Throw in Loremaster to get the Advantage focus spell when you actually want to roll.
    Definitely better for APs where certain types of monster will come up more often than not throughout the AP

    • @Nonat1s
      @Nonat1s  3 ปีที่แล้ว +1

      Assurance is great for normal successes, but that critical success effect is just SO dang juicy. I feel like you always want to try for it.

    • @biggrumpygamer7388
      @biggrumpygamer7388 3 ปีที่แล้ว +1

      @@Nonat1s See i agree in cases, but perhaps not for the lower level creature you might face. For me, if you have automatic knowlegde to hit a certain DC and get a round of sneak attack off without help as a free action against things you might kill in a round with that extra (potentially 6+ d6 in a round).... then roll with the loremaster spell two dice to shoot for the crit against something a bit meatier

  • @michaelmurphy2112
    @michaelmurphy2112 2 ปีที่แล้ว +2

    Having just started PF and making a rogue because, after 20 year of TTRPGs I never played one, this is incredibly helpful

    • @Nonat1s
      @Nonat1s  2 ปีที่แล้ว +1

      I've only played one once in 10 years, and the campaign ended after 3 sessions! It was a rogue/cleric multiclass too. Was super interesting.

  • @soyunhamster
    @soyunhamster 4 หลายเดือนก่อน

    I had this video running in the background while I worked and wasn't looking at it during the sabotage situation. At first I really thought sayboteg was a word. Good one!

  • @Jasonwfd
    @Jasonwfd 3 ปีที่แล้ว +2

    NoNat ASMR rules
    Seriously though, Rogues in PF2 rule. I'm playing a scoundrel rogue who heals more than they do damage, and has every non-Lore skill trained or better except for Survival. You can make so many varied and unique characters just from this class alone.

  • @Lechteron
    @Lechteron 3 ปีที่แล้ว +6

    Fun fact: Rogues aren't martials, they're a skill class. Thought they were built on a different chassis and then the Investigator playtest all but confirmed it but the Ancestor Oracle really confirmed it.
    That makes Swashbucklers skill-martial hybrids and we're getting caster-martial hybrids (magus and summoner) now we just need a skill-caster hybrid.

    • @gm9460
      @gm9460 3 ปีที่แล้ว

      How did the oracle confirm it? Because they gave three options implying three chassis?

    • @Lechteron
      @Lechteron 3 ปีที่แล้ว +1

      From the beginning they seemed different. But with the three outcomes for ancestor oracles and the Investigator being built the same way. Together they add enough evidence. Plus once when I mentioned it in the FB group one of the Paizo folk (Michael Sayre if I remember correctly) liked the comment. None of them alone are hard evidence granted but taken together they certainly heavily point in that direction.
      And then add in how differently the Swashbuckler functions from other martials...

  • @blackfox2973
    @blackfox2973 3 ปีที่แล้ว +1

    Man, rogues are a powerhouse of effects and versatility.

  • @Mewzard
    @Mewzard 3 ปีที่แล้ว +3

    Five Legendary skills? Try Six, and that's just with default. If you get the Acrobat Archetype, you can make it Seven Legendary skills since Acrobatics automatically scales with it. If you take Additional Lore, that becomes Eight Legendary skills (and one more with each time you take it). Though a better version of Additional Lore is Gnome Obsession, which does the same thing, but also scales your starting Lore, so that would be Nine Legendary skills by the end (though you can't take it multiple times). Rogues and also Investigators make great skill classes (So does Bard, but in a more choice limited way).

    • @Nonat1s
      @Nonat1s  3 ปีที่แล้ว +2

      Why would you tell me this? This just makes me want to play a rogue even more.

    • @Mewzard
      @Mewzard 3 ปีที่แล้ว +1

      @@Nonat1s Sorry, I just love a good skill monkey.
      The Investigator's also a fantastic option in that regard, they can also get that many skill proficiencies, plus they can add their level to any untrained Recall Knowledge check, so they're also fantastic for skills. Honestly one of the best classes for the Medicine skill too.
      I should be getting a 2e game going as soon as our 1e Hell's Rebels game ends, and Skilling is something I want to focus on.

  • @thedamnedvirus
    @thedamnedvirus 3 ปีที่แล้ว

    Been waiting ages for this! thank you

  • @decimusdrake5791
    @decimusdrake5791 3 ปีที่แล้ว +3

    A rogue with Watch Your Back would nicely compliment a witch with Evil Eye. I really like feats like Prescient Planner since you don't have to spend time actually shopping basic for items and it opens up more RP avenues. Opportune Backstab plus Leave an Opening would be brutal for anything caught between a rogue and a fighter with Combat Reflexes. Speaking of rogue fighter combo, who's reaction resolves first if a rogue uses Stay Down!? Cloud Step would see more frequent use than Blank Slate; Blank Slate would be really GM dependent. Thematically Implausible Infiltration would go well with the Oozemorph archetype. What surprised me about the rogue is just how much of a team player their feats make them, both in relation to martials and casters.

  • @polarisjos
    @polarisjos 3 ปีที่แล้ว +1

    Every time I watch one of those videos, I'm so hyped, I just have to open Pathbuilder 2 to just mess around the character creation. 😅
    Love them. 😁

  • @Jessie_Helms
    @Jessie_Helms ปีที่แล้ว +1

    Starting my second (permanent) Pathfinder character soon.
    Eno Makovic.
    Human Ruffian rogue.
    Rapier in 1 hand, whip in the other… you know, the whip that can trip, disarm, agile and finesse, and has a range of 10 feet allowing him to provide flanking without being in most creature’s attack range.
    Took a feat to get access to martial weapons just to get access to the whip lol.
    The party also has a fighter with a 10 foot reach weapon.
    Imagine- round 1, we both go before the big baddie, I disarm the target and deal a sneak attack from 10 feet back, the fighter trips and does a power attack from 10 feet back. The target has to (1) stand up (2) pick up or draw their weapon (3) if it isn’t, close the distance with one of us or throw out a 1 action spell.

  • @blaydsong
    @blaydsong 3 ปีที่แล้ว +3

    Rogues are definitely crazy. You need to be aware of all your feats at all times to make good use of them. Not easy.

  • @MrNicster
    @MrNicster 2 ปีที่แล้ว

    Fully enjoying your channel, my dude.

  • @doorslammer633
    @doorslammer633 3 ปีที่แล้ว +4

    29:55 here we see an example of the different ways a scoundrel rogue uses subterfuge to further their own goals, as opposed to other types of rogues

  • @friendlyflan1011
    @friendlyflan1011 4 หลายเดือนก่อน

    i know that this was made 2 years ago but good lord your pronunciation of sabotage actually gave me whiplash

  • @timon6427
    @timon6427 3 ปีที่แล้ว +1

    Whoa hooaaa oh sabotage!
    Things sound never quite the way they seem. 🎶

  • @draggo69
    @draggo69 3 ปีที่แล้ว +3

    Took some donations but we finally got the Rogue!

  • @sebastjankosec
    @sebastjankosec 3 ปีที่แล้ว +2

    46:24 not sure if mentioned later but at one point you can pick 2 of these options because of a rogue class feature

  • @feylin
    @feylin 3 ปีที่แล้ว +1

    "its an investigator feat, it feels weird to put it on a rouge." he knows the investigator in 1e was a hybrid class of alchemist and rouge so cross over shouldnt be that weird.
    good video dude

  • @Shosara
    @Shosara 3 ปีที่แล้ว

    6:49 i love that little editing slip up (I am assuming) laughing so hard at this ;D ... that little awkward pause and then you think you start talking... only to have a the jump cut nevertheless haha :D
    amazing video as always mate, keep at it!

    • @Nonat1s
      @Nonat1s  3 ปีที่แล้ว

      Haha, the raw footage was 2 hours long. I'm not surprised something slipped up in there. I've fixed in the built-in youtube editor, but that was an hour ago and it still hasn't processed it lol

  • @nugsnotdrugs7717
    @nugsnotdrugs7717 3 ปีที่แล้ว +3

    To be fair, you can do overextending feint for both effects on a turn, you just have to normal feint as well

  • @Hughes81
    @Hughes81 3 ปีที่แล้ว +5

    I kind of want to take Barbarian with the Rogue Dedication just to combine "You're Next" and "Scared to death"

    • @austinobst8989
      @austinobst8989 3 ปีที่แล้ว +2

      "you're next" is a good investment for most intimidation builds.

    • @Hughes81
      @Hughes81 3 ปีที่แล้ว +1

      And a Barbie is likely to actually kill things. :)

    • @gm9460
      @gm9460 3 ปีที่แล้ว +2

      They don’t combine. Scare to death takes an action so cannot be added to the reaction from YN

    • @laki7480
      @laki7480 3 ปีที่แล้ว +1

      @@gm9460 you can demoralize them first and then scare to death for increased chance of success

    • @gm9460
      @gm9460 3 ปีที่แล้ว +2

      Laki7 ooh. For some reason I thought scare to death was just an enhanced demoralise. But they are separate. Good to know as I am an intimidate ruffian. Great with rogue because at level 16 I can take legendary in society and legendary linguist to remove the main barriers to that ability

  • @ex0stasis72
    @ex0stasis72 2 ปีที่แล้ว +1

    I think that rogue just might be my favorite class in the core rulebook for PF 2e. I would ordinarily prefer casters, like in 5e, but in 2e, the way that casters handled the 3 action economy, it's hardly any different from 5e. Spells are worth 2 actions, and your 3rd action is basically reserved for 5e style concentration. If I am to play PF 2e, I play it for the flexibility of all the different situational actions you can take, and when you can do 3 per turn rather than 1 per turn, you can take advantage of those extra options.

  • @brunorosadesouza2971
    @brunorosadesouza2971 2 ปีที่แล้ว

    Great video! thanks for te tips

  • @Hablamannen
    @Hablamannen 3 ปีที่แล้ว

    I never knew I'd appreciate ASMR nonat

  • @Alexander_Korenev
    @Alexander_Korenev 3 ปีที่แล้ว +1

    ASMR finishing part is great! :D

  • @Lookupforbricks
    @Lookupforbricks ปีที่แล้ว

    That rogue rolling skill checks bit where the DM switches to the Starfinder book had me literally rolling out of my chair laughing.

  • @JackBread
    @JackBread 3 ปีที่แล้ว +2

    I'm a forever GM at the moment, but should I have the chance to play as a character, rogue is the class I'm most excited to try. Specifically mastermind rogue! I just wanna spam recall knowledges and bust out double damage sneak attacks.

  • @buffewo6386
    @buffewo6386 2 ปีที่แล้ว +1

    The character level 1 I'm playing right now (Strength of Thousands over @ BDG) is trained in...
    All Skills...
    And 3 Lores.
    And for those who may ask Mastermind Rogue...

  • @masterrocket31
    @masterrocket31 3 ปีที่แล้ว +1

    I don't care for how most people sound while whispering. That being sad, I found your voice surprisingly calming once the whispering hit. Future ASMR videos perhaps?

  • @rylandrc
    @rylandrc 3 ปีที่แล้ว +1

    Nonat had the Fatigued condition by the time he got to the Level 20 feats.

  • @WarSongParadise
    @WarSongParadise 3 ปีที่แล้ว +1

    It's important that you only apply your critical specialization if your target is flat-footed.
    I mean, who attacks enemies normally with a rogue, but sometimes that can be the only option.

  • @shoelace5977
    @shoelace5977 5 หลายเดือนก่อน

    the way you say sabotage really gives me the "this is the first time ive seen your vids" vibes, mostly because thats the case, but still

  • @aneldritchdreamgames5925
    @aneldritchdreamgames5925 3 ปีที่แล้ว +5

    TH-cam notifications you have failed me.

    • @Nonat1s
      @Nonat1s  3 ปีที่แล้ว +1

      But discord will always be there for you

  • @austinobst8989
    @austinobst8989 3 ปีที่แล้ว +2

    Nimble dodge isn't comparable to reactivate shield. It only works on the attack that triggered it. Reactive shield works for the rest of the turn

    • @Nonat1s
      @Nonat1s  3 ปีที่แล้ว +2

      That's a fair point. Didn't think of that part.

    • @austinobst8989
      @austinobst8989 3 ปีที่แล้ว +1

      @@Nonat1s great content as always though!

  • @kidnori1219
    @kidnori1219 3 ปีที่แล้ว

    Boyer you probs dont remember me but its Kindoru from caffeine. so glad to see you doing well my friend. much love and keep on going

    • @Nonat1s
      @Nonat1s  3 ปีที่แล้ว

      Much love, brother! Hope things are awesome with you too!!

  • @canhaoambulante9329
    @canhaoambulante9329 3 ปีที่แล้ว +1

    Is funny how the fighter and the rogue are real best friends in this sistem. Put these two against someone and the enemy will run away crying.

  • @gm9460
    @gm9460 3 ปีที่แล้ว +1

    You’re Next has the problem of it being a reaction until level 15 and there quickly becomes better choices
    Missed that legendary thing though because I don’t usually look that far ahead!

  • @skullsquad900
    @skullsquad900 3 ปีที่แล้ว

    That outro was the most relatable yet lmao

  • @supernerdche
    @supernerdche ปีที่แล้ว

    I was gonna confusingly comment asking if that was another way of pronouncing "sabotage" lol THANK YOU FOR THIS VID BTW BC ROGUES ARE ALWAYS MY FAVOURITE!!!!!!!!!!!!!!!!!!!!!

  • @dragonicstarblade2049
    @dragonicstarblade2049 ปีที่แล้ว

    with thrown stuff, you could add the "Rule-Of-Cool" and have small explosive thrown weapons like the explosive stars in the classic TMNT cartoon

  • @user-ps7ny4qf4z
    @user-ps7ny4qf4z ปีที่แล้ว

    i needed to listen to the sabotage part 3 times bc i couldn't focus. thank you.

  • @yasaimasa6503
    @yasaimasa6503 3 ปีที่แล้ว +1

    note on the "shove down" class feat that "assurance" skill feat on athletics takes away the MAP from the trip

  • @diana.lucina
    @diana.lucina 3 ปีที่แล้ว +1

    Dex to damage is huge, thief is the one you pick if you want to maximize damage and not give up some dex by being a ruffian. Perhaps weakest in terms of the amount of things you get, but thief is by no means weak

    • @austinobst8989
      @austinobst8989 3 ปีที่แล้ว

      It's an even better striker than the ruffian honestly.

    • @laki7480
      @laki7480 3 ปีที่แล้ว

      @@austinobst8989 the average damage will shift after lv5, if not already when gaining the striking rune or just by picking str as key attribute.. Then again, elf rogues with curve blades just get the benefit of both

  • @anonymousgomez4560
    @anonymousgomez4560 2 ปีที่แล้ว +1

    I would love a con based poison rogue that has a mechanic where they store the poison in there body and using the poisons causes persistence damage to the rogue. Also I wish the rogue had more for two weapon fighting.

  • @GoblinLord
    @GoblinLord 2 ปีที่แล้ว +1

    tbh, I don't really think the Thief needed to have *that* ability, because that Dex-To-Damage thing really messes with the structure of other parts of the system, like, I could feasibly argue that Swashbucklers should get it too, because a Rapier is MUCH less about just shanking your opponent and more about finding the soft meaty tissue that isn't well protective (like the throat), I think Thief would've been better off with some sort of movement ability (like idk, take the Skirmisher ability from 5e to give them the ability to move without provoking opportunity as a reaction when someone enters your range or something, might be a bit powerful in Pathfinder but idk)

  • @orenmontgomery8250
    @orenmontgomery8250 ปีที่แล้ว

    That intro... I can relate (halfling thief with lots of deception) . Anything but nature, religion, survival, or medicine. He is a city mouse and a gambler, and he's quite selfish. He'd rather just buy potions and sleep in a feather bed after a night of carousing.

  • @v1v10rnitier
    @v1v10rnitier 2 ปีที่แล้ว +1

    Reactive pursuit Negates Step and abilities similar to the rogues own ability to move half thier speed without AOO's.

  • @JacksonOwex
    @JacksonOwex 3 ปีที่แล้ว +1

    Wasn't bothered either way for class guides but Thank you regardless stream donators!!!

  • @larrywilliams6116
    @larrywilliams6116 3 ปีที่แล้ว +1

    Overextending feint is good when you're already flanking. Gives you something to do with feint then

  • @coreypoindexter7017
    @coreypoindexter7017 3 ปีที่แล้ว +1

    I think who ever wrote this class and all the sub-classes was/is a fan of the TV show "Leverage".

  • @welcometogeektown
    @welcometogeektown 3 ปีที่แล้ว +1

    Starting at 52:20, we get Nonat1s ASMR. Enjoy!

  • @SYSyphysDelta
    @SYSyphysDelta ปีที่แล้ว

    Hidden paragon is literally the superpower "you're invisible as long as nobody can see you."

  • @Okamieru
    @Okamieru 3 ปีที่แล้ว

    Great video! Inspired me to make a Saboteur racket, here's the write up, hope you can take a look:
    "You gain the Mispronounce action that deals mental damage equal to your sneak attack... ya frickin' troll"

    • @Nonat1s
      @Nonat1s  3 ปีที่แล้ว +1

      I took that at level 2. It's great.

    • @Okamieru
      @Okamieru 3 ปีที่แล้ว

      @@Nonat1s God help us all.
      Also I realized, you'd be so opposed to my champion/rogue knife thrower, and I suppose that's my revenge?

  • @invinciblemic
    @invinciblemic ปีที่แล้ว

    Iirc there are general and skill (???) feats that allow you to use cards as thrown weapons and do a lot of interesting things with them. Put this on a rogue and it should be a very fun "gambit" light build.

  • @laki7480
    @laki7480 3 ปีที่แล้ว +1

    Just wierd how ruffian weapon damage have to be d8 AFTER modifiers, so multiclassing cleric and getting deadly simplicity can ruin your sneak attacks because of a bit of religion.
    Also, mastermind rogue+assured knowledge=sneak attack against all equal leveled monsters most of the time (of chosen knowledge).
    Tactical entry works with surprise attack anyway

  • @willbrashear
    @willbrashear 2 ปีที่แล้ว +1

    Can you do a class tier list based off subclass?

  • @blueThumbnail
    @blueThumbnail 2 ปีที่แล้ว

    Nonat: "Why are they giving support for a Thrown Weapon Rogue? that's weird."
    Me: THIS MAN HAS NEVER PLAYED MORROWIND AND SHOULD FIX THAT

  • @SheenaTigerspielt
    @SheenaTigerspielt 3 ปีที่แล้ว

    So let's see if I maybe get some ideas for my Half-Orcess Glasha who is an Eldritch Trickster which I for once, have not planned much ahead ^^

  • @brenen7412
    @brenen7412 ปีที่แล้ว

    Bit late to the video, but I got a bar kee rogue who became good at everything cuz he is a sensate gnome who listened in on conversations around the bar as well as talked to the crazy creatures that came in and out (liches,gnolls, humans, etc)

  • @shadowpigglet
    @shadowpigglet 3 ปีที่แล้ว +1

    The bit about tele. Projectile would deal 5d6 as a 5th level spell at 10th character level, right? Heighten spell always confuses me.
    So, at 11th character level you would be doing 5d6+3d6+4? or whatever your bonus is on a sneak attack. Too bad it is a 2 action spell.

  • @infostorm618
    @infostorm618 ปีที่แล้ว

    Overextending Feignt, for when you are flanking your opponent (giving you flat-footed) and want to still do something that isn't an attack to hinder him.

  • @SlemTurnThePowerOn
    @SlemTurnThePowerOn 3 ปีที่แล้ว

    Therapist: Don't worry, NoNat ASMR isn't real it can't hurt you!
    NoNat ASMR:

  • @climhazzard115
    @climhazzard115 2 ปีที่แล้ว +1

    Can you not use swift sneak with tactical entry? Tactical entry says you stride, and swift sneak says you can swift sneak instead of striding.

  • @DASBIGUN
    @DASBIGUN 3 ปีที่แล้ว

    how dose telekanitic projectial do 5d6+(cast mod) at lvl 5? I thought it was a new die every spell level you have (as in lvl 3 spellcaster, that get 3d6+mod) or was that an example with sneak attack?

    • @gm9460
      @gm9460 3 ปีที่แล้ว +2

      Yes 2d6 sneak