Credits to Fruitdispenser for adjusting the voiceovers into the map Voices are made with Elevenlabs AI and sound effects made with Audacity Download Link: drive.google.c...
I agree with everyone else. Raynor sounds good, Taldarin is passable since this is his first (and only?) debut. But Artanis doesn't particularly sound like Artanis.
Let's recap. I was betrayed and killed, shot into space, captured by the zerg, resurrected and infested, cured, given to Moebius to research the protoss cure, and was instead experimented on as the cure slowly failed. Everyone up to speed? Good."
Elevenlabs AI been a gift, we now can make more memes. Although of all the AI voices I've heard the Presidents, Dagoth Ur, Noble Six, and Joshua Graham have been the best so far. The Raynor one is slightly off, so are the others like the Taldarin and Artanis ones. They don't quite have the right tone for some of the things they're saying.
Man, I sure love these. We must use AI for video games and modding as much as we can. I feel we may no have much time before either the companies put higher and higher pricing, or governments outright ban their usage.
I mean, it's a double-edged sword. Yes, for amateur mods, it's an amazing tool to get semi-professionnal voice acting. Realistically speaking, it's probably the best possible option at one's disposal. But if it becomes something that the studios use themselves because it's cheaper than to pay a real voice actor, then we might stumble into an era where characters in every game sound the same, with little to no emotion on display.
I love that "Adun, as in En Taro Adun?" Sounds like the kind of question a Terran who has been exposed to Protoss culture (but is hardly familiar thanks to the Protoss being secretive about their society and history) would say. Like of course there can be more Aduns, just like there are other people called Jim, so he NEEDS to verify
"riiiight" sounds so off XD Also, the Adjutant shares the same VA as Charsi the Blacksmith from Diablo II, if that helps with making the voice model for the Adjutant.
I didn't even know this bonus mission existed until I was older, and I had a blast getting to play through it, most of all with it focused on Stukov. It was great to hear this done with voices and some extra effects, with Raynor being one of the best sounding voices. Is the AI voice mostly made for American accents? It seemed to have a bit more trouble with Stukov's voice, I noticed.
Meanwhile, on StarCraft Alternate: Carolina Davis has made a call to Draliska regarding the return of the Primal Zerg Dehaka courtesy of a rogue Protoss named Nyon (of the Tal'darim). He resurrected the Primal's corpse, then enthralled him as they started to operate on something sinister at Maltair IV. Draliska doesn't see why he was called over for this, since he and Dehaka never crossed paths. Davis then tells him that they've developed an experimental serum that should remove the Protoss hold on him, and open him to negotiations with Zerus now that the Packs that followed Zurvan have been eradicated by Duran. It's not known if the Zerg believe in favors, but with Dehaka currently enthralled, there's no way to find out. Draliska decides he will go on this hunt, but instead of Stukov coming with, he gets Lt. Rose Morales, who will be carrying the serum (there's an extra condition that grants her infinite energy), and Major Kilbourne (uses the Samir Duran unit) as her escort. Once on the ground, Morales makes it clear that she isn't too thrilled with being on this mission with Zerg, or that she's basically about to rescue one, but orders are orders, and she'll make sure as many of the expedition as possible return alive. Along the way, they encounter the following: * A regular Ultralisk with its friend Drone (recruited) (Drone needs to be alive, or the Ultralisk will go berserk) * Tal'darim Reavers unable to build Scarabs for some reason * A rogue Primal "Ultralisk" and "Hydralisk" (recruited) * Two renegade Primal "Hydralisks" (recruited) * Three imprisoned UED Agents (recruited) * A defensive line with Primal Spore Colonies * A Nydus Canal leading to a back entrance with the means to "shut down" the Spore Colonies * A toxic trap past the defensive line * A disgraced Siege Tank operator and three Zerglings (take the form of Primal ones), one of them was from the Feral Guard (represented as a Devouring One), and whom Draliska is familiar with (recruited) * Enthralled Dehaka and Nyon (uses the Artanis unit) After administering the serum and killing Nyon, Dehaka doesn't understand why he's being taken by a Broken Pack, but Morales shuts up any further discussion until they can leave the planet. Everyone skedaddles to an escape route. They find it in the form of a few Primal "Overlords". And with everyone evacced, Davis orders the planet purged. (Bonus scene: Tal'darim Scouts shoot at the Overlord carrying Morales, which is taking far more hits than it should without so much as bleeding. They don't get to understand why before UED forces cover the retreating party and take out the Scouts.)
Much better that they kept this story of infestation cure by nanites than the artifact BS that they devoleped half the way. Looking at the end, it seemed to be the original idea for Kerrigan, but was scrapped. De-infested Stukov should had been in WoL as a member of Raynor's Raiders than appearing from nothing in HotS. Looked like they scrapped this mission, forgot about it, but reused due to lack of ideas.
That's a great use of AI right there. It's terrible at voice acting but it's a great way to patch up these awkward silences And I'm not usually one to support AI
>Interesting how the robotic tone makes all these characters unrecognizable from their counterparts, Raynor being the exception. >3:21 Skullder Unit 001? This character must be named by a teenager. >4:24 This could easily be part of a japanese game show(Like Takeshi's Castle/ Humor Amarillo).
As with most AI read lines... it's impressive it can use that voice and it sounds like a real voice... of a very bad actor. It sounds like just reading the lines with the voice.
I used 10000 points with ElevenLabs to summon Stukov voice but it was all messed up. You know, it's very difficult to summon a Stukov voice. Do you have any other ideas?
I was about to comment the AI's work in replicating the original actors' pitches and timbres, but then when the map got to *Stukov himself...* ... :/ Eh... Man... *...WHY ?? :D* .
@@ExecutorNral aaah... yes... Of course! :O But _still..._ Hmm... Have you considered using his speech lines from the *INTRO CINEMATIC ?? :O* They're pretty clear and non-static-y there, no? :O ...
I used those. It didn't change anything sadly. They aren't clear btw. There's a music in the background and y'know the battlecruiser background. @@kurzackd
@@ExecutorNral you should have used *ONLY* them. Specifically in the time windows where the music is almost inaudible, if even existent at all... :P Would have guaranteed for a *significantly better* representation !! :P .
Very interesting results, but they require polishing up to suit the cadence of the voice actors. Most of the terrans sound robotic and flat, Artanis sounds flat and too deep especially without his voice effects, and the archon was unintelligible. Only a few like the hero Dragoon voiced by Fenix and the Dark Templar still retained their voice effects and sounded organic in their delivery.
this is a campaign for Starcraft 64 on the N64, this is the lesser known console port of the original Starcraft, it has no voice acting, but all 6 episodes plus the Stukov missions
It happens just after Brood War, years before SC2. *"Let's recap-I was betrayed and killed, shot into space, captured by the zerg, resurrected and infested, cured, given to Moebius to research the protoss cure, and was instead experimented on as the cure slowly failed. Everyone up to speed? Good." - Stukov narrates his experiences*
Executor Nral, i am trying to find the soundtrack from 6:00 to the end of this video, but i can't find that. isn't this soundtrack come from a game or something? can you pm this please?
"Impetuous as ever, I see. Your quick upload honors me, Executor"
Impetuous as ever, i see. Your quick comment honors us, warrior.
@@mishazerg Impetuous as ever, I see. Your quick reply honours us, lieutenant.
@@noaccount4 Impetuous as ever, I see. Your quick reply to that reply honours us, general.
@@lyraspasar649 Impetuous as ever, I see. Your quick reply to that reply of that reply honors us templar.
The AI voices are honestly pretty good for most terrans, and it works well for some of the Protoss too
Artanis sounds too much like Dagoth Ur with it though.
Sounds like Artanis needs to stretch his syllables out more.
@@spikem5950 Ehh it's a mix of Artanis on higher pitch parts while mostly feels like the montone cerberus commander
I agree with everyone else. Raynor sounds good, Taldarin is passable since this is his first (and only?) debut. But Artanis doesn't particularly sound like Artanis.
"Can we get Stukov?"
"We have Stukov at home."
Stukov at home: 5:00
"Riiiiight." 3:13
Let's recap. I was betrayed and killed, shot into space, captured by the zerg, resurrected and infested, cured, given to Moebius to research the protoss cure, and was instead experimented on as the cure slowly failed. Everyone up to speed? Good."
It's moebin time?
@@jakovmatosic4890 Moebiussy
And somehow he kept some semblance of his humanity as he killed the entity that was Samir Duran who got him killed in the first place!
@@rlouie05 must be vodka
Stukov: "It's too late for me Raynor, the zerg have taken away my accent, please, let me die with dignity"
Now this is what ai should be used for.
6:00 wow what a beautiful cover of "Funeral for a Hero"
was wondering what the ending Ost was, thanks.
I had goosebumps hearing the music. Damn nostalgia hits
That patriotic UED theme made me smile at the end. This was a most excellent custom scenario.
Elevenlabs AI been a gift, we now can make more memes.
Although of all the AI voices I've heard the Presidents, Dagoth Ur, Noble Six, and Joshua Graham have been the best so far. The Raynor one is slightly off, so are the others like the Taldarin and Artanis ones. They don't quite have the right tone for some of the things they're saying.
I was hoping Stukov's would sound more Russian, unless the Zerg infestation had modulated his larynx to not quite sound so Russian.
Man, I sure love these. We must use AI for video games and modding as much as we can.
I feel we may no have much time before either the companies put higher and higher pricing, or governments outright ban their usage.
I mean, it's a double-edged sword. Yes, for amateur mods, it's an amazing tool to get semi-professionnal voice acting. Realistically speaking, it's probably the best possible option at one's disposal.
But if it becomes something that the studios use themselves because it's cheaper than to pay a real voice actor, then we might stumble into an era where characters in every game sound the same, with little to no emotion on display.
Never knew Raynor and Stukov had any interaction before this. Must of been in a book or something.
I believe this was a mission only accessible in the Starcraft n64 version.
Yeah that Stukov needed some more time in the oven, most of the others sounded pretty decent tho.
I love that "Adun, as in En Taro Adun?" Sounds like the kind of question a Terran who has been exposed to Protoss culture (but is hardly familiar thanks to the Protoss being secretive about their society and history) would say. Like of course there can be more Aduns, just like there are other people called Jim, so he NEEDS to verify
nah bro raynor sounds so real
"riiiight" sounds so off XD
Also, the Adjutant shares the same VA as Charsi the Blacksmith from Diablo II, if that helps with making the voice model for the Adjutant.
I figured that was a bored, nonchalant "Right".
I didn't even know this bonus mission existed until I was older, and I had a blast getting to play through it, most of all with it focused on Stukov. It was great to hear this done with voices and some extra effects, with Raynor being one of the best sounding voices. Is the AI voice mostly made for American accents? It seemed to have a bit more trouble with Stukov's voice, I noticed.
It was in Starcraft64 for the Nintendo64.
Meanwhile, on StarCraft Alternate:
Carolina Davis has made a call to Draliska regarding the return of the Primal Zerg Dehaka courtesy of a rogue Protoss named Nyon (of the Tal'darim). He resurrected the Primal's corpse, then enthralled him as they started to operate on something sinister at Maltair IV.
Draliska doesn't see why he was called over for this, since he and Dehaka never crossed paths. Davis then tells him that they've developed an experimental serum that should remove the Protoss hold on him, and open him to negotiations with Zerus now that the Packs that followed Zurvan have been eradicated by Duran. It's not known if the Zerg believe in favors, but with Dehaka currently enthralled, there's no way to find out.
Draliska decides he will go on this hunt, but instead of Stukov coming with, he gets Lt. Rose Morales, who will be carrying the serum (there's an extra condition that grants her infinite energy), and Major Kilbourne (uses the Samir Duran unit) as her escort.
Once on the ground, Morales makes it clear that she isn't too thrilled with being on this mission with Zerg, or that she's basically about to rescue one, but orders are orders, and she'll make sure as many of the expedition as possible return alive.
Along the way, they encounter the following:
* A regular Ultralisk with its friend Drone (recruited) (Drone needs to be alive, or the Ultralisk will go berserk)
* Tal'darim Reavers unable to build Scarabs for some reason
* A rogue Primal "Ultralisk" and "Hydralisk" (recruited)
* Two renegade Primal "Hydralisks" (recruited)
* Three imprisoned UED Agents (recruited)
* A defensive line with Primal Spore Colonies
* A Nydus Canal leading to a back entrance with the means to "shut down" the Spore Colonies
* A toxic trap past the defensive line
* A disgraced Siege Tank operator and three Zerglings (take the form of Primal ones), one of them was from the Feral Guard (represented as a Devouring One), and whom Draliska is familiar with (recruited)
* Enthralled Dehaka and Nyon (uses the Artanis unit)
After administering the serum and killing Nyon, Dehaka doesn't understand why he's being taken by a Broken Pack, but Morales shuts up any further discussion until they can leave the planet. Everyone skedaddles to an escape route. They find it in the form of a few Primal "Overlords". And with everyone evacced, Davis orders the planet purged.
(Bonus scene: Tal'darim Scouts shoot at the Overlord carrying Morales, which is taking far more hits than it should without so much as bleeding. They don't get to understand why before UED forces cover the retreating party and take out the Scouts.)
Fuck me, this sounds like a part of an original campaign.
Dude that's the best use for the Ai i've never seen
Much better that they kept this story of infestation cure by nanites than the artifact BS that they devoleped half the way. Looking at the end, it seemed to be the original idea for Kerrigan, but was scrapped.
De-infested Stukov should had been in WoL as a member of Raynor's Raiders than appearing from nothing in HotS. Looked like they scrapped this mission, forgot about it, but reused due to lack of ideas.
ai voices is such a blessing for you instead of painfully splicing every single words and tune the tone of there speaking
They sound undead. Fits Stukov
Whoa! The crazy capacity on that Dropship!
First time I do not regret staying up late.
has it even been 3 days since your return ? , amusing.
Jimmy sounds like the drink finally got him.
Oh my God, Executor delivered! Thank you so much
The way Artanis says "En Taro Tassadar" reminds me of SC2's Dragoon quote when they're mimicking customer service and end with a casual "En Taro Adun"
That's a great use of AI right there. It's terrible at voice acting but it's a great way to patch up these awkward silences
And I'm not usually one to support AI
I realized, compare that to original human voices, AI voices can't replicate human emotions at all. They sound like humans, but their tone is robotic.
This was truly a labor of love.
this was great! I especially love the dark templars voices
Wow~~ the Voice is very very good!!!!
>Interesting how the robotic tone makes all these characters unrecognizable from their counterparts, Raynor being the exception.
>3:21 Skullder Unit 001? This character must be named by a teenager.
>4:24 This could easily be part of a japanese game show(Like Takeshi's Castle/ Humor Amarillo).
"I can't believe he'd ever sell out to the Zerg"
Was infestation supposed to be a voluntary thing at some point during SC's development?
Infested Stukov's AI voice needs improvement. It lacked the Zerg voice effect.
Truly, Starcraft if the storywriter did not know what Starcraft is.
These missions always strike as very odd. Raynor knew Stukov was a honorable man? How exactly? Anyway, hearing those line is like a dream come true.
Artanis and Taldarin still sound a bit weird... but maybe is just matter of time until the IA is able to make them sound like how they should
I'm on the server for this particular app. They've got emotional finetuning on the roadmap.
When did Raynor meet stukov to say that about him lol
I'd love to see the Enslavers campaign with this voice AI
I already them as videos but I havent modified the ai voices to the maps yet.
This opens the possibilities of recreating the SC2 campaign, but with AI generated voice for all the SC1 characters. So many possibilities with this
Why would you want to recreate the SC2 campaign?? _Replace_ sounds more like it.
Dang! That's cool! Well done!
I lost it at raynor going RIIIIGHT
This is awesome
I am just realizing the Goliath says "systems functional" whn you click it
Impressive ai voice !
Very cool. Keep it up!
So it turns out the true enemy to artificial intelligence is accents
So you done doing military, what the haps?
I like the ai voice of adjutant I love it it’s not like robot voice I think so
First boi
Damn, I was expecting these deep fake campaigns sooner or later.
Impressive.
...i want mods to be this crazy good with actual voice acting
Genial 🤑
As with most AI read lines... it's impressive it can use that voice and it sounds like a real voice... of a very bad actor.
It sounds like just reading the lines with the voice.
Queen of blades clippy style ai on my desktop that tells me how my icons are messy
I used 10000 points with ElevenLabs to summon Stukov voice
but it was all messed up. You know, it's very difficult to summon a Stukov voice.
Do you have any other ideas?
is there a mission where they used the serum on kerrigan?
Oof, I see
was not in the mood to play nice :p
Ооо... Я играл в историю Стукова на движке 2 части
Bud Morris
How does one even capture an Archon?
reynor sounds like joe rogan lol
Erm, why does a Terran robot make Terran planet purification decisions for the Protoss?
She was probably just telling him everyone was already aboard the dropship and flying out of blast range so it was now safe to purify.
Y the heck the Blizzard make Blaze instead of get morris back?
Ciuld you make a playlist of all these?
th-cam.com/play/PLIInmvZxw1eclVoeALWGTBPBGQrqKMqke.html
I was about to comment the AI's work in replicating the original actors' pitches and timbres, but then when the map got to *Stukov himself...* ... :/
Eh... Man... *...WHY ?? :D*
.
Samples had too much noises in the background which lead to that
@@ExecutorNral aaah... yes... Of course! :O
But _still..._ Hmm... Have you considered using his speech lines from the *INTRO CINEMATIC ?? :O*
They're pretty clear and non-static-y there, no? :O
...
I used those. It didn't change anything sadly.
They aren't clear btw. There's a music in the background and y'know the battlecruiser background.
@@kurzackd
@@ExecutorNral you should have used *ONLY* them.
Specifically in the time windows where the music is almost inaudible, if even existent at all... :P
Would have guaranteed for a *significantly better* representation !! :P
.
Very interesting results, but they require polishing up to suit the cadence of the voice actors.
Most of the terrans sound robotic and flat, Artanis sounds flat and too deep especially without his voice effects, and the archon was unintelligible. Only a few like the hero Dragoon voiced by Fenix and the Dark Templar still retained their voice effects and sounded organic in their delivery.
imho it'd be better if artanis' voice is played at like 0.8x.
as is stukov
or perhaps ALL charactors except adjutant(0.9) and raynor(0.9 for several lines only)
is this offical sc1 stuff? or is it a fan campaign? cause i played it in the sc2 mod but i wasnt sure
this is a campaign for Starcraft 64 on the N64, this is the lesser known console port of the original Starcraft, it has no voice acting, but all 6 episodes plus the Stukov missions
@@joshuazhao ah thanks
when does this take place?]
and why didnt the OG voice actors do this?
Probably it saved on space since it was an N64 thing?
This timeline confuses me greatly.
It happens just after Brood War, years before SC2.
*"Let's recap-I was betrayed and killed, shot into space, captured by the zerg, resurrected and infested, cured, given to Moebius to research the protoss cure, and was instead experimented on as the cure slowly failed. Everyone up to speed? Good."
- Stukov narrates his experiences*
Yup, AI voice-acting aside, this mission is 100% canon.
Executor Nral, i am trying to find the soundtrack from 6:00 to the end of this video, but i can't find that. isn't this soundtrack come from a game or something? can you pm this please?
Heroes of the Storm Stukov Theme
@@ExecutorNral , i got it, many thanks, Executor Nral
they need emotion, they sound roboticm the ai needs more improvements on the voice acting
Most of the voices are good. Stukov's voice doesn't sound like him at all, though.
Artanis sounds a lot better than zeratul but man stukov needs some work. Ray nor’s is the best one yet even better than mengsk
Sounds nothing like Stukov. Why is AI voice generation so damn bad at accents?