UE5 l Control Niagara Dynamic Material Parameter With Blueprint l VFX Tutorial l Unreal Engine 5

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  • เผยแพร่เมื่อ 2 ต.ค. 2024
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ความคิดเห็น • 9

  • @ErrRationale
    @ErrRationale 27 วันที่ผ่านมา

    Material stays black no matter what. I'm being told on forums is that because I'm using a V3 color node as opposed to the Particle Color node. But clearly in your example, it works. Unfortunately 'Particle Color' cannot be converted into a param so I kind of have to avoid using just that. Mixing Particle Color with the Param with Add/Multiply/Etc STILL yields a black color in the viewport and runtime. What on EARTH do I have to do to get it to work?

  • @Jean_Mi
    @Jean_Mi ปีที่แล้ว +1

    Great !
    Thanks

  • @vfxyz
    @vfxyz ปีที่แล้ว +1

    It is easier to create only the user parameter inside niagara system, and the changes will be available to the actor, there is no need to create BP and construction script.

    • @victoralexandersilva5212
      @victoralexandersilva5212 8 หลายเดือนก่อน

      but what if you want to control it in real tim in inside the game?

    • @kickheavy8982
      @kickheavy8982 3 หลายเดือนก่อน

      How do you get the dynamic material parameters to appear inside of Niagara? Everyone says all you have to do is create dynamic material parameter node and hook it up inside your material and it's supposed to show up in NIagara. When I add the dynamics material parameter module inside Niagara, all of the parameters are empty and say "Param0-0 (no material params found)".

  • @jbach
    @jbach 4 หลายเดือนก่อน

    Followed EXACTLY in Unreal 5.4 but doesn't work. I wonder if something has changed?

    • @rubncarmona
      @rubncarmona 3 หลายเดือนก่อน

      The reason it doesn't work is probably because the variable name should have the prefix "User.", as it's a user param inside the niagara system. it should look like "User.DynamicMaterial"

    • @ErrRationale
      @ErrRationale 28 วันที่ผ่านมา

      Did you get this to work? Blueprint Runtime Error: "Accessed None trying to read property DynamicMaterial"

    • @ErrRationale
      @ErrRationale 27 วันที่ผ่านมา

      @@rubncarmona Cant name a variable containing "." opted for "UserDynamicMaterial" and no change.. EDIT: I see what you meant, changed it... I think its starting to work but material is all black