8 TERRIBLE Video Games (That Still Revolutionised Gaming)
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- เผยแพร่เมื่อ 27 มิ.ย. 2024
- When a glow up gets WAY out of control.
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10 horror game protagonists that had no idea what kind of hell they were getting themselves into
Isn't that all of them. 😂 Lol. (Not counting sequels of course)
@@SoManyRandomRamblings of course but some definitely have it worse than others. Ethan Winters anyone. Honestly wouldn't be surprised if he's STILL alive.
@@darkstoryedits of course.
@@SoManyRandomRamblings noice.
A hell yeah
10 games that nailed it from day one launch, that people never complained about(or very very little).
Sony spiderman 1+2, god ps4/ps5 era, last of us 1, baldurs gate 3 (full release), Zelda botw/totk, mario kart 8, Mario Odyssee
@@Shermy203You forgot Metroid Dread, Kirby and the Forgotten Land, Titanfall 2, Doom (2016) and Doom Eternal.
bg3 is just the chefs kiss of modern games, so amazing@@Shermy203
I would almost argue Final Fantasy 14 has a hand in the redeeming games, since the original release was basically nuked and rebuilt from the ground up and is still being continued worked on and improved. But no man's sky has made huge strides in improvement that you can't really ignore it
10 best horrific sequences in non-horror games.
"We don't go to Ravenholm" still sends shivers down my spine to this day
Mass Effect 2: Overlord. This isn't a sequence, but.... finally seeing/meeting David Archer in the flesh, hooked up to the apparatus allowing him to interface with the Geth network, the horror of this lying in the fact his own brother used him/did this to him for the sake of this experiment.
Games that inspired you to check out other forms of media. Examples could be anything like books, music, movies, etc.
Deus Ex inspired me to read The Man Who Was Thursday by GK Chesterton, and I'm very glad it did!
Gotta be metro 2033/last light.
Playing the FOSS RTS 0 A.D. made me read up a lot more history than I would've without it.
The Witcher with the books, and Cyberpunk with the TTRPG
Tony Hawk's Pro Skater and Guitar Hero introduced me to some new music of varying genres.
How about Times game companys tried to screw players and players revolted.
Games that skirted massive controversy. Ok Jules, this may just be my desperate attempt to drum up a revival of one of my all-time favorite games, but Parasite Eve is perhaps the single greatest example of games that should have been controversial that drew almost zero attention for its themes and imagery. You have full-on nudity, shooting a pregnant woman, shooting an infant (even if these two entities were not perfectly human, they presented absolutely human enough). On the flip side, you had a female protagonist that rebuffed all of the sexism of 90s gaming and even THAT goes almost entirely without acknowledgement today, with the only exception being hard-core fans like myself. Hell, you could alternatively do a whole episode on just this game. There are so many interesting details and connections to other games. Please help me connect gamers with underappreciated horror gem. Thanks and take care Jules!
Horror gets away with a lot, most of the things you listed applied to one or another Silent Hill, you definitely fight a pregnant naked woman monstrosity in Homecoming, and SH3 is basically a deliberately "plain" girl getting an abortion pill without any reeeeees or screeches that she isn't hot enough like we would have a few years later during GamerGate.
The issue with Parasite Eve, and the two games which followed it, is that it was also one that didn't draw a whole lot of attention and is largely forgotten over two decades later. Which, mind you, isn't a bad thing. It meant that the controversial themes weren't really locked onto by various "well meaning" (meaning they want to dictate things for everyone because it's what THEY approve and everyone else is wrong) people and groups.
What do you mean “awfully hosted”? You’re my favourite from whatculture, man!
Jules is just a wonderful individual. I love that he takes the time at the end of each video to give a little love and what not. Thank you!
I liked Order 1886. The story was good and interesting. Also love werewolves. I do wish it was a bit longer and the story was a bit more fleshed out. Otherwise a pretty good game.
Same! I still wish they had made a sequel with online co op for the campaign.
Same
@@MrNuff_Gamer same, just without the online co op
Same. It’s like 6.8/10 on metacritic how is it on this list. It’s not terrible at all
It was great, just needed more werewolves.
10 video games that destroyed (or nearly destroyed) the publisher. As in games that cost publishers so much money they nearly went bankrupt or criticism so bad that they shut down or mass staff quit. If that makes any sense
10 insane video game dialogue options you selected just to see what happens
Persona series had some hilarious dialogue options, especially 4. Great suggestion!
10 games with no legitimate ways of beating them
Context is super important on No Man's Sky. Here was a previously very small indie developer who was handed money and a short time-frame to make an overly ambitious essentially AAA massive exploration game despite their inexperience.
They knew it needed more time to cook and pulled the release date, to which Sony responded by pulling the rug out from under them (something they've NEVER done to anyone else, mind you) and refunding all their pre-orders on the platform, in all likelihood pulling away money that was already spent/being spent to finish development, leaving HG in a position where they were either going to release something or shutter up.
I say context is important because the other examples, like KSP2 where they had full scale AAA dev teams and money behind them with one of the largest publishers on Earth, who I give no such pass to. KSP2 isn't even particularly ambitious, it's trying (and failing miserably) to do things that were available in mods before the original even hit full release.
Wasn't also their studio flooded and they lost a lot of work and equipment because of it?
10 games that made you rage quit, yet you returned to beat later on.
Super Mario Sunshine
every classic sonic game by the second zone. (marble zone, chemical plant, hydrocity, flying battery)
There are faaaaar too many for me to count....save to say, I never bothered going back to "try and beat." Why are "sadistically and unforgiving difficult games" in so f*cking high demand!? 🤦♂️🤯🔫
@@LordRain1031 Simply put the soulslike genre is driving the craze for difficult games. From Software and the many dev studios following in From Software's footsteps have put out some great and challenging games. Lies of P being the latest example.
Alien Isolation
I still wished The Order 1886 got a sequel
top glitches that every player is ashamed to admit they use it
Ff tactics job point glitch lol
@@Postumeartist which one?
The one where you start to select a move you want to learn, then press r1 to scroll to a different move, learn that, and then you magically get piles of jp for that job
10 games that you had to be there to understand.
This could be about games that don't hold up today but if you were there when they were out, you remember them fondly
I think Golden Eye would be a major point there, people often comment they don't get it, if they didn't play it back then. Personally, I never played it at all, but I feel that Syphon Filter or PS1 Medal of Honor that I grew up with might be these games that people find hard to play because of controls. Honorable mention for Tomb Raider and any "tank control" games.
He has to get his bike past his PC, monitors, equipment and models every time he uses it. legendary
10 games left on a cliffhanger we may never get an answer to
While agree with everything said about ET, I don't think enough people know how truly innovative it was trying to be. If you look up the history of the development, you'll see all the ideas the sole designer pumped into it. Again, yes, it is broken af, but that's more because of the developer refusing to accept any delays.
I've played it and it actually isn't that bad. Well, not when compared to what it was competing with. The Angry Video Game Nerd also did a full playthrough of it, and drew the same conclusion. The video game market at the time was already heading for the Great Video Game crash, if not already being in the early stages of it, E.T. was simply blamed for it due to the fact that it had high expectations and hopes, and couldn't deliver on them and the timing.
Can you cover games that have bugs that became fan favorite features. Like skyrims god potions as an example.
8 Most Replayed Levels In Video Game History
10 Video Game Plot Points that finally need closure. EX: Star Fox - Krystal's Origins, Mario - why the outlay of the Mushroom Kingdom keeps changing since it's not really the same as Zelda/Link's Reincarnations, Assassins Creed - can memories of deceased people be placed into clone bodies (past characters adapting, Kenways debating, Lucy interrogated, Desmond Alive, Arno learning who killed his Father and reuniting with Elise, etc), Splinter Cell - does Sam Fisher get to retire or find out what Magito is, Arkham Series - Arkham Metropolis (As Batman and Talia admitted spending time together in Metropolis did Batman fight Superman Rogues like Livewire, Metallo, Luminous, Intergang, Toyman, Volcana, etc), Mortal Kombat - Earth's Earliest Tournaments and Fighters or adding Art Lean or Master Boyd or the Lion Roaring Dreadlock Fighter or other Black Dragon Characters, etc.
The fact that we are expected to tolerate games being completely unplayable on day one these days is especially annoying to me because of a less than popular game from the early PS3/Xbox360 generation that failed because of a few bugs that could have easily been fixed with a post release patch, but that practice wasn’t quite normalized on consoles yet. That game is Mercenaries 2. There were enough moments where the game as it was supposed to be shone through the less polished surface and it was glorious. All it needed was a few bug fixes and it would have been great. If only pandemic studios was given the leeway that all AAA studios seem to feel entitled to now.
Never did a suggestion before....so, the worst/useless ability that you have to unlock first before getting the best/good one.
Capcom Fighting Evolution Was Somewhat The cause for Street Fighter 4 In 2009 and I'm grateful for that
To be fair, I expect games to work day one now. If there are unforseen problems, I exoect them to be fixed in a timely manner. There's no excuse for what the PC crowd got with the Arkham series and Jedi Survivor. AC Valhall had a lethal glitch that wouldn't let you progress the game, and that took damn near a year to bring a fix to. If you want $60, $70, $80, or more then your games need to work.
This. A thousand times, THIS. We don't buy half-baked cakes, we don't buy half a car. PRODUCT MUST BE COMPLETE AT TIME OF PURCHASE.
Suggestion:
Games with bad or objectionable features that we secretly love/have guilty pleasures for.
How about games which had terrible controls but wonderful stories? Based on I think it was Fragile Dreams on the Wii. Horrific controld but my brother still pushed through because he wanted to see how the story ended
That is a good one. That suggestion made me think of the world ends with you for switch. I love the game for the ds but the game has been a pain to play on the switch.
People complain about controlling Trico in The Last Guardian, does that count?
I had Fragile Dreams. I really enjoyed the story too....but yeah, the controls were horrendous. 🙄😒🤦♂️
Drakengard 3 would be another. I'm hoping it'll get the Remake treatment some day.
What about the King's Field series? I remember back in the early 2000's, all the came reviewers HATED those games. I remember loving them and being offended when some guy from game informer laughed at the fans of this series and their love of its "atmosphere."
The King's Field series is the precursor to Demon's Souls and Dark Souls. I have never been more hyped than when I found the Moonlight Sword once more.
Also Hello Games have been providing all these updates since launch for free - nothing is locked behind paid DLC. All their income is derived from fresh sales of the base game.
Would you kindly do a video on, "Games Fans Actually Want Remakes of, but Developers Won't Do?"
Where’s that parasite eve remake? Lol
Final Fantasy VIII. How many times was VII reused and the next one, which actually needs some updates to fix some plot... weirdness... and gameplay loop (in original you're either scrub or demigod depending on levels of junction and card abuse).
If you took out all the cutaways to Jules mugging for the camera, the actual video about the 8 video games would only be about 7 minutes long...
Top 10 Unreleased Video Games we're still waiting for up to today.
10 Terrible Games with Awesome Technology
10 times the side kick took over as the Hero
10 inorganic companions or side characters in video games
Top 10 terrible games that had an important part in canonical choices of other games
Suggestion
Top ten NON stealth games with a terrible forced stealth section
Ok but have to throw out that the biggest complaint about Aliens: Colonial Marines had to do with the enemy AI, and it turned out to be a line or two of code that had gotten deleted just prior to release, which you can restore on your own. If the same thing happened today, it'd be patched within a few hours and everyone would forget about it. It was only controversial because it was at a time when updates were generally not planned for, so many folks were stuck with the buggy version. If anything, that has led to less companies abandoning products after release, and more of them doing open alphas/betas and follow-ups post-release. I prefer that to a few lines of missing code ending entire studios before an update can even be rolled out.
I wouldnt say these games are necessarily bad, but they were mared in controversy abd changes the industry in ways: AC Unity, Street Fighter x Tekken, and Watch Dogs
AC Unity: During the leadup to release Ubi did pressers and at one point was asked about female protags since it was meant to be a 4 person coop game. They said females were too hard to design and the backlash was fiery. Ever since theyd done dual protags with people having to guess who was canon, and I feel like Ive noticed ever since then that a lot of AAA games dont typically have mascot characters as much as they have customizable ones. Yes, theyve always had custom characters, but i noticed it a lot more in them after this rather than having an emblematic icon character, which still exists but feels fewer.
Street Fighter x Tekken: I remember this being favorable for a lot of people but also had a lot of drama due to disc locked content instead of the usual DLC. It caused a huge ripple in trust and people started picking apart other Capcom games looking to see if content was locked behind yet to be released paid walls. It even rippled out through other prominent studios in the industry and caused a lot of distrust with people wondering who else was slicing off content to be added in for additional money later.
Watch Dogs: So, for this a lot of games came before it that did the same thing, but i feel like this had a bigger impact when it came to trailer vs reality since this example is used a lot more. Yeah there was killzone and Alien CM, but I feel like this was the nail in the coffin and usually when people site current games if they will look like the trailers, they site Watch Dogs 1. To an annoying degree too usually, like with what happened to Spiderman.
Also, it still sucks what happened with 1886. I didnt mind the game being short, it was just boring gameplay wise. I loved the lore and story and wanted more, and i didnt mind it being linear because some of my favorite AAA games from before were linear. Hell, some still are, like Gears. But the gunplay just felt meh. Especially when you are supposed to be fighting werewolves.
On-disk DLC is predatory, but also largely undavoidable in fighting games because you NEED character files to fight them as opponents. I feel it's okay if you have data but character isn't playable without DLC as long as they're not part of initial roster, as in, that DLC is made AFTER the game and not part that was cut off for profit.
Assassin's Creed INSANE hatred for female protagonists didn't stop with Unity, they absolutely forced them to scrap original planned AC Origins protagonist Aya and have you do side-stories with Bayek midway through development, as you can see the major story points are the few times he meets her or she becomes playable.
It's also a WEIRD place because after Tomb Raider mania, studios pushed devs to have female characters for marketing, and they do now again after reboot, Horizon and others, it's just that specific period in time where Ubisoft logic prevailed... circa 2009-2017 period? Between Mirror's Edge and Horizon Zero Dawn it felt like women protagonists were shunned.
Idea:how about top 10 video games that gamers would recommend for beginners that want to know about different games series like:Pokémon,Mario,Sonic etc
10 great games the ruined the industry (such as how gears of war meant that every shooter on the 360 was a brown cover shooter or how Far Cry 3 made every ubisoft game do the same thing)
top 8 bosses that you fight multiple times
It really makes me upset seeing the order on bad game lists. I personally loved the game. Sure it had its share of problems (as all games do) but it was stunning, the story was super sick, and the gameplay was fun. If you want to kill 8 hours on a story game this is the one I recommend
Just because a handful of people liked the game doesn't mean it was a commercial success. And a majority of the reviews found the game to be lacking until halfway which wasn't enough for them to be amazed.
Sony lost money on the game. It's why the sequel never got greenlit.
I acually have a friend whos roomate at the tine was a developer for "The Order: 1886".
Pretty sure he was working on it from the bedroom.
The Order 1886 wasn't bad but length vs price had me pissed.
Characters in video games that truly embodied madness/insanity.
First of all about Starfield, it's actually possible to do it in less than five hours if you know what the main quests are. Kind of like when Skyrim first came out people complained shouts only showed up like 50+ hours into the game, meanwhile if you follow the main story you can get them in like 3 hours tops. You can do the thing that makes the game feel complete in a handful of hours if you follow the main story quests and don't deviate, but they don't force you too because that's kind of how Bethesda builds their games. Non-linear to the extreme.
Second of all, it's a game that's more niche than most other entries from Bethesda. It's more No Man's Sky and less The Outer Worlds which the opposite is what you were probably wanting.
Finally, it's a Bethesda Studios game. WHAT DO YOU EXPECT AT THIS POINT? Going into one and expecting a linear on rails story that never lets you deviate ever is only forgivable if it's baby's first Bethesda game. That's not how they're built, that's just a fact at this point.
Underrated/‘Unknown’ games from the biggest developers
Topic suggestion: Successful games that were clones (rip offs) of lesser known games
haha, the first one that came to my head is Bioshock. To be fair, it wasn't a clone, just an oversimplification of older games that were way better.
@@duhmzdaihI really enjoyed the whole atmosphere of Bioshock. Even went through the whole series since it was free on PS+.
@@LordRain1031 Well, the atmosphere and art design are the best things it has indeed.
Destiny was not the first AAA game that needed patching to even work, that honour goes to FRONTIER II: First Encounters, after it's initial realise it was so buggy, the original claim was that it would not run on PCs with less than 4M of ram.
However, I discovered that, although it ran on my PC ( 4M ram), as soon as you tried to buy a bigger ship, the game crashed. Buying a smaller one was fine. The patch disc released to cure the 4M bug actually cured a lot of other bugs they weren't saying about, including the bigger ship crash.
Times the bad guy had you considering switching sides
I will die on the hill that earning lootboxes as you play is a way more enjoyable experience than a battlepass. I'd much rather have a chance to get a really good looking cosmetic than be forced to grind through monotony to get what I actually want, in which its not even that special at that point as everyone ends up wearing it as proof of their achievement. Its much nicer to me to be surprised by something really good and show that off than just have everyone show off that one item at the end of the battle pass. Its partly why I really dislike what ow2 did with its progression as ow1's lootboxes was just more fun and enjoyable
Games that aren't horror but genre but have legitimate nightmare fuel, thinking of body horror in Tomb Raider bosses and Spec Ops the Line hellscape.
Games whose gameplay became a genre/was cloned. Rogue-likes Warrior-esque etc. And the games that did those new genres best
video games where the sequals are all basically the exact same thing over and over
With the Godzilla franchise doing extremely well right now do some kind of list on Godzilla games
How about game franchises that are better than any of their games
6:35 Uhhh Batman is in this game and it’s not a DC game. How? Why?
10 easiest video game final bosses
I'm glad I played The Order: 1886, I did enjoy the experience and wished it could've been longer. Very glad I only paid £5 for it preowned.
Okay, I have to know why Batman was in that Chinese game.
Man thought I'd never have to hear about the order of 1886. The story was pretty cool not to spoil it but the length was a joke and the amount of cut scenes to game play the ratio could give Hideo kajima a run for his money hahaha
Yeah, it was that ratio that threw me off. I wouldn't mind an engaging and exciting game that's 5 hours long, but so much of that 5 hours was just walking around and looking at stuff. They seemed to be too impressed with how they got stuff to look that they forgot about the game-play.
To be fair the order 1886 is a decent game but it was just to short
Mass Effect 3 wasn't bad, but it started a horrendous trend in games: Paywalled on-disc content. I'm not talking about DLC, that stuff is made after the initial release date. I'm talking about the content produced alongside the game for players who don't mind spending a little extra for the full experience. In Mass Effect 3, that would be the Prothean Javik and his questline. It cost $10 to reveal the secrets of the Prothean race, and a predatory new revenue stream for video game developers.
I loved the order 1886
What about the times that video game allies became enemies that you had to fight?
#1: Kreia
I feel like he already did this one.
I would like to know what your favorite games are or someone else's top 8 games that you debate/talk about
10 Times where the hero was their own worst enemy.
I'm so glad Aliens Colonial Marines made videogame ads more honest. Imagine if, say, the new Mortal Kombat used Steam footage to advertise the vastly inferior-looking Switch version, for example. It would be terrible!
Killzone 2 preview was one of the first to revolutionise the false advertising when it was introduced at E3...thanks G4TV
The difference with Hello Games is they released all DLC free because of the piss poor release. No other companies have done this.
Now game publishers and movie studios can be sued for misleading marketing.
7 video games whose level designs have aged badly
Top 10 most busted weapons in RPGs or top 10 most absurd weapon on boomer/movement shooters.
Edit: top 10 horror sections in non-horror games !
it was actually uefa champions leauge that pionered loot boxes with andrew wilson with the loot box/packs
I was watching MK1 tournament videos and noticed that no one is actually use "Finish Him" moves... are there any other cool game mechanics that is not used or does not matter in the long run...
MK1 has just one fatality per character (plus pit uppercut) and it gets very repetitive.
Love content guys. What about biggest budget with the smallest return.
A game that should've made the list is the terrible, unplayable, broken Batman & Robin for the PSOne. The game basically was the first open world with a huge city to explore years before GTA perfected the formula.
Do 10 fighting game characters with back stories so terrifying they should in a horror game instead
10 games where you had extra power's all along but didn't realise eg slow motion when accessing a weapon wheel, the ability to pause and sort your inventory out in the middle of a fight. Etc etc
Hahaha i will never not laugh at the Mario hopping sound for bleeped words
The Order: 1886 could have and should have been amazing. I still bought it and enjoyed it, but the subject material and theme/setting, characters, enemy types, graphics.. should be a recipe for a cult classic game. It's a shame there were barely any boss fights or iconic creatures, on top of all the other downsides like the length, mediocre gunplay, etc
Another big No Mans Sky update come out yesterday. It's crazy that they are still pumping out free content to make up for the rough state of the game at launch. They might be one of the only video game companies that actually care about their players. They knew they messed up and said they would make it up to the players and in my opinion they went well above and beyond what they had to do, and to release everything for free just shows they don't want to leech money from their supporters.
Mass Effect Andromeda.
Did you know EA actually fixed this game? No? Of course not, because the damage was done and people didn't come back.
EA's lesson: Don't bother fixing games.
How about a list of "feel good" games either though story or gameplay
I think there's a term called "comfort games", not sure if it means the same thing you mean.
I love all the Suikoden games. I will say that using obtaining your castle as the benchmark for the end of the into makes all of them incredibly long intros lol
How about "Video Game Developers who jumped genres" (Thinking of Tango Games and how it went from Evil Within 1 & 2 to Hi Fi Rush)
Top 10 misunderstood weapons. Example: a terrible weapon but is actually good if used correctly
10 games that were great when they released, but are terrible now.
Like their gameplay just doesn’t hold up today
I Robot was excellent. Anyone who thinks otherwise is wrong & I will not be taking any questions at this time.
The best part of the piss-poor AI in Aliens: Colonial Marines is WHY the AI was so bad.
4. it was god awful, just like some vr 1st person games i played - try to make it realistic but end up being worse.
1. this game just straight up broken and the player's allies doesn't do anything to help and the aliens attack the player only.
Funny you should mention deceptive marketing. I just got done commenting in another video that if they had cut the number of planets in Starfield in half, you would still have the same game, but with less bloat. Yet marketing loves that big round number of 1000, despite half the planets providing no substance to the game.
While I actually have had a really great time playing over 100 hours in Starfield, I think you are right that half the planets could be cut out and it would be the same game. No need for the 1000 planets. I don't even need that in No Mans Sky but get why the content is there to some extent.
10 horror game protagonists that had never dealt with what they had to deal with but seemed like they totally knew what they were doing the whole time
10 games that were never mentioned on any of our lists but need to be talked about.
Anyone who still holds a grudge at No Man Sky even from it's release to 2023 even after all the updates. To you people.... Get over it.
WTF? NO BIG RIGS?.. Also E.T. did NOT crash an industry. The oversaturated market along with bad games FROM EVERYONE killed it.
Never mind all that, is that 40k Leviathan under your shelf?