The main issue with onix is that it's defense stat should be it's attack stat instead. Rock/ground is a terrible defensive typing but an amazing offensive typing, it is balanced around bad bulk and poor defensive typing.
@@malareonwhere Onix is placed in Kanto it’s amazing defensively since by the first gym your movesets are gonna be at least 50% normal moves, but I don’t understand why they made everything else horrible. They should’ve increased its speed and attack. They really should’ve just made it a cloyster but a little less bulk and more speed. They could’ve also done what Scyther and Scizor did where it has the same base stats but since steelix has a much better typing, it’s clearly the better Pokémon
Hey. Thank you for giving my sssnek buddiesss a buff. Me and the boisss appreciate it… Alssso, Power Gem isss pretty good but I hate the fact that it’sss my only reliable Rock option (Anything lesssss than 95% accurate, I don’t trussst. There are sssone exccceptionsss to thisss, like multi-hit movesss. They need to be 100% accurate and only on 1 pokemon at a time and only in Gen IX becaussse I don’t trussst multi-hit movesss without my preciousss Loaded Diccce. (And Ssseaking would be much better if we didn’t look at the eyesss and lipsss, the patternsss are very pretty)
What's wild about Dewgong is that it is the very first Pokemon I raised to level 100. It wasn't even one of my favourites or anything, I just found it to be very powerful on my Pokemon Yellow team as a 5 year old, and liked it's happy face
I'm not sure if it's also a trade Pokémon in Yellow, but mine was the first level 100 I ever got, thanks to getting it from an in game trade in Blue. Perhaps that's the reason why.
@LuwiigiMaster it is actually, a trade in Cinnabar Island I think, named Cezanne. I loved how it was a really elegant interpretation of a dugong with a fancy sounding name too. Actually, it's a really underrated design despite it's plainness.
onix is only bad bc its used to teach players about type effectiveness during the brock battle since most moves in the game so far have been normal type.
@@TJ-ck3fpBecause Whitney’s Miltank is what you get as a result. At least in Onix’s case, he has so many common weaknesses that it wouldn’t be as much an uphill battle, but it still wouldn’t be very fun to deal with if you chose Charmander.
@@darkshadow0308 Even with Metal Claw, I think it’s still a 3-hit kill at full health, more than enough turns for Onix to body Charmander with Rock Tomb in Gen 3, even with its newborn-levels of ATK.
@@TJ-ck3fp Why would you ever lower the level of a gym leader's ace pokemon. That's meant to show their unique skill and power - Brock's skill is his exceptional physical defense, as many other comments have pointed out a vast majority of the moves and pokemon you will encounter before battling Brock are all almost all physical, and resisted by the rock type. Most of the difficulty is finding a move that's either super effective or able to take Brock out in one shot based off his terrible Special Defense. There's no reason to lower the level of this important lesson, but a slight re-allocation of stats does make sense. Brock isn't meant to beat you into submission with blazing speed and a huge physical attack stat. Making Onix a glass cannon makes nearly no sense based off the original design philosophy as well.
not only that, but gen 1 was designed much differently than pokemon games are nowadays. onix was tailor built to be the game's first boss, looking strong and intimidating but still teaching type matchups and how they can be used to your advantage
@@apricot8301couldn't they have just placed grass(like oddish) and maybe a water type like poliwag before the first gym. they also had mankey before the first gym in fire red and leaf green
@@ericandreen1470 nope, not even slightly. You’d be better off spamming psychic. But you could also do that with abra and it would move first and hit for more damage
@@ericandreen1470Hypnosis has terrible accuracy. If you want to use Dream Eater, you're better off using Exeggutor. Then you can at least use Sleep Powder. Plus its base stats are better than Hypno, and they got buffed in gen 7.
Only complaint I have with these changes, is drain punch on Parasect. strength sap just makes more sense especially since you changed it to a ghost type and most pokemon who get it are ghost type and the whole idea of this pokemon is the mushroom draining away the life from the pokemon.
I'm not sure how common this opinion is, but I think powder should've been utilized more instead of being cut. Imagine the mindgames: You know parasect could use spore to shut down your fire type move, so you use a neutral move to avoid taking damage. Parasect survives, and it uses spore.
The issue with Onix is, that it serves as the first boss monster in the first game. Giving it better stats in said game could've ended up being too difficult for new players. Still no excuse for why it's still shit tho
I really do wish that dewgong could get an evolution, it’s design has the potential to look really amazing if made just a bit more majestic looking for an evolution
It deserves an evolution and a buff. It’s the only moon that learns both ice shard and aqua jet. It also learns fake out. The mon deserves to have technician.
@@termitesc.aardwolf3644 despite that, primarina has a feminine aspect, that's what I tried to say. Dewgong's evolution could have a masculine aspect, even If It could be still a female.
I wish Game Freak would have given Arbok Shed Tail as an Egg Move as a reference to Koga's Arbok from the Adventures Manga series. You know that pannel where Blue's Charmeleon is seen cutting an Arbok in half that's been shared repeatedly out of context? Yeah, Blue is kind of a jerk, but he's not straight up evil. That Arbok threw itself on the attack on purpose to confuse Blue, give enough time for its trainer to run away, play dead, then escape as well. It was admitedly pretty gruesome, but considering the Arbok regenerated in its entirety and was perfectly fine later on, you could argue that it was an accidental foreshadowing of the move Shed Tail.
@@fishbakeditself1213 well, there isn't a pokemon type that resist both electric and ice, so you just have to combine them i guess to do the work. Seaking resist both just because of lightning rod
I really liked these buff ideas! I don't understand why they stopped the stat increases, which occurred in the 6th and 7th generations! As insignificant as most of them may have seemed, at some point these small buffs will make a difference! Sandslash, Parasect, Golduck, Rapidash, Dewgong, Hypno, Seaking, and the waiting list is long, very long 🦔🍄🦆🐎🦭🐟
Dewgong absolutely feels like the second stage of a 3 stage evolution line. It makes me wonder if it was one of the original 150 that were planned to be 3 stage evolutions but were cut for space on the cartridge
Dewgong is one of my favorite Ice types, its design is very simplistic yet elegant. But at the same time even I have to agree that it deserves an evolution (a mega would also be cool if they ever bring that back)
My older brother used his first ever master ball on a seaking in gen 1 way back when the games first came out cause he thought it looked legendary. I still make fun of him for it to this day
Hypno isn't bad in Gen 1. It's special stat is 115 and it therefore has nearly twice the special attack than it has post special split. It has thunder wave, hypnosis, and Psychic and offers incredible support. It is slower than Alakazam but it has more bulk, and with psychic in gen 1 having no weaknesses it makes a tanky psychic type quite good, Alakazam just can't take a hit and is a different role as a sweeper. I played Gen 1 against human players on emulators, Hypno was a central part of one of my teams. What should have happen in gen 2 and after is if Hypno kept it's 115 in special attack as well as defense. Instead it was the most nerfed pokemon in the split. Going from 115 Special to 73 special attack. But again, Hypno is widely considered "good" in Gen 1
@@ugh9596 Tangela eventually got an evolution. So it can hold Eviolite and with 115 base defense and Eviolite it's surprisingly tanky on physical hits. It's evolution is very good... Tangrowth is one of the best physical tanks OU in X/Y and Sun/Moon with Regenerator and great bulk.
I think you lowered onix's defense too much. The identity of the onix line is based around its massive defense, and 100 isn't really enough for that. I think something more like 50/80/140/30/50/90 would be more appropriate. It's still quite functional, but its defense is a clear standout standout stat. Ends up being a similar spread to Skarmory, sacrificing some bulk for speed.
I usually lean into the variety and versitility with Hypno and give it a high BST at the cost of being not really a master of anything, so both its physical and special attack get a bit of a boost to leave the options open.
Hypno is actually one of my favourite Psychic-types, so I'm glad you agree that it needs a bit more support. For being *_literally the reason_* Hypnosis and Dream-Eater exist to begin with, it's just not very good at using them. I think he needs a Signature, higher-accuracy Sleep-inducing attack; something like a Psychic-type equivalent to Spore.
It's pretty stupid that Hypno doesn't even learn Dream Eater by level up. The fact the TM for it doesn't exist in Gen 9, despite both the move and the pokemon being in the game, make things even dumber. Even worse, just for Let's Go Pikachu/Eevee it did learn it by level up, but then it never got carried over to future games. Isn't that one of side games that GameFreak developed themselves? What's up with that? Someone else in these comments mentioned Hypno could have the No Guard ability for perfect accuracy. Would be pretty fitting I think.
I think you got Seviper and Arbok’s roles reversed, Seviper looks like a fat snake, and it’s a constrictor, so it’s should be more of a bulky tank. Arbok is a cobra, and it looks quick and slender, so it’s should be the fast sweeper. Honestly they could both get the poison/dark typing though
Even in the most recent game and woth the dlc, it got access to Scale Shot alongside Coil making it an actual fast sweeper in the lowest tier of play. Although personally I'd make it a dragon type
I’ve always thought Arbok should become Poison/Dark and Hypno Psychic/Dark. I also think Kantonian Marowak should become Ground/Ghost because in the story it’s first found as a ghost in the story and has fused with the bones of its mother and for similar reasons as Alolan Marowak minus the firepower. For Dewgong, I think an evolution would be best similar to Primeape. Have it stay Water/Ice and be some sort of Narwal/Beluga/Long-Toothed Whale hybrid. Give it all the horn, fang, and beam moves along with the ability to learn Thunder/Thunderbolt, Psychic, and Moonblast.
I had an evolution thought about Arbok. Given Ekens (snake bakwards) and Arbok (Cobra backwords) I was thinking of Ksilisab (Basilisk bakwards) make it a Poison Dragon (as Arbok is in the dragon egg group).
For Dewgong, I've had the idea to make it an Ice/Fairy-type. It's not a great type combo, especially due to Ice's horrible defensive typing, but at least it's a type that would only be shared with Alolan Ninetales. It's better than leaving it outclassed by Lapras in pretty much every way.
11:57 That is the most unintentionally hilarious thing I've heard😂😂😂 Just for that, you get Revenge as a buff for you too Woop, like almost every pokemon did in the video
In Pokemon XY I had 3 different Arbok doing their own setups and such. Basic Coil + Gunk Shot, one was a defensive one with Infestation, it was pretty solid honestly, just had to play somewhat smart.
Nooooo, why does everyone dunk on Dewgong so much?! Its among my favourite Top 10 Pokemon (out of all 1000+) and it really doesnt deserve getting always passed up in favour of other Pokemon for "not having an outstanding design". So here's some reasons for why Dewgong is actually decent, and has a great design (in my opinion) : - Its a Water Type (water types may be common, but they're a staple of Teams throughout every region and provide good coverage (strong against Fire, Ground, Rock and only weak to Electric and Grass) - It can learn Surf (very important for traversing the Overworld) with good strenght and high accuracy - It learns Aurora Beam (and can learn Ice Beam) a pretty strong Ice Type move that doesnt miss unlike the only better Move Blizzard (Gen 1 Blizzard had 90 Acc, but later on got nerfed) which helps immensly against the Dragon and Flying Types of Lance, and hits the Rivals Team hard as well with Gen 1 Fire Type not yet resisting Ice - Its not super slow like Walrein, making it more usable in casual playthroughs - Available in *lots of regions* - Its DEWGONG - Very cute streamlined Design that feels more natural and pleasing to the eye than the Over-The-Top cluttered Designs of other Pokemon (I.e. Cannons on the water turtle, Cling-Clang being a floating mass of gears, Coffagrigus...). - Has a very elegant and beautiful vibe with its big dark grey eyes looking at you with love, it looks like it could actually be your friend (^-^) instead of looking more like a Kaiju or Monster (Blaziken) - Dont say that the Design doesnt stand out because litterally Caterpie is just a tiny bug, Butterfree is an ordinary Butterfly, (Metapod sucks design and gameplay wise) Venomoth a Moth, Voltorb a Pokeball, etc... thats a really bad metric to judge by - Its based on a Seal! Seals are adorable and rock! I dont think there are any kids out there that enjoyed a water show and didnt want to keep a seal themselves If these points didnt convince you why Dewgong is actually amazing then you lack taste (in my opinion) Respectfully
Is like you didn't saw the video at all. Video where he literally points out how both of the other Water/Ice types in the game are plain better in both offensive and defensive roles + can be obtained earlier. Also both of them becoming better competitively in new Generations xd.
It’s not about the physical design… there isn’t much unique or special about it even though it looks cool imo. The idea is to improve it. Don’t take it personally lol
I have no problem with its design, despite it being kind of bland, but it's just far outclassed by other water/ice types to where it has no unique role
They didn't have abilities in Gen 1. Hypno was actually good in Gen 1. Much more bulk than Alakazam, good special 115 (before the nerf to 73 special attack), it has thunder wave and hypnosis, and psychic has no real weakness so Hypno was a good bulky support mon who could spread paralysis, use hypnosis on a real threat like Tauros, and unlike Alakazam it can actually survive a body slam from the bull. Hypno is bad after gen 1 where it doesn't get many new moves, and it's special attack drops by nearly half
If I were to give Hypno a new ability like with Empoleon and Shiftry in the recent DLC I'd probably give it Stalwart as a 'le funni' so it can say no to all the Follow me being thrown around nowadays for a fun lil niche
Thanks to stat exp, I had a pretty worthwhile Parasect in one of my Gen 1 playthroughs. Think I still have the cartridge with that save, as long as the battery hasn't died in the years since I last touched it.
I'm still waiting for Dewgong, Venomoth, Dragonite and Arbok getting anything from Game Freak. Of course there are many Gen 1 Pokemon that need to be better for battle but Onix for example got Steelix at least. I'm playing Pokemon since 1999 when I received Red and it would be cool to have all the original 151 get some attention. As well as the Generation 2 Pokemon
If we want Onix to be competitive viable, I would propose the following Stat Changes. HP 60, Attack 90, Speed 110. As a fast Rock Type, it could fullfill another Nieche then Rhydon, and its Attack, and Speed is now good enough to treathen Tauros on a Switch in. Its still risky, you need to win the Speed Tie, and you can ony two Shot it. You pick Close Combat on Golking, who has no Arms, and Legs, and you think Wild Charge is controversal. No kill like Overkill. Hypno sould just get Amnesia for Gen 1, its already pretty good in Gen 1, but well that would improve it. For later Games, maybe Darkrais special Move Dark Void? Parasek was actually pretty good in Ubers. Immun to Wather, and Spore as super Move, it had its uses. I played it as well, and I think if you know what your doing its fine enougn. Not great, and very specific, but fine. Tangela in Gen 1 had realy great Stats and the OP Version Bind, and the Gen 5+ Versions are realy hard to break whit Evolite. The Problem is just, its very defensive, and has not a very diverse Movepool. If you want a good ingame Tangela, just increase its Spezial Attack, and give it some usefull Coverage. Dig, oder Mudshot, Maybe Surf, it looks like Weed, potencialy Seaweed after all, and yeah whit Ancient Power, a Move it already had its good to go.
I think the difference Onix should get is more HP. Its the boss of the first gym. It's supposed to be a tank, to teach players there's more to the game than spam your normal moves. The issue is its HP is so low that this doesn't work.
@@reillywalker195 i think it being 4 times weak to grass and water is a good thing since it was designed to be a boss made to teach the players about type effectiveness
@@mertensiam3384 Rock typing alone would suffice for that, though. Rock/Ground makes Onix too easy of a boss for anyone with a Water-type or Grass-type move, whereas Rock itself is still weak to Grass and Water and thus would show off type effectiveness given Onix's low Gen I special. I'd also give Brock's Onix the move Rock Throw and change it from 50 BP/65% to 40 BP/100% since it's the only Rock move in Gen I other than Rock Slide and one of the few rock moves in Gen II.
@@reillywalker195 I mean, that's the point of the battle. Really tough if you use physical not very effective attacks, and really easy if you use super effective, special attacks. The problem with Onix is that it doesn't have an easily accessible evolution to make it go from a well thought out boss Pokemon to an actually usable pokemon for battles. And honestly it's a problem with many gen 1 pokemon. They were mostly designed as how it would be like for s player to battle them, rather than balancing them to make the player use them. Which is why most gen 1 mons learns very few moves and barely even get moves from their type
Lanturn's typing and ability in Volt Absorb make it unique enough to be worth using. STAB on Water and Electric, access to Ice coverage, it's like a weaker and slower but tankier Starmie.
While Seaking being someone's favourite would be quite something - especially since Goldeen is a better design - I wouldn't say that Lanturn's design is better than seaking. Yeah Lanturn is a very good Gen 2 design - fits right into gen 3. But yeah I wouldn't ever pick a Lanturn over Seaking
I agree Onix could be hard to use, because of specific weaknesses, but i look at this as concept of Shedinja, it is perfect shield for right places. It will cary you through Lavender town and more. And two words abour Arbok, it is OP, because it conbines poison damage with Bind, it doesnt need impressive stats because you cant touch it! Same to Hypno, it is Disable pokemon that you cant touch. Probably it is not a one man army as Diglet, bat very "Confusing" when you meet him. ) did you got it? Confusing...
@@PokemonWoop Fair enough. Glass-cannon Onix with high speed makes sense given that context. Perhaps it should learn Dig naturally rather than solely by TM? I'd also give Onix Magnitude for an early STAB move and change Rock Throw to 40 BP/100% like Scratch, Ember, and Water Gun.
I had an idea for over a year now and it is a New ability for Hypno called Parasomnia : it trap the opponent while he is put to sleep. We can all agree with Shadow tag being broken so it is a better alternative. For his second ability I would give him bad dream
I've always loved Drowzee and Hypno. I think Hypno's potential was to have more physical attack and a better typing. Unlike the other early Psychics, Hypno actually had better attack - something it potentially should have been able to play with.
@@the_mothdegenerate973 You're right actually, my bad. For some reason, I remembered Hypno having just slightly higher attack. But both are at base 73. Even so, I'd love to see Hypno specialize into physical though.
@@razorsharp5643 it could be because Drowzee actually does have a higher attack stat And yeah i agree, i think it'd also be cool if Hypno could get some new physical Psychic moves, currently it only gets like Zen Headbutt i think
You know what would fix Onix? Let it learn Body Press (or better, a rock type equivalent). Bam, a fairly powerful move coming off its 160 Def, and its speed stat is still reasonable at 70. It'll never be competitive, but that's pretty solid for an in game playthrough, nothing is immune to rock after all. If we wanted to extend this courtesy to other bad snakes (apparently most of them) - let's buff Constrict to be this Body Press equivalent. It can be Normal type and have less power (50?), but they all learn it early and if it goes off Defense then it really helps bulky Pokemon. And we can keep the speed drop which will help those Pokemon overtake the opponent after a turn or two.
Man, dewgong is genuinely my favorite water type in terms of design yet everyone seems to think it's mediocre at best. I will say that it's 3D model is not flattering (but to be honest, few 3D models are really great).
I love Dewgong, and it's unfortunate because if there was any game it was available before Lapras, it'd be an okay midgame option. There is exactly one game where it's legitimately great. ...it's Stadium 2 as a rental since it can RestTalk. Hey, I never said it was mainline!
cause dark was technically special in gen 2+ and it was supposed to be johto's unique typing. Steel was added to Magnemite, due to fitting the theme of magnets. Adding darks in gen 2/3 to Kanto pokemon would just give bug and fighting types a free KO, and later on, Fairy.
@@metayoshi1712Yeah but Fighting would really only be Dark Type’s true threat, as Bug Types hardly got any better in Gen 3 when more (better) moves were added
Honestly, there’s QUITE a few Gen 1 Mons that deserved the Dark Type. Arbok obviously, But then also, some pretty logical ones include: - Spearow and Fearrow being Flying/Dark, to distinguish themselves from the Pidgeot line. - Gengar (because it makes literally no sense why it’s still considered a Poison type, and because Ghost/Dark in Gen 1 would be horrifying, especially with Agetha’s Elite 4 fight where she has THREE Gengars) - Parasect (because as the dex says, the Mushroom on its back has completely taken over the body of its host, and that’s just dark and twisted, plus Bug/Dark is 100 times better than Bug/Grass.) - Victreebell (because there’s WAY too many Grass/Poison types in Gen 1, and Victreebell being a literal carnivorous plant is more than logical enough to consider it to be Dark type.) - Hypno (because of the dex entry about it “taking away a child”. Plus, it would be a great way to differentiate Hypno from Alakazam. Hypno would have worse stats, but would be a MUCH better type combo that Alakazam’s pure Psychic type. Also, it would be a mid game tease of Mewtwo) - Gyarados (because it makes no sense that it’s Water/Flying, and while yeah it’s a unique type combo, I don’t really think it benefits from it’s 4 times weakness to Electric, and again, it’s dex literally says it rapages and destroys towns. If Tyrannitar is Dark type for being a Godzilla riff, then Gyrados literally destroying cities with its rage makes perfect sense.) - Mewtwo (because this would literally be the most overpowered type combo in the Gen 1 games, with any Pure Psychic type power houses like Alakazam actually being super vulnerable to Mewtwo. Plus, it’s dex entry literally says that it’s Heart and emotions were sealed away in order to make it the best combatant ever) And lastly, I think you could also make the argument for a mutually exclusive choice for Electric/Dark between either Raichu (due to the depictions in the anime of several different Raichu being a bullies to Ash’s Pikachu, and showing why Pikachu never wanted to evolve, since it knew how cruel and mean it would become.) Or otherwise instead; Electrode, who literally attempts to trick humans into approaching it, just to immediately explode and attempt to KILL them!! Which, if you’re a Pokémon and you’re HUNTING the humans, that’s easily enough cruelty to earn you the Dark Type.
Poison/Dark is pretty good typing. Only weak to Ground and it's not a quad damage weakness. Also immune to Psychic so it's a Poison type that laughs at Psychic types.
I really like the idea of making Onix faster Rock and Ground is an amazing offensive combo that's usually only given to slow bulky pokemon, Onix could work really well as an offensive rock/ground type with these changes, and it being faster also makes sense for it
I agree but at the same time I feel like 100 is a bit too much for it, I'd go more with something like 85. I'd definitely not see Onix outspeed pokemon like roserade or lucario that both have 90, but still faster than the mediocre 70. Still allows it to outspeed a lot more things but seems more in line with the design. But then you give it sand rush instead of sandstream and it suddenly becomes impossible to outspeed.
The Golem line should've remained Pure Rock Types. While the Rhydon line becomes Ground/Dragon. As Many Gen 1 mons had the same dual typings like Grass/Poison and Water/Psychic. I mean, what was up with that? What were GameFreak devs thinking?
@@tlst94 not sure about Ground/Dragon Rhydon since i assume the devs wanted that type to feel rare and unique, which is why only one line got it And tbf there were only 2 Water/Psychic lines
Taking a second look at Seaking, I can’t help but think it would benefit from the fighting type! It would be really unique and fit its character well. We could always use more non-humanoid fighting types, ESPECIALLY in gen 1.
i like the idea of pivoting it towards being a physical attacker too! yeah, it would kind of suck until the physical/special split, but i think it could be a really cool mon after that.
Poor Onix is a tutorial boss in a game where everey enemy and boss is a potential teammate. And because of the specific tutorial it's teaching, it can't just obliterate you in one or two hits. I feel bad for the fella.
I mean, all it needed was Constrict instead of Tackle, and then its base stats could have safely been improved. Harden instead of Screech to better fit the theming would have made it even safer to give it good base stats. They were already willing to avoid giving it a Rock move that early, so they coulda done more. (Then again, so few pokemon get STAB moves naturally in the early Gens that I can't really say that was entirely down to intentional design for the boss.)
@@BenjaminGlatt To be fair, I've always thought Onix's stats were poorly designed since RB days. It didn't even work well as a first boss, which is a shame because it is a very badass Pokemon.
@@BenjaminGlatt I don't blame Onix. I hold GF developers accountable for this blunder. Even if it looked like weird as Klawf or Boldore, I would still think its stats distribution was a mistake for an early boss for gameplay sake.
Always wanted to use Onix in playthroughs, when i was a kid seeing it the first time was scary! Its a huge rock dragon that looks menacing and the anime gave it good episodes with the crystal onix. Then I thought I could use Steelix as thats cool and scary too but its locked behind a late game trade item every game
@@PokemonWoop A lot of Gen II romhacks make evolution items like the Metal Coat work like evolution stones, which I think is how it should've been done. The description of it could've been something like "Powers steel moves (HOLD), or evolves Pokémon" since no in-game dialogue suggests it's an evolution item.
When you look at the wider context all these mediocre Pokemon are great for the competitive scene mainly LC where Tangela has been banned since ORAS and Onix has since it's conception been a great LC mon.
I had considered giving Onix the Scyther treatment. Make it have the same base states as Steelix, but differently distributed. Adjustments to Onix: +30 to HP, Attack, and Speed +15 to Special This gives you: HP: 65 (S is 75) Atk: 75 (S is 85) Def: 160 (S is 200) Spc: 45 (S is 55/65) (This is also Onix’s Sp Def stat in later gens) Speed: 100 (S is 30) Also, with Eviolite. Holy cow!
I know at least one game that gives Dewgong Ice Scales in later generations. Halving the damage it takes from special attacks while investing in its physical bulk and attack seems like the right call here.
*Onix:* Despite my awareness of Onix's beginner tutorial role, I feel it could have been way more powerful. In Gen 1, I would increase its Attack from 45 to 70. It might seem harsh for Charmander's trainers and those who play Yellow at first, but it not only makes more sense for its colossal design but also reinforces its own purposes to make people rely more on decreasing stats moves instead of spamming Special moves brainlessly. Besides, this buff isn't that much since Onix's Attack is still lower than Geodude and the AI could have been programmed for focusing more (or uniquely) on Bide rather than Tackle. After Gen 2 Special split, I would also improve Onix's Special Defense from 45 to 100 for another educational purpose. Although Steelix would have significantly lower Sp.Def, the metalic snake would have still been a more reliable Special wall due to the fact its distribution stats and combination type are better. It helps casual trainers to realize how it is important to analyse the whole context instead of looking at one single aspect. *Seaking:* 450 BST for a horny fish is good enough. It's higher than likes of Fearow, Marowak and Haunter, it owns good Attack and pretty decent Special bulk for its niche. Not every Pkmn is supposed to be in the top of chain and Seaking is one of these. Perhaps change its type (Water/Normal) to cause extra damage with likes of Return, Body Slam and such, but the same could have been argued for Kingler and it seems rather unnecessary. You have a point to make Goldeen available earlier though. Apart from it, Seaking is fine as it is. *Arbok:* Transform this snake into a sort of tank doesn't really suit with its design. Just like Seaking, Arbok's BST is fine for its own purpose. However, I would fix its signature move. Glare would have 100% accuracy while Thunder Wave could have been 90%. It might have given Arbok something really unique back then, similar to what happen to Parasect (as bad as it is). In Gen 2, Arbok should definitely have been retconned as a Poison/Dark, just like Magnemite/Magneton as Electric/Steel. Along with its good movepool, it would have improved Arbok in a organic way. *Hypno:* Even though Alakazam was usually the first choice for pure non-legendary Psychic Pkmns in Gen 1, Hypno was not mediocre. He was way bulkier than his rival and owned a pretty good arsenal to work well as a annoyer, as a nice screen setter, sleeping inducer, paralysis/poison spreader etc. Besides, before Special split in GSC, Hypno had 115 Special Attack, hitting harder than ever. That being said, a good start for Hypno's improvement is not to diminish his Special Attack so much (90 SpAtt and 500 BST, slightly higher than Alakazam). To be honest, Hypno fits as a better Special Attacker than Mr.Mime, who still remained with 100 Sp.Att. *Parasect:* I don't see Parasect with Attack stats even higher than Tauros or Defense as good as Blastoise. Too forced! I know it seems cruel to the bug, but its distribution stats seem natural as it is. Although Bug/Grass combines with it, I believe Ghost/Grass also suits very well here. After all, the bug itself is dead and becomes a zumbi (Ghost) controlled by a fungus (Grass). It kills two birds with one stone, because it adds another Ghost type in Gen 1 and gives a better niche for Grass types back then.
IMO, Onix being part Ground never made complete sense to me. The Geodude line is based partially on gravel, which is commonly used as flooring in outside environments, so that passes. Rhyhorn/Rhydon are badlands-esque animals akin to Nidoking and Nidoqueen, so that also somewhat fits. But Onix is literally a snake monster made from solid boulders that spends most of its time in the lower parts of the Earth's crust, which is mostly stone. It screams pure Rock to me rather than being any type of Ground mon (IMO, Ground is meant for more surface-based mons that relate to anywhere the open sky meets the earth, or mons that have a relation to loose ground materials like sand, mud, or gravel. Hence why the fossil mons, whose fossils are found way beneath the surface, aren't ever part Ground and why the Roggenrola line and Nosepass, who live in caves deep underground, are pure Rock instead of Rock/Ground). And being pure Rock, at the cost of STAB Earthquake, would at least let it tank a lot of specially leaning types better, such as Water, Grass, and Ice. Specifically the former two, as they are no longer basically guaranteed OHKOs against it (especially with Eviolite). Or they could, you know, bring back the 2.5x double weakness multiplier from Legends Arceus instead of sticking with the pretty flawed 4x weakness multiplier they have now, which prevents a lot of mons from ever seeing usage.
2.5x-fying double weaknesses would be so good for so many bad pokemon, but it would also make things like Garchomp, Landorus, etc much harder to deal with
As a Dewgong fan from a young age (I had a narwhal obsession and it was the closest thing to one I could find in Pokemon), I like your changes a lot! They were honestly more generous than I would have been, Horn Leech and Earthquake feel like stretches to me lol. I feel weird about making it a physical attacker, but there are about 10000 special water types and Dewgong isn't going to suddenly get something they all don't that's going to make it useful in any tier, so I understand. I personally would go mixed attacker, as its got a fat body that I could see doing some damage, but it also feels more like a special attacker, so I'd say combine the two. And on the topic of mons not feeling special enough for exclusive abilities- I don't think a mon's specialness matters. If its got something in its lore that could be a cool ability, I don't see why it couldn't get that, even if its just a route 1 rat or a lategame mon with mediocre stats. And hey, if you don't feel like making Frigid Frenzy, give it Slush Rush! (I know you're not actually making a game with these changes, that's just how I phrased it)
Arbok having intimidate is a huge boon. It’s straight up oppressive against physical attackers with a move like glare. Arbok is a turn 1 chaos creator.
Parasect was insane in my Pokemon Blue run. By the end, it had Spore, Swords Dance, and Hyper Beam. Pretty much a win button once I set up a swords dance or two.
Onix is a case of early design. Imagine the first Pokemon games originally being designed like a traditional jrpg. Dragon Quest for instance. Now imagine Onix as the first “boss”, a large golem with impenetrable defense but it’s gimmick is that it’s weak to “magic” (special attacks). Since it’s the first “boss” it can’t be too overwhelming strong for the player so it’s stats are rather low overall. This lopsided design of course means Onix isn’t at all viable later into the game where the rest of the monsters are scaling up with the player. I also kind of imagine it’s why there’s so many “trash mob” pokemon like Arbok or Raticate. Enemy Pokemon you just blast for exp but aren’t all that great in your own party. Despite all this, my favorite gen 1 Pokemon are actually the Paras and Arbok line. They’re bad but they’re just so awkward it’s endearing to me.
It can't be too overwhelming strong but it does not mean it should have shit stats either. Geodude has almost double as Attack as Onix and no one complain about the former. Besides, the fact it comes back twice in E4 makes its distribution stats even weirder. There were so many ways to make Onix's stats consistent with its design and Pokedex description and still be viable for gameplay sake.
I enjoy hearing out your ideas on fixing these underwhelming Pokemon. Especially Onix and Arbok since those two were my favorite when I was young. I would love to see the day where Onix gets redemption of being usable in a normal play through (especially with the Eviolite) and Arbok becoming useful in competitive play. Also, interesting choice on making Parasect a Bug/Ghost type.
With spore, rage powder and dry skin Parasect (briefly) was relevant in competitive pokemon about 10 years ago when rain was permanent which is very fun
0:00: Intro
0:51: Onix
3:35: Seaking
5:47: Arbok
7:36: Hypno
9:28: Parasect
12:04: Dewgong
14:50: Outro
The main issue with onix is that it's defense stat should be it's attack stat instead. Rock/ground is a terrible defensive typing but an amazing offensive typing, it is balanced around bad bulk and poor defensive typing.
@@malareonwhere Onix is placed in Kanto it’s amazing defensively since by the first gym your movesets are gonna be at least 50% normal moves, but I don’t understand why they made everything else horrible. They should’ve increased its speed and attack. They really should’ve just made it a cloyster but a little less bulk and more speed. They could’ve also done what Scyther and Scizor did where it has the same base stats but since steelix has a much better typing, it’s clearly the better Pokémon
Hey. Thank you for giving my sssnek buddiesss a buff. Me and the boisss appreciate it…
Alssso, Power Gem isss pretty good but I hate the fact that it’sss my only reliable Rock option (Anything lesssss than 95% accurate, I don’t trussst. There are sssone exccceptionsss to thisss, like multi-hit movesss. They need to be 100% accurate and only on 1 pokemon at a time and only in Gen IX becaussse I don’t trussst multi-hit movesss without my preciousss Loaded Diccce.
(And Ssseaking would be much better if we didn’t look at the eyesss and lipsss, the patternsss are very pretty)
I genuinly think Hypno should have No Guard. Just so it could have the niche of being a good Hypnosis-User.
You trying to make me rage quit in Koga's gym
@@jenshast1488 I imagine Hypno being an Agatha Pokemon instead of showing up in any Gym in the scenario it was buffed like that.
What's wild about Dewgong is that it is the very first Pokemon I raised to level 100. It wasn't even one of my favourites or anything, I just found it to be very powerful on my Pokemon Yellow team as a 5 year old, and liked it's happy face
I'm not sure if it's also a trade Pokémon in Yellow, but mine was the first level 100 I ever got, thanks to getting it from an in game trade in Blue. Perhaps that's the reason why.
Dude my brother was the exact same. Dewgong was his favorite Pokemon ever lol, I think there’s more to it in a wholesome way
@LuwiigiMaster it is actually, a trade in Cinnabar Island I think, named Cezanne. I loved how it was a really elegant interpretation of a dugong with a fancy sounding name too. Actually, it's a really underrated design despite it's plainness.
I love Dewgong…. But I love all the dogs and consider pinnipeds just water dogs.
Το this day, I still believe that Red/Blue Seel is by far the most adorable Pokémon in terms of model AND cry
onix is only bad bc its used to teach players about type effectiveness during the brock battle since most moves in the game so far have been normal type.
Why not just make the onix a lower level instead of making its stats bad though?
@@TJ-ck3fpBecause Whitney’s Miltank is what you get as a result. At least in Onix’s case, he has so many common weaknesses that it wouldn’t be as much an uphill battle, but it still wouldn’t be very fun to deal with if you chose Charmander.
@generalsynnacle23 I think game freak realized that in the remakes and gave charmander metal claw in FRLG
@@darkshadow0308 Even with Metal Claw, I think it’s still a 3-hit kill at full health, more than enough turns for Onix to body Charmander with Rock Tomb in Gen 3, even with its newborn-levels of ATK.
@@TJ-ck3fp Why would you ever lower the level of a gym leader's ace pokemon. That's meant to show their unique skill and power - Brock's skill is his exceptional physical defense, as many other comments have pointed out a vast majority of the moves and pokemon you will encounter before battling Brock are all almost all physical, and resisted by the rock type. Most of the difficulty is finding a move that's either super effective or able to take Brock out in one shot based off his terrible Special Defense. There's no reason to lower the level of this important lesson, but a slight re-allocation of stats does make sense. Brock isn't meant to beat you into submission with blazing speed and a huge physical attack stat. Making Onix a glass cannon makes nearly no sense based off the original design philosophy as well.
Onix having the same Attack stat as Pidgey is really all you need to know about how much they messed up its stat distribution
It was intentional. Onix is simply a teaching tool for new players. Some Pokemon need certain moves to get through. You can't just spam tackle to win.
not only that, but gen 1 was designed much differently than pokemon games are nowadays. onix was tailor built to be the game's first boss, looking strong and intimidating but still teaching type matchups and how they can be used to your advantage
@@apricot8301couldn't they have just placed grass(like oddish) and maybe a water type like poliwag before the first gym. they also had mankey before the first gym in fire red and leaf green
I mean, they took primeape out of the bin and gave it an absolutely busted evolution. The same could definitely happen to at least parasect and Hypno.
Primeape wasn't awful by any means but somewhat underwhelming but Annihilape is a monster.
Hypnos good with hypnosis/dream eater combo
@@ericandreen1470 nope, not even slightly. You’d be better off spamming psychic. But you could also do that with abra and it would move first and hit for more damage
@@ericandreen1470Hypnosis has terrible accuracy. If you want to use Dream Eater, you're better off using Exeggutor. Then you can at least use Sleep Powder. Plus its base stats are better than Hypno, and they got buffed in gen 7.
Primeape was good enough before the power creep became too big
Only complaint I have with these changes, is drain punch on Parasect. strength sap just makes more sense especially since you changed it to a ghost type and most pokemon who get it are ghost type and the whole idea of this pokemon is the mushroom draining away the life from the pokemon.
Both
Agreed. Drain Punch is a strange choice for a Pokémon without fists.
@@trumpeterjen Wooper and Gastly learning ice punch
@@Sharutia And it’s weird on them, too.
I'm not sure how common this opinion is, but I think powder should've been utilized more instead of being cut.
Imagine the mindgames: You know parasect could use spore to shut down your fire type move, so you use a neutral move to avoid taking damage. Parasect survives, and it uses spore.
With Koi being related to dragons in myth I think Dragon Dance and Outrage would be a good set of moves for Seaking.
Hell I’d also give it Dragon Typing, make another No Tier Dragon like the ones from Gens 7/8/9
The issue with Onix is, that it serves as the first boss monster in the first game. Giving it better stats in said game could've ended up being too difficult for new players. Still no excuse for why it's still shit tho
I really do wish that dewgong could get an evolution, it’s design has the potential to look really amazing if made just a bit more majestic looking for an evolution
Yeah, I get that. It looks evolved, but not at its fullest potential
It deserves an evolution and a buff. It’s the only moon that learns both ice shard and aqua jet. It also learns fake out. The mon deserves to have technician.
It would be interesting If a potential evolution of dewgong could be a male counterpart of primarina.
@@willianalcante Most Primarinas are male, anyway. They just happen to be FABULOUS.
@@termitesc.aardwolf3644 despite that, primarina has a feminine aspect, that's what I tried to say. Dewgong's evolution could have a masculine aspect, even If It could be still a female.
I wish Game Freak would have given Arbok Shed Tail as an Egg Move as a reference to Koga's Arbok from the Adventures Manga series.
You know that pannel where Blue's Charmeleon is seen cutting an Arbok in half that's been shared repeatedly out of context? Yeah, Blue is kind of a jerk, but he's not straight up evil. That Arbok threw itself on the attack on purpose to confuse Blue, give enough time for its trainer to run away, play dead, then escape as well. It was admitedly pretty gruesome, but considering the Arbok regenerated in its entirety and was perfectly fine later on, you could argue that it was an accidental foreshadowing of the move Shed Tail.
Even Steelix has a very underwhelming attack! There's no way a colossal metallic snake has a measly 85 attack.
Fun fact, seaking is the only single type Pokémon to resist boltbeam
Only thanks to its ability but not good enough to be worth using since better Pokemon that resist BoltBeam exist.
I was about to say Lanturn too, then saw 'single type' haha dodged a dumb moment there
Rotom frost: allow me to introduce myself
@@SchumiJr.Rotom-Frost is dual typed
@@fishbakeditself1213 well, there isn't a pokemon type that resist both electric and ice, so you just have to combine them i guess to do the work. Seaking resist both just because of lightning rod
I really liked these buff ideas! I don't understand why they stopped the stat increases, which occurred in the 6th and 7th generations! As insignificant as most of them may have seemed, at some point these small buffs will make a difference! Sandslash, Parasect, Golduck, Rapidash, Dewgong, Hypno, Seaking, and the waiting list is long, very long 🦔🍄🦆🐎🦭🐟
Dewgong absolutely feels like the second stage of a 3 stage evolution line. It makes me wonder if it was one of the original 150 that were planned to be 3 stage evolutions but were cut for space on the cartridge
Dewgong being able to evolve would be a buff for it.
@@ShiningJudgment666 That's the point
I wonder what they would name a Ghost Parasect 🤔
On a completely unrelated note, I should look into getting my name patented.
really liked the video but the atmosphere and bgm makes it feel like im watching a pokemon.exe lore vid lol
For Hypno, you could just...go back to it's Gen 1 stats and make both Spc Atk and Spc Dfs 115. I kicked ass with that thing on pokemon red.
Dewgong is one of my favorite Ice types, its design is very simplistic yet elegant. But at the same time even I have to agree that it deserves an evolution (a mega would also be cool if they ever bring that back)
It sadly feels like Dewgong just got replaced over time
It evolves from the seal named seel, simplistic is a slight understatement
My older brother used his first ever master ball on a seaking in gen 1 way back when the games first came out cause he thought it looked legendary. I still make fun of him for it to this day
Hypno isn't bad in Gen 1.
It's special stat is 115 and it therefore has nearly twice the special attack than it has post special split. It has thunder wave, hypnosis, and Psychic and offers incredible support. It is slower than Alakazam but it has more bulk, and with psychic in gen 1 having no weaknesses it makes a tanky psychic type quite good, Alakazam just can't take a hit and is a different role as a sweeper. I played Gen 1 against human players on emulators, Hypno was a central part of one of my teams.
What should have happen in gen 2 and after is if Hypno kept it's 115 in special attack as well as defense. Instead it was the most nerfed pokemon in the split. Going from 115 Special to 73 special attack.
But again, Hypno is widely considered "good" in Gen 1
What about tangela?
@@ugh9596
Tangela eventually got an evolution. So it can hold Eviolite and with 115 base defense and Eviolite it's surprisingly tanky on physical hits. It's evolution is very good... Tangrowth is one of the best physical tanks OU in X/Y and Sun/Moon with Regenerator and great bulk.
I think you lowered onix's defense too much. The identity of the onix line is based around its massive defense, and 100 isn't really enough for that. I think something more like 50/80/140/30/50/90 would be more appropriate. It's still quite functional, but its defense is a clear standout standout stat. Ends up being a similar spread to Skarmory, sacrificing some bulk for speed.
I usually lean into the variety and versitility with Hypno and give it a high BST at the cost of being not really a master of anything, so both its physical and special attack get a bit of a boost to leave the options open.
Hypno is actually one of my favourite Psychic-types, so I'm glad you agree that it needs a bit more support. For being *_literally the reason_* Hypnosis and Dream-Eater exist to begin with, it's just not very good at using them. I think he needs a Signature, higher-accuracy Sleep-inducing attack; something like a Psychic-type equivalent to Spore.
It's pretty stupid that Hypno doesn't even learn Dream Eater by level up. The fact the TM for it doesn't exist in Gen 9, despite both the move and the pokemon being in the game, make things even dumber. Even worse, just for Let's Go Pikachu/Eevee it did learn it by level up, but then it never got carried over to future games. Isn't that one of side games that GameFreak developed themselves? What's up with that?
Someone else in these comments mentioned Hypno could have the No Guard ability for perfect accuracy. Would be pretty fitting I think.
I think you got Seviper and Arbok’s roles reversed, Seviper looks like a fat snake, and it’s a constrictor, so it’s should be more of a bulky tank. Arbok is a cobra, and it looks quick and slender, so it’s should be the fast sweeper. Honestly they could both get the poison/dark typing though
Even in the most recent game and woth the dlc, it got access to Scale Shot alongside Coil making it an actual fast sweeper in the lowest tier of play. Although personally I'd make it a dragon type
@@PKMN649 Ehhh I dunno
I’ve always thought Arbok should become Poison/Dark and Hypno Psychic/Dark. I also think Kantonian Marowak should become Ground/Ghost because in the story it’s first found as a ghost in the story and has fused with the bones of its mother and for similar reasons as Alolan Marowak minus the firepower.
For Dewgong, I think an evolution would be best similar to Primeape. Have it stay Water/Ice and be some sort of Narwal/Beluga/Long-Toothed Whale hybrid. Give it all the horn, fang, and beam moves along with the ability to learn Thunder/Thunderbolt, Psychic, and Moonblast.
Marowak is found on top of the Pokemon Tower too, so a ghost typing would work
I had an evolution thought about Arbok. Given Ekens (snake bakwards) and Arbok (Cobra backwords) I was thinking of Ksilisab (Basilisk bakwards) make it a Poison Dragon (as Arbok is in the dragon egg group).
Would the k be silent
For Dewgong, I've had the idea to make it an Ice/Fairy-type. It's not a great type combo, especially due to Ice's horrible defensive typing, but at least it's a type that would only be shared with Alolan Ninetales. It's better than leaving it outclassed by Lapras in pretty much every way.
…woop look like penus.
No way...
Algo comment!
Comments are indeed good for the algorithm
Great video 💕
Hmm...can onix not be found in mount moon as a 1% encounter on the one floor? Or am i just totally wrong.
No you right
11:57 That is the most unintentionally hilarious thing I've heard😂😂😂
Just for that, you get Revenge as a buff for you too Woop, like almost every pokemon did in the video
I just realized how weird that sounds taken out of context lol
Now there are some ideas for balanced hackroms 🤑.
I'm making a gen 1 mod and I'm planning on doing a few rebalances.
In Pokemon XY I had 3 different Arbok doing their own setups and such. Basic Coil + Gunk Shot, one was a defensive one with Infestation, it was pretty solid honestly, just had to play somewhat smart.
RIP heal order cant believe they thought to nerf vespiquen
Isn’t roast a better option than it?
You are cool
So are you
Nooooo, why does everyone dunk on Dewgong so much?! Its among my favourite Top 10 Pokemon (out of all 1000+) and it really doesnt deserve getting always passed up in favour of other Pokemon for "not having an outstanding design". So here's some reasons for why Dewgong is actually decent, and has a great design (in my opinion) :
- Its a Water Type (water types may be common, but they're a staple of Teams throughout every region and provide good coverage (strong against Fire, Ground, Rock and only weak to Electric and Grass)
- It can learn Surf (very important for traversing the Overworld) with good strenght and high accuracy
- It learns Aurora Beam (and can learn Ice Beam) a pretty strong Ice Type move that doesnt miss unlike the only better Move Blizzard (Gen 1 Blizzard had 90 Acc, but later on got nerfed) which helps immensly against the Dragon and Flying Types of Lance, and hits the Rivals Team hard as well with Gen 1 Fire Type not yet resisting Ice
- Its not super slow like Walrein, making it more usable in casual playthroughs
- Available in *lots of regions*
- Its DEWGONG
- Very cute streamlined Design that feels more natural and pleasing to the eye than the Over-The-Top cluttered Designs of other Pokemon (I.e. Cannons on the water turtle, Cling-Clang being a floating mass of gears, Coffagrigus...).
- Has a very elegant and beautiful vibe with its big dark grey eyes looking at you with love, it looks like it could actually be your friend (^-^) instead of looking more like a Kaiju or Monster (Blaziken)
- Dont say that the Design doesnt stand out because litterally Caterpie is just a tiny bug, Butterfree is an ordinary Butterfly, (Metapod sucks design and gameplay wise) Venomoth a Moth, Voltorb a Pokeball, etc... thats a really bad metric to judge by
- Its based on a Seal! Seals are adorable and rock! I dont think there are any kids out there that enjoyed a water show and didnt want to keep a seal themselves
If these points didnt convince you why Dewgong is actually amazing then you lack taste (in my opinion)
Respectfully
Is like you didn't saw the video at all.
Video where he literally points out how both of the other Water/Ice types in the game are plain better in both offensive and defensive roles + can be obtained earlier.
Also both of them becoming better competitively in new Generations xd.
It’s not about the physical design… there isn’t much unique or special about it even though it looks cool imo. The idea is to improve it. Don’t take it personally lol
I have no problem with its design, despite it being kind of bland, but it's just far outclassed by other water/ice types to where it has no unique role
Underwhelming!? 😡 The first gen Pokémon were the phenomenal classics! They were huge at the time!
Are you really gonna tell me Seaking or Dewgong are phenomenal classics? Look bruh every gen has its flops, from gen 1 to gen 9
Sadly, you can't have all winners in a generation
Hypno should have a ability that increases sleep status induced moves.
They didn't have abilities in Gen 1. Hypno was actually good in Gen 1. Much more bulk than Alakazam, good special 115 (before the nerf to 73 special attack), it has thunder wave and hypnosis, and psychic has no real weakness so Hypno was a good bulky support mon who could spread paralysis, use hypnosis on a real threat like Tauros, and unlike Alakazam it can actually survive a body slam from the bull. Hypno is bad after gen 1 where it doesn't get many new moves, and it's special attack drops by nearly half
If I were to give Hypno a new ability like with Empoleon and Shiftry in the recent DLC I'd probably give it Stalwart as a 'le funni' so it can say no to all the Follow me being thrown around nowadays for a fun lil niche
I've played through Kanto hundreds of times and I can say I've never used any of these on a playthrough team besides Hypno
I don't think I've ever used Seaking in any playthrough. I want to do that someday though
Awww Parasect is fun! Spore, Slash, and it's probably the best Leech Life user in Gen 1
Hypno at least had a niche as a psychic type with hypnosis (which alakazam didn't learn)
Thanks to stat exp, I had a pretty worthwhile Parasect in one of my Gen 1 playthroughs. Think I still have the cartridge with that save, as long as the battery hasn't died in the years since I last touched it.
Yeah, just give everything sand stream. Take away the one thing that made Tyranitar special in gen 3
A lot of things have it now anyways. But on Onix it does feel meh. Rather Sand Rush
Woop Woop
I'm still waiting for Dewgong, Venomoth, Dragonite and Arbok getting anything from Game Freak. Of course there are many Gen 1 Pokemon that need to be better for battle but Onix for example got Steelix at least. I'm playing Pokemon since 1999 when I received Red and it would be cool to have all the original 151 get some attention. As well as the Generation 2 Pokemon
Dragonite doesn't really need anything, it's okay or pretty good in every area.
I'd check out false swipe gaming for Venemoth, It has actually been getting better over the generations.
I'd check out false swipe gaming for Venemoth, It has actually been getting better over the generations.
Seeing how they brought back cross gen evolutions, I think there is a small chance
If we want Onix to be competitive viable, I would propose the following Stat Changes.
HP 60, Attack 90, Speed 110.
As a fast Rock Type, it could fullfill another Nieche then Rhydon, and its Attack, and Speed is now good enough to treathen Tauros on a Switch in.
Its still risky, you need to win the Speed Tie, and you can ony two Shot it.
You pick Close Combat on Golking, who has no Arms, and Legs, and you think Wild Charge is controversal. No kill like Overkill.
Hypno sould just get Amnesia for Gen 1, its already pretty good in Gen 1, but well that would improve it. For later Games, maybe Darkrais special Move Dark Void?
Parasek was actually pretty good in Ubers. Immun to Wather, and Spore as super Move, it had its uses.
I played it as well, and I think if you know what your doing its fine enougn. Not great, and very specific, but fine.
Tangela in Gen 1 had realy great Stats and the OP Version Bind, and the Gen 5+ Versions are realy hard to break whit Evolite. The Problem is just, its very defensive, and has not a very diverse Movepool.
If you want a good ingame Tangela, just increase its Spezial Attack, and give it some usefull Coverage. Dig, oder Mudshot, Maybe Surf, it looks like Weed, potencialy Seaweed after all, and yeah whit Ancient Power, a Move it already had its good to go.
Parasect needs to get Mycelium Might. It's mostly a mushroom, after all.
I’d rather not, Mycelium Might is one of the worst abilities around,
I mean, it's going second either way with 30 speed
Oh wow quack Quack
Wow I see a duck!
I think the difference Onix should get is more HP. Its the boss of the first gym. It's supposed to be a tank, to teach players there's more to the game than spam your normal moves.
The issue is its HP is so low that this doesn't work.
I'd say dropping Onix's Ground typing could also be a good idea to remove its double weaknesses to Water and Grass.
@@reillywalker195 i think it being 4 times weak to grass and water is a good thing since it was designed to be a boss made to teach the players about type effectiveness
@@mertensiam3384 Rock typing alone would suffice for that, though. Rock/Ground makes Onix too easy of a boss for anyone with a Water-type or Grass-type move, whereas Rock itself is still weak to Grass and Water and thus would show off type effectiveness given Onix's low Gen I special. I'd also give Brock's Onix the move Rock Throw and change it from 50 BP/65% to 40 BP/100% since it's the only Rock move in Gen I other than Rock Slide and one of the few rock moves in Gen II.
@@reillywalker195 I mean, that's the point of the battle. Really tough if you use physical not very effective attacks, and really easy if you use super effective, special attacks. The problem with Onix is that it doesn't have an easily accessible evolution to make it go from a well thought out boss Pokemon to an actually usable pokemon for battles.
And honestly it's a problem with many gen 1 pokemon. They were mostly designed as how it would be like for s player to battle them, rather than balancing them to make the player use them. Which is why most gen 1 mons learns very few moves and barely even get moves from their type
Maybe giving it Solid Rock as an alternative ability?
I thought up evolutions for Arbok, Hypno, and Sandslash. Haven’t drawn them yet, but they all happen to be Dark types
What Inspirations did you use?
@@Sunaki1000 I mean, I still haven’t drawn them yet
As an ancient addage goes, 'Show me a man whose favourite is Seaking, and you've shown me a man who has never seen Lanturn"
Lanturn is goated
Lanturn's typing and ability in Volt Absorb make it unique enough to be worth using. STAB on Water and Electric, access to Ice coverage, it's like a weaker and slower but tankier Starmie.
Me
While Seaking being someone's favourite would be quite something - especially since Goldeen is a better design - I wouldn't say that Lanturn's design is better than seaking.
Yeah Lanturn is a very good Gen 2 design - fits right into gen 3. But yeah I wouldn't ever pick a Lanturn over Seaking
back in 2009 some people tried to force the FUCK YEAH SEAKING meme so yea for a while Seaking was my favorite pokemon
Love the background music
LMAO smogon brain!
I agree Onix could be hard to use, because of specific weaknesses, but i look at this as concept of Shedinja, it is perfect shield for right places.
It will cary you through Lavender town and more.
And two words abour Arbok, it is OP, because it conbines poison damage with Bind, it doesnt need impressive stats because you cant touch it!
Same to Hypno, it is Disable pokemon that you cant touch. Probably it is not a one man army as Diglet, bat very "Confusing" when you meet him. ) did you got it? Confusing...
Why are you trying to buff the tutorial boss? Otherwise known as onix.
Can you even use Charmander as a starter when a onix with those stats is in gym 1?
onix's special bulk is so terrible that youll get by just fine by using ember, it doesnt have rock tomb in gen 1
Onix's taking more embers than Charmander takes tackles from this new onix and then there's gen 3 when onix gets a rock move
I guess a small fix would be to add Oddish to Viridian Forest (also you can catch Mankey before Brock in FRLG)
I feel onix would benefit from being solely rock type. Loses that 4x effectiveness.
I would love that, but sadly its behavior of boring through the ground makes it fitting for a part ground type
@@PokemonWoop Fair enough. Glass-cannon Onix with high speed makes sense given that context. Perhaps it should learn Dig naturally rather than solely by TM? I'd also give Onix Magnitude for an early STAB move and change Rock Throw to 40 BP/100% like Scratch, Ember, and Water Gun.
It would also lose STAB on Earthquake and no longer be immune to Electric moves.
@@PokemonWoopthey did make a wolf pip that looks neither ground or rock, with rock typing, so anything goes lol
Sometimes I think it was unecessary to make rock type weak to water
Never underestimate the value of Kanto nostalgia. These, after all, are the best design ideas.
I had an idea for over a year now and it is a New ability for Hypno called Parasomnia : it trap the opponent while he is put to sleep. We can all agree with Shadow tag being broken so it is a better alternative. For his second ability I would give him bad dream
That's a great idea!
No way you only have 9k subs, you probably have some of the best pokemon videos here on yt
I'd rather improve Onyx abilities as a Tank then completely changing it's identity.
Other Rock types should get the fast boi treatment.
I've always loved Drowzee and Hypno. I think Hypno's potential was to have more physical attack and a better typing. Unlike the other early Psychics, Hypno actually had better attack - something it potentially should have been able to play with.
Hypno actually has equal attack and special attack
It would be cool to see it be more of a mixed attacker tho
He also learns Meditation to further boost attack.
@@the_mothdegenerate973 You're right actually, my bad. For some reason, I remembered Hypno having just slightly higher attack. But both are at base 73. Even so, I'd love to see Hypno specialize into physical though.
@@razorsharp5643 it could be because Drowzee actually does have a higher attack stat
And yeah i agree, i think it'd also be cool if Hypno could get some new physical Psychic moves, currently it only gets like Zen Headbutt i think
@@the_mothdegenerate973 Are there even any other physical Psychic moves than Zen Headbutt and Psycho Cut?
I used a parasect on my legends arceus team and it was pretty good, at least for that game
You know what would fix Onix? Let it learn Body Press (or better, a rock type equivalent).
Bam, a fairly powerful move coming off its 160 Def, and its speed stat is still reasonable at 70. It'll never be competitive, but that's pretty solid for an in game playthrough, nothing is immune to rock after all.
If we wanted to extend this courtesy to other bad snakes (apparently most of them) - let's buff Constrict to be this Body Press equivalent. It can be Normal type and have less power (50?), but they all learn it early and if it goes off Defense then it really helps bulky Pokemon. And we can keep the speed drop which will help those Pokemon overtake the opponent after a turn or two.
Another epic video by Woop
Man, dewgong is genuinely my favorite water type in terms of design yet everyone seems to think it's mediocre at best. I will say that it's 3D model is not flattering (but to be honest, few 3D models are really great).
I love Dewgong, and it's unfortunate because if there was any game it was available before Lapras, it'd be an okay midgame option. There is exactly one game where it's legitimately great.
...it's Stadium 2 as a rental since it can RestTalk. Hey, I never said it was mainline!
I love it too, but it's just so mediocre for a late game Pokemon
I love Arbok really interested to see it improved so it is more playable.
so basically minmaxing every pokemons stats?
Arbok with added dark typing automatically makes it badass.
I agree. Not sure why no gen 1 Pokemon were retconned to be dark type
cause dark was technically special in gen 2+ and it was supposed to be johto's unique typing.
Steel was added to Magnemite, due to fitting the theme of magnets.
Adding darks in gen 2/3 to Kanto pokemon would just give bug and fighting types a free KO, and later on, Fairy.
@@metayoshi1712Yeah but Fighting would really only be Dark Type’s true threat, as Bug Types hardly got any better in Gen 3 when more (better) moves were added
Honestly, there’s QUITE a few Gen 1 Mons that deserved the Dark Type.
Arbok obviously,
But then also, some pretty logical ones include:
- Spearow and Fearrow being Flying/Dark, to distinguish themselves from the Pidgeot line.
- Gengar (because it makes literally no sense why it’s still considered a Poison type, and because Ghost/Dark in Gen 1 would be horrifying, especially with Agetha’s Elite 4 fight where she has THREE Gengars)
- Parasect (because as the dex says, the Mushroom on its back has completely taken over the body of its host, and that’s just dark and twisted, plus Bug/Dark is 100 times better than Bug/Grass.)
- Victreebell (because there’s WAY too many Grass/Poison types in Gen 1, and Victreebell being a literal carnivorous plant is more than logical enough to consider it to be Dark type.)
- Hypno (because of the dex entry about it “taking away a child”. Plus, it would be a great way to differentiate Hypno from Alakazam. Hypno would have worse stats, but would be a MUCH better type combo that Alakazam’s pure Psychic type. Also, it would be a mid game tease of Mewtwo)
- Gyarados (because it makes no sense that it’s Water/Flying, and while yeah it’s a unique type combo, I don’t really think it benefits from it’s 4 times weakness to Electric, and again, it’s dex literally says it rapages and destroys towns. If Tyrannitar is Dark type for being a Godzilla riff, then Gyrados literally destroying cities with its rage makes perfect sense.)
- Mewtwo (because this would literally be the most overpowered type combo in the Gen 1 games, with any Pure Psychic type power houses like Alakazam actually being super vulnerable to Mewtwo. Plus, it’s dex entry literally says that it’s Heart and emotions were sealed away in order to make it the best combatant ever)
And lastly, I think you could also make the argument for a mutually exclusive choice for Electric/Dark
between either Raichu (due to the depictions in the anime of several different Raichu being a bullies to Ash’s Pikachu, and showing why Pikachu never wanted to evolve, since it knew how cruel and mean it would become.)
Or otherwise instead; Electrode, who literally attempts to trick humans into approaching it, just to immediately explode and attempt to KILL them!! Which, if you’re a Pokémon and you’re HUNTING the humans, that’s easily enough cruelty to earn you the Dark Type.
Poison/Dark is pretty good typing. Only weak to Ground and it's not a quad damage weakness. Also immune to Psychic so it's a Poison type that laughs at Psychic types.
Dewgong with extra attack would be a cool priority sweeper having both Aqua Jet and Ice Shard
I really want to make a quick hack with these stat changes
& Technician will make them stronger.
@@PokemonWoopYES
So.. did you forget Tangela?
Everyone forgets Tangela
Tangela has an evolution. Also Tangela is surprisingly good with eviolite.
Tangrowth is a thing... well i suppose if this is gen 1 or 3 with firered then its a standalone mon.
I really like the idea of making Onix faster
Rock and Ground is an amazing offensive combo that's usually only given to slow bulky pokemon, Onix could work really well as an offensive rock/ground type with these changes, and it being faster also makes sense for it
I feel like there aren't enough fast rock types, so Onix could get a small niche there
And even with less bulk it can still use eviolite and with the better hp to actually survive a few things apart from water and grass
I agree but at the same time I feel like 100 is a bit too much for it, I'd go more with something like 85. I'd definitely not see Onix outspeed pokemon like roserade or lucario that both have 90, but still faster than the mediocre 70. Still allows it to outspeed a lot more things but seems more in line with the design. But then you give it sand rush instead of sandstream and it suddenly becomes impossible to outspeed.
The Golem line should've remained Pure Rock Types. While the Rhydon line becomes Ground/Dragon. As Many Gen 1 mons had the same dual typings like Grass/Poison and Water/Psychic. I mean, what was up with that? What were GameFreak devs thinking?
@@tlst94 not sure about Ground/Dragon Rhydon since i assume the devs wanted that type to feel rare and unique, which is why only one line got it
And tbf there were only 2 Water/Psychic lines
I've also thought that Arbok could have used a Dark typing buff as well, for similar reasons as well.
Exactly. There were quite a few Gen 1 Pokemon that could've gotten the dark typing later on
Honestly, based off its design alone, you could definitely justify Onix having stats closer to being on par with Gyrados than to fricking Geodude
It makes me happier to see steelix be as cool as it is
plus it has/had a mega
He got unlucky and was chosen as the tutorial pokemon
even this is an offense to geodude
@@leon-zt7wu I was actually going to say Graveler but I can’t remember if Onix’s stats are closer to Graveler or Geodude XD
Geodude? You mean caterpie
Cool Video. I am working on a romhack. I may put some of your ideas into the mon changes. You are added to the Credits.
Taking a second look at Seaking, I can’t help but think it would benefit from the fighting type! It would be really unique and fit its character well. We could always use more non-humanoid fighting types, ESPECIALLY in gen 1.
Normal/Water would be good too for stab horn drill
@@madroachin7388also stab supersonic 🙏
@@madroachin7388Horn Drill is a OHKO move, it doesn't get stab.
Double Edge and Quick Attack do however, so that's good.
@@theschnozzler stab supersonic? 💀
Sadly the fighting moves in gen 1 are atrocious.
Hypno seems to be more of a physical attacker
i like the idea of pivoting it towards being a physical attacker too! yeah, it would kind of suck until the physical/special split, but i think it could be a really cool mon after that.
most dream related moves are special though
Thanks for giving these guys some love here
Poor Onix is a tutorial boss in a game where everey enemy and boss is a potential teammate. And because of the specific tutorial it's teaching, it can't just obliterate you in one or two hits. I feel bad for the fella.
I mean, all it needed was Constrict instead of Tackle, and then its base stats could have safely been improved. Harden instead of Screech to better fit the theming would have made it even safer to give it good base stats. They were already willing to avoid giving it a Rock move that early, so they coulda done more. (Then again, so few pokemon get STAB moves naturally in the early Gens that I can't really say that was entirely down to intentional design for the boss.)
@@Shalakor yeah, but we're working with almost 30 years of insight instead of literally making everything up as we went along.
@@BenjaminGlatt To be fair, I've always thought Onix's stats were poorly designed since RB days. It didn't even work well as a first boss, which is a shame because it is a very badass Pokemon.
@@igorstark9514 his only crime is looking cooler than his stats are.
@@BenjaminGlatt I don't blame Onix. I hold GF developers accountable for this blunder. Even if it looked like weird as Klawf or Boldore, I would still think its stats distribution was a mistake for an early boss for gameplay sake.
Always wanted to use Onix in playthroughs, when i was a kid seeing it the first time was scary! Its a huge rock dragon that looks menacing and the anime gave it good episodes with the crystal onix. Then I thought I could use Steelix as thats cool and scary too but its locked behind a late game trade item every game
Yeah, if Steelix was just something like level 30 + holding a Metal Coat it would make Onix actually worth training
@@PokemonWoop A lot of Gen II romhacks make evolution items like the Metal Coat work like evolution stones, which I think is how it should've been done. The description of it could've been something like "Powers steel moves (HOLD), or evolves Pokémon" since no in-game dialogue suggests it's an evolution item.
@@PokemonWoopI'm glad it's finally possible to get one without trading as of PLA.
Sand stream, coil and a few others for Onix feels straight out of Zen Mode’s video.
The Bug Ghost Parasect was done by him too
When you look at the wider context all these mediocre Pokemon are great for the competitive scene mainly LC where Tangela has been banned since ORAS and Onix has since it's conception been a great LC mon.
Hypno is actually kind of goated in gen 1. It had double status, meditate, Headbutt flinches and Psychic.
i really like the onix changes, although increasing its speed would really demonish its quick claw viability
I had considered giving Onix the Scyther treatment. Make it have the same base states as Steelix, but differently distributed.
Adjustments to Onix:
+30 to HP, Attack, and Speed
+15 to Special
This gives you:
HP: 65 (S is 75)
Atk: 75 (S is 85)
Def: 160 (S is 200)
Spc: 45 (S is 55/65) (This is also Onix’s Sp Def stat in later gens)
Speed: 100 (S is 30)
Also, with Eviolite. Holy cow!
I know at least one game that gives Dewgong Ice Scales in later generations. Halving the damage it takes from special attacks while investing in its physical bulk and attack seems like the right call here.
“Three of its five weaknesses are special” was correct then they edit it to 2 😮
It looks like “Gonna need some more bulk” is the golden solution to all balance issues 😂
*Onix:* Despite my awareness of Onix's beginner tutorial role, I feel it could have been way more powerful. In Gen 1, I would increase its Attack from 45 to 70. It might seem harsh for Charmander's trainers and those who play Yellow at first, but it not only makes more sense for its colossal design but also reinforces its own purposes to make people rely more on decreasing stats moves instead of spamming Special moves brainlessly. Besides, this buff isn't that much since Onix's Attack is still lower than Geodude and the AI could have been programmed for focusing more (or uniquely) on Bide rather than Tackle.
After Gen 2 Special split, I would also improve Onix's Special Defense from 45 to 100 for another educational purpose. Although Steelix would have significantly lower Sp.Def, the metalic snake would have still been a more reliable Special wall due to the fact its distribution stats and combination type are better. It helps casual trainers to realize how it is important to analyse the whole context instead of looking at one single aspect.
*Seaking:* 450 BST for a horny fish is good enough. It's higher than likes of Fearow, Marowak and Haunter, it owns good Attack and pretty decent Special bulk for its niche. Not every Pkmn is supposed to be in the top of chain and Seaking is one of these. Perhaps change its type (Water/Normal) to cause extra damage with likes of Return, Body Slam and such, but the same could have been argued for Kingler and it seems rather unnecessary. You have a point to make Goldeen available earlier though. Apart from it, Seaking is fine as it is.
*Arbok:* Transform this snake into a sort of tank doesn't really suit with its design. Just like Seaking, Arbok's BST is fine for its own purpose. However, I would fix its signature move. Glare would have 100% accuracy while Thunder Wave could have been 90%. It might have given Arbok something really unique back then, similar to what happen to Parasect (as bad as it is). In Gen 2, Arbok should definitely have been retconned as a Poison/Dark, just like Magnemite/Magneton as Electric/Steel. Along with its good movepool, it would have improved Arbok in a organic way.
*Hypno:* Even though Alakazam was usually the first choice for pure non-legendary Psychic Pkmns in Gen 1, Hypno was not mediocre. He was way bulkier than his rival and owned a pretty good arsenal to work well as a annoyer, as a nice screen setter, sleeping inducer, paralysis/poison spreader etc. Besides, before Special split in GSC, Hypno had 115 Special Attack, hitting harder than ever. That being said, a good start for Hypno's improvement is not to diminish his Special Attack so much (90 SpAtt and 500 BST, slightly higher than Alakazam). To be honest, Hypno fits as a better Special Attacker than Mr.Mime, who still remained with 100 Sp.Att.
*Parasect:* I don't see Parasect with Attack stats even higher than Tauros or Defense as good as Blastoise. Too forced! I know it seems cruel to the bug, but its distribution stats seem natural as it is. Although Bug/Grass combines with it, I believe Ghost/Grass also suits very well here. After all, the bug itself is dead and becomes a zumbi (Ghost) controlled by a fungus (Grass). It kills two birds with one stone, because it adds another Ghost type in Gen 1 and gives a better niche for Grass types back then.
IMO, Onix being part Ground never made complete sense to me. The Geodude line is based partially on gravel, which is commonly used as flooring in outside environments, so that passes. Rhyhorn/Rhydon are badlands-esque animals akin to Nidoking and Nidoqueen, so that also somewhat fits.
But Onix is literally a snake monster made from solid boulders that spends most of its time in the lower parts of the Earth's crust, which is mostly stone. It screams pure Rock to me rather than being any type of Ground mon (IMO, Ground is meant for more surface-based mons that relate to anywhere the open sky meets the earth, or mons that have a relation to loose ground materials like sand, mud, or gravel. Hence why the fossil mons, whose fossils are found way beneath the surface, aren't ever part Ground and why the Roggenrola line and Nosepass, who live in caves deep underground, are pure Rock instead of Rock/Ground). And being pure Rock, at the cost of STAB Earthquake, would at least let it tank a lot of specially leaning types better, such as Water, Grass, and Ice. Specifically the former two, as they are no longer basically guaranteed OHKOs against it (especially with Eviolite).
Or they could, you know, bring back the 2.5x double weakness multiplier from Legends Arceus instead of sticking with the pretty flawed 4x weakness multiplier they have now, which prevents a lot of mons from ever seeing usage.
2.5x-fying double weaknesses would be so good for so many bad pokemon, but it would also make things like Garchomp, Landorus, etc much harder to deal with
As a Dewgong fan from a young age (I had a narwhal obsession and it was the closest thing to one I could find in Pokemon), I like your changes a lot! They were honestly more generous than I would have been, Horn Leech and Earthquake feel like stretches to me lol. I feel weird about making it a physical attacker, but there are about 10000 special water types and Dewgong isn't going to suddenly get something they all don't that's going to make it useful in any tier, so I understand. I personally would go mixed attacker, as its got a fat body that I could see doing some damage, but it also feels more like a special attacker, so I'd say combine the two. And on the topic of mons not feeling special enough for exclusive abilities- I don't think a mon's specialness matters. If its got something in its lore that could be a cool ability, I don't see why it couldn't get that, even if its just a route 1 rat or a lategame mon with mediocre stats. And hey, if you don't feel like making Frigid Frenzy, give it Slush Rush! (I know you're not actually making a game with these changes, that's just how I phrased it)
Arbok having intimidate is a huge boon. It’s straight up oppressive against physical attackers with a move like glare. Arbok is a turn 1 chaos creator.
Except Hypno, he'll never be forgotten as long as degenerates exist lol
I love Seaking… but I have an affinity for fish. I try to go through the games with mostly water Pokémon, like a misty role player.
Parasect was insane in my Pokemon Blue run. By the end, it had Spore, Swords Dance, and Hyper Beam. Pretty much a win button once I set up a swords dance or two.
Seaking is an old fav of mine. Ever since the ancient "FUCK YEAH SEAKING" meme.
I remember that. Seaking's only moment of fame
onix having a lower attack stat than oddish will always be funny to me
Apparently a bunch of massive boulders will hurt less than a plant slapping you
Onix is a case of early design. Imagine the first Pokemon games originally being designed like a traditional jrpg. Dragon Quest for instance. Now imagine Onix as the first “boss”, a large golem with impenetrable defense but it’s gimmick is that it’s weak to “magic” (special attacks). Since it’s the first “boss” it can’t be too overwhelming strong for the player so it’s stats are rather low overall. This lopsided design of course means Onix isn’t at all viable later into the game where the rest of the monsters are scaling up with the player. I also kind of imagine it’s why there’s so many “trash mob” pokemon like Arbok or Raticate. Enemy Pokemon you just blast for exp but aren’t all that great in your own party. Despite all this, my favorite gen 1 Pokemon are actually the Paras and Arbok line. They’re bad but they’re just so awkward it’s endearing to me.
It can't be too overwhelming strong but it does not mean it should have shit stats either. Geodude has almost double as Attack as Onix and no one complain about the former. Besides, the fact it comes back twice in E4 makes its distribution stats even weirder. There were so many ways to make Onix's stats consistent with its design and Pokedex description and still be viable for gameplay sake.
I enjoy hearing out your ideas on fixing these underwhelming Pokemon. Especially Onix and Arbok since those two were my favorite when I was young. I would love to see the day where Onix gets redemption of being usable in a normal play through (especially with the Eviolite) and Arbok becoming useful in competitive play.
Also, interesting choice on making Parasect a Bug/Ghost type.
With spore, rage powder and dry skin Parasect (briefly) was relevant in competitive pokemon about 10 years ago when rain was permanent which is very fun