+piratesephiroth +Pinto Bane Compared to the OSTs of SNES and Genesis (minus Sega CD), I'd still say it's impressive to hear CD audio in a console game. This is especially true for the first PC Engine CD games of the late 80's. Compare the OST of Ys book 1 and 2 to the Legend of Zelda or Phantasy Star on competing systems. Of course you had music CDs already back then, and you had amazing OSTs designed for systems with far less storage capacity. But to have amazing video game OSTs with CD quality audio must have been impactful in the late 80's and early 90's. I for one didn't experience CD quality audio in video games until I got the PS1 around 97.
Well, CD quality audio isn't too surprising when the game is stored in a CD. CDs can store 650MB of data and those games had pretty simple graphics so I bet they woudln't be much bigger than 10MB. It would be ridiculous if they didn't use all that free space for decent audio tracks.
I didn't imply that it was suprising that they would utilize all the extra space on a CD. I know CDs can store 650mb of data and that game data on the PCE would have been much smaller. Stop going on as though I'm some fucking idiot that needs to be spoonfed the most basic info about storage media. I just meant to say that for a video game OST, this must have sounded amazing at the time, an important reason for which is the CD quality audio that distinguished PCE CD from the main competitors SNES and Genesis. Sega CD, Panasonic 3DO and Phillips CD-i also had that capability around the same time, but to my knowledge the OSTs on those systems aren't held in such regard as the classic PCE OSTs. The quality of the OSTs, both in terms of music, sound production and audio quality, was some of the first positive praise I heard about the PCE and a big part of what drew me to the system. Now I'm collecting for the system.
incredible monstrus very very amazing shoooter O_O ultra graphic and ultra sound music O_O ............. pc engine the best console O_O ........ then for upload n_n
It's such an incredible shame that the terrible HuCard Sound FX were annoyingly louder, which ruined the musics impact when you actually played it the game back in the day smh...
Just like the fact that the game was called "Winds of Thunder" in Japan, but in America it's called "Lords of thunder". Either way if you ask me, Turbografx 16, or in this case TurboDuo is a better name for the console than something like "PC Engine".
0:00 Opening 1
1:32 Opening 2
2:34 Title
3:04 Stage Select
4:05 Armor Select
5:04 Shop
7:04 Dark Tower Map
8:03 Game Over
8:19 Boss
11:19 Llamarada
15:46 Dark Tower (Bosque on Sega CD)
20:13 Helado
24:41 Auzal
29:10 Dezant
33:39 Cielom
38:07 Bosque (Dark Tower on Sega CD)
42:35 Final Boss Intro
43:25 Final Boss 1
46:24 Final Boss 2
49:23 Ending & Credits
You are doing the Lord's work with these soundtracks....THE LORDS OF THUNDER'S WORK.
FUCKING METAALLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLL
BEST VIDEOGAME MUSIC EVER!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
It's inferior to Gate of Thunder.
Orbrun Your opinion.
moviemetalhead Is his statement not an opinion?
Orbrun Yes, but why state your opinion to someone you know wouldn't agree with it, other than to be inciting?
Haha no way dude this is Heavy Video game Fucking Metal!
Fuck, this is an extremely solid OST, and the sound quality is amazing for 1993.
it's just cd audio, nothing special for the time
+piratesephiroth
+Pinto Bane
Compared to the OSTs of SNES and Genesis (minus Sega CD), I'd still say it's impressive to hear CD audio in a console game. This is especially true for the first PC Engine CD games of the late 80's. Compare the OST of Ys book 1 and 2 to the Legend of Zelda or Phantasy Star on competing systems. Of course you had music CDs already back then, and you had amazing OSTs designed for systems with far less storage capacity. But to have amazing video game OSTs with CD quality audio must have been impactful in the late 80's and early 90's. I for one didn't experience CD quality audio in video games until I got the PS1 around 97.
Well, CD quality audio isn't too surprising when the game is stored in a CD.
CDs can store 650MB of data and those games had pretty simple graphics so I bet they woudln't be much bigger than 10MB.
It would be ridiculous if they didn't use all that free space for decent audio tracks.
I didn't imply that it was suprising that they would utilize all the extra space on a CD. I know CDs can store 650mb of data and that game data on the PCE would have been much smaller. Stop going on as though I'm some fucking idiot that needs to be spoonfed the most basic info about storage media. I just meant to say that for a video game OST, this must have sounded amazing at the time, an important reason for which is the CD quality audio that distinguished PCE CD from the main competitors SNES and Genesis. Sega CD, Panasonic 3DO and Phillips CD-i also had that capability around the same time, but to my knowledge the OSTs on those systems aren't held in such regard as the classic PCE OSTs. The quality of the OSTs, both in terms of music, sound production and audio quality, was some of the first positive praise I heard about the PCE and a big part of what drew me to the system. Now I'm collecting for the system.
The CD-i wasn't even supposed to be a video game console. Its games had more videos and animations than actual gaming.
Goodness.... that track at 24:45 is tremendous...
god DAMN boi you weren't kidding!
That whole soundtrack is a gem 💎
I was actually hunting for this track.
Metal as hell
I've been rocking to this for years, shit's fucking good
Great stuff. Never thought I'd actually have the patience to listen to all of this, but it was really easy to listen to!
Wind of thunder kill all metal albums.
incredible monstrus very very amazing shoooter O_O ultra graphic and ultra sound music O_O ............. pc engine the best console O_O ........ then for upload n_n
OH... MY... GOD!!!
It's such an incredible shame that the terrible HuCard Sound FX were annoyingly louder, which ruined the musics impact when you actually played it the game back in the day smh...
THIS SOUNDTRACK IS VERY GOOD, BUT.......GATES OF THUNDER FOR PC ENGINE WAS FANTASTIC!!!!
robert cummings take that back.
joder bruno, si que es cañera si.
Best music on this game 38:07- 42:35
43:25 says hi
Gammaray Plagium: Beyond The Black Hole
4:05 fuckin hell
ok, I used to love this soundtrack. Absolutely amazing. But who is behind it? Which band? Credits?
tominparis, I had this game back in school, and in the booklet, it credited the music to Satoshi Miyashita.
I never found any other credits in there.
So I guess Satoshi was an incredible one-man guitarist and synthesizer wizard.
Jonas Cope Thank you sir :)
Jonas Cope Could it be this guy? vgmdb.net/artist/1527
Late, but Miyashita credits are also in the SegaCD's Final Fight port.
¿Metallica Black Album?, get out of here! this is the NEW black album.
A musical love letter from the past signed by an unknown metal rock band guitarist
I want this OST to played on my funeral while everybody can read the following epitaph in my tombstone: Here comes a new challenger!
what is the pc engine? an console or directly of the computer?
A game console made in the late 80's by NEC and Hudson Soft. When it came to the United States, it was called the Turbografx-16.
Just like the fact that the game was called "Winds of Thunder" in Japan, but in America it's called "Lords of thunder". Either way if you ask me, Turbografx 16, or in this case TurboDuo is a better name for the console than something like "PC Engine".
"Bonk" is a better name for a mascot than "PC Genjin" (primitive man), but I liked what they were trying to do
But you guys seems to be thinking as american persons, you should try to think as a medium japanese of that time
I still think T’s music did a better version of this OST for the Sega CD. My opinion.