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Creating YOUR Spartan (Halo Armor Customization)
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- เผยแพร่เมื่อ 18 ส.ค. 2024
- Armor customization/permutations is a staple in Halo, but why does it matter to players? With Halo Infinite replacing primary and secondary colors with armor coatings, we take a look at importance of armor customization in Halo and why some fans are concerned about this move.
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Chapters:
0:00 - Introduction
0:39 - Avatar Customization Defined
1:58 - Player Identity
3:33 - Adornments
4:20 - Player Autonomy
6:19 - Evolution of Halo’s Armor Customization
12:16 - Halo Infinite’s Armor Coatings
15:29 - Premium Cosmetics (Microtransactions)
17:15 - Closing Thoughts
Sources:
343 Industries - December 2020 update: www.halowaypoi...
Bycer - What is Personalization?: www.gamasutra....
Turkay and Adinolf (2010): doi.org/10.101...
Turkay and Adinolf (2015): doi.org/10.581...
Turkay and Kinzer: doi.org/10.401...
Zendle, Meyer and Ballou - Cosmetic Microtransactions: doi.org/10.137...
Watching this video again after Infinite’s been out for a few months. It turned out that Infinite’s customization is basically 90%+ from micro transactions
More like 97%
@@Ader_Khun more like a 100%
It's like 98% I never bought a cosmetic, only grinded the battlepasses
@@blahguy8525That’s just blatantly lying if we actually look at the free content.
@@_vxd_I'm talking about the event ones
This guy gets it
I spent so much time looking at everyone's different armours in Reach. I loved seeing everyone's style.
Hey six
@@MasterChiefandBlueTeam Hello sir.
Hell yeah. I really like to look at others armor and see what they like. In Reach, I’ve seen high tier armors like security and commando, though what I absolutely love is utilizing armors like hazop or default armor along with ones like the pilot helmet.
@@Nokturnt hazop is a very underused Helmet too.
@@MrNobleSix Hey Guys What I Miss?
It’s criminal this guy isn’t bigger with the amount of effort he puts into videos
Just wait, one day he hits the legendary TH-cam algorithm.
He’s one of my favorite halo creators cuz of the way he presents it, should have at least 1 mil subs
Just found this guy, title had me tilted.
I love my own custom spartans.
117th like
watched the first 30s and had the exact same thought
Evolution of Halo Customization
CE: It's not much but it works.
H2: Now we're getting somewhere.
H3: OOO, this is cool.
ODST: Not as much, but still good.
Reach: THIS IS AWESOME!!!
H4: A lil less, but still great.
H2A: Wait, what's happening?
H5G: WTF HAPPENED?!?
MCC S1: OOO, Reach!
MCC S2: Wait, CE got new stuff?
MCC S3: ODST STUFF! FINALLY!
MCC S4: MORE SKINZ!!!
MCC S5: NEW H3 STUFF!!!
MCC S6: More H3 Stuff!
MCC S7: New Elite Customization!
MCC S8: OK, U CAN STOP WITH H3!
MCC X20A: PARTY LIKE IT'S 1999!!!
Infinite: YOU GUYS HAD 6 YEARS, AND U STILL MESS UP?!? WTH?!?
Still tho, Infinite's customization's better than H5G.
Well it's clear where in that timeline Microsoft outright bought out the competition in a blatant attempt at obtaining monopoly positions in the market (which are illegal btw)
I'm going to say it, I missed seeing a knife on my characters torso after Reach
And shoulder
Update I wasted the 10 bucks to get the knife in Infinite, 5/5 stars def worth
@@duckydammet2646 no bcs you cant combine it with othee armor pieces
Armour customisation is important as it gives your single player/multiplayer character a personal touch. Abandoning it would break immersion in some way
Well that’s If you are playing your spartan in Single player but still
Does Halo CE break immersion?
@@jordivarela7160 its weird playing multiplayer where everyone is master chief
@@shi77e20 Idk, we had Halo 1 and 2 with everybody being Chief.
@@jordivarela7160 yes, that's what I'm talking about. it breaks immersion
For all the problems Anthem has, its Javelin customization system was better than it had any right to be. I think infinite should take a page out of Anthems book, and allow us to choose colors from a color wheel, change the materials of individual armor pieces, make decals and coatings separate from armor color, customize the under suit, and let us choose a wear state.
I was just thinking about this the other day when I picked up Anthem for the first time
Ya I was thinking the same
I've been saying this since day one! Thank you so much :) yes Anthem had a damn good customization system. I don't understand why 343i can't do the same
@Kars it's funny because that is exactly what they will do
Ohhhh this comment didn't age well did it
So true. I haven't changed my Reach Spartan colors or armor since I got everything I wanted for them. Just doesn't feel right when changing it.
What colours do you use?
@@mrsejd3446 Ever since Reach on the 360 I've had a steel spartan with red secondary colors. Once I got the ODST helmet back when Reach dropped on PC, I picked those colors again since my 360 spartan was also an ODST who had the same colors. Long story short, I lost all access to my childhood xbox account which I had spent time on since the first 360. I wanted to keep that old spartan alive here on PC so I recreated them. What about you?
@@mattwooly4273 My Reach spartan has blue as the main colour and yellow as the secondary.
Steel and maroon for me.
I can't change the armour and colours because anything else isn't me.
I agree but the color options in H2A are pretty horrific. They are so bright and shiny that I had to change my regular colors...most of them look pretty bad honestly
they should look at warframe. warframe sells you different color sets but you are the one choosing how to use the colors. basically everyone gets the same starting colors which can be applied to your main color, secondary color and tertiary colors (you can also color accents and such) if you want the other cooler colors you can buy different sets of colors or earn them through events. Halo couldve done this and had premium color sets be color sets for patterns and such. or have both color and pattern sets as seperate things. they had so many option but the went the most limiting route... i look like veryone else in this game and that is crazy.
Love or hate Warframe, everyone has to admit their customization fucks hard
This aged perfectly
Thought u were being serious for a second, lol
@@RobotronSage xD
For me, it's the fact that my Spartan is meant to represent myself as a Spartan. You can see what armor and colors I always use, and always try to copy through the games. The removal of this customization really disappoints me, as I identify with my Mk V in camouflage green (typically olive) and black or steel.
I feel the same way! I've always chosen the Pilot variants colored green then dark green in each game since it goes with my gamertag and my love of flying in real life. You can tell a lot of each players' personality by their gamertag, armor, and armor colors and there were many friends that I could recognize by just their armor. Slim armor, female spartan, Recon helmet, and entirely purple? That's Jimmy. Reach was my favorite since I think it gave us the best way to *choose* what we wanted to be. Everything we did in the game contributed currency to buy whatever armor pieces we thought were cool. Great video!
Let’s hope there’s a camouflage Coating
I'm sure they'll have that boring ass green color. Lol people are freaking out over nothing and act like their green spartan, or blue and white spartan or red and black spartan are going to be high tier unlocks. They'll make the basic colors easy to get.
@@mems1224 Yeah because that totally makes the system okay then. And no, you're wrong. They've already said there is no secondary color options. You pick from PRE DESIGNED color options and designs. If you weren't such a smartass you would have done your own research and read 343's waypoint posts where they themselves said all of this.
I got you beat, I'm an elite player🙃
If I can't make the bulkiest, most badass character in modern halo. Than it's not halo
@Halo Henbird Not modern Halo, no
@Halo Henbird All the Spartans had the same armor as master chief and therefore could not become any more bad ass
@@EggEnjoyer wise choice of words haha
@Todd Lerfahndler ye I'll be honest I was to tired to watch it. The video released at 5am for me lol
@Todd Lerfahndler Imagine bitching about micro transactions for cosmetic items in a F2P game.
I'm glad you looked at coatings from both angles. I think there are benefits to the new system but certainly negatives. Personally I'd like to choose my own colors and patterns though from what I've seen the options 343 is looking to provide are cool.
Oh hey, was just watching some videos of yours before this one!
I always dress up as Grif from Red vs Blue, so as long as I can do that, I'm fine
God damn it Grif
Oh ok, just want to be an odst
Almost a year later with Infinite actually out and this video is still worth the watch
Halo Reach’s armor customization was just PERFECT!!! The detail you can dive into, the currency, but most of all the fact that you are THIS character in matchmaking, firefight and campaign! It is just that much more powerful seeing your character in cutscenes and seeing your eventual death. I’d love more Halo games to be like this
Halo Infinite customization is not what we expected :'(
In retrospect this video feels super wild, especially considering the massive backlash infinites customization and progression has faced… not to even mention the store. It’s a shame, because the core of its customization rivals reach, I hope in time it lives up to what it could be.
15:53 that transition 😱
same it is awesome!
11:20, "customisation reduced a little".
That's quite an understatement. :|
It was drastically reduced...
When coatings were announced it sounded awesome, looking new and shiny or old and dirty adds a lot, but it made me frustrated that colors are gone. I wanna be able too rock my pink and black colors like I have been
What bothers me is that they tout it as this 7 layer system or whatever, but then don’t give us full access to screw with it as we please.
I think that a good option it's to give us the players since the beginning, a simple coating for each color. At least with that we can change the color in a very simple way, and then unlock more specific combinations and textures
I still don’t know why they don’t have skins, textures and colours. You can unlock specific skins or colour schemes and textures but colours are open
$$$$$$
For coatings to work, there needs to be an equivalent amount at launch available to ALL players at the BEGINNING of the game compared to the previous titles. I get wanting to expand on materials and their quality. But this needs to be done tastefully. Colors have always been attached to player identity. If I can't have a basic combination of every single base color, we are going to have problems.
Material selection is a neat idea, hope that happens.
It was not done tastefully. What else do you expect from M$
They can't even make a working OS these days
As a machinima maker, yes we need armor customization. I've been using a 10 year old game (halo reach) this whole time.
Yeah. I agree, even though I’ve only been in a couple of machinimas playing as silly background characters doing funny things I feel like they need to have a wide customization like halo reach, it will make the players able to look at another players Spartan and being like “yeah that’s cool I really want that” and go try to get it themselves. I hope they don’t use money to lock customization because being able to have super cool customization by doing objectives and/or saving up your credits. This game means a lot to all of us and all I wish is for 343 to redeem themselves and make themselves a commonly wide company to be talked about in a really good way and to make this game the best halo game new and old players have seen.
Love you 343 try your best please, don’t dissatisfy the community by pulling a fortnite and making this game micro transaction based by giving the super cool looking armor to people who have money, because not all people have as much money as they wish. We all just wanna have fun.
For those wanting SameToken 's channel to grow:
1. Like.
2. Comment.
3. Subscribe.
4. Watch a significant part/the entirety of the video (I watch a playlist of his videos in the background while I work).
The TH-cam algorithm will see that and recommend his videos to other Halo fans like us.
To SameToken: I hope you hit 100k soon! Criminally underrated channel.
seriously your content is high quality and I love your choice of music. Fits very well! keep giving us this high quality content my guy!
I understood the coating system as you could change your arm og leg (example) to be a different color, and with some more wear, like if your armor was ruined in a big battle but your arm/leg armor wasnt that ruined so you kept it as a remimder of you surviving that battle
The only thing a don't like about mcc is the armour is not like a reward, like before in h reach, h4 and h3
I don't know if I am biased because of nostalgia, but everything felt perfect to me about H3.
I have spent HOURS on this document that explains a way to achieve ultimate freedom in customization I just need to send it to multiple halo TH-camrs so they can share it with the public in ways I can't. Any suggestions on how I can contact these people.
Agree. I want to see what you have
OK I'll give it a shot on a different account.
BTW the project is called "Spartan Infinite" So look out for that
This conversation was started with Halo 5's launch, since you couldn't customize your colors properly then either (a similar system to Infinite's, ironically, but at least they didn't sell those). An update allowed Spartans to change their armor colors properly as it remains now.
It was always really fun to customize my armor in Halo, and to bring my spartan in line with the character I created over time. Teal main color, white secondary color, green tertiary color where available, and a green visor if available. For the armor, I always go with CQB when I can, or similar style helmets when not; bulky left shoulder that acts like a shield, tiny shoulder on the right to stay out of the way of shouldering a gun; a knife somewhere if available; a computer interface if possible; and a cybernetic right arm. I have a whole story for the character, going from Reach to Infinite, and reasons why his armor changed over time (started out in Reach, sat out the events of 1 by being trapped under the mountains of Reach, pulled out and recovered during the events of 2, then back in action for 3 with new armor due to the old style no longer being in service. After 3, he became an armor and weapons designer, helping to create and test the new arsenal for the new wave of spartans. Finally, he was called back into the front lines to fight the Banished, and as such he was able to finally get the remains of his old mark 5-B armor restored- with a few modifications and things he learned over the years to improve the set.) The issues I have with Infinite all stem from the FOMO and the coating system. For the coating system, a proper teal and white coating simply doesn't exist for Mk. 5-B, and the closest I can get is the standard teal. As for the FOMO, I have repeatedly missed out on pieces I would have loved to use, such as the emerald green visor that was an event item, and (at time of writing) is thus unavailable unless by some miracle it comes back in a different event. I also can't get into the cool Fracture armors since I wasn't there for most of them. I really hope they can fix things eventually, but I won't hold my breath.
Customization is very important to me. I like to find a certain look and keep it. Like in Destiny 1, I went with the Vanguard themed armor set, storywise since my Guardian is just starting out, I wear the armor as a show of respect and loyalty to the Vanguard. Meanwhile in Destiny 2, I stuck with wearing default starting armor and even got the damaged version you get from the 2nd mission updated to a higher level by reacquiring it from the collection. Now I'm just waiting for them to add in Transmog so I can turn my armor into an ornament I can equip onto new armor piece. I've played alot and never really see anyone wearing the complete set of armor., maybe a few pieces from random drop, but never the entire set, so I guess I might be unique in this. I even found a load out I like, not the best but it works. Even came up with a lore reason why I use certain weapons. In Halo I decided to stick to using an armor set that shows up in every game, or at least it's updated variants. Even came up with a whole unique backstory for my Spartan, Ken-110. I chose this number cause 10 is my favorite number, and it kinda sounds good.
My issue with the armor coatings is that the developer gets to choose how my spartan looks. I have little control over my spartan's colors because they wanted materials? My spartan uses an uncommon color scheme, and i'm concerned that i would have to fork out money just to look like me.
I actually hadn't heard that Halo: Infinite multiplayer would be going free-to-play. I can understand there being some forms of monetization in the game at that point on the multiplayer side, but I was hoping that they would keep a few of the old customization options there as a baseline and then add on to it with the armor coatings.
I think the armour should be unlocked through campaign achievements except for some base ones
@@blizzardgaming7070 I feel only some armor should be locked behind achievements. I would only say that they should do it that way because earning armor within the Multiplayer shows a different skill from Campaign. Honestly a some armor being earned through a grind on either would be good, like beating the entire campaign in under a certain amount of hours or getting a total score within every gamemode would be interesting. Those both show skill in separate areas that would impress many people easily.
@@Quackra yeah I was thinking something along those lines
Keep in mind that 343 have said they want to add every armour from previous games into Halo Infinite, not necessarily all at launch of course. So I imagine the majority of physical armour will be unlocked through multiplayer challenges.
I just want you to know the smooth transition between infinite and CE at the 16 min mark did not go unnoticed, and was appreciated
I’m honestly fine with the concept of “armor coatings”. I actually think it’s pretty cool. The thing that kills me is losing the old system. Why couldn’t they have just had them both?
Money I guess.
"The microtransactions are only cosmetic, so it doesn't matter."
*How much do people spend on clothing again?*
*_Yes. It MATTERS._*
Thing is you can't just copy and paste real world products
Monetisation in the data industry is a scam
Information should be free like it was in the golden era
We never thought it would come to this
I definitely feel it's important for the magic mirror aspect. I've online friends I've known for years I met largely through Halo and even though I know what most of them look like in real life, seeing their respective helmets in each game reminds me of them. Even through my own armor combinations, like when I see players using the same helmet I feel a faint sense of camaraderie knowing at some level we share similar tastes. It's a small aspect of the game in terms of overall gameplay for sure but it's one of the largest when it comes to emotional investment and honestly at least for me overall enjoyment. A big reason I didn't play halo 5 as much as the previous games was because of how comparatively limited the customization was. I genuinely enjoyed the gameplay unlike most but it was the fixed armor sets and emblems that drew me away overtime. That said I am a fashion conscious person in real life so that probably plays into how I view games as well.
cosmetic rewards can make any game fun if they have permanent fun challenges that anyone can acheive with enought hard work without fomo, like reaching a certain ranl or beating the campaign quickly, or on a hard difficulty. The shame with mcc's challenges compared to halo 3's is so many of the challenges overlap so the armours lack meaning, the challenges themselves focus on bad behaviours (stealing kills instead of focusing on winning the game) or have challenges that disapear at the end of the season.
Ya know what would give players a ton of control??? Have these "coatings" be an optional download. If you want the coatings (I'm sure they'll look cool as hell by the way!) You have to download them, but you can also just pick a primary and secondary color if you want to. That way they won't take up so much memory space either
I understand your way of thinking but IF Halo Ifinite will be in any way F2P then 343 has to make money somehow.
That simply wouldn't work. If the content isn't on your system, then you won't see other people's coatings, therefore, they would have less of an incentive to show off your armor and colors. That's just not how games work, man.
They already said they built the coating system to take up less space than other systems.
@@OhanaJohan less space ? I mean I don't see why any game would have a customization item that weight 216Mo
Do you mean space as in memory or space in inventory ?
Not only you but the others in the discussion, why would that be a problem ? Like in Borderlands for example you have tons of customization patterns and head but they don't seem to be a problem with space
@@ChaKasism here’s the quote from Inside Infinite from December about coatings.
“Yes, the coating system is something that the Live team and our 3D artists designed directly after Halo 5 and is part of the overall customization picture. In previous Halo titles, we had a series of inputs that were simple RGBs in primary and secondary channels. For Halo Infinite, we didn’t feel that flat colors in a singular pattern were good enough.
The coating system allows us to define color, wear and tear, patterns, and materials on a region-by-region basis on the Spartan or anything in the game be it armor, weapons, vehicles, or even environment elements like fuel barrels. To get to our design vision we needed to make an exceedingly difficult decision to move away from a system that was in the game from early days - primary and secondary color. This decision was not made lightly, but it has laid the foundation for greater detail and variation when it comes to color customization.
In addition to getting better variation, we can also create coatings much faster than we could create weapon skins in Halo 5, which will allow for even better variation over time. Additionally, with coatings now being their own customization option, we can also use them as rewards for player accomplishments or even create bespoke ones for certain occasions. Lastly, coatings use smaller digital footprint and let us add new ones to the game without massive patches or taking up tons of disk space, which was a learning from Halo 5.”
Also for future reference, if you are storing something, it’s storage, not memory. Memory is for things like RAM and whatnot, short term stuff.
microtransactions aside. I LOVE the utilitarian look of the new artsyle for armors which has been missing in 4-5. It's exactly what i've been waiting for since Reach.
The thing is, it's not hard to make assets look good in the Unreal Engine.
I think that the whole premium stuff could be balanced out if you could earn it through playing too
Honestly the biggest brain take i've read so far.
They should keep Halo Reach style progression (or Halo 3 style)
But have it so you can pay to skip the progression.
And don't make it a grind just to annoy people into paying for skips.
>__>
I think a good way to do it is. For the people who actually buy the campaign. They should not have any micro transaction restrictions. But free to play do.
This is probably an unpopular opinion but behind reach, Halo 4 is my second favorite armor customization. I thought it was really great
halo should make monetisation model for their cosmetics that runescape did for their quest systems. most of it is locked - either behind playtime, progress, money or some specific achievements. heck, halo could even let you unlock other customisation options if you have achievements in their previous games. the locked content keeps expanding on a regular basis and the free content gets festival as well as seasonal addons
As long as i can find an orange and grey one for free im chill with the armour coatings
343 struggles to innovate. They either genuinely couldn’t think of a better way to evolve colors or they made coatings to make money from customization. For years now I’ve been waiting for halo to introduce a color wheel and letting us change the colors of each individual armor piece. Maybe even introduce a emblem creator like the older call of duty’s. Doom 2016 actually let’s you change the texture and weathering of your armor without taking away the ability to choose colors. If 343 had done that, we’d actually be able to create our dream Spartans/Elites. But with every step forward 343 takes, they take a step back
Well you called this one. It's a very well made video, also.
Hopefully 343 will realize they can/should keep their microtransactions off at least a couple things like changing colors. It's amazing they didn't monetize the voices (yet), but they restricted such fundamental elements to the fanbase of the franchise.
Honestly the game could probably support itself off of only monetizing the gun charms and weapon skins. The rest is just reckless profit.
Oh they know they can choose not to spend more time implementing monetisation scams than actually developing the game
But they just like to invent the most abusive systems they can because that's what it means to be a game dev these days :')
In reality they're behind paywalls and a pain to grind them all
I really like the music in this video. Favorite part being 8:00. Do you know what the music is?
15:54 that transition tho
Reach being my favorite halo game for such reasons and most played.
H4's system was also okay but i hated H5 completely for its loot boxes and how it effected an entire mp mode.
I didnt mind shaders in destiny, so if 343 can take coatings and make it more than a single layer coating. I'm sure we could get some interesting combinations vs a flat look via only 1 coating.
Meaning we could possibly have our own unique or ideal looks still to an acceptable level.
I'll be okay with it as long as we get a large swath of coatings to choose between from the start. It's going to be incredibly annoying if 90% of people are running around with "default gray" or something like that.
in Destiny every armour piece reacts to shaders differently and there are almost no shaders that have the same color. for ex every shader has four colors that effect that piece of the armor diff. it’s been years and i still haven’t found an all black shader but i came across cool color combos that made me appreciate shaders more than a color wheel.
My colors are steel and silver, so I’m kind of good, but Call of duty games have “armor coats” as well such as colors and all that stuff
lmfao
I'm worried those "premium cosmetics" will remain locked behind their pay wall. In D2 at least they can now be purchased through in-game currency.
It seems like this is going to be a long ride.
I have a feeling that since Infinite has a very user friendly battle pass system, there will probably be a currency that can be earned in challenges and in the battle pass for free.
You should've been more than worried. Safe to assume you're gonna be dissapointed these days it seems.
@@RobotronSage yeah man. It's disappointing how they've managed cosmetics. I really hope they change things for the better
I hope they don’t add effects and fire axes and katanas on the Spartans back
i usually try and go for like a high sense for lightweight and a low sense for heavyweight armor coatings.
Triple-A developers in bed: "Talk dirty to me baby... you know what I like."
Anyone: "... M I C R O T R A N S A C T I O N S. .."
D~~~~~~~
infinite should have coatings and armour customization options like reach and colour options too
This hits differently right now. GG 🍊
this is a very good video and it makes me want to play Halo Reach again... It's a shame what happened to Infinite.
Looking at prior talk of customization and laughing. None of this ended well. Whole system is monetized out the ass. You get a handful of basic colors, and maybe one or two other ridiculous-looking "coatings", even if you PAY for the battle pass. Everything else, including armor, is heavily locked down, and buying the campaign, as most people reading this now have probably already learned, does not unlock any new armor, only a few coatings and emblems. Not to mention how said coatings are locked to their specific armor cores....
Dude this is so well made
Ever since I’ve played Halo, as soon as Halo 3 came out, my dad got me a Khaki/Tan Spartan Scout Action Figure, and for every Halo game since, I’ve chosen the Scout Variant with a Khaki and Steel Color set and honestly I really don’t have a Favorite type between the 3 Variants, they all just Spoke to me.
I like the music in these videos it's homey or nostalgic it helps make these videos so good
the coatings would be good, if we can add a custom color layer of extradecals on top. a wide set (all classic 30 base colors) of simple starting coatings for full purchasers + 1 simple decal in the same 30 color versions would recreate the classic color system in practice without having to change the coating system. extra decals beyond (heretic symbol, unsc print, etc.) could be monetized too.
I've always had the same spartan look across all the games. I always make them look like a blue halo 1 mark v spartan because as a kid, I used to play halo 1 PC all the time. I have them look like halo 1 spartans through all the games on MCC. Because my train of thought is, I've always been that halo 1 spartan.
Always nice seeing you post, also there is a lot of attention of detail that is appreciated
The way I see it is like this. I think the shader/pattern system is going to be an okay system. The reason is because there's going to be an intricate balance between cosmetics that you just buy and cosmetics you earn through your own sweat and work. I think that shaders are still going to be able to be used to shape player identity as well as cause a separation between players who dedicate themselves to the game via multiplayer or campaign and the players who simply just buy cosmetics. Bragging rights for certain ones will still be super relevant and as long as they don't have a battle pass, I think it'll work out. Think about Titanfall 2's cosmetic system for instance. I think if it works like that things will be alright. My main hope is that armor itself stays free to earn but the shaders are the monetized part
From what they've said so far armor coatings are just the patterns and designs on a spartan's armor. They haven't said anything that would suggest that armor unlocks will be pay-walled but they also haven't made an effort to clear up the confusion/uncertainty some Halo fans have about "armor coatings."
I just hope there's a dark gray with cyan accents (or cyan and gray accents) armor coating, because that's pretty much the color palette I use whenever I can
Halo infinite absolutely does not have Reach style customization. Armor coatings and monetization ruin that chance.
infinite really has potential. what made reach’s armor customization amazing was all the options. currently infinite has the same number of options, which i feel is 343 just copying reach because thats what everyone likes. but in reality, if they added more customization options, it would be amazing. things like lower arms, upper and lower legs, boots, and even different undersuits would be awesome
Wait, they're the same assets as reach? They actually asset flipped reach in the Unreal Engine?
Jesus Christ this is bad
@@RobotronSage no not exactly. there are some parts from reach but thats because reach is the theme of season 1. whether or not theyre directly imported i dont know
i think the coatings could be a great thing if they had a simple mechanic like "primary and secondary" coloring patterns, like the pattern they create will have its "default" setting, maybe being very unique colors and shades of colors, but you could change them with very basic coloring systems from prior games, allowing for player control AND allowing them to be able to monetize and create great sets of coatings. for example, lets say a coating has a unique color you cant get with the primary colors you have in prev titles, like a shimmering gold or a rustic steel. which could be more appealing to the players, but the coating can be altered with its patterns having a primary and secondary option that if accessed, would allow you to keep the design, but not the special coloring. you could restrict this by making the option a "turn on or off" feature. where if you want to use the coating pattern, you'd have to turn "on" the coloring system which in turn would get rid of all the special colors the default setting has. this way players cant just mix and match the primary and secondary colors with the special ones the default coating has. this would also help 343 with not having to create color combinations constantly that players may not like. like for instance someone has a color scheme they have used since halo 2 and it's their staple. but there werent any coatings that had their combination or they found one they didn't like but it was their only option. you'd be able to make players happy as well as have your own artistic flair in creating the coatings and painting them in a special way the developer wanted. like painting with a color you cant get with default colors. and thus someone would find something you made and they loved that they would keep as their choice coating. i see it as a win win in the scenario stated above
My og colors for reach were white/rust. I feel weird and like a totally different person if I change the colors, so I always stick with those two in reach no matter what
Like me and odst helmets
I use it in every game with it
This is like asking if CoD needs weapon camos. It doesn't but there will be riots if it's removed
Reach customisation > any other Halo’s customisation
What about Halo 3 MCC
Just bought an Xbox X, haven't played Xbox since 7 years ago in highschool and some of these halo 3/reach clips are REALLY bringing me back. I'm excited for Infinite. Customization is everything for me. I'm surprised COD doesn't have more detailed custom character options yet, just pay to play a different character
I was waiting for a new video so much!!!!
So in the end what does it all say :
Remember Reach
Some of these games brought back the good old memories
I hope they give us the C.Q.B Armor set as well as Helmet in Infinite. It was in Halo 3 so. I really do wish it’d be here.
I'm amazed you don't have 100k subs yet
I want to see Rogue return in Halo games. It was only ever in Halo 3 and I am the big sad that I don't get it in any others
You forgot to mention how the colors in halo 5 were misrepresented in the customization menu because of the lighting
What’s frustrating is that the level of armor customization constantly fluctuates. You’d think that with each new game there’d be more (or at least improved) player identity options, but so far it’s been a mixed bag. It’s as if Halo is going three steps forward and two steps back.
I was excited for the customization when you first started talking about it thinking it was gonna be an upgraded Reach customization but then you showed it’s gonna be like destiny customization. If that’s the case, imma kms.
Oh, it's the case. And I'm just as let down about it as you. The worse part is this is all bc of their dumb free-to-play model, you know the most deceptive gaming business model around. And since they're trying to pull a 10-year lifespan on with Infinite (ironically like Bungie tried to do with Destiny) we know that they're going to have Destiny-style pay-to-play story DLC.
Alot of Halo content channels are struggling right now.
This video is proof you're head and shoulders above the rest.
A good way to solve this problem and divide in the community about armour customisation would be to have the classic RGB colour system, while also having the armour coatings which provide more detail and different styles of material.
what is the name of the music in this video? (10:37)
Number 1 does anyone else remember halo way point allowing you to control you halo reach and halo 4 spartan with the kinect. And second I think some level a buyable armor is ok but I think we need a mix of all systems through challenges, and in game grindables
Yes is important
i think reintroducing color customization would be great, but maybe color patterns themselves, such as in mass effect, can be microtransactions.
My personal opinion, I feel like it will be much more from something like blueprints from Modern Warfare. Where you can still unlock the armor piece, but you can just buy it. That's one of the biggest complaints about the MCC battle pass. That you can't buy it and you have to actually put time in it. It can make both people happy. If people want to grind for it, they can. Or if people just want to buy it, they can. I really hope they don't have every single armor piece like that though. But we'll see
They gotta make up for thay with gameplay or else I'm going back to reach.
I personally think that they should give you the chance of picking up one battle pass for free ( the one you like the most ) if you buy Halo Infinite’s campaign and also some credits to buy some cool looking things from the shop.
I realy hope we can Costumize Master Chief in the Campagne! This is a reason to buy this game and play co-op with friends like Noble Team.
Your videos are so sophisticated and well thought out. Meticulously explaining the history of what came before and how it compares to what Halo Infinite is going to have. You explain it better 343 themselves. Really appreciate your input on the franchise.
I understand micro transactions are part of the industry and 343 is trying to make it more appealing but I don't like being locked into a particular color. What if you want a certain pattern but in a different color? It shows a Spartan with a red arm, what if you want just a red bicep? That option might not exist. You can no longer customize your armor exactly how you want but rather how the developers want it. Some players have had a certain look throughout their entire Halo career and now some of those looks will no longer be available.
Furthermore, armor used to be unlocked through accomplishing goals. It was a testament to a players skill. Respectable. Now you get armor from buying a bag of chips. Meaningless.
Also I hate all the neon, Polk-a-dot, Mountain Dew rush, crazy day-glow color schemes. It really ruins the immersion of being in the Halo universe. I wish we could just turn all that stuff off. Like let players customize how they want, but give me the option to make it all invisible from my perspective.
To keep halo up to date with other shooters that let you customise your characters yes it dose
U need customisation to make ur Spartan YOURS that's why I LOVE halo reach I mean I am an elite but still when I am a human I take pride in how I look, even though I'm a very low level
I think there needs to be a balance have the memey/pop culture referenced armors that are slightly out of place but equally enjoyable as paid content while stuff like recon, eva, ect be earnable in game. Ultimately this leads to enjoyable cosmetics akin to destiny 2s, the Taken ship/sparrow (for the uninitiated sparrows are speeder bikes from starwars just renamed) offered bragging rights as to get them you require serious commitment/skill to get them. Have an anime style grunt plastered across armor for 2.99 while classic Mk. V helmet unlocked at staff sargent.
I think customization is important it helps us distinguish ourselves from others imagine everyone having to drive the same car the same color where would the fun be in that?
I feel like this is a self answered question...