Evolution of Forge (2007 - 2020) - History of Halo's Forge mode

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  • เผยแพร่เมื่อ 26 ต.ค. 2024

ความคิดเห็น • 482

  • @SameToken
    @SameToken  3 ปีที่แล้ว +41

    Thanks for watching! Little addition to the video: Halo Reach and 4 had File Browsers before Halo 5. Check it out here: th-cam.com/video/2U017P0Z7T4/w-d-xo.html

    • @tubesteakdrake7746
      @tubesteakdrake7746 3 ปีที่แล้ว

      Man the pinned comment only has 6 likes

    • @dt1926
      @dt1926 3 ปีที่แล้ว

      Surprised you missed out Eldewrito/Halo Online, as the forge in that was one of the best.

    • @_lean17_
      @_lean17_ 3 ปีที่แล้ว

      Would love to see what u think about how a halo battle royale mode would work all the elements are there the vehicles , many different guns , the map can take parts from all halos to make a giant halo map or halo ring ,

    • @nicklasabrahamsson8836
      @nicklasabrahamsson8836 2 ปีที่แล้ว

      I love that you mentioned the Farcry editor! Only reason I never got into forge was because I wanted to do the things I could in Far cry

  • @robbiemcneish4459
    @robbiemcneish4459 3 ปีที่แล้ว +506

    Anyone else really liking these longer Halo videos?

    • @jobomba
      @jobomba 3 ปีที่แล้ว +5

      dababy

    • @ColdAssRider
      @ColdAssRider 3 ปีที่แล้ว +4

      @@jobomba dababy!

    • @CCwilk993
      @CCwilk993 3 ปีที่แล้ว +4

      Absolutely love them😌👌🏾

    • @ChrisOfTheDead
      @ChrisOfTheDead 3 ปีที่แล้ว +4

      I can't get enough of these Halo video essays and in-depth retrospectives. :)

    • @isaiagonzalez2652
      @isaiagonzalez2652 3 ปีที่แล้ว +1

      Yes now 6 more please

  • @tristandonohoe1732
    @tristandonohoe1732 3 ปีที่แล้ว +120

    11:00 beautiful transition

    • @StephenAMCook
      @StephenAMCook 3 ปีที่แล้ว +6

      I was going to comment the same thing

    • @RoachCutscenes
      @RoachCutscenes 3 ปีที่แล้ว +4

      That was awesome

    • @noahpettibon
      @noahpettibon 3 ปีที่แล้ว +4

      Yeh that was hot

  • @corgandco
    @corgandco 3 ปีที่แล้ว +119

    If 343 really wanted to make everyone happy, they could add a toggle that switches you from simple to complex forge types

    • @ShawFujikawa
      @ShawFujikawa 3 ปีที่แล้ว +16

      This would definitely be ideal, and it's doable! Timesplitters was shown in this video - fitting, as the mapmaker you can use in that series also had a toggle for just that that simplified the controls a lot for a newbie map editor.

  • @TheMacroShow
    @TheMacroShow 3 ปีที่แล้ว +141

    This was a beautiful journey. I hope infinite will only improve Forge and revitalize it!

  • @imprudentpilot9
    @imprudentpilot9 3 ปีที่แล้ว +87

    Typical Saturday night with each Halo:
    Halo 3: trying to flip mammoths
    Halo 4: building giant bases and angering friends by repeatedly baking lights
    H2A: making a maze of doors
    Halo 5: building weird and wacky vehicles by welding a bunch of random objects to a mongoose
    Halo Reach: haha grid go weeeeee

    • @RoachCutscenes
      @RoachCutscenes 3 ปีที่แล้ว +6

      In halo Reach my friend and I do this really dumb thing called "trash compacter": we get as many vehicles as possible on the tall island and then we crush them with the grid. Extremely satisfying.

    • @imprudentpilot9
      @imprudentpilot9 3 ปีที่แล้ว +2

      @@RoachCutscenes I did something similar, but with grab lifts that would launch a kill ball into a box of vehicles that were set to the lowest spawn timer. We tried so hard to break the game in weird ways and it was so fun.

    • @iCore7Gaming
      @iCore7Gaming 3 ปีที่แล้ว +2

      exactly how i experienced every halo.

    • @iCore7Gaming
      @iCore7Gaming 3 ปีที่แล้ว +3

      @@RoachCutscenes I would set vehicles to spawn every second after destroyed and just spin a grid where they spawned. It was so fun at the time

    • @TRicey9779
      @TRicey9779 3 ปีที่แล้ว +2

      I couldn't have been the only one who changed the grid from phased to normal physics inside the central mountain and made everyone's Xbox scream 😂

  • @samanthaparr3642
    @samanthaparr3642 3 ปีที่แล้ว +107

    forge has been a staple to halo, the ability to run wild and do whatever the hell you want is a shining example of why halo is so damn good

    • @itsjustyash2750
      @itsjustyash2750 3 ปีที่แล้ว +1

      That freedom of choice also flows well even with the campaign

  • @InfernoPhilM
    @InfernoPhilM 3 ปีที่แล้ว +108

    I love how Bungie applied all of their forge expertise to Destiny. Oh, wait...

    • @rexthewolf3149
      @rexthewolf3149 3 ปีที่แล้ว +14

      Considering how much less is in a destiny map that a halo map forge would just be a custom map maker. It would be cool but it understandable why they haven’t implemented it

    • @gbguthrie2530
      @gbguthrie2530 3 ปีที่แล้ว +2

      Why would there be a Forge mode in Destiny?

    • @rexthewolf3149
      @rexthewolf3149 3 ปีที่แล้ว +21

      @@gbguthrie2530 any game can benefit from custom maps and modes

    • @115zombies935
      @115zombies935 3 ปีที่แล้ว +2

      Forge mode would potentially be some serious fun in Destiny.

  • @mauz791
    @mauz791 3 ปีที่แล้ว +70

    Halo 5's Forge was near perfection. White Cell is still one of my favourite 4v4 or FFA maps

    • @nursemeh
      @nursemeh 3 ปีที่แล้ว +7

      Everything feels plastic and fake in halo 5, I prefer halo reach because even though there isn’t much detail, it feels like you can make everything you want. (Halo 5 is TOO detailed for me)

    • @mauz791
      @mauz791 3 ปีที่แล้ว +28

      @@nursemeh looks don't mean anything to inpact the gameplay for me, but i see what ur getting at

    • @luiiibilll00
      @luiiibilll00 3 ปีที่แล้ว +10

      @@nursemeh so you don't like something because you can do more in it?

    • @nursemeh
      @nursemeh 3 ปีที่แล้ว

      @@luiiibilll00 No, I didn’t state that, I meant that you can’t place any buildings or actual structures in halo-5 and I like Reach (especially on MCC) more

    • @luiiibilll00
      @luiiibilll00 3 ปีที่แล้ว +9

      @@nursemeh you can make prefabs in a halo 5 that look better than any of the ones on reach

  • @SlipspaceEntertainment
    @SlipspaceEntertainment 3 ปีที่แล้ว +40

    Reach forge was I think was the best balance of being a toy and a tool. The new forge is incredibly powerful and amazing but it’s so technical and it’s not as easy to just slap things together and have fun. It was so fun just to hop into forge and just throw stuff around for fun and make dumb maps. Great video loved it 👍🏼

  • @TheVeteranLord
    @TheVeteranLord 3 ปีที่แล้ว +50

    My man, halo 5 had the best forge hands down. Reach's forge will always have a special place in my heart but the amount of editing power in 5 is just too hard to ignore.

    • @swishta1661
      @swishta1661 3 ปีที่แล้ว +5

      Halo 5 had more tools to use but the best modes that were the most fun came from reach

    • @Burnthealphabetpeople
      @Burnthealphabetpeople ปีที่แล้ว

      nope Reach is better because of everything that was made with it halo 5 i have zero happy memories with forge

  • @ericks1103
    @ericks1103 3 ปีที่แล้ว +22

    "Even for those who didn't enjoy the campaign"
    Proceeds to show Master Chief vs Locke
    I love this channel
    thanks for inviting the Discord Server! It was loads of fun!

  • @alexrc2306
    @alexrc2306 3 ปีที่แล้ว +82

    That hog transition from CE to 3 is just damn perfect

  • @michaelwilburn1001
    @michaelwilburn1001 3 ปีที่แล้ว +30

    This man puts a lot of time and research into compliling a very indepth video beyond anything I've seen any other channel talk about and actually taught me things I didn't know about the franchise. I just want to say thank you. Thank you for your effort and continuation of these videos.

  • @jimthompson5844
    @jimthompson5844 3 ปีที่แล้ว +130

    Halo 5 has a very underrated Forge, I never get tired of the different and fun maps to play on
    Edit: Bank Heist and save the universe are the best you can’t change my mind.

    • @yoyo21926
      @yoyo21926 3 ปีที่แล้ว

      whatss save the universe?

    • @jimthompson5844
      @jimthompson5844 3 ปีที่แล้ว +15

      @@yoyo21926 it’s a forge game mode on halo 5 there are a bunch of versions, it’s basically infection but the survivors run through a maze of sort using weapons and vehicles opening doors

    • @uwumann0634
      @uwumann0634 3 ปีที่แล้ว +4

      @@jimthompson5844 like Get Out Of My House, it was a classic on Reach

    • @bombomos
      @bombomos 3 ปีที่แล้ว +7

      I wouldn't say underrated. I would say it's the best forge, but because the control scheme was so damn different than all the other forges it wasn't as user friendly. So not as many people worked on it. Plus Halo 5 in general had a lower player base in the later years compared to it's previous games

    • @rebirth-d
      @rebirth-d 3 ปีที่แล้ว

      Halo 5's forge was confusing as hell and generally really annoying to use, I can't wait to experience the halo reach customs browser

  • @haydnwilde7158
    @haydnwilde7158 3 ปีที่แล้ว +58

    Halo 5's forge is categorically the best so far. People who like the older forges more often then not didn't take the time to learn Halo 5's forge and if they did and still went back I would wager their reasoning is something along the lines of nostalgia.

    • @Maestro-gh2ei
      @Maestro-gh2ei 3 ปีที่แล้ว +5

      Halo reach had the best custom games and forge world, i cant speak for halo 5 never played it

    • @llamadasinrespuesta4631
      @llamadasinrespuesta4631 3 ปีที่แล้ว +4

      @@ReachTea yes, i agree halo 5 forge sucks, they ruinned forge with their shitty and unnecessary mechanics.

    • @SockyNoob
      @SockyNoob 3 ปีที่แล้ว +8

      @@llamadasinrespuesta4631 hell no lol

    • @SockyNoob
      @SockyNoob 3 ปีที่แล้ว +11

      @Phillip hanna I can see the issue with 5's controls and lack of premade bases and stuff. I've heard that 343 is going to try to bring all the improvements of 5's Forge while making it easier to understand for Infinite. I certainly wouldn't mind if there was an "advanced mode" for people who want far more control than the standard controls offer.

    • @SockyNoob
      @SockyNoob 3 ปีที่แล้ว

      @@ReachTea I doubt Infinite will feel like that.

  • @uh-ooooh
    @uh-ooooh 3 ปีที่แล้ว +47

    Interesting poll results. I like Reach's Forge too, but Halo 5 is objectively a better Forge with what you can do.

    • @armstronggaming8566
      @armstronggaming8566 2 ปีที่แล้ว +6

      I think people just didn't want to like 5 in any capacity.

    • @JuiceboxCE
      @JuiceboxCE 2 ปีที่แล้ว +3

      While I agree that 5's was objectively more advanced, there's more to be had in simplicity. I love seeing the cool things people make in 5, but I absolutely cannot wrap my mind around it to do it myself. While in 3 and Reach, the culture and simplicity of it made it universally appealing.
      Doing more will always have its drawbacks, but that more is also something important for innovation. Spent so many hours in 3 and Reach's forges doing absolutely anything BUT map making

    • @hiimzucky7089
      @hiimzucky7089 2 ปีที่แล้ว

      @@armstronggaming8566 or reach was the true Jumpstart to the creativity that forge offered? It's not that it's better in the technical sense but the fact that it has such an influence on the forges to follow

    • @armstronggaming8566
      @armstronggaming8566 2 ปีที่แล้ว

      @@hiimzucky7089 you could also technically say that about 3's forge too, since that was the original one that people used for stuff
      At this point, it's 5's turn to be what inspires people to build off what they achieved in that game, and use that skill and knowledge in infinite (not the best wording, but I assume you understand)

  • @nativegamer3384
    @nativegamer3384 3 ปีที่แล้ว +8

    Halo 5’s forge was revolutionary for halo I can’t wait to see what halo infinite does

  • @seereebee
    @seereebee 3 ปีที่แล้ว +7

    I feel like it's worth mentioning that H2A's Forge got rid of the budget and replaced it with an object count. In previous titles, certain objects would consume more of the budget than others. This could sometimes make it harder to create larger scale maps. But in H2A each object is just worth 1 on the object count. It's a small change that goes a long way.
    Also I hope for Halo Infinite they bring back pre-made objects and structures. Having a large selection of primitives is great, but also having those pre-made objects makes the system much easier to learn and get a hold of.

  • @vladikgajat9280
    @vladikgajat9280 3 ปีที่แล้ว +12

    Thank you so much for allowing your Discord members to participate in the video footage; I am always impressed by the quality and editing of your videos (a trend that this video continues), so having to be a small part of that whole process added another personal level of enjoyment while watching!

    • @SameToken
      @SameToken  3 ปีที่แล้ว +2

      Really glad you enjoyed, thanks again for coming along!

  • @TrickyPanda65
    @TrickyPanda65 3 ปีที่แล้ว +25

    Most of my hours in halo 5 were in custom games and warzone.

    • @luiiibilll00
      @luiiibilll00 3 ปีที่แล้ว +1

      Something not many people would understand

    • @FixTheWi-Fi
      @FixTheWi-Fi 3 ปีที่แล้ว +1

      I've almost certainly spent more time in Halo 5's Forge mode than I have in actual Multiplayer.

  • @thorin845
    @thorin845 3 ปีที่แล้ว +13

    This makes me super hyped for infinite’s forge. I really wish they give 2 separate control layouts. Like one with the simplistic reach controls and the other with more complex ones. Both could forge side by side but one would be more for casual players / beginner forgers

    • @argo9721
      @argo9721 3 ปีที่แล้ว +1

      Well at that point I would argue just make 2 different forges

    • @thorin845
      @thorin845 3 ปีที่แล้ว +2

      @@argo9721 why would you need 2 forges? If you have 2 controller schemes you can use the same one at the same time just with different levels of intricate control

    • @argo9721
      @argo9721 3 ปีที่แล้ว

      @@thorin845 forge modes I should say

    • @SockyNoob
      @SockyNoob 3 ปีที่แล้ว +1

      Exactly! Kinda like how there's a button that enables precision mode.

  • @ciphercraft6176
    @ciphercraft6176 2 ปีที่แล้ว

    these kinds of videos really bring light, as well as childhood memories. thank you for making this timeline!

  • @mynameisbrigham
    @mynameisbrigham 3 ปีที่แล้ว +18

    This content is really underrated which, I think, is due to something I've dubbed the "Tik Tok effect". The Tik Tok effect has conditioned people to watch shorter videos, to have the quick spikes of dopamine. The short-format videos in which Tik Tok possesses are a perfect thirst-quencher for this type of reaction. However, essay videos such as SameToken's are long-format which doesn't satisfy most users. Most people get bored of it, unfortunately. I'm not asking SameToken to change his ways, I'm merely analyzing why he is underrated. His videos are the most in-depth Halo videos I have ever seen. They are the most well-put-together, well-structured videos I have ever seen, not to mention his voice fitting his style perfectly. Please, keep doing what you're doing!

    • @kannos9762
      @kannos9762 3 ปีที่แล้ว +4

      I agree with the premise, but I'd argue that this had been the case long before Tik-Tok showed up.

    • @halogeek6
      @halogeek6 3 ปีที่แล้ว +1

      @@kannos9762 it started with vine.

    • @halogeek6
      @halogeek6 3 ปีที่แล้ว

      I never understood why so many people use tiktok I mean there is a reason vine failed. I tried to toke but kept getting pissed off at having to scroll thru dozens to hundreds of garbage or copy cat videos just to get a 20 to 30 second video that barely can be counted as decent content. Wish youtube would get rid of thos videos in my recommendation I almost never watch them.

    • @engelsteinberg593
      @engelsteinberg593 3 ปีที่แล้ว

      @@halogeek6 Tik Tok as every Social Media is poision.

  • @LifelessTooth
    @LifelessTooth 3 ปีที่แล้ว +6

    Ayy I remember those customs matches like they were yesterday... when in fact they were only about a week ago

  • @josh-ym8oi
    @josh-ym8oi 3 ปีที่แล้ว +7

    "you see this grid" brought back the most memories

  • @uwumann0634
    @uwumann0634 3 ปีที่แล้ว +6

    Halo 5 is the best forge out there because of how much you can do with it and how much there is. It’s easy to use and hard to master.

  • @prylosecorsomething3194
    @prylosecorsomething3194 3 ปีที่แล้ว +7

    Halo 5s forge is the best, there's just so many options and features to use.

    • @robertogonzalez1907
      @robertogonzalez1907 3 ปีที่แล้ว +1

      True, halo 5’s forge is absolutely WONDERFUL, especially when you incorporate scripting. People who complain that it’s “too hard” just didn’t take the the time to learn, and were probably just grid flippers back in the day.

  • @SkywardShoe
    @SkywardShoe 3 ปีที่แล้ว +11

    The level of quality of H5 forge maps is leagues higher than those from any other title. The object variety, the detail, the ability to place and move objects precisely, and everything else has led to maps that completely blow past forge maps out of the water. Whether you like playing H5 multiplayer or not, these maps are the best in the franchise.
    It is more difficult to learn Halo 5's forge controls, but the payoff has been substantial when you look at what has been created using it. I appreciate that people had fun messing around in the old forges, but this tool is an editor first and foremost. Its purpose is to create fantastic content to be played in custom games and even matchmaking for the best of the best. Forge World was a fun canvas to run around in and add things on top of, but if you're looking to make a serious map a blank canvas with extensive tools and objects is what works best. And there are still other canvases in H5, Alpine and Glacier both provide some interesting terrain to work off of if you want a starting point. The transformation of Forge from a toy to play with to a tool to design with is just the mode fulfilling its intended purpose better and better over time.

    • @spartan117zm
      @spartan117zm 3 ปีที่แล้ว +2

      That’s a fair point, but also I think Reach’s forge was just such a great balance of both modes. If you knew what you were doing, it was a very powerful tool, but it was also fun to just pick up and play with friends to have a good time with, as Sam mentions.
      I think Halo 5’s forge would be better if it had two split controller modes; being able to toggle between simple and complex controls, so that pros could still make the good stuff, or you could still just jump in to have fun.

    • @theXEN0KID
      @theXEN0KID ปีที่แล้ว

      Bro H5 maps look like roblox. Idk how anyone can say the quality is higher than *ANY* other title, ESPECIALLY when you go on to specify "The object variety, the detail." I mean, if you stand by your stance I respect that but I just can't see where you're coming from, and I've seen this argument in other places too. I just don't get it.

  • @gavart4509
    @gavart4509 3 ปีที่แล้ว +14

    Halo 5 forge: “we’re evolving”
    Control scheme: “just backwards”

    • @funkykelly7130
      @funkykelly7130 3 ปีที่แล้ว

      Same

    • @robertogonzalez1907
      @robertogonzalez1907 3 ปีที่แล้ว +4

      No. It is definitely easier to use once you LEARN the controls.

    • @zavagezealot1187
      @zavagezealot1187 3 ปีที่แล้ว +7

      @@robertogonzalez1907 most people are just too lazy to learn them, unfortunately. I picked up the controls quickly and love the new controls. H5 forge is by far the best. :)

    • @rodrigomelendez1545
      @rodrigomelendez1545 3 ปีที่แล้ว

      I mean it makes sense once you learn it.

    • @d00mshr00med
      @d00mshr00med 3 ปีที่แล้ว +3

      Halo 5’s forge controls are incredibly easy to use. 343’s mistake was the layout of that control hint menu at the side of the screen. Nearly turned me off to the whole thing. Then I actually tried it and it was honestly very intuitive.

  • @reyzephlyn105
    @reyzephlyn105 3 ปีที่แล้ว +1

    There's some really sick editing in this video

  • @ShaggyShan
    @ShaggyShan 3 ปีที่แล้ว

    I'm almost half way through this video, and I just gotta say, this is one of the most beautifully edited Halo retrospectives I've seen. The cuts, the music, the camera work; well friggen done! (it's very relaxing to watch too, if that makes sense). Also, I love that it's not just the history of the Forge iterations, but the depth you go into for how the community exploited the systems to make the maps and modes they did back then. I myself only recently got back into Halo Reach's Custom Browser on MCC and am STILL being blown away (or just confused how they did it) by what people are doing in Forge today (ie: mini Falcon spawns, weapon shops, giant players, prop hunt mode, base buying, NPC Spartans and Elites on the map).

  • @rgalactic1017
    @rgalactic1017 3 ปีที่แล้ว +19

    11:00 Sick Transition!

  • @FNESSE
    @FNESSE 3 ปีที่แล้ว +1

    The Halo 3 forge experience is so nostalgic. I remember how frustrated I was trying to make my own maps, lol. Getting a full Party Chat filled with friends of friends and playing the popular Halo 3 forge maps like Michael Jackson, Halo on Halo, Jenga, Bull Run, etc etc in 2007 and onward was brilliant. I am so thankful for the Halo 3 community back during its release. I made many friends playing Halo 3 online on a 3-Way split screen with my cousins during the summer or on Xbox Live with everyone after school

  • @TheThouZands
    @TheThouZands 3 ปีที่แล้ว +1

    20:38 the MCC also led to "mods" that involved outer programs for forge manipulation, for example, the Mjolnir Forge Editor for reach's forge world, wich allows the usage of blender for making maps, including it's many array and generation tools, without counting on the budget.
    --it has an undo action

  • @sumyung8301
    @sumyung8301 3 ปีที่แล้ว +2

    Bro your channel is so underrated! Thank you for all the hard work you put into these videos!

  • @TheVaporate23
    @TheVaporate23 3 ปีที่แล้ว +2

    This is another awesome video!! I keep watching these videos because of the care and detail that give each one!! Keep up the good work

  • @Austin_La_Flame
    @Austin_La_Flame 3 ปีที่แล้ว +2

    This video feels like a professional documentary and i love it

  • @mr.highschoollocksmith6080
    @mr.highschoollocksmith6080 3 ปีที่แล้ว +2

    Combining the age bracket of this fanbase, and the average age bracket of reach itself. I think reach is where forge took off super well because of two things.
    1. The player base was huge, and was engaged.
    2. Reach was I think the first forge where things really seemed.... Not necessarily "refined" but complete.
    With those two it sparked the incredible forge community that we all loved so much.
    My opinion at least.

  • @xnclxi3013
    @xnclxi3013 3 ปีที่แล้ว +1

    The Halo 3 and Halo Reach map nostalgia is so strong. Basically my whole childhood spent playing with random people on random maps. I miss it

  • @bigfeetbigmeet7352
    @bigfeetbigmeet7352 3 ปีที่แล้ว

    He may not get as much views as others but he still dedicates himself to making lengthy, educational, some of the best videos I've watched. I can't wait for what halo infinite offer!!

  • @unsortedguy
    @unsortedguy 3 ปีที่แล้ว +2

    There's no better forge than Halo 5. If you say something else you are crazy person lmao. But it's fine if reach was your favorite one of course!

  • @dangr3957
    @dangr3957 3 ปีที่แล้ว +1

    Nice video!
    In Infinite, I think everyone wants a custom game browser and a possibility to host dedicated servers where the host could be observing, and maps could be put in map rotation.

  • @FlameLFH
    @FlameLFH 3 ปีที่แล้ว +1

    I've never been much of a Halo fan yet I find Forge fascinating.

  • @adambentley5635
    @adambentley5635 3 ปีที่แล้ว +1

    I was glad to be a part of this! Great video! :) (25:02)

    • @SameToken
      @SameToken  3 ปีที่แล้ว +1

      Thanks again for coming along!

  • @DeadEyes63
    @DeadEyes63 2 ปีที่แล้ว +1

    This feels like a literal documentary I absolutely love it

  • @smac2394
    @smac2394 3 ปีที่แล้ว +3

    Honestly, they all just got better and better yet the amount of innovation was different throughout. Also some of the maps may have been a bummer to some while exciting to others.

  • @vincentsgaming
    @vincentsgaming 3 ปีที่แล้ว

    I absolutely loved this video. I love forge and im so glad you made this video and seeing the transitions that we grew up in brought back memories! Also lobe seeing others maps and those were some damn good ones.

  • @Callsign_Phalanx
    @Callsign_Phalanx 2 ปีที่แล้ว

    I love the transition between Foundry and Sandbox. Great job.

  • @notaskaven964
    @notaskaven964 3 ปีที่แล้ว +1

    "see this grid? yep, hours of amusement."
    bruh, i felt that moment.

  • @adrianneosa1490
    @adrianneosa1490 3 ปีที่แล้ว

    Seeing how far forge has come since my time in Halo 3 makes me so incredibly happy! I'm glad that it has grown so much and that people still love to use it to create incredible masterpieces. This is why I love Halo and I hope to see it continued in Halo Infinite.

  • @itsthreesevenmusic
    @itsthreesevenmusic 3 ปีที่แล้ว +2

    something about the older forge modes and players pushing those simple controls to their absolute limit will always be special to me

  • @KalebSDay
    @KalebSDay 3 ปีที่แล้ว +1

    Halo Reach did have a rated forge map/image/gametype lookup feature, it was Halo 4 that was really disappointing and did not have a view top maps/modes feature for a very long time. Besides addressing it as if Halo 5 was the first to do something like that, I thoroughly enjoyed the tone and nostalgia trip you created for us :)
    Edit: I believe even Halo 3 had a creators top recommended tab for forge maps as well.

    • @SameToken
      @SameToken  3 ปีที่แล้ว

      Ah thanks for the corrections! I've created this little update video linked in a pinned comment: th-cam.com/video/2U017P0Z7T4/w-d-xo.html

  • @minibrum9369
    @minibrum9369 3 ปีที่แล้ว +1

    This video was so well done

  • @BlindBison
    @BlindBison 3 ปีที่แล้ว +2

    Great video mate

  • @d00mshr00med
    @d00mshr00med 3 ปีที่แล้ว +3

    Halo Infinite needs to fix Five’s bugs and add in AI enemy spawns. It should also implement a less daunting looking control scheme layout. And I say “daunting looking” because the controls are actually very easy to use after messing with them for like an hour, but the way they are displayed on the screen looks intimidating.

    • @RoachCutscenes
      @RoachCutscenes 3 ปีที่แล้ว

      A.I. is fat yes. As for bug fixes, I hope they add some cool h5 bugs as features (custom weapon pad weapons, anyone?)

  • @funkyreapercat5280
    @funkyreapercat5280 3 ปีที่แล้ว +20

    The Forge mode of Halo 4 is underrated.

  • @shamsa371
    @shamsa371 3 ปีที่แล้ว

    Jenga and monster trucks takes me back man. Thanks for making this.

  • @saintsfan5379
    @saintsfan5379 3 ปีที่แล้ว +1

    Some of the best maps I ever made was on halo 3 and reach. Idk how many hours I would spend making custom maps for halo parties back then lol I miss those days

  • @AmishBeardedRobots
    @AmishBeardedRobots 3 ปีที่แล้ว

    I remember being addicted to all those videos of people making amazing catch mechanisms that i would just be fascinated by!

  • @RednekGamurz
    @RednekGamurz 3 ปีที่แล้ว +2

    I really hope Infinite's forge brings back the easy to use controls and system of Reach and 4's forge while still having a ton of options and features like 5's.

  • @AnnihilaticJC
    @AnnihilaticJC 3 ปีที่แล้ว +1

    Aw yissss new video.
    I love your videos man. Brings back memories of great people guiding me back in the days.
    I was just a 12/13 yr old Korean kid with a squeaky voice and lack of english speaking abilities. But that didnt stop the countless westerners from helping me overcome those issues and personal issues. I loved all of my friends (they were in their 20s) online back then. Never once did they say anything negative (unless its banter) and fully supported me. My english, self consciousness, and social anxieties were improving immensely. To all my potential friends seeing this, i love you all and i owe you a life time of thanks for helping me :)
    (My id was mr123korea)

  • @legacy0fbacon719
    @legacy0fbacon719 3 ปีที่แล้ว

    I was 10 when reach came out, and even as a child forge mode was just so easy to use and fun to use, me and my friends would spend days making the perfect map so we could get all our friends on it to mess around for a night. I honestly say I remember having those memories with 3 (granted I was 8) or the latter games

  • @NASTAR01
    @NASTAR01 3 ปีที่แล้ว

    [EDIT] Amazing video, btw
    AI would be a great inclusion in Infinite.
    My favourite Forge creations where Halo 5's adventure maps, which would drop you into a campaign level-of-sorts (such as an abandoned lab) and you had to find your way through the various scenarios by solving puzzles and interacting with both obvious and obscure objects in the environment. There were some really cool atmospheric ones with immersive environmental storytelling.
    Obstacle course maps were also awesome, enhanced by Halo 5's Spartan Abilities, which you had to sometimes use with great precision to overcome a specific part. Loved those.

  • @StrikingPhoenix
    @StrikingPhoenix 3 ปีที่แล้ว

    Halo Reach was my all time favourite halo game, and it's forge I'd say was probably the best due to the simplicity but also the quality of life improvements such as Phasing and stuff, I remember first watching the reveal and I was so excited about Forge World.
    On the subject on what I'd love for Halo Infinite Forge, AI placement. I feel being able to place various different AI like Spartans, Elites, Grunts, basically any type of enemy or ally in the game would be good, imagine Team Based Custom Games with AI team mates assisting you, or even something on a similar scale go an actual campaign mission (minus the dialogue or cutscenes) made in forge. This I feel would make forge one of the most evolved and best features in Halo as a whole.

  • @zanzibarcraig1174
    @zanzibarcraig1174 11 หลายเดือนก่อน

    I just recently got done with the two-month build in Forge recreating my room like it's a little action figure War it is so amazing what forage is turn into

  • @zionrios2205
    @zionrios2205 2 ปีที่แล้ว

    The grid really could entertain my brother and I for hours especially after a long day of school. We would fling Objects and each other across the map non stop until dinner

  • @aierune8201
    @aierune8201 2 ปีที่แล้ว

    Ah man I remember being a kid and making tons of custom games and playing a whole of of different games with all my friends on Halo 3 on the xbox 360, Miss those times where it was a bit more simpler than the world is now. Had a lot of fun laughing and playing custom games and building wacky structures. :) Man, it was a good time, Now I hope my kid can have just as much fun as I used too.

  • @irvinmorales6307
    @irvinmorales6307 3 ปีที่แล้ว

    The foundry and sandbox transition was so smooth

  • @ChrisOfTheDead
    @ChrisOfTheDead 3 ปีที่แล้ว

    I didn't stick with 4 or 5 very long. I think 5's forge came out after I already left the game, so I never got to try it. I vaguely remember hearing this was a thing, but having learned 3D animation software, I would love if Infinite had a dedicated mouse and keyboard-supported app for forging on PC, with object grouping and duplication like 5's, and scripting from software UI. Something like Blender or Maya but with a little bit of built-in, in-game coding for interactivity. Making a curve that acts as a path for a phantom or pelican to fly along, and even AI Spartans or Covenant with nodes that determine where they wander around the playspace, like in Halo Custom Edition's tools.

  • @mairaineplayzgames2205
    @mairaineplayzgames2205 ปีที่แล้ว

    i remember on xbox 360, where i build a training area for new recruits for our clan, wich started of with a troll. a straight sprint where mines would spawn randomly along the course...
    after that, parkour climbing on the tiniest items and the hardest jumps, (i made sure they where possible) we trained alot of players with parkouring with my map!

  • @hollowthegundealer7562
    @hollowthegundealer7562 3 ปีที่แล้ว

    This is what I missed in my childhood. So I’m glad I have the chance to fulfill it.

  • @cyannnnnnnnn
    @cyannnnnnnnn 3 ปีที่แล้ว

    My favourite halo memories have always been messing around in split screen forge world on reach with mates and spawning tanks on top of them

  • @areallymeanperson
    @areallymeanperson 3 ปีที่แล้ว

    I feel like one other thing that couldve been mentioned wit H5's forge was the weapon pad glitch that the forge team left in, where it swapped weapon properties and allowed for wild, out of this world weapons for custom games

  • @esteban5628
    @esteban5628 3 ปีที่แล้ว

    Always nice seeing you posted

  • @QuotedMacaroon
    @QuotedMacaroon 3 ปีที่แล้ว

    Man I remember playing Halo Reach forge mode with friends we made a game we called banshee baseball. We used the grid and spin it around to use as a bat while one of used a banshee to fly into to see who could get out of the world boarder first. Those were the good old days.

  • @purbl6470
    @purbl6470 3 ปีที่แล้ว +2

    i had more fun on halo 5 forge than any other halo, but the nostalgia of halo reach always gets me

    • @_-ghostfps-_8651
      @_-ghostfps-_8651 3 ปีที่แล้ว

      @Phillip hanna halo 5 has a canvas as much as level builder
      You can choose what you want you know that right

  • @sillyshark9000
    @sillyshark9000 3 ปีที่แล้ว +1

    I would love to have the option(in like the settings) to change for haveing complex controls and simple control controls, and I love halo reach's forge

  • @ObsidionshadowX
    @ObsidionshadowX 3 ปีที่แล้ว

    1000th like baby! Lol
    But seriously, this video has rekindled my passion for forge and makes me excited for the ever changing experience that is forge and the forging community. :)

  • @Josh01170
    @Josh01170 3 ปีที่แล้ว

    Second video I watched of you and I’m enjoying the content! The first vid was like 11 months ago about plasma lol. Congrats on finishing up University too! (Hopefully idk lmao)

  • @MixedScales
    @MixedScales 3 ปีที่แล้ว

    I would say the main reason why I prefer reach's forge over 5's is that fact it was more of a playground. Forge world required you to be creative and envisioning what could be. While 5 is the blank slate. Both have their benifits. It's just how I go about in creating.

  • @SockyNoob
    @SockyNoob 3 ปีที่แล้ว

    Halo 5's forge mode alone is why I wish it'd come to MCC. And I know there's a separate Forge mode application on Windows 10. Since I don't feel like buying the game on Xbox or downloading that standalone app, I have yet to try 5's forge mode out yet. But it looks awesome!

  • @enamstarwalker
    @enamstarwalker 3 ปีที่แล้ว

    Awesome video. I'd like to say I'm a forger myself, and I really enjoyed this.

  • @dextergrif1052
    @dextergrif1052 3 ปีที่แล้ว

    That transition from Foundry to Sandbox was great

  • @guitarbass22
    @guitarbass22 3 ปีที่แล้ว +1

    Talking about the Halo Custom Edition tool and map editor at about the 2:20 mark
    Little did he realize that this was the birthplace of Cursed Halo

  • @robbiejelsomeno5679
    @robbiejelsomeno5679 3 ปีที่แล้ว

    11:00 okay that transition was pretty sweet.

  • @jordavlopez5777
    @jordavlopez5777 3 ปีที่แล้ว

    Awesome video, I thought that forge was really complex, but after this I might give it a try.

  • @kylebrown7968
    @kylebrown7968 2 ปีที่แล้ว

    Dude said "Jenga" and showed a video from the best part of my life.

  • @dacodile2168
    @dacodile2168 3 ปีที่แล้ว

    These longer halo videos give me life

  • @squareeyes1117
    @squareeyes1117 3 ปีที่แล้ว +23

    SameToken: Creates million viewer worthy content
    TH-cam: ehhhh. Monke

  • @115zombies935
    @115zombies935 3 ปีที่แล้ว

    The original Forge program actually made a pair program called Anvil that was used to change physics shapes and sounds and was used together with Forge in marathon.

  • @krimson8317
    @krimson8317 2 ปีที่แล้ว

    I'm just so happy that I have to wait 9 months for forge in Halo Infinite!!!

  • @sundancegaming6040
    @sundancegaming6040 3 ปีที่แล้ว

    You posted this video on my birthday, also I like your voice

  • @KOBULT92
    @KOBULT92 3 ปีที่แล้ว

    This video is so good, makes it hurt even worse we're not getting infinite forge till 6 months after launch...

  • @matt0198922
    @matt0198922 3 ปีที่แล้ว

    Halo Infinite's Forge just needs to have 2 modes:
    Classic Mode: controls are just like Halo 3/Reach, with same menu system and actual control of movement in forge mode (keep it where you move around the object, that's nice). If you want any advanced features, you just go into an "advanced" menu.
    Modern Mode: basically Halo 5's movement and control scheme, with all of the advanced controls, options and menus more readily available.
    This way, a n00b can hop into forge and have a fun, familiar experience with a short learning curve and can have a blast spawning tanks and quickly moving weapons around in a map, but the pros who want to build fully scripted custom maps can also do their thing.

  • @zachlaabs5257
    @zachlaabs5257 3 ปีที่แล้ว

    Forge transcended halo 3 from one of the greatest games of all time too my opinion thee best thing I ever layed my eyes on I remember the first time I played on a mansion on foundry and realized that forge isn’t just for crushing friends with objects but making whole new maps basically with the custom games some of my best memories not just in games but I’m my life we’re halo 3 customs fat kid is my favorite and fast zombies on sandtrap is close behind

  • @masterchiefcarlos
    @masterchiefcarlos 3 ปีที่แล้ว

    that transition at 11:00 was CLEAN.

  • @HeavySpark
    @HeavySpark ปีที่แล้ว +1

    Came back to watch this after halo infinite started actually giving forge campaign ai

  • @soloriotz
    @soloriotz 3 ปีที่แล้ว +1

    Halo 5 Forge and Warzone is the only think about halo 5 that i like. Halo 5 was the best forge

  • @Braedennnn
    @Braedennnn 3 ปีที่แล้ว

    Omg halo reach all day I miss the one where u run up the huge ramp and all the stuff starts rolling down and the death run one where there was a platform with a group of snipers trying to stop you from reaching the end.