The weight difference is present but only noticeable if you don't import ME2 data or choose to run insanity on 1st playthru. It's negligible & not even worth paying attention to because carrying more than 2 weapons for any class is "silly."
No its not my sasuke uchiha build uses shuriken, katana, viper and avenger still has good cool down and diverse tools for each enemy sharingan inferno grenades and disruptor ammo make it op😂
I always enjoyed RPing Sheppard being a soldier in ME1 but when I converted to ME2 I switched to another class ( usually adept or vanguard) and head cannon that part of bringing Shepard back was enhancing some tech or adept ability gave the game new feelings.
I mean Cerberus _does_ jam an experimental and cutting-edge L5-x biotic implant when they're bringing a Vanguard, and maybe even Adept and Sentinel, Shepard back to life despite not knowing how a literal resurrection could affect said abilities or if Shepard would even have access to said powers anymore after being revived. So I'd say it's not _too_ much of a stretch to assume Cerberus enhanced Shepard a bit in the process to lower the chances of them dying or being crippled and raise the success chance of the mission. It's not the worst justification out there, I mean they retconned The Illusive Man to have been indoctrinated since his time in the First Contact War to justify him and Cerberus literally working against humanity for the Reapers despite ME2 showing that he'd devote as much as he was able to beat them.
@@dantethewanderer4989 Just like ME2 retconned Cerberus' minor and subtle rule as a frickin powerhouse that surpasses the Alliance technology and ressources.
Much as I admit that soldier might be somewhat of a "safe if boring" class I have always felt it fits Shepard and the themes of the games well. After all he/she is the first human spectre, and the last line of defence for the alience. And yet they don't do it with any fancy suits, or special psychic bionic powers they simply put on a suit of armour, grab a gun and get blasting and still manage to take down anyone that gets in their way with nothing but sheer force of will and strength and I do feel that rather fits well for the story. Shepard is not some tech god, or hacking genius he/she is just another human, just another soilder doing all they can to protect the universe and be a hero and that's pretty admirable.
My very first playthrough of Mass Effect was as a Soldier, and when I hit ME3, I gutted everything but my Assault Rifle and 1 other gun so I could have Adrenaline Rush up 24/7. Super broken, and I loved every second of it.
Do that but with a maxed out crusader shotgun and all the damage increase armor. You just have perma bullet time and can click heads with the most broken gun in the game.
In ME3 soldier is so OP, you basically ascend to godhood with Garrus. Put every skill into damage/cool down, and just harrier + concussive blast everything away.
This is great, mass effect is an untapped videogame in youtube I feel there's just not alot of videos on it, I hope to see you again with significantly more subscribers
I like my whole squad being able to hold their own so I use Wrex and Garrus most of the time, Garrus can open anything locked or encrypted and Wrex it a giant wrecking ball.
True, you don't have powers. But you don't need said powers. In ME1 you are unkillable. Later Adrenalin Rush solves all problems you encounter. And you don't need to upgrade all weapons. Just one is enough. And having a backup.
Yeah I absolutely Soldier main, I hated my engineer run in ME2 because you were stuck with SMGs and Pistols, I started enjoying it a lot more after the Collector Ship since I chose assault rifles for advanced training, and could then use the Mattock to breeze the game.
Heavy armor in 1, assault rifle in 2 and grenade in 3. Yes please! It seems to be the only class you just turn your brain off and shoot. Plus it's shepards boxart class in all 3 games shown with what's aforementioned in the first 2 and the soldier variation of the omniblade in 3.
What sends MIranda over the top (for me, anyway) is her passive that adds +25% weapon damage to the squad. Bring her and Garrus on every mission. Garrus' passive for Turian Rebel that adds +25% to weapon damage and Squad Incendiary Ammo for+40% (for a total of +90% to his weapon damage). Between Incendiary Ammo and Miranda's bonus Shepard gets +65% to wep damage. Take Reave as your loyalty power; with this combo there's literally nothing you can't handle; you might have to kite Scions though (but they're tough bastards regardless of class and squad). It's tempting to take Explosive Ammo but Miranda doesn't have any ammo powers, and Armor Piercing Ammo isn't as good as Incendiary (because of the panic effect, that it damages both health and armor, and stops regeneration). You can sub Zaeed and Grunt in for Garrus since they have similar abilities (but Disruptor Ammo is meh - skip it). I prefer Garrus since Overload helps bring down shields quicker, and lets you always double-team any opponent with armor, shields, or barriers, plus your squad incendiary ammo. If you need someone tankier bring Grunt but I find him kind of redundant with Shepard, Zaeed, and Garrus around.
Just depends on the missions and your class. Tali always gets Geth, Miranda is great for any tough missions, I love Grunt and he always complains when I nick him with a shot ... maybe I've played the game too many times on Insanity, at this point I can do no-die no healing playthroughs with just about every squad mate. A little patience and a little intelligence makes this a pretty easy game.@@TomatoFettuccini
A fun thing I do is when I create a new playthrough with a Soldier Shepard once I reach ME2 I add the Warp Ammo power in order to have a nice 4th Ammo type that adds an extra way to get through barriers
favorite class ironically. testing all the guns out in the game vs power spam is a vald debatable point. Acolyte + any gun that shreads armor = perfect me3 MP build and comical easy SP run.
Prime I still don’t understand why you say Ashley is useless in 3 she gives the inferno grenade bonus power which is really good for soldiers and engineers because it primes every target it hits for a detonation with a chain overload or concussive shot also her and Garrus can turn into death gods with their increased AR and weapon damage combined with the Typhoon
Iv played Soldier once and I liked it. Was simple but pretty reliable. For my my favourites go Vanguard, Infiltrator, Sentinel, Soldier, Engineer, and Adept. I liked classes that don’t heavily rely on others.
ME1 Soldier is the most OP class, insanity is a joke and HMWA is da best ME2 Fire ammo and Revenant. thats all i need (for insanity infiltrator is better)
I strongly strongly disagree with your opinion on Ashley. Kaidan is completely useless in ME1 because he dies as soon as combat starts. In ME3 Ashley is 1 of 2 squadmates that can hold a Black Widow which makes her and Garrus the best combination.
@@LoganLS0 on insanity Liara kills everything in ME1 and 3 with just singularity and warp, Kaidan with throw and lift also, and reave on ME3 is a godsend. Tali is incredibly useful specially in ME2, her drones distracts every single collector making the suicide mission with Legion a breeze on Insanity. But as I said, it depends on how you play. To me they were all amazing
I'd say this covers everything pretty well. Didn't know each class had different weight capacities on ME3.
The weight difference is present but only noticeable if you don't import ME2 data or choose to run insanity on 1st playthru. It's negligible & not even worth paying attention to because carrying more than 2 weapons for any class is "silly."
No its not my sasuke uchiha build uses shuriken, katana, viper and avenger still has good cool down and diverse tools for each enemy sharingan inferno grenades and disruptor ammo make it op😂
I always enjoyed RPing Sheppard being a soldier in ME1 but when I converted to ME2 I switched to another class ( usually adept or vanguard) and head cannon that part of bringing Shepard back was enhancing some tech or adept ability gave the game new feelings.
I mean Cerberus _does_ jam an experimental and cutting-edge L5-x biotic implant when they're bringing a Vanguard, and maybe even Adept and Sentinel, Shepard back to life despite not knowing how a literal resurrection could affect said abilities or if Shepard would even have access to said powers anymore after being revived. So I'd say it's not _too_ much of a stretch to assume Cerberus enhanced Shepard a bit in the process to lower the chances of them dying or being crippled and raise the success chance of the mission. It's not the worst justification out there, I mean they retconned The Illusive Man to have been indoctrinated since his time in the First Contact War to justify him and Cerberus literally working against humanity for the Reapers despite ME2 showing that he'd devote as much as he was able to beat them.
@@dantethewanderer4989
Just like ME2 retconned Cerberus' minor and subtle rule as a frickin powerhouse that surpasses the Alliance technology and ressources.
Soldier technically isn’t the Jack-of-all-trades class. Technically the Sentinel is with the combination of tech, biotics, and the tech armor.
Much as I admit that soldier might be somewhat of a "safe if boring" class I have always felt it fits Shepard and the themes of the games well. After all he/she is the first human spectre, and the last line of defence for the alience. And yet they don't do it with any fancy suits, or special psychic bionic powers they simply put on a suit of armour, grab a gun and get blasting and still manage to take down anyone that gets in their way with nothing but sheer force of will and strength and I do feel that rather fits well for the story. Shepard is not some tech god, or hacking genius he/she is just another human, just another soilder doing all they can to protect the universe and be a hero and that's pretty admirable.
My very first playthrough of Mass Effect was as a Soldier, and when I hit ME3, I gutted everything but my Assault Rifle and 1 other gun so I could have Adrenaline Rush up 24/7. Super broken, and I loved every second of it.
Do that but with a maxed out crusader shotgun and all the damage increase armor. You just have perma bullet time and can click heads with the most broken gun in the game.
I always roll with just a Black Widow. Shepard, Garrus, and Ashley with Black Widows is unstoppable.
In ME3 soldier is so OP, you basically ascend to godhood with Garrus. Put every skill into damage/cool down, and just harrier + concussive blast everything away.
This is great, mass effect is an untapped videogame in youtube I feel there's just not alot of videos on it, I hope to see you again with significantly more subscribers
I like my whole squad being able to hold their own so I use Wrex and Garrus most of the time, Garrus can open anything locked or encrypted and Wrex it a giant wrecking ball.
True, you don't have powers. But you don't need said powers.
In ME1 you are unkillable.
Later Adrenalin Rush solves all problems you encounter.
And you don't need to upgrade all weapons. Just one is enough. And having a backup.
I always thought of canon Shepard as a male soldier. Hard to imagine adept with a face like that
Here's the weird thing.... I've only ever played through Mass Effect as a soldier...
Same
Yeah I absolutely Soldier main, I hated my engineer run in ME2 because you were stuck with SMGs and Pistols, I started enjoying it a lot more after the Collector Ship since I chose assault rifles for advanced training, and could then use the Mattock to breeze the game.
The mattock + adrenaline rush ability in me2 is so broken
Heavy armor in 1, assault rifle in 2 and grenade in 3. Yes please! It seems to be the only class you just turn your brain off and shoot. Plus it's shepards boxart class in all 3 games shown with what's aforementioned in the first 2 and the soldier variation of the omniblade in 3.
Short, gives a good idea of what a class does, but doesn't burden players with "do this or you're bad."
And also the Black Ops 2 music is perfect.
Kasumi needs to get more love ... between overload and her stealth strike she can cover all the bases, just like Miranda.
What sends MIranda over the top (for me, anyway) is her passive that adds +25% weapon damage to the squad. Bring her and Garrus on every mission.
Garrus' passive for Turian Rebel that adds +25% to weapon damage and Squad Incendiary Ammo for+40% (for a total of +90% to his weapon damage). Between Incendiary Ammo and Miranda's bonus Shepard gets +65% to wep damage. Take Reave as your loyalty power; with this combo there's literally nothing you can't handle; you might have to kite Scions though (but they're tough bastards regardless of class and squad). It's tempting to take Explosive Ammo but Miranda doesn't have any ammo powers, and Armor Piercing Ammo isn't as good as Incendiary (because of the panic effect, that it damages both health and armor, and stops regeneration).
You can sub Zaeed and Grunt in for Garrus since they have similar abilities (but Disruptor Ammo is meh - skip it). I prefer Garrus since Overload helps bring down shields quicker, and lets you always double-team any opponent with armor, shields, or barriers, plus your squad incendiary ammo. If you need someone tankier bring Grunt but I find him kind of redundant with Shepard, Zaeed, and Garrus around.
Just depends on the missions and your class. Tali always gets Geth, Miranda is great for any tough missions, I love Grunt and he always complains when I nick him with a shot ... maybe I've played the game too many times on Insanity, at this point I can do no-die no healing playthroughs with just about every squad mate. A little patience and a little intelligence makes this a pretty easy game.@@TomatoFettuccini
I see a mass effect video.
I click on a mass effect video.
Soldier in ME1 was goated
A fun thing I do is when I create a new playthrough with a Soldier Shepard once I reach ME2 I add the Warp Ammo power in order to have a nice 4th Ammo type that adds an extra way to get through barriers
Can I just say I love your choice of music for these videos?
favorite class ironically.
testing all the guns out in the game vs power spam is a vald debatable point.
Acolyte + any gun that shreads armor = perfect me3 MP build and comical easy SP run.
Just watched all 6. Excellent work!
Prime I still don’t understand why you say Ashley is useless in 3 she gives the inferno grenade bonus power which is really good for soldiers and engineers because it primes every target it hits for a detonation with a chain overload or concussive shot also her and Garrus can turn into death gods with their increased AR and weapon damage combined with the Typhoon
Iv played Soldier once and I liked it. Was simple but pretty reliable. For my my favourites go Vanguard, Infiltrator, Sentinel, Soldier, Engineer, and Adept. I liked classes that don’t heavily rely on others.
I gotta say, theres something great about the hero of the galaxy not being particularly special except for being really good with guns.
Actually the sentinel is the jack of all trades
For abilities. Soldier is the jack of all trades for guns.
Soldier is my favorite for doing solo runs.
SOLO RUNS?!
@@teal_m_101 max difficulty challenges because Iam a ME3 combat junkie lol
good video
So you have a TH-cam channel. Watched you videos on TikTok.
ME1 Soldier is the most OP class, insanity is a joke and HMWA is da best
ME2 Fire ammo and Revenant. thats all i need (for insanity infiltrator is better)
I strongly strongly disagree with your opinion on Ashley. Kaidan is completely useless in ME1 because he dies as soon as combat starts. In ME3 Ashley is 1 of 2 squadmates that can hold a Black Widow which makes her and Garrus the best combination.
I don't know, but maybe it's different ways to play the game. Kaidan in ME1 is invaluable to me, I'm always bringing him or/and Liara
@@ferrenberg Kaidan, Liara, and Tali all just suck. They have no armor or health and spend way too much time dying.
@@LoganLS0 on insanity Liara kills everything in ME1 and 3 with just singularity and warp, Kaidan with throw and lift also, and reave on ME3 is a godsend. Tali is incredibly useful specially in ME2, her drones distracts every single collector making the suicide mission with Legion a breeze on Insanity. But as I said, it depends on how you play. To me they were all amazing
@@LoganLS0
If you're not an adept, dealing with brogans and destroyer are a nightmare without Liara.