It had so much potential. A different feel to the MH series (I am a veteran Hunter myself) but a lot of fun. Well, until they utterly broke the PC version then abandoned it.
No, it had 0 potential. It was made by Omega Force. The only path it could have ever taken is ending up broken and abandoned like many other games made by OF. It had potential if a different dev team was working on it, but as it was it was never going to end up as anything more then a broken abandoned game. I TOLD you all this would happen before it released, but nobody listened
Guy above me clearly doesn't know what he's talking about. xD The game isn't broken, and they've had quite a few updates since it launched. The game never WAS broken to begin with. I bought and downloaded this game the day after it came out and it ran just fine. Never saw any glitches. Never saw any bugs. I wish this game was more popular, but it looks like the players abandoned this before the devs did. A unique take on Monster Hunter ruined by review bombing from people with shitty computers who said it "wasn't optimized." If it wasn't optimized, then why was I and many others able to play it just fine with no issues?
@@Ypsila With an r7 7700x and rtx 4070 I can't even run it at 1440p 60 fps unless I turn it to LOWEST SETTINGS. FOR A GAME THAT LOOKS LIKE IT CAME OUT IN 2016. That is just kind of annoying but I can work with it because I'm not a graphics or fps snob. But what is unacceptable is the stuttering where it locks up for half a second for no reason. Starfield is better optimized
@Ypsila R9, 16gb 3080RTX, 32gb ddr4... game actually ran fine at launch, is now a stuttery mess following the patches. I do know what I am talking about, I have eyes! Thing is, as said, ran fine at the start for me. The game is a vastly different experience depending on the individual setups, that's bad optimisation, a port that likely retained 99% of the original console code.
@@Ypsila You lying sack of crap the game barely runs for 90% of PC users regardless of hardware, two literal identical setups with 3080s once could be running at 100 fps and the other at 25-50. The game is a joke in the optimization department, especially in the latter half of the game
The game definitely exceeded expectations despite the issues and competition. Was also impressed by how suprisingly good the soundtrack was. If it doesn't get a sequel, this one will remain wild in our hearts. Also glad to see you're still cookin', Chillycat.
This game was so much fun. I loved every minute of it when it came out, and played it for months on end. I wish EA hadnt abandoned this game, I feel like it really could have competed with Monster Hunter.
It may be a little and dumb detail, but I really like that the main character apologices to the monster when doing a final blow. I don't know the story here but I feel it goes with the theme from Monster Hunter that we are not hunting these creatures for sport. At least lore wise.
Good work Tiger-Sensei. Game was fun, but it's one of those games where you beat the story, do the few end game things, then put it down. Not bad overall.
@@_Bya__ It ran fine for me. I had benchmarked it on all my rigs. Running AMD 5/7/9's 16GB/64GB ram and 1080TI/3090/4080. I only ever encountered rare stutters on my 1080TI rig and that was only AFTER the first couple of patches. Other than that, the game was amazing!
@@isshin2342k7it had vastly inconsistent performance on various modern systems which is a huge indicator that it was heavily unoptimized. Someone would report his rig with a 4070 is having stutters while someone with the same rig and a 3060 is smooth sailing
I played this game too and I finished it all willingly. As you said, it's not at monster hunter levels, even considering that MH has had many years to improve. Wild Hearts was like fresh air for the genre, the only problem was that it was run by EA, what happened with them ceasing support, I knew full well from day one that it was going to happen.
the lad has returned! personally the whole building gimmick sadly did not appeal to me and the overall designs also did not stick with me to the point that i actually would get it. it also does not help that rise and sunbreak somewhat came out with this. shame the support probably is gone for the game but i can kinda see why they pulled the plug. hope this will get a sequel tho since the devs seem to understand what game they want to make and what fanbase they want to appeal too.
A lot of potential, but the one thing I think is missing is someone (a studio) willing to keep it up. Monster Hunter is what it is because it's been going on for almost 20 years now. Wild Hearts already have a very good foundation, better even than Dauntless if I do say so myself. If only they can keep it up, build upon it, it has a lot of potential.
game i really wanted to get into... but by the time i was going to get it.. the entire community told me essentially " you can get it, just know EA already abandoned the game"
@@uwu-ge6ojlast update was 3 months ago. Still no improvements to endgame grind loop it is still underwhelming and 10x more grindy than monster hunter for layered gear. Gameplays fun but the content and lack of any events and the performance issues still plague the game. I would 100% recommend anyone wanting a monster hunter-like game to purchase, just when it’s on a discount.
The Bladed Wagasa is a cool weapon concept and unique. I really enjoyed the struggle of learning the parrying and mobility. Respect for that experience
I said a month after release that the game was probably getting its funding cut off, and unfortunately that's what happened. I honestly enjoyed this as much (if not more) than Rise, solely because of the fun combat. The end game was not as fleshed out though obviously
MH veteran myself. I just bought this game and am 10 hrs in. It gave me a lot of headaches in game mechanics and how slow combat it. It really feels like a poorly optimized MH World clone to me. BUT, thats the first game i like its world setting, cutscenes and actual synchro. When i dont look at the tv and just listen to them taling, it feels like im watching a Naruto season, lol.
I would say these are the fatal flaws with wildhearts 1. Optimization 2. Very grindy (at least for someone like me who uses a lot of weapons) 3. Hits feel a bit too underwhelming sometimes 4. Poor balancing for some weapons like they RUINED the clawblade so many times Its so sad they got so close to creating a amazing game
Played 250h of this game and I enjoyed it a lot. The weapons are all fun to use, the building system is great too but performance just ruins it sadly. I just hope they won't abandon the IP as it has so much potential.
Hope they make a sequel, I wanted to love this game but when I played a lot of hunts lagged like a mofo (I play on xbox). Like I remember hunting the fire monkey and the game slowed down to a slideshow. It has some fantastic mechanics, weapons are fully fleshed out and awesome, karakuri feels so natural to the playstyle that it's crazy, monsters are varied and have cool movesets. They've got the foundation, now all we need is a sequel that truly makes it shine.
The end boss for chap1 is just a meme xPP The good ones are in the next chapters. And the best bosses and hardest was released after the launch for free, hope you keep playing to reach that point, i had a blast with this game :)
Honestly it deserved better. It did a lot of things I loved and wish even Monstrr hunter could do a few of those things. But it just wasn't very stable and a few other minor gripes
I bought this game incredibly cheap, had a good time until i started to check my cpu usage being sooo fired up to the limit that made me scared for my pc's life and yes the points on the optimization were super concerning until the support for the game was reported meaning all the effort for this game went to hell. I would only recommend this game on consoles if ya wanna play this solo and i do not recommend it to play with friends unless you got plus or xbox live. Shame but unfortunately Omega force did not deliver on its vision but still....i do wanna hope for a redemption.
I was one of the few people who actually didn't have any issues with running this game on PC. For me personally, it wasn't the performance issues that drove me away since I had none - it was the fact that once you completed the story and defeated the final boss, the endgame just falls apart. Monster hunter world and the xpack, iceborne, had a great endgame loop where you got better and better gear with free updates with new monsters to fight. Wild hearts has you farming charms with extremely marginal benefits while the monsters get reskins that hit harder and are harder mechanically while the gear BARELY improves. Not to mention you have to repeatedly farm volatile monsters to just to unlock the ability to fight the deeply volatiles ONCE, then you have to farm the volatiles again to unlock it. I don't mind grinding in this genre, but when you feel extremely unrewarded for doing it, you lose interest, and you just stop playing. The karakuri is interesting enough, but there are so many bugs with placement that making the fusion karakuri becomes a chore. Weapon variety was low, although credit where credit's due, the bladed wagasa was very fun and pretty unique. Being able to customize your own camp and drop it anywhere on the map was a pretty nice touch, as was the ability to change and customize the way your travel around your own map with karakuri.
This game is by far the closest game we've ever gotten to a genuine Monster Hunter competitor. It was SO CLOSE to being as good, but the terrible pc optimization and total lack of support from the dev team caused its downfall. I really hope they make a 2nd one someday with much more support behind it. Wild Hearts 2 has potential to be a really great MH clone.
I genuinely love this game, I know it probably won’t get a sequel because EA rarely ever takes risks but man it’s great The MUSIC The kemono (Half of) The writing THE ENDING The katakuri The maps The attention to detail The art direction The COMBAT The story Were all *incredible* In short, this game is so good, I think it’s better than base mhr and comparable to base mhw (hot take ik)
I saved up for this game and bought it, because it just looked so awesome. It felt like MHWorld again. But then I started the game and it almost made my pc catch flames. It was so poorly optimized. I was looking up fixes desperatelly in the community, but nothing really made it playable on the long term. I hoped the developer at least puts out some stability patches before they completely abandon it, but it seems like it will never happen. Such a waste of an amazing game 😥
Its been close to a month now and Im at end game and the endgame Kemono rivals what Capcom did with their version of variants, they're super hard to solo and it keeps you on the grind to get and upgrade the best gear to beat them faster.
I put an OK amount of time in Wild Hearts. It was a really good first offering, but it doesn't seem like it's going to be getting a sequel or more updates. It's a shame because it has the foundations of being a really good game series, but just needed more time and iterations to make it more complete. It's never going to compete in terms of content with MH, but it offers a different take on the genre. My personal issues with the game revolve around the end game, and some of the weapon tuning. A lot of the weapons felt very clunky to use for me, and didn't feel good. Charge meters were long and tedious and releasing the big hits was frustrating when you missed. In terms of end game and builds, I felt the builds not satisfying to put together, and not enough options to work around. Talismen and skill percentages were arbitrary feeling, your build didn't feel impactful, there wasn't enough gear to chase. There's some other small things that I felt were a bit messy but all that stuff could've been improved over time and revisions. It's a bit of a shame that this game didn't get a chance to take off even before we get into the design details. I think EA flubbed the release without enough marketing budget and to this day still no demo. If you want to take a bite out of the MH market share, you can't just throw a new entry out there and ask $70/90 for it without letting people try it first.
This game was great but the entire monster hunter community hated simply bc it was competition so they shut it down fast the maps , the voice lines , the creatures was all amazing I love MH but man this one reallly felt smoother but I wish they both could live in the same verse
The game is actually fun and have potential. It in the same genre as MH but the mechanics are different and is actually fun. Sadly they just cant optimize the pc version probably and gave up.
The game had much potential, but both dev and pub (especially EA) had smallest IQ. Only care about money, and ignore the main problem in the game ( like fps drop, bug, etc ). Worst, EA has abandoned this game, and this game doesn't have future :(
I wish the devs never had the stupid idea to launch this game with EA, a shame they pulled the plug and will never finish properly this awesome game, definitely a great monster hunting game who could have had his place along MH franchise.
Never picked it up but it looked promising, though apparently EA hasn't been kind to it. If nothing else it gave capcom a little bit of pressure I guess. Not that they really need it, monster hunter never misses, but hey. This style of game I'd imagine is very demanding both design wise and technically. Especially if you can't draw on your past work like MH. A bit of a risk that doesn't seem to have paid off in terms of money. Which is a shame, but eventully somebody will try again.
I fucking love it playing this on ps5 was fun gor me but at times some hunts felt abit to much for me and with a person helping kinds took some of that toll away but joining random lobby felt like im in a 3FPS game because there world was so laggy (literally just destroyed you're own traps that are not doing anything)
Man,i would love for MH to get some proper competition, which this IP could had done. But EA is EA, and they have the long term sight of an average mosquito life's span.
Gameplay is good, graphics and performance horrible. Like, you got stunning graphics/aesthetics in one area, like trees, grasses, the abandoned shines,... , then you look at water, ground, boulders, snow, ice... They're like PS3 era
this looks like a janky rip-off and to cover it up or reaching the kids they inserted fortnite - i never liked the idea of spawning wooden structures out of thin air - even with simple "asian-mythology-magic" it would have been way better. Also there is the fact that you have to put in more of your "wild heart" to even be considered a MHW competitor. Nice video though!
It had so much potential. A different feel to the MH series (I am a veteran Hunter myself) but a lot of fun. Well, until they utterly broke the PC version then abandoned it.
No, it had 0 potential. It was made by Omega Force. The only path it could have ever taken is ending up broken and abandoned like many other games made by OF. It had potential if a different dev team was working on it, but as it was it was never going to end up as anything more then a broken abandoned game. I TOLD you all this would happen before it released, but nobody listened
Guy above me clearly doesn't know what he's talking about. xD The game isn't broken, and they've had quite a few updates since it launched. The game never WAS broken to begin with. I bought and downloaded this game the day after it came out and it ran just fine. Never saw any glitches. Never saw any bugs.
I wish this game was more popular, but it looks like the players abandoned this before the devs did. A unique take on Monster Hunter ruined by review bombing from people with shitty computers who said it "wasn't optimized." If it wasn't optimized, then why was I and many others able to play it just fine with no issues?
@@Ypsila With an r7 7700x and rtx 4070 I can't even run it at 1440p 60 fps unless I turn it to LOWEST SETTINGS. FOR A GAME THAT LOOKS LIKE IT CAME OUT IN 2016. That is just kind of annoying but I can work with it because I'm not a graphics or fps snob. But what is unacceptable is the stuttering where it locks up for half a second for no reason. Starfield is better optimized
@Ypsila R9, 16gb 3080RTX, 32gb ddr4... game actually ran fine at launch, is now a stuttery mess following the patches. I do know what I am talking about, I have eyes! Thing is, as said, ran fine at the start for me. The game is a vastly different experience depending on the individual setups, that's bad optimisation, a port that likely retained 99% of the original console code.
@@Ypsila You lying sack of crap the game barely runs for 90% of PC users regardless of hardware, two literal identical setups with 3080s once could be running at 100 fps and the other at 25-50. The game is a joke in the optimization department, especially in the latter half of the game
The game definitely exceeded expectations despite the issues and competition. Was also impressed by how suprisingly good the soundtrack was. If it doesn't get a sequel, this one will remain wild in our hearts.
Also glad to see you're still cookin', Chillycat.
The soundtracks are definitly slapping
Glad you are still here too
Facts
I'd rather have another Toukiden game to be honest
@@NobodyInParticuIar yeah, doesnt help they abandoned wild hearts after a while.
And put the demo behind a paywall
Bro i am a huge fan of your content I can't wait to see you try that new MH tittle
This game was so much fun. I loved every minute of it when it came out, and played it for months on end. I wish EA hadnt abandoned this game, I feel like it really could have competed with Monster Hunter.
sadly it EA didnt abandon it then it wouldnt be an EA game their MO now adays is abandon games after 7 months
@@Demonsouls1993 Unless its Battlefield...sadly yeah
It may be a little and dumb detail, but I really like that the main character apologices to the monster when doing a final blow. I don't know the story here but I feel it goes with the theme from Monster Hunter that we are not hunting these creatures for sport. At least lore wise.
Good work Tiger-Sensei. Game was fun, but it's one of those games where you beat the story, do the few end game things, then put it down. Not bad overall.
I actually think this could have been a great series if it jad gotten the attention it deserved
It would have gotten the attention if it was optimized
Agreed, the slow motion thing was one of the dumbest things iver ever seen
@@_Bya__it is
@@_Bya__ It ran fine for me. I had benchmarked it on all my rigs. Running AMD 5/7/9's 16GB/64GB ram and 1080TI/3090/4080.
I only ever encountered rare stutters on my 1080TI rig and that was only AFTER the first couple of patches. Other than that, the game was amazing!
@@isshin2342k7it had vastly inconsistent performance on various modern systems which is a huge indicator that it was heavily unoptimized. Someone would report his rig with a 4070 is having stutters while someone with the same rig and a 3060 is smooth sailing
I played this game too and I finished it all willingly. As you said, it's not at monster hunter levels, even considering that MH has had many years to improve. Wild Hearts was like fresh air for the genre, the only problem was that it was run by EA, what happened with them ceasing support, I knew full well from day one that it was going to happen.
the lad has returned! personally the whole building gimmick sadly did not appeal to me and the overall designs also did not stick with me to the point that i actually would get it. it also does not help that rise and sunbreak somewhat came out with this. shame the support probably is gone for the game but i can kinda see why they pulled the plug. hope this will get a sequel tho since the devs seem to understand what game they want to make and what fanbase they want to appeal too.
A lot of potential, but the one thing I think is missing is someone (a studio) willing to keep it up. Monster Hunter is what it is because it's been going on for almost 20 years now. Wild Hearts already have a very good foundation, better even than Dauntless if I do say so myself. If only they can keep it up, build upon it, it has a lot of potential.
game i really wanted to get into... but by the time i was going to get it.. the entire community told me essentially " you can get it, just know EA already abandoned the game"
koei tecmo made the game
@@uwu-ge6oj but EA is the publisher, and the publisher decides how long a game is supported for and how to support it (generally)
@@RagnellAvalon they recently added a new monster and theyre updating frequently
I bought the game just yesterday. The servers will still running a couple years more, so i have the obligation to tame a world goind wild!
@@uwu-ge6ojlast update was 3 months ago. Still no improvements to endgame grind loop it is still underwhelming and 10x more grindy than monster hunter for layered gear. Gameplays fun but the content and lack of any events and the performance issues still plague the game. I would 100% recommend anyone wanting a monster hunter-like game to purchase, just when it’s on a discount.
This game was so fun!!! Had its own take on some classic MH weapons and had its own great originals too!!!
The Bladed Wagasa is a cool weapon concept and unique. I really enjoyed the struggle of learning the parrying and mobility. Respect for that experience
I said a month after release that the game was probably getting its funding cut off, and unfortunately that's what happened. I honestly enjoyed this as much (if not more) than Rise, solely because of the fun combat. The end game was not as fleshed out though obviously
MH veteran myself. I just bought this game and am 10 hrs in. It gave me a lot of headaches in game mechanics and how slow combat it. It really feels like a poorly optimized MH World clone to me. BUT, thats the first game i like its world setting, cutscenes and actual synchro. When i dont look at the tv and just listen to them taling, it feels like im watching a Naruto season, lol.
BABE ITS A NEW CHILLED VIDEO GET THE FUCKIN POPCORN
I forgot this game existed. 😅
hey man, i still love to watch your monster hunter world videos from 2 years ago to this day. anyways have a nice day. :)
I would say these are the fatal flaws with wildhearts
1. Optimization
2. Very grindy (at least for someone like me who uses a lot of weapons)
3. Hits feel a bit too underwhelming sometimes
4. Poor balancing for some weapons like they RUINED the clawblade so many times
Its so sad they got so close to creating a amazing game
Played 250h of this game and I enjoyed it a lot. The weapons are all fun to use, the building system is great too but performance just ruins it sadly. I just hope they won't abandon the IP as it has so much potential.
fr i hope one day we get another wildhearts game
They abandoned Toukiden to make this, so don't get your hopes up
@@elk3407toukiden got kiwami and toukiden 2 and this game will never get a sequel sadly.
8:35 EA actually stands for Eaten Alive
They played world and genuinely thought punching the giant pebble-monster was one of the important things to copy?
For not being a monster hunter game they did pretty well with the monster hunting formula
Hope they make a sequel, I wanted to love this game but when I played a lot of hunts lagged like a mofo (I play on xbox). Like I remember hunting the fire monkey and the game slowed down to a slideshow. It has some fantastic mechanics, weapons are fully fleshed out and awesome, karakuri feels so natural to the playstyle that it's crazy, monsters are varied and have cool movesets.
They've got the foundation, now all we need is a sequel that truly makes it shine.
I hated the building aspect of the game. And I didn't like any of the weapons so I didn't play it enough to fight the 3rd monster. Went back to world
The game was way cooler than I expected, there's only one problem, it recused to work after 7 hours of gameplay
The end boss for chap1 is just a meme xPP The good ones are in the next chapters. And the best bosses and hardest was released after the launch for free, hope you keep playing to reach that point, i had a blast with this game :)
I enjoyed the game so much!!! I was a staff main!
Its a shame when companies make copy cat games for a quick cash grab then abandon the thing.
At least they tried... to beat Monster Hunter series, but failed miserably.
Honestly it deserved better. It did a lot of things I loved and wish even Monstrr hunter could do a few of those things. But it just wasn't very stable and a few other minor gripes
I still put over a 1k hours into it, on console I had no issues and so so much fun.
I bought this game incredibly cheap, had a good time until i started to check my cpu usage being sooo fired up to the limit that made me scared for my pc's life and yes the points on the optimization were super concerning until the support for the game was reported meaning all the effort for this game went to hell.
I would only recommend this game on consoles if ya wanna play this solo and i do not recommend it to play with friends unless you got plus or xbox live.
Shame but unfortunately Omega force did not deliver on its vision but still....i do wanna hope for a redemption.
EA is the publisher so no funds now work
I was one of the few people who actually didn't have any issues with running this game on PC. For me personally, it wasn't the performance issues that drove me away since I had none - it was the fact that once you completed the story and defeated the final boss, the endgame just falls apart. Monster hunter world and the xpack, iceborne, had a great endgame loop where you got better and better gear with free updates with new monsters to fight. Wild hearts has you farming charms with extremely marginal benefits while the monsters get reskins that hit harder and are harder mechanically while the gear BARELY improves. Not to mention you have to repeatedly farm volatile monsters to just to unlock the ability to fight the deeply volatiles ONCE, then you have to farm the volatiles again to unlock it. I don't mind grinding in this genre, but when you feel extremely unrewarded for doing it, you lose interest, and you just stop playing.
The karakuri is interesting enough, but there are so many bugs with placement that making the fusion karakuri becomes a chore. Weapon variety was low, although credit where credit's due, the bladed wagasa was very fun and pretty unique. Being able to customize your own camp and drop it anywhere on the map was a pretty nice touch, as was the ability to change and customize the way your travel around your own map with karakuri.
This game is by far the closest game we've ever gotten to a genuine Monster Hunter competitor. It was SO CLOSE to being as good, but the terrible pc optimization and total lack of support from the dev team caused its downfall. I really hope they make a 2nd one someday with much more support behind it. Wild Hearts 2 has potential to be a really great MH clone.
I played the trial version little bit ago and I had a blast, was sad when I finished it and just saw it’s on game pass today
I genuinely love this game, I know it probably won’t get a sequel because EA rarely ever takes risks but man it’s great
The MUSIC
The kemono
(Half of) The writing
THE ENDING
The katakuri
The maps
The attention to detail
The art direction
The COMBAT
The story
Were all *incredible*
In short, this game is so good, I think it’s better than base mhr and comparable to base mhw (hot take ik)
I saved up for this game and bought it, because it just looked so awesome. It felt like MHWorld again. But then I started the game and it almost made my pc catch flames. It was so poorly optimized. I was looking up fixes desperatelly in the community, but nothing really made it playable on the long term. I hoped the developer at least puts out some stability patches before they completely abandon it, but it seems like it will never happen. Such a waste of an amazing game 😥
With what pc?
I tried to get into this game, something new and different from monster hunter but ultimately I just wasn't feeling it.
All this love and care and ea tossed it aside. These devs need to jump ship when they are able to.
just bought wild hearts on %50 sale i have 1.5k hours on rise
Its been close to a month now and Im at end game and the endgame Kemono rivals what Capcom did with their version of variants, they're super hard to solo and it keeps you on the grind to get and upgrade the best gear to beat them faster.
I put an OK amount of time in Wild Hearts. It was a really good first offering, but it doesn't seem like it's going to be getting a sequel or more updates.
It's a shame because it has the foundations of being a really good game series, but just needed more time and iterations to make it more complete. It's never going to compete in terms of content with MH, but it offers a different take on the genre.
My personal issues with the game revolve around the end game, and some of the weapon tuning. A lot of the weapons felt very clunky to use for me, and didn't feel good. Charge meters were long and tedious and releasing the big hits was frustrating when you missed. In terms of end game and builds, I felt the builds not satisfying to put together, and not enough options to work around. Talismen and skill percentages were arbitrary feeling, your build didn't feel impactful, there wasn't enough gear to chase. There's some other small things that I felt were a bit messy but all that stuff could've been improved over time and revisions.
It's a bit of a shame that this game didn't get a chance to take off even before we get into the design details. I think EA flubbed the release without enough marketing budget and to this day still no demo. If you want to take a bite out of the MH market share, you can't just throw a new entry out there and ask $70/90 for it without letting people try it first.
We need a sequel to this
This game was great but the entire monster hunter community hated simply bc it was competition so they shut it down fast the maps , the voice lines , the creatures was all amazing I love MH but man this one reallly felt smoother but I wish they both could live in the same verse
Enjoyed exploring the maps, but it just got too difficult for me. Got to some tiger thing I think and just wasn't having fun.
i remember trying this back in the day, it was alot of fun until my 3070ti shat itself and i stopped playing
what a shame...
Playing Monster Hunter world for years to me this game was very easy but very fun also
Welcome back!
I put an easy 110 hours into this game despite its well known PF flaws. If it's ever a sequel PLEASE don't let EA publish it.
This game was so fun, if only it didnt run so badly on pc i would probably still be playing it
Idk about everyone else.. but I've never felt more like Hashirama Senju than when I threw down my first bulwark.
Wild hearts got me into mhworld actually I love the game just hate that ea was in charge
The problem wasn't EA. It was Omega Force. They have a history of shipping unfinished broken games that get abandoned, without any help from EA.
@@elk3407 it’s unfortunate such a fun unique idea but I am loving mhworld way more I’ve already double my wild hearts hours lmao
@@elk3407nah its EA fault they are the publisher look at nioh and other games mad by koe techmo and wo long it plaus well on pc
I had a bit too much fun playing Wildhearts! Fighting Kemono is a good time
The game is actually fun and have potential. It in the same genre as MH but the mechanics are different and is actually fun. Sadly they just cant optimize the pc version probably and gave up.
i thoroughly enjoyed my 2 hours played until they launched a hot fix that kept hard crashing my pc and winded up having to refund it :')
This game reminds me of Zelda breath of the wild and monster hunter at the same time
The game had much potential, but both dev and pub (especially EA) had smallest IQ. Only care about money, and ignore the main problem in the game ( like fps drop, bug, etc ). Worst, EA has abandoned this game, and this game doesn't have future :(
I wish the devs never had the stupid idea to launch this game with EA, a shame they pulled the plug and will never finish properly this awesome game, definitely a great monster hunting game who could have had his place along MH franchise.
This had some potential. It was it's own thing, it had different monster design. Flashier combat. Fortnite building.
Always good🔥
It’s only been a bit over a year since release? Really?? Feels like it’s been at least 5…
This game and Dauntless could’ve been good competition for MH
Graphisms are a lot better on PC, I loved this game so much
Bro you back 😂
I'm enjoying the hell out of it so far
Can confirm can go toe to toe with monster hunter if it wanted too
As soon as I saw this was an EA game I thought it's ending would be exactly the one shown in the video.
I'll stick to Monster Hunter and God Eater lol
bro what kinda goofy ahhh constructions are those xD
Such a shame this got abandoned..
Never picked it up but it looked promising, though apparently EA hasn't been kind to it. If nothing else it gave capcom a little bit of pressure I guess. Not that they really need it, monster hunter never misses, but hey.
This style of game I'd imagine is very demanding both design wise and technically. Especially if you can't draw on your past work like MH. A bit of a risk that doesn't seem to have paid off in terms of money. Which is a shame, but eventully somebody will try again.
Did they actually manage to make a better version of Zorah? From what you showed it looked more interesting.
@NickReilly-iv6jgyou should make a review that's not you just been mad
You joking, right?😅 From the video is exactly how Nick said, just a booring cutscene for progressing the story
lol how did they manage to not learn anything from zorah
I fucking love it playing this on ps5 was fun gor me but at times some hunts felt abit to much for me and with a person helping kinds took some of that toll away but joining random lobby felt like im in a 3FPS game because there world was so laggy (literally just destroyed you're own traps that are not doing anything)
I thick I got flashback on sora macgorose
WildHartz would have been an 8/10 for me if it actually ran well. As it was on release, 6/10, and it's still kinda bad in that department.
I'm a long time MH player. Wild Heart to me was pretty damn good game. Too bad it was published by EA.
I think it would be nice if you make some more mh world videos, just saying 😊
Is this game still alive or did EA abandon it already? I haven't seen it for a while.
Didn't make them literally a billion dollars so they threw it on the heap, it appears. But hey, Call of Duty has a new Warzone map so that's neat.
@@bobfox4437😭
Man,i would love for MH to get some proper competition, which this IP could had done.
But EA is EA, and they have the long term sight of an average mosquito life's span.
The first time you get the hammer hit its so fucking gooooooooood man i hate this game failed
Ah, as usual. Ea publishes a game with great potential, then a year later, no support.
They have a generic Zorah Magdaros in that game. 🤷🏾♂️🤷🏾♂️🤷🏾♂️ You have fought that boss before. 😂😂😂😂😂
Looks jank. I do want mh type games to keep coming out though. Competition is good
Gameplay is good, graphics and performance horrible. Like, you got stunning graphics/aesthetics in one area, like trees, grasses, the abandoned shines,... , then you look at water, ground, boulders, snow, ice... They're like PS3 era
Doug and Carrie
Doug and Carrie
Doug and Carrie
Arthur Arthur Arthur Arthur
the game was fun but not that much content they had better be doing a new toukiden then wild hearts
I wished the game had done well.
mong nhà phát hành sẽ update thêm 😢😢
game có rất nhiều tiềm năng mà, tại sao vậy 😭
i would just buy and play this game if only it didnt has EA on it !
the game is actuelly good fun tho interms of paid stuff i dont think there is any besides the edition upgrade
This is like sekiro and monster hunter rise
Wild Hearts is amazing too bad the optimization sucked so unless you had a pretty exspensive rig you couldn't play it haha
why does this looks like a cheap imitation of Monster Hunter World?
I like wild hearts better than Monster hunter
Toukiden devs right?
Ye, Koe Tecmo's Omega Force
This game was boring and redundant. Padded gameplay... building mechanic was trash... and their version of "Arch Tempered" meant "lol 1-shot, scrub"
this looks like a janky rip-off and to cover it up or reaching the kids they inserted fortnite - i never liked the idea of spawning wooden structures out of thin air - even with simple "asian-mythology-magic" it would have been way better. Also there is the fact that you have to put in more of your "wild heart" to even be considered a MHW competitor.
Nice video though!
i actually couldnt get into MH after 10 ish hours. granted that was years ago but it sucked. is MH good or atleast better now in 2023?
Many issues were fixed. Just started playing on PS5. Hands down having a better time on this game then monster Hunter.
Monster hunter X Fortnite but mobile game quality
They need to make this game $15 or free for normal ea play