Rounded Cube with Native Tools - Skill Builder

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  • เผยแพร่เมื่อ 20 มิ.ย. 2024
  • We are getting back to the fundamentals! Today we are making a rounded cube. In this cube, every corner will be rounded off using only native tools. If you want to use an extension, check out Fredo6's RoundCorner, here: extensions.sketchup.com/exten...
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ความคิดเห็น • 165

  • @CalvinJ82
    @CalvinJ82 ปีที่แล้ว

    Brilliant!! Always good to have backup methods as an alternative to the extensions. Thanks for sharing.

  • @CanukWoodChuck
    @CanukWoodChuck 4 ปีที่แล้ว +3

    Nice to see the basics in action. Thanks Aaron

  • @slowhandete
    @slowhandete 4 ปีที่แล้ว +25

    I've been using Sketchup for some years, mostly for wood working project, but I've recently started watching the Skill Builder videos and have learnt so many new things. Thanks guys, keep them coming

  • @saucynugget8665
    @saucynugget8665 6 หลายเดือนก่อน

    Wow, quick and simple without any hassle. Thank you very much!

  • @rossgebert9422
    @rossgebert9422 4 ปีที่แล้ว +12

    Love these "Skill Builder" posts. Thank-you

    • @gsusmakama
      @gsusmakama 3 ปีที่แล้ว

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  • @allermenchenaufder
    @allermenchenaufder 4 ปีที่แล้ว +2

    Amazing ! Relatively easy . . . Excellent tutorial.

  • @hedvig6746
    @hedvig6746 2 ปีที่แล้ว

    Many thanks, I really enjoy your tutorials. They are invaluable!

  • @NilsKullberg
    @NilsKullberg 4 ปีที่แล้ว +3

    Very informative. Highly appreciated! Thanks!

  • @dpmccutcheon
    @dpmccutcheon 2 ปีที่แล้ว

    Thanks for the help. Wanted to do this without a plugin. And your instructions are simple to do!

  • @adamhumphreys4028
    @adamhumphreys4028 2 ปีที่แล้ว +1

    Just starting on Sketchup, thank you for the videos, easy to follow

  • @sgvpotter
    @sgvpotter 4 ปีที่แล้ว

    i'm totally a newbie at this and it has been a little overwhelming trying to figure out what is what. i found sketch up and i'm watching these to get my feet wet, thank you for your time to make these.

  • @tonym2540
    @tonym2540 2 ปีที่แล้ว +1

    Outstanding explanation -- thank you.

  • @jamesv6170
    @jamesv6170 3 ปีที่แล้ว

    Good skill building exercise. Thank you.

  • @geotrick
    @geotrick 3 ปีที่แล้ว

    Thank you! Yes I like this.
    You just showed me a better way to do what I was trying.

  • @dpat57
    @dpat57 ปีที่แล้ว

    Well that was just excellent, I was trying to figure a way to round off a cube's corners this morning, I figured maybe I could make a sphere and somehow blend a 1/4 slice into the geometry... nope, just silly and a waste of time. I followed the steps in this video and lo and behold. Never realized you could do all these little things that help. Belated thumbs up!

  • @osrodrig
    @osrodrig 4 ปีที่แล้ว

    Beautiful, thank you!

  • @sashachan6556
    @sashachan6556 ปีที่แล้ว

    Thank you so much for the really informative video!

  • @sbanks10023
    @sbanks10023 4 ปีที่แล้ว +1

    Thank you Aaron. Your skill is amazing. I would love to see more posts on how to model organic complex furniture such as Vladimir Kagin sofas, "Roche Bobois Identities 4" dining chair, and furniture like this. It would be so helpful. Also, since many of us are stuck inside for the next few weeks, can you do more of these skill builders in the next few weeks. It would be great to build our skills while we have some time. Thanks!

    • @AaronMakingStuff
      @AaronMakingStuff 4 ปีที่แล้ว

      sbanks10023 Working on a plan for the next few weeks right now. Keep an eye on our social channels!!

  • @tomicemcgrath
    @tomicemcgrath 3 ปีที่แล้ว

    Excellent! Thanks, subscribed, Ill stay tuned

  • @StephenMattison66
    @StephenMattison66 2 ปีที่แล้ว

    Great audio, thank you!

  • @jamesgrellier4750
    @jamesgrellier4750 3 ปีที่แล้ว +2

    Incredibly helpful. Thank you very much for this clear explanation. I'd be completely lost in SketchUp without this channel.

  • @morshedaakhtar
    @morshedaakhtar 4 ปีที่แล้ว

    Great Job !

  • @boldpath6888
    @boldpath6888 3 ปีที่แล้ว

    nice video as always, thanks!

  • @sagalarupi1
    @sagalarupi1 3 ปีที่แล้ว

    Loved it, thank you

  • @cerquinhofernanda5483
    @cerquinhofernanda5483 3 ปีที่แล้ว

    Very interesting. Thank you

  • @faridi-bin-Zouq
    @faridi-bin-Zouq 3 ปีที่แล้ว

    I learned much. Thank you

  • @johannes914
    @johannes914 4 ปีที่แล้ว

    Great tutorial

  • @dimitellme
    @dimitellme 2 ปีที่แล้ว +3

    As usual great instructional video. It does beg the question WHY After all these years has sketch up not introduced a native bevel tool?

  • @edmcgugan2079
    @edmcgugan2079 4 ปีที่แล้ว

    Very nice. Loved the rotate copy! very fast.

    • @poojachand4553
      @poojachand4553 ปีที่แล้ว

      What's the shortcut for the rotate copy ?

  • @DhakaBoys71
    @DhakaBoys71 8 หลายเดือนก่อน

    You are awesome sir.

  • @dr.miguelcerna
    @dr.miguelcerna 3 ปีที่แล้ว +1

    This is really great! Thanks a lot for sharing. I am the absolute newee here. In following your video, I was not able to get the corners closed. The base rounds up but the corner remain open. Any advice on that? I am using the free web by the way.

  • @michael7324
    @michael7324 3 ปีที่แล้ว

    Well done

  • @dshuttles
    @dshuttles 3 ปีที่แล้ว

    This was a very useful and nice 👍

  • @Inaxces
    @Inaxces 2 ปีที่แล้ว

    Thank you Aaron, i ran into a small problem when rounding my corners i got odd geometry on the origin corner when i did "follow" on the opposite corner (if flipped diagonally) it is rounded on the side view and 90 deg from top view. I was thinking to take the corner that i do like and cut the 1/4 section out and rotate till i finish the cube. would that work or is their an easier way?

  • @eWood_q8
    @eWood_q8 4 ปีที่แล้ว

    Thank you! Would the chamfer work the same?

  • @bricklaying1953
    @bricklaying1953 3 ปีที่แล้ว

    Clever! Thanks a lot

  • @kilburnvideos
    @kilburnvideos ปีที่แล้ว

    Good basics!

  • @ricardoposada211
    @ricardoposada211 ปีที่แล้ว

    Eres el mejor .. mil gracias

  • @daviddickmeyer5231
    @daviddickmeyer5231 4 ปีที่แล้ว +1

    Nicely done. You certainly have a weird way of solving issues.
    But they work!

  • @idlshad
    @idlshad 2 ปีที่แล้ว

    Very nice solutions ,,

  • @pervaizamjad589
    @pervaizamjad589 ปีที่แล้ว

    i am learning alot from you

  • @pervaizamjad589
    @pervaizamjad589 ปีที่แล้ว

    i had just start with you from bigning I don't know before SketchUp now I can make any modle

  • @bisyrim1030
    @bisyrim1030 4 ปีที่แล้ว

    insane trick

  • @atharvag.1905
    @atharvag.1905 4 ปีที่แล้ว

    Loved it

  • @zahirmemmedzade7004
    @zahirmemmedzade7004 4 ปีที่แล้ว +1

    Very well!!

  • @passionatelina
    @passionatelina 4 ปีที่แล้ว

    Thank u although I have a different manual method but yours seemed easier.

  • @kelsenarchioli9843
    @kelsenarchioli9843 4 ปีที่แล้ว

    Very interesting.

  • @blacksheep_77
    @blacksheep_77 4 ปีที่แล้ว +1

    very cool

  • @michaelleypold7631
    @michaelleypold7631 4 ปีที่แล้ว

    Thanks great help

  • @charbonneaujean322
    @charbonneaujean322 3 ปีที่แล้ว

    Great! The web version as a limited way to soften the surface...but hey, it's free! That's why i'm loving the tutorial whit native tools only, thank's

  • @ChrisHornberger
    @ChrisHornberger ปีที่แล้ว

    Ok, that's very cool.

  • @hansofficialedits681
    @hansofficialedits681 4 ปีที่แล้ว

    Nice video

  • @judkiewiczj
    @judkiewiczj 4 ปีที่แล้ว

    Beautiful video, slow explanation what is very good.
    I have a problem, how to design a ship bow with bulbous in front. Problem is that SketchUp when using arks doesn't have an option to edit ark segment by segment and modify the angle of it (as far I know).

  • @kaidenmatayohilditch9688
    @kaidenmatayohilditch9688 2 ปีที่แล้ว +4

    Make a rounded square, copy and rotate, Follow Me, hide all the funky geometry. Just like a sphere!

  • @elizabethhooker4867
    @elizabethhooker4867 4 ปีที่แล้ว +1

    Thankyou!

  • @KentNelson
    @KentNelson 4 ปีที่แล้ว +2

    When I completed this cube, it was not a solid, and, when I tested this with Solid Inspector 2, it showed as a ton of "external faces (red). Using "Fix all" erased the entire cube. Suggestions?

  • @JohnDalton8688
    @JohnDalton8688 3 ปีที่แล้ว

    How did you do pan, zoom,and rotate so smooth and flexible like that? And without using the mouse?

  • @LosInmortalesGallos
    @LosInmortalesGallos 2 ปีที่แล้ว

    Very nice, but i'm not there yet. I need to watch and practice this skill a few times to really understand the purpose of the different steps.

  • @KentNelson
    @KentNelson 4 ปีที่แล้ว

    I just tried it again, and it worked fine - was a solid with 2 stray edges which repaired without problem. Obviously, I had done something wrong before; don't know what. But, as Emily Latella said, "Never mind."

  • @kabcorpfunbase9376
    @kabcorpfunbase9376 7 หลายเดือนก่อน

    Perfect!!!!

  • @abuumar7599
    @abuumar7599 9 หลายเดือนก่อน

    amazing

  • @maciejczuowski8214
    @maciejczuowski8214 6 หลายเดือนก่อน

    Thanks a lot

  • @marcellis6616
    @marcellis6616 4 ปีที่แล้ว

    handy, thanks

  • @EddiTaru
    @EddiTaru 2 ปีที่แล้ว

    This is so amazing. Sketchup is such amazing software. I wish it was a solid "like Solidworks". I hate how you cut into things, you can see inside.

  • @marakony
    @marakony 4 ปีที่แล้ว +5

    2:34 - building sphere method from here could be faster, I think. Thanks for showing this alternative method. I think it's great for beginners but not really practical for more professional modelling. This is a great method for an ideal world where everything is symmetrical and one of the hundreds of workaround technique that illustrates the need for a native bevel/chamfer tool. As soon as geometry is a bit more complicated than a cube everything starts to fall apart and you could spend hours to find a nano bit of broken line to make that damn rounded corner. Sorry, Aaron, I can't stop complaining about this issue.

    • @crazycutz8072
      @crazycutz8072 2 ปีที่แล้ว +1

      i totally agree.. and why i dislike this program so much.. make some more native tools please

  • @misterv2658
    @misterv2658 4 ปีที่แล้ว

    Tnk u , very nice

  • @prinyanarongthanarath2912
    @prinyanarongthanarath2912 3 ปีที่แล้ว

    Did you use a special plugin or an additional hardware for pan, zoom and orbit? It's so smooth!!

    • @SketchUp
      @SketchUp  3 ปีที่แล้ว

      Aaron uses a 3D Mouse in his videos to create that smooth movement!

  • @marciolangeani9992
    @marciolangeani9992 3 ปีที่แล้ว +1

    Can you go deeper into soften and smoth , I really don’t get which ones do what. Thanks again!,,

  • @jarodmorris4408
    @jarodmorris4408 ปีที่แล้ว

    I took the arc tool and before drawing and lines on the edge, clicked inside each corner and it made the arc automatically. On a 1.5" x 1.5" (38mm x 38mm) it made a 1/8" round over (~3mm). I wanted a 1/4" roundover but thought it was interesting.

  • @l_z1478
    @l_z1478 2 ปีที่แล้ว

    thanks,sir!! just find these, really help me as broke student like hella a lot, :D

  • @hanily860
    @hanily860 2 ปีที่แล้ว

    THANK YOU SOOOOOOOOMUCH

  • @Cremantus
    @Cremantus 4 ปีที่แล้ว

    Thx!

  • @Jameshhl
    @Jameshhl 3 ปีที่แล้ว +1

    Wouldn't it be easier if you take shape at 2:50, duplicate from center point with rotate tool 90 degree, cut the duplicated shape in half and use follow me tool for a compeleted cube without having to erase anything?

  • @aminahusain86
    @aminahusain86 4 ปีที่แล้ว

    Useful

  • @ammonbalaster9032
    @ammonbalaster9032 ปีที่แล้ว

    I designed a simple flat panel with some rectangular and round holes in it. Then I pushed the surface to add thickness but when I turned it over I found that it was hollow on the other side. How do I fill that second surface in to print the part? I could add another surface on the back side but then I cant erase the holes that are in the part.

  • @1rafaelespinoza
    @1rafaelespinoza 3 ปีที่แล้ว

    tks a lot

  •  3 ปีที่แล้ว

    Great skill to have around now that FredoCorner is paid.

  • @veritasluxmea76
    @veritasluxmea76 ปีที่แล้ว

    This was an awesome tutorial. I followed it step by step. I'm curious how do you get such smooth orbiting and zooming are you using an extentsion?

    • @SketchUp
      @SketchUp  ปีที่แล้ว

      Aaron often uses a 3D mouse in his videos.

    • @veritasluxmea76
      @veritasluxmea76 ปีที่แล้ว

      @@SketchUp sweet thanks I'm buying one.

  • @J2Gcarter
    @J2Gcarter 4 ปีที่แล้ว

    At 4:26 you had a dish, how would you add material thickness at that point? So that is can become a dish?

  • @deathtrack15
    @deathtrack15 3 ปีที่แล้ว

    How do you make the cube hollow inside?

  • @NandaLocoselli
    @NandaLocoselli ปีที่แล้ว

    I did it! What if I want to do some organic dados in this cube???

  • @franciscruz869
    @franciscruz869 3 ปีที่แล้ว

    how do u pan in so smooth do u have any patch for it

  • @Spartacus69
    @Spartacus69 3 ปีที่แล้ว

    How did you move the camera around without pressing O for orbit?

  • @furripupau
    @furripupau 2 ปีที่แล้ว

    can we add a rounded corner to an existing cube? That seems like a far more logical approach?

  • @felixselorio7412
    @felixselorio7412 3 ปีที่แล้ว

    its a cube, thanks I learn it. how about to make a square container round edges at the bottom with thickeness say 2mm thick wall. hw to do it? thanks!

  • @gusbert
    @gusbert 4 ปีที่แล้ว

    With some complex shapes even RoundCorner can fail or produce unpredictable results. In this case I would make two copies of the solid. On one I would RoundCorner the edges until I hit the problem areas, and just leave them. Then on the second shape do RoundCorner with just the problem area, this usually works as it is not interacting with the other edges. Then you can combine the shapes with solidtools if you have SUPro, or manually intersect the shapes and clean up stray geometry.

  • @melanievisser1080
    @melanievisser1080 4 ปีที่แล้ว

    Thanx! I don't want to pay extra money for a plugin if you can make it in SketchUp!

  • @garybadger325
    @garybadger325 4 ปีที่แล้ว

    This is not an actual comment on the rounded corners, but on occasion I add a dimension to a component within the component and all looks well until I close the component and then the dimension moves to a different location. What am I doing that causes this to happen?

  • @carsten.unverzagt
    @carsten.unverzagt 4 ปีที่แล้ว

    is there a Skillbuilder about changing the radius for the arc while creating it without extra lines or tape measure tool available?

    • @jonomoles
      @jonomoles 4 ปีที่แล้ว

      Yes there certainly is: th-cam.com/video/2WleYs3x4_k/w-d-xo.html

  • @bradmeacham6982
    @bradmeacham6982 4 ปีที่แล้ว +1

    Here's a "rounded edge" issue that still messes with me... Create a simple 12" wide x 6" tall x 3/4" thick board. Punch a centered, rounded corner 9" wide by 3" tall "hole" down through the center of the board. Now go add a 1/4" round over to the top and bottom edges of the hole. IRL, this is an absolute piece of cake using a 1/4" round over bit in a router.

  • @jerryinclenrock
    @jerryinclenrock 4 ปีที่แล้ว

    I would love to see sketchy be used to model anything and then n natively bring the model in unreal engine 4 using only a Mac

  • @zacihr5485
    @zacihr5485 4 ปีที่แล้ว

    nice

  • @justinw0419
    @justinw0419 3 ปีที่แล้ว

    3:20 I can't select the arc plate but only the arc line, why??

  • @jeffharmed1616
    @jeffharmed1616 4 ปีที่แล้ว +1

    Excellent thanks. Definitely worth doing.
    May I recommend making a coffee mug, Blender style (from a standard shape)? Then SketchUp style (follow me)?

    • @AaronMakingStuff
      @AaronMakingStuff 4 ปีที่แล้ว +1

      Jeff Harmed I like that idea a lot!

  • @dionhutchins7300
    @dionhutchins7300 ปีที่แล้ว

    What program do you have downloaded to get started I have my tab mini plugged now what

  • @pyr4mid3
    @pyr4mid3 8 หลายเดือนก่อน

    you should add an option to round edges automatically

  • @borysskowron
    @borysskowron 2 ปีที่แล้ว

    but how to add thickness to it? how to make round edges on "wall"?

  • @marijnpib9463
    @marijnpib9463 3 ปีที่แล้ว +2

    When I try to use this technique for a 60x60x100mm object I don't get the cool soap dish object. The corners stay open. When I draw it 10x bigger I do get the soap dish shape. Any idea why this is different? Is the first one just too small?

    • @z2kk
      @z2kk 2 ปีที่แล้ว +1

      I encountered the same. Thx for posting about trying it bigger. That worked for me. I tried 12mm first, then 120mm.

  • @mohammedmasood6154
    @mohammedmasood6154 3 ปีที่แล้ว

    do a video on rounded staircase please

  • @SchwanaCARDHUT
    @SchwanaCARDHUT 3 ปีที่แล้ว

    bravo bravo bravo