Nintendo were right to give us Doki Doki Panic as Mario 2, that was and still is my favorite of the 8-bit Mario games. The Lost Levels is just cruel, even today. If that was the game we had gotten back in the day, I probably would have snapped my NES controller over my knee from the frustration.
As one of those gap babies mentioned(born in 89', my older brother 84'), the lost levels would have made me go play with my brother's legos or my stuffed animals. It was too hard for my preschool level patience. I liked the USA Mario 2 best for years because I could play as the princess without being forced into a typical 'girl' game of the time.
As a kid, I didn't like the lost levels. As an adult, I went back to try again, and it's one of my favorite Mario games. Played through it multiple times. With the exception of a handful of levels and a few of the castles, it's really not all that hard in my opinion. I will say that those hard levels are VERY hard.
Not just insanely hard, but it was merely a continuation of the first game, using mostly similar graphics. For most of us, it was as if Super Mario Bros. 1 had a truly much harder second quest a la Zelda, not just a harder first quest.
To be honest, I prefer the Mario 2 we got over The Lost Levels. The fact that it was so radically different from the other titles intrigued me. It felt like a proper adventure in this mysterious dream world. I also really liked that Princess Peach took a more active role instead of needing to be rescued. The time I grew up in was well past the NES's prime, so the whole "Samus is a girl" plot twist from the original Metroid was common knowledge at that point -- but this was still mind-blowing to me. I also liked that it was the first game where Luigi wasn't simply a pallette-swap of Mario, being taller and having his signature high jump. I think, had we gotten The Lost Levels originally, it would have just been more of the same. This would probably be fine, but Mario 2 introduced a lot of unique elements that I feel breathed new life into the series.
When I see now that it was originally a different game, and was essentially an extremely fortunate cop out- its a bit of a shame, as Super Mario 2 especially with the All Stars makeover was the perfect follow up, the atmosphere and even enemies is rich Mario fare, it felt like a Mario game still, maybe it was a simple sprite swap in the end... regardless, would of been nice to see that theme of Mario continued, the picking up and throwing, throwing the potions for secret doors etc etc, just that ilk of Mario continued as SM3 went back to stomping and shell kicking, hope i make sense here as i love both....
@@timberwolf27 I loved the mechanics of picking things up and throwing them as well. It sort of made a pseudo return in future games, but not with the same depth and variety. No other Mario game really plays like Mario 2.
@@timberwolf27iven Doki Doki Panic was developed largely by the same dev team as Mario Brothers, and was a continuation the same design philosophy. It's release as a full Mario game in the States could almost be a case of things coming full circle.
@@ReluctantWarrior Yes, Nintendo previously collaborated with Fuji TV (which also had a U.S. subsidiary called FCI) the year before for All Night Nippon Super Mario Bros., which was considered the first official ROM hack of the game and is an amalgam of both SMB1 and The Lost Levels, which was marketed as a giveaway prize to mark the 20th anniversary of the establishment of the All Night Nippon radio station originally founded in 1967. Just over 3,000 copies were made.
Amazing video! I still remember how incredible and surreal this collection was back in '93. Later on I bought a new SNES that came bundled with Super Mario All-Stars + Super Mario World, which is to date one of my favorite compilations ever and probably the most played.
That cart was weird and had some funky bugs that weren't present on other releases all pertaining to SMW. Luigi's sprite does some interesting things in SMW on that cart. Not game breaking but fun to look at.
Dude got deep at the end of his speech at the end of this segment. The part about appreciation, and things being held for while before they are "given" or released. I know he was just speaking of gaming, but man that hit close to home for me. This guy gives a pretty good presentation. I'll be watching more of his videos. Reeses Peaces, everyone......
@@GTV-Japan Disagree. Well, for games like Super Mario Galaxy or Odyssey, he should be 3D. We can probably keep the 2D art for "New Super Mario Bros" style games. Hell, we have the technology now to make the in-game sprites look exactly like the art! Come to think of it, they almost did exactly that in Paper Mario...
This game holds a special place in my heart. When we got our SNES Christmas 1994, this was one of the only cartridges we had. I think at this point AllStars was a pack in title. Every morning for the second semester of first grade, spring 95, my sister and I would play All Stars and she would always beat me. We would do two player for Mario 3 and her being a year older she had better hand eye coordination so I was no match for a 7 year old.
Shigeru Miyamoto was truly a visionary. And your channel deserves way more subscribers/views for the high quality long form videos you do. I appreciate you man! Keep up the good work.
In January of 1999, there was an ice storm in Georgia and it blew out the TV in my parents living room... The night before the Super Bowl.... Well, that made my dad go get a big ol' RPTV and it was the biggest TV I had ever seen. The first thing I did? Grabbed my SNES and played Mario All Stars until the big game that night! It was so cool seeing Mario so big 😂
In my childhood, while I first experienced the original Super Mario Bros. on the NES, I never actually owned it, or an NES, and I never even experienced the other two games. It was thanks to Super Mario All Stars that I finally owned it, and experienced Mario 2 (JP and Western) and Mario 3 for the first time. Mario 2 was the first of those games I actually beat, but because I was just a beginner gamer back then, it took years for me to finally beat every game on it.
Getting all stars for Christmas 1993 was epic, I remember playing the lost levels and being a mario vet by that point made it challenging but not frustrating. That's why I like it, it was perfect timing for us who grew up with the classics, going from 1, 2 (USA), 3, world, to lost levels was perfect.
Regarding the ending, Nintendo not releasing many of the RPGs for the NES and SNES in Germany was one of the reasons for me to become a PC gamer and abandon consoles. Some years later i could finally play some of them trough emulation, the late 90s being the heyday of the emu scene for me, but the train was long gone for me as we say in Germany.
Super Mario 2 defiantly made more sense for Japan with their floppy disk drive, if you hated it that badly you could have just rewritten it cheaply but in America we would have had to beg our moms for a cartridge we would have all cried with more than TMNT water level
Good point. However I’ll rebut with the fact that in the US we had game rentals which were illegal in Japan. So we did have a cheap outlet. However not as permanent.
Game rentals is another unique nostalgia linked to the retro gaming era. TGIF and Saturday morning cartoons combined with the added stimulation of mastering another combo in Mortal Combat 3 or breaking out into a living room war with the second player of the Goof Troop , Battle Toads or Contra. There is something zen about the whole Mario franchise especially with good friends who shared the same passion for gaming.
I still can't forgive Nintendo for turning the underworld levels in SMB3 from cool, abstracted ice-looking levels with starry backgrounds to boring brown dirt. I remember thinking even as a kid that it looked so much worse and took away some of the uniqueness of SMB3's visual style.
I preferred the look of NES SMB3 because it reminded me of 1940's American cartoons, with pastel technicolors, the black overalls on mario made him looks similar to mickey, and the lack of backgrounds left more to the imagination of the land.
I disagree. I liked the visuals in All-star versions of SMB3 the most because it was so detailed compared to the other games that had backgrounds that sometimes seemed cluttered. My biggest gripe was the music change. The SMW soundfront didn't do justice to a lot of the tunes in that game
I appreciate all the work you put in these videos! Back in the SNES days, All-Stars opened my eyes to the idea that games of previous console generations weren't automatically outdated and to be discarded and it was so wonderful to rediscover Super Mario Bros. 1, 2 and 3 with 16-bit sound and visuals after not having played the "trilogy" for a couple of years by then. These days, I prefer to go back to the 8-bit originals for that iconic experience, but part of me still wants an All-Stars cart, if only for The Lost Levels/JP Super Mario Bros. 2.
Honestly after the tragedy that was Ninja Gaiden trilogy on the Snes, that made me wanna go back to 8-bit and i started collection 8-bit games again. I loved Super Mario All-Star when it came out, but it was always something i felt that was lacking when it came to the updated SNES version. So I wanted the originals, and here we are back 30 years later still collecting 8-bit and 16 bit games. The originals were always better...thats what was lacking to me when it came to the Snes updated ones.
@@iaoshua That's some incredible ignorance. First of all, they're not ports, but full remakes. Second, even st the time remakes existed, such as Mega Man and Ninja Gaiden, but none were nearly so good. Third, there was no 3D back then, AAA "PiXeL" games were as difficult to create as AAA 3D games today. Finally, there's still 2D remasters/remakes/enhanced ports to this day, and STILL none go above and beyond to the degree All-Stars did (including Nintendo games). What a joke of a reply, keep excusing shoddy products consoomer 🤣🤣
I felt the same as a kid hearing about SMB 2 was considered “too hard” for westerners but with the perspective of an adult, I think 100% think they made the right choice. Great video.
As someone who grew up when all these systems were being released I cannot thank you enough for not calling them NESSS or SNESSS. No one, and I mean no one, called the Nintendo systems like that back in the day. It was always "Nintendo" vs. "Super Nintendo" or "N.E.S." vs. "S.N.E.S."
This is so true to the point that I originally thought Nestor from the Nintendo Power Comic "Howard and Nestor" (later Nestor's Adventures) was pronounced N.E.S-tor.
This cartridge was amazing back in 1995,1996,1997, all those years I used to play almost every day with friends at theirs respective homes, cause didn't have a console at that time. Remember playing that Lost Level and I asked myself why that game was so terrible difficult? We did beat all of them, but it that special took a lot of time to complete. Thanks for making this video, really it made some tears went down from here.
As I said before, my dad bought a Super Nintendo and my mom bought me a Sega Genesis, and the divorce settlement had me and my sister spending most of the year with our mom and going over to our dad's house every other weekend and for a month in the summer. One of the games we had at my dad's house was Super Mario All-Stars and honestly, having played the NES versions of the three games we got before that, I felt then and still do today that the All-Stars version with the upgraded graphics and music and fixed glitches was the definitive way to play those games. And that is why, years later after getting my first job, when I bought a Super Nintendo on ebay, I also bought a copy of Super Mario All-Stars. No longer have them, but for a time before losing them, I was able to relive a portion of my childhood.
I just finished watching this documentary. It's truly incredible what Nintendo did with Super Mario All-Stars. I loved it as a kid and it's great seeing my son enjoy it too.
A couple points. For one, the "gameplay over graphics" mindset was adopted by Nintendo long before consoles like Wii. Gunpei Yokoi literally coined it "lateral thinking with withered technology". This was Gameboy's prime directive in-fact. Hell even the SNES wasn't technically the most powerful console on the market. More powerful than Genesis in a lot of ways, but the focus was still on gameplay. Another thing to add is, this point was driven home by other competitors, like Sony, with its graphics being less impressive due to the lack of a z-buffer with PS1. Yes yes, you can talk all you want about N64's smeared filter, but its 3D models were more technically impressive thanks to having z-buffer. Even its fans adopted this mindset in the PS2 era. The argument "library over technical accomplishments" wae being used quite often, as Gamecube was panned for its smaller library, while still having superior graphics. You can't really blame Nintendo fans, as this was, up until more recently, a philosophy adopted by everyone. Even the sales reflect this. Look at Gameboy, DS, Wii PS1 and PS2. They were not the most powerful units in their generation, but their robust library and third party support was lawded by consumers. This whole "graphics are just as important as gameplay" philosophy was the most prevalent during the 7th generation and onward, when Sony and Microsoft started a neverending war over which machine can deliver the most impressive visuals. Until people mention the PC, then the conversation shifts to "third party support and library matter more than graphics. The narrative shifts when it's convenient for fans, and developers. One final point, we had plenty of sequels which didn't improve graphics by leaps and bounds over the course of video game history. Games like Sonic 2, Doom 2, and the Megamans didn't change all that much. But they were still hailed as masterpieces. . I get where your frustration comes from, as SMB2 JP was awfully difficult and the game wasn't all that different, but again, it's not as if essential level packs sold as new games wasn't done plenty of times before. DKC2 was another one. The game engine was at its core the same, but its new levels blew everyone away. Mechanically more changes were made, but the game is not graphically different.
Thank God we got Super Mario Bros 2 instead of lost levels. I beat the all star version when I was 14 or 15. I’m proud of it but it’s not a fun game. A chore to get through.
Another excellent video. One thing I would like to add are the minor upgrades and changes to the Super Mario World version in the latest SM All-Stars + SMW., including Luigi sprites and long jump.
It was amazing to get All-Stars as a pack-in game when my mom bought the SNES for us when I was six years old! My SNES from those days still works perfectly. She unwittingly made me a life-long Nintendo fan. :D
The process of re-releasing these old games has been really helpful to me since I didn’t own most of the games as a kid. Most of the times I’ve beaten these old games was on those re-releases.
As a curator of film (tm) I must warn you that my 141st film is strictly for Sega households. It’s not for those who came from a super intendo household.
Your content is always top notch, my friend! SMAS on the SNES pretty much defines a portion of my childhood! Many, many hours playing SMB3 during snow days. Fond memories!
when i was young i was sick for this game! my neighbor, aroud the same age, come with that story there has a version of this cartdrig with super mario world! i didnt believe, hes lying to me! 😅 good times! great video! ❤
I’m on a different opinion. I’m glad in the west we got Doki as SM2 instead of lost levels. Lost levels feels like a cheap cash grab with minimum effort to be a sequel, and people would have complained. However Doki was a well planned game with lot of effort put into it. If lost levels included new and different type of stages then it would have been different, but as you said, it was 90% SMB1.
Great video with gorgeous production value about an excellent game. (And the new ambient theme from YT complements it very well!) I beat every game on the SFC version this year for the first time!! I died a lot but felt like a god after beating each game.
@@GTV-Japan glad to see the video again. It was ballsy to take it down after it garnered a few hundred thousand views but that shows your dedication to quality. We've chatted before, I just change profile name/pic like clothes. I recommended that vampire robot channel that has all the vintage footage, lots of video game coverage as well. The guy doesn't do a good job crediting the source but if you want to know where it comes from there's an archive/wayback machine backup from the original channel that was deleted that seemed to belong to the one who originally filmed it all, for local news coverage. The archive backup has a lot of 80s/90s/00s video game events, footage etc.
Oh yeah. I like that channel! Good recommendation! Pretty interesting stuff. Yeah most wouldn’t take it down but honestly every time I’ve reupped something it does better than before. So really it’s a good decision sometimes
@@GTV-Japan got that right, wow we are Getty old...there used to be a person who pen named themselves quarterback in a pinball junkies magazine which was dedicated to getting you a free game in 70s and 80s pinball games. Crazy part is my uncle who's a pinhead has a patch on his denim jacket from the late 70s saying" I'm the real quarterman" too funny man. Your the best amigo. Have a good day, off to the studio for more interviews to finish up b-roll audio clips.
All-Stars was my intro to Super Mario. I was too young to recall whether the cartridge came with our SNES or not (it was mainly a gift for my older brother), but some of my earliest childhood memories involved playing those games. I remember not really understanding why Mario looked different between Super Mario World and Super Mario Bros 3; to me, they were essentially the same thing, until I was old enough to understand it. Fun times.
Everything about your videos is beautiful and nicely done. Absolutely everything. I remember watching the previous video about this and liking it a lot. Loved this one. Keep at the good work!
This is an amazing video, thanks for covering this gem of a collection and giving it the treatment is deserves. All-Stars was such a game changer for me as a kid. I was 7 when I got my SNES and SMW in '92 but never had an NES. I had a few friends that did, so my exposure to the original Mario games was limited. Getting All-Stars in '94 blew me away. I still revisit all 5 of these games almost 30 years later. All-Stars is still the biggest slam dunk Nintendo has ever made I think. Genius move.
@@GTV-Japan It really is. I'm really excited to check out your other videos now. I've recently actually played through all 4 All-Stars games too (I'm currently on Lost Levels World C Level 3 as of a new nights ago) so this video caught me at the right time! haha
I just released one about sonic 2sday with all kids of rare interviews from America England and Japan. I’m sure you’ll love it. As for Mario stuff I have most of the older games covered and then manga stories too. Hope to see ya again
Well as I expressed in the video, after all stars I parted ways with Nintendo. In the next video I do coming in 2 weeks it gets explained a little better. But I don’t think I’m done with Mario videos yet. There’s lots still out there mushroom 🍄
@@GTV-Japan That's too bad, the SNES had a few more great classic Mario games, like Super Mario RPG, you should give them a try if you haven't yet. Looking forward to the next video.
The SNES version of All-Stars was the first time I played the original SMB games at a friend's house. I think re-releases of games can be a cool way to re-introduce audiences if done correctly, and this idea definitely isn't new in other art and entertainment. As for the Mario USA stuff, Shigeru Miyamoto once said it was his favorite Mario game during the 2000s, although that's probably under the bias that he didn't make it.
I get so excited when I see there's a new video from this channel. This is some of the very best gaming content on this entire platform! Great episode, as always!!
To this day, Super Mario 2 (USA) is my second favorite only behind Super Mario World. It was also the first Mario game I finished. Lots of good memories!!
This is hands down my favorite video game documentary channel. It talks about history in a way that is informative, entertaining, and even philosophical. What a wonderful video about a wonderful series!
Mario 2 (USA) was great back in the day - I think it helped Mario's popularity rise higher and higher and I don't think Mario 3 would have had the hype it had if everyone had had the Japanese Mario 2; the series probably would have fizzled out a bit before 3 came out (at least here in the US)
thanks for making this video. so much good memories from this collection as a child. and are still my favorit version of the classic mario games.nostalghia trip right here
And it's not really hard to work SMB 2 USA into continuity, because it's always been implied that it was just Mario's dreams anyway. What I would like to ask the fabulous Mr. Miyamoto is what happened to Wart, and how did Bowser manage to recruit Wart's henchmen? I'm a Bowser fan all the way, so I love the idea of Bowser pulling up on Wart in a hostile take-over, and I suppose Bowser could use magic to bring the dreams into the physical realm. But Wart just vanished, even while other villains in SMB2 USA have been folded into the Marioverse. Wart wasn't even in Dr. Mario World a couple years ago. That's strange
Yeah these are good points! If it was just a dream then weren’t the things in the dream real? Don’t people mostly dream about things that exist outside the dream world?
I rented it and it took about 2 hours to work properly on the NES because there are so many internal revisions that the chips inside 52 have to figure that out as the NES blinks and blinks.
Amazing collection, brings back lots of memories.. great job on this video, really great production and editing! You got a new subscriber.. thanks again!
Thanks. I really appreciate the support. I’m always making the “next” video. Seriously since day one I’ve never really stopped. Only pausing when work gets too hectic. The next video I want to take to the highest level. Putting a lot of money and extra time into. So I hope to see you again for that and I hope you enjoy what’s next. Have a good weekend 🌟🌟🌟
I agree with Nintendo of America's decision to release Doki Doki Panic as Super Mario Bros 2 in the USA. Also, I prefer to play the All-Stars version over the original NES versions.
SMB2 (USA) was the better sequel. It started as a Mario game, was completed and released as a game with different characters in Japan, then got turned into the Mario sequel it was originally going to be for other countries. Meanwhile, Japan didn't get this as a Mario game until 1992 (as Mario USA for Famicom) and were unfortunate enough to have The Lost Levels as their SMB1 sequel instead. They missed out on the cartoon with Toad and Princess Toadstool too. I think the rest of the world got a better deal here.
@@GTV-Japan True. It was a strange thing to release on Famicom since Mario World was already two years old. I'd guess this was to re-release Doki Doki Panic as a cartridge in Japan without involving Fuji TV. The 16-bit upgrade was a much better way to present Mario USA. Same with the Lost Levels outside of Japan. The alternate sequels were welcome bonus games in the collection, both with their own special story in Nintendo history.
The Lost Levels being Japan Exclusive didn't bother me. I hadn't heard of it before SMAS, and when I DID play it, I hated it. I would have been 9 at the time. When I was 13, I learned about Final Fantasy V and Seiken Densetsu 3, and THOSE were the ones that changed the way I saw the Japenese to English market.
After playing SMB3 on NES again, I've discovered that there are some subtle hints in the backgrounds of various stages that show the player where secret blocks are. These backgrounds hint details are not present in the 16bit version of SMB3, and as such I never found them as a kid/always wondered how to reach certain areas without a Leaf powerup. It's a very minor difference between versions of SMB3, but I've never seen it talked about!
That’s pretty interesting! There is also a secret way to get a 1-up in every single stage of the lost levels as a way to keep the game going. It’s up to the player to find them but then the game isn’t so bad.
In truth, the overseas Super Mario Bros. 2 being a substitute for what we westerners call 'Lost Levels' was strategically the best thing that Nintendo could do, given te situation. The Japanese Mario 2 alienated NoA's play testers, and higher-ups feared releasing this game could tarnish the Mario brand that emerged from the worldwide succes of Super Mario Bros.. Releasing the game as a standalone title later down the line was never something NoA and NoE considered to be a smart move, as the Mario formula wasn't well established yet, especially with Yume Kojo: DOKI DOKI PANIC mixing things up, as it wasn't originally even a Mario game. Releasing Super Mario Bros. 3 first, then releasing Lost Levels as part of a celebratory collection was strategically a genius move. I can't imagine it any other way and still lead to the same succes story we're all familiar with.
True. Howard Phillips was very disappointed with the original FDS release, having said this about it: "As I continued to play, I found that Super Mario Bros. 2 asked me again and again to take a leap of faith and that each of those leaps resulted in my immediate death. This was not a fun game to play. It was punishment. Undeserved punishment. I put down my controller, astonished that Mr. Miyamoto has chosen to design such a painful game."
I did not think it would be possible to talk about doki doki panic again and it feel fresh. You are a damn good writer. I loved this episode. It really took me back. Mata ne.
@@GTV-Japan If we were no so poor, I would give you a tip on patreon or on here. I always click like on your videos since you do not ask for likes. ^_^
No. I don’t use that. And I try to set a good example to show that you can make many “high quality game documentaries” without pay-tree-on. You can keep a proper job and do TH-cam! It’s possible! No need to beg! No need to tote the big lie that without pay-tree-on all your favorite TH-camrs will just disappear forever!! Just watch and enjoy!
This collection is the first time I got to own these games (and technically still the only time since NSO is just a subscription service, other than Mario 1 and Lost Levels which I also technically own through the Mario 35th Game and Watch from 2020), and boy am I glad. Though it wasn't in the same timeframe as most people, as the NES and SNES eras were before my time. Rather, it was with the Wii for me. Growing up I played Mario 3 because my Uncle had the Virtual Console release on his Wii, but I could only do so whenever I visited his place and he lives out of state, so I didn't own the game myself and didn't play the others at all. Nor could I buy them on OUR Wii back at our home because I couldn't buy digital stuff (didn't have my own card) and I couldn't exactly ask my parents to just buy digital games for me or get digital store stuff as a Christmas present. So I didn't own them as a kid and only played Mario 3 on family visits. The only Mario games I did own myself then were Mario Galaxy 1 and 2. In around middle school I did eventually get to play the other games, but only through pirated roms in emulators I found online, so I still didn't actually own the games. But then I found out that the Mario All-stars Collection had a physical disc re-release on the Wii, and THAT was something I COULD ask for for Christmas/Birthday, as it was a physical thing that could be an open-able gift. So I asked for it, and got it as a present in 2016. And now I finally owned all 4 games for myself, and did not hesitate to start playing them. While it technically was not my first time anymore thanks to the roms, it was still great finally actually owning them physically for myself to play legitimately anytime, and these new shinier versions I hadn't really played yet too! Not to mention THESE versions had SAVE FILES so I could save my progress just like with my other Wii games, it felt like a way fuller experience than what I had before. I still have the disc to this day and was just playing it a couple weeks ago, even if my NSO expires I still have this way of playing them legally. I know some people criticize the Wii re-release of All-Stars as being a terrible decision for whatever reason and that they should have just put in on the digital shop, but honestly I strongly disagree, personally I'm so glad it got a physical Wii release and enabled me to get and own the collection, playable on any Wii and not reliant on old digital stores or anything. It was very worth it for me. Yeah it should have been the version that included Super Mario World, but I'd still take normal All-Stars over nothing. I would end up eventually buying Super Mario World and Super Mario 64 off the Wii Shop anyway in March of 2018 a couple years later (yes, the week before they removed the ability to add new funds lol), and also had gotten Super Mario Sunshine for Christmas of 2016 (my Wii is backwards compatible), so I was still ultimately able to own the entire console mainline Mario series through Galaxy 2 (got NSMBWii in like 2015), except for Yoshi's Island sadly because they just would never re-release that game because they were too lazy to include Super FX chip emulation in the Virtual Console. -_- So the lack of Mario World wasn't that big for me as I ended up owning it eventually and can still play it too to this day on my Wii even without NSO. So I'm also very glad for this collection for allowing me to own and play the classic Mario titles, but in my case through the Wii re-release rather than the SNES original.
When I was about 8 I got to the Technodrome on TMNT NES and completed Mario Lost Levels. When I think about it now at 40, I was f***ng amazing as a kid. The irony is, now I still play games, but I'm very middle of the road, with zero patience 😆
Great video as usual! I always thought of the Japanese SMB2 as more of an expansion to the first game than a sequel. Calling it "The Lost Levels" makes more sense to me.
Excellent video. As a kid, I was lucky enough to play both Super Mario 2 versions (where I live, bootleg Famicom and Nintendo games were sold everywhere). I really like Japanese Super Mario 2, but LOVE western Super Mario 2. To me, our version of Mario 2 will always be the official and definitive Mario 2. When I moved on to 16-bits, I became a Sega Genesis kid, but played All-Stars a lot on a friend's Super Nintendo. I love all the versions, although I prefer the NES/Famicom versions of Super Mario and Lost Levels. Mario 2 and Mario 3, however, are superb on the SNES. Hell, to me All-Stars' Mario 3 is superior to Super Mario World. Thank you very much for your work. Your videos are always very interesting and have a unique point of view.
You’ll love it! It’s got about 10 minutes of live news footage from 1992, and I upscaled it and cleaned it up! You’ll certainly see things you’ve never seen before 🦔🦊
You all forgot that Bowser had a blue-skinned twin brother, in The original Lost Levels, and that they made him identical to Bowser in the All-Stars version. They made him playable in smash Brothers as a blue skin for Bowser. I'd love to know more about Bowser's brother, sometime. (If there is anything of note, that is.) Love your stuff! 🤎
Thank you for acknowledging the problem that was with the brick physics in Mario 1 and 2(J)/Lost Levels. I swear the amount of people who I spoke with about it just kept dismissing me when I knew it was a problem and glad people actually found the fix to be simple. You'd think Nintendo would have patched it back in the day, but I bet not enough people cared nor complained in any magazine nor mailed letters/phone calls in the 90s to do the fix. Heck even now with NSO, you'd think they would have done something about it but I believe the issue is still there.
Q: What is (still) the capital of Ohio?
Mario
Cleveland
Ohio maud
Columbus baby...my alma mata
“O”
Nintendo were right to give us Doki Doki Panic as Mario 2, that was and still is my favorite of the 8-bit Mario games. The Lost Levels is just cruel, even today. If that was the game we had gotten back in the day, I probably would have snapped my NES controller over my knee from the frustration.
2 is my favorite to replay as well. It's fun and charming.
As one of those gap babies mentioned(born in 89', my older brother 84'), the lost levels would have made me go play with my brother's legos or my stuffed animals. It was too hard for my preschool level patience.
I liked the USA Mario 2 best for years because I could play as the princess without being forced into a typical 'girl' game of the time.
As a kid, I didn't like the lost levels. As an adult, I went back to try again, and it's one of my favorite Mario games. Played through it multiple times. With the exception of a handful of levels and a few of the castles, it's really not all that hard in my opinion. I will say that those hard levels are VERY hard.
Not just insanely hard, but it was merely a continuation of the first game, using mostly similar graphics. For most of us, it was as if Super Mario Bros. 1 had a truly much harder second quest a la Zelda, not just a harder first quest.
LL is not only cruel but ugly too
To be honest, I prefer the Mario 2 we got over The Lost Levels. The fact that it was so radically different from the other titles intrigued me. It felt like a proper adventure in this mysterious dream world. I also really liked that Princess Peach took a more active role instead of needing to be rescued. The time I grew up in was well past the NES's prime, so the whole "Samus is a girl" plot twist from the original Metroid was common knowledge at that point -- but this was still mind-blowing to me. I also liked that it was the first game where Luigi wasn't simply a pallette-swap of Mario, being taller and having his signature high jump. I think, had we gotten The Lost Levels originally, it would have just been more of the same. This would probably be fine, but Mario 2 introduced a lot of unique elements that I feel breathed new life into the series.
Good insights. Thanks for sharing!🌟🌟🌟
When I see now that it was originally a different game, and was essentially an extremely fortunate cop out- its a bit of a shame, as Super Mario 2 especially with the All Stars makeover was the perfect follow up, the atmosphere and even enemies is rich Mario fare, it felt like a Mario game still, maybe it was a simple sprite swap in the end... regardless, would of been nice to see that theme of Mario continued, the picking up and throwing, throwing the potions for secret doors etc etc, just that ilk of Mario continued as SM3 went back to stomping and shell kicking, hope i make sense here as i love both....
@@timberwolf27 I loved the mechanics of picking things up and throwing them as well. It sort of made a pseudo return in future games, but not with the same depth and variety. No other Mario game really plays like Mario 2.
@@timberwolf27iven Doki Doki Panic was developed largely by the same dev team as Mario Brothers, and was a continuation the same design philosophy.
It's release as a full Mario game in the States could almost be a case of things coming full circle.
@@ReluctantWarrior Yes, Nintendo previously collaborated with Fuji TV (which also had a U.S. subsidiary called FCI) the year before for All Night Nippon Super Mario Bros., which was considered the first official ROM hack of the game and is an amalgam of both SMB1 and The Lost Levels, which was marketed as a giveaway prize to mark the 20th anniversary of the establishment of the All Night Nippon radio station originally founded in 1967. Just over 3,000 copies were made.
Amazing video! I still remember how incredible and surreal this collection was back in '93. Later on I bought a new SNES that came bundled with Super Mario All-Stars + Super Mario World, which is to date one of my favorite compilations ever and probably the most played.
I never had all five of um in one cart but hands down the best thing they ever had. Good to see you again my friend 🌟
That's my most played compilation too. I can't count the number of times I played through SMB3.
That cart was weird and had some funky bugs that weren't present on other releases all pertaining to SMW. Luigi's sprite does some interesting things in SMW on that cart. Not game breaking but fun to look at.
Yeah same here. It was crazy to think you can have 4 games on one cartridge at the time. Definitely have good vibes from this!
Super Mario All-Stars + Super Mario World is an awesome collection
It’s got all five of ‘um!
Yup the best, it even fixes the control issues with the original compilation with the y and b buttons in place of the b and a buttons
They also altered the Luigi sprite in Super Mario World.
@@zaneiken07 So Luigi isn't a palette swap.
@@GTV-JapanI have a question: in act 4, what is that song playing?
It must have been amazing to discover this "4 in 1" collection in 1993.
Meh, we were doing 10 in 1 in Yugoslavia already off our dendy or Pegasus!😂💯👌🏻🇲🇪
and the 5-in-1 one in 1994 with SMW added
This was my fav for all the games in one it had!
The ultimate collection for those who had five of em!!
It was alright but I wasn't a Mario fan.
Dude got deep at the end of his speech at the end of this segment. The part about appreciation, and things being held for while before they are "given" or released. I know he was just speaking of gaming, but man that hit close to home for me. This guy gives a pretty good presentation. I'll be watching more of his videos. Reeses Peaces, everyone......
Reeses pieces my nigga
@@feliciavale4279 Alrighty then.
@@therant3837 :3
I love this era of Mario art.
He shoulda stayed 2D forever.
@@GTV-Japan Disagree.
Well, for games like Super Mario Galaxy or Odyssey, he should be 3D. We can probably keep the 2D art for "New Super Mario Bros" style games.
Hell, we have the technology now to make the in-game sprites look exactly like the art!
Come to think of it, they almost did exactly that in Paper Mario...
Hey I welcome disagreement and other points of view. Sure he can be 3D but it’s just not what I’m interested in. But 3D world? The greatest!
WELCOME TO MARIO ART!
@@Qwerty10254 *Cue N64 Mario Kart menu music*
This game holds a special place in my heart. When we got our SNES Christmas 1994, this was one of the only cartridges we had. I think at this point AllStars was a pack in title. Every morning for the second semester of first grade, spring 95, my sister and I would play All Stars and she would always beat me. We would do two player for Mario 3 and her being a year older she had better hand eye coordination so I was no match for a 7 year old.
Shigeru Miyamoto was truly a visionary.
And your channel deserves way more subscribers/views for the high quality long form videos you do. I appreciate you man! Keep up the good work.
Thanks!
What about Imp Midna? 🤣 There's no way that was an accident, MIYAMOTOOOOOOO!
In January of 1999, there was an ice storm in Georgia and it blew out the TV in my parents living room... The night before the Super Bowl.... Well, that made my dad go get a big ol' RPTV and it was the biggest TV I had ever seen. The first thing I did? Grabbed my SNES and played Mario All Stars until the big game that night! It was so cool seeing Mario so big 😂
That night was also the debut of family guy!
Ha! That's awesome.
In my childhood, while I first experienced the original Super Mario Bros. on the NES, I never actually owned it, or an NES, and I never even experienced the other two games. It was thanks to Super Mario All Stars that I finally owned it, and experienced Mario 2 (JP and Western) and Mario 3 for the first time. Mario 2 was the first of those games I actually beat, but because I was just a beginner gamer back then, it took years for me to finally beat every game on it.
Thanks for sharing your story 🌟🌟
Nice video, like usually. Thankfully, we got the alternate SMB2 here in Europe too. It's one of my favorite games of all times.
Me too! I always refer to it as “our favorite game” meaning me and the world’s
Getting all stars for Christmas 1993 was epic, I remember playing the lost levels and being a mario vet by that point made it challenging but not frustrating. That's why I like it, it was perfect timing for us who grew up with the classics, going from 1, 2 (USA), 3, world, to lost levels was perfect.
Regarding the ending, Nintendo not releasing many of the RPGs for the NES and SNES in Germany was one of the reasons for me to become a PC gamer and abandon consoles. Some years later i could finally play some of them trough emulation, the late 90s being the heyday of the emu scene for me, but the train was long gone for me as we say in Germany.
I feel ya. Same here!
This right here is how you start a weekend. New drop from GTV. Hell yes, I'm gonna enjoy this
Enjoy! Have a good weekend 🌟🌟
@@GTV-Japan Brilliant. Loved every minute. Thank you for all the time and care you put into all your videos
I have it worked out where I can get it done in my commute time. So really I can do it for a long time without missing a beat🌟
Super Mario 2 defiantly made more sense for Japan with their floppy disk drive, if you hated it that badly you could have just rewritten it cheaply but in America we would have had to beg our moms for a cartridge we would have all cried with more than TMNT water level
Good point. However I’ll rebut with the fact that in the US we had game rentals which were illegal in Japan. So we did have a cheap outlet. However not as permanent.
Game rentals is another unique nostalgia linked to the retro gaming era. TGIF and Saturday morning cartoons combined with the added stimulation of mastering another combo in Mortal Combat 3 or breaking out into a living room war with the second player of the Goof Troop , Battle Toads or Contra. There is something zen about the whole Mario franchise especially with good friends who shared the same passion for gaming.
The weekend truly began with the Simpsons Thursday at 8!
*definitely
TMNT water level was easy af. So was BattleToads hoverboard level and Ninja Gaiden.
I still can't forgive Nintendo for turning the underworld levels in SMB3 from cool, abstracted ice-looking levels with starry backgrounds to boring brown dirt. I remember thinking even as a kid that it looked so much worse and took away some of the uniqueness of SMB3's visual style.
Good point!🌟
Hm, I never played the original much but it's better overall. I think it could have been a bit more faithful or creative, I suppose.
Shut up
I preferred the look of NES SMB3 because it reminded me of 1940's American cartoons, with pastel technicolors, the black overalls on mario made him looks similar to mickey, and the lack of backgrounds left more to the imagination of the land.
I disagree. I liked the visuals in All-star versions of SMB3 the most because it was so detailed compared to the other games that had backgrounds that sometimes seemed cluttered.
My biggest gripe was the music change. The SMW soundfront didn't do justice to a lot of the tunes in that game
I appreciate all the work you put in these videos! Back in the SNES days, All-Stars opened my eyes to the idea that games of previous console generations weren't automatically outdated and to be discarded and it was so wonderful to rediscover Super Mario Bros. 1, 2 and 3 with 16-bit sound and visuals after not having played the "trilogy" for a couple of years by then. These days, I prefer to go back to the 8-bit originals for that iconic experience, but part of me still wants an All-Stars cart, if only for The Lost Levels/JP Super Mario Bros. 2.
Thanks for sharing your thoughts and opinions! Personally I still prefer the 16 bit ones but the 8s have all the memories 🌟🌟
Honestly after the tragedy that was Ninja Gaiden trilogy on the Snes, that made me wanna go back to 8-bit and i started collection 8-bit games again. I loved Super Mario All-Star when it came out, but it was always something i felt that was lacking when it came to the updated SNES version. So I wanted the originals, and here we are back 30 years later still collecting 8-bit and 16 bit games. The originals were always better...thats what was lacking to me when it came to the Snes updated ones.
Great video, as always. This compilation set the standard for remakes way back then and most still don't live up to it.
HMMM I WONDER WHY THAT COULD BE. WOULD BE WEIRD IF IT WAS SOMEHOW EASIER TO PORT SMALL PIXEL GAMES
@@iaoshua That's some incredible ignorance. First of all, they're not ports, but full remakes. Second, even st the time remakes existed, such as Mega Man and Ninja Gaiden, but none were nearly so good. Third, there was no 3D back then, AAA "PiXeL" games were as difficult to create as AAA 3D games today.
Finally, there's still 2D remasters/remakes/enhanced ports to this day, and STILL none go above and beyond to the degree All-Stars did (including Nintendo games).
What a joke of a reply, keep excusing shoddy products consoomer 🤣🤣
@@Vulpas i think you need a detox from smelling your own farts lil guy. porting 1mb of data vs 40gb of worth of data
I felt the same as a kid hearing about SMB 2 was considered “too hard” for westerners but with the perspective of an adult, I think 100% think they made the right choice. Great video.
Thanks I'm glad you liked it. The next video is actually going up in about 2 hours. check it out if you have some time!
@@GTV-Japan Will definitely do!
As someone who grew up when all these systems were being released I cannot thank you enough for not calling them NESSS or SNESSS. No one, and I mean no one, called the Nintendo systems like that back in the day. It was always "Nintendo" vs. "Super Nintendo" or "N.E.S." vs. "S.N.E.S."
I know! I mean, we all just said what the commercials said! And don’t get me started on Mario BROZE!! 🤮
This is so true to the point that I originally thought Nestor from the Nintendo Power Comic "Howard and Nestor" (later Nestor's Adventures) was pronounced N.E.S-tor.
@borrisg4972 hah! But Nestor is a real name
Love your format GTV Japan, excellent summary of Super Mario All-Stars!
Thanks for the support 🌟
This cartridge was amazing back in 1995,1996,1997, all those years I used to play almost every day with friends at theirs respective homes, cause didn't have a console at that time. Remember playing that Lost Level and I asked myself why that game was so terrible difficult? We did beat all of them, but it that special took a lot of time to complete. Thanks for making this video, really it made some tears went down from here.
No problem I’m glad you enjoyed it 🌟🌟🌟
I was lucky, I started gaming with 3 games, Mario 1, Mario 3 and Alien Syndrome. I'll always love... 2 of them lol...
Well Alien Syndrome and Mario 3… of course
As I said before, my dad bought a Super Nintendo and my mom bought me a Sega Genesis, and the divorce settlement had me and my sister spending most of the year with our mom and going over to our dad's house every other weekend and for a month in the summer. One of the games we had at my dad's house was Super Mario All-Stars and honestly, having played the NES versions of the three games we got before that, I felt then and still do today that the All-Stars version with the upgraded graphics and music and fixed glitches was the definitive way to play those games. And that is why, years later after getting my first job, when I bought a Super Nintendo on ebay, I also bought a copy of Super Mario All-Stars. No longer have them, but for a time before losing them, I was able to relive a portion of my childhood.
Thanks for sharing your thoughts and memories again!🌟
I just finished watching this documentary. It's truly incredible what Nintendo did with Super Mario All-Stars. I loved it as a kid and it's great seeing my son enjoy it too.
That’s great! Pass on the gaming traditions!
The first game i remember having a real hyped up anticipaction for and boy did it live up to it. Fantastic video as always.
I was excited too. I don’t remember a super long wait for it but I was very jazzed too. Thanks for watching 🌟
A couple points. For one, the "gameplay over graphics" mindset was adopted by Nintendo long before consoles like Wii. Gunpei Yokoi literally coined it "lateral thinking with withered technology". This was Gameboy's prime directive in-fact. Hell even the SNES wasn't technically the most powerful console on the market. More powerful than Genesis in a lot of ways, but the focus was still on gameplay.
Another thing to add is, this point was driven home by other competitors, like Sony, with its graphics being less impressive due to the lack of a z-buffer with PS1. Yes yes, you can talk all you want about N64's smeared filter, but its 3D models were more technically impressive thanks to having z-buffer. Even its fans adopted this mindset in the PS2 era. The argument "library over technical accomplishments" wae being used quite often, as Gamecube was panned for its smaller library, while still having superior graphics. You can't really blame Nintendo fans, as this was, up until more recently, a philosophy adopted by everyone. Even the sales reflect this. Look at Gameboy, DS, Wii PS1 and PS2. They were not the most powerful units in their generation, but their robust library and third party support was lawded by consumers.
This whole "graphics are just as important as gameplay" philosophy was the most prevalent during the 7th generation and onward, when Sony and Microsoft started a neverending war over which machine can deliver the most impressive visuals. Until people mention the PC, then the conversation shifts to "third party support and library matter more than graphics.
The narrative shifts when it's convenient for fans, and developers.
One final point, we had plenty of sequels which didn't improve graphics by leaps and bounds over the course of video game history. Games like Sonic 2, Doom 2, and the Megamans didn't change all that much. But they were still hailed as masterpieces.
.
I get where your frustration comes from, as SMB2 JP was awfully difficult and the game wasn't all that different, but again, it's not as if essential level packs sold as new games wasn't done plenty of times before.
DKC2 was another one. The game engine was at its core the same, but its new levels blew everyone away. Mechanically more changes were made, but the game is not graphically different.
I love these documentaries! Absolute gold. Keep up the great work.
Thanks for the support!🌟🌟🌟
Thank God we got Super Mario Bros 2 instead of lost levels. I beat the all star version when I was 14 or 15. I’m proud of it but it’s not a fun game. A chore to get through.
Another excellent video. One thing I would like to add are the minor upgrades and changes to the Super Mario World version in the latest SM All-Stars + SMW., including Luigi sprites and long jump.
It was amazing to get All-Stars as a pack-in game when my mom bought the SNES for us when I was six years old! My SNES from those days still works perfectly. She unwittingly made me a life-long Nintendo fan. :D
It really was a great value! And yes there are all kinds of lifers still out there from the good old days!🌟🌟🌟
Thanks for the videos. I really enjoy being given an option to relive these video game memories and get to know a bit more about game history.
You’re welcome 🌟🌟🌟🌟🌟
The process of re-releasing these old games has been really helpful to me since I didn’t own most of the games as a kid. Most of the times I’ve beaten these old games was on those re-releases.
Yah! Sounds good! I think I’m in the same boat as you more often than not
27:00 wow FIVE OV UM! I can see why its popular. Thxs for the informative video, instant sub!!!
Cheers and the next video is a day away. Expect it by 5:40 on Friday.
@@GTV-Japan Looking forward to your next film!
As a curator of film (tm) I must warn you that my 141st film is strictly for Sega households. It’s not for those who came from a super intendo household.
@@GTV-Japan Big Sega fan btw!
As if I’m not aware…
All-Stars is the best way to play Mario 2 AND Lost Levels. Very fond memories of this game, which we got with our Super Nintendo on Christmas morning.
What an outstanding video! I really enjoyed it. I recently bought the SMW + SMAS collection for SNES and it's amazing. Keep up the good work!
Thanks I’m glad you liked it 🌟 I’ll be back in March with more videos. Buy in the meantime there are many older ones to catch up on. Take care
Your content is always top notch, my friend! SMAS on the SNES pretty much defines a portion of my childhood! Many, many hours playing SMB3 during snow days. Fond memories!
Moot!! Long time no see old friend!🌟🌟
when i was young i was sick for this game! my neighbor, aroud the same age, come with that story there has a version of this cartdrig with super mario world! i didnt believe, hes lying to me! 😅
good times! great video!
❤
One of my fave games/compilations, ever.
May it live forever 🌟
I I will
I’m on a different opinion. I’m glad in the west we got Doki as SM2 instead of lost levels. Lost levels feels like a cheap cash grab with minimum effort to be a sequel, and people would have complained. However Doki was a well planned game with lot of effort put into it.
If lost levels included new and different type of stages then it would have been different, but as you said, it was 90% SMB1.
Thanks for sharing your opinion! It’s what I’ve come around to myself. 🌟🌟🌟🌟
Great video with gorgeous production value about an excellent game. (And the new ambient theme from YT complements it very well!) I beat every game on the SFC version this year for the first time!! I died a lot but felt like a god after beating each game.
Oh yeah! I wonder how that will change older videos. I always like to fill up the screen with color. Thanks for watching 🌟
@@GTV-Japan glad to see the video again. It was ballsy to take it down after it garnered a few hundred thousand views but that shows your dedication to quality. We've chatted before, I just change profile name/pic like clothes. I recommended that vampire robot channel that has all the vintage footage, lots of video game coverage as well. The guy doesn't do a good job crediting the source but if you want to know where it comes from there's an archive/wayback machine backup from the original channel that was deleted that seemed to belong to the one who originally filmed it all, for local news coverage. The archive backup has a lot of 80s/90s/00s video game events, footage etc.
Oh yeah. I like that channel! Good recommendation! Pretty interesting stuff. Yeah most wouldn’t take it down but honestly every time I’ve reupped something it does better than before. So really it’s a good decision sometimes
Holy moly i heard quartermans name, im not alone, wow what memories. I cannot beleive u said it
A fine purveyor of made up nonsense he was b
@@GTV-Japan got that right, wow we are Getty old...there used to be a person who pen named themselves quarterback in a pinball junkies magazine which was dedicated to getting you a free game in 70s and 80s pinball games. Crazy part is my uncle who's a pinhead has a patch on his denim jacket from the late 70s saying" I'm the real quarterman" too funny man. Your the best amigo. Have a good day, off to the studio for more interviews to finish up b-roll audio clips.
@Retrogameplayer8000 ha that’s funny!
Nintendo: selling you back your childhood one piece at a time.
All-Stars was my intro to Super Mario. I was too young to recall whether the cartridge came with our SNES or not (it was mainly a gift for my older brother), but some of my earliest childhood memories involved playing those games. I remember not really understanding why Mario looked different between Super Mario World and Super Mario Bros 3; to me, they were essentially the same thing, until I was old enough to understand it. Fun times.
Sounds fun! Thanks for sharing your story!! 🍄
I love your videos man. Your stuff is what comes to mind when I think of game documentaries.
Thanks Frodo! I’m putting extra polish on the next one so I hope to see you again 🌟
@@GTV-Japan I watch them as soon as you make them available
Yay!
An excellent watch, as always. Your perspectives and research are always refreshing. Thank you for your service, sir👍
No problem good to see you again
Amazing video, as usual your production quality is great and really feels next level
Thanks Wes! I’m trying to take it beyond that for the next video 🌟
All Stars brought be so much joy as a child on my SNES, hundreds of hours playing all the remade games on one cart
Well done! I finally got to sit down to watch this, and I loved it! You do excellent work!
Thanks Joe!🌟🌟🌟
I've been looking forward to this "Re-release" since you announced it! Thanks alot!!!!
No problem! Hope you enjoy again! 🌟🌟🌟
Everything about your videos is beautiful and nicely done. Absolutely everything.
I remember watching the previous video about this and liking it a lot.
Loved this one.
Keep at the good work!
Thanks! I just bought an upscaler and you’ll start to see even cleaner old video as time goes on!
This is an amazing video, thanks for covering this gem of a collection and giving it the treatment is deserves. All-Stars was such a game changer for me as a kid. I was 7 when I got my SNES and SMW in '92 but never had an NES. I had a few friends that did, so my exposure to the original Mario games was limited. Getting All-Stars in '94 blew me away. I still revisit all 5 of these games almost 30 years later. All-Stars is still the biggest slam dunk Nintendo has ever made I think. Genius move.
Thanks for watching! I agree it’s the best game Nintendo ever made
@@GTV-Japan It really is. I'm really excited to check out your other videos now. I've recently actually played through all 4 All-Stars games too (I'm currently on Lost Levels World C Level 3 as of a new nights ago) so this video caught me at the right time! haha
I just released one about sonic 2sday with all kids of rare interviews from America England and Japan. I’m sure you’ll love it. As for Mario stuff I have most of the older games covered and then manga stories too. Hope to see ya again
@@GTV-Japan AWESOME!!! You will see me again! thanks :)
Great retrospective as always! Now we'll hopefully see you and the Gaming Historian cover Mario's next chapter in the 3D mario games
Well as I expressed in the video, after all stars I parted ways with Nintendo. In the next video I do coming in 2 weeks it gets explained a little better. But I don’t think I’m done with Mario videos yet. There’s lots still out there mushroom 🍄
@@GTV-Japan That's too bad, the SNES had a few more great classic Mario games, like Super Mario RPG, you should give them a try if you haven't yet.
Looking forward to the next video.
Actually I have not. But I have about 30 years of life left in me. So maybe I’ll give it a go!
@@GTV-Japan Your fresh perspective on them would be a delight, hopefully you consider making some reviews if you do!
At least for next year I already have all my ideas planned out. So it’s going to have to go into the future pile!
Love this collection. Got the All Stars + Super Mario world with my SNES in 95. I spent months playing this by myself and with friends.
You’re lucky! You had all five of um!
This is one of the best retro gaming videos I’ve ever watched, it was so nostalgic, informative and fun to watch.
Hey thanks! I have 140 more so if you have time why not watch some more and tell me what you think 🌟🌟🌟
@@GTV-Japan I absolutely will be watching more!
I love these. Thanks for making these
You’re welcome! I’m taking double time for the next one, to go beyond this so I hope to see you back in a few weeks 🌟
@@GTV-Japan You will. I'm subscribed.
Awesome! Well there’s 140 videos to catch up on for now! 🍺 talk to ya later.
The SNES version of All-Stars was the first time I played the original SMB games at a friend's house. I think re-releases of games can be a cool way to re-introduce audiences if done correctly, and this idea definitely isn't new in other art and entertainment. As for the Mario USA stuff, Shigeru Miyamoto once said it was his favorite Mario game during the 2000s, although that's probably under the bias that he didn't make it.
He could be one of those guys where the answers change day by day. Ya never know🌟🌟
This channel is a hidden gem and more people need to discover. Awesome videos man.
Thanks! But if more people discover it then it won’t be hidden anymore! Well. It seems to keep growing so let’s hope for the best🌟🌟
I get so excited when I see there's a new video from this channel. This is some of the very best gaming content on this entire platform! Great episode, as always!!
Don’t forget the newest of the new about sonic 2sday!
To this day, Super Mario 2 (USA) is my second favorite only behind Super Mario World. It was also the first Mario game I finished. Lots of good memories!!
Nothing but good memories!
I only discovered the "different versions of mario bros 2 story" here on GTV, amazing what we learn now thanks to your channel!
Thanks for that! Really? I consider it an old story so I didn’t give too much detail. Maybe someday I’ll cover it head on
This is hands down my favorite video game documentary channel.
It talks about history in a way that is informative, entertaining, and even philosophical.
What a wonderful video about a wonderful series!
Thanks! I appreciate your support ❤️❤️❤️❤️
Mario 2 (USA) was great back in the day - I think it helped Mario's popularity rise higher and higher and I don't think Mario 3 would have had the hype it had if everyone had had the Japanese Mario 2; the series probably would have fizzled out a bit before 3 came out (at least here in the US)
Again, I just love how half of the Japanese commercial was in, albeit heavily accented, English. lol
I liked the way he said Mario 2!
thanks for making this video. so much good memories from this collection as a child. and are still my favorit version of the classic mario games.nostalghia trip right here
I’m glad you liked it🌟
I use to play Super Mario All-Stars with my late grandmother when I stayed with her on her SNES, that and any casino game.
RIP Connie!
And it's not really hard to work SMB 2 USA into continuity, because it's always been implied that it was just Mario's dreams anyway. What I would like to ask the fabulous Mr. Miyamoto is what happened to Wart, and how did Bowser manage to recruit Wart's henchmen? I'm a Bowser fan all the way, so I love the idea of Bowser pulling up on Wart in a hostile take-over, and I suppose Bowser could use magic to bring the dreams into the physical realm. But Wart just vanished, even while other villains in SMB2 USA have been folded into the Marioverse. Wart wasn't even in Dr. Mario World a couple years ago. That's strange
Yeah these are good points! If it was just a dream then weren’t the things in the dream real? Don’t people mostly dream about things that exist outside the dream world?
Great video once again. Thank you!
Thanks Miguel!🌟
The first Nintendo remaster was when they put smb and duck hunt into one tape.
Ah yeah Duck Hunt. Everyone’s favorite B-Side! 🦆
Back in the day, I believe this was one of or was the first “compilations” game to come out. It was so surreal
Donkey kong classics for the nes is the only compilation game i can think of besides mario bros and duck hunt
@mrtree1368 and that was just to help with the chip shortage of 88
There was action 52...but we don't talk about action 52...EVER!
I rented it and it took about 2 hours to work properly on the NES because there are so many internal revisions that the chips inside 52 have to figure that out as the NES blinks and blinks.
Amazing collection, brings back lots of memories.. great job on this video, really great production and editing! You got a new subscriber.. thanks again!
Hey I’m glad you liked it! I’m uploading the next video all about sonic 2 right now and it’ll be out on Friday! Hope to see ya then 🦊
Seriously you are the best, i always want more videos ❤❤
Thanks. I really appreciate the support. I’m always making the “next” video. Seriously since day one I’ve never really stopped. Only pausing when work gets too hectic. The next video I want to take to the highest level. Putting a lot of money and extra time into. So I hope to see you again for that and I hope you enjoy what’s next. Have a good weekend 🌟🌟🌟
This is still one of my favorite collections of all time! I had the 5 in one, ate up a good chunk of my summer but its a memory Ill never forget!
Nothing like staying up late with a new game in summer 🌟🌟🌟
@@GTV-Japan Yeah, those were the days my friend! :D
Woohoo it's back super stoked.
I agree with Nintendo of America's decision to release Doki Doki Panic as Super Mario Bros 2 in the USA. Also, I prefer to play the All-Stars version over the original NES versions.
SMB2 (USA) was the better sequel. It started as a Mario game, was completed and released as a game with different characters in Japan, then got turned into the Mario sequel it was originally going to be for other countries. Meanwhile, Japan didn't get this as a Mario game until 1992 (as Mario USA for Famicom) and were unfortunate enough to have The Lost Levels as their SMB1 sequel instead. They missed out on the cartoon with Toad and Princess Toadstool too. I think the rest of the world got a better deal here.
Very good points! What’s kind of forgotten is that Mario USA wasn’t too well received in 92, being that they put Mario in a “5 year old game”
@@GTV-Japan True. It was a strange thing to release on Famicom since Mario World was already two years old. I'd guess this was to re-release Doki Doki Panic as a cartridge in Japan without involving Fuji TV. The 16-bit upgrade was a much better way to present Mario USA. Same with the Lost Levels outside of Japan. The alternate sequels were welcome bonus games in the collection, both with their own special story in Nintendo history.
It was an easy way to make some more money. I guess by sept 92 they had all stars planned so they needed to do that so it made sense
The 5 game cartridge (Mario 1,2,3, Lost Levels and World) was gaming perfection.
Yeah! You had 5 of em! 🍀
The Lost Levels being Japan Exclusive didn't bother me. I hadn't heard of it before SMAS, and when I DID play it, I hated it. I would have been 9 at the time. When I was 13, I learned about Final Fantasy V and Seiken Densetsu 3, and THOSE were the ones that changed the way I saw the Japenese to English market.
I feel your pain
After playing SMB3 on NES again, I've discovered that there are some subtle hints in the backgrounds of various stages that show the player where secret blocks are. These backgrounds hint details are not present in the 16bit version of SMB3, and as such I never found them as a kid/always wondered how to reach certain areas without a Leaf powerup.
It's a very minor difference between versions of SMB3, but I've never seen it talked about!
That’s pretty interesting! There is also a secret way to get a 1-up in every single stage of the lost levels as a way to keep the game going. It’s up to the player to find them but then the game isn’t so bad.
In truth, the overseas Super Mario Bros. 2 being a substitute for what we westerners call 'Lost Levels' was strategically the best thing that Nintendo could do, given te situation. The Japanese Mario 2 alienated NoA's play testers, and higher-ups feared releasing this game could tarnish the Mario brand that emerged from the worldwide succes of Super Mario Bros..
Releasing the game as a standalone title later down the line was never something NoA and NoE considered to be a smart move, as the Mario formula wasn't well established yet, especially with Yume Kojo: DOKI DOKI PANIC mixing things up, as it wasn't originally even a Mario game.
Releasing Super Mario Bros. 3 first, then releasing Lost Levels as part of a celebratory collection was strategically a genius move. I can't imagine it any other way and still lead to the same succes story we're all familiar with.
True. Howard Phillips was very disappointed with the original FDS release, having said this about it:
"As I continued to play, I found that Super Mario Bros. 2 asked me again and again to take a leap of faith and that each of those leaps resulted in my immediate death. This was not a fun game to play. It was punishment. Undeserved punishment. I put down my controller, astonished that Mr. Miyamoto has chosen to design such a painful game."
"Mario negotiating an arms deal", *blinks twice*...i'm sorry what
Mario negotiated an arms deal.
I did not think it would be possible to talk about doki doki panic again and it feel fresh. You are a damn good writer. I loved this episode. It really took me back. Mata ne.
Thanks Rocky! But I think that’s the end of DDP for me. Not much else left to say.
@@GTV-Japan If we were no so poor, I would give you a tip on patreon or on here.
I always click like on your videos since you do not ask for likes. ^_^
No. I don’t use that. And I try to set a good example to show that you can make many “high quality game documentaries” without pay-tree-on. You can keep a proper job and do TH-cam! It’s possible! No need to beg! No need to tote the big lie that without pay-tree-on all your favorite TH-camrs will just disappear forever!! Just watch and enjoy!
@@GTV-Japan My wife and I really love your videos. Just keep up the great work. We got a lot of nostalgia from this one.
I will and the next one is going to be even better! I promise
This collection is the first time I got to own these games (and technically still the only time since NSO is just a subscription service, other than Mario 1 and Lost Levels which I also technically own through the Mario 35th Game and Watch from 2020), and boy am I glad. Though it wasn't in the same timeframe as most people, as the NES and SNES eras were before my time.
Rather, it was with the Wii for me. Growing up I played Mario 3 because my Uncle had the Virtual Console release on his Wii, but I could only do so whenever I visited his place and he lives out of state, so I didn't own the game myself and didn't play the others at all. Nor could I buy them on OUR Wii back at our home because I couldn't buy digital stuff (didn't have my own card) and I couldn't exactly ask my parents to just buy digital games for me or get digital store stuff as a Christmas present. So I didn't own them as a kid and only played Mario 3 on family visits. The only Mario games I did own myself then were Mario Galaxy 1 and 2. In around middle school I did eventually get to play the other games, but only through pirated roms in emulators I found online, so I still didn't actually own the games.
But then I found out that the Mario All-stars Collection had a physical disc re-release on the Wii, and THAT was something I COULD ask for for Christmas/Birthday, as it was a physical thing that could be an open-able gift. So I asked for it, and got it as a present in 2016. And now I finally owned all 4 games for myself, and did not hesitate to start playing them. While it technically was not my first time anymore thanks to the roms, it was still great finally actually owning them physically for myself to play legitimately anytime, and these new shinier versions I hadn't really played yet too! Not to mention THESE versions had SAVE FILES so I could save my progress just like with my other Wii games, it felt like a way fuller experience than what I had before. I still have the disc to this day and was just playing it a couple weeks ago, even if my NSO expires I still have this way of playing them legally.
I know some people criticize the Wii re-release of All-Stars as being a terrible decision for whatever reason and that they should have just put in on the digital shop, but honestly I strongly disagree, personally I'm so glad it got a physical Wii release and enabled me to get and own the collection, playable on any Wii and not reliant on old digital stores or anything. It was very worth it for me. Yeah it should have been the version that included Super Mario World, but I'd still take normal All-Stars over nothing. I would end up eventually buying Super Mario World and Super Mario 64 off the Wii Shop anyway in March of 2018 a couple years later (yes, the week before they removed the ability to add new funds lol), and also had gotten Super Mario Sunshine for Christmas of 2016 (my Wii is backwards compatible), so I was still ultimately able to own the entire console mainline Mario series through Galaxy 2 (got NSMBWii in like 2015), except for Yoshi's Island sadly because they just would never re-release that game because they were too lazy to include Super FX chip emulation in the Virtual Console. -_- So the lack of Mario World wasn't that big for me as I ended up owning it eventually and can still play it too to this day on my Wii even without NSO.
So I'm also very glad for this collection for allowing me to own and play the classic Mario titles, but in my case through the Wii re-release rather than the SNES original.
Wow! That’s quite a story!!
I had no idea Super Mario 2 started as Mario game.
The more you know 💫!!
When I was about 8 I got to the Technodrome on TMNT NES and completed Mario Lost Levels.
When I think about it now at 40, I was f***ng amazing as a kid.
The irony is, now I still play games, but I'm very middle of the road, with zero patience 😆
I never got that far! Congratulations!
RIP Rik Mayall 💔
Great video as usual!
I always thought of the Japanese SMB2 as more of an expansion to the first game than a sequel. Calling it "The Lost Levels" makes more sense to me.
It’s also a very catchy name
Excellent video. As a kid, I was lucky enough to play both Super Mario 2 versions (where I live, bootleg Famicom and Nintendo games were sold everywhere). I really like Japanese Super Mario 2, but LOVE western Super Mario 2. To me, our version of Mario 2 will always be the official and definitive Mario 2. When I moved on to 16-bits, I became a Sega Genesis kid, but played All-Stars a lot on a friend's Super Nintendo. I love all the versions, although I prefer the NES/Famicom versions of Super Mario and Lost Levels. Mario 2 and Mario 3, however, are superb on the SNES. Hell, to me All-Stars' Mario 3 is superior to Super Mario World. Thank you very much for your work. Your videos are always very interesting and have a unique point of view.
Thanks I appreciate that a lot🌟
Thanks for also including commercials that Include Rik Mayall from the UK!! may he Rest in Peace :)
Of course!
Do you want me to suffer?
As if I’m not aware…
Ps if you want a good laugh, check out the first 2 minutes or so of my video about Chris Houlihan. The sponsor will make you say there goes the onion!
@@GTV-Japan PAID Shiller Legends gave me some hard 80s wood!
Mmhmm. Yup!
This channel is quickly becoming one of the best gaming history channels on TH-cam...can't wait for the upcoming Sonic 2 video!
Thanks! It will be out tonight!
I'm super hyped for it!
You’ll love it! It’s got about 10 minutes of live news footage from 1992, and I upscaled it and cleaned it up! You’ll certainly see things you’ve never seen before 🦔🦊
@@GTV-Japan I appreciate all the hard work!
Cheers for that!
Five of 'um!!!!!!
🍀
You all forgot that Bowser had a blue-skinned twin brother, in The original Lost Levels, and that they made him identical to Bowser in the All-Stars version. They made him playable in smash Brothers as a blue skin for Bowser. I'd love to know more about Bowser's brother, sometime. (If there is anything of note, that is.) Love your stuff! 🤎
Oh? That’s neat. I just always called him fake bowser
FIVE OV 'UM
🍀
@@GTV-Japan Big fan, btw.
Hiyah!
Currently playing this. So amazing!!!
Thank you for acknowledging the problem that was with the brick physics in Mario 1 and 2(J)/Lost Levels. I swear the amount of people who I spoke with about it just kept dismissing me when I knew it was a problem and glad people actually found the fix to be simple. You'd think Nintendo would have patched it back in the day, but I bet not enough people cared nor complained in any magazine nor mailed letters/phone calls in the 90s to do the fix. Heck even now with NSO, you'd think they would have done something about it but I believe the issue is still there.
I’m all about hearing the plight of the little guy!
HUGS
Fun and informative video. Keep it up. I like your game play footage. You seem to be very skilled at classic Mario games!
I’m very skilled at smashing bricks! Thanks for watching!
All Stars was awesome and was one of the first games I loaded onto my steam deck this year.
As it should be