Faster SSDs CAN increase your FPS - DirectStorage Tested with 10 Different Drives

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  • เผยแพร่เมื่อ 21 ก.ย. 2024

ความคิดเห็น • 482

  • @the-patient-987
    @the-patient-987 ปีที่แล้ว +184

    I previously watched a 30 minute video on the subject that managed to have less info than this one in not even 9 minutes. Always standout quality.

  • @PCBuilderChannel
    @PCBuilderChannel ปีที่แล้ว +161

    Great video. Would love to see a follow up one testing more midrange setups.

    • @shreyasdharashivkar8027
      @shreyasdharashivkar8027 ปีที่แล้ว +2

      Yo Jason, Awesome man

    • @TechTesters
      @TechTesters  ปีที่แล้ว +27

      Hey! Thank you.
      Definitely will do more testing! Just undecided about the direction atm.

    • @beeping2blipping
      @beeping2blipping ปีที่แล้ว +1

      @@TechTesters Thank you for your testing of DS and also the ending where you warn potential buyers of NVMe to wait until this technology become more mature and common among games before they make decision based on purchasing a more expensive NVMe SSD only for games that support that.
      I would like to know more about how much space did you need to reserve on NVMe SSDs for this game as you didn't mention it in your benchmark? Is it possible that those issues that players of this game experience with sometimes very low frames is related to how devs have implemented this technology even on RTX 4080 or better cards?
      When playing demo of this game on my 4670K+GTX 970 (only 4GB VRAM) and with SSD for all storage (16GB DDR3 RAM). I could get some what playable frame rates with upscaling (and going down to 1920 x 1440 from my 3440 x 1440 resolution).
      If you would later make a more in depth benchmark of DS could you also look at how it scales with:
      (A) PCI express generation - motherboard chipset, GPU (from 3.0 and up to 5.0)
      (B) How different amount of space on SSD impact performance (as in the more full any SSD become, does it also change performance in game)?
      (C) What impact does amount of VRAM have on DS as I have bought an 4070 TI which have only 12 GB. Will that be enough or is this technology pushing people to buy ONLY RTX 4090 with 24 GB VRAM (on AMD 7900XTX with 24 GB or XT with 20 GB VRAM).
      Thank you for your good work!

    • @MrRahff06
      @MrRahff06 ปีที่แล้ว

      hey bro, nice to see u there.. U've got a nice content too.... U not force to comment this vid u know, we know u already :D

    • @robertcochran7103
      @robertcochran7103 ปีที่แล้ว

      I, too, would like to see more work done on this DirectStorage topic.

  • @Royan1900
    @Royan1900 ปีที่แล้ว +11

    I am so glad you pointed out the fact that these results are tied in with a VERY high-end (literally the highest at the moment) CPU/GPU system. As you said these small FPS gains seen here with the "faster" (much) more expensive NVMe SSDs are probably even smaller (to non-existent) when using mid-high or lower tier CPU/GPU systems.

  • @Nicholas_Steel
    @Nicholas_Steel ปีที่แล้ว +56

    The devs have in the past said they're using DirectStorage 1.0, which lacks the GPU Decompression aspect of Direct Storage. The game might ship with a v1.1 DLL file but it's not using all its features.

    • @TechTesters
      @TechTesters  ปีที่แล้ว +34

      There are definitely a lot of questions still. But the fps differences are still extremely interesting.

    • @thelegitimatenoob1
      @thelegitimatenoob1 ปีที่แล้ว +3

      This game was kind of a let down but the tech is definitely promising. Complex and bigger game worlds fully utilizing gen 5 ssds. Definitely makes me excited for future development potential and the upcoming ssds seem more appealing now.

    • @CrashBashL
      @CrashBashL ปีที่แล้ว

      Then what decompress the game?!
      :)

    • @Patrick73787
      @Patrick73787 ปีที่แล้ว

      Gen 5 SSDs will be useless for the time being as no GPUs from NVidia, AMD or Intel support PCIe 5.0 at the moment.

    • @thelegitimatenoob1
      @thelegitimatenoob1 ปีที่แล้ว +8

      @@Patrick73787 that's not how it works

  • @vasya.sovari
    @vasya.sovari ปีที่แล้ว +6

    Bought an SN850X 2TB on your recommendation and super-happy with it. Best-in-class performance now that will age perfectly as direct storage becomes more common, and at a really good price. Cheers

    • @Jefferson-kd6it
      @Jefferson-kd6it ปีที่แล้ว

      i just bought a 980 pro they are the same price idk which is better hopefully this 980 pro is good because my last one just died only after 1 year it was a TeamGROUP T-CREATE

    • @vasya.sovari
      @vasya.sovari ปีที่แล้ว +1

      @@Jefferson-kd6it the SN850X is faster for gaming and the 2TB is currently on half price sale (Amazon UK)

  • @Jessassin
    @Jessassin ปีที่แล้ว +3

    Exciting to finally see DirectStorage showing up. Hopefully we see more of it soon!
    Excellent video as always!

  • @trackah123
    @trackah123 ปีที่แล้ว +9

    Nice review! I think DirectStorage will be more useful in the future when games get even bigger with for example 8k resolution textures, 32gb VRAM GPU's etc.

    • @TechTesters
      @TechTesters  ปีที่แล้ว +2

      I expect so!

    • @stormking1973
      @stormking1973 ปีที่แล้ว +1

      When Esports moves to 4k 500hz standard basically..

  • @thelegitimatenoob1
    @thelegitimatenoob1 ปีที่แล้ว +2

    Eyyy, this is what I asked for, a few months ago. Thanks for covering this !!

  • @ameliabuns4058
    @ameliabuns4058 ปีที่แล้ว +1

    I love how you also tested the external I've been waiting for direct storage tests for ages!

  • @BlairH-fua
    @BlairH-fua ปีที่แล้ว

    I picked up a 4TB WD Black last week... This video made my Epeen grow. Thanks.

  • @telekarma
    @telekarma ปีที่แล้ว +54

    Hopefully DirectStorage will be implemented in more games soon.

    • @B0BBYGAMER
      @B0BBYGAMER ปีที่แล้ว +3

      Yeah this a eye opener 10 fps basically for free guess it's time to retire windows 10

    • @toytulog576
      @toytulog576 ปีที่แล้ว

      RamDisk :O

    • @Ludak021
      @Ludak021 ปีที่แล้ว +2

      @@B0BBYGAMER for free, with 4090 in test bench. With 1060 it would have been 0~1fps. In one game, and one game only. Game that came out riddled with codding issues. But please, go forth and assume that direct STORAGE increases fps. You probably buy exclusively "gaming" branded stuff.

    • @KennyT187
      @KennyT187 ปีที่แล้ว +1

      ​@@Ludak021 Did you even watch the video? 83 vs 75 FPS or 10.7% difference in the same game with the same SSD. If it scales the same with every GPU I don't think anyone is going to complain about getting ~10% more FPS.
      And your argument "it's only in one game" is moot because every new Xbox game developed, most of which will come to PC as well, will be implementing this technology (and ofcourse Windows-only games can use it also).

    • @Jonathan-Pilkington
      @Jonathan-Pilkington ปีที่แล้ว

      @@Ludak021 What on earth are you talking about??

  • @adamhafiddin9564
    @adamhafiddin9564 ปีที่แล้ว +5

    Very promising indeed. Would really like to see the direction this tech going.

  • @AlexSchendel
    @AlexSchendel ปีที่แล้ว +2

    Nice coverage Nada! Very cool that you and the rest of the team got this testing done so quick! Looking forward to seeing what DirectStorage might enable in the future! I'm looking forward to that fully open-world, no loading screens future 😁

  • @toddsimone7182
    @toddsimone7182 ปีที่แล้ว +1

    Awesome to see new tech making real improvements. So glad my Z690 board has 5 m.2 slots!

  • @jamesborb4255
    @jamesborb4255 ปีที่แล้ว

    I love how you structure your videos. Most of the times you give more answer than I have questions for

    • @TechTesters
      @TechTesters  ปีที่แล้ว

      Thats nice to hear 😊

  • @ZFPAkula
    @ZFPAkula ปีที่แล้ว +2

    Horizon Zero Dawn (PC) was the first game I encountered where an SSD install was a must. A 20% improvement on 1% lows when compared to an HDD install, and no micro stutters wile playing.

    • @Champ-
      @Champ- ปีที่แล้ว

      same here. pretty much all recent nixxes pc ports don't play well with hdds.

    • @MrAlexander100
      @MrAlexander100 ปีที่แล้ว

      Same thing for me. Had horizon on a HDD and at some point there where a lot of stutters. Even in the benchmark there was a lot of major poppin. Maybe the drive was at its last, but since i got a 970 evo it plays smoothly.

    • @ZFPAkula
      @ZFPAkula ปีที่แล้ว

      @@MrAlexander100 It wasn't your HDD. I was using a 2TB seagate barracuda and had the same problems. On a basic SATA III SSD everything smoothed out.

  • @PescaitoFrito
    @PescaitoFrito 25 วันที่ผ่านมา

    Woah this is wholesome I learned something new, Love the diagram explaining how the data is storaged in SSD then readed by the memory then to cpu decompress, love it.
    But yeah I didn't know about the Direct Storage part skipping the cpu and getting straight to the memory to GPU
    Maybe thats why I have terribles 1% low fps on my old SSD, I have a gtx 1060 paired with ryzen 5 1600, even if I push 60fps on this tweaked system, I have terribles 1% fps low. on modern games that are not even triple AAA
    Cheers, thanks for the video♥

  • @1nZaneR
    @1nZaneR ปีที่แล้ว

    1st report with benchmarks about games and DirectStorage I encountered in the media. Very interesting, well done!

  • @dantheman7357
    @dantheman7357 ปีที่แล้ว

    Hello, learning is very easy on your videos due to the very clear communication you present. I enjoyed this one and it will affect my next SSD purchase decision, thanks.

  • @Zaxer_7
    @Zaxer_7 ปีที่แล้ว +2

    As always an amazing, complete and in depth analisys, I've discovered your channel recently and I wish I did sooner.
    Would have appreciated a run win a lower gen GPU with the HDD and the SN850X to see the difference there, but huge compliments nevertheless.

  • @papuce2
    @papuce2 ปีที่แล้ว +1

    Love your videos - very informative, good comparison, practical info, useful conclusions...Awesome!

  • @gaber.5600
    @gaber.5600 ปีที่แล้ว +1

    Very intriguing review and comparison. I was not expecting the FPS difference. It will be interesting to see if more game titles adopt direct storage. Thank you for the analysis video!

  • @DesuVR
    @DesuVR ปีที่แล้ว +2

    It really makes sense for open-world games where assets are getting loaded in all the time. A game like Oblivion would run like a dream with this tech!

    • @Xfade81
      @Xfade81 ปีที่แล้ว

      Old games with smaller worlds, barely any geometry and last gen textures have no benefit. You need to look at newer openworld games.

    • @DesuVR
      @DesuVR ปีที่แล้ว

      @@Xfade81 Nowadays the hardware can compensate just fine, but Oblivion had and still has a large game world that's notorious for completely stopping the game to load the next cell of the map, not to mention you first encounter a loading screen before entering any building. I'm just saying, a game like that could've benefitted.

  • @Globodyne
    @Globodyne ปีที่แล้ว +15

    If larger capacity SSDs are faster than smaller capacity SSDs, when does this reach a point of diminishing returns ie. 1 TB vs 4 TB, and how much more FPS would a larger capacity give you in this game?

    • @ironeleven
      @ironeleven ปีที่แล้ว +4

      I imagine it's a similar situation to RAM where if the same overall capacity is split into more individual chips it can divide up workloads better.

    • @christopherjackson2157
      @christopherjackson2157 ปีที่แล้ว

      The effect is definitely way less noticeable on drives above 1tb
      Not sure at what point it stops scaling. Would probably also depend on specific workload to some degree

    • @saeedsanad8484
      @saeedsanad8484 ปีที่แล้ว

      IIRC it was 1TB , anything more will take more time to read the drive

    • @Nicholas_Steel
      @Nicholas_Steel ปีที่แล้ว

      @@ironeleven This is indeed how it works and with a shift to higher density memory chips every couple generations the capacity where performance lift is most likely to be noticed will rise.
      Like if 1TB is the threshold for them to start using 2 memory chips than that's when you'll notice the performance jump but if density improves to the point of only needing 1 memory chip to reach 1TB capacity than you'll need a drive with greater than 1TB to see the jump in performance.

    • @_sneer_
      @_sneer_ ปีที่แล้ว +5

      1TB is the magic number. 500GB is way slower, 4TB is minimally faster.

  • @Stalast.
    @Stalast. ปีที่แล้ว +2

    Thanks for covering this. Next time you do DirectStorage benchmarking I'd love it if you could include frametime performance graphs in favour of the traditional AVG FPS + 1% Low chart. Ultimately I think what we're looking for is a reduction of frametime spikes (stutters) when game assets are loading in, and a frametime graph will showcase that perfectly.

    • @odizzido
      @odizzido ปีที่แล้ว

      Yup, I think that's exactly it. And I think it's because the game just isn't pre-loading game data properly and relying on DS to make up for bad programming and resource management.

    • @TechTesters
      @TechTesters  ปีที่แล้ว +2

      My pleasure. And I’ll definitely think about a solution for that. Mostly a practical challenge with graphing which already takes ages.

    • @Stalast.
      @Stalast. ปีที่แล้ว

      @@TechTesters Understandable, thanks for your response!

    • @odizzido
      @odizzido ปีที่แล้ว

      @@TechTesters It would be super cool if you did frame time plots. They're quite useful but they're also quite rare. You could also consider doing metrics like "time spent above 16ms" or other similar things to make them easier to understand.

    • @robertcochran7103
      @robertcochran7103 ปีที่แล้ว

      @@TechTesters As I watch your channel more and more, I am ever more impressed with the graphs you present showing test results. I can appreciate the amount of testing and other work you put in to supply results.

  • @jrdpatil
    @jrdpatil ปีที่แล้ว

    Thank you for the great comparison 👍....❤from INDIA .

  • @Sp3cialk304
    @Sp3cialk304 11 หลายเดือนก่อน

    So many games have heavy asset streaming these days. Yet no one is actually benchmarking SSD performance in them. I think having a faster gen 4 SSD with dram crash actually improves performance in modern games. I would love to see more testing done in more asset streaming heavy games like Starfield, Jedi Survivor, Immortals of Aveum, Alan Wake 2 ECT. There has to be a reason that I get better performance than benchmarks using the same GPU as mine with an equal or better CPU. I think good dram cache could be a part of it, allowing assets to be located and streamed out faster. This is the only video I've found even looking at SSD performance in modern games.

  • @ETophales
    @ETophales ปีที่แล้ว +2

    Thanks for the tests. I'd say that frame time graphs would be able to shed more light on the FPS behaviour. My guess is that most of the time frame rate is the same regardless of the drive. The question is whether the frame rate dips are random or concentrated. If they are concentrated, that won't be much of an issue. Averages won't convey this.

  • @ShadowMKII
    @ShadowMKII ปีที่แล้ว

    Great job, as usual. Thanks for your storage testing. :)

  • @TreyJays
    @TreyJays ปีที่แล้ว

    Wow! Great testing. This needs more attention!

  • @exonboom
    @exonboom 2 หลายเดือนก่อน

    Helpful video, thank you

  • @nadtz
    @nadtz ปีที่แล้ว

    Pretty glad I picked up the SN850X 2TB (on sale at microcenter) after watching a couple of your other NVME SSD videos. This thing is blazing fast and didn't break my wallet for the 2TB version.

  • @guyharris8007
    @guyharris8007 ปีที่แล้ว +1

    A beautiful host, sharp studio, clear presentation, and interesting topics. Thank you!

  • @juno1597
    @juno1597 ปีที่แล้ว

    Thanks for the hard work here, the P3 plus looks like a great value at 4 Tb for $223 as a second mass storage drive for games with direct storage.

  • @essentialfinesse9507
    @essentialfinesse9507 ปีที่แล้ว

    Thank u for this video, people seen me as crazy when I said storage affects fps like 2 years ago

  • @granthampson5917
    @granthampson5917 ปีที่แล้ว +1

    Great testing and results. I appreciate this and interesting.

  • @christopherjackson2157
    @christopherjackson2157 ปีที่แล้ว

    Way to use the term "margin of error" correctly. I don't think I've ever seen another reviewer do that lol.
    High five!

  • @williammadisondavis
    @williammadisondavis 6 หลายเดือนก่อน

    Thanks so much. This video is awesome

  • @WbosonLP
    @WbosonLP ปีที่แล้ว +1

    Thanks for another good tech review. I hope it follows up with more testing on the matter- AMD SAM on\off, VRAM size, like you mentioned different GPU\CPU "horsepower". Just 2-3 examples would suffice I guess. Also trying blue vs red team. Oh and ofc 5800x3D.

  • @_pant0m
    @_pant0m ปีที่แล้ว +1

    thanks for your hard work

  • @estebaniturra9305
    @estebaniturra9305 ปีที่แล้ว

    Love your explaining! Thank you very much 🤩

  • @Mr_Latte_UK
    @Mr_Latte_UK ปีที่แล้ว

    Forza Motorsport on PC would be the next BIG game release using Direct Storage.
    Would be nice to see a video on it, when paired with the latest Gen 5 drives.

  • @michaelthompson9798
    @michaelthompson9798 ปีที่แล้ว +1

    Direct Storage is a future solution imo which isn’t much relevant for at least another year or two when its more mainstream. I currently have a couple mid range Gen4, 5x mid/high end Gen3 and a number of higher end SATA SSD drives and tbh a couple seconds of occasional loading is nothing to worry about imo. On another note, between ram / cpu / GPU and now storage tweaking ….. a few % improvement on each of these can easily equate to a generational pc upgrade or performance tier increase which is impressive as many will benefit from this. It’s interesting to see what the future holds.

    • @jamegumb7298
      @jamegumb7298 ปีที่แล้ว

      Normally yes. It will take a while for something cutting edge to come along and be any good.
      DS however is not a massive overhaul and it alleviates of one of the main bottlenecks: slow storage. Or better said, bypasses some of the emulation layers and cpu intervention.
      It has been demo'd to be more than just a few seconds faster in loads, it can almost instantly load up large datasets using DirectFlash, a winning combo, and DirectFlash is what will take years, sadly.

  • @jackparkinson3029
    @jackparkinson3029 ปีที่แล้ว +4

    Feel like it'd make a bigger difference at higher FPS numbers where the CPU is more of a bottleneck. Perhaps should have texted at lower settings and 1080p

    • @ShiggyCompPt2
      @ShiggyCompPt2 ปีที่แล้ว

      It’s cuz forspoken is running on direct storage 1.0. Gpu decompression was introduced in direct storage 1.1. CPU is still doing the decompression here

  • @sander373
    @sander373 ปีที่แล้ว +2

    No test for intel 905p or 5600x?

  • @skydragon1414
    @skydragon1414 ปีที่แล้ว +2

    Happy Valentine's Day! 💞

  • @Yandross
    @Yandross 10 หลายเดือนก่อน

    Very informative and to the point, thank you.

  • @wizztiti1181
    @wizztiti1181 7 หลายเดือนก่อน

    the forstPoken game uses DirectStorage BUT was developed with a version that did not implement direct decompression via GPU. Or the main feature of DirectStorage.

  • @Slickman2006
    @Slickman2006 ปีที่แล้ว

    So happy with my 4TB SN850X that I put all my games on. 😎

  • @munchkinmatt1670
    @munchkinmatt1670 ปีที่แล้ว +3

    Aside from games, what about RAID cards? Which NVMes are best for a card that can hold 4 NVMes?

    • @minciu7824
      @minciu7824 ปีที่แล้ว +1

      good question, what about RAID 0 NVME ?

  • @MultiNastyNate
    @MultiNastyNate ปีที่แล้ว +1

    Awesome video as always

  • @Shade00a00
    @Shade00a00 ปีที่แล้ว

    Thanks Nada, I'd love to see a test of ReFS performance on various desktop storage as I've been building myself NVME mirrored storage spaces for my data and games in a work/game pc and getting a comparison of where I can see an increase and on what types of storage it makes a difference would be cool!

  • @outlet6989
    @outlet6989 ปีที่แล้ว

    A video showing Cache size benefits would be an excellent topic. Many gamers play car and plane simulators. A review of controllers they might use would be informative.

  • @georgeindestructible
    @georgeindestructible ปีที่แล้ว

    People need to understand that, regardless of the API used (even though it can play a significant role, detrimental even in some cases), what is equally important FOR GAMES is the 4K random READ speeds of a drive, because this reduces stuttering when games are streaming assets to RAM and VRAM and combined with with low latency RAM (and of course a fast CPU to make the decompression or at least handle the interrupts for handshakes in the case of DS), you will be getting the best in terms of consistent frame times which is absurdly more important than just pushing more and more frames, frame consistency, is, and will almost always be the KING as long as you can hit the FPS target you need, not like, need, huge distinction which a lot people don't case but should.
    Another reason as to why the 4K random READ speeds (and sequential as well but to way less extend for SSDs at least) of any drive is what matters most is this, because that's what a gamer uses a drive filled with games for MOST of the time, because remember, you install the game once, so it's kinda ok to take more 1-30 mins more for a game to install but play perfectly consistently because the driver has faster read speeds than writes.
    Edit: Seriously, not even the amount of DRAM used on almost all drives will help much if the assets need to be red again and again from the last layer of the storage's NAND memoery (DRAM>SLC>MLC>TLC>QLC and some don't have the first two, in fact most low and mid range don't) unless the game is coded for a very specific hardware and/or there is an amazing scheduler on the drive and can take which data is used often enough to keep them in the dram but most drives don't have big enough DRAMs anyway, biggest i've seen was 2GB on like on an 980 2TB i think and they scale it with the disk's capacity so it's another reason why DRAM matter even less as you go down in capacity.
    Here's another major TIP most people don't know.
    If you are using a drive for the system and games AT THE SAME TIME you NEED an NVME drive with DRAM caching because, the NVME protocol, unlike SATA and M.2 SATA, is the only one which is bidirectional.
    This can be a huge deal and will allow for less stuttering in games because an NVME drive can read and write at the same time especially with a DRAM, and you bet your lovely a** that the system/OS is gonna use the drive to write something while you are gaming which is why you NEED an NVME in that case especially if you are playing games which are doing constant and/or intensive texture /streaming.
    SATA-based drives cannot do this, also, SAS can but they are mostly for servers.

  • @juhaeske
    @juhaeske ปีที่แล้ว

    Some system manager/protection type 3rd party products prevents direct storage to work. Those have file filter drivers which interrupt direct data flow.

  • @eugenebebs7767
    @eugenebebs7767 ปีที่แล้ว

    Considering direct storage is a feature on PS5 as well, it's probably gonna become a gaming standard this generation.

  • @brothermu
    @brothermu 10 หลายเดือนก่อน

    nice job, thanks

  • @shreyasdharashivkar8027
    @shreyasdharashivkar8027 ปีที่แล้ว +1

    It's a great day when you upload.

  • @StormEagle5
    @StormEagle5 ปีที่แล้ว

    The statement at the start about faster storage USUALLY being very very small is a big qualifier. Some games storage matters a lot for. Star Citizen absolutely hammers the CPU, RAM and Storage with all the I/O. One of the few cases where the now discontinued and expensive Optane drives actually put in work. And recent total war titles like Total Warhammer 3, loading time differences for the campaign map are very significant.
    Also worth adding that DirectStorage is a DX12 feature. Devs making games with Vulkan can implement this stuff on their own, it just won't be called DirectStorage.
    Would be interesting to see an Optane drive or even a ramdisk in comparison to the pcie 4 m.2s. And worth pointing out dram and dramless SSDs in the benchmark and explaining the difference, and talking about system page files stored on the SSD and it's relation to RAM. But that last bit strays a bit from DirectStorage topic.

  • @peterwalsh6141
    @peterwalsh6141 ปีที่แล้ว +3

    You should test with a lesser GPU and CPU for comparison as not everyone has the level of equipment you are using

  • @TheOmegaAlfa
    @TheOmegaAlfa ปีที่แล้ว

    I imagine it’s not everyday case but I’d love to see your test also when MOBO is packed to max with RAM and part of it is used for ramdisk for game - and then compare fastest SSD and ramdisk. ;)
    Thanks for interesting benchmark!

  • @robertdrechsler5003
    @robertdrechsler5003 ปีที่แล้ว

    Yes there is only one PC game with Direct Storage. It's impossible to get any real conclusion right now of how it performs in games and with different setups. An interesting video, thanks.

  • @fairycat
    @fairycat ปีที่แล้ว

    Thank you for testing.

  • @doodskie999
    @doodskie999 ปีที่แล้ว +1

    Me who stores my games on my hard drive: hmmm Interesting

    • @slimal1
      @slimal1 ปีที่แล้ว

      If mine didn't die last year then I'd probably be looking for a Gen4 upgrade some time this year for sure.

  • @januszkorczak8172
    @januszkorczak8172 ปีที่แล้ว

    Good work!

  • @darrell9616
    @darrell9616 ปีที่แล้ว

    Great content. Thanks for sharing!

  • @giovannigio6217
    @giovannigio6217 ปีที่แล้ว

    I'm confident SATA SSDs will be a viable option even for high end systems for still few years in the future. I'm still using the Samsung 850 EVO for storing games. the direct storage games can be installed in the primary SSD which is nvme for most people while anything else can be launched from SATA SSD.

  • @Chilledoutredhead
    @Chilledoutredhead ปีที่แล้ว

    potential to be 'game' changing tech, for real though, having open worlds that load in real time will be so amazing

  • @ritwik_sahai
    @ritwik_sahai ปีที่แล้ว

    Why you don't check the game at 1080p? More frames could've given a better picture of the frame differences.

  • @balamut10
    @balamut10 ปีที่แล้ว +2

    Красивая девушка грамотно рассказывает о компьютерных железках. Смотреть и слушать приятно, да ещё и информативно. Спасибо за контент

  • @iamsurajsharma
    @iamsurajsharma 11 หลายเดือนก่อน +1

    Do you recommend XPG Gammix S70 blade for gaming compared to these 4 fastest drive you mentioned in the video?

    • @TechTesters
      @TechTesters  11 หลายเดือนก่อน +1

      I have separate videos on that SSD. If it's really cheap it makes sense.

  • @mleise8292
    @mleise8292 ปีที่แล้ว +3

    I'm surprised there is a notable difference between Gen3 and Gen4! Did anyone do a comparison between DirectStorage on/off, e.g. by using Win11/10 or removing the direct storage dll file? Is the benefit from DirectStorage similar to that of going from Gen3 to Gen4?

  • @mydroidx1013
    @mydroidx1013 ปีที่แล้ว

    @Techtesters Does it make a difference, if the windows partition is on a 3.0 M2 and the game on a 4.0 M2? (does the game with direct storage have to be on the OS drive?)
    Great content

  • @rodrigomendes3327
    @rodrigomendes3327 ปีที่แล้ว

    Amazing review, but would be amazing to see midrange system tests.

  • @xPhantomxify
    @xPhantomxify ปีที่แล้ว

    GPU's zijn interessant enzo, maar ik vindt Nada veel interessanter ;)

  • @nfmc6640
    @nfmc6640 ปีที่แล้ว +2

    Cool video👍 keep it up

  • @Vusha100
    @Vusha100 ปีที่แล้ว

    I've recently added a 2 TB M.2 Crucial P3 Gen 3 SSD and I'm happier than I was. Cutting loading times keep my nerves generally happier.

  • @SupraSav
    @SupraSav ปีที่แล้ว +2

    I never thought upgrading SSD would have a noticeable improvement. From a SATA SSD(MX500) to NVME (SN850x) was an amazing improvement. It wasn't the difference in specific performance, but the overall gains across the board that impressed. I would highly recommend trying to find an NVME SSD for anyone who has a compatible mobo, wait for them to go on sale, I snagged my sn850x(w/ heatsink) on sale for $155+ $20 shipping.

    • @vikingsfan2218
      @vikingsfan2218 ปีที่แล้ว

      How many TBs if you don't mind me asking? The lowest I was able to find a 2TB SN850x was $170 a couple weeks back

  • @cy7125
    @cy7125 ปีที่แล้ว +1

    Thanks for the test!
    But why didn't you test gen5 nvme ssd (of course in a PCIe5-rig)?
    Old SATA-ssd are quite outdated.

    • @jack-spade5647
      @jack-spade5647 ปีที่แล้ว +1

      Hopefully they do some "way more testing" with the gen5's. I have a feeling this video was made a while ago but not finished or uploaded for a while and also maybe waited till Intel and AMD both had gen5 options.

  • @billdagoe7371
    @billdagoe7371 ปีที่แล้ว

    Another great review!

  • @RussLudwig
    @RussLudwig ปีที่แล้ว

    Thanks Nada!

  • @derptyderp5287
    @derptyderp5287 ปีที่แล้ว

    Still not regretting only have Sata drives in my PC, but it does look like the gaming industry is finally going to start moving in the direction of making use of faster storage (on PC, since consoles already doing somewhat nicely with this.) Also if Square Enix are getting performance out of it in a PC port, then you gotta assume some of the slightly better PC developers out there can probably do more... WIll also be interesting to see games start using GPU decompression and how that'll impact performance.
    I'll probably look to grabbing one around the sales at the end of the year (unless I spot something reasonably priced before then.) Will definitely want one when Star Citizen eventually implements something like RTX-IO or whatever the Vulkan version of Direct Storage ends up being called (though that's likely to be a while off.)

  • @josuad6890
    @josuad6890 ปีที่แล้ว

    huh. Interesting that it does affect FPS. I don't think it should happen, but the difference is bigger than what can be scoffed off as margin of error.
    Why though? Is it because it's trying to load assets directly from SSD to VRAM, hence making the SSD act like an extension of the VRAM? Very interesting to think about. Maybe a deeper dive to this would be appreciated.

  • @Trusteft
    @Trusteft ปีที่แล้ว

    Cool in terms of tech geekness (I am), but I wouldn't spend a second taking DirectStorage into consideration when picking a drive.
    Interesting video, thanks for sharing.

  • @leandroiiimungcal8374
    @leandroiiimungcal8374 ปีที่แล้ว

    Brains and Beauty. Thanks for the review.

  • @jake152
    @jake152 ปีที่แล้ว

    That is cool, hopefully more games soon!

  • @Zonker66
    @Zonker66 ปีที่แล้ว

    Great testing.

  • @apiestink
    @apiestink ปีที่แล้ว +2

    one thing to note is they have no generation requirements for this game so i think they use a very low bandwidth direct storage. would be intrestring to see when a game asks for say 2gb/s minimal or w/e.

    • @luminous2585
      @luminous2585 ปีที่แล้ว

      I don't see that happening, at least not until this kind of technology has spread far enough that developers might change how loading assets is handled altogether. Maybe I'm missing aspects of this but at the moment you either get a loading screen, some sort of scalable transition area (like an elevator ride) or a fixed length corridor/sub-area that is used to hide the loading screen. Especially in the last case, you kind of have to determine a threshold of how fast or slow your players will load the data for any given area, and then design the transition appropriately.
      That being said, it would be kinda cool to see a game that has an option to replace these lengthy areas with much shorter ones for players with the necessary hardware.

  • @deus_nsf
    @deus_nsf ปีที่แล้ว

    Hey great video! Subbed!

  • @beansnrice321
    @beansnrice321 ปีที่แล้ว

    I nearly doubled my fps in a number of games by switching from a Sabrent rocket q to an intel Optane drive. Seriously double fps! I saw this in new and old games, such as Mech warrior online and Mechwarrior Mercenaries 5 with ray tracing enabled. both struggled to get 45 fps and went to about 70- 90 fps after switching to optane. It blew me away how different it was.

  • @gaurd3
    @gaurd3 ปีที่แล้ว +2

    Recently with dead space nvme storage is head and shoulders over older SSD data drives with all the data streaming when I switched.

    • @tinostarks
      @tinostarks ปีที่แล้ว

      it still stutters like mad on an NVMe drive

    • @gaurd3
      @gaurd3 ปีที่แล้ว

      @@tinostarks “mad” not for me on my pc after I switched. Only when loading cavernous areas, and it’s only a hitch not continuous.

  • @heavnbound
    @heavnbound ปีที่แล้ว +3

    My favorite tech reviewer hands down!

  • @stefanEf
    @stefanEf ปีที่แล้ว

    Thanks for this video, thank you that you share your knowledge with us!
    Is there any possibility to see on your channel the relations of de/encoding of videos, as f.e. in Handbrake or similar software? What depend on speed fps etc? It would be great to see it on your channel! Thanks in advance for your efforts!

  • @hansvogel4335
    @hansvogel4335 ปีที่แล้ว

    I bought mine Agard 1tb gen4. Best price in market.

  • @toonnut1
    @toonnut1 ปีที่แล้ว

    Interesting video thanks!

  • @ledooni
    @ledooni ปีที่แล้ว +1

    This is so valuable! Is there any chance that the stutters in games with shader compilation issues and other problems causing stutter could be slightly reduced with a faster SSD even if there‘s no Direct Storage involved? I‘m really tired of the massive stutters in some games, so I‘ll gladly take any benefit I can get no matter how small…

    • @beeping2blipping
      @beeping2blipping ปีที่แล้ว +1

      It can be different reason why you will experience "stutter" or "lag" as it can be that frames aren't rendered fast enough (GPU dependent) or CPU can't keep up with calculation that need to be done before it start to render next scene or object (CPU need also to process background task for anti-cheating and antivirus protection will also add into that chain and more and more games start to use anti-cheat apps as part of its operation).
      As far as I understand this tech it is meant to bypass CPU to process compressed material which instead are now going directly to GPUs processing. Shader Compilation is normally being done only once and then kept in storage until you change resolution or anything that will force an update of Shader.
      (Read link down here that explains
      I don't think DS will be able to change how Shader Compilation work at this stage as it would mean that games would have to be designed (as execution of Shaders then have to be run at GPU instead of CPU) and expect that end user also have this set up infrastructure for it to work with fast enough GPU for processing and enough powerful (fast) NVMe on their system to take advantage of this move.
      (Maybe one reason why games that have been ported from console like Forespoken have been using DS at this stage as infrastructure are more set in that environment - for PC gaming you have much larger variation for GPU, CPU and storage then on consoles like XBOX, PS etc).
      Here you can read more about what DS are meant to deal with:learn.microsoft.com/en-us/gaming/gdk/_content/gc/system/overviews/directstorage/directstorage-overview
      It is important to understand that VRAM on GPU isn't the same as system RAM and that means that what stored in VRAM needs to be translated into GPUs API from CPU and that part creates an overhead.

  • @stingplay12
    @stingplay12 ปีที่แล้ว

    Another amazing video! So the rumors that DS worsens in performance should be forgotten.

    • @Osprey850
      @Osprey850 ปีที่แล้ว

      Yes, those initial benchmarks were flawed because they included the framerates on the game's loading screens. The slower the drive, the more time spent on the loading screens, where framerates were super high, and the greater the boost to the overall framerates.

    • @TechTesters
      @TechTesters  ปีที่แล้ว +2

      Thank you! And what Osprey said :)

  • @oxfordsparky
    @oxfordsparky ปีที่แล้ว

    looks very promising but I have one problem with the data you presented, the graph at 3:18 doesn't say what any of the bars actually represent.

  • @khaos555
    @khaos555 ปีที่แล้ว

    Glad i didn't make a mistake buying the WD SN870X instead of 2 990 pros I do plan to get a 990 pro but will be using that as my game drive and for OS will be the SN870x due to its fastest loading time and at the same time not worry too much regarding that whole firmware or health degrading issue going on with the 990 pro I heard its going on mostly with the ones installed in their OS drive and not game drive(secondary drive)

    • @arx117
      @arx117 ปีที่แล้ว

      There's no differences because game need to read fast, but NVME only capable to write fast. It's useless, even pcie5 NVME also uselessness in term of 4K reading

  • @jessejohnson9369
    @jessejohnson9369 ปีที่แล้ว

    thats why you should have 2 different test benches a high end and a mid ranch