How to Teach Yourself Go

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  • เผยแพร่เมื่อ 7 พ.ย. 2024

ความคิดเห็น • 27

  • @demonsofrazg
    @demonsofrazg 7 หลายเดือนก่อน +10

    This is the kind of video that can help a lot of people. Teaching someone not what to learn, but HOW to learn.

  • @helxis
    @helxis 7 หลายเดือนก่อน +15

    Great video as usual! Speaking of improving, could you maybe do a video on using 101weiqi?

    • @TheWootfish
      @TheWootfish 7 หลายเดือนก่อน +1

      +1 to this, I'd like to see this as well!

    • @pi4795
      @pi4795 7 หลายเดือนก่อน +1

      Yes! Haven't tried it yet, it's so confusing

  • @fejfo6559
    @fejfo6559 7 หลายเดือนก่อน +6

    - **review your wins**, makes you feel better and all games have mistakes
    - don't get bogged down in the opening
    - figure out what the most important part of the game is and how you can do better
    - from the game, learn **one big thing properly**
    - **What surprised me during the game**
    - opponent shows you your mistakes
    - what could I have done to anticipate?
    - don't bother counting, just check your gut with AI
    - **Successes** what made things difficult for your opponent? How are you winning games?
    - Only after checking surprises shifts and successes, use AI.
    - **AI prevents you from finding flaws in your own thought processes**
    - use AI to check your reasoning
    - focus on point loss
    - why did I fail to find this in self-review?
    - what is shifting in your brain?
    - **what are you going to focus on in your next few games?**
    - only learn a couple things (one to three, closer to one)
    - **write down** what you learned

  • @anuzis
    @anuzis 7 หลายเดือนก่อน +3

    I was among the commenters on your "My Go Story" video asking if you could share more detailed examples of what your self review process looks like. I already refined my review process inspired by your comments in the prior video and am fired up to take reviews to the next level again based on your insights here! Currently Fox 5D after 15+ years of go, feeling like 8D-9D is an achievable goal if I keep at it! Really appreciate your channel & contributions to the go community.

  • @sinisternightcore3489
    @sinisternightcore3489 7 หลายเดือนก่อน +1

    I'm happy to hear that it's OK to review won games! I also enjoy reviewing those much more :D

  • @ichiroito1594
    @ichiroito1594 7 หลายเดือนก่อน +2

    Thank you for these incredible tips on reviewing! This is extremely helpful.

  • @tomaszlajfert2000
    @tomaszlajfert2000 7 หลายเดือนก่อน +1

    thank you Nate. The best video of Go. Superb

  • @Harry_DuBois
    @Harry_DuBois 7 หลายเดือนก่อน +1

    Thanks for sharing those concepts with us! I think I will actually be able to use it thanks to your detailed explanation. I also never thought about self-review in the way you put it together and structured it. I just wonder what to do, when the list with things I learned from different games is getting too long? Should I search for those same insights in upcoming reviews for a certain time? Or try to group them into themes? Much appreciated lecture.

  • @hubertheiser
    @hubertheiser 7 หลายเดือนก่อน +1

    11:30 IMO a very good point about using AI. I also feel that the sequences AI suggest tend to be complicated and give little advantage (at least at my mid-SDK level).
    And allow me a little rant please (which very clearly does not go into your direction!): I hate it when I hear in a review that a move is good "because AI suggests it" - the least helpful comment ever.

  • @fejfo6559
    @fejfo6559 7 หลายเดือนก่อน +1

    how often should you do these reviews? How do you do them quickly?

    • @telegraphgo
      @telegraphgo  7 หลายเดือนก่อน +3

      Personally I review every one of my games and often take hours to do so. But remember, it's a game, so do what lets you have fun!

  • @greybeardgo
    @greybeardgo 7 หลายเดือนก่อน +1

    @TelegraphGo, you succinctly described surprises and successes, but you seemed to skip shifts. Could you describe what shifts are and what do to with them? (Or did I miss it? If so, somebody please point me at the relevant timestamp.)

    • @telegraphgo
      @telegraphgo  7 หลายเดือนก่อน +3

      Shifts are moments where you knew that the game changed state. I was looking for moments where I felt that gamestate swayed even though I anticipated the moves at play. Basically I'm trying to talk about surprises in positional evaluation instead of surprises in tactical play!

    • @greybeardgo
      @greybeardgo 7 หลายเดือนก่อน

      @@telegraphgo Thanks for the explanation, and thanks for the videos & streams! I'm looking forward to seeing you turn pro.

    • @jordan3347
      @jordan3347 3 หลายเดือนก่อน

      Thank you for the explanation.
      My understanding of shifts is that you anticipated it, but 10 moves ago you felt like you had a clear advantage and now it’s very razor edge and not so clear. There was a shift in the game state, which probably means you had the wrong plan or missed a plan of your opponent.

  • @muratsendur619
    @muratsendur619 7 หลายเดือนก่อน +1

    can you share the program u use for the analysis

    • @Harry_DuBois
      @Harry_DuBois 7 หลายเดือนก่อน +1

      It is linked in the description under "Download Katrain"

  • @piershanson1784
    @piershanson1784 7 หลายเดือนก่อน +4

    In review, where would you put moments where you can't come up with a game plan?

    • @telegraphgo
      @telegraphgo  7 หลายเดือนก่อน +4

      I always am doing something, even if I don't know what I'm doing exactly. You eventually choose a move. That move is based on your best guess of what's happening. You can check in review whether you were surprised as the game continued, like "oh actually this other thing was going on." Then see what AI thinks was going on, see if you can understand the kind of position that confused you for next time.

    • @user-qn9ku2fl2b
      @user-qn9ku2fl2b 7 หลายเดือนก่อน

      I wonder if you're asking about knowing where the game's at. As in, times when you weren't sure what groups / areas were important and/or whose player was in a good position and why ?

  • @simpleffective186
    @simpleffective186 6 หลายเดือนก่อน

    I feel like these are good rules of thumb for reviewing without getting lost and I learned a lot but at the same time, it's a very locally focused system. In that way it's probably more suitable for stronger players, but IMO weaker players should pay more attention to direction of play then technique and often need to stop and ask "why does the board look like this", more so then "is the jump better then the kosumi".

    • @telegraphgo
      @telegraphgo  6 หลายเดือนก่อน

      That's what shifts is for! I was probably a little unclear about it in the video, but the point is that you should understand what's going on globally and find the moments where that storyline shifts. I do think that surprises should come first for every level though - dan players don't beat kyu players with global thinking as often as they win with local fighting.

  • @user-qn9ku2fl2b
    @user-qn9ku2fl2b 7 หลายเดือนก่อน

    I tried to add a joke about how you need to drink blood, but I think the comment got autoremoved. Anyway, your pallor tonight is something else!

    • @telegraphgo
      @telegraphgo  7 หลายเดือนก่อน +1

      It's hard to get 9d games during the daylight hours in NA! So I can almost never get natural lighting in these videos :D

    • @user-qn9ku2fl2b
      @user-qn9ku2fl2b 7 หลายเดือนก่อน

      @@telegraphgo joke aside, many people avoid natural light as they can't control it. also the reason for cinema studios!