An interesting thing to note about the granny in particular. People extracted her animations to see what she does underwater. And when she pulls runaway kid underwater? She’s pulling him into a hug. She isn’t attacking him out of malice but loneliness.
It's so odd that they did that, knowing no one would see it in normal gameplay. Did they do that explicitly for data miners? That seems like a lot of effort for something so esoteric. I think it's more likely you were supposed to see the animation as the camera follows you underwater, but they changed their minds. So I don't think that information is valid, since it was cut. Things like that cut for narrative reasons can't be considered for lore analysis like this. Furthermore, it's entirely possible that she's only hugging you to prevent you from escaping until you...move on. Then she can eat.
@@WobblesandBean I think it’s just as simple as water being partially translucent. If there’s the chance you COULD see what’s going on they HAVE to. In order to not break immersion.
I don't see why pulling the child in for a hug against their will can't be both out of malice and loneliness. The consumption of the monsters in the rest of the maw is very literal, but the word doesn't just refer to eating. It's not unheard of for people to kidnap children and raise them as their own, happening most frequently when a parent who doesn't have full custody or a grandparent, out of loneliness and desperation, takes the child away from their primary caretaker. They might do this out of what they believe is love, but either way it hurts and traumatises the child, damaging them so the would-be guardian can "consume" their love, treating the child like an object or a pet they can do what they want with, holding them in a tight embrace underwater so they aren't drowning alone.
@@WobblesandBeanI think it could also be a case of the animator was having fun with the concept and did the extra mile to complete the entire thing. It could also be they were only given instructions of what animation the director wanted so they made the whole thing in case they needed it to be that long. I've seen both before in game dev and in things that animators do during down time or off the clock so any of the 3 could be viable
I'm hoping that when Little Nightmares 3 comes out, we get a possible "breaking the cycle" moment. Because this is A LOT of media telling people that violence is a cycle, so I'm hoping that there's some, well, hope in this series.
@@craz2580 I don't think they meant that they want the Nowhere to change, but that Low and Alone don't become victims of the cycle and grow strong enough to be free of the cycle, thus not turning into mutated and morphed versions of themselves. It's pretty much fighting against Six's ideals, where you only need to care about yourself in order to survive and not become a victim of the cycle. Maybe Low and Alone don't need to abandon each other for one of them to survive. Maybe they can find a way together?
Considering the overweight guests immediately drop their food when they spot Six and try to consume her instead, I assume their hunger - and by extension, Six's own hunger - is less about food than about consuming "life essence" or something metaphysical like that.
It’s also sad to know that in one of the side rooms in the lady’s quarters where she follows you (before you become a nome) there’s a small broken mirror that’s similar (and perhaps supposed to be some sort of parallel) to the unbroken one that six grabs. It’s almost like it’s taunting you, showing that you didn’t have a chance at all to fight back unlike six
I love that analysis. When I first played, I was hopeful about the world of LM still and that ending absolutely shook me to my core. I didn't realize he was gonna lose no matter what. The hopelessness was a wild feeling to get for a game.
Something I like to theorize about are the nomes. See, their name isn't spelled the way it should be, and I think there's a specific reason for this - otherwise, why not have it spelled gnomes with a g? The reason I think they leave out the G is because of the fact they like to hide secrets within most names of important characters - Six being the potential sixth kid, mono meaning alone or one, etc etc. The reason I think they spell it "Nome" is because it was a reference to how the kids lose their humanity when they're turned into a tiny, scampering, rodent-like creature. They no longer are who they once were - "No me." They have no self, they fall into a mechanical way of living because they are only focused on surviving, not on any human like responsibilities. The only time I've seen the nomes act relatively human is when they're jumping on the beds, and even then it only happens once in the first little nightmares. The reason they have child shadows is because that's all that's left of them - a shadow of who they once were.
I love this theory !! If i'm not wrong, there is actually a real reason why Nomes are called, well, Nomes and it is in fact a reference to Little Nightmares's "old game concept" from 2005 called The City of Metronome where in the game, there were creatures called the Metrognomes who were originally children turned into these creatures :]
I’m not going to disclose too much information but this just suddenly struck me. I was like those kids. As a child, an….incident occurred which led to my family being in actual mortal danger from another adult. My parents tried their best to shield me and my siblings from the truth, but there’s only so much you can do when you’re taught to avoid standing near windows and see the police standing watch on your driveway. An adult did that. He put my family in danger. I had to learn to survive. And I had nightmares. I had nightmares of the man, cloaked in shadows because I did not know what he looked like, running through a forest coming to kill me and my family. I had to run. Because if he caught me, id be dead.
For anyone who wants information: he was arrested after he was caught with illegal weapons and plans to hurt or kill my family. I don’t know what happened to him after that. I was later diagnosed with ptsd stemming from the whole situation. I panic when I have my back to a window.
"Hope your drawing or knitting or whatever is going well". Why yes it is, thank you. I've completed a good half dozen shawls and dozen scarves in the time from the first to last episode.
Are you just... scarfing down this channel's content? In all seriousness, knitting with that kind of speed in hella impressive. May your winters be warm and the recipients of your knits be grateful ❤
@birb7353 to be fair Connor is getting good at video essays and are really enjoyable. I've started Magnus Archives just so I can watch his videos about them. I am falling in love with video essays and Connor has a good voice and does horror. Perfect match lol.
@@birb7353 No, I'm just fast. It takes ~8 straight hours of work for a shawl and 4-5 hours for a scarf, which is very doable for me. I'm able to put out 1-3 scarves and a shawl per week. Also, technically, I weave since it's on a loom, but it makes a knit pattern. That's why it's so fast.
I'll say, Noone DID have Bog water sickness, but she was the first to be cured, but she was used for fame, causing her to get more anxious and distressed... >Spoilers< It turns out Noone has a tumor, thats why her head was itchy
The Lady's unmasked appearance from the mirror scene, is only visible inside the actual mirror. Her real face looks different. Which you can see, even though she's turned away from us, by how her neck and silhouette isn't shaped the same way as her mirror image. So the mirrors are being tampered with. Possibly to manipulate or punish her in some way? (You can also see her real face if you go into the game files to look at her actual face model, but we were never supposed to see that)
So I haven't played the game or anything, but showing the nomes working to feed the furnace reminded me SO much of the soot sprites doing the exact same thing in Spirited Away... and I think that they are also at the very bottom of the bath house that they're heating. The main character actually tries to help them, and I think the differences but also parallels are fascinating lol
The game was heavily inspired by Spirited Away, so that tracks. Consider the boiler man in the movie vs the janitor, and the scene where Six goes down the huge flight of steps outside the boat vs the scene of Chihiro going down very similar steps to the boiler room. There is also the theme of greed/gluttony which you can see in the Maw patrons and No Face - as well as the Japanese style architecture in both settings. I am sure there are even more comparisons that can be made.
@@katebarker7619There's usually at least one or two things referencing something japanese in the games, with the first explicitly being with the architecture they choose for the interior of the Geisha's location along with the geisha herself, and in the second one off the top of my head is the rokurokubi with the teacher. Rokuro|kubi basically being a mix of the words potters wheel (think how you have to place down clay in strips to make something and stretch out the bits or distort it) and neck. People usually just translate it as long neck woman but it loses some of the meaning with that, also super fitting with how everything in this world looks sculpted from clay or fired into ceramics aesthetically. Thus ends my rambles from being a weeb and folklore nerd lmao
I think watching your videos at 3am while out hunting for fox in the forest should count as a religious experience for how much fear it strikes into my soul 😭 especially the video about feeling like you’re being watched that shit had me paranoid
When I got to that final scene at the end of the dlc I was physically nauseous. The run away kid had survived so much, the interactions with the nomes endeared me to him so much, that the realization, that an already horrifying scene became so much worse. I think it was the strongest scene in the series for me.
that personal bit there? my god. I needed that in my soul. I've been stuck like that recently. The story is different but the feeling of knowing so much yet understanding so little, of pondering and rethinking and rethinking and rethinking... "I think it's all a dream, I think it's all undeniably reality"... You're right. We all want too much. the story I've been obsessed with is also about all of us and I couldn't even tell you why, but thank you. Thank you for putting some part of this feeling into words.
we ARE all terrible but we don’t have to be just found your channel today, i’m a baby when it comes to horror so I’m happy to see such in-depth and gripping essays about these games, hope to see more of your vids in the future
The weird painting in the Residence is actually the only detail about the series outside of the podcast I found on my own. I'm something of a lore nut when it comes to games, so you may be able to imagine my extreme frustration when I could discern no non-ambiguous (even by LN standards) explanation for it.
"I THINK. . . I think. . . I think I think too much." (epic voicing here btw i got chills) So do I. And maybe a little too much but so what? We're humans, we think for a living. That's why we survive but then again, those thoughts are what make us so terrible, isn't it?
I just got my Internet back because of hurricane Milton and as soon as I do I see this, thank you so much for these videos I have always loved the little nightmares series but could hardly get anyone into it, thank you!!
I think the naming conventions are so perfect. When you’re in stressful situations, you can’t take to time to learn and remember the names of people who are chasing you. It’s just whatever you can recognize from them at any time. I personally remember people by their roles first and names later, so it just makes so much more sense.
Here’s a reminder that the protagonist of Very Little Nightmares (the girl with the braid) was the one with the yellow raincoat originally. Six grabbed it later in Little Nightmares 3. So Cici(CeeCee) might be the girl with the braid and not Six.
I've always had a more sympathetic view of Six. Watching the hunger scenes reminded me of growing up with depression, feeling a pit in your chest, not understanding what it was, and wanting to do anything to fill it. That's what the hunger scenes felt like to me, desperate and overwhelming, and it made more sense with the added information that the shadow Six is a part of her that was taken. With that, the shadow feels like a part of her childhood innocence or wonder or hope. Six already is implied to have been disconnected from the violence of the nowhere from where we first saw her which makes sense considering how much we already know Six has gone through. When I saw the Thin Man grab Six, saw her reach out to Mono, I wanted to rugh forward and save her. But Mono stays hidden, and Six is taken. I think that and the breaking of her music box really solidified her loss of hope and care and the shadow represents that. From there, she's going to bigger and fresher meals to fill that, and she does but not with the same hope or innocence but something else. This series is one of my favorites and I'm desperately passionate about it. I really enjoyed seeing someone else 'get it.' I'll totally check out the other videos.
15:29 But then, I had a very good idea. I threw a gnome. See, throwing a gnome allowed me to get a brand new perspective and reach a place I couldn't have reached otherwise.
this is everything I was hoping for while waiting for it, I found this channel thanks to the first video on this series and it makes me so happy that the conclusion tied back to the original name of the game "hunger" and how all the media I never got to consume actual ties into my headcanon pretty nicely, made my day twice on a row now Connor
This series has been so fucking good I've waited so long for a little nightmares video essay that talks about all the stuff you have, I love Little Nightmares so much and these videos have perfectly captured why I love this franchise. Anyways thank you for the new background noise for when I draw :3
2:05 I would say the more accurate phrase is, “We are all animals.” I honestly find it silly that we hate ourselves because of this notion, I would even say it’s idiotic. Goodness and excellence are rare things and we should charisse them in the face of cosmic indifference.
I don’t think the achievement is about the painting specifically since you get the achievement once you knock over the urn. And you know, urns hold ashes.
i greatly appreciate how you mention corrections and ideas commenters have, a lot of people are too stubborn to admit they’re wrong or consider other opinions
I think the kids aren’t dead when they’re put into the sacks, they’ve just given up and eventually die of starvation or something like that, RK didn’t die because, like six and other protagonists, he doesn’t give up, and still is trying to get out.
The way you described relating to little nightmares reminded me of my situation. I was 12 when the first game came out and at the time I just thought it was a cool game with a mysterious story But when the second game came out I was 16. At the time I was attending a school I *really* didn’t like. The corridors were cold, sterile and a bit confined in some places, the boys were loud, constantly wrestling in the confined corridors when other people needed to get past, the teachers were fine but wouldn’t do much about the fact that one boy kept stealing my erasers, pencils, and sometimes a notebook I kept some private thoughts in, during class. I struggled with anxiety back then, convinced I was either going crazy or that something really horrible was about to happen, so when I saw the second game, I felt so seen. I especially related to that first time we see Six. A small girl, trapped in a hostile world, sitting by herself with a music box, trying to forget about it all. I makes me wonder if Six is what we become when our anxieties consume us.
You know, one of my favorite things to watch on TH-cam is people who give a different perspective on something. Whether it’s a game or a character in general, their is always a different way of telling a story.
Wow. I came to these videos to listen to a stranger talk about one of my favorite games while drawing.. and now I'm crying typing this. We want too much. Your work is captivating. I rarely comment on TH-cam videos, but your work shook a part of me and I can't wait to see more. Thank you for putting yourself into the world. Thank you for existing.
I wanted to say this on the last video but forgor so here’s it now There’s a theory that instead of being the Lady’s daughter Six IS the Lady, the same way Mono is the Thin Man. I like this theory though not the most plausible because it ties back into the time loop and parallels Mono. I like the idea Six and Mono are stuck in an unending hell together, forced to run from themselves. Also I’d like to note the ferryman has a song mentioning him on the tv you use to distract the Janitor. It’s been a while since I heard the song but I’m pretty sure it was about him
I feel like The Under is about having no rules being its ruling. An encapsulated chaos, if you will. Where bad things fester would be a second rule if you had to put rules to it. An amazing trilogy of videos.
the whole series is about a horror game but him saying that gave me a legit jumpscare,,, and yes, it is going well, this cardigan is coming along nicely
I love your videos on this series, even though your first videos were bleak they honestly made me nostalgic for my childhood even with all the fear and violence it contained. really excited to see this analysis on my feed! I hope you keep making content like this
Found your channel today, never truly interacted with Little Nightmares past surface level stuff (like, I knew Mono was the Thin Man, and that Six is a little fucked in the head, but I never played the games and I never delved too deep into the fandom or lore), and I absolutely am enthralled by this Like, the way you tell the story while still analyzing it and digging deeper into what the story truly is makes me extremely interested, and I have trouble on focusing on long form videos for too long most of the time I just binged all 3 of your LN videos, so good job :)
This might be my favorite video essay on a game ever and most definitely my favorite one on little nightmares, well done can’t wait for your next project
Reflections seem to be a big part in these games. With the lady and the mirror, and the gnomes and their shadows, qs well as six and her duality, these are only in the first game. Mono and the reflection of himself in the TV screens. Mono finding all these glitchy dualities of presumably other children lost to the horror, Mono and his reflection in the tall man. And the 3rd game, lows ability to hop through mirrors, and lastly the mirror monster. We *will* see more about reflections in future installments, and im willing to bet that the "violence is a cycle" also perpetuates the reflections. Adults often tell kids "I see myself in you" and they do. Whether you're simply a teenager going through life, at the most natural and yet worst part of it, you are *visible.* adults see what they were, children see what they will be, other teenagers see what they *are.* adults who are victims of violence see themselves in the children they will soon abuse and harm. And children who are victims of violence see what they will become. The moral of the game is to reflect. To look back. To look *at.* To look at yourself and *change.* Because you are terrible. And you need to change so we stop hurting our kids and hurting the future generation so OUR world doesn't become the nowhere. So our kids stop going to the nowhere. So we don't lose our world. So we don't lose our kids. That's what it's about.
Your talk about your own personal life and how it felt/related to the game was so inspirational. No matter at what point in our lives, we adapt and grow and have to go through transitions even if we wish we didn’t have too. And you pushing through and going with your passions shows how strong your love for it is
Just started watching, I'll come back to this later - but just a note at the beginning, it's pretty much confirmed at this point that the guests of the Maw are made into food while they stay there. I'll link a clip if you want, but there's a side room (one of the guest rooms) you can find at one point of a man with his hand in a bowl of water (a common technique to make sure someone is completely under anesthesia), and then at a later point you can run past the room and there's shadows on the screen walls of one of the chefs chopping something up in that room. Also, if you look at the meat itself, in some places you can actually see giant obese legs, and one of the chefs cutting up something that seems to have a face. It's gross and horrible and they do make it just impressionistic enough that you can't quite be sure, but it's VERY implied. It seems you've come to a very similar conclusion as I did - The Nowhere is basically what our world would look like through the eyes of a traumatized child.
i loved this video so much! cant wait to see your video when little nightmares 3 finally comes out :D also, I'm a big big BIG fan of your magnus archives videos, and I have a suggestion for a video idea! what if you did a series where you discuss different horror movies/books/games etc that relate to every fear? for example, uzumaki and house of leaves as the spiral, tusk and perfect vermin as the flesh, etc. I think it would be something you would be amazing at discussing
In the span of about a week I have watched this three part series twice. The way you talk is really engaging, your theories and analysis is really well thought out, and you don't shy away from saying that you were wrong and the comments were right All this is to say this is a really good watch and I will have these videos as my background noise again lol Looking forward to seeing what else you do in the future
I never even realized the Nomes had shadows of children. And I quite literally just replayed the dlc. I was honestly speed running it. But these little details are so cool that helps to shed a little more light on the world
this was brilliantly made and this is coming from someone who adores Little Nightmares and sees the abuse parallels as a victim of abuse in general terrific work
Got here early enough that TH-cam hasn't parsed out the ad break section for my ad blocker to auto-skip. Had to manually double-tap skip my way through that, lol.
put the first video on before bed, I'm still here with a love for one of my favourite games as a kid rekindled and a Minecraft base almost complete when i should've come off hours ago lmao. happy 3am anyone in the same boat as me, hope its not the maw
Haha: not my nomie posse! XD (Seriously, though, I agree with the assessment that they're, like, one of the warmest themes in this series. Xoxo They're so delightful, and GOOD.)
Fantastic final video of your Little Nightmares series!!!!! Hope you're existed for Little Nightmares Three next year and maybe Reanimal as well whenever it releases
"Hope your drawing or knitting or whatever is going well" I would say so. Thank you for the lovely horror analysis I can listen to while I draw (^^)
I actually picture you, not understanding how have you not understood The Nowhere yet until you say "like a bad dream of... is it a dream?!". Because that's the beauty of Little Nightmares, it looks and feels like a dream, and most importantly, it is mysterious and answers less questions than it gives, always. Little Nightmares is not something supposed to be understood fully. Because that is how dreams work.
An interesting thing to note about the granny in particular.
People extracted her animations to see what she does underwater.
And when she pulls runaway kid underwater? She’s pulling him into a hug. She isn’t attacking him out of malice but loneliness.
It's so odd that they did that, knowing no one would see it in normal gameplay. Did they do that explicitly for data miners? That seems like a lot of effort for something so esoteric.
I think it's more likely you were supposed to see the animation as the camera follows you underwater, but they changed their minds. So I don't think that information is valid, since it was cut. Things like that cut for narrative reasons can't be considered for lore analysis like this.
Furthermore, it's entirely possible that she's only hugging you to prevent you from escaping until you...move on. Then she can eat.
@@WobblesandBean I think it’s just as simple as water being partially translucent. If there’s the chance you COULD see what’s going on they HAVE to. In order to not break immersion.
@@WobblesandBean are you the type of person who always misses Easter eggs and then gets mad at the game instead of yourself?
I don't see why pulling the child in for a hug against their will can't be both out of malice and loneliness. The consumption of the monsters in the rest of the maw is very literal, but the word doesn't just refer to eating.
It's not unheard of for people to kidnap children and raise them as their own, happening most frequently when a parent who doesn't have full custody or a grandparent, out of loneliness and desperation, takes the child away from their primary caretaker. They might do this out of what they believe is love, but either way it hurts and traumatises the child, damaging them so the would-be guardian can "consume" their love, treating the child like an object or a pet they can do what they want with, holding them in a tight embrace underwater so they aren't drowning alone.
@@WobblesandBeanI think it could also be a case of the animator was having fun with the concept and did the extra mile to complete the entire thing. It could also be they were only given instructions of what animation the director wanted so they made the whole thing in case they needed it to be that long.
I've seen both before in game dev and in things that animators do during down time or off the clock so any of the 3 could be viable
"we are all terrible" great start
Amazing 11/10 intro got me hook immediately
im starting to think violence might be a cycle
hmm, a poignant observation…
Makes sense
Naaah that can't possibly be
It's a helix.
It always is.
I'm hoping that when Little Nightmares 3 comes out, we get a possible "breaking the cycle" moment. Because this is A LOT of media telling people that violence is a cycle, so I'm hoping that there's some, well, hope in this series.
Tbh i hope not, the Nowhere is terrible, and that is what i like about it, its terrible and it doesnt have to change
@@craz2580I want a glimmer of hope but probably not breaking the cycle completely
@@craz2580 I don't think they meant that they want the Nowhere to change, but that Low and Alone don't become victims of the cycle and grow strong enough to be free of the cycle, thus not turning into mutated and morphed versions of themselves. It's pretty much fighting against Six's ideals, where you only need to care about yourself in order to survive and not become a victim of the cycle. Maybe Low and Alone don't need to abandon each other for one of them to survive. Maybe they can find a way together?
Considering the overweight guests immediately drop their food when they spot Six and try to consume her instead, I assume their hunger - and by extension, Six's own hunger - is less about food than about consuming "life essence" or something metaphysical like that.
With the significance of names, I wanted to point out that Noone (Noon) and Six are at opposite hands of a clock
wow i can’t believe i didn’t think about that!
my favorite part is when connor said “what is this? some kind of little nightmare?”
Say that again
my favorite part is when Six said "It's little nightmarin time"
and then she nightmares all over those guys
It’s also sad to know that in one of the side rooms in the lady’s quarters where she follows you (before you become a nome) there’s a small broken mirror that’s similar (and perhaps supposed to be some sort of parallel) to the unbroken one that six grabs. It’s almost like it’s taunting you, showing that you didn’t have a chance at all to fight back unlike six
I love that analysis. When I first played, I was hopeful about the world of LM still and that ending absolutely shook me to my core. I didn't realize he was gonna lose no matter what. The hopelessness was a wild feeling to get for a game.
i lied. put your clothes back on we're watching connor mcgrath's new video essay about little nightmares.
Real
Something I like to theorize about are the nomes. See, their name isn't spelled the way it should be, and I think there's a specific reason for this - otherwise, why not have it spelled gnomes with a g? The reason I think they leave out the G is because of the fact they like to hide secrets within most names of important characters - Six being the potential sixth kid, mono meaning alone or one, etc etc. The reason I think they spell it "Nome" is because it was a reference to how the kids lose their humanity when they're turned into a tiny, scampering, rodent-like creature. They no longer are who they once were - "No me." They have no self, they fall into a mechanical way of living because they are only focused on surviving, not on any human like responsibilities. The only time I've seen the nomes act relatively human is when they're jumping on the beds, and even then it only happens once in the first little nightmares. The reason they have child shadows is because that's all that's left of them - a shadow of who they once were.
This is an awesome theory! Especially in the face of “Noone=No One” it’s super plausible!
I love this theory !!
If i'm not wrong, there is actually a real reason why Nomes are called, well, Nomes and it is in fact a reference to Little Nightmares's "old game concept" from 2005 called The City of Metronome where in the game, there were creatures called the Metrognomes who were originally children turned into these creatures :]
I’m not going to disclose too much information but this just suddenly struck me. I was like those kids.
As a child, an….incident occurred which led to my family being in actual mortal danger from another adult. My parents tried their best to shield me and my siblings from the truth, but there’s only so much you can do when you’re taught to avoid standing near windows and see the police standing watch on your driveway. An adult did that. He put my family in danger. I had to learn to survive.
And I had nightmares. I had nightmares of the man, cloaked in shadows because I did not know what he looked like, running through a forest coming to kill me and my family. I had to run. Because if he caught me, id be dead.
For anyone who wants information: he was arrested after he was caught with illegal weapons and plans to hurt or kill my family. I don’t know what happened to him after that. I was later diagnosed with ptsd stemming from the whole situation. I panic when I have my back to a window.
@@kninenights I am so so sorry you had to go through that
@@StonedHunter thank you
Fun fact, when you see the Lady’s face under her mask, the model being used is the exact same model as the Granny’s face.
Damn... makes the theory that the Granny is the lady who previously ran The Maw before her daughter overthrew her even more plausible
"Hope your drawing or knitting or whatever is going well". Why yes it is, thank you. I've completed a good half dozen shawls and dozen scarves in the time from the first to last episode.
i was makeing a cake for my namobrs
Are you just... scarfing down this channel's content? In all seriousness, knitting with that kind of speed in hella impressive. May your winters be warm and the recipients of your knits be grateful ❤
@birb7353 to be fair Connor is getting good at video essays and are really enjoyable. I've started Magnus Archives just so I can watch his videos about them. I am falling in love with video essays and Connor has a good voice and does horror. Perfect match lol.
@@birb7353 No, I'm just fast. It takes ~8 straight hours of work for a shawl and 4-5 hours for a scarf, which is very doable for me. I'm able to put out 1-3 scarves and a shawl per week. Also, technically, I weave since it's on a loom, but it makes a knit pattern. That's why it's so fast.
I'll say, Noone DID have Bog water sickness, but she was the first to be cured, but she was used for fame, causing her to get more anxious and distressed...
>Spoilers<
It turns out Noone has a tumor, thats why her head was itchy
Valuable correction, thank you!
@spookymcg no problem man! Loved the Video! 😊👍
An "ocular" tumor, no less. What a peculiar specification...
“We are all terrible”
Sounds about right.
The Lady's unmasked appearance from the mirror scene, is only visible inside the actual mirror. Her real face looks different. Which you can see, even though she's turned away from us, by how her neck and silhouette isn't shaped the same way as her mirror image. So the mirrors are being tampered with. Possibly to manipulate or punish her in some way?
(You can also see her real face if you go into the game files to look at her actual face model, but we were never supposed to see that)
So I haven't played the game or anything, but showing the nomes working to feed the furnace reminded me SO much of the soot sprites doing the exact same thing in Spirited Away... and I think that they are also at the very bottom of the bath house that they're heating. The main character actually tries to help them, and I think the differences but also parallels are fascinating lol
The game was heavily inspired by Spirited Away, so that tracks. Consider the boiler man in the movie vs the janitor, and the scene where Six goes down the huge flight of steps outside the boat vs the scene of Chihiro going down very similar steps to the boiler room. There is also the theme of greed/gluttony which you can see in the Maw patrons and No Face - as well as the Japanese style architecture in both settings. I am sure there are even more comparisons that can be made.
@@katebarker7619There's usually at least one or two things referencing something japanese in the games, with the first explicitly being with the architecture they choose for the interior of the Geisha's location along with the geisha herself, and in the second one off the top of my head is the rokurokubi with the teacher.
Rokuro|kubi basically being a mix of the words potters wheel (think how you have to place down clay in strips to make something and stretch out the bits or distort it) and neck. People usually just translate it as long neck woman but it loses some of the meaning with that, also super fitting with how everything in this world looks sculpted from clay or fired into ceramics aesthetically.
Thus ends my rambles from being a weeb and folklore nerd lmao
I think watching your videos at 3am while out hunting for fox in the forest should count as a religious experience for how much fear it strikes into my soul 😭 especially the video about feeling like you’re being watched that shit had me paranoid
When I got to that final scene at the end of the dlc I was physically nauseous. The run away kid had survived so much, the interactions with the nomes endeared me to him so much, that the realization, that an already horrifying scene became so much worse. I think it was the strongest scene in the series for me.
that personal bit there? my god. I needed that in my soul. I've been stuck like that recently. The story is different but the feeling of knowing so much yet understanding so little, of pondering and rethinking and rethinking and rethinking... "I think it's all a dream, I think it's all undeniably reality"... You're right. We all want too much. the story I've been obsessed with is also about all of us and I couldn't even tell you why, but thank you. Thank you for putting some part of this feeling into words.
33:26 "hope your drawing...is going well" HOW DID YOU KNOW???😭
The first two video’s commentary subtly separating the characters in LN in combination with this intro was a GOD PLAY
we ARE all terrible
but we don’t have to be
just found your channel today, i’m a baby when it comes to horror so I’m happy to see such in-depth and gripping essays about these games, hope to see more of your vids in the future
This dude slaps! I love his video essays
The weird painting in the Residence is actually the only detail about the series outside of the podcast I found on my own. I'm something of a lore nut when it comes to games, so you may be able to imagine my extreme frustration when I could discern no non-ambiguous (even by LN standards) explanation for it.
15:26 "nomish homies, or nomies, if you prefer" Oh I very much do prefer thank you for asking
"we've covered every single piece of little nightmares" me looking at the news from today on steam about more comics for little nightmares
"I THINK. . . I think. . . I think I think too much." (epic voicing here btw i got chills)
So do I. And maybe a little too much but so what? We're humans, we think for a living. That's why we survive but then again, those thoughts are what make us so terrible, isn't it?
I just got my Internet back because of hurricane Milton and as soon as I do I see this, thank you so much for these videos I have always loved the little nightmares series but could hardly get anyone into it, thank you!!
I think the naming conventions are so perfect. When you’re in stressful situations, you can’t take to time to learn and remember the names of people who are chasing you. It’s just whatever you can recognize from them at any time. I personally remember people by their roles first and names later, so it just makes so much more sense.
Here’s a reminder that the protagonist of Very Little Nightmares (the girl with the braid) was the one with the yellow raincoat originally. Six grabbed it later in Little Nightmares 3. So Cici(CeeCee) might be the girl with the braid and not Six.
I've always had a more sympathetic view of Six. Watching the hunger scenes reminded me of growing up with depression, feeling a pit in your chest, not understanding what it was, and wanting to do anything to fill it. That's what the hunger scenes felt like to me, desperate and overwhelming, and it made more sense with the added information that the shadow Six is a part of her that was taken.
With that, the shadow feels like a part of her childhood innocence or wonder or hope. Six already is implied to have been disconnected from the violence of the nowhere from where we first saw her which makes sense considering how much we already know Six has gone through. When I saw the Thin Man grab Six, saw her reach out to Mono, I wanted to rugh forward and save her. But Mono stays hidden, and Six is taken. I think that and the breaking of her music box really solidified her loss of hope and care and the shadow represents that.
From there, she's going to bigger and fresher meals to fill that, and she does but not with the same hope or innocence but something else.
This series is one of my favorites and I'm desperately passionate about it. I really enjoyed seeing someone else 'get it.' I'll totally check out the other videos.
15:29 But then, I had a very good idea. I threw a gnome. See, throwing a gnome allowed me to get a brand new perspective and reach a place I couldn't have reached otherwise.
this is everything I was hoping for while waiting for it, I found this channel thanks to the first video on this series and it makes me so happy that the conclusion tied back to the original name of the game "hunger" and how all the media I never got to consume actual ties into my headcanon pretty nicely, made my day twice on a row now Connor
I second this! Found the channel through the first episode also 😄 this was a joy
This series was incredible! I love your way of storytelling and the new perspective you gave me over this gameseries. Honestly, wow
3:20 this has some really, "who wrote gullible on the roof" vibes
6:00 she ate a live rat, I will not hear this excuse!
This series has been so fucking good I've waited so long for a little nightmares video essay that talks about all the stuff you have, I love Little Nightmares so much and these videos have perfectly captured why I love this franchise. Anyways thank you for the new background noise for when I draw :3
Just an FYI. I think that’s an urn under the Ashes to Ashes painting
2:05 I would say the more accurate phrase is, “We are all animals.” I honestly find it silly that we hate ourselves because of this notion, I would even say it’s idiotic. Goodness and excellence are rare things and we should charisse them in the face of cosmic indifference.
I don’t think the achievement is about the painting specifically since you get the achievement once you knock over the urn. And you know, urns hold ashes.
LETS FUCKING GOOOOOOOOOOO!!!
i greatly appreciate how you mention corrections and ideas commenters have, a lot of people are too stubborn to admit they’re wrong or consider other opinions
I think the kids aren’t dead when they’re put into the sacks, they’ve just given up and eventually die of starvation or something like that, RK didn’t die because, like six and other protagonists, he doesn’t give up, and still is trying to get out.
I LOVE THIS TRILOGY OF VIDEOS RAHRAHRAH
The way you described relating to little nightmares reminded me of my situation.
I was 12 when the first game came out and at the time I just thought it was a cool game with a mysterious story
But when the second game came out I was 16. At the time I was attending a school I *really* didn’t like. The corridors were cold, sterile and a bit confined in some places, the boys were loud, constantly wrestling in the confined corridors when other people needed to get past, the teachers were fine but wouldn’t do much about the fact that one boy kept stealing my erasers, pencils, and sometimes a notebook I kept some private thoughts in, during class.
I struggled with anxiety back then, convinced I was either going crazy or that something really horrible was about to happen, so when I saw the second game, I felt so seen. I especially related to that first time we see Six. A small girl, trapped in a hostile world, sitting by herself with a music box, trying to forget about it all.
I makes me wonder if Six is what we become when our anxieties consume us.
You know, one of my favorite things to watch on TH-cam is people who give a different perspective on something. Whether it’s a game or a character in general, their is always a different way of telling a story.
Wow. I came to these videos to listen to a stranger talk about one of my favorite games while drawing.. and now I'm crying typing this. We want too much. Your work is captivating. I rarely comment on TH-cam videos, but your work shook a part of me and I can't wait to see more. Thank you for putting yourself into the world. Thank you for existing.
I wanted to say this on the last video but forgor so here’s it now
There’s a theory that instead of being the Lady’s daughter Six IS the Lady, the same way Mono is the Thin Man. I like this theory though not the most plausible because it ties back into the time loop and parallels Mono. I like the idea Six and Mono are stuck in an unending hell together, forced to run from themselves.
Also I’d like to note the ferryman has a song mentioning him on the tv you use to distract the Janitor. It’s been a while since I heard the song but I’m pretty sure it was about him
I feel like The Under is about having no rules being its ruling. An encapsulated chaos, if you will.
Where bad things fester would be a second rule if you had to put rules to it. An amazing trilogy of videos.
"Hope your drawing or knitting or whatever is going well" how did you. Know.
Omnipotence
the whole series is about a horror game but him saying that gave me a legit jumpscare,,, and yes, it is going well, this cardigan is coming along nicely
I love your videos on this series, even though your first videos were bleak they honestly made me nostalgic for my childhood even with all the fear and violence it contained. really excited to see this analysis on my feed! I hope you keep making content like this
Found your channel today, never truly interacted with Little Nightmares past surface level stuff (like, I knew Mono was the Thin Man, and that Six is a little fucked in the head, but I never played the games and I never delved too deep into the fandom or lore), and I absolutely am enthralled by this
Like, the way you tell the story while still analyzing it and digging deeper into what the story truly is makes me extremely interested, and I have trouble on focusing on long form videos for too long most of the time
I just binged all 3 of your LN videos, so good job :)
An amazing trilogy of videos. I'm excited to go back and watch it all through again!
This might be my favorite video essay on a game ever and most definitely my favorite one on little nightmares, well done can’t wait for your next project
Thank you so much! I’m excited for what’s coming next!
And this is why little nightmares is such a wonderful game
it may be worth noting that "six", if you pronounce it the french way, sounds very similar to "cece".
And Cici means “Sixth” in Welsh. But maybe we are getting ahead of ourselves. Cici could be an entirely new character from all we know
another little nightmares video yes
Reflections seem to be a big part in these games. With the lady and the mirror, and the gnomes and their shadows, qs well as six and her duality, these are only in the first game. Mono and the reflection of himself in the TV screens. Mono finding all these glitchy dualities of presumably other children lost to the horror, Mono and his reflection in the tall man. And the 3rd game, lows ability to hop through mirrors, and lastly the mirror monster. We *will* see more about reflections in future installments, and im willing to bet that the "violence is a cycle" also perpetuates the reflections. Adults often tell kids "I see myself in you" and they do. Whether you're simply a teenager going through life, at the most natural and yet worst part of it, you are *visible.* adults see what they were, children see what they will be, other teenagers see what they *are.* adults who are victims of violence see themselves in the children they will soon abuse and harm. And children who are victims of violence see what they will become. The moral of the game is to reflect. To look back. To look *at.* To look at yourself and *change.* Because you are terrible. And you need to change so we stop hurting our kids and hurting the future generation so OUR world doesn't become the nowhere. So our kids stop going to the nowhere. So we don't lose our world. So we don't lose our kids. That's what it's about.
Your talk about your own personal life and how it felt/related to the game was so inspirational. No matter at what point in our lives, we adapt and grow and have to go through transitions even if we wish we didn’t have too. And you pushing through and going with your passions shows how strong your love for it is
This series is so cool
I'd say this is the most important of the 3 videos
Honestly like this is so real like most definitely gonna keep up with your content proud of you
ok but when he said "we are all terrible. but we don't have to be" was such a good quote.
Just started watching, I'll come back to this later - but just a note at the beginning, it's pretty much confirmed at this point that the guests of the Maw are made into food while they stay there. I'll link a clip if you want, but there's a side room (one of the guest rooms) you can find at one point of a man with his hand in a bowl of water (a common technique to make sure someone is completely under anesthesia), and then at a later point you can run past the room and there's shadows on the screen walls of one of the chefs chopping something up in that room. Also, if you look at the meat itself, in some places you can actually see giant obese legs, and one of the chefs cutting up something that seems to have a face. It's gross and horrible and they do make it just impressionistic enough that you can't quite be sure, but it's VERY implied.
It seems you've come to a very similar conclusion as I did - The Nowhere is basically what our world would look like through the eyes of a traumatized child.
i loved this video so much! cant wait to see your video when little nightmares 3 finally comes out :D also, I'm a big big BIG fan of your magnus archives videos, and I have a suggestion for a video idea! what if you did a series where you discuss different horror movies/books/games etc that relate to every fear? for example, uzumaki and house of leaves as the spiral, tusk and perfect vermin as the flesh, etc. I think it would be something you would be amazing at discussing
I honestly didn't realize just how much of an allegory for humanity the series was until I saw these videos and damn, that last part hits hard
In the span of about a week I have watched this three part series twice.
The way you talk is really engaging, your theories and analysis is really well thought out, and you don't shy away from saying that you were wrong and the comments were right
All this is to say this is a really good watch and I will have these videos as my background noise again lol
Looking forward to seeing what else you do in the future
this is such a good series, there is a little nightmare in all of us
loved this series! i personslly enjoy little nightmares a lot so i was glad to see someone i enjoy watching cover it ^w^
33:25 IM KNITTING 😭😭😭
Now you should make a supercut of all 3 videos in one. Get that bag
ITS HERE YUUUUUUH
Incredible analysis, bravo
I never even realized the Nomes had shadows of children. And I quite literally just replayed the dlc. I was honestly speed running it. But these little details are so cool that helps to shed a little more light on the world
I love your passion for this, thank you
this was brilliantly made and this is coming from someone who adores Little Nightmares and sees the abuse parallels as a victim of abuse in general
terrific work
3:40 Bro I heard "Six Eight One?" here, I had to rewind to realize what you actually said😭
this video series has to be one of my favorites ever, absolutely phenomenal work man:)
Found your channel through your first little nightmares video a few weeks back and can thoroughly say I love all your content and way of writing
1:51 wow, thanks
Thank you for this series ❤
Got here early enough that TH-cam hasn't parsed out the ad break section for my ad blocker to auto-skip. Had to manually double-tap skip my way through that, lol.
Thank you so much for making these videos. I love your take so much
put the first video on before bed, I'm still here with a love for one of my favourite games as a kid rekindled and a Minecraft base almost complete when i should've come off hours ago lmao. happy 3am anyone in the same boat as me, hope its not the maw
Haha: not my nomie posse! XD (Seriously, though, I agree with the assessment that they're, like, one of the warmest themes in this series. Xoxo They're so delightful, and GOOD.)
33:26 i stopped dead in my tracks
Fantastic final video of your Little Nightmares series!!!!! Hope you're existed for Little Nightmares Three next year and maybe Reanimal as well whenever it releases
16:07 "Sen to Chihiro no Kamikakushi"
This was a good video series to watch directly before going to bed :D
For real, though, great job on this.
OHHH YESSSSSSS THANK YOU CONNOR
Little nitpick:
The achievement "Ashes to Ashes" is for breaking the jar on the table, not finding the picture.
giving them nice hugs...and throwing them!
"Hope your drawing or knitting or whatever is going well" I would say so. Thank you for the lovely horror analysis I can listen to while I draw (^^)
I actually picture you, not understanding how have you not understood The Nowhere yet until you say "like a bad dream of... is it a dream?!". Because that's the beauty of Little Nightmares, it looks and feels like a dream, and most importantly, it is mysterious and answers less questions than it gives, always. Little Nightmares is not something supposed to be understood fully.
Because that is how dreams work.
41:21 wow, thanks
guys something tells me connor really likes little nightmares
I DIDNT REALISE YOU POSTSED SIX DAYS AGO IM SHAKING I AM SO HAPPY! ANOTHER Ln VIDEO YAAA
"I think I think too much" SAME
i audibly screamed
What a masterful series