This man is using the combined computing power of all of Cybedyne to run this game at this level. (or something like that , I dont know. I play on console.)
STUNNING! Besides the at times photorealistic visuals, what crowd-mod are you using? I found "Superpopulation" breaking the engine at times and resulting in weird pop-ins and -outs and flickering of stuff. Currently trying "NC ambient npcs" and "Psycho Crowds", but both are not as crowded as Superpopulation.
I use the normal adaptive version, and use this in the ini to get rid of restir. [Editor/ReSTIRGI] Enable = false Since the update I can't get adaptive pt to work so right now I'm adding this to the ini to tweak bounces. [RayTracing/Reference] BounceNumber = 1 RayNumber = 3
If you run into invisible walls or lamp posts or whatever floating 10 ft in the air, the culprit is usually lod mods. You'll need to wait for the mod author to update them . I think nvflods works fine right now. Don't know about the others
that's my favorite car of all time
This man is using the combined computing power of all of Cybedyne to run this game at this level.
(or something like that , I dont know. I play on console.)
The F40 simply belongs.
The sphere hunter suzy is in this.
STUNNING!
Besides the at times photorealistic visuals, what crowd-mod are you using?
I found "Superpopulation" breaking the engine at times and resulting in weird pop-ins and -outs and flickering of stuff. Currently trying "NC ambient npcs" and "Psycho Crowds", but both are not as crowded as Superpopulation.
New traffic mod I'm working on. Was gonna go release it today but the update messed things up. Trying to get it done for tomorrow
Can I find out the system specifications of your PC?
Wow.. Just found out that cyberpunk has a Bodycam rip off
how do you not have ghosting with RR On?
Great work my man. I am a fan of your work now lol
There's still ghosting. I play with restir gi off and use 1 bounce 3 rays for action.
@@SwurvGaming heh nice. I was experimenting with 4 rays and 6 bounce which completely killed my fps kekw
Ya bounces cost way too much. So I just stick with 1 bounce and get as many rays as possible.
@@SwurvGaming so for Adaptive path racing you use the non restir version?
I use the normal adaptive version, and use this in the ini to get rid of restir.
[Editor/ReSTIRGI]
Enable = false
Since the update I can't get adaptive pt to work so right now I'm adding this to the ini to tweak bounces.
[RayTracing/Reference]
BounceNumber = 1
RayNumber = 3
I can't even get the game to load with the most recent update. I'm sick about it too! ☹
Ya, download cybernuke. It'll help clear your game.
@@SwurvGaming appreciate it!
Move your mods out to a different folder before you nuke it. Most archive mods should be fine after the update.
@@SwurvGaming yeah I did that and added everything back now it’s playing. Thanks man
If you run into invisible walls or lamp posts or whatever floating 10 ft in the air, the culprit is usually lod mods. You'll need to wait for the mod author to update them . I think nvflods works fine right now. Don't know about the others