If you're doing this combo w/ a Base Goku, you'll be able to hold up for 3 frames. Make sure you get on that Short Dash input immediately. The SD will technically make it easier for some characters if you can align yourself properly.
Yeah, we have been doing this since tenkaichi days bro it's as simple as distracting, jumping and attacking before the stun is complete. You really made this seem like new tech with the title and the wanting to name it lmao.
Tell me you haven't played Sparking Zero & Tenkaichi without telling me you haven't played Sparking Zero & Tenkaichi. There isn't any form of an unblockable CKB in Tenkaichi that's possible in the trilogy, & the movement mechanics there are much more free than what we have in Sparking Zero. The only viable combos we have there are a ki blast into a CKB after a full rush string w/ characters like Kid Buu that can actually make the combo viable. This combo is not possible w/ every character in either game (trilogy), & in this game the case is more or less the same. The tech is new for this game because the formula is not identical due to movement mechanics being different, as well as the hit counter having a special value. If it's as simple as you think it is, do it with Ultimate Gohan & get back to me.
Tenkaichi and sparking zero feel different. Stop trying to sound important, and also, this is good info for newcomers that will help keep the game alive. I've been playing Tenkaichi since the first BTW fyi.
When we’ve seen Players abuse the "ki blast loop" during the qualifiers, I was worried that they would change their "Hit stun properties" rather than the "loop" itself. And inevitably, when the new version rolled out, that’s exactly what happened. And it sucks because their old properties, Allowed for flanking routes that are no longer possible due to low + frames on such low hit stun 😪
Hey hawk. Will you also make a video addressing how to close in on players like merged zamasu who can regenerate/has max power skill and has an unguardable charged ki blast that is insane at tracking + fast?
Definitely gonna mess around with this…and if you would’ve used it on me in a match I was going take it too so showing it to the people was inevitable lol
All paralysis ki blasts are too slow & can be blocked after the 5th hit of the rush string. You can do a step-in attack to CKB but the paralysis timing isn't long enough to let you maneuver around the opponent, especially since you'll be in the Step Barrier.
Can you please make a video on how to *beat* super counter and actually consistently be able to combo the foe? who is just super countering every single thing, some ppl the 1st or 2nd hit 😶🌫️
Super Counter is impossible to beat as a mechanic as it's reliant on the skill / inputs of the player for execution. What you're wanting is for Super Counter to be nerfed, because anyone wanting to "beat" it is just wanting to be able to combo without being countered every 5 seconds. If they nerf the Super Counter, I will make a video on how to do it efficiently & how to play against it. The best answer I can give you is to start learning how to melee poke, & mix-up your attacks.
@@THEGrandMasterHawk FOrce (speakin) - I was afraid u were gonna say that my nigga 😓 highly appreciate the indepth reply and everything u do for the Tenkaichi community; I'll practice Sky combos and see if they make the game playable for us again
@ I chose the same DBS Goku that you did so that I could test it out. I’m practicing on Gogeta blue. I can get all the way to the ki blast but my short dash always comes out as a step.
@@irbynlegend705 Make sure you're not against the wall when you do it w/ DBS Goku, you'll be able to hold your movement between 140 & 110 degrees if you want before inputting your Short Dash. For Gogeta Blue it doesn't even really work well. His charged ki blast takes too much time so while you can get the flank off, the opponent has even more time to react than with a regular charged ki blast.
@@christianburrell28 Simultaneous, no delaying. If you're on PS5 I guess you could do it that way but focusing on one simultaneous input would be best for your muscle memory long-term.
@ what's your take on CeeBillz Super Counter method? I just want your take because what he's saying makes sense because I've tested it out. Any slight movement of the stick is detected whereas pressing square isn't detected as quick
Every single one of you saying it's the "Hawk Tuah" combo, I hope ALL of you get coal in your stocking for Christmas this year. 😭
😂😂😂
@@THEGrandMasterHawk Don't fight the universe broski 🤣
It’s perfect
😂
The Hawk Tuah Combo let's gooooo❤
Hawk Tuah combo is clearly the best option 😂
Crystal clear instructions, visual presentation on point Hawk!🙈🧡🔥
HawkFlanking confirmed
Grandmaster backshots
PAUSE!
Flank on that thang
The Hawk Tuah Back Shots!
@@sweetness76 Hawk Tuah backshots is TOO DIABOLICAL 🤣🤣
Thank God someone still using the pre update camera, I get the nostalgia but I'm a much bigger fan of this one
Good & Simple stuff 🔥🔥🔥
Nice one, Hawk
I figured this out myself just playing around in training. I do it without the CKB. Then a video shows up about this, awesome. Great video
Hawk Tuah combo rocks!
Nice Hawk Tuah tech
I THOUGHT WHAT WE HAD WAS SPECIAL!!!
@@THEGrandMasterHawk joke on you I don't believe in Christmas!
lol that reminds me of something you were able to do in raging blast 2, jumping was the best combat tool back then.
GOATmasterHawk
The “Gliding Hawk” combo 👊🏽
Bruh 🤣🤣🤣
The Hawk Too a Frame👀
Time to lab up 👀 great vid my guy
I’m only having issues with “Neutral barrier” 😢
If you're doing this combo w/ a Base Goku, you'll be able to hold up for 3 frames. Make sure you get on that Short Dash input immediately. The SD will technically make it easier for some characters if you can align yourself properly.
Well done my friend :)
Didn't realize that people had different punch ranges. Explains alot!
It's so many little intricacies.
Give us that sweet sweet grand hawk tuah combo ender!
Thanks for another guide you’re the best bro.
“Sky Fall Flank” sounds good
That actually is a good name. 😭
Yeah, we have been doing this since tenkaichi days bro it's as simple as distracting, jumping and attacking before the stun is complete. You really made this seem like new tech with the title and the wanting to name it lmao.
Tell me you haven't played Sparking Zero & Tenkaichi without telling me you haven't played Sparking Zero & Tenkaichi. There isn't any form of an unblockable CKB in Tenkaichi that's possible in the trilogy, & the movement mechanics there are much more free than what we have in Sparking Zero. The only viable combos we have there are a ki blast into a CKB after a full rush string w/ characters like Kid Buu that can actually make the combo viable. This combo is not possible w/ every character in either game (trilogy), & in this game the case is more or less the same.
The tech is new for this game because the formula is not identical due to movement mechanics being different, as well as the hit counter having a special value.
If it's as simple as you think it is, do it with Ultimate Gohan & get back to me.
Tenkaichi and sparking zero feel different. Stop trying to sound important, and also, this is good info for newcomers that will help keep the game alive. I've been playing Tenkaichi since the first BTW fyi.
I mean even if that is the case why do you care not tryna be that guy im actually curious
Bro just typing shit
Beautiful as always. 😘
Alternatively, you can do it with a fully charged Ki Blast Cannon
HawkShots
When we’ve seen Players abuse the "ki blast loop" during the qualifiers,
I was worried that they would change their "Hit stun properties" rather than the "loop" itself.
And inevitably, when the new version rolled out, that’s exactly what happened.
And it sucks because their old properties,
Allowed for flanking routes that are no longer possible due to low + frames on such low hit stun 😪
Thank you good sir
Hawk Tuah Flank😩😛😛😛😛👁️👄👁️👅
My training arc begins 😏🔥
ADF - The Anti-Dash Flank
GMH Tech, official name no discussion
Nice stuff
2:17 that Broly punch range is busted bruh.
Raditz has an insane rush range as well. I really dislike people are noticing this. 😂😢
@@LaztheLax I've known about this since day 1 but you're upset that people are noticing something basic & learning how to make use of it? ... 😐
Hey hawk. Will you also make a video addressing how to close in on players like merged zamasu who can regenerate/has max power skill and has an unguardable charged ki blast that is insane at tracking + fast?
Ki blast periodically to stop instant sparking/regeneration. Side step, bait burst dash by charging. Be aggressive.
Definitely gonna mess around with this…and if you would’ve used it on me in a match I was going take it too so showing it to the people was inevitable lol
Master Hawk Shuffle
Holy shit bt3 and bt2 tech
GrandMasterGoat
the og giving lessons
I’ve been doing this even before patch
Same lol didn't think it was something special, guess now the world will know.
what are you using to record this? the quality is impeccable.
PC, OBS Studio.
@@THEGrandMasterHawk thank you
Hawk to a Flank tech
Does it work in the air tho
Hawk Tuah combo
Yurrrrr
Hawk Backshots
Grand flank
Hawk tuah gotta be it😭
Ima try with paralysis ki blast. This combo isnt broken like the old andriod one
All paralysis ki blasts are too slow & can be blocked after the 5th hit of the rush string. You can do a step-in attack to CKB but the paralysis timing isn't long enough to let you maneuver around the opponent, especially since you'll be in the Step Barrier.
Sad that so far we only have an interesting flank and it’s only on the ground. If we had better ground movement like BT2 I wouldn’t mind
This game will never have BT2 or 3 movement, imo. I'll be very surprised if that happens.
@@THEGrandMasterHawk never say never
Then it’s straight to back shots
Hawk Spark combo
Call it "the hawk talon"
How abt the hawk flank tuah
Can you please make a video on how to *beat* super counter and actually consistently be able to combo the foe? who is just super countering every single thing, some ppl the 1st or 2nd hit 😶🌫️
Super Counter is impossible to beat as a mechanic as it's reliant on the skill / inputs of the player for execution. What you're wanting is for Super Counter to be nerfed, because anyone wanting to "beat" it is just wanting to be able to combo without being countered every 5 seconds.
If they nerf the Super Counter, I will make a video on how to do it efficiently & how to play against it.
The best answer I can give you is to start learning how to melee poke, & mix-up your attacks.
@@THEGrandMasterHawk FOrce (speakin) - I was afraid u were gonna say that my nigga 😓 highly appreciate the indepth reply and everything u do for the Tenkaichi community; I'll practice Sky combos and see if they make the game playable for us again
dig the vid
Nice I'll try this next time I play this dumb game
Hawk with another great combo, to the lab i go🫡
Épic tutorial
grandmasterhawktuah
Hey so just like you said can you give me a tip on how to input the short dash correctly? Because I am getting step in barrier instead
Which character are you trying to do it with?
@ I chose the same DBS Goku that you did so that I could test it out. I’m practicing on Gogeta blue. I can get all the way to the ki blast but my short dash always comes out as a step.
@@irbynlegend705 Make sure you're not against the wall when you do it w/ DBS Goku, you'll be able to hold your movement between 140 & 110 degrees if you want before inputting your Short Dash.
For Gogeta Blue it doesn't even really work well. His charged ki blast takes too much time so while you can get the flank off, the opponent has even more time to react than with a regular charged ki blast.
What’s the soundtrack in the background?
Dragon Ball Z Budokai Tenkaichi 2 - Lonesome Wild.
Great info hawk can Goku end do it?
I didn't try but if his 5th hit & Smash Blast have enough knockback (assuming they can even be chained), then yes.
goat
The goated
🔥
You TrellGT bro?
yeah
Any tips on Super Counters? The timing input
Focus on when the opponent's attack is about to make contact with your character, and DON'T overthink the timing. Let it come naturally to you.
@ The up input registers faster so I should delay pressing square a lil bit? So it comes out as it being one input?
@@christianburrell28 Simultaneous, no delaying. If you're on PS5 I guess you could do it that way but focusing on one simultaneous input would be best for your muscle memory long-term.
@ what's your take on CeeBillz Super Counter method? I just want your take because what he's saying makes sense because I've tested it out. Any slight movement of the stick is detected whereas pressing square isn't detected as quick
If CeeBillz is the exact name, I'll look him up.
Call it the “Hawk Tuah”
Hawk chain
It perform step instead of dash
Your either not letting it register or your too close to the opponent
Yea if you do that against me ima not rematch
I wanna have fun and not practice frame perfect movements just to be "cracked"
You don't get to "cracked" status without taking the journey to learning such things. Either way, do whatever helps you to enjoy the game.
haha gogetassj4 mains
These people are ruining the game….