It is actually insane. Though this game WAS directed by Masahiro Sakurai who already gets tons of well known composers in Smash, so it’s not too surprising he could get these guys on it.
It's stacked and every single piece is great. Edit: Also, this song takes some cues from 'Hand to Hand' from Star Ocean Blue Sphere, also by Motoi Sakuraba
So, to give a little context, almost every level in this game has an air segment followed by a ground segment. The air segment as somebody mentioned is on rails. Progress is automated and the whole experience is curated. Like you fly around these various setpieces and fighting enemies, and the music of these segments takes advantage of that. Like you might get a sort of musical sting if suddenly a bunch of enemies appeared, and other stuff like that. The ground segments however, you have full control over the character and these segments have the more traditional video game song loops. The main character of the game is an angel named Pit, and the first song plays in the chapter where you go after Dark Pit, a doppelganger that was created in the previous chapter that due to an accident in the creation process doesn't directly follow orders of the villain. Instead he sort of does his own thing and serves as a rival. The second song plays in various miniboss encounters with Dark Pit, 2 of which are in the chapter "Dark Pit", but the last is a fair bit later in the game. As for why flamenco/surf rock/spaghetti western... the level has a sunset so maybe it's to give off sort of old western shootout vibes? Dark Pit is also supposed to be sorta cool compared to Pit who is intentionally very dorky.
Darius series is notorious for a very similar approach to music, only its a lot more experimental and intentionally weird, a lot of shmups do that actually.
one small thing is, Dark pit isnt exactly from an accident during the creation process, but its because what he was created from, was to be the "Reverse" of Pit, and one characteristic of pit is how subservient he is, as in, he is loyal to the bone to Palutena and works as such as her closest aide and servant, so the "reverse" is a Pit who is freer and goes on his own tunes and is more rude and disrespectful towards gods
This is actually a VERY under the radar game. It has some amazing story and plot twists, definitely one of my favorite 3DS games and I’m hoping Nintendo will remaster it for the Switch.
@@thenonexistinghero the ergonomic of the gameplay is objectively bad. Especially if you are left handed, without a special accessory with a second stick it's really difficult to play
I really liked the game despite it hating me for being left handed. The Circle pad was an absolute must for me to be able to play it properly. Even the "New 3DS" didn't fix it cause the Right Nub wasn't built for proper control of it. If you used the buttons for movement you always sprint even if it's a single press... I want a remake just so I could play it properly again.
Before today I never would have paired that organ with that guitar but wow, what a great sound. That second one goes full spaghetti western; I kept waiting for mariachi trumpets to come in .
Can't say I had a whole lot of trouble with it. Yes, it did start to hurt after longer sessions... but it's really not the kind of game to play for longer sessions.
this continues to be one of my favorite games, extremely well written and beautiful, but i just cant replay it currently now that im older, the ergonomics are painful, and im only 21 lol
One of my favorite video game OSTs. So many amazing and memorable tracks full of character. The first bit played in the on rails shooter section of the level, and the second was from the boss at the end of the level.
Kid Icarus: Uprising is one of my favorite games of all time and the soundtrack is a big reason why. Hoping to hear more from this OST in the future and will certainly request a few tracks of my own. :D
Pit is the name of the protagonist, the angel dude on the art. Dark Pit is his not quite evil doppleganger/rival. The first theme plays for the chapter centred around following and confronting him, whereas the second one is the theme that plays when you fight him (he's a reoccurring boss).
For future reference on all kid icarus uprising songs, each level is split into two sections. The first is a flying, on rails shooter within a set time. The music will change and shift to match the events happening on screen. That's why it might sound a bit random and hapahazard at points. The second section is like a 3rd person shooter where you're on the ground for as long as you need to be to take out the enemies. That's why these songs will be a consistent loop. The level styles vary every now and then but generally this is what you should expect.
Two words. Motoi Sakuraba. I’ve always loved this man’s work and this is genuinely a masterpiece of a song, in a masterpiece of a game. Edit: Also, to give some added context, Kid Icarus Uprising is generally split into two sections. Air battles and land battles. These sections differ heavily with air battles being rail shooters taking you along a fixed track, while land battles are free roaming action sections. The reason I bring this up is cause it allows this game’s music to be much different, in that the events that happen in air battles are very much synced with the music. If you hear certain stops or tone changes, that’s usually to fit what’s happening in that section and allows for these parts to have longer and constantly changing sounds. For example, Dark Pit is the air battle music while Dark Pit’s Theme is one mainly used for boss fights in land battles.
Damn Kid Icarus Uprising is a classic, and I especially love this song. I've actually recommended this song to a composer on TH-cam called Atlas Bennighted. It's so underrated and there hasn't been a new game in the series since this release over a decade ago, I hope it isn't dead. I thank you for shedding light on this ost Jesse. Its a 3DS game btw.
There's a secret post credits scene where they say they'll come back in 25 years There was a 25 year gap between og kid Icarus and Uprising, and maybe another one in 2037
Dark Pit is the evil clone of the protagonist. He starts off making Pit (protagonist) question his loyalty to the goddess. The first song that you listened to was the air section of the level. For this part you’re chasing dark pit but enemies keep separating you. The music is groovy because it’s a chaotic air chase. Pit can only fly for 5 minutes so the second song is when he lands on the ground. And a different yet very similar theme plays. And Pit has to find Dark Pit, when he does this song plays. Sounds near identical to the other one but is more dramatic and adds drums. I would recommend more songs from this game but it’s a short game filled with countless bangers so I would just end up listing the whole ost. Definitely should check out the ost.
Short? It's like 12-15 hours full of varied content and that's not counting the huge amount of replay value it has. These days games are longer, but back in 2012 it was incredibly long for that type of game.
@@kestrelynn There are 25 chapters... which mostly have both a flying section of a few minutes and on-ground section that can take 20-40 or so minutes to get through.
The thing about the music in this game is that a lot of the songs are basically in-sync with the levels. The flight levels take a set amount of time and the music is made to coincide with what happens in them or vice versa maybe).
To explain the brilliance of this song and the character. If there’s anything this song can be described as, it’s Free. There is nothing really binding the song in any way, which represents Dark Pit. Pit trusts his life to Lady Palutena, but Dark Pit [who is an incomplete evil replica clone of Pit] does not bind him to Palutena’s will. Furthermore, while Pit requires Palutena’s power to fly, Dark Pit can fly on his own free will. To summarize: The song is very free, not restricted in any way, which represents Dark Pit, who can fly and isn’t restricted to the will of the Goddess.
To those who don't know this game: Put Chuggaaconroy's LP of this on your watch later It is so worth it This game has some of the best writing I've seen (not for the plot, but for the characters and humor)
Christ, finally! Finally we get some recognition for one of my favorite games of all time! Every song’s a banger, no wrong options. Please listen to more. My personal favorite is Lightning Battle.
This ost is the weirdest thing. And i kinda love how in depth you got witv talking about this one, despite it being critical Metal? Jazz? Rock? Flamenco? Solo violin? This ost is so varied and i love it for it. Check out lightning battle, its a must listen
Oooh, some KIU! _ahem_ allow me. So as other people have said, the title refers to the evil doppelgänger of the protagonist: Dark Pit. Only after his creation, he immediately turns on the villain who created him, while also swearing to take Pit down as well. So while he’s not a good guy, he’s certainly not evil either. I think the first song is a perfect way to musically explore this character. A flamenco guitar is not at all what you associate with an evil doppelgänger, so it gives the impression that maybe Dark Pit isn’t so bad. It then turning into _progressive_ flamenco is so out of nowhere, it sells him as a wild card. You don’t know what to expect with this guy. As for the naming conventions: This particular chapter is named “Dark Pit.” Each level is split into two phases, one scripted on rail shooter and one open ended 3rd person shooter. The song for the first half, usually the flying segment, is named for the chapter. So the flying theme is called “Dark Pit” while the on ground battle theme is called “Dark Pit’s theme.” This game has a spectacular soundtrack, and id recommend all of it!
I always wanted to see you react to this one, it's such a great introduction to this game's OST since the 2 of them together are arguably it's most popular. My personal hopes to see from you one day would be Lightning Battle and Aurum Island.
Absolutely loved Uprising and it's OST, this track in particular being my #1 favorite. I actually loved it so much that for a friends DnD campaign I had the first version of the track as my "character theme". My second favorite track from the OST though would easily have to be lightning battle which is like on the opposite spectrum of this track lol.
Flamenco was definitely a weird choice for this character (yes, Dark Pit is the name of a character. Nintendo loves their dark counterpart characters), but damn it's a good song. I think that first version was probably a cover/remix, because I don't remember it. Oh, the first version plays during the air segment. It's been years, I forgot.
Actually dark pit is probably the nicest and least corrupted character out of all of them. He just wants to be left alone and for people to stop treating him like a threat when he hasn't actually done anything bad. Pit is always attacking dark pit so he's only defending himself and he was payed to protect a prison that pit invaded and freeing a prisoner that ended up causing a 3 year war for humanity.
Here's the thing, the levels usually start as a on-rails shooting section and usually those are on sync with the music, if you search for a video called "Kid Icarus: Uprising - Chapter 6: Dark Pit" you should see how all this fits ingame. Rumor is they are working on a remake for switch of this 3ds game, Kid icarus is one of those nintendo classic franchises that seems kinda lost these days and its a shame because its fantastic.
It might sound like a bold statement, but I honestly think Kid Icarus Uprising has one of the best OSTs to ever come out of a Nintendo game, and that's saying something. Hope you get to hear more of it in the future!
So Uprising is the third game within the Kid Icarus series. Yes, you read that right, the third. The first game, Kid Icarus, was originally released for the NES and the second game, Of Myths and Monsters, would come five years later for the Game Boy. Yes it was then 20 years later that Nintendo then revisited the series and made a third game, Uprising. The series is based around Greek mythology. Without giving away too much, the focus is around Pit, acting on behalf of the Goddess Palutena, fights to defend the human realm from Medusa and her forces. Glad you enjoyed because the joke is we won't be seeing another Kid Icarus until at least about 203X something. No really, the game jokes about the length of time between the second and third game and thus the length of time until the fourth game, if there ever is one.
The entire 6th chapter of this game is just a super long fight between Pit and Dark Pit, this track plays during the beginning of the chapter. That chapter is so cool I love Pit and Dark Pit Edit: oh hey you reacted to the other theme too. Yeah the first one plays during a 5 minute on rails Star Fox type gameplay section where you're chasing after Dark Pit thru the air, and then you 2 land at a temple and it becomes a 3rd person 3D hack and slash type deal for the rest of the level
While I can't tell exactly for sure why they chose a theme like that, flamenco is actually huge in japan (it's the second country with the most flamenco schools after Spain) and it's not rare to hear it in japanese games and anime, often as battle themes for kind of cool and aloof characters, which does fit Dark Pit, so it may have to do with that.
Like a lot of people already commented, the first theme you listened to is the "Flight Theme" while the second theme is the "ground theme". Almost every chapter in Uprising is designed that you control Pit while he is flying to his current destination in an on-the-rails Shooter segment. Due to the things that happen in this segment, the music is kinda Diegetic, in that it gets sudden shifts in tempo/rhythm or instruments depending on what is happening (tbh I feel like it would work much more if you were able to see the flying segment during this, as visuals do add to the music in this case). Pit can however only fly for about 5 minutes, due to his crippled wings and him being granted the Power of Flight by his goddess, which would burn up his wings if he used it longer than 5 minutes at a time. So he generally has to land nearby and continue his way on foot, which leads into the Ground Segment, which turns the game into an explorative third person shooter. And that is where the regular second theme comes in. Kid Icarus Uprising is such a fantastic game. The entire Soundtrack is pure bliss, the visuals are great considering it's on the 3DS, and the controls, while they take some getting used to, are snappy and responsive. Not to mention the Voice Acting and the Writing with all the Jokes, References and 4th Wall Breaks they have going on add to the charm of the game even more.
Kid Icarus: Uprising is contender for best 3DS game for anyone that can handle the controls. It's unfortunately uncomfortable for some people to hold the system in the way this game requires for its default control scheme and it's straight up not made for lefties. There are alternative control schemes, but they are wildly suboptimal to the default. But if you can manage with default controls, it is truly a phenomenal game in every respect. It looks great for a 3DS game, the music and sound design is on-point, the voice acting is incredibly charming, and the controls allow for incredibly snappy and accurate shooter controls that really are second only to mouse aim, which makes the game feel amazing to play. But again, that's IF you can handle it without getting hand-cramps...
I've actually listened to all the music in the Kid Icarus series, it's nothing too great but Uprising is probably the highlight for sure. I've heard this song before so I know what I'm getting into. The very start almost gives me Garudo Valley vibes, the playing here is super clean and sounds wonderful. The organ is a nice addition and the bass is hearty, I don't mind the drum here. Parts of this song remind me of Sakuraba's other works, I forgot how good this song is. Very catchy chords, that ending is pretty cool with the tubular bells. Yeah I like this. This second gives me some wild west vibes over flamenco, the percussion hits at 6:22 are very fun. The playing sounds super precise and accurate, this gets a bit menacing later in the song. I like this one too.
"Gilva Sunner Archive" is, from what I'm understanding, just reuploading videos from the original channel "Gilva Sunner" which was copyright striked on many videos by Nintendo (you should be fine though, since you're not just uploading the raw audio). But that means already-compressed audio gets reuploaded and recompressed by YT, explaining why it sounds a little crunchy at some parts. =) Sadly Nintendo doesn't upload most of their incredible music themselves, not even to Spotify, which is a huge bummer. _If_ they release a full soundtrack for a game at all, most of the time it's on Japan-only CDs that have to be imported. =/ Pokémon did until a few years ago, though. In addition to CDs, every mainline game until "Let's Go Pikachu / Eevee" has their OST on Apple Music.
This is one of the rare instances where you should actually react to the game. Why? Because these tracks are specifically designed for the 5min-flight tracks, some sort of on-rail battles with voice overs.
The composer list for this game doesn't even look real.
I had read that they held secret meetings to get a lot of things right. There’s a lot to read about the composing of this game.
It is actually insane. Though this game WAS directed by Masahiro Sakurai who already gets tons of well known composers in Smash, so it’s not too surprising he could get these guys on it.
Haha. Honestly this whole game is like a fever dream. Highly recommend playing it some time as the game is overall as insane as the composer list.
It's stacked and every single piece is great.
Edit: Also, this song takes some cues from 'Hand to Hand' from Star Ocean Blue Sphere, also by Motoi Sakuraba
Jesse this soundtrack is absolutely insane. Hopefully people will request more of it.
So, to give a little context, almost every level in this game has an air segment followed by a ground segment. The air segment as somebody mentioned is on rails. Progress is automated and the whole experience is curated. Like you fly around these various setpieces and fighting enemies, and the music of these segments takes advantage of that. Like you might get a sort of musical sting if suddenly a bunch of enemies appeared, and other stuff like that. The ground segments however, you have full control over the character and these segments have the more traditional video game song loops.
The main character of the game is an angel named Pit, and the first song plays in the chapter where you go after Dark Pit, a doppelganger that was created in the previous chapter that due to an accident in the creation process doesn't directly follow orders of the villain. Instead he sort of does his own thing and serves as a rival.
The second song plays in various miniboss encounters with Dark Pit, 2 of which are in the chapter "Dark Pit", but the last is a fair bit later in the game.
As for why flamenco/surf rock/spaghetti western... the level has a sunset so maybe it's to give off sort of old western shootout vibes? Dark Pit is also supposed to be sorta cool compared to Pit who is intentionally very dorky.
Darius series is notorious for a very similar approach to music, only its a lot more experimental and intentionally weird, a lot of shmups do that actually.
one small thing is, Dark pit isnt exactly from an accident during the creation process, but its because what he was created from, was to be the "Reverse" of Pit, and one characteristic of pit is how subservient he is, as in, he is loyal to the bone to Palutena and works as such as her closest aide and servant, so the "reverse" is a Pit who is freer and goes on his own tunes and is more rude and disrespectful towards gods
@@HaxeRain No, the game explicitly states that it's because Pit broke the mirror before Dark Pit could be finished.
@@HaxeRain wait what? Doesn’t Paluentena or Medusa state how the copy process wasn’t complete, so we got dark pit instead
This is actually a VERY under the radar game. It has some amazing story and plot twists, definitely one of my favorite 3DS games and I’m hoping Nintendo will remaster it for the Switch.
Gameplay is just as under the radar. It's really damn good, but people bashed it because they wanted to use trash dual-analog instead.
@@thenonexistinghero the ergonomic of the gameplay is objectively bad. Especially if you are left handed, without a special accessory with a second stick it's really difficult to play
@@val566 I mean, it's not bad to most people I've seen play it, including me.
I really liked the game despite it hating me for being left handed. The Circle pad was an absolute must for me to be able to play it properly. Even the "New 3DS" didn't fix it cause the Right Nub wasn't built for proper control of it. If you used the buttons for movement you always sprint even if it's a single press... I want a remake just so I could play it properly again.
@@thesosoartist4458 I recommend Owlboy as a Kid Icarus successor.
This game's soundtrack is a banger from top to bottom, totally underrated. So glad to see it here
Definitely a soundtrack that belongs in a best of all time list.
Before today I never would have paired that organ with that guitar but wow, what a great sound.
That second one goes full spaghetti western; I kept waiting for mariachi trumpets to come in .
This game needs a port, it's too good. I don't want to destroy my wrist playing it.
Can't say I had a whole lot of trouble with it. Yes, it did start to hurt after longer sessions... but it's really not the kind of game to play for longer sessions.
this continues to be one of my favorite games, extremely well written and beautiful, but i just cant replay it currently now that im older, the ergonomics are painful, and im only 21 lol
The multi-player was a BANGER. Funnest multi-player experience imo because it's so chaotic, even with lag.
@@thenonexistinghero you can't tell me what to do
One of my favorite video game OSTs. So many amazing and memorable tracks full of character. The first bit played in the on rails shooter section of the level, and the second was from the boss at the end of the level.
Kid Icarus: Uprising is one of my favorite games of all time and the soundtrack is a big reason why. Hoping to hear more from this OST in the future and will certainly request a few tracks of my own. :D
Pit is the name of the protagonist, the angel dude on the art. Dark Pit is his not quite evil doppleganger/rival. The first theme plays for the chapter centred around following and confronting him, whereas the second one is the theme that plays when you fight him (he's a reoccurring boss).
For future reference on all kid icarus uprising songs, each level is split into two sections. The first is a flying, on rails shooter within a set time. The music will change and shift to match the events happening on screen. That's why it might sound a bit random and hapahazard at points. The second section is like a 3rd person shooter where you're on the ground for as long as you need to be to take out the enemies. That's why these songs will be a consistent loop. The level styles vary every now and then but generally this is what you should expect.
This song made me a Dark Pit Main.
Two words.
Motoi Sakuraba.
I’ve always loved this man’s work and this is genuinely a masterpiece of a song, in a masterpiece of a game.
Edit: Also, to give some added context, Kid Icarus Uprising is generally split into two sections. Air battles and land battles.
These sections differ heavily with air battles being rail shooters taking you along a fixed track, while land battles are free roaming action sections.
The reason I bring this up is cause it allows this game’s music to be much different, in that the events that happen in air battles are very much synced with the music. If you hear certain stops or tone changes, that’s usually to fit what’s happening in that section and allows for these parts to have longer and constantly changing sounds.
For example, Dark Pit is the air battle music while Dark Pit’s Theme is one mainly used for boss fights in land battles.
Damn Kid Icarus Uprising is a classic, and I especially love this song. I've actually recommended this song to a composer on TH-cam called Atlas Bennighted. It's so underrated and there hasn't been a new game in the series since this release over a decade ago, I hope it isn't dead. I thank you for shedding light on this ost Jesse. Its a 3DS game btw.
There's a secret post credits scene where they say they'll come back in 25 years
There was a 25 year gap between og kid Icarus and Uprising, and maybe another one in 2037
This song made me realize that prog flamenco could be a thing. A great thing
Not exactly like this, but you should listen to Triana
This game is definitely one of the best 3ds games out there it is so fun!
Dark Pit is the evil clone of the protagonist. He starts off making Pit (protagonist) question his loyalty to the goddess.
The first song that you listened to was the air section of the level. For this part you’re chasing dark pit but enemies keep separating you. The music is groovy because it’s a chaotic air chase.
Pit can only fly for 5 minutes so the second song is when he lands on the ground. And a different yet very similar theme plays. And Pit has to find Dark Pit, when he does this song plays. Sounds near identical to the other one but is more dramatic and adds drums.
I would recommend more songs from this game but it’s a short game filled with countless bangers so I would just end up listing the whole ost. Definitely should check out the ost.
Short? It's like 12-15 hours full of varied content and that's not counting the huge amount of replay value it has. These days games are longer, but back in 2012 it was incredibly long for that type of game.
@@thenonexistinghero I'm the type of person that says this game only has 9 levels
Dark Pit is not evil by any means
@@kestrelynn There are 25 chapters... which mostly have both a flying section of a few minutes and on-ground section that can take 20-40 or so minutes to get through.
@@monadoslash fair he isn’t really. Purely an independent rival, until he needed to help pit but that was only out of necessity than actual care.
The thing about the music in this game is that a lot of the songs are basically in-sync with the levels. The flight levels take a set amount of time and the music is made to coincide with what happens in them or vice versa maybe).
TIL Sakuraba Motoi worked on Kid Icarus: Uprising, the sound is undeniably his.
The song not quite being what you would expect is excactly in character. Because the character also isn't what you would expect.
To explain the brilliance of this song and the character. If there’s anything this song can be described as, it’s Free. There is nothing really binding the song in any way, which represents Dark Pit. Pit trusts his life to Lady Palutena, but Dark Pit [who is an incomplete evil replica clone of Pit] does not bind him to Palutena’s will. Furthermore, while Pit requires Palutena’s power to fly, Dark Pit can fly on his own free will.
To summarize:
The song is very free, not restricted in any way, which represents Dark Pit, who can fly and isn’t restricted to the will of the Goddess.
Uprising is probably one of the best 3ds games there is. It's a shame we still have not gotten a new game over a decade later.
I've heard a lot about Kid Icarus: Uprising's music, never listened to it myself, but now I'm intrigued~
Sparkman, Gerudo Valley, and Dark Pit were the main themes I'd listen to when I played Smash Run.
To those who don't know this game:
Put Chuggaaconroy's LP of this on your watch later
It is so worth it
This game has some of the best writing I've seen (not for the plot, but for the characters and humor)
Christ, finally! Finally we get some recognition for one of my favorite games of all time!
Every song’s a banger, no wrong options. Please listen to more. My personal favorite is Lightning Battle.
This going into my Playlist instantly, thank you for requestor and Jesse
This ost is the weirdest thing. And i kinda love how in depth you got witv talking about this one, despite it being critical
Metal?
Jazz?
Rock?
Flamenco?
Solo violin?
This ost is so varied and i love it for it.
Check out lightning battle, its a must listen
Oooh, some KIU! _ahem_ allow me.
So as other people have said, the title refers to the evil doppelgänger of the protagonist: Dark Pit. Only after his creation, he immediately turns on the villain who created him, while also swearing to take Pit down as well. So while he’s not a good guy, he’s certainly not evil either.
I think the first song is a perfect way to musically explore this character. A flamenco guitar is not at all what you associate with an evil doppelgänger, so it gives the impression that maybe Dark Pit isn’t so bad. It then turning into _progressive_ flamenco is so out of nowhere, it sells him as a wild card. You don’t know what to expect with this guy.
As for the naming conventions: This particular chapter is named “Dark Pit.” Each level is split into two phases, one scripted on rail shooter and one open ended 3rd person shooter. The song for the first half, usually the flying segment, is named for the chapter. So the flying theme is called “Dark Pit” while the on ground battle theme is called “Dark Pit’s theme.”
This game has a spectacular soundtrack, and id recommend all of it!
Oh my god, my favourite 3DS game of all time??!?! I'm interested in hearing what you think of the game's OST!
I love dark pit, he is so cool.
Meanwhile normal Pit: "I NEVER LEARNED HOW TO REEEAAAAAD"
I always wanted to see you react to this one, it's such a great introduction to this game's OST since the 2 of them together are arguably it's most popular. My personal hopes to see from you one day would be Lightning Battle and Aurum Island.
Didn’t sound like Motoi until that signature organ came in. Immediately I thought it was Motoi when I heard it.
The music of this game is really amazing, I hope to see more songs in the channel!
Oh ny gosh, yesss! I'm so happy that this popped up. Banger game with a banger ost
Absolutely loved Uprising and it's OST, this track in particular being my #1 favorite. I actually loved it so much that for a friends DnD campaign I had the first version of the track as my "character theme". My second favorite track from the OST though would easily have to be lightning battle which is like on the opposite spectrum of this track lol.
Flamenco was definitely a weird choice for this character (yes, Dark Pit is the name of a character. Nintendo loves their dark counterpart characters), but damn it's a good song. I think that first version was probably a cover/remix, because I don't remember it.
Oh, the first version plays during the air segment. It's been years, I forgot.
Actually dark pit is probably the nicest and least corrupted character out of all of them. He just wants to be left alone and for people to stop treating him like a threat when he hasn't actually done anything bad. Pit is always attacking dark pit so he's only defending himself and he was payed to protect a prison that pit invaded and freeing a prisoner that ended up causing a 3 year war for humanity.
I only know this song from Smash, but I never knew it went this hard.
Legitimately a fantastic game in every aspect, even if the controls take a while to get used to.
10/10 Would chase a soulflee into a ledge again.
Here's the thing, the levels usually start as a on-rails shooting section and usually those are on sync with the music, if you search for a video called "Kid Icarus: Uprising - Chapter 6: Dark Pit" you should see how all this fits ingame. Rumor is they are working on a remake for switch of this 3ds game, Kid icarus is one of those nintendo classic franchises that seems kinda lost these days and its a shame because its fantastic.
Great song for fighting against Pittoo.
It might sound like a bold statement, but I honestly think Kid Icarus Uprising has one of the best OSTs to ever come out of a Nintendo game, and that's saying something. Hope you get to hear more of it in the future!
So Uprising is the third game within the Kid Icarus series. Yes, you read that right, the third. The first game, Kid Icarus, was originally released for the NES and the second game, Of Myths and Monsters, would come five years later for the Game Boy. Yes it was then 20 years later that Nintendo then revisited the series and made a third game, Uprising. The series is based around Greek mythology. Without giving away too much, the focus is around Pit, acting on behalf of the Goddess Palutena, fights to defend the human realm from Medusa and her forces.
Glad you enjoyed because the joke is we won't be seeing another Kid Icarus until at least about 203X something. No really, the game jokes about the length of time between the second and third game and thus the length of time until the fourth game, if there ever is one.
The entire 6th chapter of this game is just a super long fight between Pit and Dark Pit, this track plays during the beginning of the chapter. That chapter is so cool I love Pit and Dark Pit
Edit: oh hey you reacted to the other theme too. Yeah the first one plays during a 5 minute on rails Star Fox type gameplay section where you're chasing after Dark Pit thru the air, and then you 2 land at a temple and it becomes a 3rd person 3D hack and slash type deal for the rest of the level
Such a banger 🔥🔥🤌🤌🤌
While I can't tell exactly for sure why they chose a theme like that, flamenco is actually huge in japan (it's the second country with the most flamenco schools after Spain) and it's not rare to hear it in japanese games and anime, often as battle themes for kind of cool and aloof characters, which does fit Dark Pit, so it may have to do with that.
Like a lot of people already commented, the first theme you listened to is the "Flight Theme" while the second theme is the "ground theme". Almost every chapter in Uprising is designed that you control Pit while he is flying to his current destination in an on-the-rails Shooter segment. Due to the things that happen in this segment, the music is kinda Diegetic, in that it gets sudden shifts in tempo/rhythm or instruments depending on what is happening (tbh I feel like it would work much more if you were able to see the flying segment during this, as visuals do add to the music in this case). Pit can however only fly for about 5 minutes, due to his crippled wings and him being granted the Power of Flight by his goddess, which would burn up his wings if he used it longer than 5 minutes at a time. So he generally has to land nearby and continue his way on foot, which leads into the Ground Segment, which turns the game into an explorative third person shooter. And that is where the regular second theme comes in.
Kid Icarus Uprising is such a fantastic game. The entire Soundtrack is pure bliss, the visuals are great considering it's on the 3DS, and the controls, while they take some getting used to, are snappy and responsive. Not to mention the Voice Acting and the Writing with all the Jokes, References and 4th Wall Breaks they have going on add to the charm of the game even more.
Lightning battle is a must listen
Yes is all i have to say. Yes.
AFAIK Kid Icarus Uprising times the missions to the music.
Kid Icarus: Uprising is contender for best 3DS game for anyone that can handle the controls. It's unfortunately uncomfortable for some people to hold the system in the way this game requires for its default control scheme and it's straight up not made for lefties. There are alternative control schemes, but they are wildly suboptimal to the default. But if you can manage with default controls, it is truly a phenomenal game in every respect.
It looks great for a 3DS game, the music and sound design is on-point, the voice acting is incredibly charming, and the controls allow for incredibly snappy and accurate shooter controls that really are second only to mouse aim, which makes the game feel amazing to play. But again, that's IF you can handle it without getting hand-cramps...
I love this game
What a banger
Two bangers
I've actually listened to all the music in the Kid Icarus series, it's nothing too great but Uprising is probably the highlight for sure. I've heard this song before so I know what I'm getting into.
The very start almost gives me Garudo Valley vibes, the playing here is super clean and sounds wonderful. The organ is a nice addition and the bass is hearty, I don't mind the drum here. Parts of this song remind me of Sakuraba's other works, I forgot how good this song is. Very catchy chords, that ending is pretty cool with the tubular bells. Yeah I like this.
This second gives me some wild west vibes over flamenco, the percussion hits at 6:22 are very fun. The playing sounds super precise and accurate, this gets a bit menacing later in the song. I like this one too.
"Gilva Sunner Archive" is, from what I'm understanding, just reuploading videos from the original channel "Gilva Sunner" which was copyright striked on many videos by Nintendo (you should be fine though, since you're not just uploading the raw audio).
But that means already-compressed audio gets reuploaded and recompressed by YT, explaining why it sounds a little crunchy at some parts. =)
Sadly Nintendo doesn't upload most of their incredible music themselves, not even to Spotify, which is a huge bummer.
_If_ they release a full soundtrack for a game at all, most of the time it's on Japan-only CDs that have to be imported. =/
Pokémon did until a few years ago, though.
In addition to CDs, every mainline game until "Let's Go Pikachu / Eevee" has their OST on Apple Music.
Do Lightning Battle
This is one of the rare instances where you should actually react to the game. Why? Because these tracks are specifically designed for the 5min-flight tracks, some sort of on-rail battles with voice overs.
This game was very good in 3Ds, to bad it goes under the trapdoor.
But i hope someday...pleas Nintendo.
"this is from, giIvasu-" another has fallen for the trap
You are thinking of siivagunner, it's not a trap.
I hope that one day, Jesse accidentally reacts to a high quality rip
The second one is indeed part of the second phase of the chapter.
"Chapter" being what the game calls it's stages, obviously.
But this theme is mostly a fan favorite song from the game.
The song was better without the drums tbh