Although I no longer play or make videos on FFXIV, I genuinely want nothing more than the game I once loved to be great again. This game meant so much to me in my teenage years and helped shape me into the person I am today. I have over half a decade of memories from this game that I will never forget. And I would absolutely love to enjoy the game like I used to! P.S. This isn't a come back video, just a one off project I wanted to make. P.P.S. Since I can't record footage of the game I had to use a lot of TH-cam video footage and asked my friend to help me with some background footage so none of the characters besides Lynx Kameli are my character. Well not even Lynx Kameli bc she is deleted.
let me get this straight.. you DELETED your character but have been lurking on FFXIV stuff this entire time waiting for an opportunity to make a butthurt video because you were too much of a P*ssy to do it before?
bro i know you dont like the game but why delete your character lmao, there's literally no reason other than maybe to justify your hate? or something idk
12,000 hours in 6 years? That’s playing the equivalent of a full time job with no vacations. No game can give you what you want - the ability to live in the game and it not become boring.
Keep in mind a lot of players with that many hours tend to sit on the login screen, afk in towns for days, or they are not very attentive at the computer all the time. I've spoken to a lot of long timers and yeah; they are inactive in the game while waiting for friends to login, PFs to fill, or they are at work. This counts up the hours a lot, giving a false premise on how actually active the players were. I wouldn't judge someone based off the amount of hours recorded.
The "cat moms" cried to pixels for 1 hour of story a month and you spent 12k hours of your life in front of these same pixels. Guess the moms at least touch grass
guy has some agreeable points and then outs himself as being the biggest fucking loser ever based on how he bitches about people enjoying the game differently
man saying " Im not trying to shit on these other players" in the same breath lol but proceeds to shit all over the different perspectives of people playing the game. I bet you he is just going to comeback to this game and replaying it all over again.
@@komi8628 and he can't join a pickup because the guys who cry about other players being bad are ALWAYS terrible themselves, so nobody will carry his sorry butt
pretty disingenuous as a hardcore player to complain about the lack of difficulty without mentioning the new ultimates which are universally considered the hardest fights in the game lol
@@RobertoNeve And the funniest part is that DSR was initially a trial intended only for Shadowbringers, set for patch 5.45, and was 80% complete, but it got delayed due to the COVID-19 pandemic. So, DSR is content from Shadowbringers.
@@RobertoNeve DSR is literally what he is talking about? the only reason it was considered hard was because death weren't as recoverable and P6 had insta death mechanic if you were 3% apart of each boss. The rest were still "bait a dive, do an L while taking an akh morn then stack/spread, proteans, soak towers while someone run around the arena with a bait, etc.
There's absolutely nothing wrong with raiding being your favorite part of the game. There's nothing wrong with being passionate about raiding. Hell, I also sunk over 12,000 hours into FFXIV and had raided since second coil. I'll even agree that I miss some of the old gameplay mechanics like punishing positionals. But times change, and the player base has grown a ton since we first started. A lot of SE's changes since then have been for the better, and they probably won't remove QoL improvements for the sake of our nostalgia. But what I wholeheartedly disagree with is how you devalue others' ways of enjoying the game. FFXIV is and has always been a theme park of sorts, and raiding has only ever been a mere section of the park. Leveling can be fun, MSQ is amazing, and like it or not, the RP community is much larger than you probably think it is. Hell, the casual community's monthly payments are probably a massive reason why we got ultimates in the first place. It's fine to want and miss things. It's great to offer constructive feedback to SE. But whining and shitting on a big portion of the player base was probably not the optimal way to garner support.
I think you missed his entire point lol, he repeatedly said he wasn't demeaning others way of playing. He wants there to be high end content added so that the more hardcore base doesn't just log off after a few hours each patch. ff14 at its peak had great rp gameplay stuff, great story stuff, and great high end stuff. Its lost the great high end stuff and he believes the game is suffering from it.
@@mk_gamíng0609 Gonna be honest don't really hear it. His overall tone is very frustrated and angry I don't sense a shift when talking about other styles of playing. But aside from that, his point wasn't other people's way of playing was bad, it's just that he wants the content he likes to be made better.
@@AzureGreatheart After 6 years, you shouldn't just casually "burn out" from playing a game. If you take a look at WoW with all it's flaws, people are around since way longer. Your comment just further prooved his point: FFXIV's biggest problem, is the community. People who don't have a problem with less and less every year. People who still feel this game is worth 15 bucks a month. Underneath all that, the game has even deeper problems, like stalking, like pedophiles, like OF models promoting themselfs in it... Idk.. If you ask me, there is more to it then "burning out". It's the realization. And yes, I myself, have quit the game after 7k hours. For all of those reasons.
i feel this dudes pain cause i have been playing since 1.0 and the biggest deal is the community for me especially cause people tell me how to play the game since i already wasted a decade of my life for this game. and those weirdos that hang in limsa everyday are even making me stay away for longer. i also had a burnout because of this game and not because i hate it but because i seriously loved it so much it became a 24/7 routine. i do miss it but something feels off and none is excited about this game. only those club dancers and people that erp on that game for gill. i miss the hardcore grinders and the people that appreciate the game for what it is. i can agree that 1.0 was really shit but i still enjoyed it. and im glad ffxiv got as big as it is now. but damn i cant go back
"Finding the safe spots" and "stand and let things resolve." Dodging, you just described dodging, which is a thing you do in most games, dodging attacks. Hell standing to let things resolve could be applied to basically all games it's so broad
@@TheOneGreat So basically ff14's different classes, some have to run and pray, others can dash to allies, others dash to enemies, others just dash straight to a specific spot, etc. Stamina? We have cooldowns for similar-ish effects (sprint, arm's length, etc). When people say "just move to safe spot and afk" they're exaggerating it, obviously there's more to it than that but for anyone who has been raiding for years that's kinda how it ends up feeling like.
@@SirPanty That's a fair point. I think it's not enough. And [gap closer] is not really unique if all can do it and if they all about to the same. It's a step in the right direction but too little too late.
I agree with plenty of takes in this video and thought it was fine, but specifically calling out a person in your video for enjoying the story left a very sour taste in my mouth to be honest. The entire cat mom section was just unnecessary.
@@lovelydumpling 100% agree. This guy has been shitting on so many other types of players in this video while he exclusively cares for high end content and pulled off the "no offense"-line. It's disgusting.
it was a 20 second sarcastic segment, you're portraying it like he's ragging on this one girl for an entire minute at least when he literally mentions the "cat mom" thing for like 5 seconds. just feels like complaining just to complain tbh
@@avonmaster6628 It's clearly not sarcastic. He's making up shit during half of this video trying to make a point. While some things he claims are true, most of it is overexaggerated just because he doesn't get what he wants.
@@norak- it obviously was sarcasm, as you can tell he’s trying to be funny with the comparisons and so on. But let’s say he’s being completely serious, I’d still think commenting, complaining about something that’s not even a main point of the video and is there for like 5 seconds which isn’t even insulting the person being shown is complaining to complain it’s that simple. Could you give examples to what’s over exaggerated in the video? I thought the points were pretty fair and reasonable.
People don't understand that casual players for MMOs are their bread and butter. Your raiding 100% gotta get all the classes max level hard mode x1000 savage raid player is not going to float the game by themselves.
Casuals THAT DO CONTENT yes, because they make the world feel alive. Except all casual content is solo/instance/afking in cities. You could replace 90% of the playerbase with NPCs and nothing would change
@@Vrais23 Nope, sorry, it's not valid. MMOs are ecosystems, and FF14 ecosystem requires both casuals and hardcore. Casuals are not just here to finance the devs so they can do content for the hardcores, and the better proof of that is that casual content is very good. My point is that the devs don't play favorites, they want all of the game to be good, every single part, and they put effort in all these aspects. Thinking casuals are just here to help the immersion of hardcore is a very entitled way to see things, and quite frankly, a disservice to the game. I'm not here to swoon in awe before a Quintuple Legend player. If he/she is a friendly player that I appreciate, then I'll be impressed and happy for him/her, maybe ask them for tips and advice. But if they're an a-hole that think that I'm just here to keep the game afloat just so they can be Septuple Legend, they can shove their title where I think and make a direct trip to my blacklist. The important thing is not being casual or hardcore, it's just a matter of being a decent human being, really. Saying "You could replace 90% of the playerbase with NPCs and nothing would change" is just terminal stage of Main Character Syndrom.
I never see anyone mocking various type of ffxiv players and then backstep saying I'm not roasting them like you do. If you don't have fun it's too bad but don't get mad at other ppl being able to have fun instead. It just make you look bad
Honestly, this video made some good points at first. Then it started spewing nonsense like pretty much anything that was said about fight design or simping for old systems nobody liked (custom attributes omegalul). Then any goodwill I had for this video was thrown out the window when you randomly started throwing digs at people for enjoying the game in a way you don't. "Crying because of some pixel words on a screen", do you have any idea how pretentious and condescending this line is? You genuinely lost any credibility there. Do let the door hit you on the way out.
This video started with genuine grievances on the state of the game and ended with the same brand of rhetoric-devoid, anger-laden verbal diarrhea you see from dissatisfied edgelords on the forums. You probably shouldn't make video essays if you can't write a convincing script that doesn't resort to attacking people who like the game in a bid to prove why you dislike it. Cause you only bury the few valid points you have under a mountain of resentment towards those who don't agree with you. It's not hard to be a decent human.
@@solacesalvatore1079 are 21 fucking skills in a video game worth being an asshole??? Not that you need a reason to be a POS And where does being garbage help?
I agree that the game should really try to pull you in more since its an MMO that requires a subscription to play on, but its unnecessary to be rude to people who still enjoy this game
@@Carepackage2966later on in the video he makes fun of people who still enjoy the game and calls them catmoms as if enjoying content besides raids is a bad thing. He gets super emotional at the end and it definitely shows
@@IEgOImkAwx you sound like you're 9. Sad the supposedly people that enjoy the game still agree with him. This conversation has been going on for years and now it exploded because as i said people agreed with him and are greater in numbers than ever. I see a lot of hypocrisy and pettiness here and a lack if conviction. But not this dude he stick to his guns and time seems to prove him right.
@@Carepackage2966 This comment was the funniest shit I've read in a while so thanks xD "Lack of conviction" Amazing hahaha I can't speak for anyone else but yeah. I personally lack conviction for a videogame dude xD
you mean being critical - being critical isn't "hating" and this why he prefaces every statement cause even when he does some one is still salty afterwards, he's not wrong and the game is worse for it
12:09 He claims that he's not trying to bash on someone about what they enjoy. But literally does it. You tried to devalue someone's experience down to "someone who plays the game 1 hour each month. And start crying because the pixels on the screen said a sad word." "Leveling roulette mains who spends the entire expansion leveling classes that they'll have no use for at max level?" This also includes you bashing on roleplayers. You could’ve worded this in a way that didn’t seem like it was putting down other players. But you didn't do that. So it contradicts the idea that you aren't "trying to shit on those kinds of people." You act as if raiding is fundamentally better than doing anything else in the game. Instead of thinking of the fact that those other things you’ve mentioned simply aren’t for you. This is pure elitist behavior.
2 years later and you still can't help yourself shitting on everyone that doesn't play the game like you, the only difference this time is you've attached "look I'm not shitting on these people" after, but you couldn't even manage a tone that made it semi believable.
Ngl though a lot and I mean A LOT of the boss mechanics are literally "stand over here and let the mechanic happen" situations. I'm honestly shocked I've not noticed it until now.
@@paledrake That's like saying a lot of sports are just about moving a ball from one point to another. Sure, it's technically true, but you skipped literally 99.9% of the nuance in what kind of skill, execution and cognitive load goes into actually achieving that goal. That's literally oversimplification and it's being done on purpose because he knows the point is incredibly fucking stupid and cannot stand on its own.
@@rabid_si Except that's irl sports where a match can change on a whim, you control your body's every movement and have other people faced with the same facts on both sides. FFXIV is a tab-target mmo. You can do two things: move and use abilities (with the press of a button). The boss never changes or adapts, it's set to do the exact same abilities over and over again, where only the targeting of players is RNG to some extent. What does the targeting change? It changes who goes where during a mechanic. What do you do during it? Your rotation while standing or going toward your designated location for the mechanic to resolve. Elidibus won't suddenly go "FUCK THIS" and throw some new unexpected shit your way, he is an AI not a human. Not only an AI, an AI hardcoded to act in a very very specific pattern. The bosses in ffxiv don't have the same freedom of choice or movement as something like a soulslike or metroidvania boss. There's no dodge mechanic, no block, no parry. Just running out of AOEs, going to your position to resolve a mechanic and constantly doing your rotation ad nauseam until the boss is defeated.
8k+ hours since ARR, triple legend, got the High Roller title from the Gold Saucer: guess what, I still like the game. Update: Quad-legend, just got UCOB left.
@@CineGoodog Not even Lynx is penta legend though, he quit before EW. Maybe he should delete this video, go get penta legend and then we'll take his opinion seriously? Is that what you're implying?🤔
@robinteerink do you have it? have you ever cross bred to get thavnarian onions to max out you chocobo companion? i bet i could smoke you on any gold saucer game ez. raids are not the whole game buddy, its an MMO RPG big emphasis on the RPG part of that
Wow it's like people have different opinions, I played FFXIV since 2.5 and guess what? I don't play anymore because jobs are heavy homogenized and the combat system is extremely boring
While I think you make valid points (even though many came off a rude) your biggest problem is how much you played. 12k hours in 6 years means FFXIV was your life and also that you are incredibly good at it. The only thing I have besides work with that many hours is playing music. I'm going to use that as a comparison. Many years ago learning Canon in D on violin was difficult and I learned it and got better and played it over and over and would love to play it for anyone who would listen. Now, I would play it if asked, but I'd roll my eyes. It is simple and I've played it thousands of times. For me now, even many new songs don't have appeal to me and are way too easy. The songs haven't changed, the instrument is the same, but I've changed. I'm better than I have ever been, but do you think when I play for people anyone wants to hear me play the Kreutzer? Pretty much never. You know what they want to hear? Canon in D, or the melody for to Ode to Joy or some random pop song melody or video game melody that is extremely simple to me now where as years ago would have been a challenge. The point is if you do anything for 12k hours you are going to be well, well beyond the average person and are to a point where very little is going to challenge you. Just because I don't like playing Canon in D anymore doesn't mean the piece is garbage it means I've outgrown it and while yes, I do still have musical challenges I can go after probably 95% of all music is pretty trivial to me.
Exactly. I personally have never been more in love with FF14 than I'm now. For the first time I've got the legitimate feeling that I can actually participate in all the things provided in an expansion. While I DO get, that something like Bozjan Front or Eureka is missing for the potential daily grind, I am absolutely satisfied with all the possibilities I have at the moment. In fact... sometimes this game can be really challenging for me. Nevertheless, I still want to have a good time and not have to study my game over and over again just so I can barely keep up with things. Last but not least @NamesLynx : I try to get why you made this video... but if you already rage-deleted your character... just move on and don't try to ruin this for other players just by badmouthing too much.
This is a false equivalency. Canon in D has changed very little over time, unless you chose a particular arrangement to play. The state of FFXIV is as if Canon in D was rearranged to slowly and steadily delete parts of it. Well... the difference between pianissimo and forte isn't really needed, we'll just remove that because it won't change much. Well... people are struggling with learning to play the sharps and flats, so let's just keep the most important notes and it'll be fine. Well... rhythm is too hard so we'll just change everything to quarter notes so new people learning Canon in D can master it more easily. And suddenly, Canon in D isn't Canon in D anymore. With FFXIV's situation, even if you remember how to play Canon in D as it once was, you can never play Canon in D that way again. FFXIV is a live service, that means it will change. Change is fine, but change that ruins the gameplay experience can also drive away your core audience and that is a death knell for MMORPGs. I think just enough of the systems and content has been slowly shaved away to finally have players take notice. My only hope is that FFXIV won't end up like New Coke because I don't think the direction the game is going will even be able to retain newer players if it progresses as-is. 7.x is another chance, even if it repeats the old formulas, so I'll stay optimistic, but I probably won't be resubscribing much until then.
@chrisrogers6463 That is only your opinion, the problem with you and Lynx is that you speak as if yours are facts and that the wishes are simply the truth of the matter for what's best for the game. It is not, history has proven that it doesn't work. They did what you wanted in HW and it almost destroyed the game again.
I agree with the content cycle being way too repetitive. Cant say the rest of the problems are that compelling. Also it's kinda weird the misrepresentations of other people's opinions on stuff. Xenos isn't afraid of the ffxiv community. Zepla doesn't think the game is bad. And the posts in your thumbnail don't say what they say in the thumbnail. Like the middle one I found on reddit and it was titled "PvP in this game is an absolute joke" complaining about snapshotting limit breaks. The top one was asking is the non-standard content in this expansion has been the worst. As in island sanctuary, orthos, variant/criterion, and pvp. It was titled "Is it acceptable to now say that this has been the worst expansion for non-standard content?" Which means it was specifically not talking about raiding and the rest. You cut out the context of the full title of the post to make it seem like they were hating the game in general, which is weird.
The fact that you want to "criticize" the game but instead release a doom-pilled mess of a video where you spend half of the time making fun of other creators within the fanbase speaks volumes about your priorities and personality. This isn't a wake-up call for the supposed white-knighting community you think it is lol.
That "Cat mom who only plays 1 hour a month and cries to pixels" comment was very ignorant and unnecessary. The game's strongest point for me is the story, as for a lot of other people, cause you know, it's a final fantasy game first and foremost, but he wouldn't know cause he's a story skipper smh. Idk, too many nonsensical arguments for the sake of arguing. Only thing I agree with is the job homogenization.
I could agree more or less on some points, but when you went full on "game's dying" I just lost interest. Hell you even admitted the game is more and more popular. Don't know why I'm even boasting the vid with a comment, but this just seems another one jumping on the "ded game" for views.
You are allowed to have opinions and voice criticisms. Even if people don't agree with you, they are still valid. BUT your delivery and extremely rude treatment of other's play styles is what you are absolutely wrong about. The game is for everyone. Not just you. The game exists because of those other players just as much as it does because of raiders. That is why you and this video are being criticized. Constructive criticism is important! But it sounds like you are not up to date on the most current content, so I'm not sure this criticism is 100% valid. Again, some great points I agree with and your feelings are 100% valid. Just a really poor delivery to say the least.
"FF14 is going through a bit of a rocky period." As someone who has played both FF14 since HW, and WoW since vanilla... lol you ain't seen anything yet. Yeah, Endwalker is having some issues, absolutely cannot deny that, but it's *nothing* compared to how WoD, BFA and especially Shadowlands went.
For some reason you are under the very wrong impression that this game was gameplay first, it never was... it was a game built around the story. They build the story 1st and everything else added is in service to that story. If there is something that is preventing the most amount of people from experiencing that story than they will adjust it to allow more people to experience it is.
Sadly the story declined with the release of Endwalker. Them gutting the Garlaemald expansion was definitely to it's detriment, rushing the story and not being able to pace it's various beats within a single expansion. Then we have the post EW story which is just X - X. At least Pandemonium was good. Can't say the same with Myths of the Realms... YOU DIVINE FREAKS DID NOTHING! NOOOOOTHING! What a waste of lore...
@@Bewefau well, I haven't finished all of free trial storyline, but realm reborn is extremely boring, and heavensward is kinda better, but not that much. I don't know, maybe in later expansions story gets interesting enough, but does that really matter if to reach it you have to sit through about 50 hours of dullest game design in existence
@@viktorkudriavtsev830 I disagree, MMORPGs are rich with story and lore, if players wish to engage in them. However, in FF14's case, I feel like a lot of their story ended up getting retconned or leaving plotholes, at least in the time I was playing(Stormblood).
"For the first time in recorded history, Final Fantasy 14 is currently going through a bit of a rocky period." Oh so you started in Shadowbringers. Got it.
@@chillidari-9392anyone who has played since Heavensward would know that there was an infamous raid tier that basically killed the entire raid scene at one point ever heard of Gordias? 🥴
It's a shame because you made some decent points in the video and I think it'll be overshadowed by that needless section 12:05 having a dig at people who enjoy doing other things in an MMO that you don't.
@@lysandre1861 Im sorry, did we watch the same video? When did he shit on them? He was just rethorically asking towards which kind of players the game is catering to. Dont get me wrong, i do think they are the cancer of the community, but its not what Lynx is saying.
when you argue rhetoric you do not show a clip of someone on screen doing exactly what you're bitching about also glad to see that you think that people who play this game for the "roleplay" and story aspect of it are a cancer on the game that is about roleplaying
Rage bait for sweats. Dude needs a single player or competitive game if he's so disgruntled with the community in an MMO that has awards for best community. Try league, you have 4 abilities and a passive while being harder than a raid. It matches your views on game design and community perfectly.
"The Yoshi p indoctrination"? Wtf? He's the one that makes the game what the community wants. If the community feels the way you do he'll change the game. That's what they've always done.
Watched the video. From what I gather, the main point is that if you have played the game for thousands of hours, you will eventually run out of things to do. Thats every game; no developer could ever make content as fast as their players can complete said content. So I'm not really sure why the video is so heated.
This video is made in bad faith, and I can't see how this can lead to a healthy discussion of current state of the game when the majority of this video is made in false assumption, bitterness, and rambling without concrete examples. There is no point to be made from calling people who enjoy stories as "cat moms", people who enjoy levelling as "levelling roulette mains", and people that do enjoy roleplaying. The point that you are going to make is still valid without devaluing other people experiences. The "I'm not trying to shit on those people" sounds hollow to me and you truly mean the words you are saying to other people. No offense, but at 24 years old, it's time for you to mentally grow up.
>My point is im not trying to shit on people Lynx, you literally are shitting on them by devaluing their experience. What you said is literally an Oxymoron
Not even a minute in and there is already a lot way off about this review. First, why should I consider the “feelings” of someone who barely clocked in any substantive time into the game? We live in an era where gaming jurnos crank out reviews on a game without having played a majority of the game (MMO or not). If you’re unwilling to play a majority of the game for whatever reason (time, lack of interest, game not for you) then your opinion is automatically something many people should not be paying attention to. Second, personal feeling don’t matter that much in many situations. Opinions are like crap: everyone has them, and they stink. As an editor, when you begin any sort of work with establishing “feelings” as a baseline for your thesis, you’re off on an extremely weak foot. The people who will agree with your opinions will likely do so because they’re in your echo chamber. Next, FFXIV is not in a rough spot. Zenosysvex addressed this and if HE, who usually is extremely blunt and critical of FFXIV can say this, it’s worth listening to. The game isn’t in trouble because it has an established formula that has not only kept it alive for the last decade, it’s only gotten MORE popular as time has gone on. People like to try and claim “yes, but the EW expansion patch cycle is seeing the worst amount of player drop off in FFXIV history.” Is it? Have you looked at the metrics, or are you basing your assessment on personal anecdotes and your own feelings? Even if we’re willing to grant that the claim is factual (there is a difference between the number of people continuing to play/not and the total player count, it’s simple ratios and math), the real test is how many players will return for the next expansion. The simple standard for this is that every expansion continues to not only have high player turn out, it’s increased the player base each time. As a result, the only feasible metric of “the downfall of FFXIV” can be based on if the next expansion (few expansions really, since two points statistically do not equal a trend). Next, the lack of “creativity” in FFXIV is an extension of the opinion point mentioned earlier. This assessment point is extremely flawed because creative is a subjective term. What one person finds creative, another does not. You don’t find the game creative? Fine, but clearly others do. Your feeling-charged opinion does not automatically reflect an objective basis to evaluate the game on. Unless you assert that “you feel the game is not great, and here’s why” then any objective conclusion you try to assert is utterly worthless. Finally, the “FFXIV community does not accept any criticism” claim. I saved it for last as a means of countering any folks thinking my argument up until this point is automatically invalid because I am fulfilling this particular requirement. This is a blanket, stereotyped assessment of the FFXIV community that is true, yet it isn’t. It used to be that folks understood this dichotomy for FFXIV, but when it became “click worthy content” the truth goes right out the window. There is a difference between the community outside the game (what I refer to as the FFXIV Reddit community) and the community inside the game. It is the FORMER who are traditionally unwilling to accept criticism while the in-game community displays a radically different view and approach. Frankly, I find the in-game community’s response more representative since they’re ACTUALLY playing the game. As someone who has regularly played the game for 6 years now, I can say that the in-game community criticizes their own game, often. There isn’t a hunt train, Alliance Raid, or main hub where I haven’t found someone who isn’t willing to pose a quandary to that group of players, regarding aspects of the game they don’t appreciate/want to change. Largely, either many people concur or have a civil conversation about points where they agree/disagree. The problem with videos like this is that, without proper gaming history knowledge, they lack the nuance to assess patterns, arguments, and shifts in opinion which leads to the ultimate state of the game. Here’s an example: The relic weapon. This is an area wherein the current patch cycle has generated a new conversation based on older ones. Namely “it’s too easy, not meaningfully earned, content where you put in the time to get a nice shiny weapon.” There are a few problems with this. First, “the grind” has been a point of contention for this type of content for years. In Stormblood, the relic weapon grind was widely criticized because it was exclusively tied to Eureka. People did not appreciate how only one brand of content had to be completed (especially since Eureka had its own massively complex systems that were different from the main game). Then, in Shadowbringers, and the introduction of Bozja/Zadnor and that relic grind, people complained both about how the relic grind wasn’t tied to Bozja (the implication being it would make that content irrelevant after the next expansion) because there were now options for grinding the relic (either do Bozja, or do fates/raiding outside of Bozja), and how they “made it easier” to complete steps later. The first issue with the Bozja content assertion was that this proved to be false: Bozja/Zadnor is still relevant today, and is even a means that players use to level alts, so it’s still viable content years after its release. Next, despite the complaint about the time sync, the steps that have been streamlined for this relic still require as much time/effort to complete as the previous expansions. The point with all of this is to identify a simple fact about FFXIV: criticism has often happened within the game, it’s a trend, it’s not new, and when coupled with the retention metrics above, it proves to be largely inconsequential. This video has proven to fundamentally not understand the content it’s trying to generate views off of. It’s premise is more hole/filled than Swiss cheese. And it lacks a basic understanding of argumentation, riding trends in topic points than genuinely doing research.
Been looking for a comment like this. Something about the vibe of this vid is very off and seems like its trying to bank a bit off the trendy topic with senseless bashing without giving anything worthwhile like xeno.
It's absolutely wild to include a clip from Xeno without the context of why he said what he said and that he overall still thinks the game is 10/10 in comparison with all other MMOs out there. These aren't complaints about a game teetering on a downfall, this is rich kids having a scene over what pattern of marble fits their bathroom better.
Player drop is probably real but that's because they got a huge amount of players in 5.5 maintenance mode by doing absolutely nothing and letting Blizzard shoot themselves in the foot regularly. A number of people wanted to see if there was an alternative to Bobby Kotick, and while some stayed others decided to go back to Bobby. They are probably experiencing one of the biggest "patch cycle" drops ever but it's not their fault in so much as it also wasn't their accomplishment that got them those players in the first place. They just beneficiaries of Blizzard's Bill Cosby obsession.
This video is proof that haivng a youtube channel doesn't mean you have an opinion that's worth sharing. I remember when I watched your guide on how to be a good tank. That was a good video helped me improve was much appreciated. This video tho is dogwater takes at best gotta learn your strenghts and weaknesses.
@@fleeplayTVYour comment is so true for the simple fact that this TH-camr, is only 24 years old, with 12k hours invested into a single game!!😂 What he experienced is as old as Donkey Kong tryhards, 🤣. When you play _too_ much of the same game, you start to experience burnout. It happens to all hardcore gamers, it's nothing new!!😅 This video became a rant halfway through, because his complaints was about a game mechanic he obviously once loved. It gave me flashbacks of Neverwinter, a game I was passionate about until they catered to the newer playerbase lol. So your original comment is so true, sometimes, opinions comes across as contrived, constructive criticisms, when it's not.
"Cat moms who only play one hour a month and spend the entire time crying because the pixels on the screen said a sad word" "I'm not trying to shit on these people" Then describe sweaty DDR players in raids who only care about making big numbers pop on their screen in content that is *adjusts fedora* too difficult for le casual as some glorified group who are the only ones who care about quality of content or effort by the developers. Incredibly uncharitable to cat moms, and I don't even own a cat (nor have I cried at a game).
I saw what you were trying to do, you just failed miserably at it and clipped real people. An attempted joke that fell flat, as a comedian I'd suggest you go back to the drawing board and work on the material. I'm not even the target group and I was like "damn man, that's a bit shitty"@@NamesLynx
@@NamesLynx "It's just a joke man" no you're full-on mean-spirited and cruel. You're well out of high school. You should be past the high school bullshit.
it sounded like you genuinely had a point in the beginning but then it devolved into bitterness lol. calling people who enjoy the game for different reasons lesser "because theyre just cat moms who play an hour a month" or "roleplayers who pay their subs to dance in clubs" is not the "gotcha" you think it is. in fact, i think throwing other players under the bus to make a point is kind of gross and you dont get to decide whether people are valid or not based on how invested they are in the game or not. if you truly "loved ff14 like no other game" you would appreciate the fact that different people find different things to enjoy and theres something for everyone in it. see, what i think is if you really decided to just quit the game after two years of not making content about it anyway you couldve just quietly deleted your character or uninstalled and that wouldve been it. instead you make a video slowly devolving into "actually i think this game should be all about the raiding". did the view counts on other videos where people whine about "not muh ffxiv" really look THAT appealing?
lmao "For the first time in recorded history, Final Fantasy 14 is currently going through a bit of a rocky period." My brother in Azem, FFXIV 1.0 was destroyed and will never be brought back. Even if an expansion is terrible (which Endwalker really isn't), it'll never be as bad as it's release.
You are correct - the weird cross-class system of Heavensward did, in fact, almost kill the game again, because it was basically really confusing, and pretty much required that you become good at everything (especially crafting) to be good at what you wanted.
As somebody who has played this game since 1.0 I can honestly say. I did not agree with almost any part of this video. I think there is a fundamental misunderstanding the community is having atm. The game in ARR to Stormblood had alot and I mean alot of issue's and the changes and mechanics we currently have are direct development of the feed back from the community during that time. Nobody wants stats on characters like accuracy again. Healers being nerfed with damage. Yeah because a large portion in Stormblood couldn't stop spamming their damage buttons and parties would die. It was a super messed up issue. Everything you mentioned in this video tbh is a non issue. Every game reuses mechanics reskins and assets. Like I understand the frustration but I always get the reality of the game the development and the current state of how the game operates. The devs have always experimented like you even point out we got criterion instead of E/B. Instead of restoration we got island sanctuary. They put out and try new stuff alot of the time. They even put out two Ultimates this expansion. Which is argued to be some of the hardest mmo content in existence. So I am not sure what point your really trying to make here. Is it really a bad thing yo know exactly what we are going to get? Do we want to wait like 6 months for a patch like wow and it be completely untested and a shattered mess? Cause honestly thats the only take away I really got from this video. Most of it didn't seem to have a direction?
'im a story skipper' that sums up the reason you dont understand why the majority of people like this game. The types of players that you mention when asking who is this game for is actually a huge chunk of the playerbase(sitting around in limsa roleplaying etc), A lot of players are FF fans that think its cool to be able to play one in an online nature, its a FF game at its core which is all about story with an MMO slapped on it. Id say 80% of players couldn't care less about super hard content that requires playing the game as a job to succeed, most people just want to play through the story, fight some cool bosses then call it a day. Yoshi-p even said in interviews he designs the game to not be played all the time and for people to come back with new patches, do the content then play other stuff untill the next patch. Your problem isn't the game, it's the fact you have 12k hours played and literally play it the same amount of time as people go to work. No game is going to fill that void that you're trying to fill. As soon as the game isn't fun anymore why do you still play it? This video just screams 'go touch some grass'.
Nah bro that's a terrible take. How valid critisism about the game going backward in terms of gameplay screams "touch some grass" ? Yes, some people wants to play the game, watch cinematics, fight some boss and call it a days. But what about the other players who wants to engage in raids ? The game didnt had to be simplified this much, since the casuals don't care at all about optimisation, and even, the content they consumes doesnt require them to be good. So why is it "touch some grass energy" to be mad about something that a lot of people liked about the game goign backward for no reasons ?
@@krego9565 having 12k hours played, playing it the same amount of time as a job while saying they don't even like most of it yet still plays it...thats my point
Person says " 'I'm a story skipper' and that's why you" --- opinion disregarded. In all seriousness, focusing on that comment lets the game become weak. It's good to stick to story if story is a foundation of the game, however, it's still a game. When you are saying that to disregard gameplay criticism, that weakens the game as a whole. Did you forget that having a balance of story, gameplay and aesthetics is a good thing? How does a person skipping story effect you, as a player, who enjoys story? Is he giving story criticism as a story skipper? I bet not. (If he somehow is, then that point would go to your favor) Would you prefer if the game no longer became a game, and you only needed to watch cutscenes only?
The heavensward era was the best. Both the gameplay and the community at the time. Personally, I liked the 1.0 community more than the current state and it peaked during Heavensward.
@@CtheDead209-zt8tj It's not like you play with 1000 people but rather a small group. It's quality over quantity. We knew the regulars and we knew the trolls. And even back then people were really supportive of one another.
Gameplay? How? What was there to do? Besides spamming PoD at the end, unless you were on a raiding server you didn't have parties to raid with. Design was at the alltime low, I was a MNK main in ARR, do you know what HW looked like for MNK, I don't cuz I couldn't play it. This is such intellectual dishonesty right there.@@eanieilias9739
Video translation. "Salty youtuber leaves video game loudly because his feelings got hurt when people told him his shitty opinions were shitty" should have stood and let thing resolve before he posted this video, intelligence check mechanic failed
Why was this just whining about mechanics that 99% of all games consist of? "Every shooter is just shooting, every dodge mechanic requires dodging" I wonder what other mechanics an mmorpg could have except taking damage and dealing damage while avoiding damage? Oh yea they could add a jumping puzzle but then what? You can't reuse that either? Or maybe a jigsaw puzzle in middle of the fight? Lmao
now we have to wait over 4 months every single time for even worst content, kinda crazy to think we were "spoiled" back then, during a global pandemic too
I don't understand why you guys are attacking Lynx for making such valid points. I have played FF14 since 1.0 for 12 years, and this game has devolved greatly. Content structures are the same, every expansions are exactly what you expected. They don't do anything new or are half baked. For a game that encourages you to "play other game" when you're burned out, punishes you for it, like housing timing, which pressure me to sub regardless. The open world content is vastly dead, and I can name a bunch of other games that can do so much better (GW2, for instance). The business model is outdated for the value that it offers. The classes basically feel the same and not much variety anymore. Even tanking doesn't feel like tanking compared to WoW. The end content boss fight became Dance Dance Revolution floormat by simply dodging boss insta-KO AoE. The RP scene is filled with entitled cry babies or creeps. My biggest gripe with FF14 is its community (and the comment section proved it) how snowflakey and defensive people are when someone is giving valid criticism to improve the game, and quote TH-camrs who knows dogshit about any other game than FF14. Believe me when I said this, FF14 did not become successful on its own. It was the result of WoW killing itself a few years ago. If that isn't properly maintained, the game will lose its footing. We criticize the game because we want it to be better, so everyone can enjoy it and make sure it's worth our money.
People are just gravitating to the only thing they can attack and because they already dislike him, heavily harp on it. Like the catgirl thing, I agree was unnecessary. The housing thing is a very good point too. Also Dragoon is getting an ability removed for a mobility move, making it even more of a *feels the same* thing.
What a clickbait of a title honestly, does this person just lives and breathes hardcore content and nothing else in this game? no wonder you will get dissapointed especially with 12k hours playtime...
This guy is the embodiment of the "quit having fun" meme. The vast majority of FFXIV players never even tried harder content like savage. Maybe the same is even true for extremes. I do agree that some classes, especially healers, were dumbed down and could use a bit of complexity in their DPS abilities. That being said, complaining people are playing the game because of the story or RP is just so silly. Those two things are a massive draw for FFXIV. You seem to think hard content should be the main draw, but it just isn't.
Hard and easy does not matter as much as fun. There are hard games that are fun as well as easy games that are fun. And because they are fun, people don't get bored of them.
get some help bro not everyone has the privilege to waste 24 hours/365 days playing a video game. but if you choose to do that then you got issues. get it together
_"Healers being gutted and only having two DPS spells"_ Thank you. Healers made me quit because duribg Shb, they got gutted hard, healing content was so easy, all you needed was a few oGCD's to heal. People clammoured on in the forums on how it lead to boring one button spam, yet all the devs did was double down in EW, I quit after they revealed the healer changes in the live letter. I was thinking of going back to FF14 but once I remembered what made me quit and then learning it's only gotten worse in EW, I stopped myself.
You know, I remember back then, it could have been a ok change on the condition that there is way more healing required. As in holy fuck I can't dps cause I'm running oom while healing. You know, change healer gameplay. But that didn't happen and now healers are just spamming that one button rotation. I can't believe people want that on other classes.
They really didn't. WHM lost Aero 3. That's it. Aqua veil traded for Assize, Aero 1 was already gone in SB, and Aero 3 was basically traded for Misery/Solace/Rapture. AST was the healer that started the "DoT + nukespam" system. SCH was the only healer that really got gutted going from SB to ShB. The bigger issue is that we were given too many oGCD heals and so mostly use oGCD heals and "the healing plan(tm)" to get through encounters. Ironically, WHM is the only real exception to that since Solace and Rapture exist. And Cleric Stance was the worst. It has to be the single most rose-tinted goggles thing in MMO history. It wasn't fun, it was annoying at best, and tedious at worst. It wasn't hard or challenging. You either did it wrong and caused a wipe, or you did it right and...refreshed two DoTs then spammed Stone. Removing it was one of the best things they ever did in the game. Personally, I think oGCDs need to be weaker than GCD heals, not stronger to the point you don't need the GCDs, and encounters should have more frequent but smaller damage so that players actually engage with their GCD kit instead of avoiding it like the plague.
@@SubduedRadical I remember mentioning this once("Personally, I think oGCDs need to be weaker than GCD heals, not stronger to the point you don't need the GCDs, and encounters should have more frequent but smaller damage so that players actually engage with their GCD kit instead of avoiding it like the plague.") and got ignored lol
I just can't agree. Using cleric stance correctly is a skill/knowledge thing. It's one of the many examples where they start removing skill from the game in favor of one button push shit that you can't fuck up. You also say it was boring and not hard and on the next line you say if you do it wrong you cause a wipe... make up your mind. It might be a small skillcheck but it was there. And healers lost a lot more than one or two damage spells, they lost tons of utility, replaced with basically nothing that added gameplay, stoneskin, protect, virus, eye for an eye, aero 3, aero, blizzard, thunder, cleric stance, ... Astro was dumbed down so hard it's laughable and ... BORING. @@SubduedRadical
A bunch of whining in the vibe of a high school edgelord. Ah, you called that one random person you don't know a simp, sick burn. Anyhow, based on the size of the crowds I saw at FanFest, I'd say this game is still for quite a few people. It's just not for you. Because many of them had favorite characters, cosplayed, had designs of their character they traded with others, and generally wanted to be a part of the world that you don't. I don't begrudge anyone for story skipping in many cases (they want to do stuff with friends, they want to do the story in NG+ on their own time, they just don't an expac, whatever) because it's only awful to listen to if someone skips the story and THEN complains about the game being thin on anything to do. You're the person who skips the story, has no interest in "lifestyle" like housing or glamor (and yes the island is quite bad), and then complains that there's so little material, so at this point it's pretty clear that out of the whole pie there's only one little slice for you and the rest is for other people. It undermines the one or two cases where you have a good (though certainly not original) point like the gigantic wall bosses. I'm good for "this game isn't as good as it used to be anymore" arguments but yours really boils down to "I don't do anything except the niche stuff that I like, and there's less of that now."
Video would've been good without topic 4. Or perhaps the conclusion just could've been worded better. The rest seemed a decent critique, but then it turned into "old man yells at cloud" for some reason.
One counter argument I can give you is the two ultimates we've gotten. Back to back we were given the hardest content the game has ever had, with each one being harder than the other even if it was presumed it was going to be easier. Yes they've made every class way easier to play, homogenized them and stripped off their identity. But in return they gave us two of the most difficult fights the game has ever had. It doesn't invalidate anything you've said but it is still an important detail worth mentioning.
A thing ppl forget easily is that you get a lot better at the game over time, but it still has to be playable for new players. So the difficulty of casual content (where I include everything up to ex trials) feels stale to you after several years of playing, they come up with new things in savage raids and their difficulty is rising slightly. In ultimate however, they can set the bar to a new level with every new encounter, especially sind they are not outgeared over time and remain actual content forever. I've been clearing savage raids via PF since ARR and while it took months back then, I usually manage to clear turn 1 and 2 at the day of release and at least 3 in the first week due to my own as well a the overall playerbase's skill. But someone who just recently got to lvl 90 won't.
As someone that's played since 1.0 I just wanna point out a few things and leave my 2 cents at the end, Ignores content like Bozja/Eureka, Variant Dungeons, etc when its relevant to the conversation and saves mentioning it until he needs to in order to "support" a point that isn't even legit. All because it would invalidate the negative point hes trying to make about resources not being relocated to improve the game. Which brings me to my next point. Doesn't realize the main reason we don't get two dungeons anymore is due to dungeons not being a big draw. Not even mentioning that development resources were moved to improve and expand on the usual content while giving us things like Bozja, Eureka, Variant Dungeons, Ultimate Raids, Island Sanctuary etc. Says all Alliance Raids are the same (what ?). Apparently doesn't pay attention to raid mechanics. Sure some mechanics are repeated over the past 10 years but to say it boils down to 5 mechanics that are simply standing still waiting for something to happen is wrong. Sure there's mechanics like that but he presents it like that's how all of them are. Calls jobs "jacks of all trades" which again is just wrong. Good luck healing or tanking on your Black Mage to any degree, for example. Complains that bosses have bigger hit boxes which has no negatives and was a huge improvement for melee jobs. Acting like healers used to have complex DPS rotations as if they ever had more than 2-4 damage skills. Sure its a BIT simpler now but it never was complex and has always been kinda brain dead. Attribute points were a mistake to begin with and acting like they ever gave depth is beyond silly. You would just put them into your main stat and call it a day because it made no sense to put the points anywhere else. Complains about housing demolition timers as if there's many elements like that to keep people playing even though that's not the point of housing demolition. While also acting as if it's a bad thing, it's not, and also not giving other examples of that type of thing, because there isn't. That's literally the only situation where anything like that has been put in place. Mentions how Duty Roulette (DR) has players that have no idea how to play when most of us just zone out on DR because of how easy they are. I refer back to how dungeons were cut from 2 down to 1. Tries to point out that the game has gotten more casual when its the opposite. They literally have added more content all around for casual to hardcore players with most of it leaning toward mid-hardcore than casual. Not to say it couldn't use some more mid tier content at least. However, saying the game is more and more casual is wrong. Some how doesn't realize the game has always been designed where if you want you can sub for a month or two when new patches come out and take a break till the next one. Yoshi P literally suggests this play style and the game is designed with that in mind. In closing, I'm not saying there isn't things that need improved and i have no problem with people making content that points that out. However, this video is just plain bad and doesn't focus on real issues. If anything it detracts from them. Only real complaint in the video is healers maybe needing more DPS actions and the homogenization but then doesn't mention how that only really applies to tanks and healers. For some examples, no issue with how boring gear has always been outside of the visuals ? Lack of horizontal progression ? Not pointing out how DR could or should be improved ? This video screams "i have no idea what I'm talking about" and does basically nothing to point out any of the real issues. P.S The main reason people are jumping on this idea that "XIV is dying!" seems to be due to EW not having as much side content as previous expansions. TBH i totally agree on that point, that EW is lacking in side content, not that its dying. The content that's there is fun but the amount is lower versus what we had in the past and what we do have isn't as mush of a grind. I dunno if its due to how Covid impacted development for the expansion or the fact some of the team was finishing off XVI or maybe a bit of both. However, they made it very clear this is an exception and not the rule. Dawntrail is gonna be the most packed expansion to date. This is already long so I'll just say, check out the DT Keynote where they mention all the content being added in 7.0.
12:07 is the equivalent of girls using the footage of guys who were so excited about the sequel Star Wars trailers and saying "ick" I understand(and hope) that this footage was published to TH-cam, but it's really scummy to use a person's crying and say "who's the game for?? THIS woman????" If you got her permission, then ignore me but to an unassuming viewer, it looks like you took this footage out of context. Also, this argument is incredibly nihilistic. Yes, FFXIV is just pixels in a certain order; music is just sound arranged in a pleasing order; nature is just carbon and other shit in a certain order; art is just colors in a certain order. That doesn't make them invaluable or incapable of resonating with someone. Your favorite music is just notes in a certain order, so you can't enjoy that. Food is just chemicals organized into a colorful glob, so you can't enjoy food. Life sucks I guess.
"I'm not trying to shit on those kinds of people" Except you are. It sounds like you had a good run, but you're right. The game isn't for you anymore. Look back fondly and move on. Don't let the sunken cost fallacy get you. This is what happened to me, but with WoW. They ruined my enjoyment of dungeons with the introduction of M+ and the timer. They ruined my enjoyment of the community by introducing cross-server LFG. FF makes up for the loss in community of cross-world LFG with housing and shared comradery of the MSQ (Assuming you didn't skip the story of course...), and other tools to form groups with. So I moved on to FF. You have exceeded the maximum investment amount and are not receiving the returns that you expect from your investment. Its time to invest into something else. I feel like you'd do well with high-end keys in M+ and Mythic Raiding in WoW. Good luck to you on your new journey where ever it may take you.
All I have to go by is the play time I have via /playtime, and that comes out to roughly 612 days and some change hour wise, or ~14,700 hours. I was a 1.0 alpha and beta tester. I was a 2.0 alpha and beta tester. I have played several other mmo over many years as well, including ffxi from 2002 to 2013, WoW up to Burning Crusade, Genshin impact, Maple story, Aion, Terra, and various others. In all that time, all those different MMO, I'm going to tell you this: All mmo have "sameness" the longer they go on. Usually when they break that path is when they upset the playerbase (See WoW for a good example of this), or if the developers flat out don't take player critical feedback into consideration. Other than this, people consistently come back to what they like. Are mechanics reused? Don't know many games out there that don't eventually run into this as nothing can be 100% original. Does the player base fall into a min/max meta? Yeah, and so does every other mmo to the point the only thing that really ends up putting one person over another is ping/server ticks. Here is where you are wrong in my opinion: FFXIV is not the only game that has ever done this. I am also fairly sure there is a lot that SE would love to add to fights, but due to the limits of the engine itself wouldn't work well in practice. Take for point other games have jumping or moving between different platforms. Ok, ever notice that once you jump in FFXIV you are stuck going the direction of the jump until you land? Makes it rather ineffective to add as a mechanic in fights over other games where very effective and sensitive movement is core to its gameplay. One of the core reasons 1.0 was burnt to the ground so 2.0 could be built in its place, but even it still has significant flaws which the developers work around and try to add new variations around constantly. Then again, I still can't think of many other MMO that I've played that don't have fights/combat/mechanics that affect what can be developed also. This video mostly comes across as a swan song of someone who just lost interest in that and felt it was time to move on. Good for you, but don't diss the whole game just cause it isn't what you want it to be without understanding why first. And honestly, to understand why is to look way outside of just FFXIV and know that many MMO have this core failing in them, save the few that tried to shake it up and nearly killed their game in doing so.
@@SashenkaKun Nice to see that is all you took out of what was said. Little brain ninja placed in there just to irritate someone looking for inconsistancy.
You are right. I always seen people that played like more than 5k+ hours playing one game and they trash talk the game, call it bad, etc. It is not bad. You just finished the whole game. You beat it. You have nothing to do in it anymore. Time to move on. People should never be scared from reviews like these. try the game by yourself. FFXIV is still a good game and the game is not just made only for the top 10% veterans.
@@DarkSiderSS0 It is one thing to critique a game, no game is perfect, but when someone like the creator of the vid posts something that makes it sound like the game is unplayable is another thing. I try to give a game at least 50 hours before I pass a final judgement, and that is to make sure I experienced as much as I could from it then add weight to why I critique it. MMO are different in that it is generally a game that will take you hundreds of hours to experience a good chunk of the game, but at the same time when you reach in the thousands that is because you genuinely had a purpose for playing the game. Be it friends, the content was fun and interesting, or you generally just like that type of game. Coming out after that many hours in with a video of this type doesn't really hold much merit when you can apply the reasons to just about any other mmo that has ever existed. Content creators are dropping FFXIV in droves cause viewership has tanked due to missing mid-core content in the later part of this expansion. That doesn't make the game bad, that just means the creator needs to broaden their horizon....and sadly, right now many content creators think shitting on ffxiv is the best way to do that with these elaborate swan songs.
-Plays a Story Based MMO, "Yeah, I'm a story skipper and this is why I'm upset with the game with my 12,000+ hours" Yeah no shit Einstein, why are you hanging out at the Candy Store if you hate sugar??
It has ALWAYS been like this, sorry not sorry but I've been playing on-and-off since pre-order, I played early access, it has never been anything but what it is. FFXIV is a casual-centric MMO horrifically lacking in long-term midcore content and catering on the higher end of things to people who really like hardcore raids/ultimates. I don't understand people who say they loved the game but then harp on it for being what it was as if it needs to somehow be a new rich puzzle-based experience to be good. Every MMO on the planet can be boiled down to 'don't stand in the fire', that's bare bones basic for the genre and is so fundamental that I can't really imagine what you're looking for? Anything too complex isn't going to happen because it's casual-centric, anything too difficult or time consuming gets heaped on to death, you know why they don't have Bozja/Eureka? Because people hated those, they're boring grindfests and while Criterion Dungeons aren't much better they're at least more casually engaging than wandering around a wasteland hunting trash mobs on loop. But that is literally just how FFXIV works and has always done things, they try something new and people shit on them for it, they try to do something standard and they get videos like this acting like the game is dying. It's nothing new, never has been and never will be, not until SE can pull their heads out of their asses and actually dedicate a decent budget and a giant team to FFXIV. That spaghetti code engine has been holding it back for literally ever and it's not going to change anytime soon, not for the lack of the dev team trying, but that's not even addressed in the video. Like seriously, you literally have a segment where you just complain about how the 'casual centric MMO' is a 'casual centric MMO' and I just need to know, why? What did you want from the game? If you wanted challenging high-end content then it's still there, you could pop a sub for a month and do whatever new Ultimate is out before unsubbing again. But no, gotta act like the game is slowly dying because it doesn't cater more to an overwhelmingly niche minority of the playerbase that likes that high-end content. "The Downfall" more like "The Bog Standard Norm", but hey, gotta get those views my dude. Also pretending like relic grinds were satisfying midcore content, big yikes.
Finally a sane fucking comment and not some "OMG SO TRUE" circlejerk. Especially as well with the relic grind shit, having learned the history of previous expansion relics.
"i love xiv so much and i just want it to be good again by making it something it never was at the expense of what it actually has been since its inception!" is basically what it is
See, video creator, this is how you shit on the game while still making valid points, and not insulting anyone for linking it, heck it even has constructive critisism
Gonna timestamp this video so people can understand this video 0:00 I deleted my character because I don't play the game anymore. 0:02 For the first time in recorded history... Despite the fact this happens during every expansion and goes on to ignore the blatant unnatural growth the game had for two years... Despite the fact he made a trendy video during the WoW refugee crisis. 0:12 I PUT TWELVE THOUSAND HOURS INTO THIS GAME AND 6 YEARS INTO THIS GAME (Keep in mind this is important Lynx here started in Stormblood, you'll understand why that is important later.) 0:57 That's a Xeno clip out of context and assumes 'Xeno' is someone who doesn't speak his mind showing his lack of fuck all knowledge. (FYI he will do exactly what he is accusing Xeno of doing in this video.) 1:36 Trying to prop Zepla up as an example despite the fact his video here is gonna have talking points that have very little to do with what Zepla's issue is, you're also revealed to exactly why he made this video it's because he thinks its trendy to do so and will go over well... His like/dislike ratio (at the time of writing 3.4 Likes/3.9 Dislikes shows that no... No it didn't lol) 2:17 His 'four main' topics will never make sense in this video btw or are just contradictory bullshit. 2:40 We literally got a surprise trial in Shadowbringers via Bozja, that's already an example that contradicts his claim here. 3:51 See that chart? Notice the date of when that massive growth spurt happened, It was when WoW streamers and content creators were quitting Shadowlands and as a result brought their audiences over to the game, that growth is what we call 'Unnatural' meaning it is something that will fall no matter what, even accounting for that Endwalker was both the end of a 'story arc' for FFXIV (He wouldn't know this as he admitted to MSQ skipping, which I need to add anyone familiar with Lynx knows he threw a hissy fit about 'needing' to do the MSQ to unlock raids) and also had natural falloff in numbers as every expansion in this game and every MMO does. 4:05 Ignore his example here because you'll notice WHAT the extra dungeons are pretty fast effectively reskinned versions of existing dungeons. They began to stop doing this because no one fucking did them and they were also a waste of resources when they could put more effort into making something else, notice that as the expansions go on the more MEMORABLE the dungeons become. Fucking shocker that is maybe because they stopped doing Hard mode reskins. 4:28 Correction it's Islands and anyone with half a brain knows the reason there wasn't something exactly like Bozja or Eureka is to be frank because it got backlash. 4:48 Oh no a company wants to make money dear god and it isn't through P2W bullshit? I'm quaking in my boots in outrage at this, this guy fucking knows WoW has the WoW token and knows what it does. 5:05 Blatant Lie please do tell me how Myths which you've done none of seeing as you QUIT before they came out is anything like each other let alone the previous expansions 24-mans. 5:08 This section is so horrible that he actually uses Maiden of Vilgiance a fight that WoW players hated, Xeno made a good point of asking what is the difference from moving to the safe spot versus jumping in a hole or jumping to a platform, This is ignoring he certainly hasn't done DSR TOP or P8S let alone P12S, this section tries to make things sound bad despite using footage contradicting his 'Stand still and let thing resolve' argument. Also you're right the game isn't 'MAINTAINING' it's difficulty because encounters in hardcore have only gotten harder than before... Job jank is only difficulty in the sense you are actively fighting the game, that isn't a good thing you fucking moron. 7:32 Guy who didn't play in 1.0, ARR or HW tries to tell you how things from that period were actually REALLY good despite either being pointless or fucking awful and were demanded to be removed Cross-class skills and Stat appointment these were not removed to make the game more casual they were removed because no one fucking liked them, same goes for Tank stances and Healer stances which had a MULTITUDE of problems, there was no 'skill' to managing those things either btw they were just god awful jank any DRK main in HW can tell you how annoying it was. The whole argument about 'Having a moment to shine' for each Job is still a thing in this game btw being able to Chain-Rez as Red Mage is a great example of this or being able to skip tank swaps via great use of mitigation, showing once again he is lying skill-expression is in this game, I also feel the need to point out this whole talking point was outright ripped straight from a thread on r/ffxivdicussions meaning this dipshit can't even come up with an original talking point, oh and the '2 minute cooldown' period is a lukewarm take that no one disagrees with. 9:55 OH MY GOD THEY MADE THE AOE A CIRCLE NOW INSTEAD OF THE AWKWARD ANGLES AND BLATANT MISSING OF MOBS THAT IT WAS BEFORE, IT'S THE END OF THE WORLD GUYS AAAAAA THE GAME IS BEING PANDERED TO CASUALS CAN'T YOU SEE BECAUSE THEY MADE THE AOE MORE FUCTIONAL. ...Despite the fact WAR mains asked for this for years seeing as every other Tank's AOE was literally circular and Overpower was not fun to press. 10:25 Props guy up and somehow misses his point. 10:40 I AM A VETERAN PLAYER GUYS I AM A VETERAN PLAYER GUYS, this is horrifically biased based on his own personal experience I know people who've been playing WAY longer than him who do hardcore raiding to this day still and have shown zero interest in 'quiting'. Your experience is not everyone else's you twat. 11:08 And you effectively have ruined any and all credibility you 'could've had' by insulting people who enjoy the game different from you you also show the REAL reason this video was made, your 12k hours and 6 years does not mean this game needs to cater to you, you're right you aren't trying to 'shit' on these people, you ARE you are trying to diminish that HOW they enjoy and play the game is somehow LESSER to you because you're a hardcore raider and want the game to pander to you, get bent you fucking loser and go touch some grass. I have zero issue insulting you because you had zero issue misrepresenting and insulting others throughout the course of this video while trying to hide it behind a veil of 'BUT I'M NOT TRYING TO INSULT THESE PEOPLE'. This entire section is you screaming at other people to stop having fun because you aren't having fun. You know who this game isn't made for /you/ and maybe /you/ should find something else to play instead of whining and crying like a egotistical brat.
TL;DW: "I don't find the game challenging anymore, so it's shit. If you guys enjoy it for other reasons that aren't peak challenge, you don't count. Why aren't they catering to me alone? Dead game."
@@networknomad5600 so why the game need to cater to u all hard raider? this game was made for everyone dev nvr said he gonna make ff14 only for hardest hardcore player..
22.83% of those collective 6 years was you, sitting Infront of 14, and actively logged in/playing. That's... Impressive. Makes me think about Asmongold's one quote: "I don't want a game to waste my time, I want a game that makes me WANT to waste my time!"
just see only title seem like development problem but no, you just shit for yourself deleted character is only one actually right decision in this video
Endwalker has more content than any other expansion. The Raids Dungeons Trials Ultimates (x2), Deep Dungeon and MSQ is still there. They now added Island Sanctuary (Casual), PVP, and Criterion Dungeons (Hardcore) that they are continuously updating. Anyone saying there still isn't enough content is definitely being disingenuous at least. Now that's not to say other issues don't exist. It is a bit too formulaic but I will cast doubt that it's a bad thing. It does work and continues to keep the game prosperous. It circumvents burnout by not requiring people to login everyday to stay competitive something very FEW RPG games can even say. If you don't make FFXIV your life, it's a solid game. A year like 2023, where so many top games came out or are continuing to, having the freedom to dip out of XIV and return when I want is amazing and not appreciated enough by many players. There's also burnout, which people fail to analyze. Some people like complicated classes just because difficulty and SE believes that's the wrong take and believes and making every class accessible. I think SE's approach stands the test of time. You look at WoW which kind of did the opposite and 40% roughly of classes (+ builds) are unused or blocked entirely from endgame whereas the opposite has occurred in XIV, less difficulty but everything is accessible to all. Could they still find ways to improve class design to make something feel alil more unique than current? Sure but what they have atm is also ok and that should be acknowledged.
you missed literally every point. instead of a massive grind like Bozja or Eureka, we get Variant/criterion (with the savage variant being abyssmal in experience) instead of a grind for crafters/gatherers, we get island sanctuary, that once you're caught up (or capped for the day) it becomes a spreadsheet simulator. when people say "there isn't enough content in the game" what they're saying is content that keeps them occupied, sure it's impossible to please everyone, but that's what they're trying, content has been reduced to "spend 4 hours on patch day and start raidlogging" you honestly think that MSQ (which is 1-2 hours) alliance raid, EX trial and unreal are gonna take 2 months? it's not burnout, it's boredom, raid fights have been what the video said "stand and let resolve" it isn't about flexibility, it all devolves into "braindead PF strats" because, god forbid the average player has to think for more than 2 seconds. "Now that's not to say other issues don't exist. It is a bit too formulaic but I will cast doubt that it's a bad thing. It does work and continues to keep the game prosperous. It circumvents burnout by not requiring people to login everyday to stay competitive something very FEW RPG games can even say." this is not a good thing, becoming too predictable is a bad thing as you NEED people to get excited about the next new thing. but for example even the MSQ is predictable, to the point that in 6.4 and 6.5's live letter, they didn't even hide who the trial boss was going to be, they just outright said Golbez and Zeromus. the problem is that casuals will play the game till they hit the current content, stop playing in it's entirety and come back next expansion, meanwhile the players who WANT to keep playing are completely shit on and can't do anything else, in the past you could optimize your play almost constantly, now the job design is so samey that it doesn't matter, 2 minute meta means that you'll press your precious buttons on cooldown, boss hitbox being 75% of the arena means that the balance is completely gone, the only reason why there are still 2 slots reserved for caster and phys ranged is because they give a 1% bonus to stats, remove that and nobody would take a caster or phys range anymore, because why settle with low DPS when you can go with higher DPS for free (only caster could be BLM due to it's selfish nature) content this expansion doesn't last. criterion is a 1 and done type of deal, why would you do it again next week? for the materia? island sanctuary is till cap or till caught up and then a daily thing. PvP, is PvP, it is popular for 3 weeks then dies out, for the next 3 months and 1 week. we got 2 ultimates, guess what also got 2 ultimates, Stormblood, which also has Eureka, Deep Dungeon, all the same trials, 2 dungeons a patch, alliance raids etc. stating we have more content than ever is more a lie than anything.
@@DarkDyllonIdk when you joined the game but since you mentioned Stormblood, please let's stop pretending like the community appreciated Eureka or Bozja as a whole because there were COUNTLESSS complaints about both ad nauseum. If you want to have selective memory about that or simply do not interface with the public forums or interface with the japanese translation discords, or any other media at the time, that's on you but we will DEFINITELY not sit here and make it seem like Eureka or Bozja were overly favored in the community because that was BY AND LARGE NOT True. So stop the cap. If it was such a great success, they would have continued that type of content in Endwalker. It's only NOW that it's removed that the community wants to "appreciate it" for what it was GTFOH. In it's replacement, we have gotten Island Sanctuary, Variant / Savage Criterion dungeons, and Mainstream (consistently updated) PvP. Those are MASSIVE wins for the game as all were needed to address certain issues with the game. Variant / Criterion dungeons are poised to be the next "current" lateral content in the game with the inclusion of upgrade mats, so thats fantastic for endgame players and casuals alike who have complained about being unable to upgrade multiple jobs at once. Not to mention it is 4 person HARD content, that the community has been asking for, for years. It's their first implementation, let the baby grow. Island Sanctuary with the inclusion of outdoor furnishings, is shaping to be a pseudo housing unit (ala instanced housing) and they have already promised more slots and more housing item inclusions. It was not in any means intended to become this by the devs own admission but the community has been hammering for it, and they are making it possible. PVP and a ladder system more specifically is nice to have and fun to conquer. Never in the history of XIV has PVP EVER been so popular to such a huge majority of the playerbase. PVP is damn near INSTANT pops for casual and sub 5mins throughout the season in ranked. So not sure how you're stating 3 weeks and dead, that's a flat out lie. I've ranked up all the way to crystal in a few seasons already it's ALWAYS active except at super late night. You mention raids and a sense of optimization. To this point, let's first admit that a majority of the playerbase is not orange or pink parsers. So optimization exists REGARDLESS of the 2 minute meta and if someone wants to work towards orange and pink parses, they have a LONG way to go. If you mean optimization in terms of aligning mal aligned skills previously to fit optimal burst windows, I fail to realize how that's any different than current. Once a fight is mechanically solved, groups/players burst in the exact same places regardless. I've been raiding since Twintania days. That has NEVER changed. The difference now from then is before you used to HOLD skills or cds depending on the timing of said burst windows and that was it. But as we all know, this still exists today in similar form, where groups hold 2mins depending on the mechanics happening. So at the least it's shifted from a personal & mechanic adjustment, to more of a mechanic driven one, but it still has personal accountability here depending on your jobs rotation and how that aligns with a boss becoming untargetable. Now what I would argue they NEED to do in raids is not change the 2min meta, but instead innovate the mechanics themselves. I recall mechanics like Caduceus feeding or baiting and placing Renauds to block shrieks. Where did THAT go? Those are the unique "moving parts" innovations raiding needs now. Regardless, all of this is content that takes time to do, if you want to do it, and that's just the theme but also counterpoint to descenting arguments. Players have dozens of content to do, if they want to do it. I only know of 1 single person who has did all the content in the game currently (The maxed out achievement player), and im pretty sure they would say that there IS PLENTY in the game to do and MANY ways for players to occupy their time. If you just want a Bozja Zone, fantastic. I miss it too and thought it was some of the best content that stood the test of time so it's great that they will be bringing it back, BUT I also remember a very real time where both Eureka and Bozja were absolutely shitted on and the overall opinion of these zones was NOT received well. So it's INCREDIBLY ironic that now that they are gone, people "miss" them, but it just goes to show that the community is fickle and not worth listening to sometimes in the sense of content production. Lastly, if you are bored and don't want to interface with all parts of the game you pay for, or you are burned out after having played the game for a long time and it being formulaic or you just did all the content you want to do, it's ok to walk away and take a break and the devs encourage this. When XIV isn't your life, you realize, the game works very well in what it does and the space it operates in. But anyone who says "there isn't content to do", that's a cap. What you mean to say is, "there isn't content that I want to do". Quite literally people can't point to an MMO out today that gives more content updates than FFXIV in one patch. Hell one patch in Endwalker is more content than in some MMOs ENTIRE EXPANSION. The amount of content you get in a single expansion of FFXIV is not found in ANY OTHER MMO on the market.
@@rubykid15 i'm well aware of the backlash that Eureka and Bozja had, my 1st real on release expansion was SB. i wasn't the biggest fan of Eureka as i've heard horror stories of Diadem, but i had faith, Zone 1 was basically an AFK fest till fate spawned. Zone 2 was basically a nerfed AFK fest till fate spawned. Zone 3 was basically a "do bunny fate till actual fate spawned or do reflect farming" Zone 4 was basically was "do reflect farming till a fate spawned" didn't do Bozja as that was during the content draught when the game was already being devoid of content to do at the time, but it was during Covid, so i'll cut them some slack. saying "there's plenty to do" is not that correct, sure i can go to do every old piece of content there possibly is, but let's be real here, how fun is that? i like raiding, but do i want to go back and do every piece of raid content, has to be synced min ilvl no echo obviously otherwise you'll cruise by it, but then i have to deal with lvl 50/60/70 kit, which is piss poor. saying that PvP is constantly active also depends on DC's, Chaos DC in general is a shell of it's former self ever since Shadowbringers, many people for battle content just goes to Light, which is an hassle since i gotta log out, select the server/DC and log out when i want to return. 90+ parties on Light, 5 on Chaos, this was on patch day. also, can we stop calling it burnout and just call it boredom? burnout means that you can't stand looking at something anymore, this isn't the case for 99% of players who claim burnout, they're just bored since the content is done and gotta wait 3 months till the next batch of dripfed content.
@@DarkDyllon I mean even if you don't want to do "old" content but just current Endwalker content. There's Deep Dungeon (Straight Solo Run Achievement), x2 Ultimates, Savage Raids, Savage Criterion dungeons, Blue Mage Spell farm and Raids, Disciple of Hand / Land relic weapons...all activities that just released within the last 6ish months. Some of which can take a few months on average to complete. Again, there IS content releasing in the game. But if you PERSONALLY don't want to do it, that is absolutely your perogative but it is not at all accurate to say the content doesn't exist. It isn't boredom imo because the content is there. If someone wants to be occupied in FFXIV, you bet your ass off you can FIND something to do for sure. There are some endgame only raiders and I bet you a majority of them have not did Blue Mage or Savage Criterion content. Now your next excuse will be "oh but the drops" and its like ok so its not that you are just bored, you are bored AND you want a specific reward for your time investment. Ahh ok, so achievement titles and custumes are not enough anymore? Ok.... Oh wait now it's the DC isn't active? You know you could switch DC's so literally a nonissue. Honestly at this point, it's a straight moving target. Nothing will satisfy the complainers.
This game is for everyone, not just raiders which is what I feel like you are. If you want difficult content, you have DSR and TOP, the hardest ultimate's to date. You haven't experienced those and TEA UCOB and UWU are not that hard once you get the hang of it but DSR and TOP are on another level to the old ultimates. I appreciate that you give your opinion but if you're going to bash the game in its CURRENT state then you should have at least experienced the CURRENT content. If you want the game to cater to only raiders then there's a very fine line you have to balance or you will end up like Lost Ark where you are gate kept heavily from even Normal mode content. That's not what 14 is, it's meant for everyone, this includes casuals, mid core player, (e)rpers, story enjoyers, DJs, Gpose enthusiasts, raiders, crafters, gatherers, etc. and that's what you need to understand.
this wouldve been a near perfect video critiquing the things that SE should take into account to improve on and fix for veteran players/raiders, almost all of these points you brought up were insightful and valid. however that being said, insulting and bringing down the players who dont fit your niche and are bringing any ounce of content to the current state of the game is a low blow. the three you used clips from have nothing to do with the problems that exist in the game, this video couldve absolutely not needed those. esp when you ironically followed it up with "Not to shit on these people"
I can count most of this up to personal opinion but did you really enjoy having to go buy whatever item it was to reset your stats every time you changed jobs? And let's not pretend people "experimented" with cross class abilities. Everyone leveled the same things to get the best of the best. Every tank leveled paladin for rampart. Every job level dragoon for blood for blood. Every dps leveled a war for bloodbath. The hempginazition or riddance of these two things made the game more accessible and understandable. How many times did you see in NNC how do I unlock blank job and its oh go do X job to 30 and y job to 15. But make sure you also level this for that ability and this one for this other one. Was it really "in depth gameplay" hoping your blk mage used quelling strikes before their burst rotation? Sure the 2 min window is a bit 0lacate to casuals, the riddance of stance dancing tanks is bringing it down for casuals. But ff is in a place its never really been in where it's gained mainstream popularity and is actually seen as a threat to WoW. Growing pains aside I'd like to see new raid mechanics but I also don't know what their engine limit is and what I'd personally introduce. Because any mechanic is only difficult the first few times it's seen or until it's learned. We spent months on twintania twisters, was it hard? No. Just run in a small circle to avoid the invisible death zone. Once that was figured out it was easy. I hope you find the game that sparks your passion again.
And God forbid I forget the fucking terrible glam system. Did you enjoy having a bag full of different glam stones? Each for a different piece depending on who crafted it? And with what 5 or 6 grades to each.
imagine ranting over a game you havent played in its entirity ...... i mean not everyone is a fan of story but ff14 is clearly a story game you are also not playing ff16 skip everything and say afterwards it fellt lackluster..... sorry this is just bullshit and knowing what we are getting is the reason ff14 is great yeah its always the same but we are not going for 1 year without new content so yeah critisism is good but this is just ranting
"Im not trying to shit on anybody" (5 seconds ago literally shat on people who enjoy story, rp, etc) Buddy the games made for everyone in mind they're not gonna cater to your needs/wants specifically. It seems like you had a fall out or something with how negative and personal you seem to be and if thats the case, it's a you problem and not the game. You deleting your character and over exaggerating in the beginning was a red flag from the start but.. bye i guess?
I partly agree with you. But as a "Veteran" player of almost eight years and having all level 90 classes, I have to point out that since this game is an MMO, the Dev Team is trying to have content for ALL players of all levels. Even though I play FFXIV roughly four hours every day and have two accounts, I do not do Extreme, Savage, or Unreal content not because I do not want to, it is because I cannot. I do not have the skills to play at that that level. I learned to play video games when Pong came out (I'm 52). That was when we had a joystick with ONE button. To be honest, I have no idea how anyone can play ANY game with a controller, much less this one. (I use a keyboard; that's hard enough for me). The point is, there are so many games I have tried that I get to a certain point in the game, and I have to stop playing because it gets too hard for me to be able to play. I am soooo happy that FFXIV is not like that, and that is why I have stayed with it for this long; because for the first time, I CAN still play it! But I believe that is why there are so many different levels of content. So that the hardcore players have something, the younger/newer players have something, and then there is nice content for all of those in between. I find the new content fairly hard to do at first, and then I challenge myself to get better at it. But if it was unplayable to me at all, then I would have to quit playing like I have had to do in so many other games. But the best part about FFXIV is that no matter how hard or easy it is, I can do it with my friends. We can learn the hard stuff together and support each other, then when it gets easier, we can laugh at our antics as we do it. And yes, some of the mechanics do repeat, but they do from time to time put just a bit of spin on it to keep you on your toes. (the delayed forced march in Euphrosyne comes to mind...I hate that thing!). But that is like eating food. Really you only have beef, chicken, pork, and fish. But how many different ways are there to prepare each one? How will it be different this time? That is how it makes it different for those of us who are just slightly above good players, but still want to play and not be left out. Trust me, I am deeply saddened that there are mounts locked behind Savage/Extreme content that I will never be able to get. Just like there are other video games that I love to play, but have never been able to finish because it just gets too hard for me. And it is not because of a lack of trying. We all have have different skill levels that we can achieve, and I think FFXIV is trying to have something for all players. P.S. - As to the homogenizing of all of the classes, that is actually one thing I do heartedly agree with you. But the reason they did that was because of the Hardcore Raiders not wanting certain jobs in their statics, so they would kick people and not let them join if they wanted to play their favorite jobs, no matter how good they were. (and yes, I did know a couple of players this happened to.) So the Dev Team started making all of the jobs similar in power and ability so that anyone could play the job they loved and still be able to be in a static. So the Raiders have no one to blame but themselves. Above all, anyone should play the game because it makes them happy. If you don't like FFXIV, then I hope that you find a game that does and are happy with it and I wish you all the best. To those who love FFXIV, May You Ever Walk In The Light Of The Crystal!
THIS. Seriously, I'm so sick of the myopic midcore/hardcore mindset that "this has been oversimplified, who is it even for anymore" completely ignoring that people learn at different rates, have different skill ceilings, but all still are valid paying customers who need to be accommodated to some extent. Some of use literally do not have the time or energy to obsessively invest in theorycrafting and perfecting rotations down to knowing the exact moments of every fight that they're supposed to be at what point in their rotation, on multiple classes. I do think there should be MORE hard options like ultimates and savage encounters (honestly, I think they're really shooting themselves in the foot with how pathetic the rewards are for criterion, because I think those are a huge step in the right direction from a design standpoint) but people need to stop complaining about how "easy" every job is. It's easy for you. Cool. Congrats. Stop acting like this means it's easy for everyone else.
I haven't been to Palestine or Ukraine so I guess that im not allowed to talk about how I think war is bad since I didnt take part in it or view first hand, in person
@@vikkran401 congratulations, you just formulated the single dumbest sentence in this comment section. I’m uninformed about the Ukrainian conflict, I do not know, what each side is doing, why there even at war, or what the goal is, so of fucking course, I won’t make a statement about said conflict… I am informed about the Israel Gaza conflict enoth to make the statement that stoping humanitarian aid to Gaza is unjustifiable, But I guess you will neither read nor understand my point, considering the apparent size of you brain, in the negative
I don't care if you like the content of this game ot not, but it's shitty when you devalue people's experiences and what they enjoy like role players and "cat moms" for playing it for the story.
7:58 I'll always be a proponent of allowing for accessibility (simplified combos), as someone who's not trying to speedrun getting carpal tunnel syndrome, lol.
Lynx makes a come back video to shit on the game and leave haha. This has to be the most toxic shit ever haha. Downfall of ff14 haha. Lynx is acting like the game is about to die. Talk shit then leave again indefinitely. Only to come back to talk more shit 10 years later.
Bro, you lost me at the "Cat Mom" comment. So you apparently are superior to people who enjoy the game for it's story (especially god forbid a "cat mom" whatever the f--- that is supposed to mean, like I guess just mysogynistic?), and you skip the story altogether. Cool, well to me the story/characters and in particular the music is the most powerful and appealing part of the game, as much as I also enjoy raids, classes combat etc. To me the story/characters is what makes the game special as compared to various other dozens of MMOs, such as WoW, that also have perfectly fine combat/other gameplay. I've definitely teared up many, many times in this game despite being a 38 year old dude as opposed to a "cat mom". But I guess my opinion and reason for loving the game is worthless, so You're not doing yourself any favors blatantly insulting other players, pointlessly. As others have said articulately, the game is designed for ANYone/everyone to be able to enjoy it, not just you, douche. Some like it for the feels with the story and characters, some like it to farm turnips and collect corgie pets on the island sanctuary, some just mess around etc. All of these are equally worthwhile to your "superior" way of playing the game. You should probably stick to just pointing out criticisms of the game itself, I'd even agree with some of them, but maybe lay off on dissing other players Edit: ok second thought, I'm back to not feeling bad about everyone being against you. "Because some pixels on the screen said a sad word"? LOL. For real? You've got some nerve mate. If the idea of feeling emotionally moved by viewing digital media (aka virtually all media) is utterly baffling to you, you are either on a spectrum in which case my sympathies or you have not heard of the concept of "a movie". If you ever watch let's say Schindler's List, let me be first to tell you, it's ok if you feel sad about what the pixels on the screen are saying. Try that or even I don't know, reading a book? and I won't mock you for feeling sad about it, you spiteful prick. DEF don't play FF16, it's full of pixels saying sad words and esp at the ending you might accidentally feel something. Lol I think just the enormity of the douchiness of that line of yours is hitting me in waves. You're saying all the people who played Shadowbringers and found it touching, all the stuff with Emet Selch, Ardbert, etc, those players are stupid because hey, it was just pixels. Yeah, I don't know if Final Fantasy in general is up your alley dude
Eek, k now after seeing how almost every comment is against you I'm feeling a bit bad. The part I do agree with you is how parts of the game can feel overly easy - for me that would be normal combat and dungeons, I still find trials and raids reasonably challenging though. Anyway, lessons learned hopefully, try not to shit on other players, but valid criticisms can certainly be valid
I actually agree some of the points you made but until 12:07 I was reminded why story skippers are often hated or disrespected in the community (Edit: Before some of you assuming I'm casual, NO. I was also a sweaty ultimate content player who tries to clear everything)
I watched all the cutscenes except the current EW Patch quests that I've been skipping, I will say the story is great, one of my favourites. Minus all the filler content and god awful 'quest design' (Interact bars, go here kill x, escort one npc to watch another cutscene, ludicrously boring...) I think the story is the best part of this game. However there will always be people who don't enjoy that kind of content & that's completely reasonable, they shouldn't be shit on just because they don't enjoy something, like wise they shouldn't shit on others FOR enjoying that thing. I find, in all my time I've spent playing this game, it's near impossible to criticise the story without some backlash. There will be people who disagree with someone elses opinion, but I find they're never really considerate of peoples negative opinions of the story and instantly proclaim that they're just a hater or lack understanding. It's not a perfect story, yet for some reason people defend it like it is. Personally I don't interpret his point as a "I hate story enjoyers" sort of thing, more of a "If the game was made to appeal to these kinds of people who will enjoy literally any FF story, why is there any other content around it"
Amazing. 15 minutes dedicated to a whiny man-child complaining that a game designed for everyone isn't specifically catering only to his interests. Lord forbid anyone else have fun doing something that doesn't appeal to him personally.
How do you play 12,000 hours of FFXIV and skip the story. Why do you even play when you have no backstory of any boss you are fighting. What a failure of 12000 hours
Although I no longer play or make videos on FFXIV, I genuinely want nothing more than the game I once loved to be great again. This game meant so much to me in my teenage years and helped shape me into the person I am today. I have over half a decade of memories from this game that I will never forget. And I would absolutely love to enjoy the game like I used to!
P.S. This isn't a come back video, just a one off project I wanted to make.
P.P.S. Since I can't record footage of the game I had to use a lot of TH-cam video footage and asked my friend to help me with some background footage so none of the characters besides Lynx Kameli are my character. Well not even Lynx Kameli bc she is deleted.
👀 DELETED?! I get leaving the game and turning off your sub but DELETED?!
I assume you had your reasons, just seemed extreme out of context 😅
But why deleted ?!
let me get this straight.. you DELETED your character but have been lurking on FFXIV stuff this entire time waiting for an opportunity to make a butthurt video because you were too much of a P*ssy to do it before?
bro i know you dont like the game but why delete your character lmao, there's literally no reason other than maybe to justify your hate? or something idk
keeping the characters like keeping the source of your addiction close by - its gonna tempt em until they take the extra step...@@boehan605
12,000 hours in 6 years? That’s playing the equivalent of a full time job with no vacations. No game can give you what you want - the ability to live in the game and it not become boring.
That wasn't his point nor the point of the video at all what are you talking about lmfao
hes talking bout: it's a game, not 2nd job. go touch a grass nerd. @@gomaboto
Keep in mind a lot of players with that many hours tend to sit on the login screen, afk in towns for days, or they are not very attentive at the computer all the time. I've spoken to a lot of long timers and yeah; they are inactive in the game while waiting for friends to login, PFs to fill, or they are at work. This counts up the hours a lot, giving a false premise on how actually active the players were. I wouldn't judge someone based off the amount of hours recorded.
@@AndreyThePal ?? weirdo stay bad
Lmao, you mad son? Why does it enrage you so much that someone shows the flaws of your little game?@@AndreyThePal
The "cat moms" cried to pixels for 1 hour of story a month and you spent 12k hours of your life in front of these same pixels. Guess the moms at least touch grass
guy has some agreeable points and then outs himself as being the biggest fucking loser ever based on how he bitches about people enjoying the game differently
he probably cried for 1 hour because his static group dissolved
man saying " Im not trying to shit on these other players" in the same breath lol but proceeds to shit all over the different perspectives of people playing the game. I bet you he is just going to comeback to this game and replaying it all over again.
@@komi8628 and he can't join a pickup because the guys who cry about other players being bad are ALWAYS terrible themselves, so nobody will carry his sorry butt
@@MrgPhnx No wonder his static group dissolved.
pretty disingenuous as a hardcore player to complain about the lack of difficulty without mentioning the new ultimates which are universally considered the hardest fights in the game lol
The funniest fucking thing imo is how the entirety of DSR is a huge counter-argument to the whole section of the video dedicated to fight design.
@@RobertoNeve To know that he'd actually have to play Endwalker
@@RobertoNeve
And the funniest part is that DSR was initially a trial intended only for Shadowbringers, set for patch 5.45, and was 80% complete,
but it got delayed due to the COVID-19 pandemic. So, DSR is content from Shadowbringers.
@@RobertoNeve DSR is literally what he is talking about? the only reason it was considered hard was because death weren't as recoverable and P6 had insta death mechanic if you were 3% apart of each boss. The rest were still "bait a dive, do an L while taking an akh morn then stack/spread, proteans, soak towers while someone run around the arena with a bait, etc.
what good is an ultimate fight when the underlying combat of the game has been rendered into a snoozefest
There's absolutely nothing wrong with raiding being your favorite part of the game. There's nothing wrong with being passionate about raiding. Hell, I also sunk over 12,000 hours into FFXIV and had raided since second coil. I'll even agree that I miss some of the old gameplay mechanics like punishing positionals. But times change, and the player base has grown a ton since we first started. A lot of SE's changes since then have been for the better, and they probably won't remove QoL improvements for the sake of our nostalgia.
But what I wholeheartedly disagree with is how you devalue others' ways of enjoying the game. FFXIV is and has always been a theme park of sorts, and raiding has only ever been a mere section of the park. Leveling can be fun, MSQ is amazing, and like it or not, the RP community is much larger than you probably think it is. Hell, the casual community's monthly payments are probably a massive reason why we got ultimates in the first place.
It's fine to want and miss things. It's great to offer constructive feedback to SE. But whining and shitting on a big portion of the player base was probably not the optimal way to garner support.
This!
I think you missed his entire point lol, he repeatedly said he wasn't demeaning others way of playing. He wants there to be high end content added so that the more hardcore base doesn't just log off after a few hours each patch. ff14 at its peak had great rp gameplay stuff, great story stuff, and great high end stuff. Its lost the great high end stuff and he believes the game is suffering from it.
@@christopherhall619 he said he wasn't demeaning shit then proceeded to demean shit with his words and tone. . . ijs.
@@christopherhall619listen to him , he clearly changes his tone when talking about those players , you can feel the venom in his throat
@@mk_gamíng0609 Gonna be honest don't really hear it. His overall tone is very frustrated and angry I don't sense a shift when talking about other styles of playing. But aside from that, his point wasn't other people's way of playing was bad, it's just that he wants the content he likes to be made better.
Dude really played a game to death, and bashed everyone else for his frustration over burning out his enjoyment.
No. Not really.
@@fourkings_ Care to explain why you think that?
@@AzureGreatheart After 6 years, you shouldn't just casually "burn out" from playing a game. If you take a look at WoW with all it's flaws, people are around since way longer.
Your comment just further prooved his point: FFXIV's biggest problem, is the community. People who don't have a problem with less and less every year. People who still feel this game is worth 15 bucks a month.
Underneath all that, the game has even deeper problems, like stalking, like pedophiles, like OF models promoting themselfs in it... Idk.. If you ask me, there is more to it then "burning out".
It's the realization.
And yes, I myself, have quit the game after 7k hours.
For all of those reasons.
@@fourkings_ I dunno....People play WoW for decades because they think its the only game and are stuck with it.
i feel this dudes pain cause i have been playing since 1.0 and the biggest deal is the community for me especially cause people tell me how to play the game since i already wasted a decade of my life for this game. and those weirdos that hang in limsa everyday are even making me stay away for longer. i also had a burnout because of this game and not because i hate it but because i seriously loved it so much it became a 24/7 routine. i do miss it but something feels off and none is excited about this game. only those club dancers and people that erp on that game for gill. i miss the hardcore grinders and the people that appreciate the game for what it is. i can agree that 1.0 was really shit but i still enjoyed it. and im glad ffxiv got as big as it is now. but damn i cant go back
"Finding the safe spots" and "stand and let things resolve." Dodging, you just described dodging, which is a thing you do in most games, dodging attacks. Hell standing to let things resolve could be applied to basically all games it's so broad
Dark souls game in a nutshell 😂
And yet people still fail with "stillness" mechanics :p
DS has weapon types, swing arcs, rolling speed, distance and stamina among other things. XIV is just "walk away". That's not the same by a long shot.
@@TheOneGreat So basically ff14's different classes, some have to run and pray, others can dash to allies, others dash to enemies, others just dash straight to a specific spot, etc. Stamina? We have cooldowns for similar-ish effects (sprint, arm's length, etc). When people say "just move to safe spot and afk" they're exaggerating it, obviously there's more to it than that but for anyone who has been raiding for years that's kinda how it ends up feeling like.
@@SirPanty That's a fair point. I think it's not enough. And [gap closer] is not really unique if all can do it and if they all about to the same. It's a step in the right direction but too little too late.
I agree with plenty of takes in this video and thought it was fine, but specifically calling out a person in your video for enjoying the story left a very sour taste in my mouth to be honest. The entire cat mom section was just unnecessary.
Laranity is a really cool streamer too, and FFXIV isnt even her main MMO she's a GW2 streamer primarily. Completely unnecessary shade.
@@lovelydumpling 100% agree. This guy has been shitting on so many other types of players in this video while he exclusively cares for high end content and pulled off the "no offense"-line. It's disgusting.
it was a 20 second sarcastic segment, you're portraying it like he's ragging on this one girl for an entire minute at least when he literally mentions the "cat mom" thing for like 5 seconds. just feels like complaining just to complain tbh
@@avonmaster6628 It's clearly not sarcastic. He's making up shit during half of this video trying to make a point. While some things he claims are true, most of it is overexaggerated just because he doesn't get what he wants.
@@norak- it obviously was sarcasm, as you can tell he’s trying to be funny with the comparisons and so on. But let’s say he’s being completely serious, I’d still think commenting, complaining about something that’s not even a main point of the video and is there for like 5 seconds which isn’t even insulting the person being shown is complaining to complain it’s that simple.
Could you give examples to what’s over exaggerated in the video? I thought the points were pretty fair and reasonable.
"I'm not trying to shit on these players" -proceeds to shit on everybody who dares to still enjoy the game
one bad expansion and you delete ur character im crying 💀💀💀💀
He hasn’t even played Endwalker. He stopped after Shadowbringers.
Its mega obvious he's trying to "revive" his dead channel by posting this attention seeking video.@@shannonsmith1589
It's been terrible since Shadowbringers. lol And even one expac would be 2+ years. The speed with which they address problems puts glaciers to shame.
@@shannonsmith1589 no fucking way 💀💀💀💀
@@haxican6114 Way. Check out his video of him announcing he’s leaving from a couple of years ago.
People don't understand that casual players for MMOs are their bread and butter. Your raiding 100% gotta get all the classes max level hard mode x1000 savage raid player is not going to float the game by themselves.
Casuals THAT DO CONTENT yes, because they make the world feel alive. Except all casual content is solo/instance/afking in cities. You could replace 90% of the playerbase with NPCs and nothing would change
@@lunaticmode638 your point is valid BUT, they make the game successful by paying a subscription. That's the only difference between them and NPCs
You fail to realize the big picture. What do you think would happen to the game if 90% of the playerbase cancelled their sub?@@lunaticmode638
@@Vrais23 Nope, sorry, it's not valid. MMOs are ecosystems, and FF14 ecosystem requires both casuals and hardcore. Casuals are not just here to finance the devs so they can do content for the hardcores, and the better proof of that is that casual content is very good. My point is that the devs don't play favorites, they want all of the game to be good, every single part, and they put effort in all these aspects. Thinking casuals are just here to help the immersion of hardcore is a very entitled way to see things, and quite frankly, a disservice to the game. I'm not here to swoon in awe before a Quintuple Legend player. If he/she is a friendly player that I appreciate, then I'll be impressed and happy for him/her, maybe ask them for tips and advice. But if they're an a-hole that think that I'm just here to keep the game afloat just so they can be Septuple Legend, they can shove their title where I think and make a direct trip to my blacklist.
The important thing is not being casual or hardcore, it's just a matter of being a decent human being, really. Saying "You could replace 90% of the playerbase with NPCs and nothing would change" is just terminal stage of Main Character Syndrom.
@@myhr2320strongly worded but i agree with the gist
I never see anyone mocking various type of ffxiv players and then backstep saying I'm not roasting them like you do. If you don't have fun it's too bad but don't get mad at other ppl being able to have fun instead. It just make you look bad
Lynx: “STOP HAVING FUN OR I DELETE MY CHARACTER THIS GAME IS NOT LIKE THIS IT WAS MADE FOR PEOPLE LIKE ME!!!”
Honestly, this video made some good points at first. Then it started spewing nonsense like pretty much anything that was said about fight design or simping for old systems nobody liked (custom attributes omegalul). Then any goodwill I had for this video was thrown out the window when you randomly started throwing digs at people for enjoying the game in a way you don't.
"Crying because of some pixel words on a screen", do you have any idea how pretentious and condescending this line is? You genuinely lost any credibility there.
Do let the door hit you on the way out.
This video started with genuine grievances on the state of the game and ended with the same brand of rhetoric-devoid, anger-laden verbal diarrhea you see from dissatisfied edgelords on the forums.
You probably shouldn't make video essays if you can't write a convincing script that doesn't resort to attacking people who like the game in a bid to prove why you dislike it. Cause you only bury the few valid points you have under a mountain of resentment towards those who don't agree with you.
It's not hard to be a decent human.
being decent human will bring back the 21 deleted skills of dark knight or dragoon?
@@solacesalvatore1079 are 21 fucking skills in a video game worth being an asshole??? Not that you need a reason to be a POS
And where does being garbage help?
I agree that the game should really try to pull you in more since its an MMO that requires a subscription to play on, but its unnecessary to be rude to people who still enjoy this game
He is just an asshole in search for views. Dont feed the troll i say.
You got me confused. Who was rude to who? Not this dude.....right?
@@Carepackage2966later on in the video he makes fun of people who still enjoy the game and calls them catmoms as if enjoying content besides raids is a bad thing. He gets super emotional at the end and it definitely shows
@@IEgOImkAwx you sound like you're 9.
Sad the supposedly people that enjoy the game still agree with him.
This conversation has been going on for years and now it exploded because as i said people agreed with him and are greater in numbers than ever.
I see a lot of hypocrisy and pettiness here and a lack if conviction.
But not this dude he stick to his guns and time seems to prove him right.
@@Carepackage2966 This comment was the funniest shit I've read in a while so thanks xD
"Lack of conviction" Amazing hahaha
I can't speak for anyone else but yeah. I personally lack conviction for a videogame dude xD
"I'm not trying to shit on these people" After you shit on them. Weird energy.
🤓🤓🤓🤓🤓🤓🤓🤓🤓🤓🤓🤓🤓
you mean being critical - being critical isn't "hating" and this why he prefaces every statement cause even when he does some one is still salty afterwards, he's not wrong and the game is worse for it
@marcusclark1339 except there are points in this video he's directly making fun of people only to then say "he's not trying to make fun of them"
ffxiv fanboy spotted
@@LeonardoJ037how?
12:09
He claims that he's not trying to bash on someone about what they enjoy. But literally does it. You tried to devalue someone's experience down to "someone who plays the game 1 hour each month. And start crying because the pixels on the screen said a sad word."
"Leveling roulette mains who spends the entire expansion leveling classes that they'll have no use for at max level?"
This also includes you bashing on roleplayers.
You could’ve worded this in a way that didn’t seem like it was putting down other players. But you didn't do that. So it contradicts the idea that you aren't "trying to shit on those kinds of people."
You act as if raiding is fundamentally better than doing anything else in the game. Instead of thinking of the fact that those other things you’ve mentioned simply aren’t for you.
This is pure elitist behavior.
I think there should be more of a balance. Also personally I don't care for raiding or story, just dungeons.
The stand and let thing resolve bit was said while you were showing a video of someone doing a "kill to stop it resolving" mechanic.
2 years later and you still can't help yourself shitting on everyone that doesn't play the game like you, the only difference this time is you've attached "look I'm not shitting on these people" after, but you couldn't even manage a tone that made it semi believable.
@@MikeRees "I'm literally namecalling these people and using a tone to show my lack of respect for them, but I'm not trying to shit on these people"
Ngl though a lot and I mean A LOT of the boss mechanics are literally "stand over here and let the mechanic happen" situations. I'm honestly shocked I've not noticed it until now.
@@paledrake That's like saying a lot of sports are just about moving a ball from one point to another. Sure, it's technically true, but you skipped literally 99.9% of the nuance in what kind of skill, execution and cognitive load goes into actually achieving that goal. That's literally oversimplification and it's being done on purpose because he knows the point is incredibly fucking stupid and cannot stand on its own.
@@rabid_si Except that's irl sports where a match can change on a whim, you control your body's every movement and have other people faced with the same facts on both sides. FFXIV is a tab-target mmo. You can do two things: move and use abilities (with the press of a button). The boss never changes or adapts, it's set to do the exact same abilities over and over again, where only the targeting of players is RNG to some extent. What does the targeting change? It changes who goes where during a mechanic. What do you do during it? Your rotation while standing or going toward your designated location for the mechanic to resolve. Elidibus won't suddenly go "FUCK THIS" and throw some new unexpected shit your way, he is an AI not a human. Not only an AI, an AI hardcoded to act in a very very specific pattern. The bosses in ffxiv don't have the same freedom of choice or movement as something like a soulslike or metroidvania boss. There's no dodge mechanic, no block, no parry. Just running out of AOEs, going to your position to resolve a mechanic and constantly doing your rotation ad nauseam until the boss is defeated.
8k+ hours since ARR, triple legend, got the High Roller title from the Gold Saucer: guess what, I still like the game.
Update: Quad-legend, just got UCOB left.
Come back when you penta legend
@@CineGoodog Not even Lynx is penta legend though, he quit before EW. Maybe he should delete this video, go get penta legend and then we'll take his opinion seriously? Is that what you're implying?🤔
@@CineGoodog are you?
@robinteerink do you have it? have you ever cross bred to get thavnarian onions to max out you chocobo companion? i bet i could smoke you on any gold saucer game ez.
raids are not the whole game buddy, its an MMO RPG big emphasis on the RPG part of that
Wow it's like people have different opinions, I played FFXIV since 2.5 and guess what? I don't play anymore because jobs are heavy homogenized and the combat system is extremely boring
While I think you make valid points (even though many came off a rude) your biggest problem is how much you played. 12k hours in 6 years means FFXIV was your life and also that you are incredibly good at it. The only thing I have besides work with that many hours is playing music. I'm going to use that as a comparison.
Many years ago learning Canon in D on violin was difficult and I learned it and got better and played it over and over and would love to play it for anyone who would listen. Now, I would play it if asked, but I'd roll my eyes. It is simple and I've played it thousands of times. For me now, even many new songs don't have appeal to me and are way too easy. The songs haven't changed, the instrument is the same, but I've changed. I'm better than I have ever been, but do you think when I play for people anyone wants to hear me play the Kreutzer? Pretty much never. You know what they want to hear? Canon in D, or the melody for to Ode to Joy or some random pop song melody or video game melody that is extremely simple to me now where as years ago would have been a challenge.
The point is if you do anything for 12k hours you are going to be well, well beyond the average person and are to a point where very little is going to challenge you. Just because I don't like playing Canon in D anymore doesn't mean the piece is garbage it means I've outgrown it and while yes, I do still have musical challenges I can go after probably 95% of all music is pretty trivial to me.
That was a very well written comparison!
Exactly. I personally have never been more in love with FF14 than I'm now. For the first time I've got the legitimate feeling that I can actually participate in all the things provided in an expansion. While I DO get, that something like Bozjan Front or Eureka is missing for the potential daily grind, I am absolutely satisfied with all the possibilities I have at the moment. In fact... sometimes this game can be really challenging for me. Nevertheless, I still want to have a good time and not have to study my game over and over again just so I can barely keep up with things.
Last but not least @NamesLynx : I try to get why you made this video... but if you already rage-deleted your character... just move on and don't try to ruin this for other players just by badmouthing too much.
This is a false equivalency. Canon in D has changed very little over time, unless you chose a particular arrangement to play. The state of FFXIV is as if Canon in D was rearranged to slowly and steadily delete parts of it. Well... the difference between pianissimo and forte isn't really needed, we'll just remove that because it won't change much. Well... people are struggling with learning to play the sharps and flats, so let's just keep the most important notes and it'll be fine. Well... rhythm is too hard so we'll just change everything to quarter notes so new people learning Canon in D can master it more easily. And suddenly, Canon in D isn't Canon in D anymore. With FFXIV's situation, even if you remember how to play Canon in D as it once was, you can never play Canon in D that way again.
FFXIV is a live service, that means it will change. Change is fine, but change that ruins the gameplay experience can also drive away your core audience and that is a death knell for MMORPGs. I think just enough of the systems and content has been slowly shaved away to finally have players take notice. My only hope is that FFXIV won't end up like New Coke because I don't think the direction the game is going will even be able to retain newer players if it progresses as-is. 7.x is another chance, even if it repeats the old formulas, so I'll stay optimistic, but I probably won't be resubscribing much until then.
But also he hasn't done an ultimate since Stormblood...
@chrisrogers6463 That is only your opinion, the problem with you and Lynx is that you speak as if yours are facts and that the wishes are simply the truth of the matter for what's best for the game. It is not, history has proven that it doesn't work. They did what you wanted in HW and it almost destroyed the game again.
I agree with the content cycle being way too repetitive. Cant say the rest of the problems are that compelling. Also it's kinda weird the misrepresentations of other people's opinions on stuff. Xenos isn't afraid of the ffxiv community. Zepla doesn't think the game is bad.
And the posts in your thumbnail don't say what they say in the thumbnail. Like the middle one I found on reddit and it was titled "PvP in this game is an absolute joke" complaining about snapshotting limit breaks.
The top one was asking is the non-standard content in this expansion has been the worst. As in island sanctuary, orthos, variant/criterion, and pvp. It was titled "Is it acceptable to now say that this has been the worst expansion for non-standard content?" Which means it was specifically not talking about raiding and the rest.
You cut out the context of the full title of the post to make it seem like they were hating the game in general, which is weird.
The fact that you want to "criticize" the game but instead release a doom-pilled mess of a video where you spend half of the time making fun of other creators within the fanbase speaks volumes about your priorities and personality. This isn't a wake-up call for the supposed white-knighting community you think it is lol.
So TL;DR he's not playing the game anymore and is mad that the people who are playing it are having fun the wrong way. Cool story bro.
"Darn kids enjoying the game I stopped playing 😡"
That "Cat mom who only plays 1 hour a month and cries to pixels" comment was very ignorant and unnecessary. The game's strongest point for me is the story, as for a lot of other people, cause you know, it's a final fantasy game first and foremost, but he wouldn't know cause he's a story skipper smh. Idk, too many nonsensical arguments for the sake of arguing. Only thing I agree with is the job homogenization.
I could agree more or less on some points, but when you went full on "game's dying" I just lost interest. Hell you even admitted the game is more and more popular.
Don't know why I'm even boasting the vid with a comment, but this just seems another one jumping on the "ded game" for views.
You are allowed to have opinions and voice criticisms. Even if people don't agree with you, they are still valid.
BUT your delivery and extremely rude treatment of other's play styles is what you are absolutely wrong about. The game is for everyone. Not just you. The game exists because of those other players just as much as it does because of raiders. That is why you and this video are being criticized.
Constructive criticism is important! But it sounds like you are not up to date on the most current content, so I'm not sure this criticism is 100% valid. Again, some great points I agree with and your feelings are 100% valid. Just a really poor delivery to say the least.
Beautifully said, totally agree
"FF14 is going through a bit of a rocky period." As someone who has played both FF14 since HW, and WoW since vanilla... lol you ain't seen anything yet. Yeah, Endwalker is having some issues, absolutely cannot deny that, but it's *nothing* compared to how WoD, BFA and especially Shadowlands went.
Different games can have different looking "rocky periods" - can you compare XIV to itself rather than WoW lol
BFA was good, wod was fine SL was unnecessarily hated. At least BFA and SL gave you things to do and had some cool raid fights
cool, personally didnt like ew as much as shb, so i agree? lol @VashTheStampede117
For some reason you are under the very wrong impression that this game was gameplay first, it never was... it was a game built around the story. They build the story 1st and everything else added is in service to that story. If there is something that is preventing the most amount of people from experiencing that story than they will adjust it to allow more people to experience it is.
Sadly the story declined with the release of Endwalker. Them gutting the Garlaemald expansion was definitely to it's detriment, rushing the story and not being able to pace it's various beats within a single expansion. Then we have the post EW story which is just X - X.
At least Pandemonium was good. Can't say the same with Myths of the Realms... YOU DIVINE FREAKS DID NOTHING! NOOOOOTHING! What a waste of lore...
If they wanted to build the story first they chose the wrong genre. There are few things worse for storytelling than mmorpg's quest design
@@viktorkudriavtsev830 Square Enix story lines have always been good.
@@Bewefau well, I haven't finished all of free trial storyline, but realm reborn is extremely boring, and heavensward is kinda better, but not that much. I don't know, maybe in later expansions story gets interesting enough, but does that really matter if to reach it you have to sit through about 50 hours of dullest game design in existence
@@viktorkudriavtsev830 I disagree, MMORPGs are rich with story and lore, if players wish to engage in them. However, in FF14's case, I feel like a lot of their story ended up getting retconned or leaving plotholes, at least in the time I was playing(Stormblood).
rage bait video
Rage bait comment
"For the first time in recorded history, Final Fantasy 14 is currently going through a bit of a rocky period."
Oh so you started in Shadowbringers. Got it.
He played since heavensward goofy the clown 💀
@@chillidari-9392anyone who has played since Heavensward would know that there was an infamous raid tier that basically killed the entire raid scene at one point ever heard of Gordias? 🥴
It's a shame because you made some decent points in the video and I think it'll be overshadowed by that needless section 12:05 having a dig at people who enjoy doing other things in an MMO that you don't.
12:27
Next time try paying attention to what you are watching.
That does not change the fact that he still did it 20 seconds before. If he didn't want to shit on them then why say anything at all?@@Matias-zh3dp
"i don't want to shit on these kinds of people!"
*proceeds to shit on these kinds of people*
@@lysandre1861 Im sorry, did we watch the same video? When did he shit on them? He was just rethorically asking towards which kind of players the game is catering to.
Dont get me wrong, i do think they are the cancer of the community, but its not what Lynx is saying.
when you argue rhetoric you do not show a clip of someone on screen doing exactly what you're bitching about
also glad to see that you think that people who play this game for the "roleplay" and story aspect of it are a cancer on the game that is about roleplaying
Rage bait for sweats. Dude needs a single player or competitive game if he's so disgruntled with the community in an MMO that has awards for best community. Try league, you have 4 abilities and a passive while being harder than a raid. It matches your views on game design and community perfectly.
"The Yoshi p indoctrination"? Wtf? He's the one that makes the game what the community wants. If the community feels the way you do he'll change the game. That's what they've always done.
Watched the video. From what I gather, the main point is that if you have played the game for thousands of hours, you will eventually run out of things to do. Thats every game; no developer could ever make content as fast as their players can complete said content. So I'm not really sure why the video is so heated.
This video is made in bad faith, and I can't see how this can lead to a healthy discussion of current state of the game when the majority of this video is made in false assumption, bitterness, and rambling without concrete examples. There is no point to be made from calling people who enjoy stories as "cat moms", people who enjoy levelling as "levelling roulette mains", and people that do enjoy roleplaying. The point that you are going to make is still valid without devaluing other people experiences. The "I'm not trying to shit on those people" sounds hollow to me and you truly mean the words you are saying to other people.
No offense, but at 24 years old, it's time for you to mentally grow up.
You could have made your point without telling him to grow up. It was a joke made in bad taste. He said himself. I agree with you and him tho
Like.. what's wrong with wanting a juicier job?? Healer strike is essentially happening rn because of very similar opinions. It's not just him.
>My point is im not trying to shit on people
Lynx, you literally are shitting on them by devaluing their experience. What you said is literally an Oxymoron
He was correct. He was not trying to shit on people. He shat on people, willingly, and without difficulty.
Not even a minute in and there is already a lot way off about this review.
First, why should I consider the “feelings” of someone who barely clocked in any substantive time into the game? We live in an era where gaming jurnos crank out reviews on a game without having played a majority of the game (MMO or not). If you’re unwilling to play a majority of the game for whatever reason (time, lack of interest, game not for you) then your opinion is automatically something many people should not be paying attention to.
Second, personal feeling don’t matter that much in many situations. Opinions are like crap: everyone has them, and they stink. As an editor, when you begin any sort of work with establishing “feelings” as a baseline for your thesis, you’re off on an extremely weak foot. The people who will agree with your opinions will likely do so because they’re in your echo chamber.
Next, FFXIV is not in a rough spot. Zenosysvex addressed this and if HE, who usually is extremely blunt and critical of FFXIV can say this, it’s worth listening to. The game isn’t in trouble because it has an established formula that has not only kept it alive for the last decade, it’s only gotten MORE popular as time has gone on. People like to try and claim “yes, but the EW expansion patch cycle is seeing the worst amount of player drop off in FFXIV history.” Is it? Have you looked at the metrics, or are you basing your assessment on personal anecdotes and your own feelings? Even if we’re willing to grant that the claim is factual (there is a difference between the number of people continuing to play/not and the total player count, it’s simple ratios and math), the real test is how many players will return for the next expansion. The simple standard for this is that every expansion continues to not only have high player turn out, it’s increased the player base each time. As a result, the only feasible metric of “the downfall of FFXIV” can be based on if the next expansion (few expansions really, since two points statistically do not equal a trend).
Next, the lack of “creativity” in FFXIV is an extension of the opinion point mentioned earlier. This assessment point is extremely flawed because creative is a subjective term. What one person finds creative, another does not. You don’t find the game creative? Fine, but clearly others do. Your feeling-charged opinion does not automatically reflect an objective basis to evaluate the game on. Unless you assert that “you feel the game is not great, and here’s why” then any objective conclusion you try to assert is utterly worthless.
Finally, the “FFXIV community does not accept any criticism” claim. I saved it for last as a means of countering any folks thinking my argument up until this point is automatically invalid because I am fulfilling this particular requirement. This is a blanket, stereotyped assessment of the FFXIV community that is true, yet it isn’t. It used to be that folks understood this dichotomy for FFXIV, but when it became “click worthy content” the truth goes right out the window. There is a difference between the community outside the game (what I refer to as the FFXIV Reddit community) and the community inside the game. It is the FORMER who are traditionally unwilling to accept criticism while the in-game community displays a radically different view and approach. Frankly, I find the in-game community’s response more representative since they’re ACTUALLY playing the game. As someone who has regularly played the game for 6 years now, I can say that the in-game community criticizes their own game, often. There isn’t a hunt train, Alliance Raid, or main hub where I haven’t found someone who isn’t willing to pose a quandary to that group of players, regarding aspects of the game they don’t appreciate/want to change. Largely, either many people concur or have a civil conversation about points where they agree/disagree. The problem with videos like this is that, without proper gaming history knowledge, they lack the nuance to assess patterns, arguments, and shifts in opinion which leads to the ultimate state of the game. Here’s an example:
The relic weapon. This is an area wherein the current patch cycle has generated a new conversation based on older ones. Namely “it’s too easy, not meaningfully earned, content where you put in the time to get a nice shiny weapon.” There are a few problems with this. First, “the grind” has been a point of contention for this type of content for years. In Stormblood, the relic weapon grind was widely criticized because it was exclusively tied to Eureka. People did not appreciate how only one brand of content had to be completed (especially since Eureka had its own massively complex systems that were different from the main game). Then, in Shadowbringers, and the introduction of Bozja/Zadnor and that relic grind, people complained both about how the relic grind wasn’t tied to Bozja (the implication being it would make that content irrelevant after the next expansion) because there were now options for grinding the relic (either do Bozja, or do fates/raiding outside of Bozja), and how they “made it easier” to complete steps later. The first issue with the Bozja content assertion was that this proved to be false: Bozja/Zadnor is still relevant today, and is even a means that players use to level alts, so it’s still viable content years after its release. Next, despite the complaint about the time sync, the steps that have been streamlined for this relic still require as much time/effort to complete as the previous expansions. The point with all of this is to identify a simple fact about FFXIV: criticism has often happened within the game, it’s a trend, it’s not new, and when coupled with the retention metrics above, it proves to be largely inconsequential.
This video has proven to fundamentally not understand the content it’s trying to generate views off of. It’s premise is more hole/filled than Swiss cheese. And it lacks a basic understanding of argumentation, riding trends in topic points than genuinely doing research.
Been looking for a comment like this. Something about the vibe of this vid is very off and seems like its trying to bank a bit off the trendy topic with senseless bashing without giving anything worthwhile like xeno.
It's absolutely wild to include a clip from Xeno without the context of why he said what he said and that he overall still thinks the game is 10/10 in comparison with all other MMOs out there. These aren't complaints about a game teetering on a downfall, this is rich kids having a scene over what pattern of marble fits their bathroom better.
Player drop is probably real but that's because they got a huge amount of players in 5.5 maintenance mode by doing absolutely nothing and letting Blizzard shoot themselves in the foot regularly. A number of people wanted to see if there was an alternative to Bobby Kotick, and while some stayed others decided to go back to Bobby. They are probably experiencing one of the biggest "patch cycle" drops ever but it's not their fault in so much as it also wasn't their accomplishment that got them those players in the first place. They just beneficiaries of Blizzard's Bill Cosby obsession.
This video is proof that haivng a youtube channel doesn't mean you have an opinion that's worth sharing. I remember when I watched your guide on how to be a good tank. That was a good video helped me improve was much appreciated. This video tho is dogwater takes at best gotta learn your strenghts and weaknesses.
he's right though
@@fencingfireferret1188 yeah but he's not
@@fencingfireferret1188The majority of the player base begs to differ so yeah he's not right. He's being ratio'ed cuz his opinion is ass wipe
@@fleeplayTVYour comment is so true for the simple fact that this TH-camr, is only 24 years old, with 12k hours invested into a single game!!😂
What he experienced is as old as Donkey Kong tryhards, 🤣.
When you play _too_ much of the same game, you start to experience burnout. It happens to all hardcore gamers, it's nothing new!!😅
This video became a rant halfway through, because his complaints was about a game mechanic he obviously once loved. It gave me flashbacks of Neverwinter, a game I was passionate about until they catered to the newer playerbase lol.
So your original comment is so true, sometimes, opinions comes across as contrived, constructive criticisms, when it's not.
@@Andy_Paris Thats the story of all MMO's. It was fun while it lasted. Time to move on and find something new, or get creative. You choose.
"Cat moms who only play one hour a month and spend the entire time crying because the pixels on the screen said a sad word"
"I'm not trying to shit on these people"
Then describe sweaty DDR players in raids who only care about making big numbers pop on their screen in content that is *adjusts fedora* too difficult for le casual as some glorified group who are the only ones who care about quality of content or effort by the developers.
Incredibly uncharitable to cat moms, and I don't even own a cat (nor have I cried at a game).
it's just a joke man
@NamesLynx a bad and mean spirited "joke"
@@NamesLynxwell it wasn’t funny, you had to clip real people?
I saw what you were trying to do, you just failed miserably at it and clipped real people. An attempted joke that fell flat, as a comedian I'd suggest you go back to the drawing board and work on the material. I'm not even the target group and I was like "damn man, that's a bit shitty"@@NamesLynx
@@NamesLynx "It's just a joke man" no you're full-on mean-spirited and cruel. You're well out of high school. You should be past the high school bullshit.
it sounded like you genuinely had a point in the beginning but then it devolved into bitterness lol. calling people who enjoy the game for different reasons lesser "because theyre just cat moms who play an hour a month" or "roleplayers who pay their subs to dance in clubs" is not the "gotcha" you think it is. in fact, i think throwing other players under the bus to make a point is kind of gross and you dont get to decide whether people are valid or not based on how invested they are in the game or not. if you truly "loved ff14 like no other game" you would appreciate the fact that different people find different things to enjoy and theres something for everyone in it.
see, what i think is if you really decided to just quit the game after two years of not making content about it anyway you couldve just quietly deleted your character or uninstalled and that wouldve been it. instead you make a video slowly devolving into "actually i think this game should be all about the raiding". did the view counts on other videos where people whine about "not muh ffxiv" really look THAT appealing?
Downfall =/= You don't like it anymore
Bye Felicia!
a lot of people are starting to like it less :) enjoy the downfall!
Summery of the video : "waaaaaah! the game isn't catering to me only anymore, so it's not good now"
You didn't need a video to say this.
200 mil gil says this man has gotten rejected by a cat mom before.
He was kicked from a static bc of him being... Like this... so you're not entirely wrong LMAO
@@Astorhornsare u trans
lmao "For the first time in recorded history, Final Fantasy 14 is currently going through a bit of a rocky period."
My brother in Azem, FFXIV 1.0 was destroyed and will never be brought back. Even if an expansion is terrible (which Endwalker really isn't), it'll never be as bad as it's release.
Started playing in 2019, so correct me if I’m wrong, but wasn’t 3.1 such a let-down, it almost killed the game AGAIN? What a weird thing to say 😂
You are correct - the weird cross-class system of Heavensward did, in fact, almost kill the game again, because it was basically really confusing, and pretty much required that you become good at everything (especially crafting) to be good at what you wanted.
As somebody who has played this game since 1.0 I can honestly say.
I did not agree with almost any part of this video. I think there is a fundamental misunderstanding the community is having atm. The game in ARR to Stormblood had alot and I mean alot of issue's and the changes and mechanics we currently have are direct development of the feed back from the community during that time.
Nobody wants stats on characters like accuracy again. Healers being nerfed with damage. Yeah because a large portion in Stormblood couldn't stop spamming their damage buttons and parties would die. It was a super messed up issue.
Everything you mentioned in this video tbh is a non issue. Every game reuses mechanics reskins and assets.
Like I understand the frustration but I always get the reality of the game the development and the current state of how the game operates.
The devs have always experimented like you even point out we got criterion instead of E/B.
Instead of restoration we got island sanctuary. They put out and try new stuff alot of the time.
They even put out two Ultimates this expansion. Which is argued to be some of the hardest mmo content in existence.
So I am not sure what point your really trying to make here.
Is it really a bad thing yo know exactly what we are going to get? Do we want to wait like 6 months for a patch like wow and it be completely untested and a shattered mess?
Cause honestly thats the only take away I really got from this video. Most of it didn't seem to have a direction?
'im a story skipper' that sums up the reason you dont understand why the majority of people like this game. The types of players that you mention when asking who is this game for is actually a huge chunk of the playerbase(sitting around in limsa roleplaying etc), A lot of players are FF fans that think its cool to be able to play one in an online nature, its a FF game at its core which is all about story with an MMO slapped on it. Id say 80% of players couldn't care less about super hard content that requires playing the game as a job to succeed, most people just want to play through the story, fight some cool bosses then call it a day. Yoshi-p even said in interviews he designs the game to not be played all the time and for people to come back with new patches, do the content then play other stuff untill the next patch. Your problem isn't the game, it's the fact you have 12k hours played and literally play it the same amount of time as people go to work. No game is going to fill that void that you're trying to fill. As soon as the game isn't fun anymore why do you still play it?
This video just screams 'go touch some grass'.
Nah bro that's a terrible take. How valid critisism about the game going backward in terms of gameplay screams "touch some grass" ? Yes, some people wants to play the game, watch cinematics, fight some boss and call it a days. But what about the other players who wants to engage in raids ? The game didnt had to be simplified this much, since the casuals don't care at all about optimisation, and even, the content they consumes doesnt require them to be good. So why is it "touch some grass energy" to be mad about something that a lot of people liked about the game goign backward for no reasons ?
@@krego9565 having 12k hours played, playing it the same amount of time as a job while saying they don't even like most of it yet still plays it...thats my point
@@krego9565 I agree, it's a very bad take and I'm new to this game.
Person says " 'I'm a story skipper' and that's why you" --- opinion disregarded. In all seriousness, focusing on that comment lets the game become weak. It's good to stick to story if story is a foundation of the game, however, it's still a game. When you are saying that to disregard gameplay criticism, that weakens the game as a whole. Did you forget that having a balance of story, gameplay and aesthetics is a good thing? How does a person skipping story effect you, as a player, who enjoys story? Is he giving story criticism as a story skipper? I bet not. (If he somehow is, then that point would go to your favor) Would you prefer if the game no longer became a game, and you only needed to watch cutscenes only?
to quote someone else in the comments, they tried this back in Heavensward, and it almost killed the game.
The heavensward era was the best. Both the gameplay and the community at the time.
Personally, I liked the 1.0 community more than the current state and it peaked during Heavensward.
What community 1.0 was doa less than 1000 people playing
@@CtheDead209-zt8tj It's not like you play with 1000 people but rather a small group. It's quality over quantity. We knew the regulars and we knew the trolls. And even back then people were really supportive of one another.
Gameplay? How? What was there to do? Besides spamming PoD at the end, unless you were on a raiding server you didn't have parties to raid with. Design was at the alltime low, I was a MNK main in ARR, do you know what HW looked like for MNK, I don't cuz I couldn't play it. This is such intellectual dishonesty right there.@@eanieilias9739
That person didnt actually play HW
"I'm going to delete my character because I care about the game getting better." Sure, there, pretty high-effort shitposting if you ask me...
Video translation. "Salty youtuber leaves video game loudly because his feelings got hurt when people told him his shitty opinions were shitty"
should have stood and let thing resolve before he posted this video, intelligence check mechanic failed
Definitely looks like a skill issue to me.
This comment made me lol so damn hard. Kudos
L take, clickbait, hasn't played in 2+ years, complains about game. Who are you?
you needed some money so bad you had to jump on the hate wagon don't you?
Why was this just whining about mechanics that 99% of all games consist of? "Every shooter is just shooting, every dodge mechanic requires dodging"
I wonder what other mechanics an mmorpg could have except taking damage and dealing damage while avoiding damage? Oh yea they could add a jumping puzzle but then what? You can't reuse that either? Or maybe a jigsaw puzzle in middle of the fight? Lmao
I remember you cried on video because a patch was delayed during the covid lockdown
true
now we have to wait over 4 months every single time for even worst content, kinda crazy to think we were "spoiled" back then, during a global pandemic too
I don't understand why you guys are attacking Lynx for making such valid points. I have played FF14 since 1.0 for 12 years, and this game has devolved greatly. Content structures are the same, every expansions are exactly what you expected. They don't do anything new or are half baked. For a game that encourages you to "play other game" when you're burned out, punishes you for it, like housing timing, which pressure me to sub regardless. The open world content is vastly dead, and I can name a bunch of other games that can do so much better (GW2, for instance). The business model is outdated for the value that it offers. The classes basically feel the same and not much variety anymore. Even tanking doesn't feel like tanking compared to WoW. The end content boss fight became Dance Dance Revolution floormat by simply dodging boss insta-KO AoE. The RP scene is filled with entitled cry babies or creeps. My biggest gripe with FF14 is its community (and the comment section proved it) how snowflakey and defensive people are when someone is giving valid criticism to improve the game, and quote TH-camrs who knows dogshit about any other game than FF14.
Believe me when I said this, FF14 did not become successful on its own. It was the result of WoW killing itself a few years ago. If that isn't properly maintained, the game will lose its footing. We criticize the game because we want it to be better, so everyone can enjoy it and make sure it's worth our money.
People are just gravitating to the only thing they can attack and because they already dislike him, heavily harp on it. Like the catgirl thing, I agree was unnecessary. The housing thing is a very good point too. Also Dragoon is getting an ability removed for a mobility move, making it even more of a *feels the same* thing.
-12,000 Hours 💀
Blud wasted so much money 🗣️🗣️🗣️
What a clickbait of a title honestly, does this person just lives and breathes hardcore content and nothing else in this game? no wonder you will get dissapointed especially with 12k hours playtime...
This guy is the embodiment of the "quit having fun" meme.
The vast majority of FFXIV players never even tried harder content like savage. Maybe the same is even true for extremes.
I do agree that some classes, especially healers, were dumbed down and could use a bit of complexity in their DPS abilities.
That being said, complaining people are playing the game because of the story or RP is just so silly. Those two things are a massive draw for FFXIV. You seem to think hard content should be the main draw, but it just isn't.
Hard and easy does not matter as much as fun. There are hard games that are fun as well as easy games that are fun. And because they are fun, people don't get bored of them.
get some help bro
not everyone has the privilege to waste 24 hours/365 days playing a video game. but if you choose to do that then you got issues. get it together
_"Healers being gutted and only having two DPS spells"_
Thank you. Healers made me quit because duribg Shb, they got gutted hard, healing content was so easy, all you needed was a few oGCD's to heal. People clammoured on in the forums on how it lead to boring one button spam, yet all the devs did was double down in EW, I quit after they revealed the healer changes in the live letter.
I was thinking of going back to FF14 but once I remembered what made me quit and then learning it's only gotten worse in EW, I stopped myself.
Stance dancing as a healer in ARR was just SO MUCH fun and SO FUCKING FRUSTRATING. The moment they gutted cleric stance its been ugh...
You know, I remember back then, it could have been a ok change on the condition that there is way more healing required. As in holy fuck I can't dps cause I'm running oom while healing. You know, change healer gameplay. But that didn't happen and now healers are just spamming that one button rotation. I can't believe people want that on other classes.
They really didn't.
WHM lost Aero 3. That's it. Aqua veil traded for Assize, Aero 1 was already gone in SB, and Aero 3 was basically traded for Misery/Solace/Rapture. AST was the healer that started the "DoT + nukespam" system. SCH was the only healer that really got gutted going from SB to ShB.
The bigger issue is that we were given too many oGCD heals and so mostly use oGCD heals and "the healing plan(tm)" to get through encounters. Ironically, WHM is the only real exception to that since Solace and Rapture exist.
And Cleric Stance was the worst. It has to be the single most rose-tinted goggles thing in MMO history. It wasn't fun, it was annoying at best, and tedious at worst. It wasn't hard or challenging. You either did it wrong and caused a wipe, or you did it right and...refreshed two DoTs then spammed Stone. Removing it was one of the best things they ever did in the game.
Personally, I think oGCDs need to be weaker than GCD heals, not stronger to the point you don't need the GCDs, and encounters should have more frequent but smaller damage so that players actually engage with their GCD kit instead of avoiding it like the plague.
@@SubduedRadical I remember mentioning this once("Personally, I think oGCDs need to be weaker than GCD heals, not stronger to the point you don't need the GCDs, and encounters should have more frequent but smaller damage so that players actually engage with their GCD kit instead of avoiding it like the plague.") and got ignored lol
I just can't agree. Using cleric stance correctly is a skill/knowledge thing. It's one of the many examples where they start removing skill from the game in favor of one button push shit that you can't fuck up. You also say it was boring and not hard and on the next line you say if you do it wrong you cause a wipe... make up your mind. It might be a small skillcheck but it was there. And healers lost a lot more than one or two damage spells, they lost tons of utility, replaced with basically nothing that added gameplay, stoneskin, protect, virus, eye for an eye, aero 3, aero, blizzard, thunder, cleric stance, ... Astro was dumbed down so hard it's laughable and ... BORING. @@SubduedRadical
A bunch of whining in the vibe of a high school edgelord. Ah, you called that one random person you don't know a simp, sick burn.
Anyhow, based on the size of the crowds I saw at FanFest, I'd say this game is still for quite a few people. It's just not for you. Because many of them had favorite characters, cosplayed, had designs of their character they traded with others, and generally wanted to be a part of the world that you don't. I don't begrudge anyone for story skipping in many cases (they want to do stuff with friends, they want to do the story in NG+ on their own time, they just don't an expac, whatever) because it's only awful to listen to if someone skips the story and THEN complains about the game being thin on anything to do. You're the person who skips the story, has no interest in "lifestyle" like housing or glamor (and yes the island is quite bad), and then complains that there's so little material, so at this point it's pretty clear that out of the whole pie there's only one little slice for you and the rest is for other people. It undermines the one or two cases where you have a good (though certainly not original) point like the gigantic wall bosses.
I'm good for "this game isn't as good as it used to be anymore" arguments but yours really boils down to "I don't do anything except the niche stuff that I like, and there's less of that now."
Video would've been good without topic 4. Or perhaps the conclusion just could've been worded better. The rest seemed a decent critique, but then it turned into "old man yells at cloud" for some reason.
"I'm a story skipper"
Should've said that right at the start to show that your opinion is invalid.
and I'm going to give a no u
One counter argument I can give you is the two ultimates we've gotten. Back to back we were given the hardest content the game has ever had, with each one being harder than the other even if it was presumed it was going to be easier. Yes they've made every class way easier to play, homogenized them and stripped off their identity. But in return they gave us two of the most difficult fights the game has ever had. It doesn't invalidate anything you've said but it is still an important detail worth mentioning.
A thing ppl forget easily is that you get a lot better at the game over time, but it still has to be playable for new players. So the difficulty of casual content (where I include everything up to ex trials) feels stale to you after several years of playing, they come up with new things in savage raids and their difficulty is rising slightly. In ultimate however, they can set the bar to a new level with every new encounter, especially sind they are not outgeared over time and remain actual content forever.
I've been clearing savage raids via PF since ARR and while it took months back then, I usually manage to clear turn 1 and 2 at the day of release and at least 3 in the first week due to my own as well a the overall playerbase's skill. But someone who just recently got to lvl 90 won't.
dsr had to be released in shadowbringer no? :shrug:
He wouldn't know that because he hasn't played in three years. He quit before Endwalker even came out.
As someone that's played since 1.0 I just wanna point out a few things and leave my 2 cents at the end,
Ignores content like Bozja/Eureka, Variant Dungeons, etc when its relevant to the conversation and saves mentioning it until he needs to in order to "support" a point that isn't even legit. All because it would invalidate the negative point hes trying to make about resources not being relocated to improve the game. Which brings me to my next point.
Doesn't realize the main reason we don't get two dungeons anymore is due to dungeons not being a big draw. Not even mentioning that development resources were moved to improve and expand on the usual content while giving us things like Bozja, Eureka, Variant Dungeons, Ultimate Raids, Island Sanctuary etc.
Says all Alliance Raids are the same (what ?).
Apparently doesn't pay attention to raid mechanics. Sure some mechanics are repeated over the past 10 years but to say it boils down to 5 mechanics that are simply standing still waiting for something to happen is wrong. Sure there's mechanics like that but he presents it like that's how all of them are.
Calls jobs "jacks of all trades" which again is just wrong. Good luck healing or tanking on your Black Mage to any degree, for example.
Complains that bosses have bigger hit boxes which has no negatives and was a huge improvement for melee jobs.
Acting like healers used to have complex DPS rotations as if they ever had more than 2-4 damage skills. Sure its a BIT simpler now but it never was complex and has always been kinda brain dead.
Attribute points were a mistake to begin with and acting like they ever gave depth is beyond silly. You would just put them into your main stat and call it a day because it made no sense to put the points anywhere else.
Complains about housing demolition timers as if there's many elements like that to keep people playing even though that's not the point of housing demolition. While also acting as if it's a bad thing, it's not, and also not giving other examples of that type of thing, because there isn't. That's literally the only situation where anything like that has been put in place.
Mentions how Duty Roulette (DR) has players that have no idea how to play when most of us just zone out on DR because of how easy they are. I refer back to how dungeons were cut from 2 down to 1.
Tries to point out that the game has gotten more casual when its the opposite. They literally have added more content all around for casual to hardcore players with most of it leaning toward mid-hardcore than casual. Not to say it couldn't use some more mid tier content at least. However, saying the game is more and more casual is wrong.
Some how doesn't realize the game has always been designed where if you want you can sub for a month or two when new patches come out and take a break till the next one. Yoshi P literally suggests this play style and the game is designed with that in mind.
In closing, I'm not saying there isn't things that need improved and i have no problem with people making content that points that out. However, this video is just plain bad and doesn't focus on real issues. If anything it detracts from them. Only real complaint in the video is healers maybe needing more DPS actions and the homogenization but then doesn't mention how that only really applies to tanks and healers. For some examples, no issue with how boring gear has always been outside of the visuals ? Lack of horizontal progression ? Not pointing out how DR could or should be improved ? This video screams "i have no idea what I'm talking about" and does basically nothing to point out any of the real issues.
P.S
The main reason people are jumping on this idea that "XIV is dying!" seems to be due to EW not having as much side content as previous expansions. TBH i totally agree on that point, that EW is lacking in side content, not that its dying. The content that's there is fun but the amount is lower versus what we had in the past and what we do have isn't as mush of a grind. I dunno if its due to how Covid impacted development for the expansion or the fact some of the team was finishing off XVI or maybe a bit of both. However, they made it very clear this is an exception and not the rule. Dawntrail is gonna be the most packed expansion to date. This is already long so I'll just say, check out the DT Keynote where they mention all the content being added in 7.0.
>plays ff14
>skips story
>thinks ff14 was ever hard
>thinks having 90 skills to push means the class in in-depth
🤣🤣🤣🤣🤣🤣🤣🤣
Ur like 34 years old please find employment
Ah yeah you clearly never played in HW.
@@Vanilla102 ur profile picture is a pokemon and ur telling me to find employment 🤣
@@Vanilla102How hard were you dropped as a kid for you to grow up to this age and developed this way of thinking about things?
12:07 is the equivalent of girls using the footage of guys who were so excited about the sequel Star Wars trailers and saying "ick"
I understand(and hope) that this footage was published to TH-cam, but it's really scummy to use a person's crying and say "who's the game for?? THIS woman????"
If you got her permission, then ignore me but to an unassuming viewer, it looks like you took this footage out of context.
Also, this argument is incredibly nihilistic. Yes, FFXIV is just pixels in a certain order; music is just sound arranged in a pleasing order; nature is just carbon and other shit in a certain order; art is just colors in a certain order. That doesn't make them invaluable or incapable of resonating with someone. Your favorite music is just notes in a certain order, so you can't enjoy that. Food is just chemicals organized into a colorful glob, so you can't enjoy food. Life sucks I guess.
holy shit you could've invested your 12,000 hours in some drip bro
"I'm not trying to shit on those kinds of people" Except you are.
It sounds like you had a good run, but you're right. The game isn't for you anymore.
Look back fondly and move on. Don't let the sunken cost fallacy get you.
This is what happened to me, but with WoW. They ruined my enjoyment of dungeons with the introduction of M+ and the timer.
They ruined my enjoyment of the community by introducing cross-server LFG. FF makes up for the loss in community of cross-world LFG with housing and shared comradery of the MSQ (Assuming you didn't skip the story of course...), and other tools to form groups with. So I moved on to FF.
You have exceeded the maximum investment amount and are not receiving the returns that you expect from your investment.
Its time to invest into something else. I feel like you'd do well with high-end keys in M+ and Mythic Raiding in WoW. Good luck to you on your new journey where ever it may take you.
All I have to go by is the play time I have via /playtime, and that comes out to roughly 612 days and some change hour wise, or ~14,700 hours. I was a 1.0 alpha and beta tester. I was a 2.0 alpha and beta tester. I have played several other mmo over many years as well, including ffxi from 2002 to 2013, WoW up to Burning Crusade, Genshin impact, Maple story, Aion, Terra, and various others. In all that time, all those different MMO, I'm going to tell you this: All mmo have "sameness" the longer they go on. Usually when they break that path is when they upset the playerbase (See WoW for a good example of this), or if the developers flat out don't take player critical feedback into consideration. Other than this, people consistently come back to what they like. Are mechanics reused? Don't know many games out there that don't eventually run into this as nothing can be 100% original. Does the player base fall into a min/max meta? Yeah, and so does every other mmo to the point the only thing that really ends up putting one person over another is ping/server ticks.
Here is where you are wrong in my opinion: FFXIV is not the only game that has ever done this. I am also fairly sure there is a lot that SE would love to add to fights, but due to the limits of the engine itself wouldn't work well in practice. Take for point other games have jumping or moving between different platforms. Ok, ever notice that once you jump in FFXIV you are stuck going the direction of the jump until you land? Makes it rather ineffective to add as a mechanic in fights over other games where very effective and sensitive movement is core to its gameplay. One of the core reasons 1.0 was burnt to the ground so 2.0 could be built in its place, but even it still has significant flaws which the developers work around and try to add new variations around constantly. Then again, I still can't think of many other MMO that I've played that don't have fights/combat/mechanics that affect what can be developed also.
This video mostly comes across as a swan song of someone who just lost interest in that and felt it was time to move on. Good for you, but don't diss the whole game just cause it isn't what you want it to be without understanding why first. And honestly, to understand why is to look way outside of just FFXIV and know that many MMO have this core failing in them, save the few that tried to shake it up and nearly killed their game in doing so.
genshin is not nor has it ever been an MMO what are you talking about
@@SashenkaKun Nice to see that is all you took out of what was said. Little brain ninja placed in there just to irritate someone looking for inconsistancy.
You are right. I always seen people that played like more than 5k+ hours playing one game and they trash talk the game, call it bad, etc. It is not bad. You just finished the whole game. You beat it. You have nothing to do in it anymore. Time to move on. People should never be scared from reviews like these. try the game by yourself. FFXIV is still a good game and the game is not just made only for the top 10% veterans.
@@DarkSiderSS0 It is one thing to critique a game, no game is perfect, but when someone like the creator of the vid posts something that makes it sound like the game is unplayable is another thing. I try to give a game at least 50 hours before I pass a final judgement, and that is to make sure I experienced as much as I could from it then add weight to why I critique it.
MMO are different in that it is generally a game that will take you hundreds of hours to experience a good chunk of the game, but at the same time when you reach in the thousands that is because you genuinely had a purpose for playing the game. Be it friends, the content was fun and interesting, or you generally just like that type of game. Coming out after that many hours in with a video of this type doesn't really hold much merit when you can apply the reasons to just about any other mmo that has ever existed.
Content creators are dropping FFXIV in droves cause viewership has tanked due to missing mid-core content in the later part of this expansion. That doesn't make the game bad, that just means the creator needs to broaden their horizon....and sadly, right now many content creators think shitting on ffxiv is the best way to do that with these elaborate swan songs.
Dude the amount of bitterness and spite put into your video really goes to show how biased this is.
-Plays a Story Based MMO, "Yeah, I'm a story skipper and this is why I'm upset with the game with my 12,000+ hours"
Yeah no shit Einstein, why are you hanging out at the Candy Store if you hate sugar??
It has ALWAYS been like this, sorry not sorry but I've been playing on-and-off since pre-order, I played early access, it has never been anything but what it is. FFXIV is a casual-centric MMO horrifically lacking in long-term midcore content and catering on the higher end of things to people who really like hardcore raids/ultimates.
I don't understand people who say they loved the game but then harp on it for being what it was as if it needs to somehow be a new rich puzzle-based experience to be good.
Every MMO on the planet can be boiled down to 'don't stand in the fire', that's bare bones basic for the genre and is so fundamental that I can't really imagine what you're looking for? Anything too complex isn't going to happen because it's casual-centric, anything too difficult or time consuming gets heaped on to death, you know why they don't have Bozja/Eureka? Because people hated those, they're boring grindfests and while Criterion Dungeons aren't much better they're at least more casually engaging than wandering around a wasteland hunting trash mobs on loop. But that is literally just how FFXIV works and has always done things, they try something new and people shit on them for it, they try to do something standard and they get videos like this acting like the game is dying.
It's nothing new, never has been and never will be, not until SE can pull their heads out of their asses and actually dedicate a decent budget and a giant team to FFXIV. That spaghetti code engine has been holding it back for literally ever and it's not going to change anytime soon, not for the lack of the dev team trying, but that's not even addressed in the video.
Like seriously, you literally have a segment where you just complain about how the 'casual centric MMO' is a 'casual centric MMO' and I just need to know, why? What did you want from the game? If you wanted challenging high-end content then it's still there, you could pop a sub for a month and do whatever new Ultimate is out before unsubbing again.
But no, gotta act like the game is slowly dying because it doesn't cater more to an overwhelmingly niche minority of the playerbase that likes that high-end content.
"The Downfall" more like "The Bog Standard Norm", but hey, gotta get those views my dude.
Also pretending like relic grinds were satisfying midcore content, big yikes.
Finally a sane fucking comment and not some "OMG SO TRUE" circlejerk. Especially as well with the relic grind shit, having learned the history of previous expansion relics.
"i love xiv so much and i just want it to be good again by making it something it never was at the expense of what it actually has been since its inception!" is basically what it is
See, video creator, this is how you shit on the game while still making valid points, and not insulting anyone for linking it, heck it even has constructive critisism
12:07
Yea.... game is better without you.
Gonna timestamp this video so people can understand this video
0:00 I deleted my character because I don't play the game anymore.
0:02 For the first time in recorded history... Despite the fact this happens during every expansion and goes on to ignore the blatant unnatural growth the game had for two years... Despite the fact he made a trendy video during the WoW refugee crisis.
0:12 I PUT TWELVE THOUSAND HOURS INTO THIS GAME AND 6 YEARS INTO THIS GAME (Keep in mind this is important Lynx here started in Stormblood, you'll understand why that is important later.)
0:57 That's a Xeno clip out of context and assumes 'Xeno' is someone who doesn't speak his mind showing his lack of fuck all knowledge. (FYI he will do exactly what he is accusing Xeno of doing in this video.)
1:36 Trying to prop Zepla up as an example despite the fact his video here is gonna have talking points that have very little to do with what Zepla's issue is, you're also revealed to exactly why he made this video it's because he thinks its trendy to do so and will go over well... His like/dislike ratio (at the time of writing 3.4 Likes/3.9 Dislikes shows that no... No it didn't lol)
2:17 His 'four main' topics will never make sense in this video btw or are just contradictory bullshit.
2:40 We literally got a surprise trial in Shadowbringers via Bozja, that's already an example that contradicts his claim here.
3:51 See that chart? Notice the date of when that massive growth spurt happened, It was when WoW streamers and content creators were quitting Shadowlands and as a result brought their audiences over to the game, that growth is what we call 'Unnatural' meaning it is something that will fall no matter what, even accounting for that Endwalker was both the end of a 'story arc' for FFXIV (He wouldn't know this as he admitted to MSQ skipping, which I need to add anyone familiar with Lynx knows he threw a hissy fit about 'needing' to do the MSQ to unlock raids) and also had natural falloff in numbers as every expansion in this game and every MMO does.
4:05 Ignore his example here because you'll notice WHAT the extra dungeons are pretty fast effectively reskinned versions of existing dungeons. They began to stop doing this because no one fucking did them and they were also a waste of resources when they could put more effort into making something else, notice that as the expansions go on the more MEMORABLE the dungeons become. Fucking shocker that is maybe because they stopped doing Hard mode reskins.
4:28 Correction it's Islands and anyone with half a brain knows the reason there wasn't something exactly like Bozja or Eureka is to be frank because it got backlash.
4:48 Oh no a company wants to make money dear god and it isn't through P2W bullshit? I'm quaking in my boots in outrage at this, this guy fucking knows WoW has the WoW token and knows what it does.
5:05 Blatant Lie please do tell me how Myths which you've done none of seeing as you QUIT before they came out is anything like each other let alone the previous expansions 24-mans.
5:08 This section is so horrible that he actually uses Maiden of Vilgiance a fight that WoW players hated, Xeno made a good point of asking what is the difference from moving to the safe spot versus jumping in a hole or jumping to a platform, This is ignoring he certainly hasn't done DSR TOP or P8S let alone P12S, this section tries to make things sound bad despite using footage contradicting his 'Stand still and let thing resolve' argument. Also you're right the game isn't 'MAINTAINING' it's difficulty because encounters in hardcore have only gotten harder than before... Job jank is only difficulty in the sense you are actively fighting the game, that isn't a good thing you fucking moron.
7:32 Guy who didn't play in 1.0, ARR or HW tries to tell you how things from that period were actually REALLY good despite either being pointless or fucking awful and were demanded to be removed Cross-class skills and Stat appointment these were not removed to make the game more casual they were removed because no one fucking liked them, same goes for Tank stances and Healer stances which had a MULTITUDE of problems, there was no 'skill' to managing those things either btw they were just god awful jank any DRK main in HW can tell you how annoying it was. The whole argument about 'Having a moment to shine' for each Job is still a thing in this game btw being able to Chain-Rez as Red Mage is a great example of this or being able to skip tank swaps via great use of mitigation, showing once again he is lying skill-expression is in this game, I also feel the need to point out this whole talking point was outright ripped straight from a thread on r/ffxivdicussions meaning this dipshit can't even come up with an original talking point, oh and the '2 minute cooldown' period is a lukewarm take that no one disagrees with.
9:55 OH MY GOD THEY MADE THE AOE A CIRCLE NOW INSTEAD OF THE AWKWARD ANGLES AND BLATANT MISSING OF MOBS THAT IT WAS BEFORE, IT'S THE END OF THE WORLD GUYS AAAAAA THE GAME IS BEING PANDERED TO CASUALS CAN'T YOU SEE BECAUSE THEY MADE THE AOE MORE FUCTIONAL. ...Despite the fact WAR mains asked for this for years seeing as every other Tank's AOE was literally circular and Overpower was not fun to press.
10:25 Props guy up and somehow misses his point.
10:40 I AM A VETERAN PLAYER GUYS I AM A VETERAN PLAYER GUYS, this is horrifically biased based on his own personal experience I know people who've been playing WAY longer than him who do hardcore raiding to this day still and have shown zero interest in 'quiting'. Your experience is not everyone else's you twat.
11:08 And you effectively have ruined any and all credibility you 'could've had' by insulting people who enjoy the game different from you you also show the REAL reason this video was made, your 12k hours and 6 years does not mean this game needs to cater to you, you're right you aren't trying to 'shit' on these people, you ARE you are trying to diminish that HOW they enjoy and play the game is somehow LESSER to you because you're a hardcore raider and want the game to pander to you, get bent you fucking loser and go touch some grass. I have zero issue insulting you because you had zero issue misrepresenting and insulting others throughout the course of this video while trying to hide it behind a veil of 'BUT I'M NOT TRYING TO INSULT THESE PEOPLE'. This entire section is you screaming at other people to stop having fun because you aren't having fun. You know who this game isn't made for /you/ and maybe /you/ should find something else to play instead of whining and crying like a egotistical brat.
One small correction: He started in HW.
Bro you dissected him like a dead twat frog on a lab table 💀 nice job!
couldn't agree more, bravo!
TL;DW: "I don't find the game challenging anymore, so it's shit. If you guys enjoy it for other reasons that aren't peak challenge, you don't count. Why aren't they catering to me alone? Dead game."
The woman youre calling a 'CAT MOM' is a top gw2 raider! Her main game is gw2 not ffxiv
Would a different example have made the point better for you?
That isn't saying much. GW2 ain't difficult in endgame.
@@networknomad5600 so why the game need to cater to u all hard raider? this game was made for everyone dev nvr said he gonna make ff14 only for hardest hardcore player..
the raids are better and more fun than ffxiv savage though @@networknomad5600
not to mention combat is WAY more difficult in gw2 to do a 40k+ dps. I say that as top 100 BLM in ffxiv fflogs @@networknomad5600
22.83% of those collective 6 years was you, sitting Infront of 14, and actively logged in/playing. That's... Impressive. Makes me think about Asmongold's one quote: "I don't want a game to waste my time, I want a game that makes me WANT to waste my time!"
just see only title seem like development problem
but no, you just shit for yourself
deleted character is only one actually right decision in this video
Endwalker has more content than any other expansion. The Raids Dungeons Trials Ultimates (x2), Deep Dungeon and MSQ is still there.
They now added Island Sanctuary (Casual), PVP, and Criterion Dungeons (Hardcore) that they are continuously updating. Anyone saying there still isn't enough content is definitely being disingenuous at least.
Now that's not to say other issues don't exist. It is a bit too formulaic but I will cast doubt that it's a bad thing. It does work and continues to keep the game prosperous. It circumvents burnout by not requiring people to login everyday to stay competitive something very FEW RPG games can even say.
If you don't make FFXIV your life, it's a solid game. A year like 2023, where so many top games came out or are continuing to, having the freedom to dip out of XIV and return when I want is amazing and not appreciated enough by many players.
There's also burnout, which people fail to analyze. Some people like complicated classes just because difficulty and SE believes that's the wrong take and believes and making every class accessible. I think SE's approach stands the test of time.
You look at WoW which kind of did the opposite and 40% roughly of classes (+ builds) are unused or blocked entirely from endgame whereas the opposite has occurred in XIV, less difficulty but everything is accessible to all.
Could they still find ways to improve class design to make something feel alil more unique than current? Sure but what they have atm is also ok and that should be acknowledged.
you missed literally every point.
instead of a massive grind like Bozja or Eureka, we get Variant/criterion (with the savage variant being abyssmal in experience)
instead of a grind for crafters/gatherers, we get island sanctuary, that once you're caught up (or capped for the day) it becomes a spreadsheet simulator.
when people say "there isn't enough content in the game" what they're saying is content that keeps them occupied, sure it's impossible to please everyone, but that's what they're trying, content has been reduced to "spend 4 hours on patch day and start raidlogging"
you honestly think that MSQ (which is 1-2 hours) alliance raid, EX trial and unreal are gonna take 2 months?
it's not burnout, it's boredom, raid fights have been what the video said "stand and let resolve" it isn't about flexibility, it all devolves into "braindead PF strats" because, god forbid the average player has to think for more than 2 seconds.
"Now that's not to say other issues don't exist. It is a bit too formulaic but I will cast doubt that it's a bad thing. It does work and continues to keep the game prosperous. It circumvents burnout by not requiring people to login everyday to stay competitive something very FEW RPG games can even say." this is not a good thing, becoming too predictable is a bad thing as you NEED people to get excited about the next new thing.
but for example even the MSQ is predictable, to the point that in 6.4 and 6.5's live letter, they didn't even hide who the trial boss was going to be, they just outright said Golbez and Zeromus.
the problem is that casuals will play the game till they hit the current content, stop playing in it's entirety and come back next expansion, meanwhile the players who WANT to keep playing are completely shit on and can't do anything else, in the past you could optimize your play almost constantly, now the job design is so samey that it doesn't matter, 2 minute meta means that you'll press your precious buttons on cooldown, boss hitbox being 75% of the arena means that the balance is completely gone, the only reason why there are still 2 slots reserved for caster and phys ranged is because they give a 1% bonus to stats, remove that and nobody would take a caster or phys range anymore, because why settle with low DPS when you can go with higher DPS for free (only caster could be BLM due to it's selfish nature)
content this expansion doesn't last.
criterion is a 1 and done type of deal, why would you do it again next week? for the materia?
island sanctuary is till cap or till caught up and then a daily thing.
PvP, is PvP, it is popular for 3 weeks then dies out, for the next 3 months and 1 week.
we got 2 ultimates, guess what also got 2 ultimates, Stormblood, which also has Eureka, Deep Dungeon, all the same trials, 2 dungeons a patch, alliance raids etc.
stating we have more content than ever is more a lie than anything.
Copium with a sprinkle of lies. Average Fanboy take.
@@DarkDyllonIdk when you joined the game but since you mentioned Stormblood, please let's stop pretending like the community appreciated Eureka or Bozja as a whole because there were COUNTLESSS complaints about both ad nauseum. If you want to have selective memory about that or simply do not interface with the public forums or interface with the japanese translation discords, or any other media at the time, that's on you but we will DEFINITELY not sit here and make it seem like Eureka or Bozja were overly favored in the community because that was BY AND LARGE NOT True. So stop the cap. If it was such a great success, they would have continued that type of content in Endwalker. It's only NOW that it's removed that the community wants to "appreciate it" for what it was GTFOH.
In it's replacement, we have gotten Island Sanctuary, Variant / Savage Criterion dungeons, and Mainstream (consistently updated) PvP. Those are MASSIVE wins for the game as all were needed to address certain issues with the game.
Variant / Criterion dungeons are poised to be the next "current" lateral content in the game with the inclusion of upgrade mats, so thats fantastic for endgame players and casuals alike who have complained about being unable to upgrade multiple jobs at once. Not to mention it is 4 person HARD content, that the community has been asking for, for years. It's their first implementation, let the baby grow.
Island Sanctuary with the inclusion of outdoor furnishings, is shaping to be a pseudo housing unit (ala instanced housing) and they have already promised more slots and more housing item inclusions. It was not in any means intended to become this by the devs own admission but the community has been hammering for it, and they are making it possible.
PVP and a ladder system more specifically is nice to have and fun to conquer. Never in the history of XIV has PVP EVER been so popular to such a huge majority of the playerbase. PVP is damn near INSTANT pops for casual and sub 5mins throughout the season in ranked. So not sure how you're stating 3 weeks and dead, that's a flat out lie. I've ranked up all the way to crystal in a few seasons already it's ALWAYS active except at super late night.
You mention raids and a sense of optimization. To this point, let's first admit that a majority of the playerbase is not orange or pink parsers. So optimization exists REGARDLESS of the 2 minute meta and if someone wants to work towards orange and pink parses, they have a LONG way to go. If you mean optimization in terms of aligning mal aligned skills previously to fit optimal burst windows, I fail to realize how that's any different than current. Once a fight is mechanically solved, groups/players burst in the exact same places regardless. I've been raiding since Twintania days. That has NEVER changed. The difference now from then is before you used to HOLD skills or cds depending on the timing of said burst windows and that was it. But as we all know, this still exists today in similar form, where groups hold 2mins depending on the mechanics happening. So at the least it's shifted from a personal & mechanic adjustment, to more of a mechanic driven one, but it still has personal accountability here depending on your jobs rotation and how that aligns with a boss becoming untargetable. Now what I would argue they NEED to do in raids is not change the 2min meta, but instead innovate the mechanics themselves. I recall mechanics like Caduceus feeding or baiting and placing Renauds to block shrieks. Where did THAT go? Those are the unique "moving parts" innovations raiding needs now.
Regardless, all of this is content that takes time to do, if you want to do it, and that's just the theme but also counterpoint to descenting arguments. Players have dozens of content to do, if they want to do it. I only know of 1 single person who has did all the content in the game currently (The maxed out achievement player), and im pretty sure they would say that there IS PLENTY in the game to do and MANY ways for players to occupy their time.
If you just want a Bozja Zone, fantastic. I miss it too and thought it was some of the best content that stood the test of time so it's great that they will be bringing it back, BUT I also remember a very real time where both Eureka and Bozja were absolutely shitted on and the overall opinion of these zones was NOT received well. So it's INCREDIBLY ironic that now that they are gone, people "miss" them, but it just goes to show that the community is fickle and not worth listening to sometimes in the sense of content production.
Lastly, if you are bored and don't want to interface with all parts of the game you pay for, or you are burned out after having played the game for a long time and it being formulaic or you just did all the content you want to do, it's ok to walk away and take a break and the devs encourage this. When XIV isn't your life, you realize, the game works very well in what it does and the space it operates in. But anyone who says "there isn't content to do", that's a cap. What you mean to say is, "there isn't content that I want to do".
Quite literally people can't point to an MMO out today that gives more content updates than FFXIV in one patch. Hell one patch in Endwalker is more content than in some MMOs ENTIRE EXPANSION. The amount of content you get in a single expansion of FFXIV is not found in ANY OTHER MMO on the market.
@@rubykid15 i'm well aware of the backlash that Eureka and Bozja had, my 1st real on release expansion was SB.
i wasn't the biggest fan of Eureka as i've heard horror stories of Diadem, but i had faith,
Zone 1 was basically an AFK fest till fate spawned.
Zone 2 was basically a nerfed AFK fest till fate spawned.
Zone 3 was basically a "do bunny fate till actual fate spawned or do reflect farming"
Zone 4 was basically was "do reflect farming till a fate spawned"
didn't do Bozja as that was during the content draught when the game was already being devoid of content to do at the time, but it was during Covid, so i'll cut them some slack.
saying "there's plenty to do" is not that correct, sure i can go to do every old piece of content there possibly is, but let's be real here, how fun is that? i like raiding, but do i want to go back and do every piece of raid content, has to be synced min ilvl no echo obviously otherwise you'll cruise by it, but then i have to deal with lvl 50/60/70 kit, which is piss poor.
saying that PvP is constantly active also depends on DC's, Chaos DC in general is a shell of it's former self ever since Shadowbringers, many people for battle content just goes to Light, which is an hassle since i gotta log out, select the server/DC and log out when i want to return.
90+ parties on Light, 5 on Chaos, this was on patch day.
also, can we stop calling it burnout and just call it boredom?
burnout means that you can't stand looking at something anymore, this isn't the case for 99% of players who claim burnout, they're just bored since the content is done and gotta wait 3 months till the next batch of dripfed content.
@@DarkDyllon I mean even if you don't want to do "old" content but just current Endwalker content. There's Deep Dungeon (Straight Solo Run Achievement), x2 Ultimates, Savage Raids, Savage Criterion dungeons, Blue Mage Spell farm and Raids, Disciple of Hand / Land relic weapons...all activities that just released within the last 6ish months.
Some of which can take a few months on average to complete.
Again, there IS content releasing in the game. But if you PERSONALLY don't want to do it, that is absolutely your perogative but it is not at all accurate to say the content doesn't exist. It isn't boredom imo because the content is there. If someone wants to be occupied in FFXIV, you bet your ass off you can FIND something to do for sure. There are some endgame only raiders and I bet you a majority of them have not did Blue Mage or Savage Criterion content. Now your next excuse will be "oh but the drops" and its like ok so its not that you are just bored, you are bored AND you want a specific reward for your time investment.
Ahh ok, so achievement titles and custumes are not enough anymore? Ok....
Oh wait now it's the DC isn't active? You know you could switch DC's so literally a nonissue. Honestly at this point, it's a straight moving target. Nothing will satisfy the complainers.
Wow just wow glad you left this is just hot take garbage.
This game is for everyone, not just raiders which is what I feel like you are. If you want difficult content, you have DSR and TOP, the hardest ultimate's to date. You haven't experienced those and TEA UCOB and UWU are not that hard once you get the hang of it but DSR and TOP are on another level to the old ultimates. I appreciate that you give your opinion but if you're going to bash the game in its CURRENT state then you should have at least experienced the CURRENT content.
If you want the game to cater to only raiders then there's a very fine line you have to balance or you will end up like Lost Ark where you are gate kept heavily from even Normal mode content. That's not what 14 is, it's meant for everyone, this includes casuals, mid core player, (e)rpers, story enjoyers, DJs, Gpose enthusiasts, raiders, crafters, gatherers, etc. and that's what you need to understand.
I wish people could just move on with their lives instead of going on pathetic rants
Not pathetic if he's right.
this wouldve been a near perfect video critiquing the things that SE should take into account to improve on and fix for veteran players/raiders, almost all of these points you brought up were insightful and valid.
however that being said, insulting and bringing down the players who dont fit your niche and are bringing any ounce of content to the current state of the game is a low blow. the three you used clips from have nothing to do with the problems that exist in the game, this video couldve absolutely not needed those. esp when you ironically followed it up with "Not to shit on these people"
I can count most of this up to personal opinion but did you really enjoy having to go buy whatever item it was to reset your stats every time you changed jobs? And let's not pretend people "experimented" with cross class abilities. Everyone leveled the same things to get the best of the best. Every tank leveled paladin for rampart. Every job level dragoon for blood for blood. Every dps leveled a war for bloodbath. The hempginazition or riddance of these two things made the game more accessible and understandable. How many times did you see in NNC how do I unlock blank job and its oh go do X job to 30 and y job to 15. But make sure you also level this for that ability and this one for this other one. Was it really "in depth gameplay" hoping your blk mage used quelling strikes before their burst rotation? Sure the 2 min window is a bit 0lacate to casuals, the riddance of stance dancing tanks is bringing it down for casuals. But ff is in a place its never really been in where it's gained mainstream popularity and is actually seen as a threat to WoW. Growing pains aside I'd like to see new raid mechanics but I also don't know what their engine limit is and what I'd personally introduce. Because any mechanic is only difficult the first few times it's seen or until it's learned. We spent months on twintania twisters, was it hard? No. Just run in a small circle to avoid the invisible death zone. Once that was figured out it was easy. I hope you find the game that sparks your passion again.
And God forbid I forget the fucking terrible glam system. Did you enjoy having a bag full of different glam stones? Each for a different piece depending on who crafted it? And with what 5 or 6 grades to each.
imagine ranting over a game you havent played in its entirity ...... i mean not everyone is a fan of story but ff14 is clearly a story game you are also not playing ff16 skip everything and say afterwards it fellt lackluster..... sorry this is just bullshit and knowing what we are getting is the reason ff14 is great yeah its always the same but we are not going for 1 year without new content so yeah critisism is good but this is just ranting
"Im not trying to shit on anybody" (5 seconds ago literally shat on people who enjoy story, rp, etc)
Buddy the games made for everyone in mind they're not gonna cater to your needs/wants specifically. It seems like you had a fall out or something with how negative and personal you seem to be and if thats the case, it's a you problem and not the game. You deleting your character and over exaggerating in the beginning was a red flag from the start but.. bye i guess?
I partly agree with you. But as a "Veteran" player of almost eight years and having all level 90 classes, I have to point out that since this game is an MMO, the Dev Team is trying to have content for ALL players of all levels. Even though I play FFXIV roughly four hours every day and have two accounts, I do not do Extreme, Savage, or Unreal content not because I do not want to, it is because I cannot. I do not have the skills to play at that that level. I learned to play video games when Pong came out (I'm 52). That was when we had a joystick with ONE button. To be honest, I have no idea how anyone can play ANY game with a controller, much less this one. (I use a keyboard; that's hard enough for me). The point is, there are so many games I have tried that I get to a certain point in the game, and I have to stop playing because it gets too hard for me to be able to play. I am soooo happy that FFXIV is not like that, and that is why I have stayed with it for this long; because for the first time, I CAN still play it!
But I believe that is why there are so many different levels of content. So that the hardcore players have something, the younger/newer players have something, and then there is nice content for all of those in between. I find the new content fairly hard to do at first, and then I challenge myself to get better at it. But if it was unplayable to me at all, then I would have to quit playing like I have had to do in so many other games. But the best part about FFXIV is that no matter how hard or easy it is, I can do it with my friends. We can learn the hard stuff together and support each other, then when it gets easier, we can laugh at our antics as we do it.
And yes, some of the mechanics do repeat, but they do from time to time put just a bit of spin on it to keep you on your toes. (the delayed forced march in Euphrosyne comes to mind...I hate that thing!). But that is like eating food. Really you only have beef, chicken, pork, and fish. But how many different ways are there to prepare each one? How will it be different this time? That is how it makes it different for those of us who are just slightly above good players, but still want to play and not be left out. Trust me, I am deeply saddened that there are mounts locked behind Savage/Extreme content that I will never be able to get. Just like there are other video games that I love to play, but have never been able to finish because it just gets too hard for me. And it is not because of a lack of trying. We all have have different skill levels that we can achieve, and I think FFXIV is trying to have something for all players.
P.S. - As to the homogenizing of all of the classes, that is actually one thing I do heartedly agree with you. But the reason they did that was because of the Hardcore Raiders not wanting certain jobs in their statics, so they would kick people and not let them join if they wanted to play their favorite jobs, no matter how good they were. (and yes, I did know a couple of players this happened to.) So the Dev Team started making all of the jobs similar in power and ability so that anyone could play the job they loved and still be able to be in a static. So the Raiders have no one to blame but themselves.
Above all, anyone should play the game because it makes them happy. If you don't like FFXIV, then I hope that you find a game that does and are happy with it and I wish you all the best. To those who love FFXIV, May You Ever Walk In The Light Of The Crystal!
THIS. Seriously, I'm so sick of the myopic midcore/hardcore mindset that "this has been oversimplified, who is it even for anymore" completely ignoring that people learn at different rates, have different skill ceilings, but all still are valid paying customers who need to be accommodated to some extent. Some of use literally do not have the time or energy to obsessively invest in theorycrafting and perfecting rotations down to knowing the exact moments of every fight that they're supposed to be at what point in their rotation, on multiple classes. I do think there should be MORE hard options like ultimates and savage encounters (honestly, I think they're really shooting themselves in the foot with how pathetic the rewards are for criterion, because I think those are a huge step in the right direction from a design standpoint) but people need to stop complaining about how "easy" every job is. It's easy for you. Cool. Congrats. Stop acting like this means it's easy for everyone else.
*I deleted my character and haven't played any current content but let me make a vid on how FFXIV is shit*
Bruh
I haven't been to Palestine or Ukraine so I guess that im not allowed to talk about how I think war is bad since I didnt take part in it or view first hand, in person
@@vikkran401 he's ill-informed on issues and complains that might've been addressed since he last played is all I'm saying
@@vikkran401 How the fuck in your right mind do you compare a fucking video game to wars in the real world. What the actual fuck is wrong with you.
@@vikkran401 congratulations, you just formulated the single dumbest sentence in this comment section.
I’m uninformed about the Ukrainian conflict, I do not know, what each side is doing, why there even at war, or what the goal is, so of fucking course, I won’t make a statement about said conflict…
I am informed about the Israel Gaza conflict enoth to make the statement that stoping humanitarian aid to Gaza is unjustifiable,
But I guess you will neither read nor understand my point, considering the apparent size of you brain, in the negative
I don't care if you like the content of this game ot not, but it's shitty when you devalue people's experiences and what they enjoy like role players and "cat moms" for playing it for the story.
LOL Even Asmongold disagreed with a majority of your points.... Not a good look for you.
Rent is due
7:58 I'll always be a proponent of allowing for accessibility (simplified combos), as someone who's not trying to speedrun getting carpal tunnel syndrome, lol.
The guy didn't even understand that condensing combos to a single button is a measure to reduce hotkey bloat
@@KooriGraywolf yeah like clicking 1-2-3 is so much harder than just doing 1-1-1 this video is nothing but a bitter rant
However it does mean the class will be boring. I am new and trying out healing and having two damage buttons stagnates me. It's not that engaging.
Why complain about 2 minute burst window if you're gonna press everything on cooldown anyway.
Lynx makes a come back video to shit on the game and leave haha. This has to be the most toxic shit ever haha. Downfall of ff14 haha. Lynx is acting like the game is about to die. Talk shit then leave again indefinitely. Only to come back to talk more shit 10 years later.
Bro, you lost me at the "Cat Mom" comment. So you apparently are superior to people who enjoy the game for it's story (especially god forbid a "cat mom" whatever the f--- that is supposed to mean, like I guess just mysogynistic?), and you skip the story altogether. Cool, well to me the story/characters and in particular the music is the most powerful and appealing part of the game, as much as I also enjoy raids, classes combat etc. To me the story/characters is what makes the game special as compared to various other dozens of MMOs, such as WoW, that also have perfectly fine combat/other gameplay. I've definitely teared up many, many times in this game despite being a 38 year old dude as opposed to a "cat mom". But I guess my opinion and reason for loving the game is worthless, so
You're not doing yourself any favors blatantly insulting other players, pointlessly. As others have said articulately, the game is designed for ANYone/everyone to be able to enjoy it, not just you, douche. Some like it for the feels with the story and characters, some like it to farm turnips and collect corgie pets on the island sanctuary, some just mess around etc. All of these are equally worthwhile to your "superior" way of playing the game. You should probably stick to just pointing out criticisms of the game itself, I'd even agree with some of them, but maybe lay off on dissing other players
Edit: ok second thought, I'm back to not feeling bad about everyone being against you. "Because some pixels on the screen said a sad word"? LOL. For real? You've got some nerve mate. If the idea of feeling emotionally moved by viewing digital media (aka virtually all media) is utterly baffling to you, you are either on a spectrum in which case my sympathies or you have not heard of the concept of "a movie". If you ever watch let's say Schindler's List, let me be first to tell you, it's ok if you feel sad about what the pixels on the screen are saying. Try that or even I don't know, reading a book? and I won't mock you for feeling sad about it, you spiteful prick. DEF don't play FF16, it's full of pixels saying sad words and esp at the ending you might accidentally feel something.
Lol I think just the enormity of the douchiness of that line of yours is hitting me in waves. You're saying all the people who played Shadowbringers and found it touching, all the stuff with Emet Selch, Ardbert, etc, those players are stupid because hey, it was just pixels. Yeah, I don't know if Final Fantasy in general is up your alley dude
Eek, k now after seeing how almost every comment is against you I'm feeling a bit bad. The part I do agree with you is how parts of the game can feel overly easy - for me that would be normal combat and dungeons, I still find trials and raids reasonably challenging though. Anyway, lessons learned hopefully, try not to shit on other players, but valid criticisms can certainly be valid
W reply
I actually agree some of the points you made but until 12:07 I was reminded why story skippers are often hated or disrespected in the community (Edit: Before some of you assuming I'm casual, NO. I was also a sweaty ultimate content player who tries to clear everything)
I can’t believe you people are real
I watched all the cutscenes except the current EW Patch quests that I've been skipping, I will say the story is great, one of my favourites. Minus all the filler content and god awful 'quest design' (Interact bars, go here kill x, escort one npc to watch another cutscene, ludicrously boring...) I think the story is the best part of this game. However there will always be people who don't enjoy that kind of content & that's completely reasonable, they shouldn't be shit on just because they don't enjoy something, like wise they shouldn't shit on others FOR enjoying that thing. I find, in all my time I've spent playing this game, it's near impossible to criticise the story without some backlash. There will be people who disagree with someone elses opinion, but I find they're never really considerate of peoples negative opinions of the story and instantly proclaim that they're just a hater or lack understanding. It's not a perfect story, yet for some reason people defend it like it is.
Personally I don't interpret his point as a "I hate story enjoyers" sort of thing, more of a "If the game was made to appeal to these kinds of people who will enjoy literally any FF story, why is there any other content around it"
i mean the story is just not all that great till shadowbringer cant blame anyone for skipping that slog
@@iventu411 arr and stormblood arent really that good i agree, but heavensward is pretty good imo
@@methylenedioxymethamphetame it has high highs but the pacing is still horrible.
Amazing. 15 minutes dedicated to a whiny man-child complaining that a game designed for everyone isn't specifically catering only to his interests. Lord forbid anyone else have fun doing something that doesn't appeal to him personally.
How do you play 12,000 hours of FFXIV and skip the story. Why do you even play when you have no backstory of any boss you are fighting. What a failure of 12000 hours
12k hours and he still understand that little about the game or community. It's insane.