@@macariolopez8965 but that realisation is gold ! Now write down what you need to work on. Break it down in task and start with the first one :)))))) !
Structured, focused, and deeply intentional practice is required to learn how to produce engaging entertaining art. Perspective and drawing are essential skills to build. Great art requires devotion. Being a professional requires taking both art and yourself seriously enough to believe doing this quality/quantity of work will yield results.
As someone who is studying and practicing to become a professional artist, I find this video extremely helpful, thank you for sharing I have taken some notes along the way :D
[Aug 20, 2024] Gonna be starting my art journey and committing to art daily! I can't wait to see where my progress stands after a year 😊 ill be commenting and being a part of multiple communities to show my progress. I'm excited to be taking on this dedication and this journey! I know I'll have my ups and downs with it, but wish me luck! 😄 To those who are beginning as well, dont stop believing in yourself. You will get there! Just have some patience and have fun along the way, dont give up! You got this 👍😁
One thing that hurt me the most was that I started focusing on painting much too early on, so my drawing foundation was not trained enough. Last year, I started to e.g. do weeks without even thinking about painting, only drawing, and it helped so much to get looser when e.g. I draw over a 3D base. For the rest of this year,too, I only want to focus on drawing & rendering figures because I also neglected this prioritizing interior environments. I can also say that mentorships don't always work out. I had much better experiences with online classes than with mentoring, the worst one of them really broke down my mental health for several months. :/" What would you tell/advice someone who isn't at the "ready" level after 6 years+? I have the feeling that I won't be able to make art a career at least 4 more years. I am no beginner, I can produce ok-decent pictures but nothing industry level high. Which also stems from studying wrong, because so many people told me so many different things to do, at the end I started learning my own way which has been... much more effective for the past year lol.
Heyyy RukileinchenChan thank you for comment and sharing your experience and journey with us. :) It is clear that you've put a tremendous amount of thought and effort into your art, and your reflections show a deep understanding of your strengths and areas for growth. It takes a lot of courage to recognize where you've struggled and to take the necessary steps to improve, so I want to acknowledge that first and foremost. Sometimes it's easy to get caught up in the desire to produce finished paintings and forget how cruciaal the fundamentals are. By taking the time now to really hone those skills, you're setting yourself up for much greater success in the long run. Regarding mentorships, it's tough when they don't work out as expected. Buuuuut it's important to remember that not every teaching style or mentor-mentee relationship is going to be the right fit for everyone. The fact that you've found more value in online classes and self-guided learning over the past year suggests that you're discovering the learning methods that resonate best with you. This self-awareness is invaluable and will only serve you well as you continue to grow so you are what a type of learner you are and this is awesome. Over the past 4 years I tought maaany different personalities of artist and for some it also did not worked out. But in most cases they could not bring up the effort it takes to work with 100% dedication and focus on their craft (which is still not easy to do and never to underestimate) As for not being at the "ready" level after six years, I completely understand how that can feel discouraging. But remember the path to mastery isn't a straight line. Everyone's journey in art is unique, and some paths are longer and more winding than others. What's important is that you're making progress andyou're learning more effective ways to study, and your work is improving. The fact that you can now produce "ok-decent" pictures is a significant achievement. You might not be at the industry level yet, but that doesn't mean you won't get there. Your ability to critically assess your work and adjust your approach is a sign that you're on the right track. Also if there's one piece of advice I'd give it's to be patient with yourself and trust in the process. Moreover you're clearly dedicated to your craft and that dedication will pay off. Focus on the progress you're making now rather than the timeline you think you should be following. Every artist's journey is different and what's most important is that you're moving forward in a way that feels right to you. Keep pushing, keep experimenting, and don't lose sight of the passion that brought you to art in the first place. You've already come so far, and I have no doubt that you'll continue to grow and achieve your goals. You are not alone in this journey and every challenge you face is just another step towards becoming the artist you aspire to be. So please keep going ! you're doing great :) ps: sorry for any typing mistakes wrote this on my phone xD and sorry if this was too much of an response just felt like saying that.
Nice Video Janos! I really like your realistic approach about this topic, most channels try to sell courses with some sort of magic trick or try to lead people into expectations that there is some "easy way around". Your approach seems to be realistic and also achievable as long as someone is determinted enough to push through the hard phases of creating something and sticking to the game plan to improve your skills (doesn't matter if it's art, playing an instrument or starting to lift). Having the possibility to have you has a mentor is quite a nice chance for everyone who really wants to break through in the indstury. :)
Hey Dosenbrot thank you very much for the kind words and I do appreciate your analytical way of seeing the art journey as a realistic approach ! I also really appreacite your words about me beign a good mentor ! I also dont want to be always pushy in every video about the mentorship, I just wished back in the day to have that as a possiblity because I was alone with every mistake I made. At the end I fought through but having this these days is good oppurtunity in my opinion. So sorry if it sometimes comes accross like I try to sell it too much :D Thank you :))))
Thank you for the interesting video. I'm trying to navigate between my job, my dogs and learning. My big problem is that sometimes when I start learning session I just lose the count of time and i end up learning all day with only breaks to walk my dogs and play with them. Sometimes I even forget I ve to eat lol. It took away a lot of my social life but I'm feeling so rewarded turning from someone who couldn't even draw a straight line into someone getting somewhat confident with drawing.
Thank you, it was very helpful. My finding references phase is very distracting. I don't know which one to choose among thousands of references, and I keep scrolling. It makes the study very frustrating. What do you think, can you make a video about it?:)) 👍🏻
@@Janos.Artzone That would be really cool, not only how to plan references, but I would be very interested in seeing how you keep reference images cataloged and organized on your hard drive. Like, is it just indexed by category? Do you have a filename convention, etc.
I know this is off topic, but your video quality looks very sharp and professional. What camera and lens are you using? By the way, fantastic video and very helpful. Big thumbs up. :)
Portfolios make no sense to me. You’d think as a prospective employer you’d want to see the artist’s process, to include less rendered works as well. I’ve seen sketches with more expression and impact than hyper realistic and fully digitized “finished” images. I agree, a good foundation is paramount, but that can literally be seen in some artists’ gesture drawings. 🤷🏽♂️
Hey Zak thank you for your comment. Well in very rare cases “sketches” or more high quality drawings lead to getting jobs. It is because a lot of instances of the hiring process are not artistic people. Recruiters, producers and sometimes even big lead positions in companies. What they need is the high quality work that aligns with the vision on the companies project. It’s not all about the expression rather than that it’s visible that you can start with an idea and finish strong. All they want is somebody who is useful for the pipeline. With a view gesture drawings you don’t come far. I met only one guy in my career who was a hell of a draftsmanship and he did all his designs with line art🔥 this is 1 out of many.
As in employer I want to see results. And I want to know that the person is able to do the type of work that I need an amount of time that I need. The whole idea that it’s how you get the work done that matters, is usually something that is only the number one important thing when getting the job done is not important. I’ve never seen any type of employer who put getting the work done second and wasn’t clear about what they needed and making sure that the prospective employee did the match, who was able to get work done. The whole idea decimation Kim more about how you getting Sun then you getting things done, or the expressionism and not be concerned about you doing stuff that they need, and I think like a Bility to actually get the work done. Which is an indication of whether you can get it done in a certain amount of time, is absolutely absurd. Your guilt buying people for knowing what they want and making sure that the people they hire can give that. That has nothing to do with creativity. And it has everything to do with knowing what she want and not settling for less because people make a logical argument that makes it seem like doing what she want it’s not how horrific. And besides if you don’t like somebody’s hiring process that’s a good reason to go someplace else. Or make your own comics. It’s kind of weird how you wanna work for people but then tell him how to do the hiring, and vilify them for actually needing to see results. Even when it comes to elementary school and focusing more on how you come to the map conclusion then it’s official you come to it still is unproductive. Because it vilifies you for your process even though you may have gotten the answer right. Which is also culturally biased. In other words focusing on everything except the results is self defeating. As it is insisting that people go about things ass backwards. If you have your own hiring process then search on business and try it out see if it works. Who knows maybe it will. But otherwise you’re choosing to work for other people only to complain about working for other people. That’s a real Cameron move.
@@Janos.Artzone Absolutely true! Learned that the hard way in one of the final Graphic Design classes I took in college before switching majors/graduating with a different major (though I'm lucky in the sense that I learned this in college instead of directly out in the job market). The class I took was supposed to the experience of doing commission work for the industry/corporations (with my teacher taking up the role as the customer, as well as being part of the class to critique what early drafts of a project needs to be updated or do-over repeatedly). It was the worst class I took (as well as took a major toll on my mental health at the time) for me - but it was great at teaching how much I wasn't cut out for industry work (and it made me scared to take up art commissions on my own). ^^;
How the hell the employer will know how is your work without a portfolio? Perhaps you will arrange a meeting and draw some scribbles in front of him for 5 hours?
@@uef0h there are jobs where u technically don’t need 3D do I can’t say it is 💯 but it is definitely a very powerful tool and life saver u need in your tool box. When it comes to very realistic work there is also no way around 3D 🙃
I am scared that i will never reach my true potential because i dont know what to do or what to focus on to actually learn how to draw. I just want to draw illustration in line with 80s rock covers. But it just looks so far out of reach. 😢
@@skyhavender Cool! Are you going to include a figure in it like they do? What's the name of their mascot again? ''Eddie"? That could be interesting! - Maybe like a homage piece? Let us know when you do it!
@@Janos.Artzone well the problem is am from a third world country and our banks don't support international credit cards so I can't pay for a member ship even tho I'd love to support u and any other artist online
Actually ,this guy is not telling you the truth."Art" sells for two reasons: "Fine art" sells only if it's famous and if it's famous it sells to investors who plan to sell it when the price goes up to make money on their investment.Commercial art sells because it's POPULAR and commercial art is created according to a popular formula.Examples of commercial art are greeting cards,t shirt designs ,art prints and posters
Hey Adrienne I appreciate your engagement, but I must firmly address your comment. Accusing me of not telling the truth is unfounded and inaccurate. It's evident that you did not fully listen to or watch the content in question, as the topics discussed are distinct from the ones you're addressing. The things you speak of and I speak of are not as close as you might have thought. Which means your understanding in general is limited. Your perspective on the reasons "art" sells whether fine art or commercial, is limited and misses key nuances. Fine art can sell for reasons beyond fame, such as its artistic merit, emotional impact, and cultural significance. Similarly, commercial art's success isn't solely tied to a "popular formula" but also to creativity, market trends, and audience connection. More over do you not even take the service component of a designer/problem solver into perspective. I do refuse to explain the whole video again because I can read a bit of ingnorance inbetween your lines. It's important to engage with the full content before making such bold claims. I stand by the information presented. Have a nice day
From this comment, it looks like you don't seem to have any information about concept art in film, animation or games industry and your comment is irrelevant to the video.
@@enchantercometome Animators are a different type of artist than I am.Gamers are a totally different type of person than I am.Those activities are not very artistic.They're really more technological
As an add-on to the other replies, I am a fine artist. I don’t take commissions or create what is already popular. I’m not famous. And my work sells to non-investor or ground-floor-investor collectors. The idea that art must already be popular to sell or that it only sells through the means you’ve listed is just not accurate and sounds like an outsider looking in, not like someone actively working in the arts. Emerging artists are often eligible to create art for public works and receive public monies for their work (for example, in Oklahoma a percentage of all public developments must be used for some kind of public art, necessitating the hiring of artists), partner with local organizations and collectives, license their work, and go through niche galleries or niche local spaces. Misinformed narratives like the one you’ve posited in your comment keep artists starving or keep them from pursuing the arts at all. I hope you’ll be more mindful in the future.
@@Joshua-ts6ij what work ? No professional problem solving only generated random images. That has not much to do with real work. 🙃 it’s funny so far I did not heard other professionals or co workers complain about it. Only people who instantly gave up working on their dreams which their where not able to work hard for in the first place, because they are mentally weak. You need to have mental discipline otherwise u won’t achieve this. Ai became the ultimate excuse for people to why they not make it in this industry before they even tried it. Poor society
@@Janos.Artzone i've been in this situation as an anxious beginner in the art industry because of the arrival of ia thank you for this message, it really puts my mind back in place to continue to pursue what i really love to do.
@@wafam.4597 Ai is only as good as the people using it. If the person using it has no clue of the core fundamentals it is still low quality and people with the knowledge can see behind that. Everything else is impressing people who have no knowledge at all 💁🏻♂️ which means Ai is pawn and only king if you put it on a throne 🔑
What is your biggest take away from this episode? Comment below :)
That there is a huge gap between what I can do and where I want to be skill wise😅.
@@macariolopez8965 but that realisation is gold ! Now write down what you need to work on. Break it down in task and start with the first one :)))))) !
Structured, focused, and deeply intentional practice is required to learn how to produce engaging entertaining art. Perspective and drawing are essential skills to build. Great art requires devotion. Being a professional requires taking both art and yourself seriously enough to believe doing this quality/quantity of work will yield results.
@@laronrhone2376 awesome 👌☀️😊
You look like Billy Russo/Jigsaw from The Punisher :0
As someone who is studying and practicing to become a professional artist, I find this video extremely helpful, thank you for sharing
I have taken some notes along the way :D
@@WirolfFolvert happy it is used!!!! 🙌☀️😊
I really want to become a professional artist in the future.
@@romieabel2629 let’s goooo
[Aug 20, 2024] Gonna be starting my art journey and committing to art daily! I can't wait to see where my progress stands after a year 😊 ill be commenting and being a part of multiple communities to show my progress. I'm excited to be taking on this dedication and this journey! I know I'll have my ups and downs with it, but wish me luck! 😄 To those who are beginning as well, dont stop believing in yourself. You will get there! Just have some patience and have fun along the way, dont give up! You got this 👍😁
@@Livin0nSunshine32 yeahhhh 🎉🎉🎉🎉🎊🎊💯💯💯💯🔥🔥🔥🔥 let’s goooo
Gl Gl! ❤
@@Kookiez3 :)))))))))
@@Janos.Artzone I give sub! I aspire to be a concept artist like you! :D
@@Kookiez3 Thank u and welcome :)))
the message is get your priorities straight the map schedule craft like real work
@@DRPHXNOM 👍🏻
One thing that hurt me the most was that I started focusing on painting much too early on, so my drawing foundation was not trained enough. Last year, I started to e.g. do weeks without even thinking about painting, only drawing, and it helped so much to get looser when e.g. I draw over a 3D base. For the rest of this year,too, I only want to focus on drawing & rendering figures because I also neglected this prioritizing interior environments.
I can also say that mentorships don't always work out. I had much better experiences with online classes than with mentoring, the worst one of them really broke down my mental health for several months. :/"
What would you tell/advice someone who isn't at the "ready" level after 6 years+? I have the feeling that I won't be able to make art a career at least 4 more years. I am no beginner, I can produce ok-decent pictures but nothing industry level high. Which also stems from studying wrong, because so many people told me so many different things to do, at the end I started learning my own way which has been... much more effective for the past year lol.
Heyyy RukileinchenChan thank you for comment and sharing your experience and journey with us. :)
It is clear that you've put a tremendous amount of thought and effort into your art, and your reflections show a deep understanding of your strengths and areas for growth. It takes a lot of courage to recognize where you've struggled and to take the necessary steps to improve, so I want to acknowledge that first and foremost.
Sometimes it's easy to get caught up in the desire to produce finished paintings and forget how cruciaal the fundamentals are. By taking the time now to really hone those skills, you're setting yourself up for much greater success in the long run.
Regarding mentorships, it's tough when they don't work out as expected. Buuuuut it's important to remember that not every teaching style or mentor-mentee relationship is going to be the right fit for everyone. The fact that you've found more value in online classes and self-guided learning over the past year suggests that you're discovering the learning methods that resonate best with you. This self-awareness is invaluable and will only serve you well as you continue to grow so you are what a type of learner you are and this is awesome. Over the past 4 years I tought maaany different personalities of artist and for some it also did not worked out. But in most cases they could not bring up the effort it takes to work with 100% dedication and focus on their craft (which is still not easy to do and never to underestimate)
As for not being at the "ready" level after six years, I completely understand how that can feel discouraging. But remember the path to mastery isn't a straight line. Everyone's journey in art is unique, and some paths are longer and more winding than others. What's important is that you're making progress andyou're learning more effective ways to study, and your work is improving. The fact that you can now produce "ok-decent" pictures is a significant achievement. You might not be at the industry level yet, but that doesn't mean you won't get there. Your ability to critically assess your work and adjust your approach is a sign that you're on the right track.
Also if there's one piece of advice I'd give it's to be patient with yourself and trust in the process. Moreover you're clearly dedicated to your craft and that dedication will pay off. Focus on the progress you're making now rather than the timeline you think you should be following. Every artist's journey is different and what's most important is that you're moving forward in a way that feels right to you. Keep pushing, keep experimenting, and don't lose sight of the passion that brought you to art in the first place. You've already come so far, and I have no doubt that you'll continue to grow and achieve your goals.
You are not alone in this journey and every challenge you face is just another step towards becoming the artist you aspire to be.
So please keep going ! you're doing great :) ps: sorry for any typing mistakes wrote this on my phone xD and sorry if this was too much of an response just felt like saying that.
I'm going to pay my tribute at the algorithm's altar here... Great video Janos ❤
@@oraitosan thaaank u 💪🏻
Thank you for sharing n your time
@@charlesking8943 thank you for appreciating and your support 🫡🔥
Phenomenal info... this was needed...
@@Tbone_Crusader thank you for your support and comment 🙏🙌☀️ happy it is informative 😊
Nice Video Janos! I really like your realistic approach about this topic, most channels try to sell courses with some sort of magic trick or try to lead people into expectations that there is some "easy way around". Your approach seems to be realistic and also achievable as long as someone is determinted enough to push through the hard phases of creating something and sticking to the game plan to improve your skills (doesn't matter if it's art, playing an instrument or starting to lift).
Having the possibility to have you has a mentor is quite a nice chance for everyone who really wants to break through in the indstury. :)
Hey Dosenbrot thank you very much for the kind words and I do appreciate your analytical way of seeing the art journey as a realistic approach !
I also really appreacite your words about me beign a good mentor ! I also dont want to be always pushy in every video about the mentorship, I just wished back in the day to have that as a possiblity because I was alone with every mistake I made. At the end I fought through but having this these days is good oppurtunity in my opinion. So sorry if it sometimes comes accross like I try to sell it too much :D
Thank you :))))
Great vid, Man! Just discovered your channel, hoping to see more videos soon.
Thank you and welcome 😊☀️☀️☀️☀️
Great video man, as someone who is transitioning from 3D to 2D right now this was invaluable!
Glad it’s useful 😊🙌
Thank you for the interesting video. I'm trying to navigate between my job, my dogs and learning. My big problem is that sometimes when I start learning session I just lose the count of time and i end up learning all day with only breaks to walk my dogs and play with them. Sometimes I even forget I ve to eat lol. It took away a lot of my social life but I'm feeling so rewarded turning from someone who couldn't even draw a straight line into someone getting somewhat confident with drawing.
@@aartur1254 😊👍🏻
Thank you, it was very helpful. My finding references phase is very distracting. I don't know which one to choose among thousands of references, and I keep scrolling. It makes the study very frustrating. What do you think, can you make a video about it?:)) 👍🏻
@@idkdude7662 hey and welcome 😊 that sounds like a interesting suggestion for a video. So basically a guide on how to prioritise references?
@@Janos.Artzone yes, planning references
@@idkdude7662 🫡
@@Janos.Artzone That would be really cool, not only how to plan references, but I would be very interested in seeing how you keep reference images cataloged and organized on your hard drive. Like, is it just indexed by category? Do you have a filename convention, etc.
I know this is off topic, but your video quality looks very sharp and professional. What camera and lens are you using? By the way, fantastic video and very helpful. Big thumbs up. :)
@@PhantomDrawing hey I use a Sony alpha 7 with a standard lense. I use adobe premier pro for editing and refining 😊
how did I missed this episode? :D
@@characterdesignchannel5452 don’t know 😀
This vid was very helpful!! I would like to download the pdf, but cannot find it anywhere...
@@kookkookikookai it’s in the TH-cam member section, after you joined there is a link 😊
Portfolios make no sense to me. You’d think as a prospective employer you’d want to see the artist’s process, to include less rendered works as well. I’ve seen sketches with more expression and impact than hyper realistic and fully digitized “finished” images. I agree, a good foundation is paramount, but that can literally be seen in some artists’ gesture drawings. 🤷🏽♂️
Hey Zak thank you for your comment. Well in very rare cases “sketches” or more high quality drawings lead to getting jobs. It is because a lot of instances of the hiring process are not artistic people. Recruiters, producers and sometimes even big lead positions in companies. What they need is the high quality work that aligns with the vision on the companies project. It’s not all about the expression rather than that it’s visible that you can start with an idea and finish strong. All they want is somebody who is useful for the pipeline. With a view gesture drawings you don’t come far. I met only one guy in my career who was a hell of a draftsmanship and he did all his designs with line art🔥 this is 1 out of many.
As in employer I want to see results. And I want to know that the person is able to do the type of work that I need an amount of time that I need. The whole idea that it’s how you get the work done that matters, is usually something that is only the number one important thing when getting the job done is not important. I’ve never seen any type of employer who put getting the work done second and wasn’t clear about what they needed and making sure that the prospective employee did the match, who was able to get work done. The whole idea decimation Kim more about how you getting Sun then you getting things done, or the expressionism and not be concerned about you doing stuff that they need, and I think like a Bility to actually get the work done. Which is an indication of whether you can get it done in a certain amount of time, is absolutely absurd. Your guilt buying people for knowing what they want and making sure that the people they hire can give that. That has nothing to do with creativity. And it has everything to do with knowing what she want and not settling for less because people make a logical argument that makes it seem like doing what she want it’s not how horrific. And besides if you don’t like somebody’s hiring process that’s a good reason to go someplace else. Or make your own comics. It’s kind of weird how you wanna work for people but then tell him how to do the hiring, and vilify them for actually needing to see results. Even when it comes to elementary school and focusing more on how you come to the map conclusion then it’s official you come to it still is unproductive. Because it vilifies you for your process even though you may have gotten the answer right. Which is also culturally biased. In other words focusing on everything except the results is self defeating. As it is insisting that people go about things ass backwards. If you have your own hiring process then search on business and try it out see if it works. Who knows maybe it will. But otherwise you’re choosing to work for other people only to complain about working for other people. That’s a real Cameron move.
@@Janos.Artzone
Absolutely true! Learned that the hard way in one of the final Graphic Design classes I took in college before switching majors/graduating with a different major (though I'm lucky in the sense that I learned this in college instead of directly out in the job market). The class I took was supposed to the experience of doing commission work for the industry/corporations (with my teacher taking up the role as the customer, as well as being part of the class to critique what early drafts of a project needs to be updated or do-over repeatedly). It was the worst class I took (as well as took a major toll on my mental health at the time) for me - but it was great at teaching how much I wasn't cut out for industry work (and it made me scared to take up art commissions on my own). ^^;
How the hell the employer will know how is your work without a portfolio? Perhaps you will arrange a meeting and draw some scribbles in front of him for 5 hours?
is 3D really that required? i have some experience and i can draw for sure but i mostly specialize in 2D
@@uef0h there are jobs where u technically don’t need 3D do I can’t say it is 💯 but it is definitely a very powerful tool and life saver u need in your tool box. When it comes to very realistic work there is also no way around 3D 🙃
thank you messi
😊🙌
Where can channel members get the pdf?
@@Playbeyond24 there is a link provided in the member section to the folders where all new and previous rewards are 😊
I am scared that i will never reach my true potential because i dont know what to do or what to focus on to actually learn how to draw. I just want to draw illustration in line with 80s rock covers. But it just looks so far out of reach. 😢
@@skyhavender just try it ! What’s the other option stopping? Noooo !!!
@@Janos.Artzone fair enough. But its hard to just do it when you know it will look ugly.
you can totally do that! What kind of rock albums specifically do you like the look of?
@@freddales8697 I think in the lines of Iron Maiden, just add a few attractive women and some lightning and we are golden. 🤘
@@skyhavender Cool! Are you going to include a figure in it like they do? What's the name of their mascot again? ''Eddie"? That could be interesting! - Maybe like a homage piece? Let us know when you do it!
no pdf?
@@sevcrycat it’s in the TH-cam membership section 😊
@@eyytea5585 😊😊😊🙌☀️☀️☀️
How can i get the pdf ?
@@zineamine6688 you just need to become a TH-cam member, there is a button under the video 😊
@@zineamine6688 and thank you for the support
@@Janos.Artzone well the problem is am from a third world country and our banks don't support international credit cards so I can't pay for a member ship even tho I'd love to support u and any other artist online
I could teach @@zineamine6688
same here 😞😞
Actually ,this guy is not telling you the truth."Art" sells for two reasons: "Fine art" sells only if it's famous and if it's famous it sells to investors who plan to sell it when the price goes up to make money on their investment.Commercial art sells because it's POPULAR and commercial art is created according to a popular formula.Examples of commercial art are greeting cards,t shirt designs ,art prints and posters
Hey Adrienne I appreciate your engagement, but I must firmly address your comment. Accusing me of not telling the truth is unfounded and inaccurate. It's evident that you did not fully listen to or watch the content in question, as the topics discussed are distinct from the ones you're addressing. The things you speak of and I speak of are not as close as you might have thought. Which means your understanding in general is limited.
Your perspective on the reasons "art" sells whether fine art or commercial, is limited and misses key nuances. Fine art can sell for reasons beyond fame, such as its artistic merit, emotional impact, and cultural significance. Similarly, commercial art's success isn't solely tied to a "popular formula" but also to creativity, market trends, and audience connection. More over do you not even take the service component of a designer/problem solver into perspective. I do refuse to explain the whole video again because I can read a bit of ingnorance inbetween your lines.
It's important to engage with the full content before making such bold claims. I stand by the information presented.
Have a nice day
From this comment, it looks like you don't seem to have any information about concept art in film, animation or games industry and your comment is irrelevant to the video.
@@enchantercometome Animators are a different type of artist than I am.Gamers are a totally different type of person than I am.Those activities are not very artistic.They're really more technological
As an add-on to the other replies, I am a fine artist. I don’t take commissions or create what is already popular. I’m not famous. And my work sells to non-investor or ground-floor-investor collectors. The idea that art must already be popular to sell or that it only sells through the means you’ve listed is just not accurate and sounds like an outsider looking in, not like someone actively working in the arts. Emerging artists are often eligible to create art for public works and receive public monies for their work (for example, in Oklahoma a percentage of all public developments must be used for some kind of public art, necessitating the hiring of artists), partner with local organizations and collectives, license their work, and go through niche galleries or niche local spaces. Misinformed narratives like the one you’ve posited in your comment keep artists starving or keep them from pursuing the arts at all. I hope you’ll be more mindful in the future.
@@laurenkellyartist thank you for sharing 😊
What about AI?
It does the work for free in less that a min
@@Joshua-ts6ij what work ? No professional problem solving only generated random images. That has not much to do with real work. 🙃 it’s funny so far I did not heard other professionals or co workers complain about it. Only people who instantly gave up working on their dreams which their where not able to work hard for in the first place, because they are mentally weak. You need to have mental discipline otherwise u won’t achieve this. Ai became the ultimate excuse for people to why they not make it in this industry before they even tried it. Poor society
@@Janos.Artzone i've been in this situation as an anxious beginner in the art industry because of the arrival of ia
thank you for this message, it really puts my mind back in place to continue to pursue what i really love to do.
@@arren8202 passion and consistency is 🔑
Ai isn't art
@@taylorbechstein1681 👍🏻
Yeah it’s not 2014 we’re in 2024 Ai is king
@@wafam.4597 Ai is only as good as the people using it. If the person using it has no clue of the core fundamentals it is still low quality and people with the knowledge can see behind that. Everything else is impressing people who have no knowledge at all 💁🏻♂️ which means Ai is pawn and only king if you put it on a throne 🔑
@user-uk3pl6mz2q I already do
'Ai is king' Lol, not gonna make it