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@@ChainPenguin Nah nah, EA charges you something for the base game. Then you have to pay again for every single city, skill and dungeon that wasn't there on its first release.
@@VivaLaDirtLeague Good, but still awaiting this, because Ben MUST to angry trying to skip loading and stuck in multiple because he forgot about key item in last room.
@@scarypineapple8608 'Creepiest' is a superlative. In English that means that they haven't done a creepier sketch. I never said it was really creepy. In fact, I like the vibe. You, however, have a terrible vibe, and I have probably seen tougher things than you tangled in the rear end of a yak.
wait i think i saw him in cowboy town what was it called......... Akila City? was weird seeing rowan trying to sell stuff there looked totally out of place too!
@@techeves6024 they have updated it and now there just pixel shells for planets landing on them crashes the game XD well personally i had that happen once during the recent update lol but on the odd time it does run stable i find more places with npc's trying to kill me and the odd monster trying to break them (Terrormoprhs)
I got chills with the 'i used to be an adventurer like you' and wondered if that was a shout out to that time that guy got turned into an NPC lol That was one of the most terrifying skits ever
There is a mod that shoots arrows into the knees of the Whiterun guards every time they say "I would have been an adventurer like you, until I took an arrow to the knee"
You have outdone yourselves. Aside of the story of the skit itself, I was left speechless with how well did you manage to make everything so janky. I suppose there is a perfection in glitchiness in this skit.
Yeah, in a way it's easier to make things look jank because if you fail it just looks jank :). If you try to make things look photo real then that's a one-way trip to the uncanny valley. Amazing work though.
I mean what would have been really cool is to make a model of honeywood and put all the characters skins in it and stick that in skyrim as a mod and then have it be super glitchy just to prove your point.
This is probably the most hardest and insane skit of the series you guys filmed given how massive the production has gotten thanks to all the folks at patreon who supported all these years, but once more you all outdid yourself capturing the ambiance of what it feels like to immerse in a glitchy environment. Hats off to you VLDL 👌.
@@TheBlueKing10t Everyone talks about how glitchy New Vegas is, and I'll admit it doesn't run perfectly, but most of the time I play for several hours with no glitches whatsoever.
@@TheBlueKing10t new vegas runs fine on my pc, skyrim legendary edition however.....i cant even get into helgen because the carts glitch out so bad in the opening cutscene
@@sidroberts7960 It's just one of the way diehard corporate Beth fans talk down about the game, which is generally ironic since most the issues can be traced back to Bethesdsa's code and engine which Obsidian was in rushed development to build atop.
Seeing a live-action interpretation of Bethesda-brand glitching only reveals how utterly terrifying it actually would be to have that happen in real life.
0:40 i love that reference (If it is) to the old PlayTech/Bored video of the Store Closing, where ben says he'll be "In, Buy, Out" and repeats it multiple times!
a typical Bethesda game player: nah this is a typical Tuesday ive seen things that would make your hair turn white and fall out shortly after, heard noises so defiled your soul would depart from your body and been victim to things that make absolutely no sense......... all to play the next triple A greatness from God Howard. Edit: i play bethesda games to train in my resistance skill the more i play the Bethesda games the more resistant to Bethesda game bugs i become and the more aware of them i am and note them down to send to Bethesda.......... and yes im sure they hate my fucking guts lol currently i have a high game bug resistance stat because of stupid shit Bethesda does having played bethesda games since morrowind.
@@techeves6024 yeap in order for them to replce a 2006 engine they would have to stop living a cushy lifestyle and actually spend the profits they are stuffing into there bank accounts and do some real work for once!
@@YoLo-bb2vc Heh, I was falling through stairs in Daggerfall. Arena was oddly different. All the people and scenery were flat... and it wasn't a bug, just really primitive tech. That was sooo surreal.
I loved it, this was so atmospheric, I actually felt tense the whole time lol I am amazed he did not run into a chest full of some trader's inventory under him along the way before fritzing out. 😂
the silent (but captioned) *weeeeee* really got me. ive had to turn on my captions this last month because these guys layer jokes into there as well... and im here for it
@@birthdayzrock1426 no its not lol i have done every thing in that game multiple times with out any mods idk when gamer's became this group of repulsive pathological liars but its dumb
@@birthdayzrock1426 Unofficial Skyrim Special Edition Patch is what fixes bugs. Cutting room floor restores content that is in the files, but not actively part of the game. It’s cut content, hence the title “cutting room floor.”
so you never played bethesda game then? they are masters of the horror genre they dont even intend to make them nightmare fuel there games are just epic level horror games by the pure insane bugginess going on.
It varies from person to person, and from platform to platform. I have rarely experienced anything more than one or two bugs per playthrough. Maybe it's just because I don't mod my games. Or it might be because I play on PC. Or maybe I've just been lucky. The fact that it *can* happen is still kind of a big problem, tho.
You're not being serious. Bethesda games are never this glitchy. The worst I ever experienced was New Vegas on PS3. Just...don't. Nothing on PC even compares, nothing. Never saw anything like it.
When I played Daggerfall I had a policy of never ever saving near walls, so that I wouldn't load into one. This meant that I never saved in a dungeon. I would also save before climbing on buildings (which was super common in Daggerfall) because it was easy to fall into them, but you didn't enter the building; instead you are trapped in an invisible box.
IDK. Walking into props and getting fired off into the distance is a thing I've experienced, but not the glitching audio track. Bad voice acting, repeated lines and, in one case, an NPC saying "let me try that again" in the middle of their dialogue, but not the effect where the audio skips/gets stuck on the same syllable. They could also have added a bit where an enemy attacks in the middle of the dialogue, interrupting and possibly breaking the entire quest, because, for some stupid reason, since SKyrim, dialogue no longer pauses the game.
I mean, the perspective of skits being this wonderfully glitchy is kinda tempting... And not gonna lie, I would love to see a game with this level of creepy (intentional) glitches that would culminate to the point of a glitchpocalypse that would consume the player's character as well - unless they figure out what to do to stop that from happening.
Ha! Free game City of Heroes had an event in April where the mapserver came to life and started attacking. Glitch monsters would suddenly sprout whereever players were and attack. The monsters were random things attached together; the Mapserver boss was a computer head and big long legs. They had all kinds of mysterious effects, making buttons not work, super lag, normal targeting not working, sometimes seagulls would drag you away into the sky, and the Mapserver itself had super karate kicks that ragdoll physics your character across the map or into orbit. I think a Blue Screen of Death crash bug was a tiny police car.. In compensation, a basic fist punch was supercharged to ungoldly levels. City of Heroes is built on ancient spaghetti code so it was terrible and hilarious.
Oh my gosh, please do more videos like this. When he got to the town, I couldn't stop laughing. The editing on this video is amazing. You guys did a great job on this. Also, I absolutely lost it at 2:28. The npc swimming through the air was genius!
This is so creative. I can imagine a horror movie, where a twist would be exactly like this - people being too glitchy to find the way out of a nightmare.
The one thing that would make this sketch 100% accurate is if the camera zoomed in on Adam's face. Bonus points if he was standing behind a fence and a post got in the way.
Please, don't kill the creativity with big production companies. Big production companies won't never create anything like what VLDL has created. Big companies are making money with playing safe. Too much creativity = too big risk to not make maximum profit.
They forgot to include the carriage with a human body stick underneath. That's how they made trains in Fallout: simply make the train model NPC head and rise their speed to maximum.
oh yeah the Tin Hat of Glitch Protection its the only way to traverse Thebesda and it allows you to complete the quest unharmed! rumour has it the level was designed like that as a piss take on Bethesda and it is all intentional remember always have the Tin Hat on you at all times when going though Thebesda.
@@somerandomguy9891it’s a reference to one of the bored episode (titled: annoying customers after closing time) in which Ben attempts to enter the store when it’s closing. Without spoilers, if you haven’t watched I highly recommend as you’re gonna admire what’s about to unfold.
2:56 "otherwise _all_ our skits are gonna be this glitchy!" Um, that's not as persuasive as you think it sounds, this skit was entertaining as hell! 😂 I'd love to see this cross over into the Bored universe!
Kind of reminds me of a story I heard about Five Nights at Freddy's. Apparently, the original idea was to just have a fun, innocent kid's adventure with wacky characters - but the character models were so terrifying that people suggested turning it into a horror game. Bethesda should do the same. Have a game focused around solving or lifting some sort of reality distorting curse... If the game bugs out too much to finish, that's just another failure state, and you have to try again.
@@SkintSNIPER262 It was. And, honestly, for all the jokes about Bethesda bugs, I can't recall coming across anything truly game-breaking in the vanilla versions of any of their games. Just the occasional crash. I chuckle at stuff like this, but it really hasn't been my personal experience, and I've put tons of hours into those games.
"it just works"
- thebesda
Bethestda
Works on my machine?
Praise Todd!
Ahh good old thebesda, 4 times the detail
I was gonna write a comment, but this was the best. LMAO. Sooooooo Truuuuuuuuuuuuuuuuuuuuuuu!!!
At least he didn't have to pay $80 plus to enter
Yes, he did. He bought it, after all.
That is EA.
@@ChainPenguin Nah nah, EA charges you something for the base game. Then you have to pay again for every single city, skill and dungeon that wasn't there on its first release.
@@KnuffeldraakSounds like elder scrolls online and ff14...
To late he did!
1:07 "I used to be an adventurer like you. Then I took a crate in the leg"
noooooooooooooooooooooooooooooooooooooooooooooo
If you turn on subtitles it gets even funnier! "DJ Remix"
@@ColourFreakz XD
@@ColourFreakz "Weeee" :D
"Uh, we did optimize the game. You may need to upgrade your PC"
- Hodd Toward
"Aah! Sure it can't be THAT bad."
Famous last word.
Narrator: it was that bad
@@VivaLaDirtLeague Anyhoo, congrats on the sponsored content! 😄
In this day and age. It's obviously bad😂
Narrator: another naive human... They will never learn.
@@VivaLaDirtLeague This VFX of yours WAS awesome as glitchy :D this as a parody is beautiful to watch, like Picasso paintings ❤
Ah Alan did the patented Bethesda npc head turn. No matter where you are the head has to snap to face you. Nice touch.
It was so perfect. 🤣
No VFX necessary on that
@@VivaLaDirtLeague what an innocuous yet horrifying sentence
@@VivaLaDirtLeague I *LOVED* the Hamish neck stretch at 1:45.
Brings back so many fond nightmares.
Don’t forget the T posing😂
Only 60% accurate, I haven't seen a single loading screen 😂
We cut those out cause it made the video waaaay too long
@@VivaLaDirtLeague
Good, but still awaiting this, because Ben MUST to angry trying to skip loading and stuck in multiple because he forgot about key item in last room.
Can we have a ‘directors cut’ version?
i missed staring at the dragon statue in skyrim for 30 minutes.
@@VivaLaDirtLeague You could have saved on your VFX budget by making the ENTIRE video just one loading screen stuck at 99% :p
Plot twist: The glitching npcs were all player characters after they entered Thebesda.
"I used to be an adventurer like you" just hit different after reading this lmao
Damn this theory is cursed, I love it
:O
This is the start of a creepypasta.
I like how your brain thinks🤣
That was one of the creepiest and best done sketches I've seen you guys do. Gpod job.
Agreed.
Jeah it was amazing
Creepiest? Wow, you must be very delicate.
@@scarypineapple8608 'Creepiest' is a superlative. In English that means that they haven't done a creepier sketch. I never said it was really creepy. In fact, I like the vibe. You, however, have a terrible vibe, and I have probably seen tougher things than you tangled in the rear end of a yak.
@@williamlitsch5506 ROFL! 😂😂😂😂 10/10 on that last comment chief. Props.
Well done, VFX team! You obviously had a lot of fun with this episode.
Absolutely smashed it!! 😍😍
All that work to achieve something Thebesda achieves without even trying!
Culinary fact: "Well done VFX team" means something very different than "Well done, VFX team" …
Someone needs a fucking raise. Holy fuck. That video was great. Forget the dialogue. The video told the story. Wow
The guy half out of the stocks was awesome. Looked like the only practical "effect", and I love it.
and it looked exactly like a typical bethesda game glitch! Just a dude not being aligned for his idle pose.
Good ol' Roach on the roof 🐎
Gerald glitching through the earth trying to get him
This was actually included in the new witcher board game :D
The funny thing is, Roach is CD Projekt Red. Bethesda is so glitchy it even pulled characters from different game companies 😂
@@VivaLaDirtLeague Toss a coin to your Glitcher, oh there are so plenty!
@@VivaLaDirtLeague (*adopts gruff voice*) "That's Geralt."
1:14 Finally the Rowan space programm has comenced. Maybe he can finally find his ego up there in the stars
Does anyone else think that should have ended with a twinkle in the sky?
@@panoptesiquest nah... then it would looked like it was a game design
I used to be an adventurer like you, until I took a crate to the kneeeeeeeeeeeeeeeeeeeeeeeeee.......
Rowan has joined Star Citizen.
*DJ dialog remix* Weeeeeee! 😂 the subtitles are so good
This could actually be a horror game idea in which you are in a glitchy game slowly glitching out yourself and somehow have too escape
If Bethesda wrote it I bet it wouldn’t have any glitches. The glitches would glitch each other out
"My mind is going. I can feel it. I can feel it. My mind is going. There is no question about it."
That was the plot of Saints Row IV - except it wasn't horror genre.
Pony Island is exactly that.
They kind of did that on an episode of "The Librarians".
This was clearly an unexpected use case. He needed to start the quest from x:130 y:167, he started it from x:130 y:168. User error.
"Not a bug, just skill issue, git gud."
Ben: ok guys, so how many effects will you use for this sketch?
Adam: YES
Rowan glitched so hard he went to be a npc for starfield 😂
What seriously? Where? I know he's NPC for Avatar but StarField?
@@erictayet It's a joke, as he was launched to space in the video
wait i think i saw him in cowboy town what was it called......... Akila City? was weird seeing rowan trying to sell stuff there looked totally out of place too!
Startfield many planet's r empty npcs almost looks same
@@techeves6024 they have updated it and now there just pixel shells for planets landing on them crashes the game XD well personally i had that happen once during the recent update lol but on the odd time it does run stable i find more places with npc's trying to kill me and the odd monster trying to break them (Terrormoprhs)
I love the horror vibes this gives. Very creative!
Someone should make a horror game based off the idea you don't want to get infected by the glitch. It would be terrifying xD
@@raisgamesnz325 it would be funny. not really terrifying
Change music to Benny Hill or something and you suddenly got a comedy lol. But i do like how way out there this is :D
@@raisgamesnz325 I could imagine a horror game centered around the concept of a reality distorting curse of some sort.
I'd love a game where one of the areas of the game was like this, reality of the world falling apart.
"I used to be an adventurer like you, but I took a toobusysellingthesamegamewithsamebugsandsomeminorcosmeticsoverandover to the knee."
What if I DO want all future skits to be this glitchy??? This looks DOPE AF!!!!! Forevermore...
But if we donate to their Patreon.... Quoth the raven...
One quick way is a tab of acid.
And this is after the first 3 major updates.
Oh, it's way better now. You should have seen it at launch!
I'm sure modders will fix it
_P A I D_ updates
@@MalekDeneith Well, it's paid mods now like they are trying to do it on Starfield.
@@johnwong5317 They've been around years before Starfield came out.
love seeing what Ben would look like as an oblivion character loll (2:35)
First it was low poly Rowan and now we have low poly Ben
@@senpie6639 For low poly Hamish there would be no visible difference, though.😅
I got chills with the 'i used to be an adventurer like you' and wondered if that was a shout out to that time that guy got turned into an NPC lol That was one of the most terrifying skits ever
Questing in thebesda almost makes you wish for a nuclear winter
There is a mod that triggers a nuclear warhead to explode on site when a NCR trooper does that catchphrase ^^
There is a mod that shoots arrows into the knees of the Whiterun guards every time they say "I would have been an adventurer like you, until I took an arrow to the knee"
Technically that one was Obsidian. Bethesda was just the publisher
Nexus mods r better than Skyrim creative club mods
@@techeves6024 "Nexus mods r better"? Is your keyboard glitching?
Who needs a horror movie when you have Bethesda
Thebesda?
@@dandelong-yr4ciNo one wants a lawsuit. 😅
You have outdone yourselves. Aside of the story of the skit itself, I was left speechless with how well did you manage to make everything so janky. I suppose there is a perfection in glitchiness in this skit.
I mean, they just loaded a Ben into Skyrim. Character creation to make him look so much like Ben was the hard part.
Yeah, in a way it's easier to make things look jank because if you fail it just looks jank :). If you try to make things look photo real then that's a one-way trip to the uncanny valley.
Amazing work though.
I mean what would have been really cool is to make a model of honeywood and put all the characters skins in it and stick that in skyrim as a mod and then have it be super glitchy just to prove your point.
Hillariously accurate :D Especially when someone gets stuck in an item, starts ragdolling and then gets rocketed into the sky XD
This is probably the most hardest and insane skit of the series you guys filmed given how massive the production has gotten thanks to all the folks at patreon who supported all these years, but once more you all outdid yourself capturing the ambiance of what it feels like to immerse in a glitchy environment. Hats off to you VLDL 👌.
You forgot - There's ALWAYS one random part that runs flawlessly, and gives you hope to keep playing.
Yeah like most of the game...unless ur playing New Vegas
@@TheBlueKing10t Everyone talks about how glitchy New Vegas is, and I'll admit it doesn't run perfectly, but most of the time I play for several hours with no glitches whatsoever.
@@sidroberts7960thanks to modders u can play the game with high FPS and bug free.
@@TheBlueKing10t new vegas runs fine on my pc, skyrim legendary edition however.....i cant even get into helgen because the carts glitch out so bad in the opening cutscene
@@sidroberts7960 It's just one of the way diehard corporate Beth fans talk down about the game, which is generally ironic since most the issues can be traced back to Bethesdsa's code and engine which Obsidian was in rushed development to build atop.
And that's how Ben got stuck in the game. Beginning his life as the self aware NPC.
Omg the LORE!!! Implications 🤔😲🤔
Agent Smith
@@RidinWithMyLocsOn Tron lol
Ben: "What ....am...I?" "WE"RE MUGGAHS!!"
Nah, he got stuck as an NPC when he unlocked master smithing and started doing tasks for people
Seeing a live-action interpretation of Bethesda-brand glitching only reveals how utterly terrifying it actually would be to have that happen in real life.
Fr 😮
I know a place ...
"Hey VFX team, we need your help on a video"
"Yeah sure, what do you need done?"
"Bethesda"
"Say no more..."
Just do what you always do.
I’ve never seen Rowan just yeeted like that… strangely satisfying
I've only seen HIM do that TO playtech customers.
Right?
Alan? Why are you hanging around here? Shouldn't you be getting back to work? You've been off loafing for how many weeks now?
“Thebesda is a perfectly balanced studio with no exploits” -The Spiffing Brit probably
I ran a D&D campaign like this. My players both hated and loved it.
Genuinely one of best skits they’ve made recently. I bet it was a pain in the arse to make.
Recently? I think this is my favorite yet! 🤣
nah the editor probably just sat his kid down at the PC and said have at it
It made me laugh out loud like nothing else in recent time. I fuckin loved that first barrel on the roof ahahah
This is so well done!
Even the music feels so great and fits the weirdness of glitches and bugs!
Love it!
0:40 i love that reference (If it is) to the old PlayTech/Bored video of the Store Closing, where ben says he'll be "In, Buy, Out" and repeats it multiple times!
That and the "Never trust a side quest" video.
Ah! You can’t be in here… We’re closed! You must be… a robber!!
Loved that skit.
I thought that when the NPC would show the house, he would start walking aimlessly while repeating the same phrase
1:34 Ben: "God, this is like a nightmare." Nooo? THAT'S THEEE NIGHTMARE.
a typical Bethesda game player: nah this is a typical Tuesday ive seen things that would make your hair turn white and fall out shortly after, heard noises so defiled your soul would depart from your body and been victim to things that make absolutely no sense......... all to play the next triple A greatness from God Howard.
Edit: i play bethesda games to train in my resistance skill the more i play the Bethesda games the more resistant to Bethesda game bugs i become and the more aware of them i am and note them down to send to Bethesda.......... and yes im sure they hate my fucking guts lol currently i have a high game bug resistance stat because of stupid shit Bethesda does having played bethesda games since morrowind.
@@YoLo-bb2vc their game engine is very old they never update it
@@techeves6024 yeap in order for them to replce a 2006 engine they would have to stop living a cushy lifestyle and actually spend the profits they are stuffing into there bank accounts and do some real work for once!
@@YoLo-bb2vc Heh, I was falling through stairs in Daggerfall. Arena was oddly different. All the people and scenery were flat... and it wasn't a bug, just really primitive tech. That was sooo surreal.
@@eolhinforest7736 oh god that sounds like you punched your way into the 2d realm by falling XD sounds like a weird but awesome achievement to gain.
If todd sees this, he would say, i see nothing wrong with this ? It just works
Gold 😂
He also says, "Have you tried buying a better computer?".
@@JWalters388
That's right, and people with 4090s had the same experience or even worse 😅
You're forgetting he'd also charge $150 for the deluxe edition
It's probably a mod conflict.
Your VFX team outdid themselves on this one!
I loved it, this was so atmospheric, I actually felt tense the whole time lol
I am amazed he did not run into a chest full of some trader's inventory under him along the way before fritzing out. 😂
the silent (but captioned) *weeeeee* really got me.
ive had to turn on my captions this last month because these guys layer jokes into there as well... and im here for it
This is perfect; thank you for pointing that out.
where in the video this happens?
Damn, these guys put so much effort into a video and it still came out glitchy. Classic VLDL
SO GOOOD. I loved 1:46 the guy with one hand in it. xD
Alan turning his head 180 degrees. Perfection.
Hah totally missed the stocks guy, looked so normal!
The getting stuck in a box and getting launched is so spot on
"Oh you just gotta download a dozen mods to make the place even functional before you go do that quest. It's fine, no need to worry."
then they update and break half the mods and fix none of the problems.
that's true for that one murder investigation quest in Winterhold. I think it's called The Final Cut? Cutting Room Floor?
@@birthdayzrock1426 no its not lol i have done every thing in that game multiple times with out any mods idk when gamer's became this group of repulsive pathological liars but its dumb
You never needed mods to play Bethesda games tho
@@birthdayzrock1426
Unofficial Skyrim Special Edition Patch is what fixes bugs.
Cutting room floor restores content that is in the files, but not actively part of the game. It’s cut content, hence the title “cutting room floor.”
I think I've seen this quest. I believe it's called, "It just works."
Huge kudos to the vfx team...I watched this three times just to see all the scary glitches. This was waaay scarier than Darkwood.
This is a great premise for a movie, a glitch is slowly spreading from a small town, like the Nothing.
This could actually work as a pretty good horror game
It has been done.
Ever heard of "Goat simulator"?
so you never played bethesda game then? they are masters of the horror genre they dont even intend to make them nightmare fuel there games are just epic level horror games by the pure insane bugginess going on.
@@lorenzocassaro3054 sadly no
@@lorenzocassaro3054 Nah, goat simulator doesn't count.
"Avoid anything to glitchy", literally everything including himself😂
"Avoid anything TOO* glitchy"
Not
"Avoid anything to glitchy"
Know your to/too/two bro
This new Skyrim mod looks dope.
In all seriousness, though, this is only a SLIGHT exaggeration of how glitchy Bethesda games can be.
It varies from person to person, and from platform to platform. I have rarely experienced anything more than one or two bugs per playthrough.
Maybe it's just because I don't mod my games. Or it might be because I play on PC. Or maybe I've just been lucky. The fact that it *can* happen is still kind of a big problem, tho.
I heard that most of these issues will be fixed in the mega-giga edition, slated to be released on the 11th of November on the year 11111.
You're not being serious. Bethesda games are never this glitchy. The worst I ever experienced was New Vegas on PS3. Just...don't. Nothing on PC even compares, nothing. Never saw anything like it.
😂😂😂😂😂😂😂 lol
When I played Daggerfall I had a policy of never ever saving near walls, so that I wouldn't load into one. This meant that I never saved in a dungeon. I would also save before climbing on buildings (which was super common in Daggerfall) because it was easy to fall into them, but you didn't enter the building; instead you are trapped in an invisible box.
1:53 Staring at your feet to avoid glitches was a nice touch.
How many glitches do you want?
… *Yes*
"Hello Bethesda, I use to be glitchy like you. Then I learned my lesson and tested things before release."
Why pay someone to do it when the community does it for free
@@murray821 Even better, they do pay people to test their games, but it doesn't matter with how much legacy jank is built into every game.
Ah. Gone are the days of games being finished prior to release. Now we are the beta testers... for a fee of $60
"Hey you, you're finally awake....."
This had to be such a creatively fulfilling sketch for the editors and animators
When Rowan walked inside the crate then started glitching and then flew off into the sunset.... So goddamn accurate.
IDK. Walking into props and getting fired off into the distance is a thing I've experienced, but not the glitching audio track. Bad voice acting, repeated lines and, in one case, an NPC saying "let me try that again" in the middle of their dialogue, but not the effect where the audio skips/gets stuck on the same syllable.
They could also have added a bit where an enemy attacks in the middle of the dialogue, interrupting and possibly breaking the entire quest, because, for some stupid reason, since SKyrim, dialogue no longer pauses the game.
That bit made me laugh the most
I used to be an adventurer just like you, but then I got a crate in my knee.
@@derkylos Yeah, the audio glitch stuff wasn't right, nor was the double vision stuff. But it was overall a pretty funny Thebesda parody.
Not to worry Ben, the modders will fix it in a jiffy.
Then, another official patch will break it, again.
@@JWalters388 Every new patch can solve up to half of the problems caused by the previous patch.
When Cthullu awakens to put madness in the minds of man, he often subcontracts out to Thebesda.
Man, the glitchi 3d renders are nightmare fuel, SCP quality
I mean, the perspective of skits being this wonderfully glitchy is kinda tempting... And not gonna lie, I would love to see a game with this level of creepy (intentional) glitches that would culminate to the point of a glitchpocalypse that would consume the player's character as well - unless they figure out what to do to stop that from happening.
I had the same thought!
true!
Ha! Free game City of Heroes had an event in April where the mapserver came to life and started attacking. Glitch monsters would suddenly sprout whereever players were and attack. The monsters were random things attached together; the Mapserver boss was a computer head and big long legs. They had all kinds of mysterious effects, making buttons not work, super lag, normal targeting not working, sometimes seagulls would drag you away into the sky, and the Mapserver itself had super karate kicks that ragdoll physics your character across the map or into orbit. I think a Blue Screen of Death crash bug was a tiny police car.. In compensation, a basic fist punch was supercharged to ungoldly levels. City of Heroes is built on ancient spaghetti code so it was terrible and hilarious.
The game .hack//INFECTION had stuff like that and I feel like other jrpg games I've played have had sections like that as well.
Same, a horror game based on this concept would be soo cool
Bravo! Laughed hard at this, if only to mask the pain of knowing *just* where you're coming from.
I swear it was one of the very few if not the only one of VLDL videos that made me feel legitimately scared
Bethesda: "Inspiring The Best Glitchcore Horror since 1986"
i think it might be because real ppl are glitching it is def more disturbing than in game 😂
@@ZestonN OMFG! thats got to now be a new type of game genre GlitchCore as id play those games for sure it be hilarious.
Oh my gosh, please do more videos like this. When he got to the town, I couldn't stop laughing. The editing on this video is amazing. You guys did a great job on this.
Also, I absolutely lost it at 2:28. The npc swimming through the air was genius!
Spock and Kirk in the 2013 Star Trek game.
1:07 I died here 😂😂
🏹🦵
I used to be a Rowan like you, but then I got launched to the stars. Classic!
@@eliasar5051 "Do you get to the Cloud District very often? Oh, what am I saying - of course you don't."
We just witnessed 16 times the detail
This is so creative. I can imagine a horror movie, where a twist would be exactly like this - people being too glitchy to find the way out of a nightmare.
Sounds a bit like 'modern society', but people have been conditioned to think the daily glitchiness is "normal".
That's the Soviet era movie Stalker. Thebesda is just the Zone.
The one thing that would make this sketch 100% accurate is if the camera zoomed in on Adam's face. Bonus points if he was standing behind a fence and a post got in the way.
0:40 I really appreciate the “in, buy, out” throwback from the _Bored_ series.
I love changing the emphasis on Hoddh Toward's famous phrase. "It... jUUUST works." It works, but just barely
The VFX on This are so good! I love seeing how the content quality has gone up over the years
Ah.. yes.. the true Bethesda games experience. marvelous.
Dude, this is literally the most scariest video you guys made :D
"Its not a bug, its a feature." -Thebesda
Day by days the CGI is getting better and better. VLDL deserves a NETFLIX show.
Please, don't kill the creativity with big production companies. Big production companies won't never create anything like what VLDL has created. Big companies are making money with playing safe. Too much creativity = too big risk to not make maximum profit.
NO. Not Netflix! That will destroy VLDL. It's better if VLDL started their own service or joined a smaller but talented company.
@@montystar 1000% agree. Netflix and Amazon are just factories for producing quantities of junk, but not quality.
They forgot to include the carriage with a human body stick underneath. That's how they made trains in Fallout: simply make the train model NPC head and rise their speed to maximum.
... there are trains in Fallout?
He didn't fall through the floor and into oblivion.
This
This reminds me of a fairly recent occurrence where I saw a Deathclaw chilling on my roof in Fallout 4.
Welp, I don't think Bethesda is ever gonna do a sponsorship with VLDL 🤣🤣🤣 Loved all the awesome visual effects this skit!
Worth it! :D
how much work it must have been to achieve the visual effects that come so natural to Bethesda.
"In. Quest. Out" Love this reference 😂
The vfx team outdid themselves with this one.
These are some top notch glitches. Great post production editing!
"it just works"
Who's the new guy? Seen him round in the background a few times. ❤
The glitches are actually so well done and creative... perfect horror game quality... Well, he should not have gone without his tin hat !
oh yeah the Tin Hat of Glitch Protection its the only way to traverse Thebesda and it allows you to complete the quest unharmed! rumour has it the level was designed like that as a piss take on Bethesda and it is all intentional remember always have the Tin Hat on you at all times when going though Thebesda.
Reloading any character in any place at any stage after 3 months ... of updates and improvements lol
In. Quest. Out. ISEEWHATYOUDIDTHERE.
in, buy, out
Farewell Ben the customer
I didn't. What's the reference?
@@somerandomguy9891it’s a reference to one of the bored episode (titled: annoying customers after closing time) in which Ben attempts to enter the store when it’s closing. Without spoilers, if you haven’t watched I highly recommend as you’re gonna admire what’s about to unfold.
2:56 "otherwise _all_ our skits are gonna be this glitchy!"
Um, that's not as persuasive as you think it sounds, this skit was entertaining as hell! 😂
I'd love to see this cross over into the Bored universe!
"In.Quest.Out"
Famous last words
Love the reference to finedrin escaping his stocks at 1:46
2:15 *Glitching subtitles* Thebesda has breached the 4th wall! Everybody run!
Rowan always speed glitching to get there before the adventurers. Love his commitment!
Even subtitles are glitching. Amazing
This is fantastic whoever does your editing needs a raise 💪🏾
If a game is glitching like a horror film, you know it was made by Bethesda.
Kind of reminds me of a story I heard about Five Nights at Freddy's. Apparently, the original idea was to just have a fun, innocent kid's adventure with wacky characters - but the character models were so terrifying that people suggested turning it into a horror game. Bethesda should do the same. Have a game focused around solving or lifting some sort of reality distorting curse... If the game bugs out too much to finish, that's just another failure state, and you have to try again.
SF was pretty smooth
@@SkintSNIPER262 It was. And, honestly, for all the jokes about Bethesda bugs, I can't recall coming across anything truly game-breaking in the vanilla versions of any of their games. Just the occasional crash. I chuckle at stuff like this, but it really hasn't been my personal experience, and I've put tons of hours into those games.