Making an OPEN WORLD for my INDIE GAME - Resttore Devlog

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  • เผยแพร่เมื่อ 20 พ.ย. 2024

ความคิดเห็น • 667

  • @s4bishii
    @s4bishii  ปีที่แล้ว +4

    Hey there, if you can afford it, please consider supporting me on Patreon, it really does make a big difference
    ► www.patreon.com/s4bishii

    • @gatomutante
      @gatomutante 10 หลายเดือนก่อน +1

      @s4bishii are you Brazilian?

    • @s4bishii
      @s4bishii  10 หลายเดือนก่อน +1

      @@gatomutante Eu não falo português

    • @gatomutante
      @gatomutante 10 หลายเดือนก่อน +1

      @@s4bishiiok,But you wrote in Portuguese lol

    • @gatomutante
      @gatomutante 10 หลายเดือนก่อน

      @@s4bishii i I teach you

  • @muffiincodes
    @muffiincodes ปีที่แล้ว +8

    My you tube recommendations have been entirely small indie game dev channels recently, and I love how many there are on here. Such a feeling of community.

    • @s4bishii
      @s4bishii  ปีที่แล้ว +4

      Totally, it is nice to see so many people trying to make their own unique game.

  • @NaughtyKlaus
    @NaughtyKlaus ปีที่แล้ว +5

    This is my favorite art style for video games; because it gives you the sense that it is actually a game. Nowadays, developers tend to try and simulate perfect realism, or try to approximate to the best of their ability.

  • @UserLuigi
    @UserLuigi ปีที่แล้ว +84

    Wow, the map went from mediocre results to decent quality map with the feel of what a real island would look like. This just goes to show just a little bit of detail can go a long long way in game development. This map looks perfect, and I bet any changes to it can make it even better. Amazing job! Looking forward to more devlogs. 😄

    • @s4bishii
      @s4bishii  ปีที่แล้ว +3

      I'm glad you liked it :)

    • @adamebadra3171
      @adamebadra3171 ปีที่แล้ว +3

      @@s4bishii I think gaea gives more futures to make a great landscape but u already made ur own and it looks great, good job bro keep going .

    • @box7215
      @box7215 ปีที่แล้ว +2

      @@s4bishiiif I were to make suggestion, I notice that the rock faces can look a little flat(?). I think it’s look nice to maybe a bit of dirt at the top of the hills, and maybe plants growing off of them. Still looks great regardless though.

    • @s4bishii
      @s4bishii  ปีที่แล้ว +3

      @@box7215 Sounds good, I'll add some grass on top. Thanks for the advice.

  • @markstar6899
    @markstar6899 ปีที่แล้ว +6

    Its amazing how far game dev has come, from waiting for big companie releases to something made by a random person

    • @s4bishii
      @s4bishii  ปีที่แล้ว +1

      It's great to see that nowadays anyone can give it a try.

  • @JayFolipurba
    @JayFolipurba ปีที่แล้ว +92

    Well it looks better than the new Pokemon..

    • @JayFolipurba
      @JayFolipurba ปีที่แล้ว +12

      Only proving how little (comparatively) work they put into it

    • @Cadaverine1990
      @Cadaverine1990 ปีที่แล้ว

      Not hard to beat pokemon

    • @timg8257
      @timg8257 ปีที่แล้ว

      @@JayFolipurba it looks pretty good imo

    • @tongueoutmc3373
      @tongueoutmc3373 ปีที่แล้ว

      Because the new Pokemon games are made for Nintendo switch which has a processing power equivalent to that of a mobile.

  • @majormeangames
    @majormeangames ปีที่แล้ว +7

    The world you made is beautiful so far, I can't wait to see it when it's done! A waterfall that maybe has a hidden area at the bottom would be cool.

    • @s4bishii
      @s4bishii  ปีที่แล้ว

      Sure, I'll make some.

  • @CodingWithUnity
    @CodingWithUnity ปีที่แล้ว +3

    Cool stuff, love houdini. Is nice actually seeing someone use it in their devlog :D

    • @s4bishii
      @s4bishii  ปีที่แล้ว

      I love Houdini :)

  • @brandonhohn245
    @brandonhohn245 ปีที่แล้ว +6

    in dev log 1, this man upgraded Pokemon Legends Arceus.

  • @3than3rickson
    @3than3rickson ปีที่แล้ว +3

    The stylized landscape looks amazing

  • @patrickboosiefadin
    @patrickboosiefadin ปีที่แล้ว +2

    looks amazing! keeps the beauty of nature while preserving the feeling of lifeless

  • @nolosidney
    @nolosidney ปีที่แล้ว +2

    It's so pretty and seems like it would be peaceful to run around and find new animals and landmarks

    • @s4bishii
      @s4bishii  ปีที่แล้ว

      Getting that chill vibe is one of the main goals.

  • @KayGee_yt
    @KayGee_yt ปีที่แล้ว +2

    It came out really beautiful! Depending on the game, relaxing music and a sunset version would be lovely!!!

  • @aephemerial-tv
    @aephemerial-tv ปีที่แล้ว +2

    This would be one of the first few videos of a game devlog with Unreal that I see and really like. Keep it up with the art style, it looks great.

  • @Surgicalmushroom
    @Surgicalmushroom ปีที่แล้ว +2

    I loved breath of the wild so much, it brings a weird and wonderful vibe whenever I think of the good old days, this video is a hidden gem.

  • @Pierrethatsit
    @Pierrethatsit ปีที่แล้ว +3

    Amazing devlog for an amazing-looking game! Sounds truly promising

  • @KaletheQuick
    @KaletheQuick ปีที่แล้ว +3

    Looks good man.
    I have a challenge for you! Find a spot of your map that looks plain, mundane, and hide a really cool little spot in there! Like a tiny crevice with a waterfall, or just a hidden patch of flowers.
    I see so many videos of making vast world's, but I don't think I've ever seen someone go into filing it with interesting things to find.

    • @s4bishii
      @s4bishii  ปีที่แล้ว +1

      I'll definitely keep this in mind for the final game map but for now I am just concentrating on preparing the tools.

    • @KaletheQuick
      @KaletheQuick ปีที่แล้ว +1

      @@s4bishii I can 100% understand that. Good tools can take things to the next level!

  • @Tbjbu2
    @Tbjbu2 ปีที่แล้ว +3

    wow your art skills are incredible.. this looks so good... waiting to see more!

  • @deppykun
    @deppykun ปีที่แล้ว +4

    Dude if only they hired you for Pokemon Scarlet & Violet. Your work is amazing

  • @elitefusion750
    @elitefusion750 ปีที่แล้ว +1

    7:00 I really love this screenshot with the river. ¡Muy fenomenal!

  • @fhnghifvi12
    @fhnghifvi12 ปีที่แล้ว +4

    I liked that you explain many of the process.
    Also It looks good and I would like to see more :)

  • @Denuki
    @Denuki ปีที่แล้ว +3

    Already looks better than the latest Pokémon mainline titles💀
    Mad respect, man. Keep up the good work.

  • @Alexandre_Pepin
    @Alexandre_Pepin ปีที่แล้ว +3

    That looks awesome! I feel like the only thing missing to bring it to life is an horizon, adding mountains in the background and really making it feel like a real open world would bring the look of everything to another level but so far it looks superb!

    • @JudahMantell
      @JudahMantell ปีที่แล้ว +2

      I completely agree with this, but have one thought I figured I'd share:
      BotW had that, but the beauty was that you can actually go to everywhere you saw. For smaller worlds like this one, having mountains in the distance that are just for show may be a tease to the player.
      I think the solution is to style them differently (like a different environment, I mean) to make it clear that the island exists in a more populated universe, but the story is centered around where you are.
      On a technical level, you can bake these details into a skybox, or create billboards to save on performance -- no need to have actual meshes for far away objects. With Nanite that may not be a problem, but I come from a old-school background lol
      Just some thoughts!

    • @s4bishii
      @s4bishii  ปีที่แล้ว +1

      You're right, this feels small. I'll make a bigger map and add background mountains at some point.
      Thanks for the observation.

    • @JudahMantell
      @JudahMantell ปีที่แล้ว +1

      @@s4bishii I actually don't think it's too small, but rather that it feels isolated without other stuff in the distance
      Of course the size all depends on what you're trying to do with your game.
      There are some fantastic open world games with small worlds, so don't let that limit your ideas!

    • @s4bishii
      @s4bishii  ปีที่แล้ว

      @@JudahMantell I agree.

  • @RoyalExc
    @RoyalExc ปีที่แล้ว +5

    So many green flags while watching this, it's clear you have good experience under your belt already.
    Also, I ADORE the visual direction and can't wait to see future devlogs, keep up the amazing work man :)

    • @s4bishii
      @s4bishii  ปีที่แล้ว

      Thanks! Nice to have you around :)

  • @sleepymushroom9403
    @sleepymushroom9403 ปีที่แล้ว +1

    It's gonna be interesting to see your journey from here

    • @s4bishii
      @s4bishii  ปีที่แล้ว

      Yes, this was the easy part.

  • @zeelectron3022
    @zeelectron3022 ปีที่แล้ว +1

    Having something to look at while developing in inspirational and motivating because its like immediate feedback vs programming complex game systems that take a while to see the result.

  • @FreakyGamma
    @FreakyGamma ปีที่แล้ว +1

    Looking awesome, you have such a talent for environment design.

    • @s4bishii
      @s4bishii  ปีที่แล้ว

      Thanks, I do what I can :)

  • @KamranWali
    @KamranWali ปีที่แล้ว +2

    The game is looking awesome. Really like how the environment looks in your game. All those small details adds up and looks really awesome. Looking forward to your next devlog. Keep it up! :)

  • @loicvoisin
    @loicvoisin ปีที่แล้ว +1

    What a great workflow, well done.
    This is what is taught in video game schools and seen in studios. It's rare to see those in indie devlogs. So great job here, you got a subscriber!
    Good luck and keep pushing! :)

    • @s4bishii
      @s4bishii  ปีที่แล้ว +1

      Yes, having an established workflow is key to iterating further in development. I hope this save me some time in the future.

    • @loicvoisin
      @loicvoisin ปีที่แล้ว +1

      @@s4bishii Oh, it definitely will, you can be reassured of this! And it's a good thing to think about this for an open-world project. Again, well done for all your planning, it's pretty rare in the indie scene.
      If I may, if you want to focus on improving the iteration capabilities of your workflow, you might want to look into HDAs and houdini engine.
      It'll allow you to use your houdini tools directly in UE5, instead of exporting/reimporting your assets at every tweak and iteration! :)
      On the same idea, you have the "Send to Unreal" add-on for Blender. It's way less known, but pretty powerful as well.
      It allows you to see the modelling you do in Blender, updated in real time in UE5 (without the export/import process). Which is pretty crazy when you see it for the first time!

    • @s4bishii
      @s4bishii  ปีที่แล้ว +1

      ​@@loicvoisin Houdini Engine and HDAs are definitely the way to go, but I'm using UE5.1 and as far as I know there is no Houdini Engine for UE5.1 yet (I talked about the use of Houdini Engine in my previous devlog).
      As for the blender addon I had no idea, I'm going to look into it, it sounds pretty impressive.
      Thank you for your suggestions.

  • @lyss.the.panini
    @lyss.the.panini ปีที่แล้ว +4

    this is so cool, its like breath of the wild but softer if that makes sense

  • @mr_clean575
    @mr_clean575 ปีที่แล้ว +3

    Looks fantastic so far, and I really like the pace of the video! Excited to see more

    • @s4bishii
      @s4bishii  ปีที่แล้ว +1

      I'm glad you liked it :)

  • @luh034
    @luh034 ปีที่แล้ว +4

    This looks awesome! Interresting choice, doing terrain before anything else. Personally I would start with gameplay, and once that's feeling good, i'd start with graphics, but I see why you started out with Terrain. Gives you the sort of vibe you want to have throughout the game. Interresting idea!
    Btw. congrats on the 1k subs!

    • @s4bishii
      @s4bishii  ปีที่แล้ว

      I agree that gameplay comes first, but I needed some visual elements to make future devlogs more appealing to you.

  • @Epsilonn
    @Epsilonn ปีที่แล้ว +3

    hey man. huge props to taking on a project like this, its not easy & i have lots of respect for anyone who is willing to take on the challenge of making their own game.
    1 small tip regarding the landscape: having trees of different colours, size & age looks a lot more natural than trees of similar appearance all being in the same area. it should hopefully make things look more immersive & natural
    wishing you all the best with this project 👍

    • @s4bishii
      @s4bishii  ปีที่แล้ว

      Thanks for the feedback. I plan to add more trees in the future, it's just not a priority at this time.

  • @marioyluigi45
    @marioyluigi45 ปีที่แล้ว +1

    Wooooow vi tu primer video y cuando vi el scope de tu proyecto estaba preocupado de que tengas mas carga de la que puedes soportar, pero al ver lo mucho que has avanzado con la creacion del mundo del juego se puede apreciar que vas por buen camino, te deseo bastante suerte en el desarrollo de tu videojuego

  • @devkumo
    @devkumo ปีที่แล้ว +3

    YO! These visuals are beautiful, I'm a sucker for BoTW so it makes me so happy to see your concept. Great work friend! ✌️

  • @ScottMakesGames
    @ScottMakesGames ปีที่แล้ว +1

    Looks like you nailed the environment it’s very beautiful. Keep up the great work!

  • @aboxoftentacles1395
    @aboxoftentacles1395 ปีที่แล้ว +11

    Oh that's awesome bro, I'll see you in 2029 when you're almost done with the game

    • @s4bishii
      @s4bishii  ปีที่แล้ว

      see ya mate :D

  • @cheeseward
    @cheeseward ปีที่แล้ว +1

    I'd play this game just by the look of the map... phenomenal.

  • @grey7550
    @grey7550 ปีที่แล้ว +3

    This looks gorgeous; it has an anime vibe to it. Keep up the good work!

  • @XiaO-fe1fy
    @XiaO-fe1fy ปีที่แล้ว +4

    Like si estás viendo este video en 2030 cuando ya s4bishii vaya por su 5to juego

  • @pedrocerqueira4028
    @pedrocerqueira4028 ปีที่แล้ว +3

    good job bro, this video motivates me even more to create games, great job
    hello from Brazil

  • @j-cool-guy
    @j-cool-guy ปีที่แล้ว +1

    It looks amazing so far! I'm excited to see more content in the future.

  • @GamesbyWilliam5
    @GamesbyWilliam5 ปีที่แล้ว +2

    Looks pretty good can't wait too see how it turns out in the end

  • @druwayu
    @druwayu ปีที่แล้ว +4

    I like how you said "that sheet looks complicated."

  • @ruffedout4730
    @ruffedout4730 ปีที่แล้ว +1

    Props on your first Devlog ! And damn 44k congrats that gives hope for you ! I'll soon start mine hope it will go as smooth as yours hehe

  • @william.strebe
    @william.strebe ปีที่แล้ว +2

    Really liked your approach here. Gives some ideas for my own projects

  • @gabrielsilveira8246
    @gabrielsilveira8246 ปีที่แล้ว +2

    Man I'm hyped for this one

  • @TrippyDawg
    @TrippyDawg ปีที่แล้ว +2

    damn I just want to go there and chill near the water. Great Job!

    • @s4bishii
      @s4bishii  ปีที่แล้ว

      Soon you'll be able to :)

  • @ButtercupVisuals
    @ButtercupVisuals ปีที่แล้ว +3

    Hi Sabishii, you can add wind to foliage in houdini itself, make it loop over time and import it as vertex animation texture that will save you a lot of memory.

    • @s4bishii
      @s4bishii  ปีที่แล้ว +2

      I plan to make a wind system that changes direction at runtime. Can I get that with VAT?

    • @ButtercupVisuals
      @ButtercupVisuals ปีที่แล้ว

      @@s4bishii I don't think VAT would work in that case. You need to use the 'simple grass wind' node, or pivot painter or if possible, speedtree to make it work in runtime.

  • @erikponti1753
    @erikponti1753 ปีที่แล้ว +3

    Looks good, keep it up mate

  • @R_E_Sofficial
    @R_E_Sofficial ปีที่แล้ว +3

    This is pretty cool cant wait to see it finished

  • @Kreytonchild
    @Kreytonchild ปีที่แล้ว +2

    Thank you sooo much friend. I've been wanting to create my own indie open world game and this really will help me on my journey. Thank you again

    • @s4bishii
      @s4bishii  ปีที่แล้ว +1

      I'm glad it helped you!

  • @DeepFriedOreoOffline
    @DeepFriedOreoOffline ปีที่แล้ว +1

    You're game is awesome, and your videos are very well done as well! All the luck 🥳

  • @raccoon_05
    @raccoon_05 ปีที่แล้ว +1

    Love that map. Looking forward to what you'd do in the future 🤩🤩

  • @CedarNorth-q9l
    @CedarNorth-q9l 10 หลายเดือนก่อน +2

    finally someone just put all this stuff together in one videoTY!

  • @SebastianGraves
    @SebastianGraves ปีที่แล้ว +1

    Looking good man. Best of luck with the project.

  • @s9svcann
    @s9svcann ปีที่แล้ว +1

    That's the humor I want in devlogs!

  • @allpixelsstudio
    @allpixelsstudio ปีที่แล้ว +12

    "otherwise the character will fall endlessly into the abyss" .. proceed to show a Tiktok logo xDD that was genius xD

  • @cakeluca1940
    @cakeluca1940 ปีที่แล้ว +4

    Bro, i can only say one thing about your video. You have *so much* potential.
    I'm excited to play your game, even thought it's the first devlog lmao XD
    Still tho, this looks amazing.

  • @zarakikenpachi1773
    @zarakikenpachi1773 ปีที่แล้ว +5

    Amazing work mate!

  • @WM48_
    @WM48_ ปีที่แล้ว +1

    Truly amazing work for what Unreal Engine has to offer, and for the time and effort you put towards another project. God speed and continue you work, I will be keeping an eye on this project and will be looking forward to see what this will become in the near future...

  • @d3dx259
    @d3dx259 ปีที่แล้ว +3

    yo, it is an awesome style

  • @Kreytonchild
    @Kreytonchild ปีที่แล้ว +6

    It looks amazing! I'm also planning to do an open world indie game as well. Just currently finishing up my full stack development.

    • @s4bishii
      @s4bishii  ปีที่แล้ว

      Hope to see your game sometime!

  • @olge1355
    @olge1355 ปีที่แล้ว +1

    very nice! great result and quality editing, very entertaining 👌 thank you!

    • @s4bishii
      @s4bishii  ปีที่แล้ว

      Thank you!

  • @its_jesteR
    @its_jesteR ปีที่แล้ว +1

    LOOKS AMAZING! i'll be looking forward to more :)

  • @mebo77
    @mebo77 ปีที่แล้ว +2

    Wow, it is great! I can't even imagine how much time and effort was put even in this early stage of the game. I would really love to see a video on where and how did you find all the information to create such a pretty world

    • @s4bishii
      @s4bishii  ปีที่แล้ว

      I got all the information mainly from youtube tutorials and documentations. There are a lot of good people sharing their knowledge.

  • @zarakiwsa
    @zarakiwsa ปีที่แล้ว +3

    Okay, "No volcanos in my game" really got me.

  • @WoodTier
    @WoodTier ปีที่แล้ว +2

    Great video. I appreciate your sense of humor. Subscribed.

  • @MilkyClayGALAXY
    @MilkyClayGALAXY ปีที่แล้ว +3

    Keep it up, hope one day your game will be viral 😎

    • @s4bishii
      @s4bishii  ปีที่แล้ว

      I hope so too.

  • @tubeselder
    @tubeselder ปีที่แล้ว +1

    I'm dong the same thing. I don't even have a rock or blade of grass yet. I've been working on inventory systems and shooting mechanics for the last 2 months. I can't wait to get to the level design phase. Looking good and I wish you the best.

    • @s4bishii
      @s4bishii  ปีที่แล้ว

      Good luck to you too!

  • @davestomper3428
    @davestomper3428 ปีที่แล้ว +6

    Wow the map look really great man can't wait to see the polish in game version .I am thinking it needs dust particles and leaves randomly blowing around can you share where you learned how to make all of this was there a bunch of link or maybe the course you took perhaps???

    • @s4bishii
      @s4bishii  ปีที่แล้ว

      Yeah, it definitely needs some particles, I just don't know hot to make them yet.
      I learned through a ton of tutorials and courses I saw here on youtube + some written articles.

  • @Raulxyz
    @Raulxyz ปีที่แล้ว +2

    Wow, I need the next devblog!!

  • @melekRebai
    @melekRebai ปีที่แล้ว +2

    You said the map is ok, but i personally find it very good

  • @casperdecrook2612
    @casperdecrook2612 ปีที่แล้ว +1

    really like the style, and as you said it is just a style concept but I would love to see trees and rocks being more integrated into the ground to give them the feeling of a heavy load and integration with nature aka the map

    • @s4bishii
      @s4bishii  ปีที่แล้ว

      Good point, I'll work on it

  • @ninebats
    @ninebats ปีที่แล้ว +1

    Wow! What you do is so inspiring to try it out myself. Good luck with your project! I'll be following this journey for sure :)

  • @MattCollingridge
    @MattCollingridge ปีที่แล้ว +2

    That's awesome work! I think the grass could use some kind of edge lines/gradient to help them look distinct

    • @s4bishii
      @s4bishii  ปีที่แล้ว

      I'll keep it in mind

  • @Jade99
    @Jade99 ปีที่แล้ว +1

    this is how the new pokemon games should look, this is insanely good!

  • @emiliano108
    @emiliano108 ปีที่แล้ว +1

    That looks really good, keep up the good work!

  • @clonkex
    @clonkex ปีที่แล้ว +3

    That final result reminds me so much of Dragon Quest 8!

  • @suikousoushi
    @suikousoushi ปีที่แล้ว +2

    ningerundayo smokey 😂
    this is getting really cool, i can feel already that i'm in a botw world, congrats dude 😎

    • @s4bishii
      @s4bishii  ปีที่แล้ว

      Thanks man!

  • @angulinhiduje6093
    @angulinhiduje6093 ปีที่แล้ว +2

    It's unreal how much the engine takes care off to make this run with such little optimisation.

    • @s4bishii
      @s4bishii  ปีที่แล้ว

      yeah it's impressive, and I have a pretty old PC

  • @NotAngryBruhh
    @NotAngryBruhh ปีที่แล้ว +3

    Your map looks very beautiful. Where did you learn about all this stuff ?? I am genuinely curious.

    • @s4bishii
      @s4bishii  ปีที่แล้ว

      I'm glad you liked it. I am a self-taught 3D artist, I learned mostly by going through tutorials and documentations.

    • @NotAngryBruhh
      @NotAngryBruhh ปีที่แล้ว +1

      @@s4bishii you should create a discord server for your community

    • @s4bishii
      @s4bishii  ปีที่แล้ว

      @@NotAngryBruhh Is in the plans, just a little bit further down the road.

  • @TJ17BONKERZ
    @TJ17BONKERZ ปีที่แล้ว +1

    love your vid bro, lookinmg forward to seeing your next

  • @sunflower01212
    @sunflower01212 ปีที่แล้ว +3

    this looks awesome! it gives me Ghibli vibes

  • @carlanaranja
    @carlanaranja ปีที่แล้ว +3

    Maybe look for reference for a more vibrant/contrasted look, like when you put a shader on minecraft

    • @s4bishii
      @s4bishii  ปีที่แล้ว +1

      Thanks for the feedback, I'll try.

  • @Aenimae
    @Aenimae ปีที่แล้ว +2

    I think it looks already good, from now on you can just improve it!
    One important rule for environments is to have equal details in the most prominent parts that fill up your screen, so in this case you got 50% ground, and 50% sky. Try adding some cool stylized clouds, birds, wind FX, and distant landscapes. In this way you will have details to look at in every direction you go and it will feel more alive.
    Also if you're going in a stylized style, cramp up a little the saturation, so that each asset will pop out more.
    Anyway love it, it's a great start can't wait to see the next devlog 🎉

    • @s4bishii
      @s4bishii  ปีที่แล้ว +1

      Thanks! I will work on your suggestions!

  • @zeiksz
    @zeiksz ปีที่แล้ว +2

    Gyönyörű lett, szép munka!

  • @JuanGGcb
    @JuanGGcb ปีที่แล้ว +1

    Uf ,está duro robert man ,estas mucho mas pro de lo pensaba

    • @s4bishii
      @s4bishii  ปีที่แล้ว

      Ya veremos cuando toque programar xd

  • @SnowyLeopardFrom1997
    @SnowyLeopardFrom1997 11 หลายเดือนก่อน +6

    4:41 welcome to game design

    • @s4bishii
      @s4bishii  11 หลายเดือนก่อน

      I don't want to game design 😔

  • @zafrafam
    @zafrafam ปีที่แล้ว +3

    This looks amazing man, good work! Subbed and liked.

    • @s4bishii
      @s4bishii  ปีที่แล้ว +1

      Thanks :)

  • @kiwifrogg
    @kiwifrogg ปีที่แล้ว +1

    It might help if you add random rotation to the trees, all the trees that are the same are all rotated the same way too, plus add a little random scale to them too so they look less placed. Apart from that looks great :)

    • @s4bishii
      @s4bishii  ปีที่แล้ว

      Actually, the trees are rotated randomly, it's just that the silhouette is the same from all angles. I need to work on that and add variety.
      Thanks for the advice.

  • @guilhermehentz
    @guilhermehentz ปีที่แล้ว +3

    I love it, looks very nice! When did you start? Can't wait to see more!

    • @s4bishii
      @s4bishii  ปีที่แล้ว +1

      I started this year.

  • @kjellbeats
    @kjellbeats ปีที่แล้ว +2

    hey, i think it would be a good idea to allow the individual grass patches to look a little bit darker or brighter randomly, so that it appears thicker and gives the scene more depth

    • @s4bishii
      @s4bishii  ปีที่แล้ว +1

      I'll keept it mind, thanks

    • @kjellbeats
      @kjellbeats ปีที่แล้ว +1

      @@s4bishii hope it works :)

  • @LifeofAntontheOfficial
    @LifeofAntontheOfficial ปีที่แล้ว +2

    Looking forward seeing more!

  • @gh0stcloud499
    @gh0stcloud499 ปีที่แล้ว +2

    Wow that’s amazing! I really need to look into Houdini. You should defo do a tutorial on how you procedurally generate assets/world spaces

    • @s4bishii
      @s4bishii  ปีที่แล้ว

      Maybe I'll make tutorials at some point, for now I don't have the time unfortunately.

  • @vibedoesstuff
    @vibedoesstuff ปีที่แล้ว +3

    cosmetics:they do literally nothing but you can give your fella a tophat

  • @maaz4354
    @maaz4354 ปีที่แล้ว +1

    This looks so cool, I love it!

  • @sketcher_sharat
    @sketcher_sharat ปีที่แล้ว +3

    It looks so cool. I think i would prefer the world a little warmer

    • @s4bishii
      @s4bishii  ปีที่แล้ว +1

      I'll try to make the world feel warmer

  • @shadow501pl
    @shadow501pl ปีที่แล้ว +1

    This looks amazing

  • @parkmojo6168
    @parkmojo6168 ปีที่แล้ว +2

    I want to make a world just like the world of Elex 1, damn even though that game has some issue but the world though, I fall in love with that world because of the different terrain, there's a region where forest is blooming, there's a region where it's hot and lava is everywhere, there's a desert region, then there's the region where's snow doesn't end, they have weather too but it's kinda limited, like they have moderate rain but I don't remember if they put a fog in the game. The world was devastated by the comet, as you travel the land you can see remnant of civilization, well the civilization before the comet is modern, so you can see cars, hotel, motel, there's even a castle, there's a dam, there's also a factory in the game, remember when I mentioned a region where lava is everywhere, that's where the comet hit, but even with the devastation of the land you can find beauty to it, this video as well as the other video from the different channel, this gives me a inspiration to make myself my own game, I know I cannot make a bigger game like Elex but I'm content in creating smaller one but even then there's still a lot work to do, so inspiration, perseverance, effort and time and maybe some day I can finally make my first ever game.
    Anyway keep up the good work, take care and drink water!

    • @totheknee
      @totheknee ปีที่แล้ว

      th-cam.com/video/RzDHJJIK-0M/w-d-xo.html