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Plunder, Can you help us with a build around Eye of another world or phoenix protocol, that is semi based around the healing grenade in between supers?
I guess this is the fix i have been looking for, sometimes melee kills didnt activate sunbracers before, after solar 3.0 im guessing because of scorch tik killing the enemy
Just started playing this build recently, it's amazing. One thing I'll add is that in addition to the snap-dive combo to spark an ignition to proc sunbracers, you can also snap-grenade to proc sunbracers in the same way. It can be useful to only throw 4 grenades and save the 5th one to proc another snap ignition (just in case you don't get your phoenix dive back right away).
@@CanisLupus276 I haven't played with it enough to know for sure, but I'm pretty sure if the grenade gets the kill before the ignition then it won't proc sunbracers. Generally better for high end content where even red bars won't die right away to a solar grenade.
@@DavidFerneau makes sense, it definitely helps with the ability loop in higher end content. thanks for the tip, i also just started using the build a few days ago when i found out about the restoration on phoenix dive and that a melee ignition still procs the sunbracers
I really want to love this - sunbracers are cool, solar is cool, the fashon is cool (no grandma gown to cover your entire character), but I still struggle with this. When it works it does great, but especially in group content and in harder stuff I feel like it's just way too much trouble for little benefit. Maybe I'm just bad but it's tough having to track heat rises (good luck finding it in the current mess of buff UI), having a wet fart for a melee that you need to be very close to use, tracking scorch and ignitions. And when you mess up you're stuck with nothing but stern looks to give to the enemies :(
For those who are curious running ember of mercy would actually be bad as it's interaction is bugged to where if you pick up a fire sprite it'll reset your restoration timer down to 3 seconds even if you have restoration 2x already active which makes it very easy to lose the restoration buff if you're not getting kills as consistently (because things die slower in harder content)
"some men aren't looking for anything logical, like money. They can't be bought, bullied, reasoned, or negotiated with. Some men just want to watch the world burn" Alfred Pennyworth
It's been a while now since I know you and your work, and I think I've already posted a comment on your channel which is honnestly something rare. I probably said something like "Wow your build is so incredible keep up the good work" but man... You are making me repeat myself, and this time I'm literally blown away because first, this is really impressive, the mechanics and the fact that you found that (I'm not a theorycrafter and I'm lazy so... to me, it is) and second it's exactly what I needed, a strong build for endgame content (I wonder if it's a good idea to try it in GM) with self sustainable abilities on the warlock. And the best part about it is that the mechanic is (at least to me) new and really fun. I like having to loop between different actions in my build and actually thinking of what I'm doing when I play instead of just throwing everything and spread devastation around me. Huge work man, I'm definitely going to try this one because it's incredible.
This build is so fun but I mainly use it playing solo because it drives my other teammates nuts when you use it in a fireteam. The explosions and larva blobs going everywhere make it hard to see what’s going on and it steals all the kills from other players lol. Also in group content you have to be very careful using the melee otherwise you’ll find someone else will kill the enemy you’re trying to melee and then you’re stuck waiting for your melee to come back to start the loop again.
If you use this method as your primary, might consider using Monte Carlo, it's a little RNG with return of melee energy, but quite often you can tag a couple red bars and you get it straight back while floating up high (or Sunshot with catalyst which is my go to). Would only advise doing so in unlocked content though.... as you may need something else for DPS, cuz Monte ain't it chief :). Biggest tip is this though...... don't panic spam cuz your timer is running out, if you get down to around 5 seconds, start looking for safe harbour, wait it out and go again.
Thanks a lot for the gameplay loop breakdown, I just got sunbracers today and really enjoyed playing with this build the way you showed. As a new player it's not easy to find how to properly use classes like this so it's super helpful!
I can vouch for this build in all forms of content. Sunbracers are one of my favorite exotics in the game. I love how they look and I’m SO happy they’re more reliable in endgame content. I did Contest Mode for RoN and this was the best build I used throughout it. Literally never struggled with adds, and I was running Divinity so I was mainly concerned with keeping myself alive between DPS phases and getting my Well of Radiance back. This build was heaven-sent for that
There are multiple guides on this build but yours has been truly the most descriptive and helpful. Its almost like you held everyone's hands while teaching this haha great video
Something I noticed thats kinda handy was that the scorch from celestial fire wouldn't proc sunbracers but scorch from the snap does proc sunbracers. Sometimes I'll just prime any enemy with a few smg shots or whatever before I snap and if you point the snap at the feet of an enemy and are close enough it'll cause an ignition on its own :)
I noticed this today with both melees. I much prefer Celestial but it was failing to proc Sunbracers more often than the snap was.. but snaps range is too short for me.
I liked running heat rising for the melee energy back and phoenix dive for the insta cure but didn’t know I could trigger the ignition with the dive and have it count as a melee. Makes the build a lot more survivable in high end content.
I saw this build on the other channel. Unfortunately I had a hard time understanding the strategies it needs to do it right. Thank you for providing the written version so I can read it over instead of having to rewatch the video and search each steps again. Love your channel!!
I tested your previous build with sun shot , trust with incandescent and got various degrees of chained explosions, thanks for your hard work so we can make things go boom
It hasn’t worked once for me yet. I only get ignition procs about half the time and when I do it doesn’t give me the sunbracers proc. I have the exact build and doing the exact same thing with different results. Seems sus.
I have noticed a distinct uptick in this build on youtube amid rumors that starfire will be taking a nerf. Prior to that it was out there during Haunted, but faded. It's the same build really, just with the new fragment that can heal you on grenade kills. Personally, I am in the camp of i cannot give up Icarus. I love it, and dropping touch of flame is a bad idea since it is absurdly strong.
I have lost count of how many times I see a build that I want to try from someone else's video and then go "Alright let's go see if Plunder has it as I know his will be better/perfected". Love your builds so much, thank you for the great content Plunder!
The number of creators posting Sunbracers builds in the last 3 days is great. Glad to see the wrist rockets get the love they deserve. I'm so tired of everyone talking about the mattress pad bathrobe.
Well this season will kill Firebolt so everyone is starting to look into the alternatives. I just wish we had a good Exotic Helmet for solar that wasn't focused on a specific super.
@@dougcarey2233 That's for granades in general, which we have Sunbracers for on Solar. I would like something like Sin or Tempest in Solar that helps the entire subclass not just one specific portion.
@@davidplummer7302 yup. I didn't fully appreciate the first video mainly because I didn't watch long enough to realize he was extending restoration from Phoenix dive, so I didn't realize how strong it was until I watched the 2.0 video all the way through. It's almost a bad thing I found the build because every other build in the game feels like weak sauce by comparison.
i was doing the brakion fight solo at 1790 (getting back into destiny) and I use a similar build to this one and I was barely able to get through the first two defeats and I was struggling with the third and last one. when I saw this video, I realised that I was missing when heat rises is active and you dive that give you restoration, killed him 1st try with ease. thanks for the tip!
That’s because Starfire is bolted on to Warlocks. Any good weapons to pair with this build? I was thinking Polaris Lance perhaps or a solar wave frame?
Love to see sunbracers get some love, my main build i had prepped for lightfall has been sunbravers due to the new fragment healing on made kills and the nades doing absurd damage, ironically that is how i killed Caluso on legendary in a fire team of 2 (me included), i did not use phoenix and heat rises for a simple reason of dying too quickly while flying and needing the dash for mobility in some missions, i can guarantee that if there was a way to reliably get a damage resistance while heat rises is active this would be on my character for all but dos encounters in raids.
Use Monte Carlo to get your melee energy. Comes in handy if someone kills whoever you launched your melee at, you can get your melee back just like that.
@@Llama_vet Monte Carlo is only to aid with getting melee energy, the build advises consuming your solar grenade and then using your incinerator snap melee and diving into them with Phoenix rises.
Love sunbracers but I hate the survivability on it. Total skill issue but I can never remember to pop heat rises like ever. Ends up getting me killed so much, that and my negligence to put my charged melee on a different keybind so I stop travelling a mile to punch something that should be out of reach. REALLY want this to be my main build instead of RoF and Vex Mythoclast
Everything is there in the form of fragments. This nostalgia blinds you from the fact that there're much better options now. But you can recreate bottom tree 1:1
this is the first version of sunbracers that I used but later on swapped heat rises out for the icarus dash and I take the icarus dash anytime. heat rises feels clunky and slow. the 1x restoration I get from picking up fire sprites and recuperation is more than enough to keep me alive.
If you use strafe glide with heat rises you're actually moving even faster than burst glide and no heat rises. And with sunbracers having heat rises up 24/7 is not a problem
I was literally talking about this last night with some buddies and you read my mind Plunder you never seem to disappoint with your builds love them as always!! I do some of your builds with some small difference in weapons but the outcome is always the same fun!! Hope your doing well and keep with the great content🙏
Well, unless they see videos like this and nerf it. Which is one reason non-youtuber build makers/glitch finders don't say anything until after a major patch! :)
not sure man, one solar grenade does more damage than two fusion nades atm due to it igniting enemies. starfire lock is actually weaker than the build in this video. starfire is just easy to use, so it's a more popular build.
Haha! As someone that has swapped to Phoenix Dive since the buffs it's absolutely incredible. I've been using Dawn Chorus but I have a rather spicy set of Sunbracers! Waiting for some infusion fuel for those beasts! I LOVE Icarus Dash, I really really do & I know, I know literally you can do the smallest hop to get your Melee back & obviously with Sunbracers you want your melee back ASAP & the Scorch Slam is SO MUCH fun! After using many of your builds I know that using this set up will undoubted be ridiculously fun. Once my Sunbracers are at power? Gunna smack this build on & burn eeeeevvvvvveeeeeeerything!
I think the issue of why nobody does this (including me so thanks for this) is because nobody would look at Ignitions as "Melee" kills. Despite Bungie simplifying the mod and class builds, it's not stated Ignition started from Melee counts as a Melee.
My biggest thing against solar 3.0 is that everything you listed out i can do on my voidwalker with one grenade plus i dont gotta kamma kassy a group of armored enamys. Though i do find the video helfull as hell for somthing i didnts know. Whatever ability primes scorch its ignition counts twords ability regen based on ability used. Thats actually really helpfull that i was unaware of, and i have a titan build in mind now.
Ah yes, captain has provided the sunbracers build. I love sunbracers so much. They were actually my very first exotic back in destiny 1 so sunbracers to me is an old reliable friend so any builds with them are my bread and butter.
So luckily I’ve had this build intact prior to seeing this vid, so it functions as it should. BUT, what I didn’t know was that the snap and phoenix dive combo causes an ignition contributing to the melee kill… That’s HUGE!
Been loving this build since season 17 thanks to Imagine, I love how it’s really not mod-reliant at all which is how it’s able to survive the transition to Lightfall and even get stronger thanks to the Phoenix dive buff. I’m happy it’s getting more popular but also hoping it doesn’t get nerfed into the ground along with Starfire. At this point, Bungie may just consider sunsetting restoration x2 completely lol
I too watched Imagine's version of this build pre-lightfall. I'll admit that I had a bit of a skill issue with the phoenix dive ignite tech timing with only a few play sessions of sunbracers. After Lightfall however, the tech is so free now and I'm having so much fun just burning everything to the ground!
I was rocking Sunbracers and phoenix dive when Solar 3.0 came out but switched to starfire cause of how dummy easy it was to use for my solo flawless dungeon runs to the point I crutched on it too hard. With Season 21 on it's way, I'm embracing my return to sunbracers as it should have been and your video is just the thing I need to go from simply bringing back the king to "better than ever".
You may as well have strafe glide on. Not many people know this but while you have heat rises, strafe glide provides the highest burst of momentum and speed while jumping. More than burst glide AND drastically while during daybreak. Also helps to move around the battlefield in air Plus there's a little eagle screech sound effect while this is happening. Never knew this until I started playing this build a few months ago
@@kronosx7 heat rises being active and strafe glide have a special interaction that allows you to have a very strong burst of momentum, but it doesn't apply to burst glide. For a build like this it's nice because being airborne is stellar and it allows you to fly around much quicker and more on a dime, but people don't like giving up the burst glide boost. Buuut since you'll have heat rises capped at 30 sec like all the time you'll basically have a stronger boost than burst glide when on the ground. You'll be off the ground for a majority of the time anyway so may as well play in to it. (At least that's how I play anyway)
Imagine was so ahead of everyone else. This build is one of the strongest and funnest in the game and how it’s the strongest it’s ever been with the new phoenix dive
I agree! I’ve been using imagines build for some time now. It is nearly exactly Plunders build, though he uses singeing rather than torches. The thing i love about Plunders take is that he presents the material in a much easier format. Imagine talks too fast and I have to watch his videos over and over because they are delivered in such a rapid fire way. This is my favorite build. It is incredibly fun to use and takes some skill to get going. It is definitely great when there are lots of adds and your job is add clear. It is a bit weaker when you aren’t working as a team and the other two players are slaying everything before you can proc ignitions.
@@richardshueydc1529 plunder is a way better presenter and content creator but the best part of imagine's videos is that they are super technical. they give you every ounce of info to best understand the build. it really bothers me when plunder makes sometimes incorrect statements and just generalizations without actually doing testing or knowing what hes talking about
I appreciate you doing these videos and making the content available in such an easy way to obtain it. I used this build tonight and am learning how to get it going correctly. One thing I did not understand when listening to the video was that the grenades are limited to 5 or 6 of them each time you do the loop. So, you do have to wait for the grenade to build back up before doing the loop over again. Another guy commented that you can save the fifth grenade and use it as soon as the melee builds up, which is rather fast. If this does work, then it will help to keep the loop going without much delay. THANKS!
if you're waiting for the grenade to come off cooldown to consume it for Heat Rises you don't need to worry. As long as you consumed the grenade and have been getting kills your Heat Rises buff should still be stacking. The only time you need to wait to consume your grenade is if your Heat Rises buff falls off due to not getting any kills.
Ive been running sunbracers since solar 3.0 but lately been running Starfire for obvious reasons lol but glad to see this build worked around to be viable again.
This man is the Steph Curry of builds, he just can’t miss! Love this channel, at bear minimum you always provide me at least a base of a build to work with!
Yeah it's cool for people to diversify builds but it feels like you handicap yourself if you don't use pheonix dive and heat rises. Sunbracers puts up huge dmg and the survivability rivals solar Titan.. I even saw big creators recommending icarus which was so surprising. This build has been carrying my warlock since solar 3.0 I just can't put it down. Great build!
for people who want a more in depth guide watch imagines video on it a month ago. he is a main of that build and covered a bit more mechanics etc on it. pretty helpful as an addition to this.
I’m having trouble figuring out who you are talking about I’m new to destiny and want to find out more about different builds so is it possible you could send a link
Why doesn’t mine do the same as when you do it? I’m not getting the ignition procs or even half the damage. I have the same build same exotics same aspects and fragments. Was this nerfed?
Still the most underrated Destiny buildcrafter. I think 90-95% of my builds come from you. Your growth and the upgrade to video quality in the past year - props!
Man this build is so much fun! If people need weapon recommendations, if you have the new raid exotic (Conditional Finality), it works WONDERS in higher level content, providing both freeze/shatter AND ignitions that will spread scorch😁😁👍👍
As a void and stasis main with warlock, you might have just converted me plunder . Well done, and thanks for the build. One thing I have noticed, though, is that this build with its loop excels in solo mode. If you ever match, make with anyone though… You are completely fucked. Because the other teammates with their builds will 99% of the time completely fuck up your loop. So that kill that you needed to get to continue chaining the loop has now been stolen by one of your teammates and cost you your ability that now is wasted. So now you’re aimlessly wandering around just shooting your weapon and trying to get your ability back so that you can somehow find a way to Change your build loop again that will in no doubt be fucked over by your teammate once more on the next go round. As much as I like this build, I hate dare I say, despise it if there is a single fucking teammate in my near vicinity. Because they’ll no doubt have some fucking stasis bullshit or avoid shit or arc shit or thread shit that will completely fuck me over. I’ll get to enjoy moments of this build before my teammate, fucking ruins, it for me completely and then I’m fighting my teammates to see if I can somehow start my damn build loop again . It is beyond frustrating . In solo con tent, this thing is fucking awesome . With the addition of any damn teammates… you’re a loop is fucked and it sucks ass. Just saying 😉
Absolutly right, in a team it's not usable. There void is still the bread n butter (or strang, except you have to play well/buff). In solo it's fun, but slower then void + repulsor in my eyes.
damn i've loooved sunbracers from when i first started playing but never been able to proc it consistently enough to be useful. thanks so much for this guide!
Not one to comment but your videos are top notch. Straight to the point and with a link breaking down the entire build on one page. Keep up the great work couldn't ask for more!
Great build! I've been loving the synergy with Heir Apparent. Restoration ×2 with overshield and it makes me feel like a Comanche Helicopter raining hell down on everything 😂 and an Enhanced Incandescent Retraced Path
Literally just remade my Sunbracers build yesterday and I think it’s better than it used to be with the new fragments and armor mods 2.0. I too myself love Sunbracers.
Thanks again Plunder! I knew the community would start to show alternate Starfire P. builds. Bungie going to nerf that bad boy into the ground! Keep it up ma man!
This looks fun, do you want the energy weapon you use to have incandescent with this build? I have an Ammit auto rifle with Incandescent 2 on it. I'm newer so I don't have a calus mini tool.
You're the king of builds dude! I love Destiny but idk if I would have as much fun with the game if not for your build videos so I appreciate what you do and I know the community does as well! And just a minor suggestion but is there any chance of these videos being able to be broken into sections in the future? I've seen it done on other YT videos but idk how it's done cuz I'm not a YTer. But it would be awesome to quickly reference a section for gameplay loop, aspects/fragments, mods, etc cuz I usually go back to these videos for reference after I initially see them and it takes me some time to find certain spots sometimes
Before this video came out sunbracers was my only decent exotic on my warlock as they’re a secondary character. Using this build I was able to breeze through the legend campaign for lightfall
I really think this is how Bungie envisioned warlocks 3.0. But lots of these things were slept on because the class came with the restoration x2 artifact mod, which made stuff like this not as relevant at the time. (Though I used to tell people all the time warlocks were still the best at healing, as only warlocks could achieve restoration x2 *naturally*. Most people wouldn’t listen…)
I've been telling people for a couple months that Sunbracers were going to be meta in the future. I hate Phoenix dive but do like seeing it used effectively
Glad to see sunbracers are getting the love they deserve from so many people but now I'm worried that there's so much talk of them so quickly that people are going to start calling for nerfs x.x I am proud tho that my own build i already had was so similar to this one
If you didn't know plunder, you can run up to the enemy, aim the snap at their feet and you'll cause an instant ignition because all of the fire blots hits the same target
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This would tear up gambit waves.
Plunder, Can you help us with a build around Eye of another world or phoenix protocol, that is semi based around the healing grenade in between supers?
Hey blunder can you do a updated void titan build… you can’t stack the finisher mods anymore and the build isn’t as effective
@@DannySaiz Not tried Gambit. Good call.
I guess this is the fix i have been looking for, sometimes melee kills didnt activate sunbracers before, after solar 3.0 im guessing because of scorch tik killing the enemy
I’ve made almost every warlock build you’re created! Thanks for all you do for the community bro.
Thank you for watching!!
Is this one for bosses too ? Like Nazareth
@@SRLula79 doesn't really work on Nezzy but it does work on bosses that have a roof above them
Just started playing this build recently, it's amazing. One thing I'll add is that in addition to the snap-dive combo to spark an ignition to proc sunbracers, you can also snap-grenade to proc sunbracers in the same way. It can be useful to only throw 4 grenades and save the 5th one to proc another snap ignition (just in case you don't get your phoenix dive back right away).
what happens if the grenade kills the enemy before ignition? will it still proc sunbracers?
@@CanisLupus276 I haven't played with it enough to know for sure, but I'm pretty sure if the grenade gets the kill before the ignition then it won't proc sunbracers. Generally better for high end content where even red bars won't die right away to a solar grenade.
@@DavidFerneau makes sense, it definitely helps with the ability loop in higher end content. thanks for the tip, i also just started using the build a few days ago when i found out about the restoration on phoenix dive and that a melee ignition still procs the sunbracers
@@CanisLupus276it registers as a snap kill. The only time it won’t is if you wait a tad too long before sending the grenade.
I really want to love this - sunbracers are cool, solar is cool, the fashon is cool (no grandma gown to cover your entire character), but I still struggle with this. When it works it does great, but especially in group content and in harder stuff I feel like it's just way too much trouble for little benefit. Maybe I'm just bad but it's tough having to track heat rises (good luck finding it in the current mess of buff UI), having a wet fart for a melee that you need to be very close to use, tracking scorch and ignitions. And when you mess up you're stuck with nothing but stern looks to give to the enemies :(
Got run triple solar surges ,have radiant, and get enemies low enough for the snap to take out . Just focus red bars with the snap
For those who are curious running ember of mercy would actually be bad as it's interaction is bugged to where if you pick up a fire sprite it'll reset your restoration timer down to 3 seconds even if you have restoration 2x already active which makes it very easy to lose the restoration buff if you're not getting kills as consistently (because things die slower in harder content)
❤🎉 the revival of the flame alchemist! I just have a Little problem with the Granada effects, it’s so much fire it’s hard to see 😂😂😂😂😂
They will just destroy everything so no worries HAHAHA
That’s the fun part. Everything should be on fire
"some men aren't looking for anything logical, like money. They can't be bought, bullied, reasoned, or negotiated with. Some men just want to watch the world burn" Alfred Pennyworth
The floor is L A V A. Watch out.
@@Eliminatorxtreme "But Starfire Protocol is better for DPS-"
"It's not about the DPS, it's about sending a message. Everything burns."
This is why we love you plunder. Always making me look forward to playing destiny after work
Thank you :)
It's been a while now since I know you and your work, and I think I've already posted a comment on your channel which is honnestly something rare. I probably said something like "Wow your build is so incredible keep up the good work" but man...
You are making me repeat myself, and this time I'm literally blown away because first, this is really impressive, the mechanics and the fact that you found that (I'm not a theorycrafter and I'm lazy so... to me, it is) and second it's exactly what I needed, a strong build for endgame content (I wonder if it's a good idea to try it in GM) with self sustainable abilities on the warlock. And the best part about it is that the mechanic is (at least to me) new and really fun. I like having to loop between different actions in my build and actually thinking of what I'm doing when I play instead of just throwing everything and spread devastation around me.
Huge work man, I'm definitely going to try this one because it's incredible.
This build is so fun but I mainly use it playing solo because it drives my other teammates nuts when you use it in a fireteam. The explosions and larva blobs going everywhere make it hard to see what’s going on and it steals all the kills from other players lol. Also in group content you have to be very careful using the melee otherwise you’ll find someone else will kill the enemy you’re trying to melee and then you’re stuck waiting for your melee to come back to start the loop again.
If you kill enemies while in the air (aspect) you can get your melee really quick. Then you have weapons with pugilist to help you get it even faster
@@JeighNeither Nah, this is easy to proc in a fireteam.. you only need 1 single melee kill to start it. Just pick the red bar wisely or space out.
If you use this method as your primary, might consider using Monte Carlo, it's a little RNG with return of melee energy, but quite often you can tag a couple red bars and you get it straight back while floating up high (or Sunshot with catalyst which is my go to). Would only advise doing so in unlocked content though.... as you may need something else for DPS, cuz Monte ain't it chief :). Biggest tip is this though...... don't panic spam cuz your timer is running out, if you get down to around 5 seconds, start looking for safe harbour, wait it out and go again.
Thanks a lot for the gameplay loop breakdown, I just got sunbracers today and really enjoyed playing with this build the way you showed. As a new player it's not easy to find how to properly use classes like this so it's super helpful!
Glad you liked it! Just wait for Final Shape Builds! 👍
I can vouch for this build in all forms of content. Sunbracers are one of my favorite exotics in the game. I love how they look and I’m SO happy they’re more reliable in endgame content. I did Contest Mode for RoN and this was the best build I used throughout it. Literally never struggled with adds, and I was running Divinity so I was mainly concerned with keeping myself alive between DPS phases and getting my Well of Radiance back. This build was heaven-sent for that
There are multiple guides on this build but yours has been truly the most descriptive and helpful. Its almost like you held everyone's hands while teaching this haha great video
Glad I could help! 😊
Problem is the melee kills everything so then you don’t get ignition!
@@Cassp0nk Suffering from success.
Something I noticed thats kinda handy was that the scorch from celestial fire wouldn't proc sunbracers but scorch from the snap does proc sunbracers. Sometimes I'll just prime any enemy with a few smg shots or whatever before I snap and if you point the snap at the feet of an enemy and are close enough it'll cause an ignition on its own :)
Its bugged and bungie has yet to fix it
I noticed this today with both melees. I much prefer Celestial but it was failing to proc Sunbracers more often than the snap was.. but snaps range is too short for me.
I liked running heat rising for the melee energy back and phoenix dive for the insta cure but didn’t know I could trigger the ignition with the dive and have it count as a melee. Makes the build a lot more survivable in high end content.
I saw this build on the other channel. Unfortunately I had a hard time understanding the strategies it needs to do it right. Thank you for providing the written version so I can read it over instead of having to rewatch the video and search each steps again.
Love your channel!!
I tested your previous build with sun shot , trust with incandescent and got various degrees of chained explosions, thanks for your hard work so we can make things go boom
This is the best build for sunbracers. Hands down. Also thanks for the snap + dive ignite combo counting as a melee tip
Your welcome 👍
It hasn’t worked once for me yet. I only get ignition procs about half the time and when I do it doesn’t give me the sunbracers proc. I have the exact build and doing the exact same thing with different results. Seems sus.
I have noticed a distinct uptick in this build on youtube amid rumors that starfire will be taking a nerf. Prior to that it was out there during Haunted, but faded. It's the same build really, just with the new fragment that can heal you on grenade kills. Personally, I am in the camp of i cannot give up Icarus. I love it, and dropping touch of flame is a bad idea since it is absurdly strong.
Don’t worry, once this gets popular Titan mains will complain about this build too.
I'm so glad you updated it.
I'm literally running a tweaked version of an old one of yours as I saw this video pop up. Might update to this one now...
You better update yours LOL
As a proud Sunbracers main since they were called Sunbreakers I approve of this build. Nice one.
Love this build. I like how you explain how to play the build. It helps a lot. Thank you.
Your welcome! 😊
I have lost count of how many times I see a build that I want to try from someone else's video and then go "Alright let's go see if Plunder has it as I know his will be better/perfected". Love your builds so much, thank you for the great content Plunder!
The number of creators posting Sunbracers builds in the last 3 days is great. Glad to see the wrist rockets get the love they deserve. I'm so tired of everyone talking about the mattress pad bathrobe.
Well this season will kill Firebolt so everyone is starting to look into the alternatives. I just wish we had a good Exotic Helmet for solar that wasn't focused on a specific super.
@@truekurayami Verity's Brow.
@@dougcarey2233 That's for granades in general, which we have Sunbracers for on Solar. I would like something like Sin or Tempest in Solar that helps the entire subclass not just one specific portion.
Been using this for the past while now since Imagine explained the build in his 2.0 video. VERY fun, hope more people try it out!
I've barely taken it off since his original video it's sooo good
@@davidplummer7302 yup. I didn't fully appreciate the first video mainly because I didn't watch long enough to realize he was extending restoration from Phoenix dive, so I didn't realize how strong it was until I watched the 2.0 video all the way through. It's almost a bad thing I found the build because every other build in the game feels like weak sauce by comparison.
@@jacob7927 yea i just die when i use other subclasses because i crutch on perma restoration x2 lol
i was doing the brakion fight solo at 1790 (getting back into destiny) and I use a similar build to this one and I was barely able to get through the first two defeats and I was struggling with the third and last one. when I saw this video, I realised that I was missing when heat rises is active and you dive that give you restoration, killed him 1st try with ease. thanks for the tip!
I've been using this for about 9 months now and it hurts to see people using sunbracers wrong and saying it's bad
That’s because Starfire is bolted on to Warlocks. Any good weapons to pair with this build? I was thinking Polaris Lance perhaps or a solar wave frame?
@@187roel Retraced path slaps
Love to see sunbracers get some love, my main build i had prepped for lightfall has been sunbravers due to the new fragment healing on made kills and the nades doing absurd damage, ironically that is how i killed Caluso on legendary in a fire team of 2 (me included), i did not use phoenix and heat rises for a simple reason of dying too quickly while flying and needing the dash for mobility in some missions, i can guarantee that if there was a way to reliably get a damage resistance while heat rises is active this would be on my character for all but dos encounters in raids.
Use Monte Carlo to get your melee energy. Comes in handy if someone kills whoever you launched your melee at, you can get your melee back just like that.
I use Monte Carlo but it won’t proc properly… and I’ve been playing the build for a couple days now.
@@Llama_vet Monte Carlo is only to aid with getting melee energy, the build advises consuming your solar grenade and then using your incinerator snap melee and diving into them with Phoenix rises.
Love sunbracers but I hate the survivability on it. Total skill issue but I can never remember to pop heat rises like ever. Ends up getting me killed so much, that and my negligence to put my charged melee on a different keybind so I stop travelling a mile to punch something that should be out of reach. REALLY want this to be my main build instead of RoF and Vex Mythoclast
Practice makes perfect! :) Consume grenade, Hop and melee, Dive. That is it :)
Warlocks are just so fun. Imagine if we had some kits from bottom tree Warlock from Solar 2.0
Oh that would probably be too good lol
Everything is there in the form of fragments. This nostalgia blinds you from the fact that there're much better options now. But you can recreate bottom tree 1:1
@@jmfe10 Really?!? I wanted a refueling super after kills and more chaining explosions akin to incandescent after a grenade kills.
@@jmfe10 I’ll take shit that’s completely untrue for 100
this is the first version of sunbracers that I used but later on swapped heat rises out for the icarus dash and I take the icarus dash anytime. heat rises feels clunky and slow. the 1x restoration I get from picking up fire sprites and recuperation is more than enough to keep me alive.
If you use strafe glide with heat rises you're actually moving even faster than burst glide and no heat rises. And with sunbracers having heat rises up 24/7 is not a problem
I was literally talking about this last night with some buddies and you read my mind Plunder you never seem to disappoint with your builds love them as always!! I do some of your builds with some small difference in weapons but the outcome is always the same fun!! Hope your doing well and keep with the great content🙏
Thank you for watching Jose! 😊
@@Plunderthabooty Of course I enjoy your content you make destiny 2 fun with creative builds!
3:08 the mustang lol just got a new sub of that line alone 🤷🏿♂️💯
This seems like a fantastic backup build and something that will age really well in a long run once that starfire protocol nerf hits eventually
Agreed, we all know bungie is probably “taking a look” at starfire right now, nerf hammer incoming
Well, unless they see videos like this and nerf it. Which is one reason non-youtuber build makers/glitch finders don't say anything until after a major patch! :)
not sure man, one solar grenade does more damage than two fusion nades atm due to it igniting enemies. starfire lock is actually weaker than the build in this video. starfire is just easy to use, so it's a more popular build.
Haha! As someone that has swapped to Phoenix Dive since the buffs it's absolutely incredible. I've been using Dawn Chorus but I have a rather spicy set of Sunbracers! Waiting for some infusion fuel for those beasts!
I LOVE Icarus Dash, I really really do & I know, I know literally you can do the smallest hop to get your Melee back & obviously with Sunbracers you want your melee back ASAP & the Scorch Slam is SO MUCH fun!
After using many of your builds I know that using this set up will undoubted be ridiculously fun. Once my Sunbracers are at power? Gunna smack this build on & burn eeeeevvvvvveeeeeeerything!
I think the issue of why nobody does this (including me so thanks for this) is because nobody would look at Ignitions as "Melee" kills.
Despite Bungie simplifying the mod and class builds, it's not stated Ignition started from Melee counts as a Melee.
My biggest thing against solar 3.0 is that everything you listed out i can do on my voidwalker with one grenade plus i dont gotta kamma kassy a group of armored enamys.
Though i do find the video helfull as hell for somthing i didnts know. Whatever ability primes scorch its ignition counts twords ability regen based on ability used. Thats actually really helpfull that i was unaware of, and i have a titan build in mind now.
Ah yes, captain has provided the sunbracers build. I love sunbracers so much. They were actually my very first exotic back in destiny 1 so sunbracers to me is an old reliable friend so any builds with them are my bread and butter.
Thanks for all of the videos. They all rock and the link makes it so easy to get the set up and gameplay loop down. Thanks
Glad you like the builds on Mobalytics 👍
So luckily I’ve had this build intact prior to seeing this vid, so it functions as it should. BUT, what I didn’t know was that the snap and phoenix dive combo causes an ignition contributing to the melee kill… That’s HUGE!
Been loving this build since season 17 thanks to Imagine, I love how it’s really not mod-reliant at all which is how it’s able to survive the transition to Lightfall and even get stronger thanks to the Phoenix dive buff. I’m happy it’s getting more popular but also hoping it doesn’t get nerfed into the ground along with Starfire. At this point, Bungie may just consider sunsetting restoration x2 completely lol
I too watched Imagine's version of this build pre-lightfall. I'll admit that I had a bit of a skill issue with the phoenix dive ignite tech timing with only a few play sessions of sunbracers. After Lightfall however, the tech is so free now and I'm having so much fun just burning everything to the ground!
@@ATeamNinja124 glad you’re enjoying the power of the lock guardian
I was rocking Sunbracers and phoenix dive when Solar 3.0 came out but switched to starfire cause of how dummy easy it was to use for my solo flawless dungeon runs to the point I crutched on it too hard. With Season 21 on it's way, I'm embracing my return to sunbracers as it should have been and your video is just the thing I need to go from simply bringing back the king to "better than ever".
Same but they removed the Solar minds so now we need a different build bc this isn’t going to work as well bc the cost of the mods are too much
Since the grenades don’t stack try throwing the grenades on roofs/overhangs. The effect looks cool and the blob rain melts everything. 0:41
The Mustang! Had me dying! I just finished a rewatch of Brotherhood last week!
Top 5 Anime right there!!!!!!
You may as well have strafe glide on. Not many people know this but while you have heat rises, strafe glide provides the highest burst of momentum and speed while jumping. More than burst glide AND drastically while during daybreak. Also helps to move around the battlefield in air
Plus there's a little eagle screech sound effect while this is happening. Never knew this until I started playing this build a few months ago
Doesn't heat rises just combine the two no matter which you have equipped?
@@kronosx7 heat rises being active and strafe glide have a special interaction that allows you to have a very strong burst of momentum, but it doesn't apply to burst glide. For a build like this it's nice because being airborne is stellar and it allows you to fly around much quicker and more on a dime, but people don't like giving up the burst glide boost. Buuut since you'll have heat rises capped at 30 sec like all the time you'll basically have a stronger boost than burst glide when on the ground. You'll be off the ground for a majority of the time anyway so may as well play in to it. (At least that's how I play anyway)
This build took me a while to get used to but when it clicks......Amazing build and explanation. Thanks dude
2nd vid I’ve watched about more in depth builds, as a warlock main, you got a sub from me my boy 💯
Imagine was so ahead of everyone else. This build is one of the strongest and funnest in the game and how it’s the strongest it’s ever been with the new phoenix dive
I agree! I’ve been using imagines build for some time now. It is nearly exactly Plunders build, though he uses singeing rather than torches. The thing i love about Plunders take is that he presents the material in a much easier format. Imagine talks too fast and I have to watch his videos over and over because they are delivered in such a rapid fire way. This is my favorite build. It is incredibly fun to use and takes some skill to get going. It is definitely great when there are lots of adds and your job is add clear. It is a bit weaker when you aren’t working as a team and the other two players are slaying everything before you can proc ignitions.
@@richardshueydc1529 plunder is a way better presenter and content creator but the best part of imagine's videos is that they are super technical. they give you every ounce of info to best understand the build. it really bothers me when plunder makes sometimes incorrect statements and just generalizations without actually doing testing or knowing what hes talking about
I appreciate you doing these videos and making the content available in such an easy way to obtain it. I used this build tonight and am learning how to get it going correctly. One thing I did not understand when listening to the video was that the grenades are limited to 5 or 6 of them each time you do the loop. So, you do have to wait for the grenade to build back up before doing the loop over again. Another guy commented that you can save the fifth grenade and use it as soon as the melee builds up, which is rather fast. If this does work, then it will help to keep the loop going without much delay. THANKS!
if you're waiting for the grenade to come off cooldown to consume it for Heat Rises you don't need to worry. As long as you consumed the grenade and have been getting kills your Heat Rises buff should still be stacking. The only time you need to wait to consume your grenade is if your Heat Rises buff falls off due to not getting any kills.
Love the content but can we have some more titan builds? Hurts seeing the only titan builds made are the strand and ashen wake one
Don't worry they are coming :)
youre the only creator whos included the ignition = melee damage tidbit i didnt know and wrote this build off for endgame content
Adding Mobalytics to your videos is just great. Best builder in Destiny by far. Thank you
ive made this same build recently, but i paired this build with heir apparent so i can jsut feel like an ac-130
I definitely needed that gameplay loop breakdown. Never knew that about Pheonix Dive. Got some tweaking to do with my build!
Dude! I literally look for your videos. Learn so much. Good job!!
Ive been running sunbracers since solar 3.0 but lately been running Starfire for obvious reasons lol but glad to see this build worked around to be viable again.
This man is the Steph Curry of builds, he just can’t miss! Love this channel, at bear minimum you always provide me at least a base of a build to work with!
btw you dont need fenix dive do do an ignicion with the mele if you are close enough to the enemy! hope this helps
Thank you for not Putting Stat Mods in the dim link.😁 what an iconic build. Keep up the great work!
Appreciate the vid, started putting this build together myself today but this definitely help put the pieces together I was missing
was playing with solar to start off with this build makes me want to roll it even harder thanks for the info.
Yeah it's cool for people to diversify builds but it feels like you handicap yourself if you don't use pheonix dive and heat rises. Sunbracers puts up huge dmg and the survivability rivals solar Titan.. I even saw big creators recommending icarus which was so surprising. This build has been carrying my warlock since solar 3.0 I just can't put it down. Great build!
for people who want a more in depth guide watch imagines video on it a month ago. he is a main of that build and covered a bit more mechanics etc on it. pretty helpful as an addition to this.
yea ive been on that build since his first video on it 6 months ago, cool to see it picking up steam after the solo riven
I’m having trouble figuring out who you are talking about I’m new to destiny and want to find out more about different builds so is it possible you could send a link
@@gamyacyt7989 Type Imagine destiny its Just His Name and searcg for the video
Why doesn’t mine do the same as when you do it? I’m not getting the ignition procs or even half the damage. I have the same build same exotics same aspects and fragments. Was this nerfed?
Still the most underrated Destiny buildcrafter. I think 90-95% of my builds come from you. Your growth and the upgrade to video quality in the past year - props!
Man this build is so much fun!
If people need weapon recommendations, if you have the new raid exotic (Conditional Finality), it works WONDERS in higher level content, providing both freeze/shatter AND ignitions that will spread scorch😁😁👍👍
What about easier to aquire weapons?
This is a great build, great work thanks. I switched up the exotic to travelers chosen, helps the game loop proc a little faster...and I like sidearms
As a void and stasis main with warlock, you might have just converted me plunder . Well done, and thanks for the build.
One thing I have noticed, though, is that this build with its loop excels in solo mode. If you ever match, make with anyone though… You are completely fucked. Because the other teammates with their builds will 99% of the time completely fuck up your loop.
So that kill that you needed to get to continue chaining the loop has now been stolen by one of your teammates and cost you your ability that now is wasted. So now you’re aimlessly wandering around just shooting your weapon and trying to get your ability back so that you can somehow find a way to Change your build loop again that will in no doubt be fucked over by your teammate once more on the next go round.
As much as I like this build, I hate dare I say, despise it if there is a single fucking teammate in my near vicinity. Because they’ll no doubt have some fucking stasis bullshit or avoid shit or arc shit or thread shit that will completely fuck me over.
I’ll get to enjoy moments of this build before my teammate, fucking ruins, it for me completely and then I’m fighting my teammates to see if I can somehow start my damn build loop again .
It is beyond frustrating .
In solo con tent, this thing is fucking awesome .
With the addition of any damn teammates… you’re a loop is fucked and it sucks ass.
Just saying 😉
Absolutly right, in a team it's not usable. There void is still the bread n butter (or strang, except you have to play well/buff). In solo it's fun, but slower then void + repulsor in my eyes.
I've seen sunbracer builds before this is the beat one I've seen so far
That background music sends me into another realm of reality. I love it.
Very similar build to one I made for the legend campaign. Spreading the sunbracer cult, well done, Plunder👌. Great video.
damn i've loooved sunbracers from when i first started playing but never been able to proc it consistently enough to be useful. thanks so much for this guide!
Not one to comment but your videos are top notch. Straight to the point and with a link breaking down the entire build on one page. Keep up the great work couldn't ask for more!
Wish I found your channel sooner!!! Sub'd, liked, saved video. Keep up the awesome work.
Great build! I've been loving the synergy with Heir Apparent. Restoration ×2 with overshield and it makes me feel like a Comanche Helicopter raining hell down on everything 😂 and an Enhanced Incandescent Retraced Path
Literally just remade my Sunbracers build yesterday and I think it’s better than it used to be with the new fragments and armor mods 2.0. I too myself love Sunbracers.
Thanks again Plunder! I knew the community would start to show alternate Starfire P. builds. Bungie going to nerf that bad boy into the ground! Keep it up ma man!
I was missing phoenix dive to proc my sunbraces. Thank you!!
This looks fun, do you want the energy weapon you use to have incandescent with this build? I have an Ammit auto rifle with Incandescent 2 on it. I'm newer so I don't have a calus mini tool.
You're the king of builds dude! I love Destiny but idk if I would have as much fun with the game if not for your build videos so I appreciate what you do and I know the community does as well! And just a minor suggestion but is there any chance of these videos being able to be broken into sections in the future? I've seen it done on other YT videos but idk how it's done cuz I'm not a YTer. But it would be awesome to quickly reference a section for gameplay loop, aspects/fragments, mods, etc cuz I usually go back to these videos for reference after I initially see them and it takes me some time to find certain spots sometimes
You are so helpful, just subscribed and im about to try your strand detonation build which looks very fun and broken
The cats out the bag... I can hear the starfire protocol swarm swooping in.
Been using sunbracers, phoenix, and snaps since season of haunted. Absolutely overpowered.
Just made build already having a lot if fun THANK YOU!
Loving the new format of your videos
Made a similar build last week and took it into the Avalon mission on master, it fucking wrecked everything and I had a well back every 10-15 seconds
The Mustang! I love it! now we should need cosmetic hands for his gloves and just make a full melee build snapping fingers :)
Using the phoenix drive to catalyze the snap ignition was the missing piece I've been trying to figure out. Good looking out, bro 🤘🏼
Big compliments for your videos. The quality and construction are incredible. Thanks!
Thank you for the video. This is the fine tuning I need on my sunbracer build.
I’ve suffered a lot of burnout from the game but your builds has completely refreshed the game for me. Thanks bro keep doing what you’re doing!!❤
Before this video came out sunbracers was my only decent exotic on my warlock as they’re a secondary character. Using this build I was able to breeze through the legend campaign for lightfall
I really think this is how Bungie envisioned warlocks 3.0.
But lots of these things were slept on because the class came with the restoration x2 artifact mod, which made stuff like this not as relevant at the time.
(Though I used to tell people all the time warlocks were still the best at healing, as only warlocks could achieve restoration x2 *naturally*. Most people wouldn’t listen…)
I’m a returning player, and your builds have help me so much..thank you!
Just did the ashenwake build on my titan, and feels to play again! Bout to try this lock build next!
I've been telling people for a couple months that Sunbracers were going to be meta in the future. I hate Phoenix dive but do like seeing it used effectively
Is that Snowman I hear in the background from the Lofi Girl album? Never heard it before on a video.
Glad to see sunbracers are getting the love they deserve from so many people but now I'm worried that there's so much talk of them so quickly that people are going to start calling for nerfs x.x
I am proud tho that my own build i already had was so similar to this one
Best Guide ever thank so much. im having a blast with this build 🥰👍🏼
If you didn't know plunder, you can run up to the enemy, aim the snap at their feet and you'll cause an instant ignition because all of the fire blots hits the same target