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350+ Hour Satisfactory World Tour Special Episode #50!!!! - Relaxing Lets Play Series
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- เผยแพร่เมื่อ 5 มิ.ย. 2024
- Welcome to Episode 50 of our Satisfactory Let's Play series! Today, we're celebrating a major milestone with a world tour recap after 350 hours of gameplay. Join us as we take a journey through all our progress, showcasing the incredible builds and achievements we've accomplished along the way.
This episode is all about reflecting on our journey and appreciating the hard work and creativity that has gone into every project. From our first factory to the massive mega projects, we'll be highlighting the key moments and breakthroughs that have defined our Satisfactory adventure.
We're incredibly thankful for all the support from our amazing community on this series and on TH-cam as a whole. Your encouragement, feedback, and enthusiasm have made this journey truly special.
If you enjoy the content, please like the video, leave a comment with your thoughts, and subscribe to our channel for more thrilling adventures in Satisfactory! Your support means the world to us and helps our channel grow.
If you'd like to support the channel even further, consider checking out our Patreon page or becoming a channel member. Your contributions help us continue creating high-quality content and bringing you more epic builds and adventures.
Thanks for joining us on this incredible journey. Let's dive in and celebrate all the amazing progress we've made together!
#Satisfactory #WorldTour #350Hours #GameplayRecap #FactoryBuilding #SatisfactoryLetsPlay #SatisfactoryGame #GamingLetsPlay #FactoryOptimization #SatisfactoryCommunity
GOOGLE DRIVE FOR BLUEPRINTS AND WORLD SAVES
drive.google.c...
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Playlist - • NEW START!!! - Satisfa...
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Music in this episode:
Satisfactory OST
Assorted Sound Effects
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PC SPECS:
CPU - Intel Core i7 8086k
GPU - GTX 1080ti
RAM - Corsair Vengeance 64 GB 2666 Mhz
MIC - Shure Sm7b + GOXLR Mixer
Mouse - Logitech G Pro Wireless
Keyboard - Corsair K95 Platinum
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About the game:
Satisfactory is an upcoming factory simulation game created by Swedish video game developer Coffee Stain Studios. It is a 3D first-person open world exploration and factory building game. The player, a pioneer, is dropped onto an alien planet with a handful of tools and must harvest the planet's natural resources to construct increasingly complex factories for automating all resource needs. The initial goal is to build a space elevator and begin supplying the company the player works for (FICSIT Inc.) with increasingly numerous and complex components for their unknown purposes. Those exports unlock new buildings that make the next export possible.
Satisfactory was made available for early access on 19 March 2019 on the Epic Games Store, and 8 June 2020 on Steam, with cross-platform multiplayer. The factory building aspect of the game has been described as a first-person and 3D version of Factorio. Unlike most other sandbox games like Factorio, the Satisfactory world is pre-generated; every player's map is identical. The game is set on an alien planet named "Massage-2(A-B)b" and the playable area is limited to 30 km2.
*Wikipedia
dude this world is so cool man. Great job!
I was actually slightly emotional watching some of it back during editing because I didn't truly realise how far it's come! At 2 full weeks of playtime it's been one heck of a journey and I appreciate you guys sticking with me ❤️
@@CheffreyPlaysGames Congrats man. Np your content is actually very good
Good stuff. I have decided to go with a restart and give myself all alternate recipes at the start. I mean if you were sending someone down to a planet with the intention of exploiting that planet for gain wouldn't you give them all the tools you could? Meaning knowledge up front rather than recovered. I am pretty sure I will do that when 1.0 comes out too. I never really cared for artificial difficulties anyway. Give is nastier beasties or something that makes better sense instead.
If I wasn't doing a recorded playthrough I'd honestly do the same, getting the alternate recipes doesn't really feel like an achievement lol
Thanks for the support Dan looking forward to this 1.0 release 🙂
Awesome work. Most impressed! Was introduced into this game I think a couple months ago and just found your channel within last 2 weeks. Do you import all your raw material and then belt them to your constructors in your huuuuge factory? I thought I went too big with my stuff but you have shown me a better way, thank you.
I typically take a look at the map on satisfactory calculator to figure out where the good nodes are for building but honestly in end game everything is fairly split up and I've just started running belts DISTANCES! Glad I can help keep you inspired in the game thanks for the support Bill 🙂
@@CheffreyPlaysGames I’ll definitely be going back in your channel on some of the stuff that you have shown and built. Keep up the great work!
Amazing looking world! Great job!
I'm looking forward to some more optimization so I can do more cosmetics too. I love the end game but my poor pc doesn't. Excited to see you tackle the last space elevator parts. Good luck!
Thanks Moo I appreciate the support! Im glad my pc is hanging in as best it can, but yeah I cant wait for 1.0!
58:48 cinematic recap.
Ty!❤
Thanks for the support Zet I appreciate you ❤️
Based off the numbers you said, seems like your average play session is about 7 hrs?
Give or take, honestly I'm pretty sure much of that time was wasted troubleshooting my mistakes LOL