Originally, when I made this video Grim Dawn was a complete title (Crate said Forgotten Gods was their last expansion. However.... we're now getting a major game update, and a brand new (completely unexpected) expansion tying into Crate's upcoming RTS th-cam.com/video/V25JynXnm1M/w-d-xo.html So I'll be redoing this video once the new expansion drops and giving my thoughts on the game again!
Independently they made a patch 1.2 that will change / improve the existing game as well. The patch comes probably this year. While the new DLC is said to come 2024.
@@equiknox_ Of course not, the base game is enough good content. However the two major expansions add a lot more. Each add another "Act" and many new items. Ashes of Malmouth also adds two new Masteries, new Nemesis, bosses, factions, increases level cap, etc. Forgotten Gods adds another new Mastery and even more content like bosses, factions etc . I think that it is GREAT for the price. Crucible is worth the price but skippable. It adds an extra mode (I don't play much) that it is easy to level up a new character. I don't think that it adds anything, like new items, to the campaign mode.
I think this might the best ARPG ever made.....because everything in the game is thought-out and makes sense. Every detail from character building, to progress and lore/world building is just great. I played this game for over 1000 hours and it definitely needs a little while to build up momentum. But the longer you play, the greater the game blooms into a masterpiece. Grim Dawn escpecially shines in Ultimate difficulty, with all the secret bosses and quest und possibillities.
Fuckin hell an ad wiped my entire comment I was writing twice TH-cam app sucks they only care for adds. Try setting it to dark mode and your phone to dark mode and see how fun the interface is to use.
I have about 1400 hours. I still find new secrets, new gear I've missed, new builds. I tried Community Season 4 and an eagerly awaiting the next. I feel like this is still the best in class. PoE is a different style of game, but both have immense replayability. Also, there are many builds with massive, map clearing aoe damage, double blink nightblade builds flashing through maps. Straight up awesome game with no microtransactions.
It is probably the best at the moment. The amount of builds, items, enemies and possibilities is huge. And all of this is well balanced with hundreds of patches. Also mods... that can easily double the content if you wish with classes, items, etc. POE is considered the best one, but honestly it's a completely different game that just shares some similar genre gameplay. Grim Dawn is very focused on exploration and single player campaign rather than competitive league like POE.
@@willislau22 Of course. Any day. The game mechanics are very complex and unique, thus making hardcore achievements extremely satisfying. There are end game activities to do (classic dungeons and diablo 3 rifts). Builds feel varied and diverse. At extreme, deep end game, you have 5 Celestial Bosses which is a true test of your build. What makes this game fun is the pacing. It plays out slowly, and the end game is not mindless killing like Diablo 3 or POE. I believe the comment section in this video speaks volumes of how underrated this game is.
For some reason this ARPG just feel like home to me, despite not having made it through the entire game yet. I like that it's not so super fast like POE. In some ARPG's there's just too much going on for me.
I’ve been addicted to vampire survivors for the past few weeks and needed something more hardcore and longer with more choice involved and this game is scratching that itch perfectly
I picked this up yesterday, played for 5ish hours, then went back and purchased all the DLC. An absolutely phenomenal game that's more polished and feature-rich than most "triple-A" games these days (looking at you, Diablo 4).
Don't open the gold treasure chests until later in the game (elite / ultimate) they are "one shot" chests and guaranteed too drop rare loot for your level.
@@EchoClam One shot chest appear once per character per difficulty and the loot level is bound to the area, not the player. So waiting until you reach lvl 100 won't make too much sense though you might wanna go for this tactic on later chests on ultimate.
I’m not even gonna bother with D4 after the clusterfuck that was D3. What a sad end to a great franchise. Honestly they should just rename Grim Dawn to Diablo 3 and be done with it. It’s the real successor to D2.
I have played GD about 4.5k hours. I have twenty-something 100-level characters each playing differently. I can say money and time well spent. What I especially like is the progression and the freedom to develop your character. There are plenty of challenges both in the early and late game: rogue dungeons, totems, nemesis bosses, celestial bosses, shattered realm, crucible etc. Great also for co-op play. I think for new players the amount of choice can be daunting, but once you get the hang of it, you can really start enjoying this game.
1892 hours. I have a dozen lvl 100's geared up and just one lvl 100 hardcore character. I love this game. Looking forward to the expansion. The big patch we just got was also epic.
@@youcantjustsayperchanceI mean, at the end is something he likes, while some people spend his time on Netflix, TH-cam, playing sports, watching xxx, etc some of us like to play games
@@Epilogue_04 hey man, I’m glad you found something you like, I would challenge you to look deeper than the initial enjoyment. Does this hobby make you faster, stronger, healthier? Does this hobby increase financial stability or social standing? Do you feel like you could look back and honestly say you’d rather spend the time doing this hobby than talking with that one family member you always wanted to spend more time with?
I decided to pick it up and I'm about 24 hours just slowly enjoying the story on my first play through - there's a LOT to love in this game and that's before you get to the DLCs. Just brilliant.
Think i'm hundreds of hours in and still finding new places in the game. It's fun to play different class combinations; you can respec skills; you can replay the maps on harder levels, it's great!
7:00 There is an insane content called Nemesis bosses, or even Ultra bosses (one of them is accessible through a hidden quest and is called "Crate of Entertainment", after the devs.) To beat them you need really polished build.
A little thing to add. You can skip to ultimate difficulty with the Forgotten Gods expansion. If you reach ultimate, you can buy a merit in the town to give to another character. It unlocks both elite and ultimate, gives you the quests bonus points for normal and elite (you still need to get the shrines) and it gives you all the teleport points, so you can rush to the shrines/quests. Great review overall
I feel like at this point the game should probably have started on Ultimate then. It seems kinda pointless to lock that behind an awful boring and pointless grind (clearing elite). That said, it's still a great experience to play through the story/create a build as you go. I've definitely enjoyed all 3 runs, even if the fun fizzled out at the same point all 3 times.
@@Tenkiei before the DLCs you had a good balance, so when you finished normal/veteran you would start elite around level 50, and ultimate 70(ish). After act 4 and 5 were added, the normal/veteran run became much longer and you would start elite way overleveled and get bored. Idk what's a good solution, maybe only running acts 1-3 on first character and doing elite->ultimate sooner. Didn't play lately but have around 20 toons max level because buildcrafting and endgame are SO fun and you can create the exact character you want with all the itemization, skills and devotions.
@@Tenkiei You don't need to complete ANY of the DLC content to jump to Elite, just the final fight of Act 4. And btw, Ultimate also adds some new areas, quests, bosses and the like. I think the design is fine. A new player that just wants to experience the story and will be done after the 1st playthrough will have enough with Normal/Veteran. Elite difficulty is there to test if you have been paying attention to the mechanics (specially your resistances), and then Ultimate is the real test, with all the content in the game. If Ultimate was the starting point, it would be just too hard for new players, or any player really, cause they wouldn't have time to understand those mechanics. I get that it feels grindy but then again, you just need ONE character to get to Ultimate, so you can skip the previous difficulties on future characters (you can buy Merits at both Elite and Ultimate to unlock said difficulty on any new character). You also can rush through Normal and Elite, there is no need to complete all side-quests and travel through every bit of the map (for the actually important quests you'll need besides the main storyline, you can check GrimTools' checklist, but if you took the Merit to unlock the difficulty, you won't need to worry about that). If you haven't played through Ultimate difficulty, I have to say you haven't tried the full content of the game, but then again: difficulties are there to accomodate for all kinds of players. If you are fine just playing through Normal/Veteran, that's fine as well. In the end, it's a single player game, you are the only one that knows whats fun for you and what is not.
@@Tenkiei I used to full clear the game every time I played it. But recently I decided to try rushing through the campaign, and it was a great experience. I reached ultimate in 1 day and I'm about to buy my first merit. The pace of the game is definitely better when you're rushing.
Devs officially supporting mods is awesome Reign of Terror translates Diablo 1 AND 2 into Grim Dawn (static maps but the quest dungeons spawn in one of 3 different locations in each area). Each area also looks distinct such as the marsh looks like an actual marsh. The Dawn of Masteries mod gives you 400+ possible class combinations.
As for content mods - there are 2 most notable ones that are worth checking out -Reign of Terror - a complete port of Diablo II Lord of Destruction into GD engine. This came out way before Diablo II Resurrected and was a go-to way to play D2LOD in a modern engine. The gameplay is still very GD-esque as you combine 2 classes and get a crapload of skillpoints but LOD port is complete, with soundtrack and assets. You don't have to own D2. -Grimarillion - basically Grim Dawn Plus. More classes, more everything. You have classes from Titan Quest, from GD, from Diablo - combine them and play as you like. There's thousands of combo's. It's a good game to launch and spend a few hours on, and then abandon once it becomes silly with items being fucking walls of text.
Act 5 of Reign of Terror does the same thing for Diablo 1. Combining 2 D2 classes allows for powerful combos (Druid summoner with Necro for debuffs, Trap-ssassin with Sorcerer to buff elemental damage and more).
With forgotten gods expansion you can get items to that let you skip to ultimate difficulty. You will only need to play through the three difficults one time. Then other characters can skip ahead.
Each playthrough unlocks more bosses and uber bosses Tenkiei. You can't even access uber bosses without each play through. Also the loot pool get bigger and better each play through.
As a fan of single player ARPGs, this game is perfection for me. I've tried PoE, but I just can't get that into it. I feel Grim Dawn does exactly what I want an ARPG to do, while PoE feels like a chore. Also, I've never been a fan of seasons, so that part of PoE is something I never really liked (my first playthrough in PoE was during a season and I didnt realize that the seasonal mechanics from that specific season were not actually part of the main game, which immediately turned me off the game, because it ruined my build). Different strokes for different blokes, I guess lol
I hate seasons in this genre. I hate how there seems to be a critical mass of players of players that say “seasons are arpgs” like no, no they are not. Before Poe and later life Diablo 3… seasons were not a thing. I never touched a Diablo 3 season and I put several hundred hours into that game and by the time seasons came I was out. I think if you can’t just play these games without a rotating gimmick every few months than I think those players are missing the point. That point being you are supposed to chew on a character to your hearts content. You make a new character because you want to. Not to spaz out and run through ever changing game systems that do not stay(usually)
i wholeheartedly agree with ur opinion "the way is more fun than reaching the end-game-goal". I just love jumpin into GD from time to time and playing the early game. Its really well crafted and i love the atmosphere. Item-tooltips in endgame are total overkill.
> end-game-goal I applaud your use of hyphens. I hope more people start doing what you just did. I won't go into it, but I believe hyphens matter a lot when it comes to interpreting symbolism. Cheers.
Also, to add: you actually can skip to ultimate, even though the process is somewhat convoluted and requires that you reach Ultimate at least once regularly. Then you can buy a thing (don't recall what it is called) in the Forgotten Gods Main Hub. This thing can be placed in your stash and consumed by any other character to instantly unlock Ultimate - This even grants you the hidden skill and attribute points from the previous difficulties. Ashes of Malmouth grants the +100% XP potion that works in a similar way. So it is all there, albeit not immediately accessible and a bit hidden and gated behind the expansions.
I just started playing this a week ago, and it's fantastic. I'm hooked. It's great all around, and not pay-to-win. I wish I had some more free time to play it. Works perfectly with a controller too.
"No insane crazy content for insane crazy builds". You could not be more wrong my friend. This game has, IMHO, the best gear ever put into an ARPG. Ever seen a fully kitted out DW Belgothian's Blademaster, or Trozan's skyshard Druid? Proc's on-top of proc's on-top of proc's. So many cool and fun gear and skill interactions its crazy! You can make an entire build from the skills given to you by gear alone, or take an existing skill and have it changed entirely by gear. By comparison, a game like D3 has positively mundane gear when it comes to skill and gameplay modifiers.
And now, there's a massive patch in the works, and another expansion coming. The notes for 1.2 look phenomenal. Crate is the developer we need in this space.
As you said, grim dawn is about the journey. I hate when in games like Diablo (4 now) everything people (and blizzard too) talk about is the endgame and "seasons". Why don't they develop a arpg in one arena with endless waves then. Personally, when I come to the endgame of a game i don't have much motivation left, I play maybe a little bit more but the game does not begin there. At that point I'm done, normally, so if a game is all about the endgame I don't even consider it. That's why grim dawn was the best arpg of my life.
Good video, but I don't fully agree that you have experienced the game fully just with 100 hours of gameplay, until you have managed to go with a few builds through the Ultimate difficulty and it's challenges. To say that it doesn't have end content for crazy builds, it's not absolutely true - the game has secret bosses, Skeleton key dungeons and the Celestial totems. They all offer varying levels of difficulty, while you are on the Ultimate difficulty. The Crucible challenge is insane, and I believe that it should be considered as the greatest ordeal for any build, but that's just my opinion. All of the above is based only on the game as it is offered by the developer. Having in mind that there are quite a few mods and modded maps, I do believe you can go over a 100 hours per build with not that much grinding. This doesn't mean that your build would be optimized in all areas if you don't have all the necessary items to boost your offense and defense of your character. If you would like to continue playing in order to test other builds, it would be best to get to the Ultimate difficulty and get your reputation with the Malmouth Resistance to the max. Once you managed to do that, you will have access to a specific item that can speed up the process of leveling your alts - Potion of Clarity which gives + 100 % experience gained. In addition to that, you can also farm the Lokkar boss for his set as it has a + 40 % experience gained, when you have all the pieces. So all in all, you will have a boost of +140 % experience gained and by buying a Merit item on the Ultimate difficulty, you will be able to just speed through for shrines on the Normal difficulty to get some of the easiest Shrines and then go on the Epic difficulty. There you can go through the main quests for the most part, and you will be able to set foot on the Ultimate difficulty. Please bear in mind that for some builds you may need very specific items to get good defenses on the build, so the performance will vary on different builds.
20 years of diablo 2 and resurrected player here occasionally playing Diablo 1 and rarely 3 having hard time leaving the franchise but I think it's time to move on. Thanks for the review 🎉
I just started playing this game in 2024 and it's got a lot going for it. This game would be a perfect candidate for a remake similar to diablo 2 resurrected. The biggest thing holding it back for me in 2024 is the graphics looking 10+ years old.
I think after this time I feel like I've seen everything I'm going to see in regards to the game. There might technically be more content, but it's the classic "it gets good later" problem where everything that remains is hidden behind something un-fun enough that I'd rather just play another game.
I bought this game cheap without any DLC during the covid but could never got into it as the comby felt too automatic to me (at the time i was also playing Diablo 2 Remastered). Then last year i decided to try it again but this time i got sucked into its world completely thanks to its countless ways of mixing and matching builds. Bought all the dlcs after that and now I'm still playing it.
They do a great job with the campaign. I think combat was one of the game's weaker points last time I played but I heard they recently did a surprise patch that improved a lot of things.
I agree that the game can get tedious once you're in elite as you just wanna move on to ultimate difficulty, but I just ran through the campaign and did only what I needed to to progress through the campaign and it was pretty quick. Btw, once you unlock ultimate difficulty on one char, you can acquire a merit which unlocks ultimate on all your chars.
I only have 2 complaints about this game: 1) even when you have great gear, your character still looks a bit goofy. They could've done a much better job making the weapons and armor look cool 2) it's very difficult to actually get an average item level that's anywhere close to your character level. Most people's ilvl is 10-15 levels below their character level I'd still give grim dawn a solid 8.5-9/10
So this is a game I actually helped kickstart with donor money because it was the same guy who made titan quest and I really liked it. However, I never actually played the game! I will be picking it up and giving it a go for the first time.
I respect your take on the game, but I feel you missed the mark on the endgame. The endgame is actually pretty well done. There are tons of items that will completely alter the way certain skills work and thus opening up myriads of ways to play with the classes. So finding that one weird item might actually incentivize you to completely respec and try something different.
I think the Titan Quest's successor idea can be misleading, thankfully I tried Grim Dawn first I played Titan Quest but I got bored before level 20, and never tried again On the other hand, I have over 1.800 hours of play in Grim Dawn, and there're still builds I want to try
looking foward for tips and trix on GD, I am a TitanQuest and POE fan and i've had a bit strugle with GD in early game so maybe i get hyped to actualy play it a bit longer
For early game, basically pick a single skill and stick to it. If you want an easy time, go Oathkeeper and get vire's might (the dash ability) and max out the fire trail and player-scaled pets. Just that single class will get you all the way through elite while things are super easy. Then grab whatever your second class is that you want to play and adjust.
NGL, it feels dated. Much like Diablo 2, Path of Exile, and Titan Quest. But, it's still one of the best and none of the top down ARPGs come close in hidden secrets/map design. How I got over the Elite/Ultimate hump was to rotate the map 90 degrees each time. That simple change makes a huge difference. That, and making a build that felt fun to play for 100-ish hours.
So im probably gonna try this in the near future, i really wanna give it a fair chance. I did play for about 5 hours two years ago, can't remember why i quit. The thing is i only have the base game. My question is: Are all DLC's worth it? not that money is a problem, but is there anything i might wanna know for each of them? (3?)
Forgotten Gods and Ashes of Mawmouth significantly expand the story with large new areas to explore. (You also get new sub-class options from Forgotten Gods) so both are worth it. Crucible adds a new waves mode, I ended up buying all 3 as a bundle during a steam sale at which point it was cheaper to buy all of them together than Ashes + Forgotten Gods individually. But I'd say Crucible is only worth it if you plan to try the "endgame experience".
i hate all the live service ARPG models so grim dawn is an absolute blessing. i pray its successor will not follow the live service model. if it does, it would be completely out of touch with the spirit of the first game.
Live Services are extremely difficult to build and maintain. The vibe I get from Crate is they'd rather work on other games and come back to GD, or their other projects from time to time. So I don't expect to see a live service from Crate but you never know these days.
i might give the game a second try. IDK i got to monoliths in Last Epoc and it felt like diablo 4 again lol. the thing with grim dawn is I probably remember it worse than what it really is. I didn't know much about ARPGs when i played through it and I just did a fast campaign playthrough and moved on. I barely remember much tbh so maybe it's worth a second look. I just hope controller support is good is all :)
Ah so you finally gave it another playthrough eh?, Nice and yea maybe one day you will find a build that takes you all the way to ultimate and also fight the nemesis bosses. Celestials as well and curious as to what build might that be. :D
I don't think I'll give it another go. I never really ran into a point where my build failed me but consistently by Act 2 Elite I realized... there's no real progression there, the only point of elite is to get to ultimate and grind rep. But my character was already a reasonable level, with most devotion points unlocked, and solid items for my build. So unless Grim Dawn gets new DLC, I think I'm done with the game.
@@Tenkiei Elite is super easy compared to ultimate though. It's kind of like playing TLI or PoE and saying that you didn't have an issue on your build through act 5, so it's perfectly okay. All I would get later is better gear and more skill points.
I think you're missing the point on this one Travis, difficulty was *never* the issue, time was. IE: to use the PoE example it would be like a new player got to T16s, and felt like their build was complete only to be told "maps go up to T48 btw."
@@Tenkiei not really. Elite is like act 5. Sure, it takes longer to get through than in poe, but there is end game. My build makes it through act 5 in poe. I feel no need to do any more. What do you mean there are bosses, uberbosses and maps? No one cares about that.
After so many times I was about to quit it at the early level cause feel a little boring and complicated then I got 300 hours straight in a month and gonna be more (It also has a completely "new game" mod of diablo to play, considering the best deal I ever made). It's so damn good.
My advice for elite is to just rush through it as fast as possible. You should have most of your devotion points from normal, so just fly to Loghorrean asap and move on. (only have to beat act 4 to move up difficulty) Then you only need to beat act 1 ultimate before you can buy the Savior's Merit from Forgotten Gods to unlock Ultimate for everyone else. Maybe try Vire's Might Oathkeeper+Arcanist so you can zoom-zoom before you get bored lol.
Well which do you prefer? Apples or Oranges? Personally I prefer Apples which is why I've spent more time playing Last Epoch but I have some friends who swear oranges are superior.
Grim Dawns greatest strength is how customizable you can make a single character. You've got (in no particular order): Devotions Skills Attributes Dual Classing Transmog (I like this one a lot) Gear Augments & socketables Socketable skills Augmentable skills via gear Meanwhile Diablo 4 you can make your character fat. That's a kind of customization I suppose. Oh yeah, and you can buy a horse cosmetic for more then cost you to buy Grim Dawn and it's 2 main expansions. Because of course Blizzard would do that.
There really has not been any arpg that offers a true succession to original Diablo. Path of Exile and Grim Dawn probably the most. PoE does provide that dark fantasy atmosphere. Which was the purpose of original Diiablo. It is an arpg. But it's a dark fantasy first and foremost. The direct opposite of power fantasy. Better referred to as mindless inanity. Dark Fantasy is exactly what the story of Grim Dawn screams, but the graphics/art do not reflect with any shred of justice.. Grim Dawn does improve with camera rotation, and at least a bit more meaningful combat. Last Epoch is a joke. It can be something that appeals to some users. But it's pretty much as bland as an arpg can get.
That would be hard, PoE is really doing its own thing with the live service design. Most ARPG's tend to focus more on single player story/campaign rather then endgame/crazy builds as heavily as PoE does. I expect the only thing to be better then PoE will be PoE2. Even Diablo 4 will be campaign focused I think, but I could be proved wrong if they want to take a bite out of the PoE player base.
A good and epic campaign is MUUUUCH more important than focusing on multiplayer. Maybe not for you, but for 75 % of the playerbase - including me - it matters. This is why GD > PoE, story is amazing.
Being better in something is highly subjective, for me GD is way better than PoE in being more casual and approachable arpg that I can jump into without diving into last 10 past seasons patch notes first and just casually try this new build for a week and then forget about it. This might not be your gameplay by any means but it is mine, so there it is
@@oleksandrhorskyi8442 true, very subjective indeed. PoE is actually a great game and so are these others in the arpg genre, I just want more innovation and less automation. But thats not to say that some automization isnt bad, like loot pick up especially if you have a filter set up should be auto and other qol. But i will give GD another shot, thnx
Yep, I just made a video on that: th-cam.com/video/V25JynXnm1M/w-d-xo.html it's awesome that 4 years after finishing their game Crate has gone back with a huge update and new DLC.
Meh. If you can get it on sale its ok but then there are several dlcs each with a pricetag attached. This game is a huge mess when it comes to systems and mechanics, there are too many damage types, which means too many different defence types you all need, nothing is plain, simple or intuitive - skill descriptions are ridiculous, components and crafting feel like a chore. I finished the base game once (all 3 diff), then tried some mods but meh, cant force myself to go through all the micromanagment again. On first run maybe it was ... not annoying, there was hope it will get better later down the line - it doesnt.
GOG just emailed me that this game is on sale but halfway through watching this, I'm gonna pass. This looks like rocket science compared to the stupid, mindless fun of Diablo 3, which I've been having a blast playing for the last month.
Originally, when I made this video Grim Dawn was a complete title (Crate said Forgotten Gods was their last expansion. However.... we're now getting a major game update, and a brand new (completely unexpected) expansion tying into Crate's upcoming RTS th-cam.com/video/V25JynXnm1M/w-d-xo.html
So I'll be redoing this video once the new expansion drops and giving my thoughts on the game again!
Independently they made a patch 1.2 that will change / improve the existing game as well. The patch comes probably this year. While the new DLC is said to come 2024.
Do i need to get the definitive bundle to enioy the game?? Or just the base game is enough?
@@equiknox_ Of course not, the base game is enough good content. However the two major expansions add a lot more. Each add another "Act" and many new items. Ashes of Malmouth also adds two new Masteries, new Nemesis, bosses, factions, increases level cap, etc. Forgotten Gods adds another new Mastery and even more content like bosses, factions etc . I think that it is GREAT for the price.
Crucible is worth the price but skippable. It adds an extra mode (I don't play much) that it is easy to level up a new character. I don't think that it adds anything, like new items, to the campaign mode.
What’s great about Grim Dawn and all these non live service games is the multiple mods people have made to give longevity to the game
Just wish mods were supported on consoles.
Skyrim!
Is not like it need them, the game is already huga has it his, especially when comes to building your character
Yes!
I think this might the best ARPG ever made.....because everything in the game is thought-out and makes sense. Every detail from character building, to progress and lore/world building is just great.
I played this game for over 1000 hours and it definitely needs a little while to build up momentum. But the longer you play, the greater the game blooms into a masterpiece. Grim Dawn escpecially shines in Ultimate difficulty, with all the secret bosses and quest und possibillities.
Fuckin hell an ad wiped my entire comment I was writing twice
TH-cam app sucks they only care for adds.
Try setting it to dark mode and your phone to dark mode and see how fun the interface is to use.
@@krawc0 ?
yupp, best in the genre
@@tengkualiff he had a stroke
"it's not going to change that much."
*6 months later*
Fangs of Asketarn gets announced
One of the best ARPG ever made. Single player, lots of content and very diverse in building your character.
I have about 1400 hours. I still find new secrets, new gear I've missed, new builds. I tried Community Season 4 and an eagerly awaiting the next. I feel like this is still the best in class. PoE is a different style of game, but both have immense replayability. Also, there are many builds with massive, map clearing aoe damage, double blink nightblade builds flashing through maps. Straight up awesome game with no microtransactions.
@@thequestline2227 agreed. I have 3000 hours..
It is probably the best at the moment. The amount of builds, items, enemies and possibilities is huge. And all of this is well balanced with hundreds of patches. Also mods... that can easily double the content if you wish with classes, items, etc.
POE is considered the best one, but honestly it's a completely different game that just shares some similar genre gameplay. Grim Dawn is very focused on exploration and single player campaign rather than competitive league like POE.
Would you recommend it over Titan Quest? I'm currently playing TQ and looking for opinions of whether I should start GD, thanks in advance!
@@willislau22 Of course. Any day. The game mechanics are very complex and unique, thus making hardcore achievements extremely satisfying. There are end game activities to do (classic dungeons and diablo 3 rifts). Builds feel varied and diverse. At extreme, deep end game, you have 5 Celestial Bosses which is a true test of your build. What makes this game fun is the pacing. It plays out slowly, and the end game is not mindless killing like Diablo 3 or POE. I believe the comment section in this video speaks volumes of how underrated this game is.
For some reason this ARPG just feel like home to me, despite not having made it through the entire game yet. I like that it's not so super fast like POE. In some ARPG's there's just too much going on for me.
I’ve been addicted to vampire survivors for the past few weeks and needed something more hardcore and longer with more choice involved and this game is scratching that itch perfectly
Then move on to POE perhaps ?
@@EL70CINE people need fun times they don't want to do doctorate certificate in a game
@@Shubham-hk6yf😂
@@Shubham-hk6yflmao 😂
I picked this up yesterday, played for 5ish hours, then went back and purchased all the DLC.
An absolutely phenomenal game that's more polished and feature-rich than most "triple-A" games these days (looking at you, Diablo 4).
Don't open the gold treasure chests until later in the game (elite / ultimate) they are "one shot" chests and guaranteed too drop rare loot for your level.
@@EchoClam One shot chest appear once per character per difficulty and the loot level is bound to the area, not the player. So waiting until you reach lvl 100 won't make too much sense though you might wanna go for this tactic on later chests on ultimate.
@@jonasbogge1042 You're right, I had it wrong this whole time lol. I thought they were one time across all the difficulties haha
Same here..
I’m not even gonna bother with D4 after the clusterfuck that was D3. What a sad end to a great franchise. Honestly they should just rename Grim Dawn to Diablo 3 and be done with it. It’s the real successor to D2.
I have played GD about 4.5k hours. I have twenty-something 100-level characters each playing differently. I can say money and time well spent. What I especially like is the progression and the freedom to develop your character. There are plenty of challenges both in the early and late game: rogue dungeons, totems, nemesis bosses, celestial bosses, shattered realm, crucible etc. Great also for co-op play. I think for new players the amount of choice can be daunting, but once you get the hang of it, you can really start enjoying this game.
My brother in Christ, 4500 hours is not time well spent💀
@youcantjustsayperchance if you enjoy it it's worth it
1892 hours. I have a dozen lvl 100's geared up and just one lvl 100 hardcore character. I love this game. Looking forward to the expansion. The big patch we just got was also epic.
@@youcantjustsayperchanceI mean, at the end is something he likes, while some people spend his time on Netflix, TH-cam, playing sports, watching xxx, etc some of us like to play games
@@Epilogue_04 hey man, I’m glad you found something you like, I would challenge you to look deeper than the initial enjoyment. Does this hobby make you faster, stronger, healthier? Does this hobby increase financial stability or social standing? Do you feel like you could look back and honestly say you’d rather spend the time doing this hobby than talking with that one family member you always wanted to spend more time with?
I decided to pick it up and I'm about 24 hours just slowly enjoying the story on my first play through - there's a LOT to love in this game and that's before you get to the DLCs. Just brilliant.
Think i'm hundreds of hours in and still finding new places in the game. It's fun to play different class combinations; you can respec skills; you can replay the maps on harder levels, it's great!
I have only been playing a couple of weeks. I am so addicted now!! LOVE this game!! What D3 and D4 should have been!
Grim Dawn Season 5 comes out on 5/19/23. Mods Keep this game fresh. One of my favorite arpgs of all time. about 3,000 hours into the game so far.
7:00 There is an insane content called Nemesis bosses, or even Ultra bosses (one of them is accessible through a hidden quest and is called "Crate of Entertainment", after the devs.) To beat them you need really polished build.
you can farm the leveling gear from the last boss of that chain quest
That crate boss is fucked up
Rektbyprotoss in the Four Hills arena, anyone? lol
@@sametekiz3709 bro i was high as shit when i discovered that boss and I legit thought I had smoked some laced shit lmao this game is awesome
A little thing to add. You can skip to ultimate difficulty with the Forgotten Gods expansion. If you reach ultimate, you can buy a merit in the town to give to another character. It unlocks both elite and ultimate, gives you the quests bonus points for normal and elite (you still need to get the shrines) and it gives you all the teleport points, so you can rush to the shrines/quests. Great review overall
I feel like at this point the game should probably have started on Ultimate then. It seems kinda pointless to lock that behind an awful boring and pointless grind (clearing elite). That said, it's still a great experience to play through the story/create a build as you go. I've definitely enjoyed all 3 runs, even if the fun fizzled out at the same point all 3 times.
@@Tenkiei before the DLCs you had a good balance, so when you finished normal/veteran you would start elite around level 50, and ultimate 70(ish). After act 4 and 5 were added, the normal/veteran run became much longer and you would start elite way overleveled and get bored.
Idk what's a good solution, maybe only running acts 1-3 on first character and doing elite->ultimate sooner. Didn't play lately but have around 20 toons max level because buildcrafting and endgame are SO fun and you can create the exact character you want with all the itemization, skills and devotions.
@@Tenkiei You don't need to complete ANY of the DLC content to jump to Elite, just the final fight of Act 4. And btw, Ultimate also adds some new areas, quests, bosses and the like.
I think the design is fine. A new player that just wants to experience the story and will be done after the 1st playthrough will have enough with Normal/Veteran. Elite difficulty is there to test if you have been paying attention to the mechanics (specially your resistances), and then Ultimate is the real test, with all the content in the game. If Ultimate was the starting point, it would be just too hard for new players, or any player really, cause they wouldn't have time to understand those mechanics.
I get that it feels grindy but then again, you just need ONE character to get to Ultimate, so you can skip the previous difficulties on future characters (you can buy Merits at both Elite and Ultimate to unlock said difficulty on any new character). You also can rush through Normal and Elite, there is no need to complete all side-quests and travel through every bit of the map (for the actually important quests you'll need besides the main storyline, you can check GrimTools' checklist, but if you took the Merit to unlock the difficulty, you won't need to worry about that).
If you haven't played through Ultimate difficulty, I have to say you haven't tried the full content of the game, but then again: difficulties are there to accomodate for all kinds of players. If you are fine just playing through Normal/Veteran, that's fine as well. In the end, it's a single player game, you are the only one that knows whats fun for you and what is not.
@@Tenkiei I used to full clear the game every time I played it. But recently I decided to try rushing through the campaign, and it was a great experience. I reached ultimate in 1 day and I'm about to buy my first merit. The pace of the game is definitely better when you're rushing.
Devs officially supporting mods is awesome Reign of Terror translates Diablo 1 AND 2 into Grim Dawn (static maps but the quest dungeons spawn in one of 3 different locations in each area). Each area also looks distinct such as the marsh looks like an actual marsh.
The Dawn of Masteries mod gives you 400+ possible class combinations.
As for content mods - there are 2 most notable ones that are worth checking out
-Reign of Terror - a complete port of Diablo II Lord of Destruction into GD engine. This came out way before Diablo II Resurrected and was a go-to way to play D2LOD in a modern engine. The gameplay is still very GD-esque as you combine 2 classes and get a crapload of skillpoints but LOD port is complete, with soundtrack and assets. You don't have to own D2.
-Grimarillion - basically Grim Dawn Plus. More classes, more everything. You have classes from Titan Quest, from GD, from Diablo - combine them and play as you like. There's thousands of combo's.
It's a good game to launch and spend a few hours on, and then abandon once it becomes silly with items being fucking walls of text.
Act 5 of Reign of Terror does the same thing for Diablo 1.
Combining 2 D2 classes allows for powerful combos (Druid summoner with Necro for debuffs, Trap-ssassin with Sorcerer to buff elemental damage and more).
With forgotten gods expansion you can get items to that let you skip to ultimate difficulty. You will only need to play through the three difficults one time. Then other characters can skip ahead.
These review guys that don't play very long don't get very deep into the game. Can't blame them for mistakes like that.
Each playthrough unlocks more bosses and uber bosses Tenkiei. You can't even access uber bosses without each play through. Also the loot pool get bigger and better each play through.
I just picked this up after getting bored af with Diablo 4. This game rocks, the environments are awesome. And the D2 comparison is apt.
Same, love it
As a fan of single player ARPGs, this game is perfection for me. I've tried PoE, but I just can't get that into it. I feel Grim Dawn does exactly what I want an ARPG to do, while PoE feels like a chore. Also, I've never been a fan of seasons, so that part of PoE is something I never really liked (my first playthrough in PoE was during a season and I didnt realize that the seasonal mechanics from that specific season were not actually part of the main game, which immediately turned me off the game, because it ruined my build). Different strokes for different blokes, I guess lol
Same. I dont want my build constantly changing especially in arpg games like this
I hate seasons in this genre. I hate how there seems to be a critical mass of players of players that say “seasons are arpgs” like no, no they are not. Before Poe and later life Diablo 3… seasons were not a thing. I never touched a Diablo 3 season and I put several hundred hours into that game and by the time seasons came I was out. I think if you can’t just play these games without a rotating gimmick every few months than I think those players are missing the point. That point being you are supposed to chew on a character to your hearts content. You make a new character because you want to. Not to spaz out and run through ever changing game systems that do not stay(usually)
I tend to go back to Grim Dawn every once and a while. To me, it very much still holds up.
i wholeheartedly agree with ur opinion "the way is more fun than reaching the end-game-goal". I just love jumpin into GD from time to time and playing the early game. Its really well crafted and i love the atmosphere. Item-tooltips in endgame are total overkill.
Yeah it's really just elite that kills me each time, it's so long and nothing changed from normal except bigger numbers.
> end-game-goal
I applaud your use of hyphens. I hope more people start doing what you just did. I won't go into it, but I believe hyphens matter a lot when it comes to interpreting symbolism. Cheers.
Also, to add: you actually can skip to ultimate, even though the process is somewhat convoluted and requires that you reach Ultimate at least once regularly. Then you can buy a thing (don't recall what it is called) in the Forgotten Gods Main Hub. This thing can be placed in your stash and consumed by any other character to instantly unlock Ultimate - This even grants you the hidden skill and attribute points from the previous difficulties. Ashes of Malmouth grants the +100% XP potion that works in a similar way.
So it is all there, albeit not immediately accessible and a bit hidden and gated behind the expansions.
Celestial bosses and multiplayer help make endgame more exciting
I just started playing this a week ago, and it's fantastic. I'm hooked. It's great all around, and not pay-to-win. I wish I had some more free time to play it.
Works perfectly with a controller too.
1800 hundred hours and still the best ARPG cannot wait for the new expansion
"No insane crazy content for insane crazy builds". You could not be more wrong my friend. This game has, IMHO, the best gear ever put into an ARPG. Ever seen a fully kitted out DW Belgothian's Blademaster, or Trozan's skyshard Druid? Proc's on-top of proc's on-top of proc's. So many cool and fun gear and skill interactions its crazy! You can make an entire build from the skills given to you by gear alone, or take an existing skill and have it changed entirely by gear. By comparison, a game like D3 has positively mundane gear when it comes to skill and gameplay modifiers.
D3 also doesn't have crazy builds though, let me introduce you to Path of Exile :P
@@Tenkiei Oh I'm aware lol, played since beta 😁
D3’s gears are mostly just multipliers upon multipliers lol. Very few gears change how your skills work
Just wanted to add. There is a way to skip the difficulties once you've finished the campaigns on the respected difficulties
It’s a good game for people like us when we get burnt out, playing the daily grind of torchlight last epoch poe Diablo and so on
"It's not going to change very much from here on out." Oh boy. XD
or so we all thought....lol.
I guess it's actually getting a huge overhaul very soon
Only game i want to go back to. I just tried poe again after years but the flow of this game is superior
ARPG you must play: Titan Quest, Grim Dawn, POE, Diablos 2 resurected, Chronicon & Last Epoch
Chronicon 👌 so good
Chronicon 👌 so good
And now, there's a massive patch in the works, and another expansion coming. The notes for 1.2 look phenomenal. Crate is the developer we need in this space.
As you said, grim dawn is about the journey. I hate when in games like Diablo (4 now) everything people (and blizzard too) talk about is the endgame and "seasons". Why don't they develop a arpg in one arena with endless waves then. Personally, when I come to the endgame of a game i don't have much motivation left, I play maybe a little bit more but the game does not begin there. At that point I'm done, normally, so if a game is all about the endgame I don't even consider it. That's why grim dawn was the best arpg of my life.
Good video, but I don't fully agree that you have experienced the game fully just with 100 hours of gameplay, until you have managed to go with a few builds through the Ultimate difficulty and it's challenges.
To say that it doesn't have end content for crazy builds, it's not absolutely true - the game has secret bosses, Skeleton key dungeons and the Celestial totems. They all offer varying levels of difficulty, while you are on the Ultimate difficulty. The Crucible challenge is insane, and I believe that it should be considered as the greatest ordeal for any build, but that's just my opinion.
All of the above is based only on the game as it is offered by the developer. Having in mind that there are quite a few mods and modded maps, I do believe you can go over a 100 hours per build with not that much grinding. This doesn't mean that your build would be optimized in all areas if you don't have all the necessary items to boost your offense and defense of your character.
If you would like to continue playing in order to test other builds, it would be best to get to the Ultimate difficulty and get your reputation with the Malmouth Resistance to the max. Once you managed to do that, you will have access to a specific item that can speed up the process of leveling your alts - Potion of Clarity which gives + 100 % experience gained. In addition to that, you can also farm the Lokkar boss for his set as it has a + 40 % experience gained, when you have all the pieces. So all in all, you will have a boost of +140 % experience gained and by buying a Merit item on the Ultimate difficulty, you will be able to just speed through for shrines on the Normal difficulty to get some of the easiest Shrines and then go on the Epic difficulty. There you can go through the main quests for the most part, and you will be able to set foot on the Ultimate difficulty.
Please bear in mind that for some builds you may need very specific items to get good defenses on the build, so the performance will vary on different builds.
8:29 - after you beat the game in ultimate you can buy a consumable that gives you direct access to said difficulty.
20 years of diablo 2 and resurrected player here occasionally playing Diablo 1 and rarely 3 having hard time leaving the franchise but I think it's time to move on. Thanks for the review 🎉
One of the best super RARE Golde tier game ... i hope there is GD 2
Def picking this up. Thanks brudda! ❤
Enjoy!
I just started playing this game in 2024 and it's got a lot going for it. This game would be a perfect candidate for a remake similar to diablo 2 resurrected. The biggest thing holding it back for me in 2024 is the graphics looking 10+ years old.
I play through Grim Dawn probably once a year. Sometimes it just hits the right spot.
I think after this time I feel like I've seen everything I'm going to see in regards to the game. There might technically be more content, but it's the classic "it gets good later" problem where everything that remains is hidden behind something un-fun enough that I'd rather just play another game.
I bought this game cheap without any DLC during the covid but could never got into it as the comby felt too automatic to me (at the time i was also playing Diablo 2 Remastered). Then last year i decided to try it again but this time i got sucked into its world completely thanks to its countless ways of mixing and matching builds. Bought all the dlcs after that and now I'm still playing it.
They do a great job with the campaign. I think combat was one of the game's weaker points last time I played but I heard they recently did a surprise patch that improved a lot of things.
I haven't played it since 2019 but I'm having so much fun revisiting this game
Looking at reviews because I may jump in now that Diablo IV basically shat out a terrible patch notes prior to Season 1.
I actually got this just this morning since i been itching for an ARPG like Diablo 2 ans a few others
I agree that the game can get tedious once you're in elite as you just wanna move on to ultimate difficulty, but I just ran through the campaign and did only what I needed to to progress through the campaign and it was pretty quick. Btw, once you unlock ultimate difficulty on one char, you can acquire a merit which unlocks ultimate on all your chars.
I only have 2 complaints about this game:
1) even when you have great gear, your character still looks a bit goofy. They could've done a much better job making the weapons and armor look cool
2) it's very difficult to actually get an average item level that's anywhere close to your character level. Most people's ilvl is 10-15 levels below their character level
I'd still give grim dawn a solid 8.5-9/10
Thw fun starts when you reach near max tho. Getting to the deeper parts of the trees, combinations and gear. Plus the difficult bosses.
_"If you want to kill a thousand monsters a second, Grim Dawn is not for you."_
I love this balance between classic RPGs and fast ARPGs.
So this is a game I actually helped kickstart with donor money because it was the same guy who made titan quest and I really liked it. However, I never actually played the game! I will be picking it up and giving it a go for the first time.
Well one thing I can say for sure, the developers dearly love the game and they recently announced a new expansion and a lot of gameplay improvements!
I respect your take on the game, but I feel you missed the mark on the endgame. The endgame is actually pretty well done. There are tons of items that will completely alter the way certain skills work and thus opening up myriads of ways to play with the classes. So finding that one weird item might actually incentivize you to completely respec and try something different.
I think the Titan Quest's successor idea can be misleading, thankfully I tried Grim Dawn first
I played Titan Quest but I got bored before level 20, and never tried again
On the other hand, I have over 1.800 hours of play in Grim Dawn, and there're still builds I want to try
August 2023 and the game still gets updated
Love this Game :) Installing again now
How do I get emotional resistance as my first stat before opening the page @Tinkiei 😅?
By watching my tips and tricks video!
Quality review. There is endgame content beyond the storyline... Crucible and Shattered Realms
@@travissullivan6575
yea... that's why I told him
looking foward for tips and trix on GD, I am a TitanQuest and POE fan and i've had a bit strugle with GD in early game so maybe i get hyped to actualy play it a bit longer
It should be coming in a couple days.
For early game, basically pick a single skill and stick to it. If you want an easy time, go Oathkeeper and get vire's might (the dash ability) and max out the fire trail and player-scaled pets. Just that single class will get you all the way through elite while things are super easy. Then grab whatever your second class is that you want to play and adjust.
@@travissullivan6575 Thanks :)
How is the co op? Is there matchmaking?
No, co-op is just for The Crucible/Main campaign
one of my all time favs
Man i've been playing Crate games since Titan Quest Beta.
Hades is a must play ARPG even if it is a rouge light
Should we be playing the best ARPG ever in an era full of crappy AAA titles? Is that a serious question? 600 hours in I’m still having a blast.
NGL, it feels dated. Much like Diablo 2, Path of Exile, and Titan Quest.
But, it's still one of the best and none of the top down ARPGs come close in hidden secrets/map design.
How I got over the Elite/Ultimate hump was to rotate the map 90 degrees each time. That simple change makes a huge difference. That, and making a build that felt fun to play for 100-ish hours.
You haven't even scratched the surface of the game bro you build guild should refect that.
5:42 isn't that *exactly* how D2 and subsequent games worked? same maps, same monsters, just different difficulty?
preach
So im probably gonna try this in the near future, i really wanna give it a fair chance.
I did play for about 5 hours two years ago, can't remember why i quit.
The thing is i only have the base game.
My question is: Are all DLC's worth it? not that money is a problem, but is there anything i might wanna know for each of them? (3?)
Forgotten Gods and Ashes of Mawmouth significantly expand the story with large new areas to explore. (You also get new sub-class options from Forgotten Gods) so both are worth it. Crucible adds a new waves mode, I ended up buying all 3 as a bundle during a steam sale at which point it was cheaper to buy all of them together than Ashes + Forgotten Gods individually.
But I'd say Crucible is only worth it if you plan to try the "endgame experience".
i hate all the live service ARPG models so grim dawn is an absolute blessing. i pray its successor will not follow the live service model. if it does, it would be completely out of touch with the spirit of the first game.
The best thing about Grim Dawn? No LIVE SERVICE. I hope that if they ever release GD2 it stays a non-mandatory Live Service.
Live Services are extremely difficult to build and maintain. The vibe I get from Crate is they'd rather work on other games and come back to GD, or their other projects from time to time. So I don't expect to see a live service from Crate but you never know these days.
i might give the game a second try. IDK i got to monoliths in Last Epoc and it felt like diablo 4 again lol. the thing with grim dawn is I probably remember it worse than what it really is. I didn't know much about ARPGs when i played through it and I just did a fast campaign playthrough and moved on. I barely remember much tbh so maybe it's worth a second look. I just hope controller support is good is all :)
Ah so you finally gave it another playthrough eh?, Nice and yea maybe one day you will find a build that takes you all the way to ultimate and also fight the nemesis bosses. Celestials as well and curious as to what build might that be. :D
I don't think I'll give it another go. I never really ran into a point where my build failed me but consistently by Act 2 Elite I realized... there's no real progression there, the only point of elite is to get to ultimate and grind rep. But my character was already a reasonable level, with most devotion points unlocked, and solid items for my build. So unless Grim Dawn gets new DLC, I think I'm done with the game.
@@Tenkiei That is fair enough. Looking forward for your other reviews as well. :D
@@Tenkiei Elite is super easy compared to ultimate though. It's kind of like playing TLI or PoE and saying that you didn't have an issue on your build through act 5, so it's perfectly okay. All I would get later is better gear and more skill points.
I think you're missing the point on this one Travis, difficulty was *never* the issue, time was. IE: to use the PoE example it would be like a new player got to T16s, and felt like their build was complete only to be told "maps go up to T48 btw."
@@Tenkiei not really. Elite is like act 5. Sure, it takes longer to get through than in poe, but there is end game. My build makes it through act 5 in poe. I feel no need to do any more. What do you mean there are bosses, uberbosses and maps? No one cares about that.
I like _diablo2 and play this over Diablo 3 and 4, this is my Diablo 3 lol
as for the boss fights, if you have a badly designed character, they will eat you alive lol. don't forget your resistances;)
After so many times I was about to quit it at the early level cause feel a little boring and complicated then I got 300 hours straight in a month and gonna be more (It also has a completely "new game" mod of diablo to play, considering the best deal I ever made). It's so damn good.
$7 on Steam now. Checking it out.
yeaz i lov grim dawn go play minion builds !!
My advice for elite is to just rush through it as fast as possible. You should have most of your devotion points from normal, so just fly to Loghorrean asap and move on. (only have to beat act 4 to move up difficulty) Then you only need to beat act 1 ultimate before you can buy the Savior's Merit from Forgotten Gods to unlock Ultimate for everyone else. Maybe try Vire's Might Oathkeeper+Arcanist so you can zoom-zoom before you get bored lol.
It would more likely be dungeon crawling action real time strategy... adventure roleplay game.
ultimate is the way to go ...and the Crucible is fun asf.
small tip ! maybe new expansion is coming :)
Lol what notable arpgs are coming other than D4?
True
Path of extortionist prices and skill trees 2, maybe?
@@flashbackfrank8781 What? The price just to buy D4 is about 5x more than you ever need to spend on POE which has no box price.
Best offline rpg game and it can develope and they can add more area as new act
The best ARPG that has ever been made.
1:00 - It isn't though. There's a new expansion on the way. :)
excellent review
Grim dawn vs last epoch ? Whats better
Well which do you prefer? Apples or Oranges? Personally I prefer Apples which is why I've spent more time playing Last Epoch but I have some friends who swear oranges are superior.
Man wish it was on switch, also its getting an update which is great tho
This game is incredible.
Grim Dawns greatest strength is how customizable you can make a single character. You've got (in no particular order):
Devotions
Skills
Attributes
Dual Classing
Transmog (I like this one a lot)
Gear Augments & socketables
Socketable skills
Augmentable skills via gear
Meanwhile Diablo 4 you can make your character fat. That's a kind of customization I suppose. Oh yeah, and you can buy a horse cosmetic for more then cost you to buy Grim Dawn and it's 2 main expansions. Because of course Blizzard would do that.
Just started playing very fun
There really has not been any arpg that offers a true succession to original Diablo. Path of Exile and Grim Dawn probably the most. PoE does provide that dark fantasy atmosphere. Which was the purpose of original Diiablo. It is an arpg. But it's a dark fantasy first and foremost. The direct opposite of power fantasy. Better referred to as mindless inanity. Dark Fantasy is exactly what the story of Grim Dawn screams, but the graphics/art do not reflect with any shred of justice.. Grim Dawn does improve with camera rotation, and at least a bit more meaningful combat. Last Epoch is a joke. It can be something that appeals to some users. But it's pretty much as bland as an arpg can get.
One of my fav games
Short answer: hell yes
The answer is YES!
I would like to see a game that is BETTER than PoE, instead what we get our old school throw backs and mobile crossovers
it is subjective. I like this game better than POE.
That would be hard, PoE is really doing its own thing with the live service design. Most ARPG's tend to focus more on single player story/campaign rather then endgame/crazy builds as heavily as PoE does. I expect the only thing to be better then PoE will be PoE2. Even Diablo 4 will be campaign focused I think, but I could be proved wrong if they want to take a bite out of the PoE player base.
A good and epic campaign is MUUUUCH more important than focusing on multiplayer. Maybe not for you, but for 75 % of the playerbase - including me - it matters.
This is why GD > PoE, story is amazing.
Being better in something is highly subjective, for me GD is way better than PoE in being more casual and approachable arpg that I can jump into without diving into last 10 past seasons patch notes first and just casually try this new build for a week and then forget about it. This might not be your gameplay by any means but it is mine, so there it is
@@oleksandrhorskyi8442 true, very subjective indeed. PoE is actually a great game and so are these others in the arpg genre, I just want more innovation and less automation. But thats not to say that some automization isnt bad, like loot pick up especially if you have a filter set up should be auto and other qol. But i will give GD another shot, thnx
yes! it is awesome, best in the genre
New expansion 2024
Yep, I just made a video on that: th-cam.com/video/V25JynXnm1M/w-d-xo.html it's awesome that 4 years after finishing their game Crate has gone back with a huge update and new DLC.
Meh. If you can get it on sale its ok but then there are several dlcs each with a pricetag attached.
This game is a huge mess when it comes to systems and mechanics, there are too many damage types, which means too many different defence types you all need, nothing is plain, simple or intuitive - skill descriptions are ridiculous, components and crafting feel like a chore.
I finished the base game once (all 3 diff), then tried some mods but meh, cant force myself to go through all the micromanagment again. On first run maybe it was ... not annoying, there was hope it will get better later down the line - it doesnt.
Grim Dawn vs Diablo 4.
Apple vs Mango.
Emotional damage! Haha,.. why am I laughing?
Steven he says hi
This video didn't age well
GOG just emailed me that this game is on sale but halfway through watching this, I'm gonna pass. This looks like rocket science compared to the stupid, mindless fun of Diablo 3, which I've been having a blast playing for the last month.